Also the ice on the river did not really exist in the game untill the Conquerors expansion, so the ice in this scenario was the only one present in game at that time. It was also shown on the minimap as having a brown color.
Ebony Wolf Not really comparable, After all he got the might Subotai and wolves compared to a militia, but really stupid to give wolves who do absolutely nothing.
Viper, you broke the campaign. The point of the campaign is the bridge is blown up by Hungarian, and thus traps your small force inside Hungary. But there is a small passage on the right, and a SO is required to cut through. You may want to try again so see the effect. And stop breaking these campaigns XD
It doesn't happen fast enough in my opinion. Because of the saboteurs and initial soldiers its easy to blitz into hungry and establish an early foothold. After their initial army, they struggle to make soldiers, relying heavily on scorpians and skirmishers. The game should do blow up the bridge sooner to make this mission much much harder.
@@TheAireaidLord Agreed. It should be triggered by you having a certain amount of army on the bridge or on the other side (On the bridge would even mean losing your troops).
If you weren't such a boss at AoE2, you'd actually find out that the bridge blows up at 1:00:00 and they build up post-Imp forces and a Wonder. :P That would be why there's a small ice bridge in SE edge, so you can use SOs to cut your way in.
Technically the petard is a powered down saboteur. When Age of Kings was released, there were no land demolition units available outside of this scenario. The petard was introduced in the Conquerors expansion.
I played the original Aoc version and they deleted the bridge and started the wonder, that was the point of the seige onager cutting through hint as we couldnt get through via the bridge, maybe HD changed it or i remember some other campaign.
I'm just going to say that the Mongols didn't really care about Europe that much. Conquest was largely an economic practice for them, because htey greatly increased their wealth by looting China, Persia, Mesopotamia, etc. In comparison, Eastern Europe was poor and squalid at that time so they didn't particularly see the value in further European conquests.
old comment but Subotai had already planed how he gonna invade Germany France and most of Europe. its true that it wasn't for economic reason but because Genghis Khan told his children to complete his dream. also this a known tactic where u defeat all strong country that are close to you making it impossible to be defeated by any enemy in the future, ironically they got defeated from within by the civil war. however because the khan died so they need to go back to vote for the new leader which delayed subotai plan same thing happen to the Muslims which lead the mamluke to defeat the rest of the mongol army that stayed and didn't go to mongolia
wow i never even knew about the passage as a kid, always thought you were supposed to build a base inside the hungarian base before they blew up the bridge (which i remember to happen fairly early). kinda got hearthbroken you beat it so easily, as a kid this was one of the "unbeatable" ones for me
Oh... well, it's probably possible to put it to some other keys from control options, but if there's ever even need for it it whole nother thing together
The Markets are the buildings that can keep the Npc from Resigning, I have used many Enemy Markets as a Gold income. and some just where wiped out Completely Accept for the Markets, and thy just wont Resign. that why in some Campains, a Village is just a Market and some houses. (or that is the reason its Implamented that thy wont resign.)
thank u for shoing his arrival, was socurius. dissapointed a little coz was expecting the mongol hoard but so happy i can sleep coz i know whats coming
It will be a "fingers in the nose" (french expression meaning "piece of cake") "promenade" for the Viper, believe me (seeing what he has done with Gengis Kahn campaign like here: personally i had more struggle here!)! So the "best campaign of all" in what criterion for you? I would like to know. Are you German? As a French, i much prefer the Joan of arc one, despite all the historical inacuracies (especially for the map designs, as i've described them under Viper videos). I say it "frankly"! (^_-)
If you wait long enough they blow up the bridge&start building a wonder.so you must create siege onagers& make your way through the forest in the south.on need though, this mission is indeed pretty easy
You missed the whole "bridge blown up and half of my army trapped on the other side so i have to cut with siege onagers in the south to get into the enemy base" thing :(
Did the bridge get destroyed faster? I don't think I played this mission back then, but I don't remember ever seeing that happen. Seems to me like they always gave you too much at the start to need the reinforcements.
Me: It takes so much time and energy to defend those attacks, lack of resources, trebuchets are nightmare and after all, I needed about 15 cobras to destroy the wonder Viper: This is quite simple mission... Really, AI should resign as soon as he sees who plays
The path on the right of the map (the one with some gold and stone) was created for you to cut directly into his base with SO (remember the hint at the beginning?), bypassing all his walls. Anyway Subotai reinforcements were BS, but hey, at least he didn't die :D
Though you played fantastically this time as well, I was looking forward to one thing, though. I distinctly remembering the Hungarians trying to blow up the bridge of the Demolition Ships and I just wish so much that you'd have been able to experience that.
When you've mostly destroyed the AI opponents but they haven't surrendered yet you should be able to research spies to see what else needs to be killed. Usually it's just 1 or 2 villagers hiding away somewhere so spies is very cheap and it can save a lot of time. Cheers!
I remember 11yo me having a hard time on this mission and getting super mad when I got the "REINFORCEMENTS" from Subotai. Also in DE they give some khans (12 atk ranged).
