Creating a Realistic BRACKEN Model for LETHAL COMPANY

แชร์
ฝัง
  • เผยแพร่เมื่อ 23 พ.ย. 2024

ความคิดเห็น • 1.6K

  • @Sean-l4t6z
    @Sean-l4t6z 11 หลายเดือนก่อน +3607

    If we keep gaslighting Bini to keep doing lethal company videos we will eventually have a high def lethal company mod.

    • @CDZRDragon
      @CDZRDragon 10 หลายเดือนก่อน +43

      Yes

    • @crezzyt
      @crezzyt 10 หลายเดือนก่อน +41

      I know thats not quite what you want, but the „HDLethalCompany“ mod is great

    • @urmom-e2l
      @urmom-e2l 10 หลายเดือนก่อน +1

      true

    • @costa-w3k
      @costa-w3k 10 หลายเดือนก่อน +9

      ​​@@crezzytyeah. It also shows that developer of the Lethal Company sucks at optimizing games, which made him to drastically decrease the graphics quality (prob becuz he's a furry), which made him use low-res textures in pair with locking resolution at 560.
      At my pretty good PC with 1440p set and doubled LOD distance in HDLethalCompany it barely hits my Monitor's highest refresh rate (165 Hz)
      Which is really fucking surprising with the fact in mind that my PC can play most of the AAA games in max graphics quality normally

    • @cyber4053
      @cyber4053 10 หลายเดือนก่อน +161

      @@costa-w3k Wow, a game developed by ONE GUY is poorly optimized, who would have guessed?

  • @Hadeks_Marow
    @Hadeks_Marow 10 หลายเดือนก่อน +577

    I gotta be real. I been using blender for 3D modeling for YEARS. . . and yet this video has taught me SOOOOO much on techniques I never even dreamed of. Like, I never took shrinkwrap seriously, rather just a way to make a ball take the shape of a cube. . . but using it as a means to retopologize. . . that's INSPIRED!!!!!
    So many awesome little tricks that can make my own works feel more professional.
    I do have one request tho, for future videos, can you link all the software you talk about in the video within the description? I find your work inspiring, so nudging people like me by making it even more convenient might be the extra kick to inspire us to go out and try the other software.

    • @soirema
      @soirema วันที่ผ่านมา

      shrinkwrap for retopo is pretty standard ngl xd

  • @DubiousD
    @DubiousD 11 หลายเดือนก่อน +2652

    im mad that not only is the sculpt fantastic
    but also that you managed to pump out such a classy edit to explain all these concepts
    all in such a short amount of time since the last one

    • @CibuYT
      @CibuYT 11 หลายเดือนก่อน +19

      WAIT IT'S ONLY BEEN 11 DAYS ?!!!

  • @SEGA_master
    @SEGA_master 11 หลายเดือนก่อน +601

    Amazing model but honestly the editing is the most impressive part here, it's so neatly done and you explain the process neatly for everyone to understand, good job!

    • @TapZackGames
      @TapZackGames 10 หลายเดือนก่อน +12

      INIT I was thinking the same thing. So clean, subtle and unobtrusive. Calming and informative to watch.

    • @maplefoxxo
      @maplefoxxo 10 หลายเดือนก่อน +5

      I agree, I don't know a lot about 3d but I've always been interested in it but it's real tough, it helped me understand more

  • @BillyBajaBlast
    @BillyBajaBlast 11 หลายเดือนก่อน +5601

    Imagine a whole recreation of Lethal Company but with your models. I just ought to say I love your work and I’m quite jealous at how amazing and professional your editing is.
    Edit: note I’m not saying it would make the game better I’m just saying imagine lethal company with basically completely opposite graphics.

    • @JeiPegOfARaptor
      @JeiPegOfARaptor 11 หลายเดือนก่อน +187

      I was gonna say, can we pay this guy to make more of these as actual mods

    • @MrMinecrafter78
      @MrMinecrafter78 11 หลายเดือนก่อน +108

      it would look like an asset flipped unreal engine game and it'd be terrible

    • @BillyBajaBlast
      @BillyBajaBlast 11 หลายเดือนก่อน +20

      @@JeiPegOfARaptor ah yes…but how much do you reckon we’d have to pay him for that?

    • @BillyBajaBlast
      @BillyBajaBlast 11 หลายเดือนก่อน +13

      @@MrMinecrafter78 yeah now that I think of it that’s a possibility, and I’m no programmer so I don’t know if theres anything that could make everything fit together and make it look nice.

