GET THE LEVIATHAN BUNDLE STARTING NOW (first 20 people to buy from this link get 10% off!): davidpdigitalart.gumroad.com/l/BlenderLeviathanBust/2r67xy9 ALSO get my FREE VDM brushes demo pack RIGHT HERE: davidpdigitalart.gumroad.com/l/ReptileVDMs-DEMO PATREON: www.patreon.com/DavidDigital DISCORD: discord.gg/MatjMQxbEd And don't forget - be one of the first to find a GOLDEN LEVIATHAN LOGO hidden in this video to get 50% OFF! If you find one (there are four in total), just reply to this comment with the timecode, and you'll receive the promo link via email. Good luck, and enjoy the video!
@@witharanagesuranjith that's correct - congratulations! you've earned yourself a 50% off coupon 🔥. do you have a Discord tag or an email so I can send you your link?
@@The-BeHappy that's correct as well - congratulations! you've earned yourself a 50% off coupon 🔥. do you have a Discord tag or an email so I can send you your link?
Keep in mind that 40 seconds in on a 20 hr timelapes is still an hour and a half of straight solid work and at that point it's just a few blobs stuck together with some knowhow. Also keep in mind that this guy has been doing this for years now. I truly believe that if you were to follow his process, even from the timelapse, that you would create something truly amazing. Just put in the time and the effort
That´s awesome, i have learn Sculpting for 3 years and i can you say if you have a right Turtorial/course and maybe something with that you can push your skills into the next Lvl. you can make it. @speedcharlive this man live sculpt every week here on youtube really nice guy and he can explain a lot of things (he has over 10 years experience of making 3D characters) and his first channel @SpeedChar have a free turtorial that calls "Creating a 3D Character for a Commercial game series" in that explain he his Workflow really awesome and last but not least @cgboost with many videos to make us Newbies in no time to...rookies?🤣 cgboost have a website with a free Turtorial for sculpting and a paid Master course, Hope this informations helps you to find your way, If I annoyed you, I'm sorry, but I know what it's like when you don't know how to start to realize your own goals, have a nice day
bro I'm so impressed. its one thing to see the progress in discord every so often but this footage is killer. And it displays your skill and dedication to your craft so well. The details you choose to add, and the way you just know how and where to add them is inspiring. Its stupid but I honestly feel proud when I see this video. Like, "yeah...I know that Guy". And I second someone else's comment about the music you chose. loved the monster hunter theme in the beginning. But the other music just kept getting even better. And it fit the sculpt perfectly. I think having an ear for the right music to link with your videos is important also. can't say it enough man, but very well done. this is "Prophet", from discord, by the way. just FYI.
Hi, I saw you had some 50 million vertices during your sculpting. When I get to around 10 million, my pc starts lagging like crazy even though i have a pretty good setup (4070ti with 13700k cpu). How are you able to have so many vertices in your build? Is there a setting or do you have an insane pc setup? Thanks
I have found that the multires modifier offers much more stable performance than dynamesh/voxel for high end details. Try using it next time you reach the millions. For clarification, the final sculpt for this leviathan was 8 million faces. (Previously 35, but I reduced it for better performance).
Wow, this comment really underlines how absolutely crappy sculpting tool blender is. I'm can do 20M with real time post processing in Nomad Sculpt on my new ANDROID TABLET..and up to 30M without post turned on. This sculpt here would be a piece of cake on Nomad
I think it has more to do with Blender being a modeling software not sculpting. That was never its strong suit. Its gotten better through the years but its not the programs bread and butter per say @creativeearthian1702
@@creativeearthian1702didn't expect Nomad Sculpt to be that performant 😂 Edit : I made some sculpting test today on my 7840HS/4060 with 8G VRAM and I can reach to ~24 millions polygons before it crash on Optix mode. Although I still can sculpt in default viewport with Cycle rendering switch to CPU ( or CUDA as some ppl suggested)
I really wanna make something like this, I just started working on a few models for my commissioning work, still have to make like 6-8 designs just for my portfolio. Thank you so much for inspiring me to make 3d designs.
How the actual hell do people get this talented at something? Last time I tried sculpting something in blender i got so angry I almost threw my whole desktop tower out a god damn window
I still didn't finish the donut tutorial😅 however what you created is so well made you deserve more likes actually 👏, this needs a short story like, "old woman voice" able to take down an entire army fangnus the Lord of the North was Unbeatable. Really well done 💯
1:09 how do you connect all the parts together so that it becomes one object like you did here? i ctrl J to join but i still see the different objects even if i joined em
FYI I have no idea about this stuff it was in my recommended, but still curious if you wanted to, could you take these models you make straight into an animation process if you so please?
