my ADD had a hard time keeping up with the format of this video. i had to rewatch/listen to parts multiple times because i couldnt catch the transition between facts. some kinda number system is easier for my brain to keep up with. i know its extra data, but its easier for me.
About the first fact, this is actually a separate weather type referred to in the files as 'BlueSkyRainPat,' or small rain showers under a blue sky. Each region has a different chance for this weather phenomenon to happen, so it's actually something that's intended, and not a glitch
Fun fact: In the German version of botw, during the side quest in Zora's domain where you give frogs to a little zora, they count the frogs, do re mi fa so, referencing the singing frog choir from Majora's Mask
Another fun detail about doremi: the Zora royal family's names are based off them. DO-RE-phan, MI-FA, SI-DO-n (In Japanese, the ti becomes si). People have speculated on what the Zora queen's name could have been, using this same motive with SO-LA (the only two syllables that aren't used).
My thoughts exactly, it looks dirty and unpolished. Cell shaded brings life to it. No cell shading reminds me of old school kids animated movies, aka hot garbage.
Well, I’m sure if they were going to make the game without cell shading, they wouldn’t make it look clay-like. It looks weird now because it wasn’t ever intended to be like that
@@blushchuu Yeah, but a lot of people say they prefer it without and wish the whole game was done without cel shading. I don't agree, I prefer the painterly quality.
I don't think the Bokoblins close one eye to show they're bad with the bow (they aren't, their targeting skills are pretty accurate). I think it's because they have a head that's a foot wide with their eyes having a huge gap in between them. It's probably got something to do with how their vision cones don't overlap for a solid 8 to 10 inches in front of their faces, meaning their parallax perception at distance but makes objects closer to them, like the bow, a lot harder to properly focus on while ALSO looking at their target.
when you're shooting, even if you have both eyes open, you still sight down your target with just your dominant eye. The point of keeping both eyes open is to avoid losing your peripheral vision and, in consequence, pick out new targets more easily. Olympic archers often shoot with just one eye open, since they get no benefit from having both open.
Just in case the moblin's eye placement aren't necessarily that of a prey animal, some predators, notably crocodiles and alligator, have this type of eye placement simply because it's better suited to their environment
Also their ears would be blocking a lot of their vision anyway. Even if they had eyes for prey vision, they'd have a gigantic blind spot. EDIT: Obligatory timestamp for the discussed section of the video: 14:02
17:29 fantastic video! Fun fact: the tentacles of evil above Ganons cocoon looks exactly like the resurrection chamber, but Sheikah blue instead. One of the designers mentions this in an interview, they were intentionally designed to look similar. This has interesting implications for TOTK.
Wetness is probably a build-up status effect like poison in Dark Souls. Therefore, having your model only a bit in the water means you are adding to your wetness buildup while having most of it out dries you, lowering that buildup, but not as fast as if you just stepped out of the water. Like using a moss clump while in the poison swamp. You are still accruing poison, but the moss slows it down so much, that it seems like you aren’t building up poison at all.
The fact that Nintendo started making "useless" information/events in 3D Zelda games back in 1998 (OoT) (and was actually in 1996 in the development of OoT they decide to start making the world react more realisticly, whee signs break and float on water in a certain way), it is never useless! Just shows great game design!
every time I see a video of "useless information" about a video game I very happily settle in, because this lore isn't actually useless in the slightest... for fanfic writers. writers of all kinds end up needing the most OBSCURE information for writing things and fanfic writers are no exception. really liked that you caught the bit about revali having his red cheek spots! there is in fact one (1) confirmed adult rito who also has them, kass, but my running theory is that it's sort of a "young at heart" marking in his case. I've heard that revali is significantly smaller than the other confirmed adult rito models though, so... either he's just really short, or he very much was a kid when he died. teenager, probably, which... well, it sure does put a lot of how he acts in a different light when you look at him through that lens, doesn't it? anyway! thanks for making the video, this was really cool :D
One small quirk about the dark beast ganon fight is that when you land the final hit, if you pause the game right before the game fades to white it will start playing the normal hyrule field theme
Here’s a fact that you reminded me about at 18:25. In King Rhoam’s little secret study in the library, there’s a torn picture frame just like these. In Creating a Champion it was revealed that this frame could have possibly held a picture of Zelda’s late mother, the queen.
one detail I wanted to add in relation to the strap he wears for weapons and such the only shirt in the game that doesn't have the weapons strap is the blue lobster shirt you can get in the dlc, probably bc it's intended as a pyjama shirt
The rubber helm has the same structure as the big fish in zora's domain indicating it was often used by the zora as protection against electric enemies.
