Anyone remember when Jacques Villeneuve raced in the All-Star Series on rFactor 2 against the likes of Jenson Button where they all used high range monitors and expensive wheels whilst he used a laptop and a controller?
For AC racers there is a Steam community Xbox pad guide by Kubro. I apply it once and never change it since, it worked flawlessly! It feels like a bit more sensitive version of Forza Motorsport. These are his setting. Gamma=2.2 (220%) Filter=0.82 Speed Sensitivity=75% Deadzone=0.04 (I set it to 2%) Steering Speed=100%
@@NubianStarr Try combing my pad setting with a mod called "Padist - Controller Revolution" from RaceDepartment. I absolutely love it and it really improved my gameplay.
Holy fff dude thanks so much now I can blast my way through the tracks with the F2004 with these settings. Im on PS4 so what I get to tweak is very limited.
I sold my sim racing rig a year ago when times were tough and I quit, but this video has brought me back with a controller and I'm having a blast. Thank you!
I first tried RaceRoom because the controller felt great, but I can't really find a race, so I'm now resubbed to iRacing because I already have most of the tracks and cars already. I'd like to try the others on this list too, which I have, but never really spent any time with.
@@blackmountainrockerHow's iRacing with your Xbox controller? I've seen a couple aliens who use gamepads on there but it seems the general consensus from the community is that you should never use a controller on iRacing. I've even seen posts asking the devs to ban gamepads
AC on a controller is great, I have a wheel and if you really enjoy the game it's definitely worth the purchase but I still have so much fun on controller that when I'm feeling a bit more casual I play on the controller even today pretty often
I do agree with Raceroom as a great game for controller. When I was starting, I went from PC2 to AC to R3E while using Xbox pad. PC2 was quite good in terms of overall control, but the rumble feedback was pretty dead and it felt a bit floaty. AC I was just never able to make work for me on the controller, the cars didn't seem to turn in correctly no matter the settings. R3E was just great out of the box, both in terms of controllability as well as great rumble feedback. 2 years later I now have T300RS and the R3E is still my favorite sim I play every week.
This is spot on... I love Racing games but I only play with the controller and Raceroom is the only game ever (along with is older brother Race 07) that makes you totally in control of the car with the gamepad... what makes the difference is the "analog sector" option... try it
Wow you’re right about RaceRoom. I’ve just tried it out and it’s perfect. The car handling on the controller and the chase cam are the best I’ve seen in a sim racing game. Not only that, but the sense of speed and the camera angle makes it really easy to judge distance and makes the driving very intuitive.
I play AC, ACC, F1 games, DiRT rally 2, sometimes PC2, and all of them on the game pad, and I can assure all are super super fun, although for the more serious titles such as both AC's for you to have a very good experience you do need to change your controller inputs, steering gama, sensitivity, etc. I play on an xbox so that's why I only play those games
Thanks bro, I was injured and can’t use my wheel very often. Have had multiple spine surgeries and have another few to go, so controller is my weapon of choice and keeps me mentally healthy when I can’t use wheel. Appreciate your input.
Been playing Raceroom, AC, and ACC over the past few days with XboxOne controller, my wheel is on other side of country. Their all ok with some hours and hours of tweaking, but tried Automobilista 2 today and its set up extremely well for controller straight out the box.
I think it was Graham Carroll (I might remember the driver incorrectly) who drove in the iRacing World Championship Grand Prix Series with a gamepad. So, if you know what you're doing, you can be bloody fast with that thing. Also, iRacing does allow "relaxed camera views", aka Chase cam, however only in hosted races and only if the server host allows it. But for a very long time (until 2014 or 15 I think) you were actually allowed to race in official races in the relaxed camera view.
I have to say that the original Automobilista is the best simracing title for those wanting to play with a controller. I can never imagine not using the right thumb stick as your throttle and brake pedals and AMS lets you do just that. The experience is very pleasant let me tell ya. The only downside to AMS is that it's too short content-wise. rFactor 2 is featured in this list but I have to say it's quite a hassle if you'd like to get your hands on this game with your Xbox / PS4 controller. I've put thousands of hours into this game only to find the sweet spot. What I mean by that is the cars are either too twitchy, or the game becomes something with cars that don't want to turn into corners. There's not a middle ground for it.
Using the right thumb as accelerator/break isn't a good way to play sim racers. It's ok for beginners but when playing in a more advanced way many times you need to push break without releasing the accelerator and that's not possible using the right thumb. Racing games in PS1 and PS2 used the right stick for accel./break only because Dual Shock and Dual Shock 2 controllers didn't have analog triggers but once Dual Shock3 (PS3) came out no game used that configuration by default leaving it as an extra configuration for those players coming from PS1/2. But being able to use this configuration (or being used to it because of my previous blah blah) doesn't mean it's good.
Thanks for this, I have the money for a steering wheel but I don't want to carry a steering wheel around with me 😂 . I mostly play in my truck or in my room on the ferry when I go to the UK 😅
Had a sudden desire to play a racing game, then I thought, "Wait... I don't wanna spend the $500 a decent wheel costs. What are my options?" And found this video shortly afterwards. Easy thumbs up :)
I found great settings for the elite controller on ACC, made a vid on it. Getting Top 50 times on every special event & some podiums in LFM, but for long term endurance racing it gets a bit tricky.
