Since this is an American game, and since Super Mario Bros: The Lost Levels was only released on the Famicom Disk System, only SMB: TLL is Japan, and the rest is American.
@Aber nicht im ernst? Not really because you can do that on the american version of smb1,wich is the exact same (except it's for the levels,graphics and that it's for the nes) In fact,all the glitches and bugs can actually be done in smb1 (if whoever is making the tas wants to do them)
@@AlguienMas well, the person whose made this TAS, Happylee, has done quite a few TASes of the original NES version of Super Mario Bros. I believe he only used this version instead of the famicom one because in the original you had to beat the game four times to reach the last world or so.
and so, Mario got laid by a princesses not once, but twice inside a huge metal cage that dangled over A MOLTEN PIT OF LAVA after effortlessly reclaiming the Mushroom Kingdom
Funny how this joke has been commented on practically any TAS for seven years now. You’d think that’d be enough time for someone to have heard it once, found it funny, and move on, but rather, the comment section has to continually comment the same things over and over again, for seven years, not realizing that just because you said it more times, doesn’t make it more funny, and if anything, makes it more annoying.
Celebrating the fourth of July with a nice TAS and some human speedruns on the side, just finished watching the I Am Bread run by Blood_Thunder! can't wait for the Hollow Knight run!
What's great about this player is that even though it's going so fast, the enemies that he sees in front of him or behind him, almost all of them are slaughtered
13 worlds, 52 segments It would be cool if someone do a hack or a fan-made-remake of mario 1 and lost levels, where all the stages are connected together in one single path, and the ability to skip those 51 waiting times for the counter to zero.
I think it has to do with screen position. Mario's position on the screen is a few pixels ahead of his actual hitbox, which remains static. That would be my guess.
the one thing that is disappointing that doesn't work is the bullet bill glitch and that same type of flagpole glitch where mario doesn't have to walk to the castle. if that was in here, it would save many seconds.
@ZCS, yeah, a few weeks ago I watched Bismuth on TH-cam and he explains how Mario can go through the firebars. Especially underwater: if Mario chrouches before leaving the ground underwater, his hitbox will start shrinking, making Mario look like his head goes through the firebars! Thanks anyways!
when he shoots facing right he is moving in the same direction as the fireball so the speed of the fireball relative to him is slower but the vertical displacement is the same so it looks like he is shooting lower. when he shoots facing left he is moving in the opposite direction of the fireball speed of fireball relative to him is faster and the vertical displacement is the same so it looks like he shoots higher. if you stand still and shoot in both directions then it will look like the same height. i really hope that's correct
"We present you a more difficult quest" Mate this games already hard enough. Can you make it harder than it already was? The answer is yes. Yes we can lol Also nintendo: The regular game isn't the challenge. The last five worlds are the true challenge
it's not exactly because of hitboxes, it is because if you look at it frame by frame, you'll see at no point is mario in the hitbox of the firebar. he is abusing the non-fluid motion of the firebar to go through when the firebar goes to its next state.
How's he not getting hit by firebars or anything underwater? Does it have to do with pressing back and forward at the same time, screwing up Mario's hitbox?
@@alisiaale565 !!! Are YOU pirating classic games in your smart phone? Give us a call at number number number and we’ll give you all the tools you need to stop that bad habit.
@@nojot0, WTF? I literally have no idea how to reply for that. I'm playing Nintendo games on my phone and they work perfectly. I don't need any special accounts, purchases or things like these. All I need is an app from Google Play and the game downloaded from Google Chrome. And boom! I can play the games! So, what was I supossed to say when you sent me that reply?
That flag glitch at the end of every level is pretty impressive.
Gotta save them frames baby!
@@jblazer9804 Indeed!
The most impressive is from 3-1 personally. I thought he would fall in there
@@Blernster That's what makes most TAS videos so interesting to me... Seeing HOW CLOSE the player can come to an error.
78987分>らは.gて5時7分ケアかな😉さん生があることが?🐱⁉さんがミヤマメヤ)ンール、やなためを屋良比佐か甘由奈かさ😢パラダイス
Most TAS's tend to be pretty pacifist. This one is great showing Mario as a whirlwind of fiery death. I actually found that even more impressive.
probably because you can kill things in mario without using resources or wasting time.
@@remily1711 probably a bit of both.
@@firstlast-wo4kv it does waste time, the more points you get the longer you have to wait at the end.
@@Rikard_Nilsson no, the more TIME you have the longer you have to wait at the end.
