Nintendo's 3 Biggest Mistakes - Gaming Historian

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  • เผยแพร่เมื่อ 11 ก.พ. 2015
  • Gaming Historian goes over the top 3 biggest mistakes Nintendo has ever made. Recently Nintendo unveiled their 'Nintendo Creator Program' for TH-cam. People are calling it one of their biggest mistakes. A mistake? Yes. Their biggest? Hardly.
    'Batty McFaddin', 'Cool Intro', 'George Street Shuffle', 'Easy Lemon', 'Space 1990-B' by Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0
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ความคิดเห็น • 3.8K

  • @AmaranthOriginal
    @AmaranthOriginal 8 ปีที่แล้ว +1754

    Nintendo was afraid Sony would go after the market. So they kicked them out, leading to them going after the market.
    Brilliant!

    • @gh0rochi363
      @gh0rochi363 8 ปีที่แล้ว +103

      n surpassing them. dont forget that.

    • @AmaranthOriginal
      @AmaranthOriginal 8 ปีที่แล้ว +78

      Even if that didn't happen, they created the thing they feared.

    • @gh0rochi363
      @gh0rochi363 8 ปีที่แล้ว +25

      Zachary Amaranth damn right. Sony conquers all.

    • @AmaranthOriginal
      @AmaranthOriginal 8 ปีที่แล้ว +17

      taaj howell Sony Ueber alles?

    • @gh0rochi363
      @gh0rochi363 8 ปีที่แล้ว +5

      Zachary Amaranth I said conquers all. Didnt even misspell anything

  • @InuMiroLover
    @InuMiroLover 4 ปีที่แล้ว +472

    Sony: *"Im gonna make my own system! WITH BLACKJACK AND HOOKERS!"*

    • @MarkMcDaniel
      @MarkMcDaniel 4 ปีที่แล้ว +37

      You know what? Forget the system...

    • @JohnGalt916
      @JohnGalt916 4 ปีที่แล้ว +11

      GTA has entered the chat

    • @defjusteman629
      @defjusteman629 4 ปีที่แล้ว +5

      InuMiroLover Only it actually HAS Blackjack and hookers.

    • @aaron75fy
      @aaron75fy 3 ปีที่แล้ว +1

      @@defjusteman629 and strippers that ride you

    • @jeannieh3661
      @jeannieh3661 3 ปีที่แล้ว +2

      Well mine has jackblack and Crookers...

  • @jayb8934
    @jayb8934 3 ปีที่แล้ว +287

    Nintendo's relationship with 3rd party developers was never the same after the N64.

    • @CarloNassar
      @CarloNassar 2 ปีที่แล้ว +33

      Actually, it was always bad.

    • @cyber-thundr_
      @cyber-thundr_ 2 ปีที่แล้ว +6

      Same with Sega in the mid 90's after the Sega Saturn.

    • @BRIANOCONNOR2003
      @BRIANOCONNOR2003 ปีที่แล้ว +14

      that is until the Nintendo switch came out

    • @tph951
      @tph951 ปีที่แล้ว +4

      @@BRIANOCONNOR2003 that's only because they can't develop enough games in house to support the switch

    • @BRIANOCONNOR2003
      @BRIANOCONNOR2003 ปีที่แล้ว +2

      @@tph951 with the GameCube
      It felt like square wanted to make games for the GameCube

  • @saints146
    @saints146 6 ปีที่แล้ว +36

    This show is basically like watching PBS documentaries just far more interesting. The learning is powerful

  • @marplatense31
    @marplatense31 9 ปีที่แล้ว +257

    No mistake can be bigger than creating your own rival. Great video Norman!

    • @beyond16bit
      @beyond16bit 6 ปีที่แล้ว +21

      That's true, it's very dramatic for nintendo to create a rival and let Philips totally himiluate nintendo.

    • @pizzaboxer
      @pizzaboxer 6 ปีที่แล้ว +2

      If only Nintendo didn't abandon behind Sony, and I have no idea why Nintendo decided to do so.

    • @mariobernardes1991
      @mariobernardes1991 5 ปีที่แล้ว +8

      But that rival destroyed other rival... Sega xD

    • @rippetoe38
      @rippetoe38 4 ปีที่แล้ว +24

      @@mariobernardes1991 Sega destroyed themselves.

    • @Kytech22116
      @Kytech22116 4 ปีที่แล้ว

      That was actually good idea because PlayStation was Xbox rival

  • @PaleoSteno
    @PaleoSteno 9 ปีที่แล้ว +458

    So Nintendo was like, "oh man, let's not let Sony enter the console race by backstabbing them" which in turn, just made them want to enter the console race even more.

    • @SonofMrPeanut
      @SonofMrPeanut 9 ปีที่แล้ว +51

      At that point, too, Sony had developed under the company Sony Imagesoft for both the Super Nintendo and the Genesis, emphasizing a huge partnership with SEGA after the Play Station debacle. There is where SEGA also played a hand in creating another major competitor, as their board of directors vetoed the idea of developing a system w/ Sony since they'd never made video game hardware or software before. Sony was very much forced to go it alone, and as they developed their hardware and developed games for other platforms they acquired the experience necessary to make their first system a success.