I'm here because I bought myself a Thrustmaster TX wheel, and shifter, and built a permanent rig for it - with a big screen TV and a dedicated Xbox Series S - but my 72-year-old flatmate spends about 8-10 hours a day playing Forza on it, so I never get to use it! :-P Oh well, at least I've introduced an old dog to gaming...
I started taking up sim racing back in 2023 last year and I'm also a trainee well it come to sim racing I started with a pad and I'm working my way to learn how to use a wheel, this year I'm gonna be investing money on getting a sim wheel for ps5,l.❤🏎🎮🏁
Thanks for the feature! The comparison is a great idea! I still have to give it to rf2. There is nothing more exiting than driving the Nordschleife or Sebring - even with controller.
@@illyze Pretty standard I guess. I like my car more sluggish, not too nervous. You should definitely keep on some assists. My settings with an xbox series controller: Steering Sensitivity 25% Throttle Sensitivity 80% Brake Sensitivity 80% Speed Sensitivity 89%
Just a heads up for acc, disable the steer stability controll and steer assist after about 20hr of playing. It´s about 1 sec faster a lap and feels way more engaging
@@vsm1456 Yeah, I understand that. For me, I just feel like I would get a wheel and play a game with a slightly smaller community than play with a bigger community on a controller.
as someone who plays forza motorsport on controller currently ts makes me wanna dial the suicide hotline because of how frustrating and it takes all the fun out of what a simulator is supposed to be
Oh man you sooooo wasted an awesome opportunity: Play a sim with a DualSense controller using 6axis gyroscope. Tested on BeamNG, AC, RaceRoom, and it is a BLAST. The only lackluster is the force feedback, really, and quicker/more precise reactions when counter steering for a spin recovery. Other than that, it's a quick fix for a race enthusiast on a budget. Even the vibration is enjoyable, albeit not that useable. On top of that, you have an integrated mouse to navigate your PC and menus around. What's not to like about it??
I came here to say this. I played PC2 using a Steam Controller gyro for about a year before I bought a wheel. Feels a bit funny the first couple of times, but the ability to do small adjustments is miles ahead of the stick.
@@justpostedagain Agreed. I don't know about the Steam Controller's gyro, but I can say the Dual Sense just felt natural to me from the get go. After tuning it in properly, it behaves just like you expect. No lag whatsoever; very responsive, and very precise on top of that. Jimbo tested a gyro wheel once, and it looked very funky; the DualSense looks nothing like that.
Just came across this video and I have caught the bug of iracing. I race with a controller but it is fatiguing in the hands. I have done decent but I do plan on going to a wheel to take my game to the next level.
Let me share my control pad settings for RACE ROOM EXPERIENCE, for those with a Xbox One pad. Can't promise it can work for PlayStation pad too... Assist: Counter Steer: off Video: Wheel rotation: 180 (not sure if cars are literally 180 degrees or just cockpit animation) Advanced: Speed sensitivity steer: 24% Min steering speed: 0 Max steering speed: 444 Steer dead zone: 2% Throttle low dead zone: 0% Brake low dead zone: 0% Throttle upper dead: 100% Brake upper dead: 100% Steer sensitivity: 0% Thottle sensitivity: 0% Brake sensitivity: 0% Throttle release: 100% Brake release: 100% Analogue sector 1, 2 and 3: 1000% Return multiply: 1000% Force Feedback (vibration rather...) I may come back later for this bit. Strength: 100% Linearity: 100% Minimum: 0% Maximum: 100& Stationery: 50% Immersion: All switched off. Notes: You will need a steady thumb. So that means no jerking and no abrupt thumb movements unless catching unwanted oversteer. Speed sensitivity is set low so you can catch oversteer, if that is set higher, you will have a harder time catching slides. And vibrations help you indicate front wheel scrubbing and impending throttle oversteer on corner exit. You will also have to rely on visual cues too. More notes: Analogue sectors, return multiply and speed sensitivity are the most important setup I think! Extra notes: You are better off using a control pad on a PC sim racing game than a console racing car game. My settings are designed to provide accuracy and control, stability and consistency. Here is a test: Use a fast car such as a formula one (no older than eighties), group C, red bull car, indy car, etc. Don't use a slow car or else my test will be useless! Use my settings and drive those cars. Then go to either Gran Turismo or Forza Motorsport (any pad setting) and drive the same cars and compare how it handles to my pad settings.
Asseto Corsa is playable and enjoyable on controler, but A7 assist mod needed (require Content Manager + CSP with GamepadFX turned ON). This script redefine how the game interprets controler inputs. Orginal AC was designed for wheels only so steering controler feels simply wrong and unrealistic whitout this mod and in-game settings cannot deal with it too much. RaceRoom on defaults is OK. I have not experimented yet, so AC with mods is superior so far.
NR2003 is actually pretty good with a controller, especially road courses. ovals you’ll need to practice a bit, but once you get the hang of it, you’re golden.
Pc3 and forza and anything by codemasters is best sims with controller also just rally games in general you can play any sim well tho you will just have to research and tweak settings alot id recomend playing a GT or forza game first and then try to make the sim feel abit like that is a good place to start lots of fiddling but people fiddle with ffb just as much so really no reason not to go pad
I had a sim Racing rig for a few months but I Sold it because it took too much space and my room is not the biggest I also used my own rolling chair instead of a real racing chair and the sitting position was so uncomfortable that I sold my sim Rig. Know I use the Controller and im ok with it. Im not using a Clutch but im shifting manual with the buttons on the Controller.