7:26 have watched Imperial building styles for 3-4 minutes, source board in the corner and uphead.... and still surprised to find out it's already in imperial age by different see the IV icon...... LOL
I'm glad they changed them to magyars in the expansion. The Mongols counter literally ever unit the Teutons throw - Teutonic knights and scorpions especially get wrecked by the Mangudia
The genuine appearance and essence of Chinghiz Khan, the real History of the Tatars, of many Turkic peoples and Russians: First of all it must be said, that in official history there are many falsifications and slanders about the ‘Tatars - wild nomads’ etc., which were written by pro-Chinese, Persian, also both Russian tsars Romanovs and Bolshevik ideologists. However primarily we should know the truth about the meaning of the names ‘Mongol’ and ‘Tatar’ (‘Tartar’) in the medieval Eurasia: According to many medieval sources, the name ‘Mongol’ until the 17th-18th centuries meant belonging to a political community, and was not the ethnic name. While ‘‘the name ‘Tatar’ was ‘the name of the own ethnos (nation) of Chinghiz Khan'. Also ‘…Chinghiz Khan and his people did not speak the language, which we now call the ‘Mongolian’…’’ (an academician-orientalist V.P.Vasiliev, 19th century). This confirmed by many little known data. So in fact Chinghiz Khan was from among the medieval Tatars and the outstanding and progressive leader of the Turkic peoples. About the true faith of Chinghiz Khan and his native people: for example, the Turkish traveler Celebi (17th century) wrote the following from the words of Tatar alims (scientists): "It is proved that Chinghiz Khan was a Muslim, and the Tatars professed Islam already during the life of the Prophet Muhammad (Peace be upon Him)." Also, as Tatar alims told Chelebi, Chingiz Khan had been buried in the Volga region, not far from the city of Astrakhan. Moreover, there is a lot of data about this, hidden from us. It is worth saying that according to many little-known data, the ancient and medieval Tatars were a very developed people both in spiritual and material aspects. It was the medieval Tatars who created the first Constitution of Eurasia, which was called in Tatar ‘Great Yasu’ (‘Yasu’ in Tatar means 'Scripture'). But with time many of their descendants became spiritually disabled and forgot invaluable doctrine and covenants of the creators of Great Yasu... So that the Tatars of Chinghiz Khan - medieval Tatars - were one of the Turkic nations, whose descendants now live in many of the fraternal Turkic peoples of Eurasia - among Tatars, Kazakhs, Bashkirs, Uighurs, and many others. And few people know that the ethnos of medieval Tatars, which stopped the expansion of the Persians and the Chinese to the West of the World in Medieval centuries, is still alive. Despite to the politicians of the tsars Romanovs tsars and Bolsheviks dictators, which had divided and scattered this ethnos to different nations... About everything above mentioned and a lot of the true history of the Tatars and other fraternal Turkic peoples, that was hidden from us, had been written, in detail and proved, in the book ‘Forgotten Heritage of Tatars’ - it is one of books by an independent historian Gali Yenikey, translated in Engilsh. There are a lot of previously little-known historical facts, as well as 16 maps and illustrations in this book. This e-book (in English language) you can easily find in the Internet here: www.kobo.com/ebook/forgotten-heritage-of-tatars-1 or here: payhip.com/b/Xujb
On the cover of this book you can see the true appearance of Chinghiz Khan. It is his lifetime portrait. In the ancient Tatar historical source ‘About the clan of Chinghiz Khan’ its author gave the words of the mother of Chinghiz Khan: ‘My son Chinghiz looks like this: he has a golden bushy beard, he wears a white fur coat and rides on a white horse’. As we can see, the portrait of an unknown medieval artist in many ways corresponds to the words of the mother of the Hero, which have come down to us in this ancient Tatar epic. Therefore, this portrait, which corresponds to the information of the Tatar source and to data from other sources, we believe, the most reliably transmits the appearance of Chinghiz Khan...’. And here's another interesting thing: We can't keep silent that some 'very important' official historians try to retell the content (or rather, the concept) of the works of the independent historian Gali Yenikey (Yenikeiev). But they conceal where the information was by them taken from. However it turned out they were unsuccessful and confused - this official historians, apparently, do not dare to show the real history of the Tatars, being afraid of their ‘scientific chiefs’. But not only this - see the portrait of Chingiz Khan - see on the 7th minute of the video of the Institute of history of the Academy of Sciences of Tatarstan (Russia): th-cam.com/video/3WqB71gs5bc/w-d-xo.html - also this portrait is shown there both before and after. This portrait is reconstruction, which made by Yenikeiev on the basis of a lifetime portrait of Chingiz Khan and of information from the medieval Tatar Dastan (epic) 'About the Origin of Ciingiz Khan', as well as from other historical sources. This portrait was used by authors of the video without Yenikeiev's permission and without telling where the portrait came from. This portrait is published on the cover of G. R. Yenikeiev's book ‘Forgotten heritage of the Tatars’: see: payhip.com/b/Xujb For the first time this portrait was published on the cover of the third book by G. R. Yenikeiev ‘In the footsteps of the black legend’ (published in 2009), see its electronic version: payhip.com/b/DNdC This ‘creativity’ of the official historians is called among the decent people as plagiarism - that is, as theft.