    • @JeiPegOfARaptor
      @JeiPegOfARaptor 11 หลายเดือนก่อน +81

      I would think itd be kinda funny to have these hyper real models in a super simple aesthetic area lol

  • @MadamLava094
    @MadamLava094 11 หลายเดือนก่อน +85

    Adding the blinking lights for speaking with the crewmate model was a nice touch, btw. The helmets feel like one of the few pieces of tech the Company put a sliver of actual investment into

  • @Bloodierpumpkins
    @Bloodierpumpkins 11 หลายเดือนก่อน +403

    17:04 i honestly got jump scared because of it’s creepy movement and how fluid it was. good stuff

  • @indeterminado7216
    @indeterminado7216 10 หลายเดือนก่อน +559

    It's surprising that you maintain so high quality in your videos, yet doesn't take months to publish them.

    • @wsmoney
      @wsmoney 10 หลายเดือนก่อน +5

      talent 💯

  • @Triwee-1k
    @Triwee-1k 11 หลายเดือนก่อน +538

    You should try the Jester or Thumper next! Or the cutie eyeless dogs!

    • @ChaosAndLawsStupidJourney2
      @ChaosAndLawsStupidJourney2 11 หลายเดือนก่อน +19

      Bunker Spider?

    • @Papacarrot
      @Papacarrot 11 หลายเดือนก่อน +37

      @@ChaosAndLawsStupidJourney2 Oh no

    • @CloudMouth27
      @CloudMouth27 11 หลายเดือนก่อน

      ​@sierra6993land shark fr

    • @gugleplexz
      @gugleplexz 11 หลายเดือนก่อน +11

      Coil head?

    • @SutpidityYT
      @SutpidityYT 11 หลายเดือนก่อน +17

      the hoarder bugs are cuter

  • @mrsplatlink
    @mrsplatlink 11 หลายเดือนก่อน +18

    bro made me start blender and watch 14 part of making a donut

    • @vapecatcultmember4505
      @vapecatcultmember4505 2 หลายเดือนก่อน

      Nice, but if you want, there is another tutorial called cgfasttrack and you make a sword in a stone instead

  • @immortalzorn
    @immortalzorn 11 หลายเดือนก่อน +336

    You have to do something like the Jester or Giant next. Those would look horrifying and amazing!

    • @thecrimsonenderman2023
      @thecrimsonenderman2023 10 หลายเดือนก่อน +9

      Agreed. We need this comment to blow up!

    • @exploratory-fordora9672
      @exploratory-fordora9672 10 หลายเดือนก่อน +9

      In all honesty though the jester is a literal box and the giant would take ages to render in my opinion a loot bug would be cool

    • @katchii93
      @katchii93 10 หลายเดือนก่อน +1

      these two would be really cool to see imo!

    • @esmin2400
      @esmin2400 10 หลายเดือนก่อน +8

      @@exploratory-fordora9672they meant the popped jester, who is a far more interesting design

    • @exploratory-fordora9672
      @exploratory-fordora9672 10 หลายเดือนก่อน +7

      @@esmin2400 wait your right.
      I take that statement back that would be hella cool to see

  • @NewbGamingNetworks
    @NewbGamingNetworks 11 หลายเดือนก่อน +12

    As someone who does both hard-surface and Freeform modeling for games, but is trying to learn characters this video is very well put together. The concept explanations for the leu person are spot on, but there’s also plenty of more intricate tips while still taking it on as an overarching summary. The biggest difference between this video and other character creation videos is that you’re able to maintain entertainment. The lethal company topic is great for this and so is the little animation at the end. I love it! Well done.

  • @peteyuprapt
    @peteyuprapt 11 หลายเดือนก่อน +330

    That’s just an amazing model and video, didn’t expect it to be made in 10 days.

    • @neomythic3068
      @neomythic3068 11 หลายเดือนก่อน +2

      im going into gamer design so i might end up doing stuff like this, hopefully i dont flunk out of my classes when I get here

    • @thestranger1164
      @thestranger1164 10 หลายเดือนก่อน

      get ready for hours upon hours of youtube tutorials brother@@neomythic3068

  • @nyxren
    @nyxren 11 หลายเดือนก่อน +5

    i watched your lethal company MC video and now this one. i've been working in blender since about 2017 trying to get as much knowledge as i can about character workflow and let me be real when i say this format does an EXCELLENT job at breaking down the program to program flow and gives me a solid basis. This is genuine edutainment, and i really appreciate your work!!

