Creating a Realistic BRACKEN Model for LETHAL COMPANY

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  • เผยแพร่เมื่อ 21 ก.ย. 2024

ความคิดเห็น • 1.6K

  • @Sean-l4t6z
    @Sean-l4t6z 8 หลายเดือนก่อน +3547

    If we keep gaslighting Bini to keep doing lethal company videos we will eventually have a high def lethal company mod.

    • @CDZRDragon
      @CDZRDragon 8 หลายเดือนก่อน +43

      Yes

    • @crezzyt
      @crezzyt 8 หลายเดือนก่อน +40

      I know thats not quite what you want, but the „HDLethalCompany“ mod is great

    • @urmom-e2l
      @urmom-e2l 8 หลายเดือนก่อน +1

      true

    • @costa-w3k
      @costa-w3k 8 หลายเดือนก่อน +9

      ​​@@crezzytyeah. It also shows that developer of the Lethal Company sucks at optimizing games, which made him to drastically decrease the graphics quality (prob becuz he's a furry), which made him use low-res textures in pair with locking resolution at 560.
      At my pretty good PC with 1440p set and doubled LOD distance in HDLethalCompany it barely hits my Monitor's highest refresh rate (165 Hz)
      Which is really fucking surprising with the fact in mind that my PC can play most of the AAA games in max graphics quality normally

    • @cyber4053
      @cyber4053 8 หลายเดือนก่อน +159

      @@costa-w3k Wow, a game developed by ONE GUY is poorly optimized, who would have guessed?

  • @Hadeks_Marow
    @Hadeks_Marow 8 หลายเดือนก่อน +560

    I gotta be real. I been using blender for 3D modeling for YEARS. . . and yet this video has taught me SOOOOO much on techniques I never even dreamed of. Like, I never took shrinkwrap seriously, rather just a way to make a ball take the shape of a cube. . . but using it as a means to retopologize. . . that's INSPIRED!!!!!
    So many awesome little tricks that can make my own works feel more professional.
    I do have one request tho, for future videos, can you link all the software you talk about in the video within the description? I find your work inspiring, so nudging people like me by making it even more convenient might be the extra kick to inspire us to go out and try the other software.

  • @DubiousD
    @DubiousD 9 หลายเดือนก่อน +2637

    im mad that not only is the sculpt fantastic
    but also that you managed to pump out such a classy edit to explain all these concepts
    all in such a short amount of time since the last one

    • @CibuYT
      @CibuYT 9 หลายเดือนก่อน +19

      WAIT IT'S ONLY BEEN 11 DAYS ?!!!

  • @SEGA_master
    @SEGA_master 9 หลายเดือนก่อน +595

    Amazing model but honestly the editing is the most impressive part here, it's so neatly done and you explain the process neatly for everyone to understand, good job!

    • @TapZackGames
      @TapZackGames 8 หลายเดือนก่อน +12

      INIT I was thinking the same thing. So clean, subtle and unobtrusive. Calming and informative to watch.

    • @maplefoxxo
      @maplefoxxo 8 หลายเดือนก่อน +5

      I agree, I don't know a lot about 3d but I've always been interested in it but it's real tough, it helped me understand more

  • @BillyBajaBlast
    @BillyBajaBlast 9 หลายเดือนก่อน +5569

    Imagine a whole recreation of Lethal Company but with your models. I just ought to say I love your work and I’m quite jealous at how amazing and professional your editing is.
    Edit: note I’m not saying it would make the game better I’m just saying imagine lethal company with basically completely opposite graphics.

    • @JeiPegOfARaptor
      @JeiPegOfARaptor 9 หลายเดือนก่อน +187

      I was gonna say, can we pay this guy to make more of these as actual mods

    • @MrMinecrafter78
      @MrMinecrafter78 9 หลายเดือนก่อน +108

      it would look like an asset flipped unreal engine game and it'd be terrible

    • @BillyBajaBlast
      @BillyBajaBlast 9 หลายเดือนก่อน +20

      @@JeiPegOfARaptor ah yes…but how much do you reckon we’d have to pay him for that?

    • @BillyBajaBlast
      @BillyBajaBlast 9 หลายเดือนก่อน +13

      @@MrMinecrafter78 yeah now that I think of it that’s a possibility, and I’m no programmer so I don’t know if theres anything that could make everything fit together and make it look nice.

    • @JeiPegOfARaptor
      @JeiPegOfARaptor 9 หลายเดือนก่อน +81

      I would think itd be kinda funny to have these hyper real models in a super simple aesthetic area lol

  • @indeterminado7216
    @indeterminado7216 8 หลายเดือนก่อน +556

    It's surprising that you maintain so high quality in your videos, yet doesn't take months to publish them.