honestly it always seemed to me as if the last two/three missions of the mongol campaign were created at the very end of the development phase, when the developers didn't care anymore. mission 4 started interesting with the assassination of the persian leader, but then they didn't even put up a fight. same with mission 5 and 6, they cary out some scripted attacks, but apart from that nothing really happens
Sorry to go off topic but such historical innacuracy in this campaign. Nothing stands between them and the Atlantic ocean? LOL nothing but forests, mountains and thousands of castles. Mongols never conquered fortified Hungarian places such as Esztergom and others, how would they fare against the thousands of German, French and Spanish castles? Mongols came back to try again in the 1260's and 1280's and were repelled by Hungarian and Polish forces who built up castles and fortresses that the Mongols were unable to take.
Just Aoe2 "aproximation", "for the gameplay" (as some unfair geek fans said). (^_-) I bet the scenario designers were cultural brain whashed mericans (i made lot of critics in Joan campaign, actually not bad for the story but the maps: a shame: it killed even the strategical aspect!). Anyway, the conquest of Genghis Kahn was the biggest in history "in the life of one man" (true, but with lot of wild empty spaces too: mountains, deserts, jungles and steppes, large spaces needed for a large cavalry and controled thanks to it but nothing durable constructed anyway, or only with the people already there, with their own knowledge and culture, dominated by brutality).
Apple Aya AoE2 campaign's have plenty of historical innacuracies, mostly on final missions (Wallace, Saladin and Genghis actually lose the battles presented on their final campaigns. Also on the Moctezuma campaign there's some odd stuff). Still, developers probably had in mind that it's way more fun to play as a winning conqueror and having the feel of being a smart commander that allowed these heroes/empires to complete their goals rather than stating that these historical figures just failed at the end. In the end, the campaigns are more of a "what-if" scenario on real events.
ImSomebady: irrelevant counter arguments. You didn't demonstrate that we say something wrong as precise critics. You are just talking about another subject that we didn't talk about (and probably are agree with, it's my case). Stop being "fanatics" of a truly awesome game (in comparison of lot of stupid others, with no link with reality at all or awesome pro american and antifrench and russian propaganda like Battlefield 1, totally rewriting history with total arrogance and disrespect for thousands of deads) and let's admit there can, may be, be some LITTLE mistakes in aoe2 scenario and narration, NOT JUSTIFIED BY ANY BRAINDEAD OBSESSED GEEK GAMEPLAY CONSIDERATION, FOR GOD SAKE (or explain me clearly and precisely how! Don't take us for fools!)! EVERYTHING is perfectible and not only for gameplay reasons: we make here freely HISTORICAL CORRECTIONS! I hope gratitude by the people to rebalanced justice here! Wars are not light subjects. Thanks Apple Aya. I hope others will have the same attitude and honor for the other campaigns (as a French i've talked about what I know the best: the history of my country, hence the campaign of Joan of Arc; I'm just hoping that some Germans still interested in their own history (of their ancestors) and reputation of their country and desire to share their knowledge with some rectifications like here on Barbarossa campaign because it can be very damaging to give to the children an impregnation of false denigrating history about their country (or unfair embellishing, like here for the mongol conquests), that's all).
+Tattle Boad: the French are hardly Eastern European. The Hungarian OP is, though he not only pointed out the fact that the Mongols were unable to take fortified Hungarian cities, but also that Western European states had even more of them. Believe me, compared to how nationalistic most Hungarians are, OP is an unbiased angel. +Mard De Douvan: way to go against nationalistic discrimination with terms like "brainwashed Americans". I personally think the design and historical accuracy is pretty well balanced in this game. Granted, all campaigns reek of political correctness. Which is why I don't understand why some people get offended even so. +Apple Aya: Actually, it is also a historical inaccuracy that at the battle of Muhi (river Sajo, etc.) the Hungarians had the upper hand. In reality, they were completely massacred, what a joke to have them as the final enemy. The king and his brother fled and let the rest of the Hungarian aristocracy die, so to the king, the Mongolian invasion might have been a conveniance actually. The kings brother also died, although due to wounds (who knows how he got them? :P) whilst on the flight. No reason to glorify battles and political struggles in the name of national pride. In reality, the Baatour (or Bátor) might as well have been TheViper in the game. Hungarian here as well BTW.
I came to watch this after a failed attempt and I had no idea what else I could do. Viper: Opens hints Hints: Siege onagers can flatten forests Me: Uhhhhhhhhhhhh
How many castles did you make before Suboti arrived? I will play that again. I think I had three. Your run time is half, in this case less than mine, wow. I build fortifications too far in advance, you seem to build them when you see you need them, half of mine go un used and you waste none.