Would this be considered Modeling or Sculpting?? I'm thinking about getting into blender but I'm not sure what I should learn between the two or what the difference is.
damn, i will do that too so f*cking now !!!:D what an inspiration! do u have a good short tutorial in mind that shows the multi res used by pros? i know how to use it, but somehow i like to work with dyntopo more, with multires i somehow cant get nice details :/ i would need multires at 8 or 9 subds but than my pc hates me, no idea how to make everyhing nice and fast but also ultra close high detail...
start with a denser base for your multires mesh. it seems the higher the number of sublevels the rougher it gets on the performance. I didn't ever go beyond 5-6 for this project, and had an overall smooth experience.
@@bUildYT not exactly. it's just dense enough to not require anything beyond sublevel 6. if you would like a detailed and voiced rundown of my process on this creature, you can check out the online course/asset bundle I recently released offering just that: davidpdigitalart.gumroad.com/l/BlenderLeviathanBust
@@DavidP-DigitalArt yo bro, i baught it on gumroad, looks good, will learn a lot from it, but do u only talk in the comentary? I was hoping u talk from time to time in the 16 hours life footage too, sometimes u even move ur mouse as if u would be explaining smt, but cant hear u :/
and how to connect objects in sculpting so that the transitions are not visible, when you added a head to the body, there was a transition, how did you remove it?
1. How did you make details? by using remesh or dyntop? 2. How many vertices does he have? is he useable in making an animation with Cycle (15 samples per frame using Radeon RX 6600 for example)?
Hey, I'm new to 3d sculpting and wonder if it's possible to create awesome character models in Blender just like they create in ZBrush? I don't know much about ZBrush
GET THE LEVIATHAN BUNDLE STARTING NOW (first 20 people to buy from this link get 10% off!): davidpdigitalart.gumroad.com/l/BlenderLeviathanBust/2r67xy9
ALSO get my FREE VDM brushes demo pack RIGHT HERE: davidpdigitalart.gumroad.com/l/ReptileVDMs-DEMO
PATREON: www.patreon.com/DavidDigital
DISCORD: discord.gg/MatjMQxbEd
And don't forget - be one of the first to find a GOLDEN LEVIATHAN LOGO hidden in this video to get 50% OFF! If you find one (there are four in total), just reply to this comment with the timecode, and you'll receive the promo link via email. Good luck, and enjoy the video!
3:23
5:24
@@witharanagesuranjith that's correct - congratulations! you've earned yourself a 50% off coupon 🔥. do you have a Discord tag or an email so I can send you your link?
@@The-BeHappy that's correct as well - congratulations! you've earned yourself a 50% off coupon 🔥. do you have a Discord tag or an email so I can send you your link?
check Your Mail@@DavidP-DigitalArt
my laptop would physically melt trying to do anything close to this, its so detailed!
don't very our lack off 3d modelling skill would give up long before that ;P
nah, it would explode into a nuke
@@Erebus2075 Xd
@@svgstark3742 just a native 2018 hp laptop i bought in college
FR
people are out here making mfk'ing dragons while I struggle to rotate a cube
🤣🤣🤣🤣
😂😂😂
I like cubes. They have a beautiful simplicity.
😂😂
Just scale the cube a little and you end up with the epic monolith of Sapce Odyssee.
40 seconds in and it looks better than anything I will ever create on blender lol
not with that attitude! everyone starts somewhere. i believe in you!
@@theodddoggo yea, you can man ^^
Keep in mind that 40 seconds in on a 20 hr timelapes is still an hour and a half of straight solid work and at that point it's just a few blobs stuck together with some knowhow. Also keep in mind that this guy has been doing this for years now. I truly believe that if you were to follow his process, even from the timelapse, that you would create something truly amazing. Just put in the time and the effort
Honestly I would try creating that but when I'll see the snake head I'd be satisfied lmao
Man. What an amazing timelapse. I wonder what beast machine we need to run to get this amount of detail.
4090 and 7950x3d
According to Blender, the recommended hardware is at least:
2x Threadripper 7995wx
4x RTX 5090
1024gb RAM
@@fieldmouselegos☠
@@fieldmouselegos WTF????😂😂
Underrated. Videos like this inspire me to try sculpting one day
That´s awesome, i have learn Sculpting for 3 years and i can you say if you have a right Turtorial/course and maybe something with that you can push your skills into the next Lvl. you can make it. @speedcharlive this man live sculpt every week here on youtube really nice guy and he can explain a lot of things (he has over 10 years experience of making 3D characters) and his first channel @SpeedChar have a free turtorial that calls "Creating a 3D Character for a Commercial game series" in that explain he his Workflow really awesome and last but not least @cgboost with many videos to make us Newbies in no time to...rookies?🤣 cgboost have a website with a free Turtorial for sculpting and a paid Master course, Hope this informations helps you to find your way, If I annoyed you, I'm sorry, but I know what it's like when you don't know how to start to realize your own goals, have a nice day
dew it! dont wait
@@naschbearнаивно
fr bro
I'm trying to do the same
The power of the crease tool is truly enlightening
As a begginer in blender, 20 hours for this is incrediblely a very short time...
