Looking good. I don't think I'll be replacing my nanobot build and repair system any time soon, because it's still useful to build things like blueprints, which this bot can't do. Plus it's free while and repair bots cost credits. Nanobot Build and Repair is still the superior mod for early-game construction and for building blueprints. However, I will be adding this in to my game for use as a construction and repair unit away from sites equipped with nanobot build and repair.
Sweet, I will have to go back to my old base where he just bounced his head on the roof until I disposed of him. Hopefully he behaves now. 🙂
After 5 years on the nanobot coast, it was time to go home
Nanobot repair system officially replaced
Looking good.
I don't think I'll be replacing my nanobot build and repair system any time soon, because it's still useful to build things like blueprints, which this bot can't do. Plus it's free while and repair bots cost credits.
Nanobot Build and Repair is still the superior mod for early-game construction and for building blueprints. However, I will be adding this in to my game for use as a construction and repair unit away from sites equipped with nanobot build and repair.
👍👍👍
I've been using a welder bot in my game, I've not figured out how to get the enemy bot spawn block yet but my 1 welder droid is sufficient enough.
Hey, the Spawner block requires a strict search for “Spawner” in the g menu. Glad you’re enjoying the helper tho :)
how the enemy bot spawn mechanics work?