You are the fedora wearing neck beard of lore
Bowser on that first boss fight: Hello Mari-...
Mario: 🪓 🏃
SLAP
🫳🔥🫳🔥🫳🔥🫳🔥🫳🔥🫳🔥🫳🔥
*ded*
@@herohamza1196 haha terminal montage!
That beat at 20:52 is like what you would do on your desk during school.
tHIS IS FIRE
*20:53
Such a great and entertaining tas. I love it when it kills enemies right before they leave the screen. Thanks for the work.
The princess has been kidnapped, and Mario has a particular set of skills...
Skills that make Mario a nightmare for folks like Bowser.
Therapyist: Breakable castle tiles are not real, they can not hurt you
Breakable castle tiles: 18:05
da ground block
32:45 that sync tho
da sync
That fire bar hitbox playaround is top tier.
23:52 "アリガトウ!" This is "arigatou", which, in Japanese, means "thank you." You're welcome, Nintendo. :V
Since this is an American game, and since Super Mario Bros: The Lost Levels was only released on the Famicom Disk System, only SMB: TLL is Japan, and the rest is American.
@Aber nicht im ernst? Not really because you can do that on the american version of smb1,wich is the exact same (except it's for the levels,graphics and that it's for the nes) In fact,all the glitches and bugs can actually be done in smb1 (if whoever is making the tas wants to do them)
@@AlguienMas well, the person whose made this TAS, Happylee, has done quite a few TASes of the original NES version of Super Mario Bros. I believe he only used this version instead of the famicom one because in the original you had to beat the game four times to reach the last world or so.
This is fantastic, now if I can get the Luigi variant...
luigi wins by doing nothing
KFCMario did one!
facts
This is clearly Badabuns playing and not a TOS.
Tool Ossisted Speedrun
Terms of Service
Star Trek The Original Series
This overused stupid joke
turd or shit
16:32. Was that mustache made of bricks done on purpose?
😂 😂 😂
maybe.
9:33 i never thought the floor could get breaken like normal bricks
and so, Mario got laid by a princesses not once, but twice inside a huge metal cage that dangled over A MOLTEN PIT OF LAVA after effortlessly reclaiming the Mushroom Kingdom
Ain't it hot?
Garnished with lettuce for some reason.
This game it's an absolute madness. I couldn't bet even the first world
@8:36 that poor Piranha Plant... killed while safe in the tunnel...
Impressive almost-genocide of 2-2
edit: Ah. He does it alot :)
This is SUPER LEGENDARY
Just amazing. I love how he goes for high score as well, but not if it costs frames.
I've never even seen past world 8 before, this is awesome!
My claim to fame is making to C-4 before my SNES died and my controller gave out. Years of playing, gone due to a glitch. 🤷♀️
7:57 That Sync lol
It makes sense, but I never thought about what would happen if you got a Poison Mushroom while invincible before.
Timestamp?
Can’t remember, but the mushroom just disappears.
EDIT: Finally found it again. 19:54.
Nintendo: Hit boxes, lol
TAS: Hitboxes? What are those?
Funny how this joke has been commented on practically any TAS for seven years now. You’d think that’d be enough time for someone to have heard it once, found it funny, and move on, but rather, the comment section has to continually comment the same things over and over again, for seven years, not realizing that just because you said it more times, doesn’t make it more funny, and if anything, makes it more annoying.
@@nojot0 I wasn't really joking; a lot of those moves were well within enemy hitboxes, yet nothing happened.
I think it's totally badass how Mario rips by killing EVERYTHING.
8:06 is that mountain doing the o-0 face and flipping the bird?
I don't see a bird...
@@zacharycabanie3030 im not sure if you're joking or not....
I'm not joking, that is because I have a poor eyesight, no offense
@@zacharycabanie3030 uh, "flipping the bird" means to stick your middle finger up.....
Oh right, gotcha, my bad...
Celebrating the fourth of July with a nice TAS and some human speedruns on the side, just finished watching the I Am Bread run by Blood_Thunder! can't wait for the Hollow Knight run!
Hitboxes are mere suggestions when TAS shows up.
Walking backwards through the game is awesome.
Princess peach makes spaggehti instead of cake,
Mario:
2:07 hitbox?
23:55-24:06 for those of you who don't speak japanese the message reads out as Arigatou which is japanese for Thank You.
Did anyone notice he broke some of the castle floor when he clipped through it?
