Keep these MIRRORWATCH changes in Overwatch 2!
ฝัง
- เผยแพร่เมื่อ 23 เม.ย. 2024
- I feel like I only made a video like this yesterday. Mere weeks after the April Fools event, Overwatch is blessed with another event that changes some of the core abilities of Overwatch heroes: Mirrorwatch.
This time around, they are all rather serious. Only 12 heroes were changed, but some of them are really good-so much so that I think they solve some of the outstanding issues with these heroes and are the perfect rework. Other abilities or changes are fun but nothing to move forward with. They are most likely PvE talents from the scrapped talent tree.
And then there are those abilities that are a ton of fun, but that might work better on other heroes. Like ideas for upcoming heroes.
We are going to go over the changes, and I’m going to put them in one of 3 categories. Skip, Keep and GIVE IT TO ANOTHER. Makes sense right? Let's have a look.
Patchnotes: overwatch.blizzard.com/en-gb/...
edit by Deemzies
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this dude sounds like Reinhart’s comrade who died in combat if he actually lived and retired afterwards
I literally thought this was the voice actor for a moment but u right it's his comrade
@@nicholascyphers5293 same here, I deadass thought I just stumbled on the VA's channel
These changes are frustrating, but better than nothing. Content's been stagnant since 5v5. They need to innovate or lose players. It's baffling why they're not leveraging resources for meaningful updates. Game's dying, so I left.
Live with honor
@@Videos-gs7escope
Doom fist is finally a tank for once
ong
it's a nice change tbh he can be a main and dive tank
it's kinda scary I think doom and mercy are a bit too strong
@@naliskun4222 my Duo and I were just pocketing and we won almost every game would rather him getting play of the game or me
It's so satisfying to have my tank die near a bunch of enemies and use that Mercy ability to explode them all. It's definitely not like Mercy, but it's such a fun ability, could be sweet to see this given to someone in the future, like with Junker Queen's grappling ability for April Fools. So many good ideas they seem to be testing to see if they'd be good to use in a new hero's kit.
Oh look it's the whining fortnite guy
I was not expecting to see ITalkFortnite here😂😅😅
I was playing doom yesterday and pushed too far and died lol- my mercy blew up the corpse and got a quintuple kill and POTG
Felt a little better about feeding after that lol
On the Zarya ult I think it would be cool if you could choose between the push or pull ult with an option kinda like Moria has on her orbs!
That's literally her second Ult option in Heroes of the Storm, would indeed be a cool option to have both available.
@@constantine7249 I've been wanting this HotS feature for so long now...
just give it a flip option like bap window, or Sym wall, or Mei wall
Sym 2 ults lol
Imagine if you used up all your charge so that the initial burst of the push version starts off with a damage blast? It would look amazing if she got kills with that.
having a damage hero that works as a support seems good for the game considering we have supports that works as damage, shares the load
i like it, but it makes me wish torb still had armor packs lol
in overwatch 1 we call it "defense" heroes
Well you could use soldier to start healing teammates or just support your healers by protecting them from Flanders there's alot of other ways to support your teammates nomatter the hero.
@@CowSaver-yc3nj did you mean to write flankers and it autocorrected to Flanders? because i'm imagining ned flanders as a tank hero rn
another thing Rein has that they should absolutely keep is that when his shield breaks he gets a temporary speed boost.
I think so, too and then someone pointed out that it would not be a good idea gameplay wise to reward misplays, in that case letting the shield break. But I think why not? Because the downside is that the shield is on a cooldown and the speed boost could either let you counter the attacker or at least let you withdraw.
@@93Chowo Well, that guy that pointed it out is just wrong. At this point in the meta, Tank is easily the least fun role in the game. It's also the least viable, and Rein is the least viable of those least viable. So yeah, you're both right; That would really help. He could use that, and maybe a bit more.
The sombra changes just feel better imo, and I play sombra a LOT. The ability lockout really should only be an ultimate, something that isn’t used commonly. There are exceptions to this of course, but most of the time it doesn’t feel nice.
Another thought, for Mercy’s soul burn I believe that would work in-game IF it healed allies instead of damaging enemies. Just a thought I guess.
God damn you cooked.
@@kapipei8028
Preach!