its the same amount of time it takes for me to make a donut
ONLY 20 HOURS!!! WAIT WHAT I THOUGHT IT TOOK HIM LIKE 200
Remember, it all started with a sphere
It started with a spheeere
Never thought it would come to here 🎶
You have definitely developed some skills in the last year!!! Awesome sculpt!!!
bro I'm so impressed. its one thing to see the progress in discord every so often but this footage is killer. And it displays your skill and dedication to your craft so well. The details you choose to add, and the way you just know how and where to add them is inspiring. Its stupid but I honestly feel proud when I see this video. Like, "yeah...I know that Guy". And I second someone else's comment about the music you chose. loved the monster hunter theme in the beginning. But the other music just kept getting even better. And it fit the sculpt perfectly. I think having an ear for the right music to link with your videos is important also. can't say it enough man, but very well done. this is "Prophet", from discord, by the way. just FYI.
Gorgeous!! Really well done!
That music just triggered my fight or flight response
I believe it's from MH3U
Love your stuff ❤
thanks!
Hi, I saw you had some 50 million vertices during your sculpting. When I get to around 10 million, my pc starts lagging like crazy even though i have a pretty good setup (4070ti with 13700k cpu). How are you able to have so many vertices in your build? Is there a setting or do you have an insane pc setup? Thanks
I have found that the multires modifier offers much more stable performance than dynamesh/voxel for high end details. Try using it next time you reach the millions.
For clarification, the final sculpt for this leviathan was 8 million faces. (Previously 35, but I reduced it for better performance).
Wow, this comment really underlines how absolutely crappy sculpting tool blender is.
I'm can do 20M with real time post processing in Nomad Sculpt on my new ANDROID TABLET..and up to 30M without post turned on.
This sculpt here would be a piece of cake on Nomad
I think it has more to do with Blender being a modeling software not sculpting. That was never its strong suit. Its gotten better through the years but its not the programs bread and butter per say @creativeearthian1702
@@creativeearthian1702didn't expect Nomad Sculpt to be that performant 😂
Edit : I made some sculpting test today on my 7840HS/4060 with 8G VRAM and I can reach to ~24 millions polygons before it crash on Optix mode.
Although I still can sculpt in default viewport with Cycle rendering switch to CPU ( or CUDA as some ppl suggested)
@@creativeearthian1702 wait, can i install Nomad under Ubuntu ?
those are some insane amount of details. Amazing work man
This look masterpiece !! Well done
Ahh yes the classic Monster Hunter 1 opening movie.. that Rathian armor still looks the best
7:15 Mom storms out of the bathroom with her curlers still in. Amazing!
makes it look so much more easier than it actually is good job
I love this kind of tutorials. You made it for another experienced user...
Mis respetos a tu paciencia y determinación
actual psychopathic behavior on how good this is.
I really wanna make something like this, I just started working on a few models for my commissioning work, still have to make like 6-8 designs just for my portfolio. Thank you so much for inspiring me to make 3d designs.
Amazing. For me result looks like Tiamat from MonsterVerse!
That some good work you have done ✅
I'm more of a Zbrush/Maya fan but watching this was exquisit.
Now, unwrap it.
Hahaha
even worse, rig it and animate it ! :D
Thank you for reminding me why I do hard surface modeling
I really like this leviathan creature it looks like a kaiju from pacific rim after all this is really good 👍
Loved the MH ost
I really enjoyed this video. Good job. 👍
supercool! would love to see you making a entire creature not just the head
you'll love the rest of my channel then, ay
Amazing details!! Great video!
Did you learn reptile anatomy for this? Because it looks so realistic, even if you used reference you sculpted every detail on this leviathan 🔥💯
Только Davir мог покозать 20 часов своей работы за 11 минут
AAAMAZING WORK MY FIREND,
I really want to see full video so please upload full video tutorial
Воу ,у меня нет слов. Браво!🎉
Nice work & Lagiacrus soundtrack ❤
the thumbnail is me trying to sleep well
Amazing work...love it😍😍😍😍!!!! ...how many vertex is the final model?😅
How the actual hell do people get this talented at something? Last time I tried sculpting something in blender i got so angry I almost threw my whole desktop tower out a god damn window
First off, you need to work on your anger issue and train your patience before approaching any kind of long lasting art project
my eyes got blessed senior
I still didn't finish the donut tutorial😅 however what you created is so well made you deserve more likes actually 👏, this needs a short story like, "old woman voice" able to take down an entire army fangnus the Lord of the North was Unbeatable.
Really well done 💯
0:32 do i get it?:)
The hidden picture is at 3:23 at the top left corner
This is huge… respect
Dont worry your donut is also incredible
just insane
you have some serious skill, it ended up looking amazing
Great sculpting skills ! Thanks for sharing
and thanks for commenting!