    • @wsmoney
      @wsmoney 8 หลายเดือนก่อน +5

      talent 💯

  • @Bloodierpumpkins
    @Bloodierpumpkins 9 หลายเดือนก่อน +402

    17:04 i honestly got jump scared because of it’s creepy movement and how fluid it was. good stuff

  • @MadamLava094
    @MadamLava094 9 หลายเดือนก่อน +81

    Adding the blinking lights for speaking with the crewmate model was a nice touch, btw. The helmets feel like one of the few pieces of tech the Company put a sliver of actual investment into

  • @immortalzorn
    @immortalzorn 9 หลายเดือนก่อน +334

    You have to do something like the Jester or Giant next. Those would look horrifying and amazing!

    • @thecrimsonenderman2023
      @thecrimsonenderman2023 8 หลายเดือนก่อน +9

      Agreed. We need this comment to blow up!

    • @exploratory-fordora9672
      @exploratory-fordora9672 8 หลายเดือนก่อน +9

      In all honesty though the jester is a literal box and the giant would take ages to render in my opinion a loot bug would be cool

    • @katchii93
      @katchii93 8 หลายเดือนก่อน +1

      these two would be really cool to see imo!

    • @esmin2400
      @esmin2400 8 หลายเดือนก่อน +8

      @@exploratory-fordora9672they meant the popped jester, who is a far more interesting design

    • @exploratory-fordora9672
      @exploratory-fordora9672 8 หลายเดือนก่อน +7

      @@esmin2400 wait your right.
      I take that statement back that would be hella cool to see

  • @mrsplatlink
    @mrsplatlink 8 หลายเดือนก่อน +15

    bro made me start blender and watch 14 part of making a donut

    • @vapecatcultmember4505
      @vapecatcultmember4505 25 วันที่ผ่านมา

      Nice, but if you want, there is another tutorial called cgfasttrack and you make a sword in a stone instead

  • @Triwee-1k
    @Triwee-1k 9 หลายเดือนก่อน +536

    You should try the Jester or Thumper next! Or the cutie eyeless dogs!

    • @sierra6993
      @sierra6993 9 หลายเดือนก่อน +59

      Realistic thumper would be goated

    • @ChaosAndLawsStupidJourney2
      @ChaosAndLawsStupidJourney2 9 หลายเดือนก่อน +19

      Bunker Spider?

    • @Papacarrot
      @Papacarrot 9 หลายเดือนก่อน +37

      @@ChaosAndLawsStupidJourney2 Oh no

    • @CloudMouth27
      @CloudMouth27 9 หลายเดือนก่อน

      ​@@sierra6993land shark fr

    • @gugleplexz
      @gugleplexz 9 หลายเดือนก่อน +11

      Coil head?

  • @NewbGamingNetworks
    @NewbGamingNetworks 9 หลายเดือนก่อน +12

    As someone who does both hard-surface and Freeform modeling for games, but is trying to learn characters this video is very well put together. The concept explanations for the leu person are spot on, but there’s also plenty of more intricate tips while still taking it on as an overarching summary. The biggest difference between this video and other character creation videos is that you’re able to maintain entertainment. The lethal company topic is great for this and so is the little animation at the end. I love it! Well done.

  • @PedestalPrime
    @PedestalPrime 9 หลายเดือนก่อน +616

    I hope this channel blows up man, this is some gourmet shit. I tried Animation in my sophomore year in High School, I was horrible at putting my ideas on paper so to speak. Needless to say this is incredible stuff you're doing man, keep it up!

    • @LPRzVOID
      @LPRzVOID 8 หลายเดือนก่อน +2

      sorry, GYATT!!

    • @owlrecluse2234
      @owlrecluse2234 8 หลายเดือนก่อน +4

      Artist problems fr. I used to be serious as an illustrator, now it’s just a hobby, but being able to coherently put your ideas out there is TOUGH.

  • @zkhllk909
    @zkhllk909 8 หลายเดือนก่อน +16

    Dude your editing is so CRISP and the humor is right on point 😂😂😂 your work is actual work of gold 👌 i hope you continue to make videos and content on this channel i loved the sound,the voice over, the niche yet captivating information about 3d modeling. Even though it was basic information, it was entertaining to watch it in such a visual heavy way! New subscriber bro!

  • @peteyuprapt
    @peteyuprapt 9 หลายเดือนก่อน +328

    That’s just an amazing model and video, didn’t expect it to be made in 10 days.