I find ACC to be the best of all the sims I've played with gamepad. Jimmy Broadbent did a video on AMS2 the other day which inspired me to try it again but I had the same problem I had with it before. The car doesn't feel like I'm steering it when I play with controller. The steering wheel barely even moves in cockpit and yet my car is whipping back and forth like a windshield wiper when I move the stick one way or the other. Even when in a turn the wheel barely moves. It feels more like I'm playing an FPS and using A D A D strafing when I steer instead of actually steering and I have yet to find any gamepad settings that actually make it feel like I'm steering a car. ACC on the other hand feels great and looks fairly natural when I drive with gamepad on it, especially once you turn off the steering assist setting.
Let me share my settings when I was using an Xbox pad: (For ACC at least, I can't remember what I put for Race Room) Deadzone: 1% Sensitivity: 27% (You can try higher if you wish) Filter: 0% Speed: 100% Gamma: 1.0 Assist: Off Rumble: 100% Effect: Can't remember. Stability: 0% Other notes: Since control pad don't have force feedback, use your ears more. Listen to front wheels screeching, when you do, don't increase any more steering angle. Rumble effects also vibrate more when close to grip limit. And you will need a steady thumb, so NO swinging your thumb left and right left and right abruptly!
Update: Its been two months and I'm back. I got more information... There's a reason why I set speed sensitivity so low... You can counter-steer. You won't be able to do that if sensitivity was set higher. I can't remember why I set it low as I haven't used control pad in a very long time. Now I remember. Wheel rotation to be set at its lowest. This is found in car setup, not in options. Setting wheel rotation low allows your thumb to move around a little more. Everything here can be carried over to the original AC.
The Xbox Series controller has a lot of trouble on AC. When it comes to Xbox 360 controllers (and the compatible ones) it's perfect unless you're using a bad qualiti controller like I used to do. Everything works fine, Start button works as intended... all the right boxes checked. But man, when it comes to Xbox Series controller... at 1st it doesn't recognise it. Well to be true it recognises the controller, the Settings/Control menu shows correctly all digital/analog buttons used but when it comes to play nothing works. You can configure Steam to activate Steam Input for Xbox controllers and it works but some buttons don't work like Right Thumb or Start (while strangely the View/back button works as intended). I wonder if there is a plugin or mod to allow Xbox Series controller work with no problems and use the non-functional buttons.
Hi. Thanks for your video. i dont have wheel at the moment. I play Rfactor 2 with gamepad. I know it isn't the best way but is the way i can do it at the moment. but i have an issue. The controller doesn't vibrate. I have an xbox controller. I try many things but any works. When you played using your control it vibrates? Any idea how can I solve it.. I don't have that issue with ACC Thanks for your help
I was a simracer for many years (PC, racing rig, wheel etc.) but after I switched to a Mac I switch to a Xbox for my small demands 😉 Thus said currently Dirt Rally 2.0 is the best experience with a controller for me 😇
I could really use some help if figuring out my controller settings I'm usually a pretty good driver but all the TH-cam videos I've seen are extremely difficult to figure out everything also when I turn the wheel the way they have it set up he really turns his hands fast how do I change that
@@jeremysloane3921 that’s because the controller has such a small range of input that the game has to turn that in to a full steering movement from left to right… that’s on standard settings! If you want it slower, you have to turn down your sensitivity! I’m on standard settings cause I managed to drive with it! I didn’t change it cause if it’s faster I can save my car faster if you know what I mean? Like if my back wants to turn because of oversteer, I can save that really fast if I have it on standard sensitivity! If not you might get problems with that…
is the throttle analog in R3E or is it like keyboard buttons? someone in another video commented there was no middle ground on controllers for throttle and braking.... in my country G29 is in abudance and quite affordable, but i absolutely hate round wheels, and until i buy a PC with my own money i dont wanna invest on racing gears
@@Meerkat000 Download a program called "Content Manager". It gives u way more options and the ability to customize the game further. The video settings, control settings and other settings are all there already. U can even launch the game using Content Manager, so no need to search for Asseto Corsa in the Start menu.
Yes. And only keyboard. Mouse is just used for side/back looking. But for years we played only on keyboards or digital controllers and everything was totally fine. Obviously not as great as with analog devides (analog controllers and steerring wheel) but once you get used to it it's good.
@@albertmas3752 Once i knew a guy that could nail many other guys using a keyboard to play Grid 2 (ok thats a total arcade game) but event there you're supposed to go way faster when usinng a controller. There are many freaks that can do things out of the box.
Assetto Corsa and Controller (XB1 and PS5 DS) is NOT good. Even with your settings understeering is a total mess, always annyoingand you always tend to understeer your car in curves. You have no appropriate haptic feedback on controllers. Also breaking would urgently need Dual Sense support, as your car always tends to spin when intensively breaking. Good racing games for controller are Need for Speed Shift 1 with community patch 1.05 and Shift 2. Good rally games are Dirt Rally 2.0 and WRC Generation (PS5 DS)
Vibration and haptic feedback on controllers is mostly the same in the way that HF uses vibration. Both exist to comunicate to the player certain conditions in the game but while simple vibration is exactly what its name means, haptic uses a large array of different kinds of vibration to comunicate different events in the game. And HF has been with us since PlayStation1 era as its 1st DualShock used 2 differently sized engines to generate multiple kinds of vibration (opposed to Dreamcast & N64 that used only 1 engine and could only do longer or shorter vibrations). Sony focuses on the "haptic" feature because it looks something fancy and new tech (and that sells consoles as the PS5 "magic" SSD did) but it's been with us since PS1 era. So next time you talk about haptic feedback and vibrations educate yourself a little about it because Overtake_gg said nothing wrong about it.