Weird fact/glitch? If you turn the camera overhead, looking down at Link while enemies(it might only be Bokoblins and Stalblins) are shooting at him, the arrows will always miss, even when he's running around. Makes a somewhat decent way of farming for arrows. One of my favorite things about this game is the temperature mechanics, and the different ways temperature resistant armors and elemental weapons affect it. It was so fun to discover I could explore Hebra with just the Warm Doublet if I just kept hold of a Fire Rod or Flame Sword. Also the Desert was the most fun in this regard with how drastically different the temperature is depending on the hour. I greatly appreciated the attention to detail. Also love the implication that this is so far in the future the entiretly of the Arbiter's Grounds complex is completely buried in sand, to the point where the only visible ruins would HAVE to be the pillars where the flags had once flown. I have a desert obsession, okay- To add on to Brigo, he is a tribute to Kevin Briggs, a retired patrol officer who has saved HUNDREDS of lives preventing people from jumping off the Golden Gate Bridge. There are also NPCs paying tribute to Satoru Iwata and Robin Williams; the latter loved the series so much he named his daughter after Princess Zelda and has advertised a few games.
After already having had played way too many hours of this game, I took a break for a pretty long while. So long, in fact, that my old switch broke and I got an OLED, yet I still had not picked botw back up because I was honestly kind of sick of it after having played it so much. It’s been SO long that I can’t even see how long I’ve played it from my switch profile! But I think this marks the moment I decide to go back. Yes, I did play Skyward sword on Wii, yes I did play Twilight Princess, I played all of the Bioshock games, and I bought Fenyx (plus expansion packs) and I have not finished the base game yet, BUT FENYX CANNOT COMPARE. I have MONTHS until TOTK comes out, and IM READY TO COME BACK HOME! So, what has caused me to break my fast? What gameplay element exites me to such an extent that I would abandon every other game that I’m still yet to complete just to feel whatever sweet somethings it might provide me with? Armor upgrading. I’m going to visit those beautiful fairies and I’m going to get those massive smooches and I’m going to hear that beautiful song that I will never be able to play on piano because you’re playing triplets on one hand and sixteenth notes on the other and that is an INSANE expectation and yet that FUCKING SONG IS SO GOOD DUDE. Ok that’s it bye
Actually the Hebra Peak looks more like it was hit with a Divine Beast laser during the calamity, the perfect hole in the peak combined with the glassy teture on the inside are good proof of that
If you unlock a divine beast, but leave and visit the champions successors, you will get unique dialogue. Teba will even curse which I think is the only time in a Zelda game where that happens.
@@blushchuu I’ve looked but never found one. So I think I was one of the first to try it. If only done it with Teba tho. I’m currently working on a new save where I’m gonna try it with all of them and record it.
0:12 one time, I windbombed off the akkala tower directly facing the sokkala bridge and the couple of waterfalls with enemies with octoroks in master mode and while i was doing that, I lowered in elevation and the weather said it was 60 something degrees and then it showed the temperature on the little circle or on the map and the thermometer rised up like 1 fahrenheit before link would sweat in the gerudo desert.
POV the local ancient revived hero walked into your shop dripping all over the carpet, starts a conversation with you, and then just silently stares at you, eternally moist
There's a really weird animation he does when Link goes to the tutorial type shrine in Kakariko Village, if you block, then stop blocking, his lower half will still be in fighting stance, but his upper half will be in normal pose.
I used this video to fall asleep to and each time I woke up in the middle of the night I would put it back on to the last part I remembered before falling asleep. Then when I woke up for the day, I finished it off.
Hyrule Castle actually has a ton of rooms that are rendered inaccessible by piles of rubble, especially near the center on the lower floors of the castle. For example, it's sort of implied that the armory, shortcut to the courtyard, and observation deck are all connected to a central room dug out below the road to the sanctum.
revali may also have the red marks around his eyes and on his cheeks because he's supposed to be modeled on a pheasant, which have red markings on their head around the eyes
I don't have a video of it, but a funny thing happened yesterday while climbing a waterfall with cryonis blocks. When standing on one, and with another right above my head, I jumped upwards and kink just kind of froze in place mid-jump with his head partwar in the upper block. I could look around and shoot my bow but couldn't attack or move until I destroyed the ice block with an ancient arrow.
Daaaang, now THAT'S some quality useless info. Sometimes the glitches make the best stuff. Ive been trying to recreate a moonwalking moblin i saw once but have yet to replicate
Randomly stumbled upon this series like a week ago and didn't know you were working on another one. Especially an episode this big. These have been a great way to experience BOTW again as we wait for Tears of the Kingdom to release, thank you for making them. Good luck trying to find stuff in the next game, lol.
Maybe not hot take, but I think the without the cell shading thing literally just looks like an old 2000s unpolished game, like the environment doesn’t affect its shading it just looks so weird and just straight out of the modelling software (which ig is kinda what it is I don’t know much about blender and stuff.) I love how botw just looks like a painting ish, it looks like nature. It’s what I love about the game without it I don’t think it would be on my top three games list, but I’m a mayor environmental person like I love the sound design and visual design of games
Your speedrun tutorial series was insanely helpful, so when I saw this video pop up, I thought I just check it out for a few minutes, but ended up watching the entire thing. It's really addicting, and I'm looking forward to more!