@@kapipei8028thanks 😂
I really wanted sombra to buffs her team but only on ult.
Like, buffing teammates and debuffing enemies, that would make her ult more useful.
You dont play sombra enough. Her kill power is reduced a lot, she cant get in as easily. Also, whats the point for an invis dps hero to hack... allies?
Sombra is completely fine, tho i agree with the interdiction zone change for emp.
MAKE SOMBRA A HEALER !!! so we stop hating her (?
HELL NO
Implying people don't hate a lot of the supports already lol
Healer Sombra sounds like she'd just be Kiriko 2
I'm a Sombra main and I approve this message.
They cooked with that, I had a blast as semi Support Sombra
As much as I would love to be no longer a hated charecter. I think this kit should go to a over watch cyber security agent. Don't touch sombra her being annoying is part of the hero fantasy.
I main Zen, and I would absolutely LOVE the healing orb change. It seems so perfect because right now Zen can be a very powerful support but giving him the ability to do more healing for being accurate with his shots would make him so much less situational. Also I think that the disc orbs should stay the same
I completely agree
Okay, Rein's new passive is awesome. I main him, and it feels like the perfect counter to the few gripes that I've had with his viability. And giving Brig's shield and empowered state is brilliant, because that completely changes the way you'd use it. It's similar to Doomfist's empowered state and I'm loving it.
I said the exact same thing. I think everything but his passive isn’t that good but that passive is spectacular. It’d make him more of a threat and if he got a speed boost after his shield breaks too, and it’d incentivize more close quarter brawl play. The speed boost makes it easier for him to get in range which is his biggest problem. As a ReinMain, just add this stuff to his SteadFast passive and call it “Berserk” or “Crusader” and it’d actually make him good again. That shatter is terrible tho😭
@@illusioncat556 The passive could just be "Live with Glory"
@@pedroian5964 YES
They should definitely keep the changes for Bastion's Grenade! It would be so useful but not make it overpowered. The Grenade is used for mobility a lot anyways. I also like the Tracer changes, especially like how lore wise it would make sense for Talon to allow her to over-use her Chronal Accelerator at the cost of her own health. And I ESPECIALLY like the Widowmaker changes!! I normally don't enjoy playing widow, but I think she's the hero i played most in this mode, the changes are so good! I also do like the shield tho, maybe it needs some changes, but it's quite easy to destroy and you can't hide your head behind it unless you crouch. GREAT VIDEO!!!!
I crouched every single game hahaha
I dont think that rage matter fits tracer very well so i hardly believe it will go to the normal game one day.
The way that shield came out made me think “I think this is meant for being on high ground so enemies have a harder time aiming for head” even then when I was high ground I still found myself crouching as well.
Absolutely love the doomfist changes, he feels so much less frustrating to play. The barrier health might be a smidge too high but being able to not just get slept out of block is amazing, but the over health for self and allies is really nice, and gives him some team wide utility. It makes his punch SO much more consistent, and less gimicky, if it went live they’d def have to nerf charge punch damage, maybe wall connect damage? But he feels so fun to play, I pray he gets the barrier, absolutely pray. 🙏
They need to keep the shout effect when Reins shield is broken so he can easily fall back to cover or push in for a quick kill, he really struggles in both of those departments especially when his shield is down. Would very much help him keep up with the power creep of newer heroes
An invisible hacker hero is really cool when she’s not taking your abilities and shredding your health bar. I’d love to see hack changes that maybe decreased damage dealt or slowed firing speed
tbf, she can still shred your health in mirrorwatch
*me when people expect the DPS to not shred your health bar*
I’ve been playing her in mirrowatch and it’s crazy how powerful she is as a dps even without her hack
@@Jahito_EBT yea the difference with Sombra is that you don’t see or hear her coming. Sure a DPS should have tools to get elims, but not with perfect, infinite stealth
@@SILK97 *They should definitely give her footsteps, quiet footsteps but still noticeable, but making her a support ain't it chief*
You know, if they one day stop making heros, they could make this alternative kits that we can choose at the start of the match. It would take time to make kits for everyone, but that would give much more options to all the heros. Its just a idea, but could keep the game fresh.