It's ok. Very sensitive though. WRC9 and 10 are a little better in that regard. Feels great on the dirt tracks but you need to be extremely precise with your inputs in the tarmac ones. DR 2.0 has better pad support.
good review but i have something to say, which pun intended, "really grinds my gears" .. ACC why have kunos enforced using L2/R2" the left and right triggers, for accelarate and brake? what made them believe that all controller players want these inputs for those parameters?, because i for 1 have ALWAYS used L2/R2 as gear down and gear up respectively .....and i have ALWAYS used the right analouge stick as accelarate and brake........what's more EVERY other sim allows the player to do this EVEN including Kunos original game and prob the best game with a controller imho assetto corsa...it's arrogant and bigoted attitude, to presume something so fundamental for the player......to me it's a bit like not having inverse controls on a flight sim or first person shooter....and it's simply disrespetful...other than that the game is ok with a controller easiest sim on controller snowrunner & ETS2/ATS yeah i know they are not racing games ...in snow runner using the triggers for acc/brake is acceptable ..but only because of the nature of the game, my fav i already mentioned it, is the original assetto corsa, best mod? , you were using it, content manager , it may of been forgotten bu the original automobilista apart from being better then the sequel was also great with a controller cheers
Because using the analog triggers is the best way to play with the controller. 1st of all using right thumb you lose access to the main buttons. 2nd and most important: in sim racing using right thumb for accel/brake is ok for beginners but when you're more advanced many times you need tu brake while still puching accelerator and that's totally imposible using Right Thumb for it. Literally, using right thumb for speed control you lose access to 4 buttons as you cannot speed up or brake and use those buttons at the same time. With analog triggers you have 2 fingers on the triggers, 2 more on bumpers and right thumb free for any other extra option you may need which includes access to start/back, right stick and A/B/X/Y buttons while still being in control of acceleration and brake. Right Thumb for speed control was the only way to go during PS1 and PS2 era. The Dual Shock and Dual Shock 2 controllers didn't have analog triggers so you were forced to use the analog thumb. But after Dual Shock 3 (PS3) came out that previous configuration was pointless and it was scrapped from games or added as an extra config but never the default one.
@@albertmas3752 best way for you,,, and that's it, do not imply it is the best way,, for all, that's exactly what kunos did here and it's bigoted. and what's more completely uneccassary, what they should of done is allowed the player to choose what they want.. it's really simple.
Gyroscope is good for fine turns and movement but horrible (very slow) for fast steering movements like overtaking multiple oponents (slalom) or countersteering.
Which type of controller is goof for PC ?? Pleas help , they say force feedback triggers and something like adaptive triggers totally confused need help please
Anyone remember when Jacques Villeneuve raced in the All-Star Series on rFactor 2 against the likes of Jenson Button where they all used high range monitors and expensive wheels whilst he used a laptop and a controller?
Thats just called normal canadian chadness
For AC racers there is a Steam community Xbox pad guide by Kubro. I apply it once and never change it since, it worked flawlessly! It feels like a bit more sensitive version of Forza Motorsport. These are his setting.
Gamma=2.2 (220%)
Filter=0.82
Speed Sensitivity=75%
Deadzone=0.04 (I set it to 2%)
Steering Speed=100%
ACC or the OG AC?
@@Thorismo 2014 ac
@@rayjynx ah I see might pick it up during racingfest in 5 days. Also Automobilista 2 works pretty good with controller
@@NubianStarr Try combing my pad setting with a mod called "Padist - Controller Revolution" from RaceDepartment. I absolutely love it and it really improved my gameplay.
Holy fff dude thanks so much now I can blast my way through the tracks with the F2004 with these settings. Im on PS4 so what I get to tweak is very limited.
I sold my sim racing rig a year ago when times were tough and I quit, but this video has brought me back with a controller and I'm having a blast. Thank you!
Welcome back! Great to here that we could help finding your passion for racing again :) which title you went for? - Rene
I first tried RaceRoom because the controller felt great, but I can't really find a race, so I'm now resubbed to iRacing because I already have most of the tracks and cars already. I'd like to try the others on this list too, which I have, but never really spent any time with.
@@blackmountainrockerHow's iRacing with your Xbox controller? I've seen a couple aliens who use gamepads on there but it seems the general consensus from the community is that you should never use a controller on iRacing. I've even seen posts asking the devs to ban gamepads
AC on a controller is great, I have a wheel and if you really enjoy the game it's definitely worth the purchase but I still have so much fun on controller that when I'm feeling a bit more casual I play on the controller even today pretty often
I do agree with Raceroom as a great game for controller. When I was starting, I went from PC2 to AC to R3E while using Xbox pad. PC2 was quite good in terms of overall control, but the rumble feedback was pretty dead and it felt a bit floaty. AC I was just never able to make work for me on the controller, the cars didn't seem to turn in correctly no matter the settings. R3E was just great out of the box, both in terms of controllability as well as great rumble feedback.
2 years later I now have T300RS and the R3E is still my favorite sim I play every week.