  • @PedestalPrime
    @PedestalPrime 11 หลายเดือนก่อน +615

    I hope this channel blows up man, this is some gourmet shit. I tried Animation in my sophomore year in High School, I was horrible at putting my ideas on paper so to speak. Needless to say this is incredible stuff you're doing man, keep it up!

    • @LPRzVOID
      @LPRzVOID 11 หลายเดือนก่อน +2

      sorry, GYATT!!

    • @owlrecluse2234
      @owlrecluse2234 11 หลายเดือนก่อน +5

      Artist problems fr. I used to be serious as an illustrator, now it’s just a hobby, but being able to coherently put your ideas out there is TOUGH.

  • @StylizedStation
    @StylizedStation 11 หลายเดือนก่อน +1

    Woah. Super underrated channel, I demand more videos

  • @Krexon0
    @Krexon0 11 หลายเดือนก่อน +407

    Since you asked for it previously, a very good contender for another one of these videos would probably be V-1/2 from ULTRAKILL.
    Similar low-poly starting point with more than enough detail to go off with and create something fun.
    (And a similar boom in popularity since it got updated recently ;))
    Would be extremely fun to see.

    • @XplosivDS
      @XplosivDS 11 หลายเดือนก่อน +12

      Yeeeah, any ULTRAKILL character would be great

    • @codexmarsema9866
      @codexmarsema9866 11 หลายเดือนก่อน +36

      Canon note: Sentries are the only ones seeing everything in high-def; the art-style from V1's (and other robots') lens is actually for faster enemy processing. So any realistic models of ULTRAKILL characters would be what Sentries might be seeing as they snipe V1 from across the room.

    • @Dunno_what_to_do
      @Dunno_what_to_do 11 หลายเดือนก่อน +7

      help i can't escape ultrakill no matter where i go there will alway be an ultrakill reference.

    • @V1_Ultrakiller
      @V1_Ultrakiller 11 หลายเดือนก่อน +4

      ​@Dunno_what_to_do Yo what's up

    • @Dunno_what_to_do
      @Dunno_what_to_do 11 หลายเดือนก่อน +4

      @@V1_Ultrakiller AHHHHHHHH

  • @lwisc9258
    @lwisc9258 11 หลายเดือนก่อน +2

    Holy, at abt 13:00 when you were showing the maps the face is sooo creepy it’s just smiling and staring into my soul, really creeped me out while watching

  • @The4j1123
    @The4j1123 11 หลายเดือนก่อน +107

    Wow, I've seen a few realistic recreations of the Bracken, but yours is easily the most faithful to the original, ESPECIALLY with the face/expression/eyes. Incredible work, and even though I don't sculpt or model, I found the lesson in the field quite entertaining thanks to your editing style and brief explanations!

  • @zkhllk909
    @zkhllk909 10 หลายเดือนก่อน +16

    Dude your editing is so CRISP and the humor is right on point 😂😂😂 your work is actual work of gold 👌 i hope you continue to make videos and content on this channel i loved the sound,the voice over, the niche yet captivating information about 3d modeling. Even though it was basic information, it was entertaining to watch it in such a visual heavy way! New subscriber bro!

  • @cookiecrisps4956
    @cookiecrisps4956 11 หลายเดือนก่อน +441

    Glad to be here early, the model is looking absolutely amazing! You have a lot of talent and deserve more attention.

  • @ashura8440
    @ashura8440 10 หลายเดือนก่อน +1

    the first one got me hooked. It's educational, interesting, and entertaining so it's not a surprise that this one is also the same. I now wanna learn how to make and model a game

  • @guilhermesampaio5924
    @guilhermesampaio5924 11 หลายเดือนก่อน +41

    i can see this becoming a series, just doing a "higher detail" models of lethal companies monster, it's truly satisfying to see this being made.

  • @JazzyJustin
    @JazzyJustin 10 หลายเดือนก่อน +2

    I was not expecting such a good modeling workflow lesson from this video. I learned several new things, like the practical use of metaballs, a better retopology technique, and the term for hair cards. Awesome!