Yeah, the developers assume no one would get inside to break them.
How...can you pass through firebars and fireballs from Bowser??
EDIT: I can't believe how Mario throws rapid fireballs like 4:28.
It’s a TAS. Also for Bowser’s fire, the hitbox is only a couple pixels at the front. For firebars, the collision detection is really janky.
I believe with the fire bars it helps that he's moving downward
5:39 bro, those bugs at the underwater levels...
What's great about this player is that even though it's going so fast, the enemies that he sees in front of him or behind him, almost all of them are slaughtered
13 worlds, 52 segments
It would be cool if someone do a hack or a fan-made-remake of mario 1 and lost levels, where all the stages are connected together in one single path, and the ability to skip those 51 waiting times for the counter to zero.
And then you underflow of the horizontal coordinate (teleporting from the start to the end of the level).
If you are remaking it, you can make it a 16-bit value rather than an 8-bit value. Or cue off of the level and world in addition to the x-coordinate.
How do you do all that Bro?
what's up with mario's sprite on 3-2? i've never seen anything like that
Teddy Filkin left + right causes it
holding both the left and right buttons.
bro if i was a slobbering toddler again, i'd be watching shit like this all day again!
great choice of game for the TAS
2:26 Did anybody notice that Toad said "our princess" and not "your princess"?
She technically isn't HIS princess, she's the ruler of the Mushroom Kingdom, queen of the Toads.
How is it phasing through firebars and stuff? Is it the crouch glitch that modifies the hitbox or something?
I think it has to do with screen position. Mario's position on the screen is a few pixels ahead of his actual hitbox, which remains static. That would be my guess.
Firebars only move in jumps every few frames, so with good positioning, you can go right through them.
The Bowser battle trick since 1-4 is ironically one of the smartest (and surprising) strategies i've seen on speedrunning
auper mario all stars is literally the nes games with soap shoes
Nobody's talking about how in World 4-1 Mario fired 3 fireballs to the tune of the song. That is better than Eminem 🔥🔥🔥🔥🔥🔥🔥🔥🔥
30:42 youre welcome
Whats the characters mean at 23:50 ?
sprite glitch when you press left+right at the same time underwater, and left+right helps you accelerate faster underwater.
"アリガトウ!" is "thank you!" in Japanese.
Arigatou, "thank you" in japanese
@@zyto7904 yeah, it works in original smb too
where does the vine in 9-3 lead to?
awesome smb speedrun
It's funny how it seems more like a texture/audio swap than a remake. Does EVERY quirk from the original Lost Levels still work?
the one thing that is disappointing that doesn't work is the bullet bill glitch and that same type of flagpole glitch where mario doesn't have to walk to the castle. if that was in here, it would save many seconds.
first last you *can* do it, it just softlocks you.
8:23 I think if it weren't for this spring, the speedrun would have been faster.
15:37 .........................................................where's the fifth Toad?.......
0:59 He went through the blocks!
Welcome the world of TASing
@@muhtesemsiyanur, I love the world of TASing!
da tas
@@iProgramInCpp, I hate to ask it, but what's wrong with you?
@@alisiaale565 ?????
This so crazy jump and speedrun :o
It's too bad there's no way to speed up the end-of-stage timer scoring. That alone would shave a couple of minutes.
Also, how to swim super faster? I must to press the jump button on the controler many times?
Alisia Ale he uses turbo buttons
@@lol-wt8cu, I love turbo buttons! ♡ Except the SNES console does not have turbo buttons.
@@alisiaale565 that's a tas feature or a ripoff controller feature
@@iProgramInCpp, or it might be a tasbot! The computer itself presses and releases the B button every frame!
@@alisiaale565 exactly what I said
do the fireballs propel Mario forward a frame or?
Nah, just for fun.
Man, I would have died on the first goomba on the first lvl.
Her: If you die once I get to go through your phone
Me:
How can you go through the firebars?
Hitboxes
@ZCS, yeah, a few weeks ago I watched Bismuth on TH-cam and he explains how Mario can go through the firebars. Especially underwater: if Mario chrouches before leaving the ground underwater, his hitbox will start shrinking, making Mario look like his head goes through the firebars!
Thanks anyways!
8-4 squid got away, RIP run
This is some Rain Man stuff.