This is spot on... I love Racing games but I only play with the controller and Raceroom is the only game ever (along with is older brother Race 07) that makes you totally in control of the car with the gamepad... what makes the difference is the "analog sector" option... try it
Wow you’re right about RaceRoom. I’ve just tried it out and it’s perfect. The car handling on the controller and the chase cam are the best I’ve seen in a sim racing game. Not only that, but the sense of speed and the camera angle makes it really easy to judge distance and makes the driving very intuitive.
I play AC, ACC, F1 games, DiRT rally 2, sometimes PC2, and all of them on the game pad, and I can assure all are super super fun, although for the more serious titles such as both AC's for you to have a very good experience you do need to change your controller inputs, steering gama, sensitivity, etc. I play on an xbox so that's why I only play those games
Thanks bro, I was injured and can’t use my wheel very often. Have had multiple spine surgeries and have another few to go, so controller is my weapon of choice and keeps me mentally healthy when I can’t use wheel.
Appreciate your input.
Grid legend, Forza, Gran Turismo, Project cars 3, Raceroom, ACC, Wreckfest, WRC10, Dirt rally 2.0
Bodoh btul la Kau ni
In this order?
Grid legends is an arcade racer?
Great games but most are not simulation but arcade racers
@@janseendiguiseppiThomasMC they are all games, that's the most import, it's a game...and f1 2022
This is a great video, I am disabled and can't use a wheel so this is very good for me
A great informative video for those who either can't afford a wheel, or who are just starting out on SIM racing.... Well Done!!! 👍🏻
Thank you! ❤️
Been playing Raceroom, AC, and ACC over the past few days with XboxOne controller, my wheel is on other side of country. Their all ok with some hours and hours of tweaking, but tried Automobilista 2 today and its set up extremely well for controller straight out the box.
I think it was Graham Carroll (I might remember the driver incorrectly) who drove in the iRacing World Championship Grand Prix Series with a gamepad. So, if you know what you're doing, you can be bloody fast with that thing. Also, iRacing does allow "relaxed camera views", aka Chase cam, however only in hosted races and only if the server host allows it. But for a very long time (until 2014 or 15 I think) you were actually allowed to race in official races in the relaxed camera view.
Can you use chase cam when racing against AI?
I have to say that the original Automobilista is the best simracing title for those wanting to play with a controller. I can never imagine not using the right thumb stick as your throttle and brake pedals and AMS lets you do just that. The experience is very pleasant let me tell ya. The only downside to AMS is that it's too short content-wise.
rFactor 2 is featured in this list but I have to say it's quite a hassle if you'd like to get your hands on this game with your Xbox / PS4 controller. I've put thousands of hours into this game only to find the sweet spot. What I mean by that is the cars are either too twitchy, or the game becomes something with cars that don't want to turn into corners. There's not a middle ground for it.
ur using ur right thumb for gas and brake?? ur a a masochist
Using the right thumb as accelerator/break isn't a good way to play sim racers. It's ok for beginners but when playing in a more advanced way many times you need to push break without releasing the accelerator and that's not possible using the right thumb. Racing games in PS1 and PS2 used the right stick for accel./break only because Dual Shock and Dual Shock 2 controllers didn't have analog triggers but once Dual Shock3 (PS3) came out no game used that configuration by default leaving it as an extra configuration for those players coming from PS1/2. But being able to use this configuration (or being used to it because of my previous blah blah) doesn't mean it's good.
Thanks for this, I have the money for a steering wheel but I don't want to carry a steering wheel around with me 😂 . I mostly play in my truck or in my room on the ferry when I go to the UK 😅
Project Cars 2 and Automobilista 2 are the best with controller. It's nearly plug'n play with just a few setting here and there.
Had a sudden desire to play a racing game, then I thought, "Wait... I don't wanna spend the $500 a decent wheel costs. What are my options?" And found this video shortly afterwards. Easy thumbs up :)
I found great settings for the elite controller on ACC, made a vid on it. Getting Top 50 times on every special event & some podiums in LFM, but for long term endurance racing it gets a bit tricky.
I'm here because I bought myself a Thrustmaster TX wheel, and shifter, and built a permanent rig for it - with a big screen TV and a dedicated Xbox Series S - but my 72-year-old flatmate spends about 8-10 hours a day playing Forza on it, so I never get to use it!
:-P
Oh well, at least I've introduced an old dog to gaming...
lol 😂😂
I started taking up sim racing back in 2023 last year and I'm also a trainee well it come to sim racing I started with a pad and I'm working my way to learn how to use a wheel, this year I'm gonna be investing money on getting a sim wheel for ps5,l.❤🏎🎮🏁
Thanks for the feature! The comparison is a great idea! I still have to give it to rf2. There is nothing more exiting than driving the Nordschleife or Sebring - even with controller.
what settings do you use for rfactor 2 with controller?
@@illyze Pretty standard I guess. I like my car more sluggish, not too nervous. You should definitely keep on some assists. My settings with an xbox series controller:
Steering Sensitivity 25%
Throttle Sensitivity 80%
Brake Sensitivity 80%
Speed Sensitivity 89%
Just a heads up for acc, disable the steer stability controll and steer assist after about 20hr of playing. It´s about 1 sec faster a lap and feels way more engaging
The only thing about iracing is if you had the money to pay for iracing, then why not buy a budget wheel and play cheaper games.
cheaper games don't have an online competition as big and developed as in iRacing
@@vsm1456 Yeah, I understand that. For me, I just feel like I would get a wheel and play a game with a slightly smaller community than play with a bigger community on a controller.