  • @noxmore
    @noxmore 11 หลายเดือนก่อน +225

    The sound design && editing style in these videos are amazing! Also it's super informative, i feel like I've learned more from this and your previous video than any blender tutorial I've seen

  • @notquitenil
    @notquitenil 11 หลายเดือนก่อน +1

    While I could easily echo the praise in so many other comments here - both the finished product and your explanation of the process are marvelous - I actually want to touch on what may be a misinterpretation of the Bracken's physiology. While it does indeed have unguligrade legs, I don't believe it's meant to actually have hooves at all. I think the ends of its legs are more implied to be a sort of fleshy pad, keeping in line with its plant-like biology and explaining how it moves in complete silence in-game. And while it could be argued as simply being for the sake of better blending in with darkness, this would also explain why the texture is completely uniform on the legs in the official model. Defined nails and the like are generally portrayed separately on other creatures. Just another facet of what makes the Bracken such a bizarre and enigmatic lifeform.

  • @minxyayala
    @minxyayala 11 หลายเดือนก่อน +63

    I feel like you one of the few who can explain this topic without lossing me. Thank you

  • @safrprojects
    @safrprojects 11 หลายเดือนก่อน +7

    First, what an absolutely admirable ethic turning out a well-done top-requested model and editing a clean and thorough video in record time. Second, I really like that you appreciate the purpose of the original style when doing "high quality" remakes. I look forward to more, but don't burn yourself out! 👍

  • @scrunky8683
    @scrunky8683 11 หลายเดือนก่อน +141

    You have given me the motivation to learn blender- your video's mean a lot to me! 😊

    • @taxevasiongaming
      @taxevasiongaming 11 หลายเดือนก่อน +7

      Good luck man

    • @robotmaster4515
      @robotmaster4515 11 หลายเดือนก่อน +3

      It's worth it, 3d modeling and animation is such an awesome art form.

  • @AustinChickenMan
    @AustinChickenMan 11 หลายเดือนก่อน +49

    Do the jack in the box enemy thingie next, it is one of the more detailed models of the games, but I'm sure you could find it fun to recreate.

    • @Foxtrot-51
      @Foxtrot-51 10 หลายเดือนก่อน +7

      *Jester**

    • @twotruckslyrics
      @twotruckslyrics 9 หลายเดือนก่อน

      @@Foxtrot-51Jukebox*

    • @Foxtrot-51
      @Foxtrot-51 9 หลายเดือนก่อน +3

      @@twotruckslyrics that is ABSOLUTELY NOT what that enemy is called, in game it's literally called the jester, when you scan it & look at it's entry in the computer

    • @twotruckslyrics
      @twotruckslyrics 9 หลายเดือนก่อน +1

      @@Foxtrot-51 jester 🙂

    • @Foxtrot-51
      @Foxtrot-51 9 หลายเดือนก่อน +1

      @@twotruckslyrics ok..

  • @doomspoons
    @doomspoons 11 หลายเดือนก่อน +71

    Hey, I actually did my own realistic version of the bracken a hot minute ago. Really like how you documented the process!

    • @patrickshinaltar7751
      @patrickshinaltar7751 11 หลายเดือนก่อน +6

      Yoooo I just saw it That's really good! I actually like the colors on your version a lot better but this ones design I prefer more.

    • @thedemolisher2262
      @thedemolisher2262 11 หลายเดือนก่อน +1

      if i saw that thing chasing me in game i think i would pass out

  • @ayoma8798
    @ayoma8798 10 หลายเดือนก่อน +3

    Your editing is so fun to watch and really, really educational - I have NEVER done anything like 3D modelling or graphic design, but this is so inspiring and interesting to see you break it all down. I’ve never subbed so quick!
    I really hope you continue with this series so we can see you render the other creatures in Lethal Company!

  • @darius__irl
    @darius__irl 11 หลายเดือนก่อน +48

    This channel is crazy underrated.. the editing, the voiceover, the soundeffects and your skill in modelling is insane

    • @YuzumiNoya
      @YuzumiNoya 10 หลายเดือนก่อน

      Personally loved the video, but a bit of a tone down on sound effects would make it perfect.
      I dont really need a notification sound whenever something on the screen changes, but that may very well be subjective.

  • @causticx-jpeg
    @causticx-jpeg 10 หลายเดือนก่อน +1

    Ive learnt more about sculpting in these videos than i ever cared to before, and im honestly so glad for that

  • @Rainu3279
    @Rainu3279 11 หลายเดือนก่อน +5

    The play-by-play explanation of everything is so, so appreciated. It's amazing to see how things like this are made! The amount of work the normal maps and such do to add detail to the model is simply unbelievable.