How is he shooting higher sometimes and lower others
I think pressing left+right causes the fireball angle to be different.
when he shoots facing right he is moving in the same direction as the fireball so the speed of the fireball relative to him is slower but the vertical displacement is the same so it looks like he is shooting lower.
when he shoots facing left he is moving in the opposite direction of the fireball speed of fireball relative to him is faster and the vertical displacement is the same so it looks like he shoots higher.
if you stand still and shoot in both directions then it will look like the same height.
i really hope that's correct
"We present you a more difficult quest"
Mate this games already hard enough. Can you make it harder than it already was? The answer is yes. Yes we can lol
Also nintendo: The regular game isn't the challenge. The last five worlds are the true challenge
The Lost Levels was one of the hardest classics, especially since the original Famicom version never got ported to international audiences.
9:27 Porque no se encogió aquí. O es invencible???
The fire bar moves in jumps every 8 frames, so with perfect positioning, TASes can walk right through.
I’m still happy for you
It’s just target practice at this point
tfw he jump kills to the music beats
Please [TAS] Wii New Super Mario All stars hd Super Mario Bros
saves princess. She gives a more difficult quest....
Dunkey playing blindfolded again, lol.
It's a good thing the scoring time at the end of each level isn't much slower. Otherwise TASs would involve a whole lot of standing around.
How do you glitch through the firewheels?
The fire wheels have some pretty inaccurate hitboxes.
it's not exactly because of hitboxes, it is because if you look at it frame by frame, you'll see at no point is mario in the hitbox of the firebar. he is abusing the non-fluid motion of the firebar to go through when the firebar goes to its next state.
2-1 is an amazing level,
2-2 is *terrible* on the original nes version.
how do you get to world 9? i beat the game warpless and it didnt appear
12:36 LAKITU BOWSER?????
Yeah, the story goes that several enemies were hidden as bowser in each of the castles except world 8
Link rom download
How's he not getting hit by firebars or anything underwater? Does it have to do with pressing back and forward at the same time, screwing up Mario's hitbox?
Finally, they beated a game I can't thanks to a simple TAS.
Como Que No Lo Creo Que Valla a Esa Velocidad y El Fuego No Le Hace Daño 😢
I feel like this tas could be improved. D-4 has HappyLee jumping on the axe rather than shooting fireballs at Bowser.
Anyone knows the meaning of the kanjis in the end of the level 9-4?
MrNabeshin021 アリガトウ!= arigatou! = thank you!
Roger F thanks for the translation!
It's the katakana for "Arigatou" which means "Thank you" in Japanese.
According to the Super Mario Wiki: The arranged blocks in this level spell out アリガトウ! Arigatō! in Japanese, meaning "Thank You!"
Arigatou, "thank you"
How is this eve possible
5-4 You go through several fire bars without damage. How?
6-2 You go through a few Cheep-Cheeps and Bloopers without damage. How?
Glitches
*h i t b o x e s*
Hey, wait a minute! When I hold right and left on the controler at the same time, underwater, Mario will split? Lol!
Yes, but you only should be able to do that in an emulator. If you're doing it on console, your controller must be broken.
@@ascentfevers, I'm doing on online emulator and it works! And guess what happens when I play the game on my phone!
The same exact thing!
@@alisiaale565 !!! Are YOU pirating classic games in your smart phone? Give us a call at number number number and we’ll give you all the tools you need to stop that bad habit.
@@nojot0, WTF? I literally have no idea how to reply for that. I'm playing Nintendo games on my phone and they work perfectly. I don't need any special accounts, purchases or things like these. All I need is an app from Google Play and the game downloaded from Google Chrome. And boom! I can play the games! So, what was I supossed to say when you sent me that reply?
@@alisiaale565 da piracy
Can you really jump backwards with normal game controls on a console?
So, he had to play this game an 8 times to make this TAS?
You only have to beat the game once in All-Stars to unlock worlds A-D.
@@singlereedenjoyer warpless or warps?
@@MrTASer either, but you need to do it warpless to unlock world 9.
This is basically the original just with better graphics
@ZCS yes
Physics are slightly different and there are a few changes, but it is pretty similar.
9:25 Say what?
kaizo mario begins !
Were is LUIGI
Probably skidded into a pit somewhere.
🤯🤩AMAZIIIIING!!!!!.
the 9-4 TAS is ironically more impressive than some of the levels on this game
Mario TASing to be a murderer:
18:04 fake bricks
probably ground blocks
What the heck are you playing very fast
Quiero hacer un speedrun como ese
Wow. Nintendo really did not give a fuck about difficulty for this one.
Nintendo hard.
34:22