In this scenario, after subotai comes they will destroy the bridge and they will build a wonder forcing you to use siege onager or villagers to take the wood and fight your way to the wonder. For less experience players: begin by finding a way to send some sobateurs over to where the enemy town center is located. this is very important and I usually end up with 3 alive by the time they get there. maybe more if you lure enemy fire with your own units. also build 3 gates to prevent them from going past the bridge. then at this point, you can be safe enough to boom your economy. it is disabled to build a dock in this scenario. once you get a good economy, you can begin your attack. if they destroy the bridge, once you cross on the other side, you can then attack them by breaking down the trees. they will build a wonder once the bridge is destroyed. that is why we keep sobateurs near their town center since they act as ships to the ai since they will not attack them with units but they do attack them with towers. the sobateurs are useful to prevent them from building a wonder and ending your game. the ai will try to build a wonder as much as 4x but I am not sure if they will attempt more than that but that is 4000 wood 4000 gold and 4000 stone that they spend trying to end the game. Prefer if at least 4 sobateurs make it under their town center. then once you boom and go across the other crossing you can fight their units especially the double faith monks that they make and you can't win the conversion war with them as they will just convert your monks. they make a lot of different units from all their military buildings.
Now with the petards added, the saboteurs are not that special anymore and the remark at the beginning that no more can be trained is only somewhat true.
How Viper keeps his hero alive:
Wins the mission before he gets control of him.
It's like that meme with the guy pointing to his forehead:
"Can't kill the hero if there is no hero to kill"
sabotuers are technically heroes and he lost like 15 of them lol
40 mins for two wolves and some saboteurs. GG.
And dont forget that epic speech of Subotai.
I..HAVE CUM
wait what the fuck?? hungary is already dead?? lol gg
Guess he was on a Subotai...ght budget and couldn't get more stuff ;)
i thought subotai will come with a massive army and the campaign will end afterwards little did i know
Game: Subotai will arrive in 40 minutes
Viper: Best I can do is 20
So saboteurs are heroes that die after being used?
Seems like the perfect thing for Viper.
you didnt get to see how they blew up the bridge!!
I liked how you had no comment for epic arrival of Subotai.
Far as I remeber, in original Age of Kings were no petards, so saboteurs were quite unique unit.
to smithereens for the win
Also the ice on the river did not really exist in the game untill the Conquerors expansion, so the ice in this scenario was the only one present in game at that time.
It was also shown on the minimap as having a brown color.
I was waiting for Viper to actually delete Subotai at the end Kappa
me too :D
I'm a Turtle this ☝☝☝☝☝☝☝☝
Malganis Turtle I. AM. MALGANIISSS! I. AM. A TURTLEE!
Only 12 castles? im dissapointed.
lol that reinforcement is bad as the french one
Ebony Wolf Not really comparable, After all he got the might Subotai and wolves compared to a militia, but really stupid to give wolves who do absolutely nothing.
Ebony Wolf I actually counted 13, plus the one at base that's 14 castles. pretty good I'd say...
"Subotai should be here in 10 minutes. He'd better not be late..." *Facepalm intensifies*
yeah...
Viper, you broke the campaign. The point of the campaign is the bridge is blown up by Hungarian, and thus traps your small force inside Hungary. But there is a small passage on the right, and a SO is required to cut through. You may want to try again so see the effect. And stop breaking these campaigns XD
And also after the bridge blows up because of Hungary theyll start building a wonder
Sleepy Alchemist i never had the bridge blow up
I could cross the river despite the blown up bridge. The terrain below the bridge is accessible water.
It doesn't happen fast enough in my opinion. Because of the saboteurs and initial soldiers its easy to blitz into hungry and establish an early foothold. After their initial army, they struggle to make soldiers, relying heavily on scorpians and skirmishers. The game should do blow up the bridge sooner to make this mission much much harder.
@@TheAireaidLord Agreed. It should be triggered by you having a certain amount of army on the bridge or on the other side (On the bridge would even mean losing your troops).
typical viper
wins the game before the triggers even happen
11
For Science !
+Camper_"!
You monster...
If you weren't such a boss at AoE2, you'd actually find out that the bridge blows up at 1:00:00 and they build up post-Imp forces and a Wonder. :P
That would be why there's a small ice bridge in SE edge, so you can use SOs to cut your way in.
Yeah I know, because I keep failing at around 1:30:00, cant seem to break down the wonder in time or even get to the town center with an army
Technically the petard is a powered down saboteur. When Age of Kings was released, there were no land demolition units available outside of this scenario. The petard was introduced in the Conquerors expansion.
Petard is also a generic unit available to most Civilizations in Conquerors
6:48 the monk is like "YOU SHALL NOT PASS!"
Why didnt they delete the bridge and start a wonder after that first attack?
For me they never started a wonder, and only destroyed the bridge after Subotai arrived.
I played the original Aoc version and they deleted the bridge and started the wonder, that was the point of the seige onager cutting through hint as we couldnt get through via the bridge, maybe HD changed it or i remember some other campaign.
You are right about the wonder actually. I only played it a couple days ago but already forgot haha. Both things happened only after Subotai arrived.
That's because Viper wins scenarios before they even begin. (Pretty stupid to make an important part of the campaign happen at 40 minutes though)
Hungary destroys the bridge at 50 minutes mark
Must use our Saboteur wisely.