    • @neomythic3068
      @neomythic3068 9 หลายเดือนก่อน +2

      im going into gamer design so i might end up doing stuff like this, hopefully i dont flunk out of my classes when I get here

    • @thestranger1164
      @thestranger1164 8 หลายเดือนก่อน

      get ready for hours upon hours of youtube tutorials brother@@neomythic3068

  • @nyxren
    @nyxren 9 หลายเดือนก่อน +5

    i watched your lethal company MC video and now this one. i've been working in blender since about 2017 trying to get as much knowledge as i can about character workflow and let me be real when i say this format does an EXCELLENT job at breaking down the program to program flow and gives me a solid basis. This is genuine edutainment, and i really appreciate your work!!

  • @Krexon0
    @Krexon0 9 หลายเดือนก่อน +406

    Since you asked for it previously, a very good contender for another one of these videos would probably be V-1/2 from ULTRAKILL.
    Similar low-poly starting point with more than enough detail to go off with and create something fun.
    (And a similar boom in popularity since it got updated recently ;))
    Would be extremely fun to see.

    • @XplosivDS
      @XplosivDS 9 หลายเดือนก่อน +12

      Yeeeah, any ULTRAKILL character would be great

    • @codexmarsema9866
      @codexmarsema9866 9 หลายเดือนก่อน +36

      Canon note: Sentries are the only ones seeing everything in high-def; the art-style from V1's (and other robots') lens is actually for faster enemy processing. So any realistic models of ULTRAKILL characters would be what Sentries might be seeing as they snipe V1 from across the room.

    • @Dunno_what_to_do
      @Dunno_what_to_do 8 หลายเดือนก่อน +7

      help i can't escape ultrakill no matter where i go there will alway be an ultrakill reference.

    • @V1_Ultrakiller
      @V1_Ultrakiller 8 หลายเดือนก่อน +4

      ​@Dunno_what_to_do Yo what's up

    • @Dunno_what_to_do
      @Dunno_what_to_do 8 หลายเดือนก่อน +4

      @@V1_Ultrakiller AHHHHHHHH

  • @maxatronanater7047
    @maxatronanater7047 9 หลายเดือนก่อน +18

    Imagine if this guy an Doodly teamed up! UNLIMITED MODELING POTENTIAL. They both explain things in such a nice way an it makes me feel happy.
    Quickly loving this channel. Great stuff!

  • @The4j1123
    @The4j1123 9 หลายเดือนก่อน +107

    Wow, I've seen a few realistic recreations of the Bracken, but yours is easily the most faithful to the original, ESPECIALLY with the face/expression/eyes. Incredible work, and even though I don't sculpt or model, I found the lesson in the field quite entertaining thanks to your editing style and brief explanations!

  • @AustinChickenMan
    @AustinChickenMan 8 หลายเดือนก่อน +49

    Do the jack in the box enemy thingie next, it is one of the more detailed models of the games, but I'm sure you could find it fun to recreate.

    • @Foxtrot-51
      @Foxtrot-51 8 หลายเดือนก่อน +7

      *Jester**

    • @twotruckslyrics
      @twotruckslyrics 7 หลายเดือนก่อน

      @@Foxtrot-51Jukebox*

    • @Foxtrot-51
      @Foxtrot-51 7 หลายเดือนก่อน +3

      @@twotruckslyrics that is ABSOLUTELY NOT what that enemy is called, in game it's literally called the jester, when you scan it & look at it's entry in the computer

    • @twotruckslyrics
      @twotruckslyrics 7 หลายเดือนก่อน +1

      @@Foxtrot-51 jester 🙂

    • @Foxtrot-51
      @Foxtrot-51 7 หลายเดือนก่อน +1

      @@twotruckslyrics ok..

  • @cookiecrisps4956
    @cookiecrisps4956 9 หลายเดือนก่อน +441

    Glad to be here early, the model is looking absolutely amazing! You have a lot of talent and deserve more attention.

  • @safrprojects
    @safrprojects 9 หลายเดือนก่อน +7

    First, what an absolutely admirable ethic turning out a well-done top-requested model and editing a clean and thorough video in record time. Second, I really like that you appreciate the purpose of the original style when doing "high quality" remakes. I look forward to more, but don't burn yourself out! 👍

  • @noxmore
    @noxmore 9 หลายเดือนก่อน +224

    The sound design && editing style in these videos are amazing! Also it's super informative, i feel like I've learned more from this and your previous video than any blender tutorial I've seen

  • @ashura8440
    @ashura8440 8 หลายเดือนก่อน +1

    the first one got me hooked. It's educational, interesting, and entertaining so it's not a surprise that this one is also the same. I now wanna learn how to make and model a game

  • @guilhermesampaio5924
    @guilhermesampaio5924 9 หลายเดือนก่อน +41

    i can see this becoming a series, just doing a "higher detail" models of lethal companies monster, it's truly satisfying to see this being made.