29:05 for some reason on one of my save files where i skipped this cutscene, instead of perpetual sunny weather, it instead turns into perpetual thunderstorms, dunno why but hey certainly one of the fun facts of all time.
If youre already a member of the botw speedrun discord, that'd probably be good. Or send as a dm to me on twitch or twitter... or if its a public yt vid, you can just reply here with the link. Whatever's clever
19:35, if you windbomb or blss fast enough to Terry Town, with any other weather than sunny, you can get different weather types for brief moments until the game recognizes that you are in Terry Town.
I really like this series. Most videos like this tend to have stuff I already know or are actually useful information, but this one lives up to it's title!
The first fact always seems to happen when you're climbing or cooking. Its like its added on purpose just to mess with you/annoy you as a type of "realism" because rain can surprise you irl
20:01 Terry town has a weather trigger when it's complete. i've had rain a few times going there.. mostly because i haven't completed terry town this run.. i'll see if i can get some short video some time.
My best guess for the glitch at 3:19, is due to the funky collision of the low-poly Temple of Time. Looking at the mesh and textures of the TOT in this state meant that it wasn't fully loaded in it's normal poly state because of the BLSS.
Your any% speedrunning guide helped me a lot. I'm currently at sub 32 (no amiibo) and I try to get to sub 30 minutes before TOTK releases. Keep up the good work!
i definitely remember rain in tarrey town but i believe it was before the quest was fully complete. once tarrey town was all finished up its been clear skies since, i even made a mental note of it when i realized
16:28 the animation starts off as the regular dive animation, of course, but the one it transitions to seems to be the shield surf animation for some reason, I can't imagine why...
The materials thing is a result of the game handling all materials as post-process materials, rather than assigning each and every object its own material, which in game dev is a pretty big reason for performance drops, as every time a material is loaded in, memory has to do something called a "Draw Call", which pulls that material and all of its related assets, into memory to be called onto the GPU. Breath of the Wild takes a different approach - instead of assigning each object its own material, everything just has the same standard material (except water which is rendered after everything else), and based on camera position and a bunch of camera maps like depth, world space normals, etc, the camera draws each object's materials based on a stencil layer. Most GPUs allow for around 16 stencil layers at minimum. So for example, each "material" in that list is actually how the objects are sorted into stencil layers. The GPU then takes the lighting data on each frame, per object, and draws the material shader, rather than calling it from memory - which is likely why BotW ends up not having as many performance issues as most other open-world games on the Switch which are made with more traditional material systems.
That shed on Link's house, I think I counted 8 or so in Hateno Village. I assumed that they might be medieval bathrooms. I don't know about the Sheikah, Zora, Rito or Gorons, but Humans have need for bathrooms. There was one, for example, on Skyloft, a place which housed every Human and not much else. Also at the Human-run Stock Pot Inn, or in the Human settlement of Lynna Village. Gerudo are Humans so there may be some somewhere in Gerudo Town (they have the necessary running water). And we all know about what Koroks do. Koroks, who are evolved from Kokiri, who are Hylian children taken in by the Deku Tree to avoid industrialisation. Those other 4 settlements have no bathroom stuff. Maybe their races are more efficient in digestion. Sheikah seem to be able to eat Bokoblin Guts, so maybe they can 100% efficiency eat... any organic stuff, extracting nutrients and energy from all of it and leaving no waste. And Gorons I assume just assimilate the rocks they eat, probably onto their hides where their babies seem to spontaneously grow.
19:27 i think this is supposed to be a skyward sword thing, because in the game there are many parts where you have to “raise the sword skyward” and that pose looks exactly like it
Talking about Link's house There's another house in Hateno on the way to the lab that it's exactly the same as your house on the outside but it's bigger and different on the inside
19:57 I've gotten struck by lightning in Tarrey Town. All the other effects left but I was about to get struck when I was in and it had priority I guess.
The Julian shield you purchase from Grante isn’t actually an indistinguishable replica, because that one doesn’t have modifiers whereas the one in hyre castle can. Granted you need a lot of xp (watch croton) to get a modifier, but it is possible and you can get I think over 1000 durability with that if you’re lucky I thought there were two triggers to allow the day night cycle, the cutscene at the SoR and the cutscene at the first tower?
Glitch that happened to me: One time, around my fourth playthrough, I got to the yiga hideout. Being the coward I was, I tried to use revali's game (up the ladder, next to the banana room) and got stuck in the roof. I couldn't move, or do anything. It was basically like camera mode, except bad. I'm not sure if I could trigger it again, but I don't really want to.