    • @Tornado1994
      @Tornado1994 7 ปีที่แล้ว +23

      You got it backwards. Sony NEVER had a partnership with SEGA. EVER. They manipulated one with Sega of America in 1992. First, in 1991, they had tried to get involved with SEGA of Japan, but SOJ didn't trust them and refused to let them in. Sony actually had been trying to SPY on SEGA's R&D dept and planned on STEALING information they could use to design their own product.
      And the "they developed their own hardware" is a lie too. They developed it for Sega of America and told them(LIED) that they would meet and present it to SEGA of Japan executives. They also created this bullshit fabrication that they had the rights to license Sega CD.(JVC had exclusive OEM rights).
      Sony LIED. They NEVER got a contract or a deal made. In 1993 They took what they had designed for SOA and SECRETLY begin designing PSX using STOLEN blueprints and information from Sega Jupiter they had stolen from SOA.
      Regarding Sony ImageSoft. It was their low tier 3rd party brand. In that regards, their titles were often mediocre, if not sub-par This was all intentional.

    • @soviet9922
      @soviet9922 6 ปีที่แล้ว +5

      I find this very interesting can you link your sources for this information ?.

    • @soviet9922
      @soviet9922 6 ปีที่แล้ว

      Thanks for the information +oldgraphics

    • @sailor7537
      @sailor7537 6 ปีที่แล้ว

      Indeed. And when they *did* enter the console race, they were so close to having a monopoly over the home console business.

  • @Randomark3087
    @Randomark3087 7 ปีที่แล้ว +481

    SNES-"I am your Father."
    PS1-"That's not true! That's impossible!"

    • @upwaveflash8429
      @upwaveflash8429 4 ปีที่แล้ว +15

      Randomark3087 that is real
      Remember nintendo playstation

    • @samw9946
      @samw9946 4 ปีที่แล้ว +4

      👏🏻

    • @GreyWolfLeaderTW
      @GreyWolfLeaderTW 4 ปีที่แล้ว +20

      SNES - "Search your feelings. You know it to be true!"

    • @nearoikthadorbadwagon1224
      @nearoikthadorbadwagon1224 4 ปีที่แล้ว +2

      A Star Wars joke in Nintendo. Ha, that is so funny

    • @willman85
      @willman85 4 ปีที่แล้ว +2

      ... From a certain point of view.

  • @ant-fan
    @ant-fan 6 ปีที่แล้ว +162

    "It's fair to wonder what [Gunpei] Yokoi would've come up with next..."
    Actually, Yokoi made another video game console before he passed. It was called the WonderSwan and it was a pretty good mobile console, though it never made it over to the states.

    • @afklolwtfbbq
      @afklolwtfbbq 4 ปีที่แล้ว +12

      Right and let's not forget that his retirement from Nintendo was pre-planned at 50 and he was 54 when he left (wanted to stay on through the projects he had started I'd imagine)

    • @erichelfrich3023
      @erichelfrich3023 4 ปีที่แล้ว +7

      He was also extremely close to finishing the sequel to the swan before he died

    • @AliMakaveli
      @AliMakaveli 3 ปีที่แล้ว +2

      He was killed so he couldn't create a rival console

  • @TheAstrologyPodcast
    @TheAstrologyPodcast ปีที่แล้ว +15

    Please do a full episode on the falling out between Nintendo and Sony, as I'd love to hear a more detailed analysis of the sequence of events there and wtf Nintendo was thinking

    • @AB-80X
      @AB-80X 29 วันที่ผ่านมา

      There isn't all that much more to be said actually. It went very fast and was over quick. There was not shouting at meetings, no media battles or the like. Sony just put the foot to the floor and started getting 3rd party devs on at a blistering rate.

  • @GrievousDu38
    @GrievousDu38 4 ปีที่แล้ว +109

    "You could not live with your own failure.
    And where did that bring you? Back to me."
    Sony 1994

    • @jaydenc367
      @jaydenc367 3 ปีที่แล้ว

      how?

    • @cesar6932
      @cesar6932 3 ปีที่แล้ว +1

      @@jaydenc367 Endgame reference, but I'm sure references do not go over your head like Drax.

    • @jaydenc367
      @jaydenc367 3 ปีที่แล้ว

      @@cesar6932 I know the reference obviously but like what happened in 1994? in 1994 it was like the first time nintendo was ever involved with sony.

  • @IanSane
    @IanSane 4 ปีที่แล้ว +100

    As I was watching I was initially thinking "what could be worse than sticking with cartridges" but then you nailed it. Creating your own rival is pretty much the stupidest thing you could do. In fact that kind of combines with the cartridge decision. If Nintendo went with CDs on the N64 then third parties would probably stick with them from the assumption that they would continue to be the market leader. Going with carts essentially sent the third parties to Sony. So not only did their actions create their biggest competitor but they then immediately helped that competitor gain an advantage over them. And this is all around the same time that the Virtual Boy was on the market so there was a span of only a few years where Nintendo had their biggest brainfarts in their entire existence one after another.
    And this is the same time period where Sega had the whole 32X/Saturn debacle. So Sony entered the market and basically just did things competently while the existing market leaders tripped over themselves to see who could be the bigger idiot. Talk about being at the right place at the right time. If Nintendo and Sega merely didn't screw up at that time would Sony have been able to establish a foot hold? What reason would third parties, and thus gamers themselves, have to switch to a newcomer if Nintendo and Sega were continuing to do as good of a job as they did with the Genesis and SNES?

    • @GiordanDiodato
      @GiordanDiodato ปีที่แล้ว +12

      you gotta remember that during the N64's development, CD-based consoles were noisy, unreliable, expensive, had long load times, and threw a fit if there was just one scratch on the disc.
      Of course in hindsight it was a bad idea given that the PS1 handily outsold the N64 worldwide and the Saturn outsold it in Japan, but at the time it wasn't the worst idea to stick with carts.