I feel they should just keep these new kits and show which kit the enemy is using in the score board , it would at least put all of these cool abilities into use and that way at least the decision to kill overwatch 1 was for something
I've had so much fun using bastions ult in this mode to trip up enemies. I first put a distraction in front of the enemy then a wave of three others around some corner behind them, and my team can usually capitalize on their split attention. It's nice to strategize like this, and makes me want a summoner/pet hero even more. I'd be interested in seeing another null sector member join the roster for an ability like this alone.
Hey, Omnic Post. Mirrorwatch has been one of the most fun modes I've played to date. My most favourite heroes to play in this mode have been Rein, Doom, Tracer, Mercy and Zen. Much of what you suggested is actually what I feel like myself, but with a few minor changes. Just to name a few, what I feel they should keep is 1: Reinhardt's new passive and rename it to "Crusader Glory", 2: Bastion's new Intel ability and make it his official "E" ability but remove the speed boost, and 3: the added effects for Zen's Harmony Orb. Mercy's Soul Burn and Revenge ult are so satisfying to use when done correctly, but they should definitely be for a future hero. The idea of Tracer taking risks with her blink really brings in more influence of decision-making and this could be something to also give to Reaper for his own rework in the future, and the Bloodthirst would definitely work for a different hero. Overall, this mode has been absolutely fun and I hope they do more of this in the future.
Blizzard should at least keep Doomfist's barrier. It provides better defense and it protects teammates from damage.
I completely disagree with the echo flight change. Love the increased speed making her more aggressive. Its just much more akin to source engine source of movement, where you control with your mouse rather than movement keys. As someone who played tf2 a lot, i fw this echo change so much
So true, the echo flight change allows for some crazy schmovement and it just feels so "right"
as someone who played tf2 a lot as well i do not fw it
@@bottledchaos4946 yeah like isn't the entire source movement... not based on your mouse? or do you just mean demoknight lmao
As an echo main, I completely hated it. But maybe I didn't give it enough time if you guys are saying this
I think it's the fact that it's ONLY forward movement. It makes her MUCH weaker, as she can't fire while trying to get into the air with this change. Being one of the aerial based characters in the game, that kinda hurts her identity and makes her a lot less fun to play to me
I don't about doomfist. I think giving him a smaller more personal shield to his power block might work. Maybe a small round shield that only covers his upper body so that CC is more of a skill shot and he has a chance at not being slept everytime. Also I feel like some of these abilities can be added without getting rid of the current ones like Zarya. It would be cool if she could pick push or pull ult on the fly and just use the one that's more appropiate for the situation.
Like Sym used to be able to pick?
@@jay66n56 Tbh I don't really remember old Sym lol.
@@aardm4rkFPS she could tap her ult button to choose between a teliporter or a sheld generator
And give Junker Queen her knife grappling hook from the other event. I loved that.
The sombra change has the most I’ve had playing overwatch in months and you said SKIP?!
Exactly
I got into ow because of Sombra but ever since her rework I haven't played her yet this new sup Sombra has me playing her again
The weird worse tracer that som ragot reworked into ain't it and will never be good
The allied hack buff should be how Brigs packs work
Does feel like it's partly a future change test or ability test for some newer heroes. Like the DiVa boosters from April 1st event might be how the next flying support hero moves.
I kinda like the good Sombra more then the original even. And Brig pulling enemies in to be able to smack em makes more sense to me.
I had a hard time with the brig pull, idk tho maybe it’s just me, not tanky enough or deals enough damage to take advantage of it in my experience.
Most likely these are scraps of the unused Talent-Trees as for example Reinhardt getting a speed-buff when his shield breaks or Mercy shooting rockets were seen in either early PvE-Gameplay or screenshots. But I personally wouldn´t mind if some of these changes would become part of the normal PvP either to existing or new heroes.
I main both Rein and Doom and I love the changes they’ve done with them. I hope some could stay or come back as a future rework
The over health when doom leaps actually helps with the problem of just exploding when trying to leap to safety after power blocking.
At first when I tried the new echo changes, I hated it. The homing stickies often miss or stick to the walls; the boost goes only forward and that's exactly how I ended up accidentally feeding many times.