@@jackcraters me too, but that's purely personal preferences...
as someone who plays forza motorsport on controller currently ts makes me wanna dial the suicide hotline because of how frustrating and it takes all the fun out of what a simulator is supposed to be
This just makes me miss my PS5 and GT7.
raceroom is really great for couch gaming. Just sit on the couch with controller and run a few laps. Cars sound great, graphics are great.
Oh man you sooooo wasted an awesome opportunity: Play a sim with a DualSense controller using 6axis gyroscope.
Tested on BeamNG, AC, RaceRoom, and it is a BLAST. The only lackluster is the force feedback, really, and quicker/more precise reactions when counter steering for a spin recovery. Other than that, it's a quick fix for a race enthusiast on a budget. Even the vibration is enjoyable, albeit not that useable.
On top of that, you have an integrated mouse to navigate your PC and menus around. What's not to like about it??
I came here to say this. I played PC2 using a Steam Controller gyro for about a year before I bought a wheel. Feels a bit funny the first couple of times, but the ability to do small adjustments is miles ahead of the stick.
@@justpostedagain Agreed. I don't know about the Steam Controller's gyro, but I can say the Dual Sense just felt natural to me from the get go. After tuning it in properly, it behaves just like you expect. No lag whatsoever; very responsive, and very precise on top of that. Jimbo tested a gyro wheel once, and it looked very funky; the DualSense looks nothing like that.
Thing with OG AC is that there are sooo many mods you don’t know which one is the newer one and which ones you really need.
I personally enjoy AMS 2 with my wheel and controller
setting default or change for pad?
@@federicokudo2880 i use default as i mainly play with a wheel but i can run it with a pad default settings
Just came across this video and I have caught the bug of iracing. I race with a controller but it is fatiguing in the hands. I have done decent but I do plan on going to a wheel to take my game to the next level.
Let me share my control pad settings for RACE ROOM EXPERIENCE, for those with a Xbox One pad. Can't promise it can work for PlayStation pad too...
Assist:
Counter Steer: off
Video:
Wheel rotation: 180 (not sure if cars are literally 180 degrees or just cockpit animation)
Advanced:
Speed sensitivity steer: 24%
Min steering speed: 0
Max steering speed: 444
Steer dead zone: 2%
Throttle low dead zone: 0%
Brake low dead zone: 0%
Throttle upper dead: 100%
Brake upper dead: 100%
Steer sensitivity: 0%
Thottle sensitivity: 0%
Brake sensitivity: 0%
Throttle release: 100%
Brake release: 100%
Analogue sector 1, 2 and 3: 1000%
Return multiply: 1000%
Force Feedback (vibration rather...) I may come back later for this bit.
Strength: 100%
Linearity: 100%
Minimum: 0%
Maximum: 100&
Stationery: 50%
Immersion: All switched off.
Notes: You will need a steady thumb. So that means no jerking and no abrupt thumb movements unless catching unwanted oversteer. Speed sensitivity is set low so you can catch oversteer, if that is set higher, you will have a harder time catching slides. And vibrations help you indicate front wheel scrubbing and impending throttle oversteer on corner exit. You will also have to rely on visual cues too.
More notes: Analogue sectors, return multiply and speed sensitivity are the most important setup I think!
Extra notes: You are better off using a control pad on a PC sim racing game than a console racing car game. My settings are designed to provide accuracy and control, stability and consistency. Here is a test: Use a fast car such as a formula one (no older than eighties), group C, red bull car, indy car, etc. Don't use a slow car or else my test will be useless! Use my settings and drive those cars. Then go to either Gran Turismo or Forza Motorsport (any pad setting) and drive the same cars and compare how it handles to my pad settings.
I always play automobilista 1 on my DualShock 4 and it’s always so fun
Asseto Corsa is playable and enjoyable on controler, but A7 assist mod needed (require Content Manager + CSP with GamepadFX turned ON). This script redefine how the game interprets controler inputs. Orginal AC was designed for wheels only so steering controler feels simply wrong and unrealistic whitout this mod and in-game settings cannot deal with it too much.
RaceRoom on defaults is OK. I have not experimented yet, so AC with mods is superior so far.
I did nr2003with a pro controller for months until i switched to a t150 pro and it has never been better
NR2003 is actually pretty good with a controller, especially road courses. ovals you’ll need to practice a bit, but once you get the hang of it, you’re golden.
@@hunterwofford8 The cintroller was WAY better than the keyboard i srted on. worked really well
Pc3 and forza and anything by codemasters is best sims with controller also just rally games in general you can play any sim well tho you will just have to research and tweak settings alot id recomend playing a GT or forza game first and then try to make the sim feel abit like that is a good place to start lots of fiddling but people fiddle with ffb just as much so really no reason not to go pad
I had a sim Racing rig for a few months but I Sold it because it took too much space and my room is not the biggest I also used my own rolling chair instead of a real racing chair and the sitting position was so uncomfortable that I sold my sim Rig. Know I use the Controller and im ok with it. Im not using a Clutch but im shifting manual with the buttons on the Controller.