What sort of harware are you using that can handle sculpting something like this? I'm curious what sort of systems professionals are using
1:09 how do you connect all the parts together so that it becomes one object like you did here? i ctrl J to join but i still see the different objects even if i joined em
What i usually do is join them in object mode and then remesh it as one object in sculpt mode. But there are probably more ways to do it
Stl when??? I’d love to print this (if I can even afford this level of model)
What command did he give? 2:08
Great music choice
Where i can find texture brush like u use ? Please help 🙏
how much time it took for you to learn blender?
Thats AMAZING!
Beautiful sculpt !
This is fantastic. How long did it actually take you to create?
FYI I have no idea about this stuff it was in my recommended, but still curious if you wanted to, could you take these models you make straight into an animation process if you so please?
this is beutiful
Just Amazing
Wow! ZBrush-level work: Excellent!
Is ZBrush better than Blender at sculpting?
@@HesamVazifehdan From what I've seen, YES. But Blender may be easier, less confusing.
Would this be considered Modeling or Sculpting?? I'm thinking about getting into blender but I'm not sure what I should learn between the two or what the difference is.
damn, i will do that too so f*cking now !!!:D what an inspiration! do u have a good short tutorial in mind that shows the multi res used by pros? i know how to use it, but somehow i like to work with dyntopo more, with multires i somehow cant get nice details :/ i would need multires at 8 or 9 subds but than my pc hates me, no idea how to make everyhing nice and fast but also ultra close high detail...
start with a denser base for your multires mesh. it seems the higher the number of sublevels the rougher it gets on the performance. I didn't ever go beyond 5-6 for this project, and had an overall smooth experience.
@@DavidP-DigitalArt ah, so ur object has allready a few subds before u add the multi res?
@@bUildYT not exactly. it's just dense enough to not require anything beyond sublevel 6. if you would like a detailed and voiced rundown of my process on this creature, you can check out the online course/asset bundle I recently released offering just that: davidpdigitalart.gumroad.com/l/BlenderLeviathanBust
@@DavidP-DigitalArt allright thx bro
@@DavidP-DigitalArt yo bro, i baught it on gumroad, looks good, will learn a lot from it, but do u only talk in the comentary? I was hoping u talk from time to time in the 16 hours life footage too, sometimes u even move ur mouse as if u would be explaining smt, but cant hear u :/
amazinggggg.........................man
5:40 5:51 🎉
INCRIVEL AMAZING
and how to connect objects in sculpting so that the transitions are not visible, when you added a head to the body, there was a transition, how did you remove it?
10/10🎉 👍
How do you make it so it happens symmetrically on both sides ?
very nice my dude
U are not human🥹🥹🥹 the model is too good it worth the subscribe button
So, is it normal for my pc to catch on fire?
Yep, very normal. Mine almost did luckily I had a fire extinguisher around xd
😂😂@@SylionGFX
I'm speechless
How did you do the texturing? Is it something you had pre made?
wow, and here I am struggling for trying to make a tree xd
ill never understand how you get that much detail with barely any vertices
Very nice :)
.
.
.
.
.
.
.
Magnificent
How are you adding objects without switching to object mode
Video Editing Cuts Some Parts
@Alfonse-dm6ht oh I found an addon that let's me do it
@@rashtopdog8049 Dooh
Gostei demais man!TOP😎👍
Was... was that automatic retopo? Or just cuad remesher?
both
It looks so easy in videos! Howw
Do you use a tablet or mouse (this is amazing)
both! mouse for general shapes, tablet for details
Hi dude, quick question, how do you do to work on something on two sides at the same time ? Like, to affect the object symmetrically
there is a symmetry feature in the top right corner of your sculpting window. press the 'X' button to have the same setup as I do
DEMASIADO GOD!
1. How did you make details? by using remesh or dyntop?
2. How many vertices does he have? is he useable in making an animation with Cycle (15 samples per frame using Radeon RX 6600 for example)?
This is a sculpt, a retopo is needed when you want to animate the said mesh
this would be a cool addition to ark you should be hired to make theyre models ngl
How much can you charge for a design like that?
when I saw the video: wtf?
watching the video: wtf?
finished watching: wtf?
what addons are you using?
broo tell me pleaaaassee how much time did it ttook you to build this monstrosity of build
Great, now mod it in to subnautica and see if your computer melts.
Hey, I'm new to 3d sculpting and wonder if it's possible to create awesome character models in Blender just like they create in ZBrush? I don't know much about ZBrush
Sculpting software is just a tool, you need to train yourself to sculpt with the given tools, then you can achieve anything with it
awesome❤
What processor do you use in your computer?
Holy shit. This is awesome. You gotta have like, 20 years of experience to do this