But after taking some time to adjust and understand her new kit, I actually grew to love it. I now started looking out for potential boops off the map and making disrupting plays. The boost really helps to close the distance quickly and disrupt the tracer or sombra harassing your supports in the backline. And the sticky bombs, while unfortunately are useful mostly in close range, are still really helpful for securing a difficult kill, like an ulting Mercy.
Give bastions pet ultimate to a puppeteer tank! They could use hard light strings to redirect enemy fire and control enemies in some way (probably just move them or rotate). Maybe they also have an ability to create a web field out of strings that slow enemies. All their abilities would be linked to a string resource bar, so if u don’t have enough string, u can’t use them.
The ultimate could bring out multiple herd light puppet enemies. Either they r all the same or a mini tank, dps and/or support. And you can control the puppets by assigning tasks first then to do. Or maybe just make them bots who target a pinged target. Idk
I think some kind of support with the soul burst could be really fun, almost a mirror to mercy in a way, maybe it could be used on enemy players souls to prevent res and deal some damage but you can also use it to on ally souls but if you have a mercy you deny your own teams res. Lot of potential with just the 1 move
They can implement more kits to the same character giving players the choice of building your hero for the match. For example, Zen can have the option to choose between healing ult and hacking ult. Same with the orbs. Then the players can mix and match the options to create a "different" hero giving more flexibility for them (some heroes really need it as they only work on an specific map or comp)
the tracer's blink change is actually in tf2, on scout. he's got an item so that he can triple jump instead of double jump, but if you do the triple just, it deals you damage
Honestly, Mirrorwatch could lay the foundation for hero kits, making each hero capable of fulfilling purposes outside of their role. Seriously, imagine characters with two or more kits to choose from. One moment, Sombra is an assault-based, hit-and-run DPS character focusing on harassment, the next she's an assault-based support character giving her teammates health buffs. And, to clarify, I'm talking about kit-changes in the hero-select menu. Not during gameplay --- that would obviously cause imbalance. 😅 Then again, a design choice _this_ drastic would probably be difficult to balance, but I digress. Ideally, everything would have a natural counter, just as certain heroes counter others.
Support sombra reminds me of my concept for lynks17 (an omnic hacker who helps zarya track down sombra in a comic)
For a pet hero i always though that maximilen would be a perfect character to be the first "summoner" type hero were he would call talon troops to figth for him
Agree on Max, he should be a support (2nd omnic and 2nd Talon support btw so helps fill out lore-based teams) with generally low healing and moderate damage, but high utility by being able to spawn different Talon special units (enforcer- knockback and possibly healing aura, sniper- long range and damage but limited movement, assassin- ambushes in a radius and stunlocks)
They should just add all this changes as an option.
Character selection screen: you queued as a tank, you select rein- you select Rein A or rein B.
However you cannot go back and forth versions
Ok, hear me out:
Support sombra’s hack being slightly altered to be a burst heal with let’s say… 15-20% damage reduction for an ally. Would go hand in hand with the damage debuff from virus. Sombra would annoy the enemy by making priority targets harder to kill and make their star damage dealers hit like wet noodles.
I think if Blizzard look at these changes really closely they could see an opportunity for heroes to have different loadouts/playstyles. This would help create deeper stratergies for the game. Imagine being able to pick between an Overwatch, Talon or even DPS doomfist. I personally would want to see how Talon Torb would be like but also having the opportunity to bring back OG Torb with shield armor.
I think it would be a cool ability for rein if you could press M1 while shielding to change it into a "damage altering matrix", boosting incoming damage slightly, and decreasing incoming damage slightly, but obviously not being able to block CC with it.
Slap a cooldown on it and let him toggle it off. Dang I'd like to try that. Sounds fun to me.
As a Sombra enjoyer, not quite main anymore, support sombra has me playing almost exclusively her. I love that her virus decreases damage dealt by enemies hit with it, and that teammates get attack speed on being hacked instead of it *just* being a health thing like so many support abilities are. It's almost like a single target JQ shout, I love it so much. If this went into the main game and Sombra was changed to a support, I'd be happy with it tbh.
its a small thing but the noise that happens when you hack something is so much more satisfying too
I think bastion was actually a lot more bareable and balanced in this game mode, I’d love to see this as a complete bastion rework, but for the ult, I think they should make his ult his current configuration ability with a shield boost putting him up to 500 hp and adding the duration by three seconds
Bastion's gun stood out to me as the most likely to make it to the main game. All the other changes are tweaking what is already in the main kit, but a new gun is a major change.