Viper: let's sacrifice it for science!
Saboteurs, the heroes who die when used and Viper, the hero slayer. A match made in heaven.
15:50 "LEGOLAS, BRING HIM DOWN!"
I'm just going to say that the Mongols didn't really care about Europe that much. Conquest was largely an economic practice for them, because htey greatly increased their wealth by looting China, Persia, Mesopotamia, etc. In comparison, Eastern Europe was poor and squalid at that time so they didn't particularly see the value in further European conquests.
old comment but Subotai had already planed how he gonna invade Germany France and most of Europe. its true that it wasn't for economic reason but because Genghis Khan told his children to complete his dream.
also this a known tactic where u defeat all strong country that are close to you making it impossible to be defeated by any enemy in the future, ironically they got defeated from within by the civil war.
however because the khan died so they need to go back to vote for the new leader which delayed subotai plan same thing happen to the Muslims which lead the mamluke to defeat the rest of the mongol army that stayed and didn't go to mongolia
"40 minutes!?"
>25:23 minutes
He obliterated everyone didn't he
11:20 or when you are feeling cheeky and use siege onagers for the sneaky attack.
wow i never even knew about the passage as a kid, always thought you were supposed to build a base inside the hungarian base before they blew up the bridge (which i remember to happen fairly early).
kinda got hearthbroken you beat it so easily, as a kid this was one of the "unbeatable" ones for me
Haven't you read the hints?
I was expecting the army after 40 minutes to be more impressive than that! Ha. Thanks for another great video Viper.
those reinforcements were lame asf tough...
Viper changing from his castles to the reinforcements back to his castles over and over says everything XD
wolves make Subotai more charismatic xD
U would have needed those saboteurs to help take out the wonder that viper never saw because his super fast play style broke the campaign
BTW: Hungary are magyars... but magyars werent in original game. but now, when we have expansion packs...
That probably needs an update
@@masterbonzala Genghis Khan expanded campaign in Steam workshop.
@@xotl2780 noice
Reminder: you can speed up the game up to 8.0 speed on campain with the + and - keys on the numberpad.
Don't have numpad feelsbadman
Oh... well, it's probably possible to put it to some other keys from control options, but if there's ever even need for it it whole nother thing together
I would love to see you try an entire game at 8.0 speed.
u Norwegians
You can rebind these hotkeys. In the hotkeys menu under Game Commands, there are options for Speed Game Up and Slow Game Down.
Awww I wanted to see viper's reaction to getting petards as reinforcements
The Markets are the buildings that can keep the Npc from Resigning, I have used many Enemy Markets as a Gold income. and some just where wiped out Completely Accept for the Markets, and thy just wont Resign. that why in some Campains, a Village is just a Market and some houses. (or that is the reason its Implamented that thy wont resign.)
You really should research Spies more often in the campaigns.
thank u for shoing his arrival, was socurius. dissapointed a little coz was expecting the mongol hoard but so happy i can sleep coz i know whats coming
Federico barbaroja's campaing is the best of all in aok :D
I can't wait for the "oh no's" in the March =P
Oh no
It will be a "fingers in the nose" (french expression meaning "piece of cake") "promenade" for the Viper, believe me (seeing what he has done with Gengis Kahn campaign like here: personally i had more struggle here!)!
So the "best campaign of all" in what criterion for you? I would like to know. Are you German?
As a French, i much prefer the Joan of arc one, despite all the historical inacuracies (especially for the map designs, as i've described them under Viper videos). I say it "frankly"! (^_-)
Good thing you finished before those disappointing reinforcements arrived.
24:40 lmao those castles :'D the message is clearly "you shall not pass!" wp, great video, thanks :D
If you wait long enough they blow up the bridge&start building a wonder.so you must create siege onagers& make your way through the forest in the south.on need though, this mission is indeed pretty easy
If u dont know about how saboteurs work, the start can get tricky.
Wow, when I played that campaign as a kid I lost so many times.
Subotai: I come!
Viper: hey dude, you mind if I use some of your saboteurs for science?
:: dies of old age while waiting for Stupid Tie ::
Nice 40-billion castles at the choke point, though.
You missed the whole "bridge blown up and half of my army trapped on the other side so i have to cut with siege onagers in the south to get into the enemy base" thing :(
Finally you receive heroes made to die XD
I remember playing this mission without the Conquerors expansion. In the original AoK game you couldn't make petards.
Did the bridge get destroyed faster?
I don't think I played this mission back then, but I don't remember ever seeing that happen. Seems to me like they always gave you too much at the start to need the reinforcements.
You still have Saboteurs
@@MrPathorn Who are Saboteurs?
Văn Tùng Nguyễn play Pax Mongolia (Genghis 6) and you get that unit at the start or type “To smithereens” in the chat
*Science is a nice word for BADABUM !*
The Early aggressive action gave you the game. Most of us noobs, wait too long to take out the first towers. As usual, you are "clearly" awesome.
#clearly
6:42 Pogchamp
Attila Is considered the Founder father of Hungary....some decades later the same people who was once Huns invade the same very land.