    • @lukahmad5683
      @lukahmad5683 10 หลายเดือนก่อน

      You got it everything exactly right!

    • @GiordanDiodato
      @GiordanDiodato 3 หลายเดือนก่อน

      @@lukahmad5683 though the irony is Nintendo now has a console that's super successful that uses carts.

    • @lukahmad5683
      @lukahmad5683 3 หลายเดือนก่อน

      @@GiordanDiodato LOL

  • @edusszfx
    @edusszfx 2 ปีที่แล้ว +9

    The fact that cartridge games couldn't be just port from PS1, made for so many interesting and experimental games on the N64!
    Maybe not a good business decision, but as a gamer I love it!

  • @curtismoore4347
    @curtismoore4347 8 ปีที่แล้ว +309

    I think worse than the 64 cartridges was the GameCubes weird mini-discs. It was a strange half-measure.

    • @Confederalist
      @Confederalist 8 ปีที่แล้ว +66

      +Curtis Moore I think using mini DVDs and not having a DVD player in the GameCube would be number four. The mini DVDs were the main reason why 3rd party developers were shy of the GameCube.

    • @Confederalist
      @Confederalist 8 ปีที่แล้ว +26

      The GameCube may had been able to turn around the 64s loses if they had done that.

    • @reignkastle9877
      @reignkastle9877 5 ปีที่แล้ว +6

      Ya im not a fan of the mini disks either.

    • @hepwo91222
      @hepwo91222 5 ปีที่แล้ว +35

      Mini disks to avoid piracy, remember what happened to the Dreamcast that gen? No one had to buy a Dreamcast game. BTW, looking back now, GC was my fave console of the Dreamcast/PS2/XBox/GC era.

    • @Dash120z
      @Dash120z 4 ปีที่แล้ว +16

      Even when the GameCube didn't meet Nintendo's expections they still were making profit due to it's awesome software

  • @Phicheee
    @Phicheee 7 ปีที่แล้ว +49

    Honestly, I'm amazed you don't have more subs. You're easy to listen to, and the information you give is quite in-depth without being overwhelming. This channel is awesome!

    • @ShamrockParticle
      @ShamrockParticle 2 ปีที่แล้ว

      the channel is otherwise awesome, but the too-frequent and kften needless background muzak is distracting - which not only makes listening more difficult, but comes across as being overproduced and a bit facetious. (my hearing is technically fine.) the spoken content should be able to sell itself without needing "audible wallpaper", which often ends up sounding awful anyway.

    • @Mzee1084
      @Mzee1084 2 ปีที่แล้ว +1

      I agree. One of the very few video game commentators that doesn't annoy me. Most of them are all poor imitations of angry video game nerd with try hard humor and quirks and dumb memes.

    • @AnHebrewChild
      @AnHebrewChild ปีที่แล้ว

      5:26 look at that SNES controller!

  • @jamesdixon6332
    @jamesdixon6332 4 ปีที่แล้ว +9

    I know others have noticed this and may have even mentioned it, but I love how during your narrations and story telling, you can hear subtle instrumentals of certain games and their levels in the background. Case in point with this video, you can hear Dire Dire Docks playing from Mario 64. It's just a nice touch.

  • @matc8085
    @matc8085 5 ปีที่แล้ว +5

    I like that your videos look polished and take time. Your narration isn't rushed either so many you tubers seem to always be in a hurry.

  • @ConnerTheWaffle
    @ConnerTheWaffle 9 ปีที่แล้ว +525

    Oh man, I had no idea the PS1 and N64 sales were that drastic! Awesome video Norm:)

    • @Caparzoshow
      @Caparzoshow 9 ปีที่แล้ว +38

      bigevilworldwide1 They were expensive to produce, you gotta think that when you're paying for a cartridge, you're a paying for the whole chip, micro pieces of gold, bronze and other metals, companies have to see some return on that
      While a CD, is just a piece of plastic with some holographic magical paper

    • @alecday3775
      @alecday3775 9 ปีที่แล้ว +8

      bigevilworldwide1
      Yea, try putting FF7 in its full glory on the N64.would have taken at least 8 (cause of how little space the carts actually held) carts and the price tag would have been anywhere from $630-$720 at the minimum (could have taken more carts and the price tag could have gone higher or the individual carts in the multicart pack may have been priced higher). Making it the most expensive video game ever made for any system, 1st- or 3rd-party. $720 would get you a pretty nice gaming PC. Which would you rather have? The non-existent N64 version FF7 or the gaming PC? The decision is up to you but i know what i want and that is not the game. no wonder 3rd party support started to dwindle on Nintendo consoles. and they made a similar mistake on the GameCube with the mini-discs. The PS2 and original XBOX used DVDs that held (from what I heard) 6 gigs of data and the mini-discs only held 1 gig. A pretty big difference of you ask me. And the last was (and is) due to the fact that both the Wii and Wii-U are both way too weak for what the 3rd party developers wanted to do (the Wii-U cant even run some of the newer game engines for 3rd party games and DEFINITELY will not run Unreal Engine 4 [seen the graphics it puts out?? it is AMAZING!!!])

    • @Larry
      @Larry 9 ปีที่แล้ว +48

      Wait till you see the sales difference between the PS2 and the Gamecube!!!