  • @ayoma8798
    @ayoma8798 8 หลายเดือนก่อน +3

    Your editing is so fun to watch and really, really educational - I have NEVER done anything like 3D modelling or graphic design, but this is so inspiring and interesting to see you break it all down. I’ve never subbed so quick!
    I really hope you continue with this series so we can see you render the other creatures in Lethal Company!

  • @scrunky8683
    @scrunky8683 9 หลายเดือนก่อน +141

    You have given me the motivation to learn blender- your video's mean a lot to me! 😊

    • @taxevasiongaming
      @taxevasiongaming 9 หลายเดือนก่อน +7

      Good luck man

    • @robotmaster4515
      @robotmaster4515 9 หลายเดือนก่อน +3

      It's worth it, 3d modeling and animation is such an awesome art form.

  • @leaphymoon9881
    @leaphymoon9881 8 หลายเดือนก่อน +6

    This video was so well put together I thought bini had at least a million subs and hundreds of videos. . . From another 3d artist, this is really cool man. I hope you keep it up and go places!

  • @doomspoons
    @doomspoons 9 หลายเดือนก่อน +71

    Hey, I actually did my own realistic version of the bracken a hot minute ago. Really like how you documented the process!

    • @patrickshinaltar7751
      @patrickshinaltar7751 9 หลายเดือนก่อน +6

      Yoooo I just saw it That's really good! I actually like the colors on your version a lot better but this ones design I prefer more.

    • @thedemolisher2262
      @thedemolisher2262 8 หลายเดือนก่อน +1

      if i saw that thing chasing me in game i think i would pass out

  • @JazzyJustin
    @JazzyJustin 8 หลายเดือนก่อน +2

    I was not expecting such a good modeling workflow lesson from this video. I learned several new things, like the practical use of metaballs, a better retopology technique, and the term for hair cards. Awesome!

  • @minxyayala
    @minxyayala 9 หลายเดือนก่อน +63

    I feel like you one of the few who can explain this topic without lossing me. Thank you

  • @shayneattiago3326
    @shayneattiago3326 8 หลายเดือนก่อน +3

    Oh man, i loved being able to see it move around with some animations! Would love to see a longer animation with the character models you created!

  • @darius__irl
    @darius__irl 9 หลายเดือนก่อน +48

    This channel is crazy underrated.. the editing, the voiceover, the soundeffects and your skill in modelling is insane

    • @YuzumiNoya
      @YuzumiNoya 8 หลายเดือนก่อน

      Personally loved the video, but a bit of a tone down on sound effects would make it perfect.
      I dont really need a notification sound whenever something on the screen changes, but that may very well be subjective.

  • @notquitenil
    @notquitenil 8 หลายเดือนก่อน +1

    While I could easily echo the praise in so many other comments here - both the finished product and your explanation of the process are marvelous - I actually want to touch on what may be a misinterpretation of the Bracken's physiology. While it does indeed have unguligrade legs, I don't believe it's meant to actually have hooves at all. I think the ends of its legs are more implied to be a sort of fleshy pad, keeping in line with its plant-like biology and explaining how it moves in complete silence in-game. And while it could be argued as simply being for the sake of better blending in with darkness, this would also explain why the texture is completely uniform on the legs in the official model. Defined nails and the like are generally portrayed separately on other creatures. Just another facet of what makes the Bracken such a bizarre and enigmatic lifeform.

  • @kittydemonoverkill
    @kittydemonoverkill 9 หลายเดือนก่อน +72

    Really like how it turned out! Wish I could get Substsnce Painter or Zbrush, as then the models I've been trying to make could look so much better!
    If you do decide to do another episode, I'd love to see one on either the Thumper or the Jester, since not only would there be chances to showcase other things of modelling(the gore of the Thumpers having to chew off their own legs when hatching from a leg, or the gorey tendrils that connect the Jester's skull head to the rest of it.)
    Or alternatively, the Coilheads, for a more in-depth explanation on modelling the humanoid forms.
    Or if you decide to do the Nutcracker, you could go even more in-depth on the texturing.
    For the Masked, you could detail how to do complex face shapes to mimic emotions whilst simultaneously having none
    For the Ghost Girl, you could go indepth on how to make clothing
    You could make an entire 3D modelling course out of just making Lethal Company monsters, lol

    • @von...
      @von... 9 หลายเดือนก่อน +5

      what's stopping you from getting Substance Painter or Zbrush? their price - or not having enough free time available to dedicate to integrating them in your modeling workflow atm?
      genuine question btw, bc I'd love to help out - but I can only help with one of the two potential reasons mentioned above.