4:18 Your temperature meter did not show an increase; either because you are sopping wet or because you weren't close enough. I wonder if the Time To Dry (TTD) would decrease upon standing somewhat closer to the flames
not surprised that theres cosplays for zeldas winter outfit, it looks hella comfy and i would probably wear something similar during winter/in the mountains
I think that last fact is interesting simply because with Tears of the Kingdom we saw a bunch of underground caves, and they could do something with that hole. But they probably won’t.
Did I leave out anything cool? Lemme know!
If you get moon jump and use ravalis gale to pull out your paraglider you can glide along the ground
if you attack and do a charge attack before the arm resets (to it's neutral position ) you will do a charge attack from the other side
🤔 thanks
my ADD had a hard time keeping up with the format of this video. i had to rewatch/listen to parts multiple times because i couldnt catch the transition between facts. some kinda number system is easier for my brain to keep up with. i know its extra data, but its easier for me.
You can see all 4 Divine beasts from the Great Plateau!
About the first fact, this is actually a separate weather type referred to in the files as 'BlueSkyRainPat,' or small rain showers under a blue sky. Each region has a different chance for this weather phenomenon to happen, so it's actually something that's intended, and not a glitch
Thanks for this extra knowledge!
It probably is also to add to the realism of the game
@@Idkthisbisaper9n yeah we often had rain while its snowing in my home country and theres even a rhyme abt it but i cant rmb it rn
Yea we call it sun rain
My relatives call it "the devil beating his wife"
Fun fact: In the German version of botw, during the side quest in Zora's domain where you give frogs to a little zora, they count the frogs, do re mi fa so, referencing the singing frog choir from Majora's Mask
And Ocarina of Time
Another fun detail about doremi: the Zora royal family's names are based off them. DO-RE-phan, MI-FA, SI-DO-n (In Japanese, the ti becomes si). People have speculated on what the Zora queen's name could have been, using this same motive with SO-LA (the only two syllables that aren't used).
@@felixevers478 SO-LA fits with ZO-RA!!
@@felixevers478that’s so awesome
@@bathboy7115 It will be so awesome, It will be so cool
I personally think the game looks clay like and strange without cell shading, I much prefer the art style they went with.
My thoughts exactly, it looks dirty and unpolished. Cell shaded brings life to it. No cell shading reminds me of old school kids animated movies, aka hot garbage.
Well, I’m sure if they were going to make the game without cell shading, they wouldn’t make it look clay-like. It looks weird now because it wasn’t ever intended to be like that
@@blushchuu yea, I like the more realistic artstyles when done right.
I totally agree. Cell shading was definitely a good choice
@@blushchuu Yeah, but a lot of people say they prefer it without and wish the whole game was done without cel shading. I don't agree, I prefer the painterly quality.
I always thought that the Hyrule Ridge/Thunder Plateau "trees" were giant mushrooms. Mostly because they are solid on the top and have no foliage.
i think they are based on the odd trees that grow in New Caledonia
Or the singapore supertrees
@@zyannegabrielle5928 or the ones in yemen
you can chop then down and get wood from them though
And that brings up an interesting question about what is a tree if it’s made of wood but doesn’t have leaves is it a tree?
I don't think the Bokoblins close one eye to show they're bad with the bow (they aren't, their targeting skills are pretty accurate). I think it's because they have a head that's a foot wide with their eyes having a huge gap in between them. It's probably got something to do with how their vision cones don't overlap for a solid 8 to 10 inches in front of their faces, meaning their parallax perception at distance but makes objects closer to them, like the bow, a lot harder to properly focus on while ALSO looking at their target.
Huh
That makes a lot of sense
"they are bad at aiming"
Says that while link literally runs around them, if you move slow they will always hit you
I feel like I got smarter just from reading this comment.
when you're shooting, even if you have both eyes open, you still sight down your target with just your dominant eye. The point of keeping both eyes open is to avoid losing your peripheral vision and, in consequence, pick out new targets more easily. Olympic archers often shoot with just one eye open, since they get no benefit from having both open.
@@doomgirl5341did you read the bit after he said that?
Just in case the moblin's eye placement aren't necessarily that of a prey animal, some predators, notably crocodiles and alligator, have this type of eye placement simply because it's better suited to their environment
Also, moblin ,despite his eyes position, look STRAIGHT, which is a obvious trait of carnivorous animal. Damn, I'm such a nerd...
Also their ears would be blocking a lot of their vision anyway. Even if they had eyes for prey vision, they'd have a gigantic blind spot.
EDIT: Obligatory timestamp for the discussed section of the video: 14:02
Is THIS comments replies glitched to anyone else too? The first reply is on the second reply's place and on the first place is nothing
17:29 fantastic video! Fun fact: the tentacles of evil above Ganons cocoon looks exactly like the resurrection chamber, but Sheikah blue instead. One of the designers mentions this in an interview, they were intentionally designed to look similar. This has interesting implications for TOTK.