The Reinhardt changes show his potential. The ability to swing faster after continuously hitting a target is a perfect change for him. Widowmaker's Silk Shield is perfect for her but she shouldn't have it if she can one shot. Her Ult should allow her to one shot instead. Tracer's ability to lose health by blinking is very interesting too and would love to see that in game!
Overall, I love some of their ideas, but some of them fall flat. Doomfist felt so annoying to go against and I don't like him in Mirrorwatch. Ana had some good ideas but Sleep Dart still stuns instead of reducing the effectiveness of the enemy, like fire rate or something. Those are my thoughts.
picking just one is just impossible for me, I really want them to keep the soul explosion from mercy and bastion slicers it would change gameplay greatly in a good way
Personally, for each of the heroes:
-Doomfist: I know they won't really keep, but I love his new kit. The shout, shield, etc - all of it! I want it kept, but if not, I'd like a hero like that!; Ball not included >:(
-Sombra: Honestly, I also know they won't keep it either, but this is also another one I'd keep. If anything, have his for a new support hero!
-Widow: KEEP!!!!!! ALL OF IT!!!!!!! As a non-Widow player myself, this hits SO DIFFERENTLY!!!!! I LOVE IT!!!!
-Rein: Probably just keep his passives, including the shield breaking passive
-Zarya: Nah, I'd skip it all. MAYBE the knockback, but that's it. That said, her ultimate is interesting for a new hero to have.
-Ana: A hitscan Ana would be nice, potentially, and her nade change is awesome to have, but that's about it tbh
-Brig: Imma say that I previous normal Brig all around despite the cool shield bash additions
-Mercy: GIVE IT TO ANOTHER! No, seriously. Her kit seems cool for a new hero, though maybe work on the corpse detonation as it can be a bit too much
-Zen: Probably like Brig and just keep him as is
-Bastion: I actually like shotgun Bastion more, though may not his Recon mode. But his ultimate is worth coming back to- maybe not to Bastion, but for someone else!
-Echo: Revert it to who she is. I don't like her changes
-Tracer: I think her new Blink is cool, but that's about it. I wouldn't want her changed either
That's a great video. But I need to add something. Sombra is not actually "evil". She is information broker and sells information, yes, but she only join Talon for using their resources against (probably) take down LumeriCO. You can tell it how compassionate she is (thinking other members of Talon) to (most of) other heroes in game. Even Ana feels like it, and accept her invitation for a vacation (also Sombra says "For you, it is free"). Sombra also warns Illari like "You get over your head chica". Also she tries to save Sigma (or at least try to confort him) from mind control. And there are a lot of other conversations with other heroes. But she needs to keep that as secret from other Talon members, espicially from main leaders council.
Reinhardt Shield break that increases his movement speed gives more options for retreat and attack. Also Reins damage matrix is miniscule in its boost compared to Baptistes, I wouldnt mind keeping it or maybe giving rein some recovery skills that support him and teammates
THIS!!! YESSS!!! THANK YOU!!!
I love the Mirror Mercy (best one), Brig, Sombra, Echo and Rein ones especially, but man what a breath of fresh air this temp mode is!
personally, i think they should keep the other changes for custom games only as they have some serious potential
imagine being able to choose between the regular and mirror abilities to make a custom loadout for your hero
for instance, bastion with turret form AND reinforcement ult
imagine if they released Recluse and gave her Bastion’s ult but with her arachnid children 😭😭😭🙏🙏🙏
Brigitte in mirrorwatch is so good like she is a close range fighter I love pulling enemies closer to me and my team so we can jump them like why does regular brig push enemies away plus mirrorwatch has flaming shield which is a nice touch making her even more fun to use, but in the end I do still like regular brig but wish she got the mirror brig moves
This is coming from a ball main so I’m biased, but I think Sombra with the option to hack health packs for 3 second cooldown, teammates for 5 second cooldown, or enemies for 8 second cooldown is a fantastic idea and could move her to the support role if they feel the need to. But it would add SO many options to her gameplay. You can either hack an ally to help them finish an enemy, or you can hack an enemy pushing your team, and then the new “EMP” from zen could be her new ult and any enemies in it cannot use abilities while in the zone (can activate abilities as soon as you move out, but if you activate an ability like fortify, charge, or ball grapple, it gets immediately cancelled like a soft stun) and allies get increased attack speed (does not stack with kitsune rush though) when they are in the field as well.