    • @kittydemonoverkill
      @kittydemonoverkill 5 หลายเดือนก่อน

      ​@@von...​ I know you sent the comment 3 months ago, but I'm only seeing it now; it's mostly just that I can't afford them. Pretty much all my money goes towards food and housing right now, and whatever doesn't go towards that usually goes towards other things that are usually more important, like upkeep and stuff like that.

  • @ZeraAxon
    @ZeraAxon 7 หลายเดือนก่อน

    The Hoarding Bug and Braken are my favorite monsters in Lethal Company. To see one fully realized in a different and semi realistic way is incredible. I know nothing about modeling, but now I’m really interested! Maybe I’ll look into it more. Thanks for sharing!

  • @Rainu3279
    @Rainu3279 9 หลายเดือนก่อน +5

    The play-by-play explanation of everything is so, so appreciated. It's amazing to see how things like this are made! The amount of work the normal maps and such do to add detail to the model is simply unbelievable.

  • @lwisc9258
    @lwisc9258 9 หลายเดือนก่อน +1

    Holy, at abt 13:00 when you were showing the maps the face is sooo creepy it’s just smiling and staring into my soul, really creeped me out while watching

  • @smalbrainsix5343
    @smalbrainsix5343 9 หลายเดือนก่อน +36

    your editing style and sculpting skills are absolutely exceptional and i love your educational commentary keep it up man I will definitely be following you later works! :)

    • @Rokume
      @Rokume 9 หลายเดือนก่อน

      Omg Haute drop wattson pfp :0
      (I main that skin)

    • @smalbrainsix5343
      @smalbrainsix5343 9 หลายเดือนก่อน +1

      I used to play a tone but I don't play anymore, heck yes best watty skin​@@Rokume

    • @Rokume
      @Rokume 9 หลายเดือนก่อน

      @@smalbrainsix5343 I haven't played it myself in like a year, Kinda miss it. But I'm still a Wattson main at heart :]

  • @causticx-jpeg
    @causticx-jpeg 8 หลายเดือนก่อน +1

    Ive learnt more about sculpting in these videos than i ever cared to before, and im honestly so glad for that

  • @SebTheSamMarten
    @SebTheSamMarten 9 หลายเดือนก่อน +19

    Once again, absolutely blown away by the amount of detail you're able to put into something while keeping it pretty much true to form from something that's purposefully designed to look like 4th grade art class clay crafts. I especially liked the little side-walk there at the end to slip off scree. Gave me a good chuckle. Almost had the same vibe as a "Blatantly trying to sneak" scene from an older cartoon, like Tom & Jerry, or Scooby-Doo. Fantastic stuff.
    There's really no pressure to do it, but if you did end up making an HQ version of each of the models in the game, I'm sure somebody would be more than happy to do the maps in HQ as well, and with the blessings of LC's original dev we might see- if not a full-blown Unity HD recreation- at the very least a g-mod version of LC in the future, which would be pretty neat.

  • @streetlighthatful
    @streetlighthatful 9 หลายเดือนก่อน +1

    I love how someone completely ignorant of any sort of modeling like myself can actually learn a thing from this, mad props. if more lethal company is in the future it would be awesome to see the jester or maybe even the ghost girl

  • @LowEffortDucks
    @LowEffortDucks 9 หลายเดือนก่อน +13

    Love the ending, that bracken reaching through the screen was great.

  • @wsmoney
    @wsmoney 8 หลายเดือนก่อน +1

    i just like how those fancy edits makes you blow up quicker in TH-cam, the fancyer it looks the quicker you going to get views and likes, he even takes the time to explain us modeling stuff, hes so goated 🐐🐐🔥🔥. keep the good work man, i hope you be a success in TH-cam because your content is really entertaining (i even managed to understand most of the things you said in the video even when i actually speak spanish, not english). 💯💯💯

  • @AstaZora
    @AstaZora 9 หลายเดือนก่อน +4

    Just the sheer respect of you admitting incorrect information, makes you a fantastic person, and shows why this is being received so well.
    I was going to board the "Make this a mod train" but after seeing the video explode, I knew someone else was going to do so.
    I really love the information here, and I'm definitely going to start learning about this kind of stuff, because I love modelling and coding.

