A missile release and fire combo with adaptive target switching. A sentry drone sensor grid using AI and Signal blocks. To get long range lockons to deploy missiles out side of 2.5K's.
You only need 1 Action Relay on your Hawkmoth ship. You can setup your bar with the "Set Channel and Send Signal" options to set the channel to #1 to open doors, then another button to set channel to #2 to start the welding bay. You still need multiple action relays on the base, but anything that's just sending signals can get away with 1 relay for several signals to send. Saves space on smaller ship builds ^-^
On one hand I really like the signals update. On the other hand it took a space engineer developer 10 years to include a garage door opener. Really Keen....WTF guys.
Not to mention none of these new signal blocks work if you're not within range of the other grid and for some reason these new signal blocks doesn't even recognize the fact that two laser antennas are connected... So while the update is nice and the new blocks they added are good they don't function like they should
Hey I need help I have an asteroid base and I want to make it pressurized and to close the dore so I don't have to get out to do it it's my no suit playthrough on these ps5 all I get is the doors to close and the pressurized of the Hange turns on and off and won't stop and I'm stuck can I get some help?😅
There is a mod called leak detector that is very helpful in finding these leaks, however without seeing the base I can't diagnose it, However best thing you can do is make sure all of the walls are enclosed with airtight blocks.
What other uses for the signal relay and broadcast controller do you think I should try?
A missile release and fire combo with adaptive target switching. A sentry drone sensor grid using AI and Signal blocks. To get long range lockons to deploy missiles out side of 2.5K's.
You only need 1 Action Relay on your Hawkmoth ship. You can setup your bar with the "Set Channel and Send Signal" options to set the channel to #1 to open doors, then another button to set channel to #2 to start the welding bay. You still need multiple action relays on the base, but anything that's just sending signals can get away with 1 relay for several signals to send. Saves space on smaller ship builds ^-^
Yes, that video was my initial reaction and playing around. I realized that a little bit later.
Great value! I learnt a lot of things!
Glad it was helpful!
One block I want on an update is an advanced welder block! That can request what's needed from the assemblers
On one hand I really like the signals update. On the other hand it took a space engineer developer 10 years to include a garage door opener. Really Keen....WTF guys.
I know, right? though let's give the community a few weeks and see what they come up with.
Not to mention none of these new signal blocks work if you're not within range of the other grid and for some reason these new signal blocks doesn't even recognize the fact that two laser antennas are connected... So while the update is nice and the new blocks they added are good they don't function like they should
Hey I need help I have an asteroid base and I want to make it pressurized and to close the dore so I don't have to get out to do it it's my no suit playthrough on these ps5 all I get is the doors to close and the pressurized of the Hange turns on and off and won't stop and I'm stuck can I get some help?😅
There is a mod called leak detector that is very helpful in finding these leaks, however without seeing the base I can't diagnose it, However best thing you can do is make sure all of the walls are enclosed with airtight blocks.
. please do more tutorials
Definitely, I have a few new ones planned.
I came looking for new solutions but you started the video by ranting about your problems. unsubscribe.
Kinda silly but ok