I like the bastion ult so much. His current ult is less scary than his nade and is underwhelming to put it lightly... also just imaging these little slicers changing depending on the bastion skin is so interesting to me
Widows ult is really good in the game mode, for live I would tone it down just a little bit but keep it. The problem with widow is she can’t kill at max range with 1 shot anymore so if the ult allows her to temporarily kill at that range for 5ish seconds that would be fine, but there would need to be other nerfs such as a longer grapple time and or what if the ult takes away x health or reduces health temporarily to make it a double edged blade. In lore it could be a drug like nano but made by Moria, not perfected and twisted slightly so only giving damage and taking health in return
i feel like venom mine is useless so honestly giving her SOMETHING for it I'm okay with. As for the rest of her kit since she lost her venom mine which reveals enemies I guess the secondary effect can stay but her ult? i get that its underwhelming but at the same time it just highlights their head no? i think it should give life steal or maybe damage over time if you hit the highlighted point or increase damage more than normal cause it feel even worse now imo
The widow maker change genuinely needs to be a thing. Cause her ult is garbage tbh
Her ult is amazing
@@kingol4801 i mean her current in game normal wallhack ult
Some of the Mirrorwatch abilities are good to keep. But the game mode itself has balance issues. What doesn’t make sense either that would be Overwatch Sombra with talon tracer in the same team. I thought it was suppose to be Heroes turned villains vs villains turned Heroes.
Here’s the rosters what should’ve been in Mirror game mode.
Overwatch
Tank
Doomfist
Sigma
Wrecking Ball
DPS
Sombra
Widowmaker
Reyes (Not Reaper)
Support
Moria
Baptiste
Illari
Talon
Reinhardt
Zarya
Winston
DPS
Tracer
Bastion
Cassidy
Support
Mercy
Brigitte
Luico
Widow would do well with a buff to her movement and the damage of her smg alt fire, but her sniper shots should 2 tap instead of 1 tap. This allows Widows to do more and be more mobile, but also give more options to enemies instead of just dying to a single headshot
Im all for ana keeping the double jump. She needs some form of mobility in my opinion. Every support has some form of mobility in their kit for self peel. All ana had is sleep dart and that doesnt really matter if more than one enemy jumps you. Also a "necromancer" hero as the "pet" hero WITH the corpse explosion ability would be crazy and 100% become my new main.
Doomfist needs these changes to be a more viable tank option. Right now he's not really a tank but no longer a dps. Maybe make his sheild smaller but definitely keep the over health for allies.
I am curious what people would think of zenyatta's healing orb if it increased healing based on the extra damage taken by the player with the discord orb?
A yin and yang interaction where the extra damage becomes health. I can see some issues with tank fights, but healing a support with the orb could be very helpful
Holy shit please keep the doomfist changes. He's not just more playable now but much more VIABLE.
I think sombra being able to hack allies should be kept. i wouldn’t mind her placing down a zone that perma hacks for its duration. It already feels like hack barely even lasts at all. It also will make sombra’s game when she’s not dmging ppl, more appreciable because even if there is a 30 elim sombra, ppl will still talk shit because your dmg output is 1-4k less than the guy with 18 elims. Where as getting to feel like YOU the teammate got hax on your side, may feel better.
Rein’s shield change should be kept for sure. You actually feel like you are doing something when you are holding up your shield. EVERY shield hero but REIN can do something while shielding, him, he just stands there like a derp.
Why not give bastion the radar when turret is down?
Mercy could detonate souls to heal allies. Idk if that’d be OP or not.