    • @MrShadow675
      @MrShadow675 9 ปีที่แล้ว +44

      Gamecube - 21 million
      PS2 - 155 million

    • @luminousrogue4957
      @luminousrogue4957 9 ปีที่แล้ว +10

      ***** Those stats aren't really fair
      PS2 yearly sales to 2004
      Fiscal year ending March 31, 2000 Year sales> 1.41 Total sales 1.41 japan release mostly
      Fiscal year ending March 31, 2001 Year sales> 9.20 Total sales > 10.61
      Fiscal year ending March 31, 2002 Year sales> 18.07 Total sales > 28.68
      Fiscal year ending March 31, 2003 Year sales> 22.52 Total sales > 51.20
      Fiscal year ending March 31, 2004 Year sales> 20.10 Total sales > 71.30
      Gamecube yearly sales to 2004
      Fiscal year ending March 31, 2002 Year sales> 3.80 Total sales > 3.80
      Fiscal year ending March 31, 2003 Year sales> 5.76 Total sales > 9.55
      Fiscal year ending March 31, 2004 Year sales> 5.02 Total sales > 14.57
      In 3 years PS2 sold 28.68. In 3 years Gamecube sold 14.57
      Now, Gamecube Discontinued 2007. PS2 Discontinued 2013 lol you can't add 6 years of sales and act like thats the overall if gamecube discontinued in 2013 im sure there sales would be higher im guessing half the sales of PS2s not 1/7th,
      if PS3 had good game the first few years it came out PS2 sales would have been halved at least.

  • @giobikefans
    @giobikefans 8 ปีที่แล้ว +34

    I remember cartridges were a big deal at the time. I will say, though, all of my old N64 cartridges still work flawlessly. My PS1 discs on the other hand.... we were too rough with them as kids.

  • @SoupyMittens
    @SoupyMittens ปีที่แล้ว +10

    As a game collector cartridges are quite nice for me. They are durable, so I dont have to worry about them getting bent or whatnot, and also there are no abysmal load times. Although It limited the games on the console, the ones that were there were damn good.

    • @tossingturnips
      @tossingturnips ปีที่แล้ว +2

      Yeah, it definitely created a quality vs. quantity situation, which is why I think so many N64 games are classics.

  • @ryanmckenzie7149
    @ryanmckenzie7149 5 ปีที่แล้ว +20

    Nintendo's biggest mistake was excluding a CD rom drive. The system was more powerful than ps1, but was never able to prove it because of storage.

    • @Mzee1084
      @Mzee1084 2 ปีที่แล้ว +1

      I remember being mad cause I had an N64, and so many more games were on the PS1, and magazines had demo CDs. No such thing as demos for the N64 as cartridges were too expensive. CDs have more storage, and many games had multiple CDs, even 3 or 4. The N64 had some great games, but it sucked in the car racing game department (wave race was great, but the UK Pal Version was a bad port, and i had that one). There were also no light guns or games and I wanted to play time crisis.

    • @JuddMan03
      @JuddMan03 2 ปีที่แล้ว +2

      @@Mzee1084 A single CD has 10x the storage of the largest N64 game. The multi-disc games were mostly full of movies. In fact, FF7 had the entire game on all 3 discs. if you swap the disc for Final Fantasy 7 with the wrong one while playing, the game still worked perfectly, except for the movies.

    • @Mzee1084
      @Mzee1084 2 ปีที่แล้ว

      @@JuddMan03 Ahhh thanks for the correction. I should have known that.

    • @GiordanDiodato
      @GiordanDiodato ปีที่แล้ว

      they did have one, kinda. But it flopped.

    • @Wflash00
      @Wflash00 ปีที่แล้ว

      @@GiordanDiodato To this day, since information is so scarce and the system itself is so rare, I still can't tell if it's actually an optical drive, or a floppy drive

  • @kg4tnp
    @kg4tnp 7 ปีที่แล้ว +29

    Love the video, I think Nintendo's biggest issue was they have always been too overconfident ever since the NES and always figured they could force the market, developers and competitors do do what they wanted.

    • @Mzee1084
      @Mzee1084 2 ปีที่แล้ว +4

      I think you nailed it. I do appreciate how they went for innovation beginning with the Wii over pure firepower like Microsoft and Sony have focused more on.

  • @TheIronhide4ever
    @TheIronhide4ever 9 ปีที่แล้ว +36

    I feel like a few years from now, the name "Wii U" will be touted as one of their biggest mistakes.

    • @SuperHns
      @SuperHns 9 ปีที่แล้ว +31

      WiiU is not their biggest mistake, the name/marketing behind the product is. The WiiU is an excellent console with excellent games.

    • @creepshowandgore1112
      @creepshowandgore1112 9 ปีที่แล้ว +9

      Wii U isn't a mistake, but the name is a mistake... not a big one..

    • @realar
      @realar 9 ปีที่แล้ว +2

      CreepshowandGore
      New Nintendo 3DS is a worse name in my opinion.

    • @Galaxia53
      @Galaxia53 9 ปีที่แล้ว

      SuperHns The GameCube and N64 are also were excellent consoles with excellent games.
      I have not much hope for the next console's name now we know why Nintendo is unable to adapt. And seeing them make more stupid mistakes like the Nintendo creators program and the stupid name they thought of for the next 3DS the new 3DS. That shows they aren't learning or listening at all.

    • @creepshowandgore1112
      @creepshowandgore1112 9 ปีที่แล้ว

      realar New 3DS isn't bad compared to Wii U... it's just a U at the end of Wii... at least people will know that the New 3DS is at least NEW

  • @bthellam
    @bthellam 2 ปีที่แล้ว +5

    After keeping up with your series, I figured both the Sony conflict and the Virtual Boy would be two of them. Great video and thanks for all you do!