  • @shayneattiago3326
    @shayneattiago3326 10 หลายเดือนก่อน +3

    Oh man, i loved being able to see it move around with some animations! Would love to see a longer animation with the character models you created!

  • @kittydemonoverkill
    @kittydemonoverkill 11 หลายเดือนก่อน +73

    Really like how it turned out! Wish I could get Substsnce Painter or Zbrush, as then the models I've been trying to make could look so much better!
    If you do decide to do another episode, I'd love to see one on either the Thumper or the Jester, since not only would there be chances to showcase other things of modelling(the gore of the Thumpers having to chew off their own legs when hatching from a leg, or the gorey tendrils that connect the Jester's skull head to the rest of it.)
    Or alternatively, the Coilheads, for a more in-depth explanation on modelling the humanoid forms.
    Or if you decide to do the Nutcracker, you could go even more in-depth on the texturing.
    For the Masked, you could detail how to do complex face shapes to mimic emotions whilst simultaneously having none
    For the Ghost Girl, you could go indepth on how to make clothing
    You could make an entire 3D modelling course out of just making Lethal Company monsters, lol

    • @von...
      @von... 11 หลายเดือนก่อน +5

      what's stopping you from getting Substance Painter or Zbrush? their price - or not having enough free time available to dedicate to integrating them in your modeling workflow atm?
      genuine question btw, bc I'd love to help out - but I can only help with one of the two potential reasons mentioned above.

    • @kittydemonoverkill
      @kittydemonoverkill 7 หลายเดือนก่อน

      ​@@von...​ I know you sent the comment 3 months ago, but I'm only seeing it now; it's mostly just that I can't afford them. Pretty much all my money goes towards food and housing right now, and whatever doesn't go towards that usually goes towards other things that are usually more important, like upkeep and stuff like that.

  • @maxatronanater7047
    @maxatronanater7047 11 หลายเดือนก่อน +18

    Imagine if this guy an Doodly teamed up! UNLIMITED MODELING POTENTIAL. They both explain things in such a nice way an it makes me feel happy.
    Quickly loving this channel. Great stuff!

  • @flammable1690
    @flammable1690 11 หลายเดือนก่อน +21

    please make more of these tutorial style videos, they're immensely helpful for people learning 3d modelling.

  • @_mirao.marion
    @_mirao.marion 9 หลายเดือนก่อน +1

    I'm so mesmerized by how you make 3d modeling look effortless, please make more videos

  • @SebTheSamMarten
    @SebTheSamMarten 11 หลายเดือนก่อน +20

    Once again, absolutely blown away by the amount of detail you're able to put into something while keeping it pretty much true to form from something that's purposefully designed to look like 4th grade art class clay crafts. I especially liked the little side-walk there at the end to slip off scree. Gave me a good chuckle. Almost had the same vibe as a "Blatantly trying to sneak" scene from an older cartoon, like Tom & Jerry, or Scooby-Doo. Fantastic stuff.
    There's really no pressure to do it, but if you did end up making an HQ version of each of the models in the game, I'm sure somebody would be more than happy to do the maps in HQ as well, and with the blessings of LC's original dev we might see- if not a full-blown Unity HD recreation- at the very least a g-mod version of LC in the future, which would be pretty neat.

  • @GeneralEgg-du8qj
    @GeneralEgg-du8qj 9 หลายเดือนก่อน +1

    Imagine how horrifying coilhead would be in this guy’s style

  • @AuthenticallyAwful
    @AuthenticallyAwful 11 หลายเดือนก่อน +13

    Love the ending, that bracken reaching through the screen was great.

  • @streetlighthatful
    @streetlighthatful 11 หลายเดือนก่อน +1

    I love how someone completely ignorant of any sort of modeling like myself can actually learn a thing from this, mad props. if more lethal company is in the future it would be awesome to see the jester or maybe even the ghost girl

  • @smalbrainsix5343
    @smalbrainsix5343 11 หลายเดือนก่อน +36

    your editing style and sculpting skills are absolutely exceptional and i love your educational commentary keep it up man I will definitely be following you later works! :)

    • @Rokume
      @Rokume 11 หลายเดือนก่อน

      Omg Haute drop wattson pfp :0
      (I main that skin)

    • @smalbrainsix5343
      @smalbrainsix5343 11 หลายเดือนก่อน +1

      I used to play a tone but I don't play anymore, heck yes best watty skin​@@Rokume