YOOOO THEY NEED THE ZEN HEALING ORB CHANGE, this would make zen a lot better in more situations and would be in line with his kit, dealing damage heals your ally with the orb is amazing
The doomfist E would make him so much better and fun to play. It's insane how you can just use any kind of CC to stop him since he's just standing there lol
I completely agree with you about widow, shield doesn't make much sense for current widow, but i've had so much fun with her mirrorwatch ultimate, and i feel like it's just a much more logical ability than just infrasight ! infrasight on snipe shots seems a bit broken tho
I’d love for sombra to have a buff option for her allies but it hurts them. Like hacking Rein’s armor to make him move faster and stronger but it’s against his will so he takes damage. Maybe it’s be cool to combo with ults to make them stringer
Im a bastion main and ive wanted no damage on the grenade forever, it gives more choice to the character of mobility vs burst damage which adds depth to a pretty shallow character, the ult is also good as his current ult is just really weird considering its useless on the vast majority of characters except in niche circumstances and especially is bad with the health boost from S9, so making it spawn little friendly mobs makes it healthier to balance and goes with his hero identity and lore while still being unique from every other character. All he needs now is his shift being less of a tank buster and we have a much healthier character for the game.
Sombra felt the worst to play not because of the design but because it's different in the actual game compared to the tooltip they gave us in the blog post, when I played you are not able to hack enemies and it only mentions hacking allies in the tooltips in game so her damage felt pretty gutted and the attack speed buff is a little too short to utilize on most the available characters but the idea is really cool
*this. This entirely, I feel like people who like playing support and had to offrole as sombra enjoyed the changes, but as an actual sombra who enjoys her actual playstyle, I really hated them, I enjoyed playing tracer much more*
It would be so nice for rein to have the speed boost when his shield breaks and the melee speed passive would be great
Keep the And critical shot and movement dash! They feel SO good.
If we're gonna be making cool lore type changes like tracer's blink hurting her then rein's hammer should swing slower and do less damage the longer he swings and back pain from swinging and holding a shield should force him to crouch for a minute every 15 minutes 😅
People often complain about Zenyatta's Discord orb. If they lowered the damage bonus and had some damage over time instead it would be a good trade. Especially if they have the Harmony orb heal more as Zenyatta does damage.
i totally agree emp should function like zen's mirror ability. id rather have a long lockout in a specific area, then damage+3 seconds of being locked out.
also i think the splicers ult is good for bastion but they GOTTA adjust their hp.
For Widowmakers ult I would also have it so the hitbox of the enemy's weakpoints increase. Since at higher level play while not completely useless it does become less valuable than it would be say for a silver player.
Playing support sombra is so fun, I hope they make a support character that can turn invisible, but doesn't have much healing like this Sombra does.
Echo is like Winton, If you look up when you boost you will fly into the Air and get up pretty high and have very good movement.
Ive been saying this since the event started, this new Widow Kit is a NEED, and respectfully (Could just because Im a low elo) The Silk Barrier has so much better use than Venom Mine, I think she needs the full Rework!
I really like Mercy, Zen, Brig, Ana and Widow's kits I don't play much DPS or Tank so I don't feel like I could have a great handle for them besides widow. As far as the ones listed I think keeping the power drain and removing her pistol would make more sense to me as instead of shooting enemies or killing lore wise she instead maybe weakens enemies in hopes of them surrendering peacefully? The soul burn while quite fun I could see maybe being something more like Moria/ Talon or maybe even a vishkar hero. The rest I basically agree with you on
I would love if Ana could have the new ult without removing the ability to Nano her teammates, if she chose to or needed to Nano herself she cood and it would hold some extra benefits or she could Nano a teammate for a big play or to save them like she does now. The extra layer of choice would be really nice
I'd want Frenzy for rein, Sombra should be able to hack enemies or Team mates, she's empathic towards Sigma, and keep the interdiction zone but give it to Sombra where she can plant it. Keep zarya's piercing shots, Brigs shield power up and fire damage upon shield bashing could work, should keep the no bomb damage for bastion
I think sombra being able to hack and buff teammates is perfect idc if they remove her regular hack I love this so much. Zens ult and her new ult could also work maybe combine both aspects so it can be a field they can leave and it buffs and debuffs sounds great and I like the new bastion better I’m sorry.
it could be done in a way similar to tf2 where you can choose the weapon you play with, changing between combos of abilities
The tracer taking damage when porting reminds me of the last hide-n-seek game where Genjis took additional damage when doing melee attacks.