  • @Slobbercat
    @Slobbercat 8 หลายเดือนก่อน

    Okay, okay, this is very very cool and al but...dear god, your sound theory and design are _immaculate_, Absolutely LOVE the little clicks, buzzes, and whirrs to just SELL that cold, industrial feeling and keep the tone darker yet still informative. Fantastic work

  • @flammable1690
    @flammable1690 9 หลายเดือนก่อน +21

    please make more of these tutorial style videos, they're immensely helpful for people learning 3d modelling.

  • @Saint_Vixy
    @Saint_Vixy 8 หลายเดือนก่อน

    This is stright up TALENT over here!!! I mean my mind litteraly BLOWED UP! It was perfect! Welldone,man

  • @Mooseploosh
    @Mooseploosh 9 หลายเดือนก่อน +13

    I was under the impression that the Brackens leaves were to be taken more figuratively, like the Bracken would somewhat resemble a fern leaf rather than literally having them come out from the back.
    Take that as you will from a guy who doesn’t have that many hours in the game, end result is still fantastic.

    • @LoafOfOranges
      @LoafOfOranges 8 หลายเดือนก่อน +2

      i had expected the to work as large jagged bone-esque appendages, that close in on you and hold you firmly in place.

    • @anonymousapproximation8549
      @anonymousapproximation8549 8 หลายเดือนก่อน

      Yeah, the leaves thing is clearly more about the basic resemblance in shape, rather than being actual leaves. Kinda disappointed, ngl.

  • @calyk3105
    @calyk3105 8 หลายเดือนก่อน

    This channel is s secret goldmine. you have no idea how valuable this content is for learning about the 3d modeling pipeline and modeling in general!! keep doing what you do

  • @wyattdoesbs
    @wyattdoesbs 9 หลายเดือนก่อน +6

    This editing style is by far my favourite. Absolutely amazing

  • @Suzuki_Hiakura
    @Suzuki_Hiakura 8 หลายเดือนก่อน +1

    I love videos like this, where someone can take a low poly model and make it rather realistic. Subscribed and look forward to seeing more modeling stuffs :O

  • @spooncriminal8792
    @spooncriminal8792 9 หลายเดือนก่อน +11

    didn't expect more so soon, cool stuff dude

  • @kyloh8706
    @kyloh8706 6 หลายเดือนก่อน

    i loved your first lethal company video and i love this one as well!! the editing is immaculate, and the animation at the end with the bracken going through the crunchy desktop png was an incredible touch ahahah also the model came out so cool?? i loved every second

  • @iluvboothill
    @iluvboothill 9 หลายเดือนก่อน +12

    so glad that he's doing more lethal company! would love to see a series out of this, the jester or the coil head would be awesome!

  • @Circuitspark
    @Circuitspark 8 หลายเดือนก่อน

    I must applaud you for simply admitting "I don't know how to mod lethal company" it's so hard for many to admit they don't know something, and even harder online, absolutely based behavior.

  • @MsIDKwatmynameis
    @MsIDKwatmynameis 9 หลายเดือนก่อน +5

    The Inscryption sounds work so well here, kudos to whoever edited this!

  • @truthfeline805
    @truthfeline805 6 หลายเดือนก่อน

    it's crazy that a video explaining the remodelling of a video game creature taught me more how to do 3d modelling than i would ever have myself.

  • @thelastroman9077
    @thelastroman9077 9 หลายเดือนก่อน +4

    amazing work, you are inspiring me to do many things I hope will turn out great! also side note, but i love the usage of both lethal company's the Upturned's AND even inscriptions ost as background music, shit SLAPS!

  • @_mirao.marion
    @_mirao.marion 7 หลายเดือนก่อน +1

    I'm so mesmerized by how you make 3d modeling look effortless, please make more videos

  • @dio8070
    @dio8070 9 หลายเดือนก่อน +5

    Nice! Great work, love the video structure. Makes me feel like I’m watching a documentary on a creature but in a gaming format.

  • @absolutle7902
    @absolutle7902 8 หลายเดือนก่อน

    how the hell does this guy only have 32k subs?
    his editing is fanominal, he makes nerdy stuff interesting, and acording to some people he doesnt take a ton of time to upload
    first video of his im watching and i can already tell he deserves more

  • @LemmonTea
    @LemmonTea 9 หลายเดือนก่อน +4

    Your back!!!
    I wasn’t expecting you to make another one, and I’m happy you did :)

  • @lunarwaslost
    @lunarwaslost 4 หลายเดือนก่อน

    This was so so so so so clean, seeing this running around the facility would be beautiful yet horrifying, finding beauty in the horrifying. Video was amazing. Skills are legit!