Only one "ho no!"? ( 11:54)
I'm totally disapointed by this scenario!
At 6:40 six cavalier are crossing the bridge
At 9:00 a knight keeps attacking you tower
At 16:43 ''oh they upgraded to cavalier'' :D
"It's really hard to lose this mission"
[Cries in normal human]
Me: It takes so much time and energy to defend those attacks, lack of resources, trebuchets are nightmare and after all, I needed about 15 cobras to destroy the wonder
Viper: This is quite simple mission...
Really, AI should resign as soon as he sees who plays
The path on the right of the map (the one with some gold and stone) was created for you to cut directly into his base with SO (remember the hint at the beginning?), bypassing all his walls.
Anyway Subotai reinforcements were BS, but hey, at least he didn't die :D
microsoft: if you survive for 40 minutes MAYBE you get a change to defeat hungary with subotais reinforcements
viper:
Been waiting for this one!
What about the part when they blow up the bridge and start building a wonder?
Was gonna go to bed.
Nevermind.
TheViper controlling the mongols represents how scary they actually were
5:47: What's in our menu, then? Get to Imperial age.
He's already in Imp! :D
Awesome series please keep going
Though you played fantastically this time as well, I was looking forward to one thing, though. I distinctly remembering the Hungarians trying to blow up the bridge of the Demolition Ships and I just wish so much that you'd have been able to experience that.
When you've mostly destroyed the AI opponents but they haven't surrendered yet you should be able to research spies to see what else needs to be killed. Usually it's just 1 or 2 villagers hiding away somewhere so spies is very cheap and it can save a lot of time. Cheers!
spies cannot be researched in most of Campaigns, just like Cartography in some missions.
I come!
I remember 11yo me having a hard time on this mission and getting super mad when I got the "REINFORCEMENTS" from Subotai. Also in DE they give some khans (12 atk ranged).
Lol, the final clip
In order to use trebs more often you would have needed to go imp more often .. :P
In the definitive remake they should make the enemy on this mission be Magyar since you're supposed to be fighting Hungary.
7:26 have watched Imperial building styles for 3-4 minutes, source board in the corner and uphead.... and still surprised to find out it's already in imperial age by different see the IV icon...... LOL
Historicaly the Hungarians were crushed so...I guess they caught that aspect
Subotai didn't arrive with much reinforcements tho!
I'm glad they changed them to magyars in the expansion. The Mongols counter literally ever unit the Teutons throw - Teutonic knights and scorpions especially get wrecked by the Mangudia
Came here after this campaign kicks my ass. Always a huge stalemate and cannot beat their wonder
viper always bugs everything, there was no wonder, bridge was not destroyed
Its funny how the enemy is Teutons. After the Forgotten Empires, they should have changed the civ.
Hungarian should be Magyars.
Oh hey Subotai, we already won.
Will you also do the conquerors campaigns?
were supposed to use onagers to clear the forest by the ice bridge and go into their base through the side
my fav campaign is the next one!
im interested to see barbarossa's 5th.. the fucking boats!
The genuine appearance and essence of Chinghiz Khan, the real History of the Tatars, of many Turkic peoples and Russians:
First of all it must be said, that in official history there are many falsifications and slanders about the ‘Tatars - wild nomads’ etc., which were written by pro-Chinese, Persian, also both Russian tsars Romanovs and Bolshevik ideologists.
However primarily we should know the truth about the meaning of the names ‘Mongol’ and ‘Tatar’ (‘Tartar’) in the medieval Eurasia:
According to many medieval sources, the name ‘Mongol’ until the 17th-18th centuries meant belonging to a political community, and was not the ethnic name. While ‘‘the name ‘Tatar’ was ‘the name of the own ethnos (nation) of Chinghiz Khan'. Also ‘…Chinghiz Khan and his people did not speak the language, which we now call the ‘Mongolian’…’’ (an academician-orientalist V.P.Vasiliev, 19th century). This confirmed by many little known data. So in fact Chinghiz Khan was from among the medieval Tatars and the outstanding and progressive leader of the Turkic peoples.
About the true faith of Chinghiz Khan and his native people: for example, the Turkish traveler Celebi (17th century) wrote the following from the words of Tatar alims (scientists): "It is proved that Chinghiz Khan was a Muslim, and the Tatars professed Islam already during the life of the Prophet Muhammad (Peace be upon Him)."
Also, as Tatar alims told Chelebi, Chingiz Khan had been buried in the Volga region, not far from the city of Astrakhan. Moreover, there is a lot of data about this, hidden from us.
It is worth saying that according to many little-known data, the ancient and medieval Tatars were a very developed people both in spiritual and material aspects. It was the medieval Tatars who created the first Constitution of Eurasia, which was called in Tatar ‘Great Yasu’ (‘Yasu’ in Tatar means 'Scripture').
But with time many of their descendants became spiritually disabled and forgot invaluable doctrine and covenants of the creators of Great Yasu...
So that the Tatars of Chinghiz Khan - medieval Tatars - were one of the Turkic nations, whose descendants now live in many of the fraternal Turkic peoples of Eurasia - among Tatars, Kazakhs, Bashkirs, Uighurs, and many others.