I prefer Brig's April Fool's Whipshot from two years ago where you could use it to pull yourself in any direction. Pulling enemies closer is dumb on Brig because all it does is get you killed. Shield Bash upgrade is needed, though, for sure.
Widows Ult change is a Must, Has basically having wallhacks helped me get multiple headshots? Yes, but it is also Easily avoidable to just hide behind a wall until the ability is over, if every enemy is out in the open Anyway the current ultimate has no effect.
For mercy I’d love to keep that damage boost change. Even if it was 10 dmg per second it feels so much better then her current damage boost.
I’d say keep it as a permanent mode. I actually had fun playing Sombra as support. The hack is awesome when you use it on Rein.
Reinhart hammer getting faster is a great idea i really hope they add it to the regular game, the poor guy deserves it😢
i think the way to fix rein is to give him damage boosting shield (weaker than bap), let him walk at full speed while shield is up, and give him 3 charges of fire strike.
I mean... bastion having short range shotgun in normal mode and minigun in turret mode somehow makes sense for me. I kinda want it in the game rn
Honestly I hope they ditch the minigun, that form makes his hit box smaller, which makes a slight issue with the recon form and means you can’t really shrink his ENORMOUS recon form without accidentally giving the turret form a big buff. So if they just ditch it entirely, it gives them a bit more freedom with his hitbox, and overall scale, shrink him a bit and you won’t need him to deal disgusting amounts of damage to kill the enemy before they kill him, instead he can just exist and do his job without being shredded instantly even though he has crazy amounts of health and armour.
One thing about the zarya alt fire is it has Moira tethers that damage enemies as well I don't like her new alt fire though the only thing I'd like to keep in zaryas kit is the push back on her bubbles disappearing. It would just be a nice QOL change so that I don't have people constantly in my face. I love the Sombra changes so much as a Sombra DPS main. She can't hack enemies though with her hack idk if it just doesn't work or if I'm not close enough I feel like she's supposed to hack enemies but it's bugged bc she can hack allies so the system is confused, but if they managed to add hacking allies to her hack while keeping her ability to hack enemies, she would easily become so much more useful outside of just being a backlines harasser. Her ult is great but adding that on top of her hacking enemies would make her over powered AF. So the only thing I'd want her to keep is being able to buff allies with the hack. While her ult should be given to a new support hero. The little over heal is quite useful on the hack as well. I got some allies out of sticky situations with that
Anything that doesn't require major cosmetic updates will have the best chance, and personally, I want to see Window's gun changes in a real game
The mention of a pet ability in overwatch makes me want a hero that can summon a robotic raptor. Maybe with a whip that can make it attack specific enemies?
I mostly love the widow changes, since she's my most played hero, and it would lower her skill floor a bit too for newer snipers. Don't really care about the people who'd complain about her ult making "crit shots" too easy. In a game like overwatch where a lotta characters have whacky ass hard to track movement (unless youre a god), i think it's a nice addition!
They should give Illari the damage heal that Zen got. Would make her much less awkward with her healing. Would also make dpsing much more viable for her.
I would actually argue that Bap's ult in Rein's shield would be a solid idea.
I would remove it from Bap, and instead make his field into ult. What would be his normal ability?
I haven't thought that well about it. Maybe some sort of recon ability to let your team see enemy health for few seconds?
Or something?
Expulsion Zone is an alternative untimate for Zarya in Heroes of the Storm! Nice idea.
Bastion's shotgun should be his "E" key because he doesn't have an ability for that, they should call it "Retool" and let him swap weapons
They should ABSOLUTELY keep that Ana jump! She needs it 100% and it's pretty modest.
And yes, just make Sombra a support, I will never queue anything else but support and it could mitigate a lot of Sombra hate and frustration for tanks.
*Never cook again. Ever. Ever ever*
Ecco never clicled for me, but I had a lot of fun with the mirrorwatch Ecco a lot! The homing projectiles and slowing beam feel so goog to use, and I enjoy the speed of the flight ability.
For the widow changes, I think they should keep the tracking bullets, but make her sniper poison damage over time