Good stuff, i forgot about that, thanks
Wetness is probably a build-up status effect like poison in Dark Souls. Therefore, having your model only a bit in the water means you are adding to your wetness buildup while having most of it out dries you, lowering that buildup, but not as fast as if you just stepped out of the water. Like using a moss clump while in the poison swamp. You are still accruing poison, but the moss slows it down so much, that it seems like you aren’t building up poison at all.
Interesting. Thanks for that!
The fact that Nintendo started making "useless" information/events in 3D Zelda games back in 1998 (OoT) (and was actually in 1996 in the development of OoT they decide to start making the world react more realisticly, whee signs break and float on water in a certain way), it is never useless! Just shows great game design!
every time I see a video of "useless information" about a video game I very happily settle in, because this lore isn't actually useless in the slightest... for fanfic writers. writers of all kinds end up needing the most OBSCURE information for writing things and fanfic writers are no exception.
really liked that you caught the bit about revali having his red cheek spots! there is in fact one (1) confirmed adult rito who also has them, kass, but my running theory is that it's sort of a "young at heart" marking in his case. I've heard that revali is significantly smaller than the other confirmed adult rito models though, so... either he's just really short, or he very much was a kid when he died. teenager, probably, which... well, it sure does put a lot of how he acts in a different light when you look at him through that lens, doesn't it?
anyway! thanks for making the video, this was really cool :D
Right on! Happy the info helps inspire creativity. Have fun with the writing 💻
I always thought the ‘ice’ on hebra peak was crystallised, melted rock from when a divine beast laser shot it.
Youre totally right, I'll wanna address that quickly in the next one!
@@TheZeldaEnthusiast great video btw!! I love this series
29:00 Giving octoroks a "haircut" will also make them pop up- from underwater or underground- and look around.
The little giggle after recreating the shot from TOTK trailer 2! Best part of the vid by far.
😆 That might be my favorite bit of info in the whole series so far tbh
One small quirk about the dark beast ganon fight is that when you land the final hit, if you pause the game right before the game fades to white it will start playing the normal hyrule field theme
Haha nice!
Here’s a fact that you reminded me about at 18:25. In King Rhoam’s little secret study in the library, there’s a torn picture frame just like these. In Creating a Champion it was revealed that this frame could have possibly held a picture of Zelda’s late mother, the queen.
I'll look into this one, thanks
there it is folks, the uncanny magic of tarrey town’s weather proves that it’s the gateway toward the sky kingdoms
"not to suggest that moblins are prey animal, of course-that is, until Link shows up"
LOL
one detail I wanted to add in relation to the strap he wears for weapons and such
the only shirt in the game that doesn't have the weapons strap is the blue lobster shirt you can get in the dlc, probably bc it's intended as a pyjama shirt
... hmm, i wonder if wearing that and then going shirtless would remove the strap again. Ill look into that, thanks!
The rubber helm has the same structure as the big fish in zora's domain indicating it was often used by the zora as protection against electric enemies.
Weird fact/glitch? If you turn the camera overhead, looking down at Link while enemies(it might only be Bokoblins and Stalblins) are shooting at him, the arrows will always miss, even when he's running around. Makes a somewhat decent way of farming for arrows.
One of my favorite things about this game is the temperature mechanics, and the different ways temperature resistant armors and elemental weapons affect it. It was so fun to discover I could explore Hebra with just the Warm Doublet if I just kept hold of a Fire Rod or Flame Sword.
Also the Desert was the most fun in this regard with how drastically different the temperature is depending on the hour. I greatly appreciated the attention to detail. Also love the implication that this is so far in the future the entiretly of the Arbiter's Grounds complex is completely buried in sand, to the point where the only visible ruins would HAVE to be the pillars where the flags had once flown.
I have a desert obsession, okay-
To add on to Brigo, he is a tribute to Kevin Briggs, a retired patrol officer who has saved HUNDREDS of lives preventing people from jumping off the Golden Gate Bridge. There are also NPCs paying tribute to Satoru Iwata and Robin Williams; the latter loved the series so much he named his daughter after Princess Zelda and has advertised a few games.
After already having had played way too many hours of this game, I took a break for a pretty long while. So long, in fact, that my old switch broke and I got an OLED, yet I still had not picked botw back up because I was honestly kind of sick of it after having played it so much. It’s been SO long that I can’t even see how long I’ve played it from my switch profile!
But I think this marks the moment I decide to go back. Yes, I did play Skyward sword on Wii, yes I did play Twilight Princess, I played all of the Bioshock games, and I bought Fenyx (plus expansion packs) and I have not finished the base game yet, BUT FENYX CANNOT COMPARE. I have MONTHS until TOTK comes out, and IM READY TO COME BACK HOME!
So, what has caused me to break my fast? What gameplay element exites me to such an extent that I would abandon every other game that I’m still yet to complete just to feel whatever sweet somethings it might provide me with?