Automobilista 2 is also great game to play with a controller
I find ACC to be the best of all the sims I've played with gamepad. Jimmy Broadbent did a video on AMS2 the other day which inspired me to try it again but I had the same problem I had with it before. The car doesn't feel like I'm steering it when I play with controller. The steering wheel barely even moves in cockpit and yet my car is whipping back and forth like a windshield wiper when I move the stick one way or the other. Even when in a turn the wheel barely moves. It feels more like I'm playing an FPS and using A D A D strafing when I steer instead of actually steering and I have yet to find any gamepad settings that actually make it feel like I'm steering a car. ACC on the other hand feels great and looks fairly natural when I drive with gamepad on it, especially once you turn off the steering assist setting.
I'm loving Automobilista 2 with the controller, rfactor 2 is just so damn twitchy it's ok on ovals but anything else is a nightmare
I recommend AMS 1 and GTR2 FIA gt Racing.
They are free, full of mods that you can download and easy to install.
Let me share my settings when I was using an Xbox pad: (For ACC at least, I can't remember what I put for Race Room)
Deadzone: 1%
Sensitivity: 27% (You can try higher if you wish)
Filter: 0%
Speed: 100%
Gamma: 1.0
Assist: Off
Rumble: 100%
Effect: Can't remember.
Stability: 0%
Other notes: Since control pad don't have force feedback, use your ears more. Listen to front wheels screeching, when you do, don't increase any more steering angle. Rumble effects also vibrate more when close to grip limit. And you will need a steady thumb, so NO swinging your thumb left and right left and right abruptly!
Thank you! 😊
Update: Its been two months and I'm back. I got more information...
There's a reason why I set speed sensitivity so low... You can counter-steer. You won't be able to do that if sensitivity was set higher. I can't remember why I set it low as I haven't used control pad in a very long time. Now I remember.
Wheel rotation to be set at its lowest. This is found in car setup, not in options. Setting wheel rotation low allows your thumb to move around a little more.
Everything here can be carried over to the original AC.
NO JONAS YOU COMMITTED THE CARDINAL SIN!!
ETA: I work with these guys so I don't mean this.
I love sim racing from gran turismo to assetto corsa forza motorsport f1 wrc
Love your style Champion Joe
Really wish this channel would start making Dirt Rally 2.0 content.
assetto corsa the OG!!!
The Xbox Series controller has a lot of trouble on AC. When it comes to Xbox 360 controllers (and the compatible ones) it's perfect unless you're using a bad qualiti controller like I used to do. Everything works fine, Start button works as intended... all the right boxes checked. But man, when it comes to Xbox Series controller... at 1st it doesn't recognise it. Well to be true it recognises the controller, the Settings/Control menu shows correctly all digital/analog buttons used but when it comes to play nothing works. You can configure Steam to activate Steam Input for Xbox controllers and it works but some buttons don't work like Right Thumb or Start (while strangely the View/back button works as intended).
I wonder if there is a plugin or mod to allow Xbox Series controller work with no problems and use the non-functional buttons.
U can play almost every racing game with a controller. Can be fun IF u don't try to be competitive. If u do, u gonna be frustrated.
there are really good controller scripts for AC
Asseto Corsa I couldn't have variable throttle. Was I doing something wrong or is it like this only?
I come from dirt
Hi. Thanks for your video. i dont have wheel at the moment. I play Rfactor 2 with gamepad. I know it isn't the best way but is the way i can do it at the moment. but i have an issue. The controller doesn't vibrate. I have an xbox controller. I try many things but any works. When you played using your control it vibrates? Any idea how can I solve it.. I don't have that issue with ACC Thanks for your help
I was a simracer for many years (PC, racing rig, wheel etc.) but after I switched to a Mac I switch to a Xbox for my small demands 😉
Thus said currently Dirt Rally 2.0 is the best experience with a controller for me 😇
So.... me that has over 700 hours of AC on the gamepad :--O
I could really use some help if figuring out my controller settings I'm usually a pretty good driver but all the TH-cam videos I've seen are extremely difficult to figure out everything also when I turn the wheel the way they have it set up he really turns his hands fast how do I change that
@@jeremysloane3921 that’s because the controller has such a small range of input that the game has to turn that in to a full steering movement from left to right… that’s on standard settings! If you want it slower, you have to turn down your sensitivity! I’m on standard settings cause I managed to drive with it! I didn’t change it cause if it’s faster I can save my car faster if you know what I mean? Like if my back wants to turn because of oversteer, I can save that really fast if I have it on standard sensitivity! If not you might get problems with that…
Is there any racing game with vr n ps controller support?
thnk you so much
is the throttle analog in R3E or is it like keyboard buttons?
someone in another video commented there was no middle ground on controllers for throttle and braking....
in my country G29 is in abudance and quite affordable, but i absolutely hate round wheels, and until i buy a PC with my own money i dont wanna invest on racing gears
Throttle and brake are analog. R3E has some of the best controller setting and is really good to drive with.
How much time did take you learning to play on controller?
WRC 10, and dirt 2 . Not better simulators?)
What about acc on ps5 with the ps5 controller
DIRT RALLY
My AC controller settings menu does NOT look like that???
@@Meerkat000 Download a program called "Content Manager". It gives u way more options and the ability to customize the game further. The video settings, control settings and other settings are all there already. U can even launch the game using Content Manager, so no need to search for Asseto Corsa in the Start menu.
what headset are you using?
That's the Beyerdynamic DT-797 PV 😉
What is the best game?