And few people know that the ethnos of medieval Tatars, which stopped the expansion of the Persians and the Chinese to the West of the World in Medieval centuries, is still alive. Despite to the politicians of the tsars Romanovs tsars and Bolsheviks dictators, which had divided and scattered this ethnos to different nations...
About everything above mentioned and a lot of the true history of the Tatars and other fraternal Turkic peoples, that was hidden from us, had been written, in detail and proved, in the book ‘Forgotten Heritage of Tatars’ - it is one of books by an independent historian Gali Yenikey, translated in Engilsh.
There are a lot of previously little-known historical facts, as well as 16 maps and illustrations in this book. This e-book (in English language) you can easily find in the Internet here: www.kobo.com/ebook/forgotten-heritage-of-tatars-1 or here: payhip.com/b/Xujb
On the cover of this book you can see the true appearance of Chinghiz Khan. It is his lifetime portrait. In the ancient Tatar historical source ‘About the clan of Chinghiz Khan’ its author gave the words of the mother of Chinghiz Khan: ‘My son Chinghiz looks like this: he has a golden bushy beard, he wears a white fur coat and rides on a white horse’. As we can see, the portrait of an unknown medieval artist in many ways corresponds to the words of the mother of the Hero, which have come down to us in this ancient Tatar epic. Therefore, this portrait, which corresponds to the information of the Tatar source and to data from other sources, we believe, the most reliably transmits the appearance of Chinghiz Khan...’.
And here's another interesting thing:
We can't keep silent that some 'very important' official historians try to retell the content (or rather, the concept) of the works of the independent historian Gali Yenikey (Yenikeiev). But they conceal where the information was by them taken from. However it turned out they were unsuccessful and confused - this official historians, apparently, do not dare to show the real history of the Tatars, being afraid of their ‘scientific chiefs’.
But not only this - see the portrait of Chingiz Khan - see on the 7th minute of the video of the Institute of history of the Academy of Sciences of Tatarstan (Russia): th-cam.com/video/3WqB71gs5bc/w-d-xo.html - also this portrait is shown there both before and after.
This portrait is reconstruction, which made by Yenikeiev on the basis of a lifetime portrait of Chingiz Khan and of information from the medieval Tatar Dastan (epic) 'About the Origin of Ciingiz Khan', as well as from other historical sources.
This portrait was used by authors of the video without Yenikeiev's permission and without telling where the portrait came from. This portrait is published on the cover of G. R. Yenikeiev's book ‘Forgotten heritage of the Tatars’: see: payhip.com/b/Xujb
For the first time this portrait was published on the cover of the third book by G. R. Yenikeiev ‘In the footsteps of the black legend’ (published in 2009), see its electronic version: payhip.com/b/DNdC
This ‘creativity’ of the official historians is called among the decent people as plagiarism - that is, as theft.
This campaign needs to be remade with the Slavs and Magyars
East and west viper is the best
25:10 Are those 12 castles ???
14
"rock on". That's all I say about Subotai arrival.
Hmm, these still seem weird since you get Conqueror's tech, units and upgrades in AoK campaigns. Like Petards, Drill & Heresy etc.
honestly it always seemed to me as if the last two/three missions of the mongol campaign were created at the very end of the development phase, when the developers didn't care anymore. mission 4 started interesting with the assassination of the persian leader, but then they didn't even put up a fight. same with mission 5 and 6, they cary out some scripted attacks, but apart from that nothing really happens
nobody put up a fight after mongols arrived heh
Play the game yourself it's way harder when you give time to let the triggers happen in this scenario
Be Viper
>best AOE2 player in the world
>calls heresy "that tech where converted units just die"
Sorry to go off topic but such historical innacuracy in this campaign. Nothing stands between them and the Atlantic ocean? LOL nothing but forests, mountains and thousands of castles.
Mongols never conquered fortified Hungarian places such as Esztergom and others, how would they fare against the thousands of German, French and Spanish castles?
Mongols came back to try again in the 1260's and 1280's and were repelled by Hungarian and Polish forces who built up castles and fortresses that the Mongols were unable to take.
Apple Aya also the "nation"-part is ...
Just Aoe2 "aproximation", "for the gameplay" (as some unfair geek fans said). (^_-)
I bet the scenario designers were cultural brain whashed mericans (i made lot of critics in Joan campaign, actually not bad for the story but the maps: a shame: it killed even the strategical aspect!).
Anyway, the conquest of Genghis Kahn was the biggest in history "in the life of one man" (true, but with lot of wild empty spaces too: mountains, deserts, jungles and steppes, large spaces needed for a large cavalry and controled thanks to it but nothing durable constructed anyway, or only with the people already there, with their own knowledge and culture, dominated by brutality).
Apple Aya AoE2 campaign's have plenty of historical innacuracies, mostly on final missions (Wallace, Saladin and Genghis actually lose the battles presented on their final campaigns. Also on the Moctezuma campaign there's some odd stuff). Still, developers probably had in mind that it's way more fun to play as a winning conqueror and having the feel of being a smart commander that allowed these heroes/empires to complete their goals rather than stating that these historical figures just failed at the end. In the end, the campaigns are more of a "what-if" scenario on real events.