  • @PowrdbyTRD
    @PowrdbyTRD 4 ปีที่แล้ว +6

    I do have to say one thing about the cartridges used for the N64. Since Nintendo is based more for the younger demographic, imagine how many kids would have scratched the CDs. Think about it. If I was 10 and scratched up Star Fox, I'd be devastated (GameCube games have less surface area)

  • @kimzee59
    @kimzee59 9 ปีที่แล้ว +11

    Actually gunpei yokoi planned to leave Nintendo before the release of the virtual boy, and that was going to be his final gift. He stayed longer than he wanted to so people didn't think that the virtual boy made him leave.

  • @ProtoMario
    @ProtoMario 9 ปีที่แล้ว +149

    Yokoi is definitely one of my Hero's, Rest in peace!

    • @yoran4067
      @yoran4067 5 ปีที่แล้ว +1

      Hey ProtoMario!

    • @marblebongos2794
      @marblebongos2794 5 ปีที่แล้ว +8

      No offense, but *heroes.

    •  5 ปีที่แล้ว +3

      Yep, creating Metroid games

    • @votexgamer9378
      @votexgamer9378 4 ปีที่แล้ว +1

      With you all the way

  • @necronut
    @necronut 6 ปีที่แล้ว +82

    SNES is still the greatest console I've ever owned.

    • @jasonxavier2030
      @jasonxavier2030 4 ปีที่แล้ว +3

      necronut plays same

    • @gbsurvival3444
      @gbsurvival3444 3 ปีที่แล้ว +7

      For all their faults Nintendo make the best 1st party games in the business and SNES was the pinnacle

    • @bobsiddoway
      @bobsiddoway 2 ปีที่แล้ว +1

      Still own and play! :)

    • @Graywing
      @Graywing หลายเดือนก่อน +1

      For me it was the PS2. Even though my first console was an NES, I loved the PS2 and it's huge diverse library. Still have my SNES though.

  • @TheGunmanChannel
    @TheGunmanChannel 7 ปีที่แล้ว +65

    Truth is we'll never really know if it was a mistake for them to ditch the Sony deal, it certainly wasn't a mistake as far as I'm concerned because it keeps Nintendo original and we all love our PlayStations.

    • @KieferSkunk
      @KieferSkunk 3 ปีที่แล้ว +16

      It's kinda one of those alternate-reality things. We can't really imagine for sure what the gaming world would be like if Nintendo and Sony had kept their contract. But one thing we can say for sure: It was certainly a slap in the face to Nintendo's hubris at the time - they threw their weight around so much that people ditched them in favor of friendlier companies. Kinda like how Apple almost folded due to its terrible decisions until Steve Jobs came back and turned it around.

    • @nerdynerdfurry
      @nerdynerdfurry 3 ปีที่แล้ว +2

      I don’t have a PS

    • @simplyecksplicit
      @simplyecksplicit 3 ปีที่แล้ว +6

      Yeah I agree because giving up rights to Nintendos own games could be drastic, that’s what Sony wanted the deal to be.

    • @Lumberjack_king
      @Lumberjack_king 3 ปีที่แล้ว

      If they knew what would happen then they would definitely consider it a mistake

    • @kakashi1300
      @kakashi1300 2 ปีที่แล้ว

      As far as consumers are concerned that wasn’t a mistake. But for nintendo themselves, that was a biig mistake as it created their biggest rival that would dominate the industry for many years.

  • @Lugmillord
    @Lugmillord 8 ปีที่แล้ว +293

    Although it may have been the right decision finance-wise, for me personally, Nintendo's biggest mistake was selling Rareware.

    • @roddydykes7053
      @roddydykes7053 8 ปีที่แล้ว +44

      Was hoping someone would mention this, absolutely mythical developer that Rareware was, absolute fondest gaming memories in Banjo and DK64

    • @Lugmillord
      @Lugmillord 8 ปีที่แล้ว +38

      Roddy Dykes
      Yep. In the N64 era, Rareware was basically better then Nintendo itself in my opinion.

    • @Igorcastrochucre
      @Igorcastrochucre 8 ปีที่แล้ว +16

      +Lugmillord They didn't sell it, they hadn't fully purchased it, which means it was still on the market to be sold.

    • @steph6459
      @steph6459 8 ปีที่แล้ว +1

      +Lugmillord EXACTLY WHAT I SAID!!

    • @GiordanDiodato
      @GiordanDiodato 8 ปีที่แล้ว +7

      +Lugmillord technically they only owned half of Rareware. Not to mention Rare's final game on a Nintendo console, Starfox Adventures, got a lot of criticism from straying from the series' roots.

  • @King_Jimbo
    @King_Jimbo 8 ปีที่แล้ว +6

    Although I do understand the benefits of disc-based software, I've always had a fondness for cartridges. They're far more durable than a disc of any kind, one good scratch and your game is usually ruined beyond repair. On top of that, cartridges were iconic in seeing what you were playing at the time. It's not just nostalgia talking either, being able to see what others were playing was damn good marketing.

  • @OtakuUnitedStudio
    @OtakuUnitedStudio 6 ปีที่แล้ว +3

    Fortunately, it seems an interview with Yokoi from around 1996 shows he had planned to resign from Nintendo for a while, and they allowed him to stay so it wouldn't look like he was let go because of the Virtual Boy. It was mainly a case of bad timing.

  • @ohdasdiego
    @ohdasdiego 5 ปีที่แล้ว

    I can’t stop binge watching the videos on this channel. Great content 👌👌

  • @Mystik3eb
    @Mystik3eb 7 ปีที่แล้ว +334

    I think calling the current console the Wii U was probably #4.