Armor upgrading. I’m going to visit those beautiful fairies and I’m going to get those massive smooches and I’m going to hear that beautiful song that I will never be able to play on piano because you’re playing triplets on one hand and sixteenth notes on the other and that is an INSANE expectation and yet that FUCKING SONG IS SO GOOD DUDE. Ok that’s it bye
Actually the Hebra Peak looks more like it was hit with a Divine Beast laser during the calamity, the perfect hole in the peak combined with the glassy teture on the inside are good proof of that
You are definitely correct
Wasn't it before the Calamity?
If you unlock a divine beast, but leave and visit the champions successors, you will get unique dialogue. Teba will even curse which I think is the only time in a Zelda game where that happens.
Do you know if there’s a video on TH-cam? I’d like to see it
What curse?
@@blushchuu I’ve looked but never found one. So I think I was one of the first to try it. If only done it with Teba tho. I’m currently working on a new save where I’m gonna try it with all of them and record it.
Do you mean to find all the terminals but not do the fights, or to do the fight, but not activate the final, main divine beast terminal?
I would definitely include this bit about teba cursing
0:12 one time, I windbombed off the akkala tower directly facing the sokkala bridge and the couple of waterfalls with enemies with octoroks in master mode and while i was doing that, I lowered in elevation and the weather said it was 60 something degrees and then it showed the temperature on the little circle or on the map and the thermometer rised up like 1 fahrenheit before link would sweat in the gerudo desert.
POV the local ancient revived hero walked into your shop dripping all over the carpet, starts a conversation with you, and then just silently stares at you, eternally moist
Hero guy lost what little social skills he had after the century-long nap
There's a really weird animation he does when Link goes to the tutorial type shrine in Kakariko Village, if you block, then stop blocking, his lower half will still be in fighting stance, but his upper half will be in normal pose.
Interesting, thanks!
@@TheZeldaEnthusiast no problem 😁
@@TheZeldaEnthusiast the shrine in question is called Ta'loh Naeg's shrine/Ta'loh Naeg's Teaching.
0:52 it’s something that happens between weather patterns for smooth transitions into the next hour
This guy will always instantly analyze any new Zelda game the millisecond it comes out and then upload a 20 minute video about the game. Nice job dude
The trees mentioned on thundra plateau also resemble the "Dragon's blood" found exclusively on an Island in yemen, very cool!!
I used this video to fall asleep to and each time I woke up in the middle of the night I would put it back on to the last part I remembered before falling asleep. Then when I woke up for the day, I finished it off.
Hope you feel refreshed 😴
That skull part reminded me of the 1st time I road a stalhorse 😔I thought I could put gear on him and keep it
So Link has killed so many moblins he affected their evolution to the point they developed prey traits
Hyrule Castle actually has a ton of rooms that are rendered inaccessible by piles of rubble, especially near the center on the lower floors of the castle. For example, it's sort of implied that the armory, shortcut to the courtyard, and observation deck are all connected to a central room dug out below the road to the sanctum.
I loved this series, and it all came from one great idea. Amazing work!
(P.S your speedrun tutorial was really helpful too)
Thanks so much! 😊
14:08 okay wait a second,
WHY IS THAT MOBLIN MASSIVE?
I haven't played in a bit, but i swear they weren't that big.
revali may also have the red marks around his eyes and on his cheeks because he's supposed to be modeled on a pheasant, which have red markings on their head around the eyes
Fun fact. You will get different dialog from Purah, if you go to the lab after you activated it
Oh thats true. Lol i remember that from my second or third playthrough, when i already knew the blue flame drill
I don't have a video of it, but a funny thing happened yesterday while climbing a waterfall with cryonis blocks. When standing on one, and with another right above my head, I jumped upwards and kink just kind of froze in place mid-jump with his head partwar in the upper block. I could look around and shoot my bow but couldn't attack or move until I destroyed the ice block with an ancient arrow.
Daaaang, now THAT'S some quality useless info. Sometimes the glitches make the best stuff. Ive been trying to recreate a moonwalking moblin i saw once but have yet to replicate
Randomly stumbled upon this series like a week ago and didn't know you were working on another one. Especially an episode this big. These have been a great way to experience BOTW again as we wait for Tears of the Kingdom to release, thank you for making them. Good luck trying to find stuff in the next game, lol.
Thanks so much, happy you enjoy the series. Im sure TotK will be full of awesome stuff to make new vids about
@@TheZeldaEnthusiast Can't wait for the Totk 24h of useless information special :D
Same here!
20:05 I actually noticed the lava smiley face when I first got the game and I still have a picture of it in my album!