    • @Rokume
      @Rokume 11 หลายเดือนก่อน

      @@smalbrainsix5343 I haven't played it myself in like a year, Kinda miss it. But I'm still a Wattson main at heart :]

  • @1mp3r1us
    @1mp3r1us 6 หลายเดือนก่อน +1

    The Inscryption musics complements this video perfectly

  • @AstaZora
    @AstaZora 11 หลายเดือนก่อน +4

    Just the sheer respect of you admitting incorrect information, makes you a fantastic person, and shows why this is being received so well.
    I was going to board the "Make this a mod train" but after seeing the video explode, I knew someone else was going to do so.
    I really love the information here, and I'm definitely going to start learning about this kind of stuff, because I love modelling and coding.

  • @mccoolfriend6818
    @mccoolfriend6818 10 หลายเดือนก่อน +2

    You can make another whole game with them
    Angry Beets
    that snap your neck

  • @wyattdoesbs
    @wyattdoesbs 11 หลายเดือนก่อน +6

    This editing style is by far my favourite. Absolutely amazing

  • @Suzuki_Hiakura
    @Suzuki_Hiakura 10 หลายเดือนก่อน +1

    I love videos like this, where someone can take a low poly model and make it rather realistic. Subscribed and look forward to seeing more modeling stuffs :O

  • @iluvboothill
    @iluvboothill 11 หลายเดือนก่อน +12

    so glad that he's doing more lethal company! would love to see a series out of this, the jester or the coil head would be awesome!

  • @Hisaam2007
    @Hisaam2007 10 หลายเดือนก่อน +1

    Everytime i see this monster i can only think of one line
    "Give me him back"

  • @spooncriminal8792
    @spooncriminal8792 11 หลายเดือนก่อน +11

    didn't expect more so soon, cool stuff dude

  • @bloxor4483
    @bloxor4483 10 หลายเดือนก่อน

    I would LOVE to see a collection of resources you use / recommend to aspiring 3D modelers. Stuff like tutorials, guides, and general workflow. Hell, your own little guide on getting started / doing better would be amazing. Love your work, and can’t wait to see more of it.

  • @MsIDKwatmynameis
    @MsIDKwatmynameis 11 หลายเดือนก่อน +5

    The Inscryption sounds work so well here, kudos to whoever edited this!

  • @joeltorrejon3778
    @joeltorrejon3778 11 หลายเดือนก่อน +1

    One that is really underrated monster in lethal company is the loot bug or hoarder bug, it just feels plain and undetailed... i woukd love to see a hoarder bug detailed model, something more bug like!

  • @Mooseploosh
    @Mooseploosh 11 หลายเดือนก่อน +13

    I was under the impression that the Brackens leaves were to be taken more figuratively, like the Bracken would somewhat resemble a fern leaf rather than literally having them come out from the back.
    Take that as you will from a guy who doesn’t have that many hours in the game, end result is still fantastic.

    • @LoafOfOranges
      @LoafOfOranges 10 หลายเดือนก่อน +2

      i had expected the to work as large jagged bone-esque appendages, that close in on you and hold you firmly in place.

    • @anonymousapproximation8549
      @anonymousapproximation8549 10 หลายเดือนก่อน

      Yeah, the leaves thing is clearly more about the basic resemblance in shape, rather than being actual leaves. Kinda disappointed, ngl.

  • @SnowBandit
    @SnowBandit 10 หลายเดือนก่อน

    As someone who has been using blender on and off for over a year now. I can say this is very impressive the amount of detail on the model is crazy and your explanations on how everything works is very easy to understand.

  • @thelastroman9077
    @thelastroman9077 11 หลายเดือนก่อน +4

    amazing work, you are inspiring me to do many things I hope will turn out great! also side note, but i love the usage of both lethal company's the Upturned's AND even inscriptions ost as background music, shit SLAPS!

  • @BillyCobbOfficial
    @BillyCobbOfficial 10 หลายเดือนก่อน +3

    I always saw his back appendages as feathers

    • @Bini3D
      @Bini3D  10 หลายเดือนก่อน +1

      Holy guacamole it's Billy Cobb.
      Yeah I honestly thought they were tentacles at first before I read into the lore, they don't really read visually as leaves during gameplay.