    • @randomrob3715
      @randomrob3715 6 ปีที่แล้ว +14

      Dan Scannell agree. The Wii U was a massive mistake.

    • @chargermaster586
      @chargermaster586 6 ปีที่แล้ว +11

      Dan Scannell there biggest mistake making hardware after the Nintendo 64 post 2001 Nintendo hardware is just ports from the nes and snes or more advance versions of games from previous gens.

    • @ffejpsycho
      @ffejpsycho 5 ปีที่แล้ว +14

      i dunno.. the Wii sold like gangbusters@@chargermaster586

    • @ade1174
      @ade1174 5 ปีที่แล้ว +11

      Nah. It still has great games, which Switch owners realize now with all the ports.

    • @jaydenc367
      @jaydenc367 5 ปีที่แล้ว +1

      is gamecube number 5?

  • @TopsideCrisis346
    @TopsideCrisis346 8 ปีที่แล้ว +56

    For all of Nintendo's failings, it's important to remember that many of those were born of the mindset that essentially saved the video games industry. Most of the tension between Nintendo and third party developers was the result of Nintendo's own policies regarding licensing and limits on software production - policies that prevented the NES from having the derth of shovelware that buried the Atari consoles. This quality-over-quantity approach was good for long-term business, but bad for short-term profits. It is possible that many see these policies as being obsolete, now that the industry has become almost self-sustaining.

  • @bakedbeans9404
    @bakedbeans9404 3 ปีที่แล้ว

    I'm new to your channel, so much good content, and your intro is excellent 👌

  • @user-ex9kh3hy8c
    @user-ex9kh3hy8c 5 หลายเดือนก่อน

    great video! good job! I like that you are calm

  • @PeteSkerritt
    @PeteSkerritt 9 ปีที่แล้ว +46

    Boy, it's interesting to think about what might have been, had Nintendo not jilted Sony at the altar with the Play Station. On one hand, I am not sold on the idea that console consumers were really ready to jump to CD-ROM tech just yet; in fact, I have doubts that developers and publishers were really ready for the transition. On the other hand, Sony (as you pointed out) has generally owned Nintendo since the fifth console generation... though Sony had to scramble to salvage the PS3. Hiroshi Yamauchi made an enemy that still haunts his company to this day, well after his death.
    The cartridge vs. CD-ROM battle really altered the Gen5 landscape and set into motion a rift between Nintendo and its third-party partners that has only widened over time. SquareSoft was definitely a big defection, but lower-priority approaches by Konami (Symphony of the Night versus Castlevania 64? No contest!), Capcom, and even EA (to a somewhat lesser extent) hurt the N64 library overall... and that's not even bringing up the disparity in MSRP.
    I'd give a Dishonorable Mention to Nintendo's exit strategy with the Wii and how the company abandoned its support of the platform too quickly. There needed to be a better transition between Wii and WiiU, but instead, Wii owners saw very little Wii software for a long stretch before the WiiU arrived. Unfortunately, by November of 2012, Nintendo had completely lost its momentum and that has been a significant factor in the company's struggles with WiiU since.

    • @TomMcGill
      @TomMcGill 9 ปีที่แล้ว +3

      You also talking about a company that has so much money in the bank they can sit around for a decade or two thinking about it. (They have 11 Billion dollars in the bank)

    • @JeffRivera
      @JeffRivera 9 ปีที่แล้ว +3

      The agreements in place for the Nintendo CD tech with Sony wouldn't have been favorable for Nintendo, from what I understand. Even with the whipping they took over the course of the N64 and GCN generations, there's no way to say definitively that the Sony partnership would have been better for them.
      The attitude towards 3rd parties was far worse than format, I feel. Both were bad choices though.

    • @joecoolmccall
      @joecoolmccall 9 ปีที่แล้ว +1

      Jeff Rivera
      The agreement that was mentioned in the video did seem not to be in Nintendo's favor- and based on the history we know of Nintendo wanting to have control over their consoles, I'm surprised the negotiations got as far as they did....
      But do why turn around and have a contract with Phillps, and end up allowing those horrendous games with Nintendo IPs?

    • @FastTquick
      @FastTquick 9 ปีที่แล้ว +2

      Had the Nintendo/Sony deal been another story, I bet today we would be enjoying a Nintendo Play Station 4 (with a space) as opposed to a Nintendo Wii U (which in itself is a terrible mistake by Nintendo). Nintendo gamers would also be enjoying games like Dragon Age: Inquisition instead of Hyrule Warriors.

    • @brandonfinster649
      @brandonfinster649 9 ปีที่แล้ว

  • @CampingMIG
    @CampingMIG 9 ปีที่แล้ว +24

    You reap what you sow Nintendo. Enjoy third place.

    • @TwilightTheCabbit
      @TwilightTheCabbit 9 ปีที่แล้ว +22

      Third place? I don't think you know what the XBox One is.

    • @TwilightTheCabbit
      @TwilightTheCabbit 9 ปีที่แล้ว +5

      MrGageHarrison lol, it won't. Didn't you see the 'amazing' launch it had in Japan? Oh... that's right... because it didn't have an amazing launch because no one wanted it. The XBox One is so far behind the PS4 and the Wii U that it's not even funny.