ImSomebady: irrelevant counter arguments. You didn't demonstrate that we say something wrong as precise critics. You are just talking about another subject that we didn't talk about (and probably are agree with, it's my case).
Stop being "fanatics" of a truly awesome game (in comparison of lot of stupid others, with no link with reality at all or awesome pro american and antifrench and russian propaganda like Battlefield 1, totally rewriting history with total arrogance and disrespect for thousands of deads) and let's admit there can, may be, be some LITTLE mistakes in aoe2 scenario and narration, NOT JUSTIFIED BY ANY BRAINDEAD OBSESSED GEEK GAMEPLAY CONSIDERATION, FOR GOD SAKE (or explain me clearly and precisely how! Don't take us for fools!)!
EVERYTHING is perfectible and not only for gameplay reasons: we make here freely HISTORICAL CORRECTIONS! I hope gratitude by the people to rebalanced justice here! Wars are not light subjects.
Thanks Apple Aya. I hope others will have the same attitude and honor for the other campaigns (as a French i've talked about what I know the best: the history of my country, hence the campaign of Joan of Arc; I'm just hoping that some Germans still interested in their own history (of their ancestors) and reputation of their country and desire to share their knowledge with some rectifications like here on Barbarossa campaign because it can be very damaging to give to the children an impregnation of false denigrating history about their country (or unfair embellishing, like here for the mongol conquests), that's all).
+Tattle Boad: the French are hardly Eastern European.
The Hungarian OP is, though he not only pointed out the fact that the Mongols were unable to take fortified Hungarian cities, but also that Western European states had even more of them. Believe me, compared to how nationalistic most Hungarians are, OP is an unbiased angel.
+Mard De Douvan: way to go against nationalistic discrimination with terms like "brainwashed Americans". I personally think the design and historical accuracy is pretty well balanced in this game. Granted, all campaigns reek of political correctness. Which is why I don't understand why some people get offended even so.
+Apple Aya: Actually, it is also a historical inaccuracy that at the battle of Muhi (river Sajo, etc.) the Hungarians had the upper hand. In reality, they were completely massacred, what a joke to have them as the final enemy. The king and his brother fled and let the rest of the Hungarian aristocracy die, so to the king, the Mongolian invasion might have been a conveniance actually. The kings brother also died, although due to wounds (who knows how he got them? :P) whilst on the flight.
No reason to glorify battles and political struggles in the name of national pride.
In reality, the Baatour (or Bátor) might as well have been TheViper in the game.
Hungarian here as well BTW.
I came to watch this after a failed attempt and I had no idea what else I could do.
Viper: Opens hints
Hints: Siege onagers can flatten forests
Me: Uhhhhhhhhhhhh
all those saboteurs, including the ones in the Subotai reinforcement, are good for taking down one castle lol
"So I'm wondering: Do we have to survive?" 11
viper please if you read this comment, in the next mission rush everyone PLEASE
How many castles did you make before Suboti arrived? I will play that again. I think I had three. Your run time is half, in this case less than mine, wow. I build fortifications too far in advance, you seem to build them when you see you need them, half of mine go un used and you waste none.
he tells you that SO can cut forest so you can cut at the south where the extra ressources are
"Oh wait I AM Imperial." lol.
In this scenario, after subotai comes they will destroy the bridge and they will build a wonder forcing you to use siege onager or villagers to take the wood and fight your way to the wonder. For less experience players:
begin by finding a way to send some sobateurs over to where the enemy town center is located. this is very important and I usually end up with 3 alive by the time they get there. maybe more if you lure enemy fire with your own units.
also build 3 gates to prevent them from going past the bridge. then at this point, you can be safe enough to boom your economy. it is disabled to build a dock in this scenario. once you get a good economy, you can begin your attack. if they destroy the bridge, once you cross on the other side, you can then attack them by breaking down the trees. they will build a wonder once the bridge is destroyed. that is why we keep sobateurs near their town center since they act as ships to the ai since they will not attack them with units but they do attack them with towers. the sobateurs are useful to prevent them from building a wonder and ending your game. the ai will try to build a wonder as much as 4x but I am not sure if they will attempt more than that but that is 4000 wood 4000 gold and 4000 stone that they spend trying to end the game. Prefer if at least 4 sobateurs make it under their town center. then once you boom and go across the other crossing you can fight their units especially the double faith monks that they make and you can't win the conversion war with them as they will just convert your monks. they make a lot of different units from all their military buildings.
Lol converting towers, the highest level of BM in Vipers book. XD
Lol! Was that it!? Like 10 saboteurs 2 wolves and Subotai... was really waiting for you to rage and just delete it XD
11:32 aaand game over
great wall of the mongoles at the end...thats how you await your hero to arrive^^
What's better than a fortified wall? A wall made of castles
Now with the petards added, the saboteurs are not that special anymore and the remark at the beginning that no more can be trained is only somewhat true.