  • @LemmonTea
    @LemmonTea 11 หลายเดือนก่อน +4

    Your back!!!
    I wasn’t expecting you to make another one, and I’m happy you did :)

  • @leaphymoon9881
    @leaphymoon9881 10 หลายเดือนก่อน +6

    This video was so well put together I thought bini had at least a million subs and hundreds of videos. . . From another 3d artist, this is really cool man. I hope you keep it up and go places!

  • @dio8070
    @dio8070 11 หลายเดือนก่อน +5

    Nice! Great work, love the video structure. Makes me feel like I’m watching a documentary on a creature but in a gaming format.

  • @mistat8297
    @mistat8297 10 หลายเดือนก่อน

    Watching through the entire video makes me feel like I'm learning so much even though I won't ever use or remember any of it after I'm done. I also love how seamlessly the inscryption OST slides in

  • @kabblerxd
    @kabblerxd 11 หลายเดือนก่อน +8

    For such a small channel, your editing style is absolutely amazing and it's enjoyable to look at.
    oh also, can you maybe try doing a coilhead or thumper next?

  • @corporatecapitalism
    @corporatecapitalism 11 หลายเดือนก่อน +1

    Dude I’m not even joking, this is the most helpful blender video I have ever seen in my 3 years of trying to learn blender

  • @joshuadewispelaere8620
    @joshuadewispelaere8620 11 หลายเดือนก่อน +14

    The modeling, the explanations, the motion graphics. Tbh man, you are killing it rn.

  • @truthfeline805
    @truthfeline805 9 หลายเดือนก่อน

    it's crazy that a video explaining the remodelling of a video game creature taught me more how to do 3d modelling than i would ever have myself.

  • @chriscross2388
    @chriscross2388 11 หลายเดือนก่อน +1

    Man if this is what he can make with something as simply-designed as the bracken, I would love to see what he could make with the jester. I love this guy’s work!

  • @agentzazzy5675
    @agentzazzy5675 11 หลายเดือนก่อน

    this video is very well done and i love the way he goes into the terminology and definitions of what hes doing and how it works. very professional and optimal

  • @ConanDLibrarian
    @ConanDLibrarian 11 หลายเดือนก่อน

    Love your videos, how they're laid out, the information you provide in them, the effects. Its just really enjoyable to watch

  • @AlterraGaming
    @AlterraGaming 10 หลายเดือนก่อน

    I am honestly amazed at your work I’ve been doing 3D modeling for a little over 5 months now and your models are mind blowing to someone like me who can barely model anything and the style and quality of your video are absolutely amazing keep up the amazing work and I hope to learn more from you!!

  • @Fro5eph
    @Fro5eph 11 หลายเดือนก่อน +1

    Im just saying lethal company vr for something like the meta quest would be terrifying

  • @kingludi6800
    @kingludi6800 11 หลายเดือนก่อน

    man what an experience to watch, hope you choose to do more of these.
    Very useful for someone starting work on indie projects

  • @egonvanrillaer653
    @egonvanrillaer653 11 หลายเดือนก่อน +1

    A coilhead would genuinely be awesome

  • @A_slippy_dudey
    @A_slippy_dudey 10 หลายเดือนก่อน

    I'd really love to see how this creator grows and develops, gotta say, I've ALWAYS had a soft spot for informational videos, while also having an enjoyable end result to show for at the end, I'm sure this takes quite a long time to make, so I am more than happy to wait, keep up the good work!

  • @indigoaway6
    @indigoaway6 11 หลายเดือนก่อน

    I really love the sound design in this!
    All the little blips and blops make it a lot more enjoyable than just a voiceover with some graphics

  • @ZAZELFRAZZLE
    @ZAZELFRAZZLE 10 หลายเดือนก่อน

    I watched the last vid and loved it completely the way ur videos are edited along with ur explanations feel engaging and make me want to put in the effort to learn all these things and the humor is just impeccable

  • @stanshatter3875
    @stanshatter3875 10 หลายเดือนก่อน +1

    The process is the best part.

  • @That-one-guy-named-Neo
    @That-one-guy-named-Neo 11 หลายเดือนก่อน +1

    I love seeing how anything in a game is made to be frank.
    It makes me more appreciative of the whole process of making a game and it makes ME want to make a game even more. Be it programming, modeling, rigging or animation. It truly inspires me!
    And the editing is truly top-notch, gotta also add that I like the touch of mostly using music from Zeekerss other games too :P

  • @katiehasearthshine
    @katiehasearthshine 10 หลายเดือนก่อน

    I’m surprised at how small this channel is. Your talents in crafting models, animating, and editing skills completely blow me away!