    • @MrGageHarrison
      @MrGageHarrison 9 ปีที่แล้ว +6

      It is already outselling it dumbass.
      mynintendonews.com/2014/11/22/xbox-one-has-now-outsold-wii-u-worldwide/

    • @TwilightTheCabbit
      @TwilightTheCabbit 9 ปีที่แล้ว +6

      MrGageHarrison Most of those sales were from Christmas when the console was dirt cheap. Give it time. It'll fall behind, again, soon enough. The number isn't even that big a leap compared to the Wii U, so... I hope Microsoft enjoys the lead, right now, because it's not going to last. lol

    • @MrGageHarrison
      @MrGageHarrison 9 ปีที่แล้ว +4

      I like how you did a complete 180 on that one. Two of the games that were supposed to sell the wii u are already out and its still not selling. It had a year lead on both ps4 and xbox one and is getting outsold by both. That's horrible and the PS4 is outselling it almost 3 to 1.

  • @Jake_Bars
    @Jake_Bars 5 ปีที่แล้ว

    Your channel is simply awesome! thank you very much!!

  • @patrickm2657
    @patrickm2657 3 ปีที่แล้ว

    You know your good when AVGN references you! Great content man!

  • @GoldStandardGames
    @GoldStandardGames 7 ปีที่แล้ว +46

    You are the most sensible and honest Nintendo fan I have ever seen. Respect.
    I hope many many Nintendo fans are like you.

    • @BanjoKazooietheNintendofan
      @BanjoKazooietheNintendofan 7 ปีที่แล้ว +8

      Nah, many Nintendo fans are horrible to talk with.

    • @1Thunderfire
      @1Thunderfire 6 ปีที่แล้ว +4

      You can say that for most console fans but much as we hate to admit it of our favourite companies, everyone makes mistakes and sometimes they drop massive clangers.

    • @louiskeiflin5858
      @louiskeiflin5858 5 ปีที่แล้ว

      I am one!

  • @Michirin9801
    @Michirin9801 9 ปีที่แล้ว +4

    Here's one Nintendo mistake that almost nobody knows... The NES colour palette.
    The NES technically had a 64 colours palette, but it only used 54 colours... Yes 11 colours of the palette were black and as far as I know there was absolutely nothing getting in the way of Nintendo to put 10 more colours on the palette, thus giving the system better graphics at no extra cost...
    Yes, yes, the NES has quite a distinctive colour palette that's easily recognizable by retro gamers and fans, but I'd say it would be better off with the same 6 bit RGB palette as the Master System

    • @GiordanDiodato
      @GiordanDiodato 5 ปีที่แล้ว

      show the sales numbers again?

  • @datoaster4991
    @datoaster4991 7 ปีที่แล้ว

    That oppening music is SO GOOD, it never gets old.

  • @ikonix360
    @ikonix360 6 ปีที่แล้ว +5

    I think the cartridge format at the time was ok, but the CD could hold more information.
    I believe with current flash memory technology the cartridge format would be better than the optical format and due to the small size of an sd card would make for smaller consoles that require less electricity to run because there's no optical drive drawing power.
    Plus flash memory can be accessed so much faster than optical media can.

    • @GiordanDiodato
      @GiordanDiodato 3 หลายเดือนก่อน

      I think it's because at the time of the N64's development, CD-based consoles were noisy, expensive, had long load times, were unreliable, and cost a lot to fix.

  • @joshyboy1983
    @joshyboy1983 8 ปีที่แล้ว +39

    I look at it this way.....Without competition, the industry cannot flourish.

  • @CazTheGamerGuy
    @CazTheGamerGuy 9 ปีที่แล้ว +7

    Nintendo Creator Program may not be their biggest mistake, but it is easily one of their biggest mistakes of the 21st century. It's often said that Nintendo is slow to adapt to the modern age this is a perfect example of why: Rather than allowing channels to operate as they did before, covering their games via Let's Plays, reviews, etc., they're taking a cut of their revenue and only allowing said revenue to be generated on very specific titles under certain conditions. It's an anti-creator friendly program and only benefits Nintendo in the end, no one else.

  • @MerrieMaladies
    @MerrieMaladies 4 ปีที่แล้ว +1

    love that your example of CD based games was Omega Boost. Underrated!

  • @rockoorbe2002
    @rockoorbe2002 3 ปีที่แล้ว +1

    I played a display Virtua Boy in a department store when it came out, and I'll say, the images you show brought me some deja vu. Simply because I got the same headaches and eye strain looking at them that I remembered playing the actual game.

  • @grogisgrog
    @grogisgrog 6 ปีที่แล้ว +43

    "I'm sure you have a different opinion about Nintendo's biggest mistakes..."
    Naw, bro, you *nailed* it, especially with #1.

  • @hodeyfu7617
    @hodeyfu7617 4 ปีที่แล้ว +11

    People keep saying the Nintendo/ Sony system was a mistake. It was a 16 bit add on, like the Sega CD. It would of been just as shitty. We all made out better that Sony went at it alone.

    • @No-onesgayformoleman
      @No-onesgayformoleman 2 ปีที่แล้ว

      If the 32x is any indication, it is a blessing in disguise lol
      It would've failed, Sony would've maybe not bothered again with gaming and Nintendo would've moved on.

  • @l1uchill
    @l1uchill 2 ปีที่แล้ว

    Great video man! I agree with those mistakes! Nintendo's strict rules also come into play with third party companies. Awesome content!

  • @Eienlanzer
    @Eienlanzer 6 ปีที่แล้ว

    Great video, but this one definitely felt lacking in the quality of information. Your next video featuring Sega's biggest mistakes was definitely an improvement. Definitely subscribing and looking forward to more great content!