9:09 what I always wondered was how would one even die from jumping off that bridge, that thing's lower than public pool diving boards
Maybe not hot take, but I think the without the cell shading thing literally just looks like an old 2000s unpolished game, like the environment doesn’t affect its shading it just looks so weird and just straight out of the modelling software (which ig is kinda what it is I don’t know much about blender and stuff.) I love how botw just looks like a painting ish, it looks like nature. It’s what I love about the game without it I don’t think it would be on my top three games list, but I’m a mayor environmental person like I love the sound design and visual design of games
Some poor dev had to add a "hasPickedUpShield" flag that follows Link the whole game just to make the continuity better in the first 5 minutes.
11:15 ... the what shield? Lol just poking a bit of fun
Lol
Your speedrun tutorial series was insanely helpful, so when I saw this video pop up, I thought I just check it out for a few minutes, but ended up watching the entire thing. It's really addicting, and I'm looking forward to more!
Haha! Glad the tutorial was helpful and that this one entertained!
29:05 for some reason on one of my save files where i skipped this cutscene, instead of perpetual sunny weather, it instead turns into perpetual thunderstorms, dunno why but hey certainly one of the fun facts of all time.
That would be interesting to see if you yave a vid up somewhere
@@TheZeldaEnthusiast uhh i took a video of me messing around with the weather, where would be the best place to send it?
If youre already a member of the botw speedrun discord, that'd probably be good. Or send as a dm to me on twitch or twitter... or if its a public yt vid, you can just reply here with the link. Whatever's clever
@@TheZeldaEnthusiast sent u a dm on discord yesterday
23:46 I disagree. Everything looks ugly as sin without the cell-shading. Very plasticky and slimy looking.
19:35, if you windbomb or blss fast enough to Terry Town, with any other weather than sunny, you can get different weather types for brief moments until the game recognizes that you are in Terry Town.
Lol yep thats the closest I've gotten too
I really like this series. Most videos like this tend to have stuff I already know or are actually useful information, but this one lives up to it's title!
With the closing one eye to aim a bow and arrow, You see this in brave, as well. Merida's father specifically tells her to keep both eyes open.
In my city, sunny rain showers are totally normal. It'll be bright blue skies and then piss down for 10 minutes.
2023 and we’re STILL learning new things about this game
The first fact always seems to happen when you're climbing or cooking. Its like its added on purpose just to mess with you/annoy you as a type of "realism" because rain can surprise you irl
20:01 Terry town has a weather trigger when it's complete. i've had rain a few times going there.. mostly because i haven't completed terry town this run.. i'll see if i can get some short video some time.
My best guess for the glitch at 3:19, is due to the funky collision of the low-poly Temple of Time. Looking at the mesh and textures of the TOT in this state meant that it wasn't fully loaded in it's normal poly state because of the BLSS.
Thank YOU!
@@TheZeldaEnthusiast You’re welcome! 😊
Your any% speedrunning guide helped me a lot. I'm currently at sub 32 (no amiibo) and I try to get to sub 30 minutes before TOTK releases. Keep up the good work!
Rock on, GG! Good luck on the goal before totk too
It is currently 20 minutes in the morning and I'm up looking at lava formations that look like smily faces
🔥:)🔥
The raining is called a sun shower. Its still sunny so thats why the sheika slate says its sunny even in the rain.
BRO I LITERALLY JUST WATCHED THE ENTIRE SERIES LAST NIGHT AND THIS DROPS IN THE MORNING WHAT
i definitely remember rain in tarrey town but i believe it was before the quest was fully complete. once tarrey town was all finished up its been clear skies since, i even made a mental note of it when i realized
Ive been told that area is always sunny, even before beginning tarrey town, but i have yet to test or confirm that
when the world needed him most, he came back.
'At least not until Link shows up.'
Someone boot up The Only Thing They Fear Is You.
11:15 Well that's certainly one way to pronounce it
Link taking the time to make an impressive freethrow with a bomb is the exact kind of lighthearted nonsense I would like to see in a Zelda movie.
16:28 the animation starts off as the regular dive animation, of course, but the one it transitions to seems to be the shield surf animation for some reason, I can't imagine why...
The materials thing is a result of the game handling all materials as post-process materials, rather than assigning each and every object its own material, which in game dev is a pretty big reason for performance drops, as every time a material is loaded in, memory has to do something called a "Draw Call", which pulls that material and all of its related assets, into memory to be called onto the GPU.
Breath of the Wild takes a different approach - instead of assigning each object its own material, everything just has the same standard material (except water which is rendered after everything else), and based on camera position and a bunch of camera maps like depth, world space normals, etc, the camera draws each object's materials based on a stencil layer. Most GPUs allow for around 16 stencil layers at minimum.
So for example, each "material" in that list is actually how the objects are sorted into stencil layers. The GPU then takes the lighting data on each frame, per object, and draws the material shader, rather than calling it from memory - which is likely why BotW ends up not having as many performance issues as most other open-world games on the Switch which are made with more traditional material systems.