  • @lordofleviathans8432
    @lordofleviathans8432 11 หลายเดือนก่อน

    This is great. I've been trying to learn modelling in blender off and on for a few years now and this summed up everything that took forever to learn in a really short amount of time

  • @SnubNosedSniper
    @SnubNosedSniper 9 หลายเดือนก่อน

    Dude honestly awesome. I hope you continue making more realistic models like this from lethal company. This was a blast to watch and the smooth animation with the bracken snapping your neck was perfectly done.

  • @ZeroTwoMany
    @ZeroTwoMany 11 หลายเดือนก่อน

    I do genuinely love the fact that you've went down the "educative" route when creating this video and model, as someone who's dabbled with modeling a few times through out work and such, it's nice to see content creators make a entertaining yet educative perspective on their videos, keep it up!!

  • @ZeraAxon
    @ZeraAxon 10 หลายเดือนก่อน

    The Hoarding Bug and Braken are my favorite monsters in Lethal Company. To see one fully realized in a different and semi realistic way is incredible. I know nothing about modeling, but now I’m really interested! Maybe I’ll look into it more. Thanks for sharing!

  • @leonardomafrareina7634
    @leonardomafrareina7634 10 หลายเดือนก่อน +1

    Dude, you gotta do more of these, they look amazing

  • @lefourbe5596
    @lefourbe5596 11 หลายเดือนก่อน

    i wasn't expecting this.
    usually people are good at their primary hobby.
    it's like you have the teatching, the editing, and the 3D workflow in check. this is a masterclass !!!

  • @zircron45
    @zircron45 10 หลายเดือนก่อน

    Even though I've been in the industry for years, i never thought to use metaballs for character modeling, I only used them for simple fluid sims and seeing that is insanely smart. Very cool work!!

  • @povertymidas
    @povertymidas 11 หลายเดือนก่อน

    Your version of the model is a really fun design! Appreciate all of the detailed terminology explanations during your process!

  • @RiaKaze
    @RiaKaze 9 หลายเดือนก่อน

    This was such a cool process to watch! As someone who knows nothing of 3d modeling, you explained really clearly and in such a relaxed manor that it was enjoyable.

  • @KazikoWhite
    @KazikoWhite 11 หลายเดือนก่อน

    I swear this series (and it should absolutely be a series) will inspire people to learn 3D modelling.

  • @awsblossom9507
    @awsblossom9507 11 หลายเดือนก่อน

    Thank you this has taught me how to do things that tutorials are slow or dance around in small detail. Love the bracken as realistic, gives it a more horrifying feel and look😮

  • @arcanealchemist3190
    @arcanealchemist3190 11 หลายเดือนก่อน

    ive been trying to learn blender for a while and ive got to say, these videos hit the perfect amount of informative and entertaining for me! well done!

  • @nickleslicka
    @nickleslicka 11 หลายเดือนก่อน

    Amazing work again! The speed at which you got this out without losing any quality from the last video is very impressive.

  • @00Tottr
    @00Tottr 11 หลายเดือนก่อน +1

    Super high quality, make it a series

  • @zederpwolf671
    @zederpwolf671 11 หลายเดือนก่อน

    Beautiful work! Im extremely impressed and enthralled with the process and would love to see more of your work in the future. I really enjoy how clinical you were with your explanations but also how you kept a good sense of humor about it as well!

  • @kyloh8706
    @kyloh8706 8 หลายเดือนก่อน

    i loved your first lethal company video and i love this one as well!! the editing is immaculate, and the animation at the end with the bracken going through the crunchy desktop png was an incredible touch ahahah also the model came out so cool?? i loved every second

  • @MissMagoo31
    @MissMagoo31 10 หลายเดือนก่อน

    This was really interesting and cool to watch. I honestly can't comprehend how you do it. Hoping to see more!

  • @katchii93
    @katchii93 10 หลายเดือนก่อน

    i want to express how amazing this is. apart from it being so nice to see you enjoy creating the model & explaining your process, it’s just so neat seeing the motifs you ran with while staying true to the game’s style and lore. i enjoyed this video and your other one of the main player model very much!

  • @thegooddoctor7898
    @thegooddoctor7898 10 หลายเดือนก่อน +2

    Keep it up, you have really good editing skills and thanks for explaining everything!