  • @kabblerxd
    @kabblerxd 9 หลายเดือนก่อน +8

    For such a small channel, your editing style is absolutely amazing and it's enjoyable to look at.
    oh also, can you maybe try doing a coilhead or thumper next?

  • @BridgeWyvern
    @BridgeWyvern 8 หลายเดือนก่อน

    Man, I'm just so happy this guy doesn't make boring time lapses and actually has explanations and interesting commentary.
    A lot of filler.. but the filler is what I like!!

  • @joshuadewispelaere8620
    @joshuadewispelaere8620 9 หลายเดือนก่อน +14

    The modeling, the explanations, the motion graphics. Tbh man, you are killing it rn.

  • @casscat11
    @casscat11 7 หลายเดือนก่อน

    Thanks for the videos, Bini! It's cool to see how the process works, and the ending animation was really fun :3

  • @BillyCobbOfficial
    @BillyCobbOfficial 8 หลายเดือนก่อน +3

    I always saw his back appendages as feathers

    • @Bini3D
      @Bini3D  8 หลายเดือนก่อน +1

      Holy guacamole it's Billy Cobb.
      Yeah I honestly thought they were tentacles at first before I read into the lore, they don't really read visually as leaves during gameplay.

  • @Camscam
    @Camscam 9 หลายเดือนก่อน

    THANK YOU for bringing up how "Realism ≠ Better". This game does so well because of the fact that it has a style and vision in mind, no need for people to rag on it because it's "less realistic".

  • @leboposmemes4565
    @leboposmemes4565 8 หลายเดือนก่อน

    the way you explain with visuals voice and sfx easily gained my sub. Keep it up, your doing good.

  • @StylizedStation
    @StylizedStation 9 หลายเดือนก่อน +1

    Woah. Super underrated channel, I demand more videos

  • @corporatecapitalism
    @corporatecapitalism 9 หลายเดือนก่อน +1

    Dude I’m not even joking, this is the most helpful blender video I have ever seen in my 3 years of trying to learn blender

  • @VRDaD
    @VRDaD 8 หลายเดือนก่อน

    It's incredible di amount of work required to make a top quality video like this one. But mostly, this is what TH-cam was at the beginning and should have remained: sharing a passion, showing your skills, inspire people by being able to explain in simple terms and with engaging visuals. Kudos to you. Keep it up!

  • @That-one-guy-named-Neo
    @That-one-guy-named-Neo 9 หลายเดือนก่อน +1

    I love seeing how anything in a game is made to be frank.
    It makes me more appreciative of the whole process of making a game and it makes ME want to make a game even more. Be it programming, modeling, rigging or animation. It truly inspires me!
    And the editing is truly top-notch, gotta also add that I like the touch of mostly using music from Zeekerss other games too :P

  • @zircron45
    @zircron45 8 หลายเดือนก่อน

    Even though I've been in the industry for years, i never thought to use metaballs for character modeling, I only used them for simple fluid sims and seeing that is insanely smart. Very cool work!!

  • @crristox
    @crristox 8 หลายเดือนก่อน

    Well, it's official. Lethal Company dev is a really good music composer and SFX artist. I could recognize right away that song from The Upturned, also fitting :). I recommend using It Steals SFX in the next video! It's way more horror centered, and those would sound excellent in here.

  • @klucles
    @klucles 8 หลายเดือนก่อน

    yoo that's like the only video on youtube where I can watch incredible talent and learn how to improve. Thanks for the video and great job man

  • @chriscross2388
    @chriscross2388 8 หลายเดือนก่อน +1

    Man if this is what he can make with something as simply-designed as the bracken, I would love to see what he could make with the jester. I love this guy’s work!

  • @vincebutler8924
    @vincebutler8924 8 หลายเดือนก่อน

    Bro I’ve been trying to learn blender and I have said so many times, how do they make their models have so much detail and texture but their computer doesn’t explode due to so many specific changes. This is awesome dude thank you so much!

  • @cyber_xy
    @cyber_xy 9 หลายเดือนก่อน

    One of the few create videos i will sit through because of how well everything is explained and how interesting the proccess is, maybe even more interesting than the finished model lmao

  • @LofiWandererMusic
    @LofiWandererMusic 8 หลายเดือนก่อน

    Man, I can't believe you aren't bigger. The quality on your videos is that of a much larger channel!