That shed on Link's house, I think I counted 8 or so in Hateno Village. I assumed that they might be medieval bathrooms. I don't know about the Sheikah, Zora, Rito or Gorons, but Humans have need for bathrooms. There was one, for example, on Skyloft, a place which housed every Human and not much else. Also at the Human-run Stock Pot Inn, or in the Human settlement of Lynna Village. Gerudo are Humans so there may be some somewhere in Gerudo Town (they have the necessary running water). And we all know about what Koroks do. Koroks, who are evolved from Kokiri, who are Hylian children taken in by the Deku Tree to avoid industrialisation.
Those other 4 settlements have no bathroom stuff. Maybe their races are more efficient in digestion. Sheikah seem to be able to eat Bokoblin Guts, so maybe they can 100% efficiency eat... any organic stuff, extracting nutrients and energy from all of it and leaving no waste.
And Gorons I assume just assimilate the rocks they eat, probably onto their hides where their babies seem to spontaneously grow.
9:08 in real life this would actually shatter your body right? Like that is way higher than olympic dives
19:27 i think this is supposed to be a skyward sword thing, because in the game there are many parts where you have to “raise the sword skyward” and that pose looks exactly like it
6:50 I can't speak much for archery, but for shooting guns the correct way is absolutely to have both eyes open to stay aware of your surroundings.
bro tried to diss cell shading LOL
Talking about Link's house
There's another house in Hateno on the way to the lab that it's exactly the same as your house on the outside but it's bigger and different on the inside
the level of joy seeing this pop up in my feed brought me is frankly, potentially, definitely concerning, i guess.
Happy to oblige
Can't wait for tears of the kingdom to come out then get a 90 minute useless video
19:57 I've gotten struck by lightning in Tarrey Town. All the other effects left but I was about to get struck when I was in and it had priority I guess.
The best videos to watch while procrastinating
I am among those that 100% appreciate this kind of stuff
The Julian shield you purchase from Grante isn’t actually an indistinguishable replica, because that one doesn’t have modifiers whereas the one in hyre castle can. Granted you need a lot of xp (watch croton) to get a modifier, but it is possible and you can get I think over 1000 durability with that if you’re lucky
I thought there were two triggers to allow the day night cycle, the cutscene at the SoR and the cutscene at the first tower?
iirc, water also evaporates off of link immediately when he steps out of the hot springs in eldin.
Ooh, i didnt play with the hot spring water 🤔 thanks
These video's are an absolute treasure trove of random trivia. Please keep doing this! :D
5:16 if you go to the gem shop in tarrey town and talk to / interact with the lil goron at the stand he exclaims "Get down from there!"
in that last one, with the weird water abyss under the shrine of resurrection, can you swim up those waterfalls with the zora armor?
That is an excellent question that ill have to test out
The lighting in the very last bit under the shrine of resurrection looks a lot like the Twilight Realm
I can't believe I'm avoiding studying so much I've just watched an entire 30 minute video about useless information regarding BOTW.
The cannon chest opening is insane to me, idk what a cool detail
5:49 You can do this to get armor and other such things in the game world when that normally shouldn't happen
Oh so that's why that little room in links house is left open in totk!
People really just wanted to see inside that badly lol 😂
Glitch that happened to me:
One time, around my fourth playthrough, I got to the yiga hideout. Being the coward I was, I tried to use revali's game (up the ladder, next to the banana room) and got stuck in the roof. I couldn't move, or do anything. It was basically like camera mode, except bad. I'm not sure if I could trigger it again, but I don't really want to.
Also, WHAT?? YOU HAVE A HORSE NAMED BURGER TOO???
🐴 named 🍔... yes, that's mine
16:25 that giggle got me LMAO
Withoutr cell shading everything looks like clay, I love it!
9:55 those are…. trees??? I definitely thought they were some sort of fungi…
Sometimes if you’re right in between two weather zones the weather indicator will tell you the wrong forecast
4:18 Your temperature meter did not show an increase; either because you are sopping wet or because you weren't close enough. I wonder if the Time To Dry (TTD) would decrease upon standing somewhat closer to the flames
Interesting. I think if you run through the flames he dries instantly, but not 100% on that rn
For the battle stance one without a shield it’s probably a reference to skyward sword
True. That's a great point
I didn’t know there was a weather forecast in the game and I’ve played through it 4 times
not surprised that theres cosplays for zeldas winter outfit, it looks hella comfy and i would probably wear something similar during winter/in the mountains
The broom npc fact made me laugh way harder than it should have
I think that last fact is interesting simply because with Tears of the Kingdom we saw a bunch of underground caves, and they could do something with that hole. But they probably won’t.
I mean, the Maz Koshia Trial is down there if you have the Champion’s Ballad DLC.
16:43 That Animation Can also happen in one of the waterfalls near the Jungle stable. Could have something to do with the waterfall height?