Next video is can you race on keyboard and mouse
Yes. And only keyboard. Mouse is just used for side/back looking. But for years we played only on keyboards or digital controllers and everything was totally fine. Obviously not as great as with analog devides (analog controllers and steerring wheel) but once you get used to it it's good.
@@albertmas3752 Once i knew a guy that could nail many other guys using a keyboard to play Grid 2 (ok thats a total arcade game) but event there you're supposed to go way faster when usinng a controller. There are many freaks that can do things out of the box.
Assetto Corsa and Controller (XB1 and PS5 DS) is NOT good. Even with your settings understeering is a total mess, always annyoingand you always tend to understeer your car in curves.
You have no appropriate haptic feedback on controllers. Also breaking would urgently need Dual Sense support, as your car always tends to spin when intensively breaking.
Good racing games for controller are Need for Speed Shift 1 with community patch 1.05 and Shift 2.
Good rally games are Dirt Rally 2.0 and WRC Generation (PS5 DS)
I’m just watching this for fun. Not cos I need this
why not ams2?
Doing a video about controllers and not knowing the difference between vibrations and haptic feedback...
Vibration and haptic feedback on controllers is mostly the same in the way that HF uses vibration. Both exist to comunicate to the player certain conditions in the game but while simple vibration is exactly what its name means, haptic uses a large array of different kinds of vibration to comunicate different events in the game. And HF has been with us since PlayStation1 era as its 1st DualShock used 2 differently sized engines to generate multiple kinds of vibration (opposed to Dreamcast & N64 that used only 1 engine and could only do longer or shorter vibrations).
Sony focuses on the "haptic" feature because it looks something fancy and new tech (and that sells consoles as the PS5 "magic" SSD did) but it's been with us since PS1 era.
So next time you talk about haptic feedback and vibrations educate yourself a little about it because Overtake_gg said nothing wrong about it.
Is WRC 8 good on controller?
It's ok. Very sensitive though. WRC9 and 10 are a little better in that regard. Feels great on the dirt tracks but you need to be extremely precise with your inputs in the tarmac ones.
DR 2.0 has better pad support.
good review but i have something to say, which pun intended, "really grinds my gears" .. ACC why have kunos enforced using L2/R2" the left and right triggers, for accelarate and brake? what made them believe that all controller players want these inputs for those parameters?, because i for 1 have ALWAYS used L2/R2 as gear down and gear up respectively .....and i have ALWAYS used the right analouge stick as accelarate and brake........what's more EVERY other sim allows the player to do this EVEN including Kunos original game and prob the best game with a controller imho assetto corsa...it's arrogant and bigoted attitude, to presume something so fundamental for the player......to me it's a bit like not having inverse controls on a flight sim or first person shooter....and it's simply disrespetful...other than that the game is ok with a controller
easiest sim on controller snowrunner & ETS2/ATS yeah i know they are not racing games ...in snow runner using the triggers for acc/brake is acceptable ..but only because of the nature of the game, my fav i already mentioned it, is the original assetto corsa, best mod? , you were using it, content manager , it may of been forgotten bu the original automobilista apart from being better then the sequel was also great with a controller
cheers
Because using the analog triggers is the best way to play with the controller. 1st of all using right thumb you lose access to the main buttons. 2nd and most important: in sim racing using right thumb for accel/brake is ok for beginners but when you're more advanced many times you need tu brake while still puching accelerator and that's totally imposible using Right Thumb for it. Literally, using right thumb for speed control you lose access to 4 buttons as you cannot speed up or brake and use those buttons at the same time. With analog triggers you have 2 fingers on the triggers, 2 more on bumpers and right thumb free for any other extra option you may need which includes access to start/back, right stick and A/B/X/Y buttons while still being in control of acceleration and brake.
Right Thumb for speed control was the only way to go during PS1 and PS2 era. The Dual Shock and Dual Shock 2 controllers didn't have analog triggers so you were forced to use the analog thumb. But after Dual Shock 3 (PS3) came out that previous configuration was pointless and it was scrapped from games or added as an extra config but never the default one.
@@albertmas3752 best way for you,,, and that's it, do not imply it is the best way,, for all, that's exactly what kunos did here and it's bigoted. and what's more completely uneccassary, what they should of done is allowed the player to choose what they want.. it's really simple.
i wish i never purchases asseto corsa competizon f the controller what a waste of money
terrible.. but i got it for free
Gran turismo on playstation
NO 🧢🧢🧢🧢🧢🧢🧢🧢🧢🧢🧢🧢
Without gyroscope is bad...
Gyroscope is good for fine turns and movement but horrible (very slow) for fast steering movements like overtaking multiple oponents (slalom) or countersteering.
link for rf2?
Sorry about that, it's now added to the description! 🙂
why is this a 20 minute video?
Forgot BeamNG
A gamepad is like eating chinese fud with a fork...nothing like using real chopsticks!
Typical PC gamer. The best for the pad is Gran Turismo. The best for realism sure iracing and assetto.
If you're using a controller you are playing a game. not a sim.
They are all - video games.
Get over yourself.
Not to be that guy but you use a logitech g29, not exactly a sim standard wheel now is it? 🙃
jfc this acting
Just be yourself, this isn't IGN
First
liar
🙈🙈🙈. no no no 🤫🙃😢 only race game for game controller is Mario Brothers
Which type of controller is goof for PC ?? Pleas help , they say force feedback triggers and something like adaptive triggers totally confused need help please