  • @shatzielwood1906
    @shatzielwood1906 8 หลายเดือนก่อน

    i’m just a watcher for lethal company i’ve never played it but it’s such an interesting game and the art of your videos was really cool to watch. you can continue this content with a ton of other charecters you find interesting and i’d love to watch more. happy new year 🥳

  • @thegooddoctor7898
    @thegooddoctor7898 8 หลายเดือนก่อน +2

    Keep it up, you have really good editing skills and thanks for explaining everything!

  • @SorosPhuvix
    @SorosPhuvix 9 หลายเดือนก่อน

    Love the details on the head, like basically giving the creature a type of beak for a mouth to simulate the smooth flat face of the original.
    I would assume the leaves coming out of the side just means the Bracken is in a threat display, and are attached to the spine internally some way, and just furl outwards to appear larger.
    It would be cool to see in game, that if you accidently spot the creature when it's playing hide n seek, its leaves are tucked close to the body to hide better. Thus when you startle it/it changes into an aggressive behavior, the leaves pop out into what we know. For gameplay purposes outside of the flavor text, it could help players determine in what stage the monster is in/the current threat level besides "oh no it's the bracken."

  • @trevorhall1123
    @trevorhall1123 4 หลายเดือนก่อน

    brother...immediate subscribe. thank you for not only explaining why, but how it works.. made me understand so much more about 3d modeling just from one video, and I don't even 3d model. phenomenal work keep it up man.

    • @trevorhall1123
      @trevorhall1123 4 หลายเดือนก่อน

      on a side note... if you could learn how to mod, you could make a badass mod to update all player models. that would be insane

  • @awsblossom9507
    @awsblossom9507 9 หลายเดือนก่อน

    Thank you this has taught me how to do things that tutorials are slow or dance around in small detail. Love the bracken as realistic, gives it a more horrifying feel and look😮

  • @joeltorrejon3778
    @joeltorrejon3778 9 หลายเดือนก่อน +1

    One that is really underrated monster in lethal company is the loot bug or hoarder bug, it just feels plain and undetailed... i woukd love to see a hoarder bug detailed model, something more bug like!

  • @CrashOzzy1223
    @CrashOzzy1223 8 หลายเดือนก่อน

    Doom… it holds a special place in my heart, and when I see it in things, *I SEE IT,* and when you pointed out a remastered classic DOOM MARINE helmet for reference I loved it.

  • @burdsthewurd1000
    @burdsthewurd1000 8 หลายเดือนก่อน

    I honestly always thought about how weirdly humanoid it is compared to everything else, this new version of the model surely changed the way I see the creature, this version really exclaims the word "Strange", managing an uncanny appearance for the Bracken. Especially since its a hunter I think the muscular build for the neck snapping fits.

  • @katiehasearthshine
    @katiehasearthshine 8 หลายเดือนก่อน

    I’m surprised at how small this channel is. Your talents in crafting models, animating, and editing skills completely blow me away!

  • @ElegantHope
    @ElegantHope 9 หลายเดือนก่อน

    3:38 to add in extra detail: Hooves are basically on the tips of their toes. So they go beyond digitgrade animals by not just walking on their toes, but on their modified toenails/claws. They're more tip-toe than cats are.

  • @lefourbe5596
    @lefourbe5596 9 หลายเดือนก่อน

    i wasn't expecting this.
    usually people are good at their primary hobby.
    it's like you have the teatching, the editing, and the 3D workflow in check. this is a masterclass !!!

  • @567secret
    @567secret 8 หลายเดือนก่อน

    I think having a realistic mod for the whole game would make it far more terrifying but the amount of work needed for the maps would be ridiculous

  • @mhamusic.
    @mhamusic. 9 หลายเดือนก่อน

    holy shit this is some of the best editing ive ever seen - also quality content idea and modelling skills as well. you will go very far my friend!!

  • @TheGIRLIoana
    @TheGIRLIoana 5 หลายเดือนก่อน

    i learnt more about 3D from this video than the +50 tutorials i watched across the whole month. Lmao, good job and thanks!

  • @1mp3r1us
    @1mp3r1us 4 หลายเดือนก่อน +1

    The Inscryption musics complements this video perfectly

  • @jonasrayet9369
    @jonasrayet9369 8 หลายเดือนก่อน

    The production quality is nuts feels like a captain disillusion technical bits.

  • @mistat8297
    @mistat8297 8 หลายเดือนก่อน

    Watching through the entire video makes me feel like I'm learning so much even though I won't ever use or remember any of it after I'm done. I also love how seamlessly the inscryption OST slides in

  • @ashemocha
    @ashemocha 9 หลายเดือนก่อน

    the usage of the upturned OST was genius for this video