  • @chinezeFURY
    @chinezeFURY 9 ปีที่แล้ว +3

    Great video as always, but look on the bright side; #1 gave us some of the best youtube poops lmao

  • @Richard_Nickerson
    @Richard_Nickerson 4 ปีที่แล้ว +3

    Learning all this stuff about the N64 on this channel is genuinely shocking.
    From my elementary school age perspective, N64 was both better and more widely owned. I only knew 2 people who owned a Playstation, but virtually EVERYONE I knew had an N64.

    • @jj48
      @jj48 ปีที่แล้ว

      Same. I felt like I was the only person in the world who DIDN'T have an N64, while the PlayStation looked cool when playing stores' demo consoles, but I don't recall anyone I knew having one.

  • @desvega5849
    @desvega5849 ปีที่แล้ว

    Gundam Battle Assault 2 at 3:22? My man! That's a totally overlooked game

  • @ChronoSquare
    @ChronoSquare 11 หลายเดือนก่อน +1

    This is strangely short compared to the other three big console companies' biggest mistake videos.
    I wonder if this will ever be revisited?

  • @awesomelozinc
    @awesomelozinc 7 ปีที่แล้ว +4

    I agree: as much as I liked the N64 as a kid, looking back at it... it really was the beginning of Nintendo's fall. The NES and SNES were absolute monsters in the industry. Never since have they ruled from on high

  • @n64glennplant
    @n64glennplant 9 ปีที่แล้ว +28

    Glad we agree on the biggest mistake nintendo ever made :-)

    • @Harp00nX
      @Harp00nX 9 ปีที่แล้ว +13

      Back stabbing Sony was a terrible mistake, but I think sticking with cartridges for the N64 was just as bad if not worse. With CD storage for better textures and music the games would have been even better than they were, it would also have helped keep 3rd party devs on board and they could still have fought off the Playstation threat before it completely took over. In a way they are both the same mistake but by not realising they could undo a lot of the damage by going with CD's (which they knew was they way forward as they were developing a CD system for the SNES) I put that as the biggest mistake of them all. Greed and thinking they were untouchable were the main factors in the fall of Nintendo in that generation.

    • @botmaster9000
      @botmaster9000 9 ปีที่แล้ว

      Barry's World I think that them breading the deal with Sony might actually have saved the gaming industry. Think about it. Without Sony, the only two companies left would be Sega and Microsoft, and I think that we all know what happened with Sega.

    • @Mitjitsu
      @Mitjitsu 9 ปีที่แล้ว +1

      botmaster9000 It's hard to know with Sega, without the PlayStation. Saturn would have sold more and had better support due to developers having nowhere else to go.

    • @botmaster9000
      @botmaster9000 9 ปีที่แล้ว +1

      Sega pretty much did themselves in back in the 90s. With all of the additions they made they drove themselves to the point where making another console could hurt them badly. That is most likely why they stopped making consoles.

    • @Aqua_Xenossia
      @Aqua_Xenossia 9 ปีที่แล้ว +2

      That mistake might've ended up saving them in the end, though. It would've otherwise turned into a war of add-ons, and both Sony and Nintendo have a sort of phantom friendship where they seemingly take turns inspiring each other. Shuhei Yoshida has been vocal in his enjoyment of the Wii U, and Miyamoto/Nintendo in general have expressed a level of curiosity in Sony's products like the PSP.
      Plus, had it not been for Sony's much more lenient licensing costs, Hiroshi Yamauchi's then-stance would've likely continued.

  • @evilmidget
    @evilmidget 5 ปีที่แล้ว +2

    Looking back, it blew my mind when I learned how expensive some N64 games were back in the day. It's no wonder that it took forever for my grandparents to get me a system of my own.

  • @portostrengthunion
    @portostrengthunion 5 ปีที่แล้ว

    Really well done. Thank you

  • @schooltrashers
    @schooltrashers 9 ปีที่แล้ว +20

    I agree with 2 out of the three being Nintendo's biggest mistakes. But the Virtual Boy was a completely minor mistake, compared to the other crap they pulled that would completely piss off gamers. Here's my list of Nintendo's biggest mistakes...
    1) Suing Galoob for making the Game Genie for NES.
    Reason - It just shows Nintendo is anti-consumerism. Plus the lawsuit backfired on them. Sega saw this as an opportunity to make the Game Genie an officially licensed product for the Sega Genesis. Thus giving Sega an edge and making Sega look consumer friendly.
    2) Censorship.
    Reason - Ever wonder why Splatterhouse 1, 2 or 3 never got a port on a SNES? It's simple, it was too graphic & violent for them. Look at the way Mortal Kombat 1 was censored on SNES, while the Sega Genesis version was completely uncensored. This is one mistake Nintendo made, which backfired on them because Mortal Kombat would go on to be the best selling title on the Sega Genesis. Nintendo being strict and pro-censorship is the reason why many third party developers would rather make games for the competition.
    3) Anti-Streaming gameplay.
    Reason - This pisses off gamers. Wanna stream Super Smash Brothers? You can't because of the bullcrap "Nintendo Creator Program". Anyone who had joined this "creator program" or approves of Nintendo doing this, is completely brainwashed and a moron. As far as streaming on Twitch goes, Reggie says "From a consumer standpoint, what's fun about it?", hence why Twitch streaming isn't enabled on the Wii U. It shouldn't be up to him to decide whether the consumer wants to stream gameplay on twitch or not. That should be up to the consumer to decide.
    4) Not focusing on online gaming.
    Reason - Nintendo didn't put much importance into online gaming. This would backfire on them because it would give the original Xbox a lead over the Gamecube. At least Sega knew how important online gaming was early on. But Nintendo? They're so behind the times, it's biting them in the ass.
    This is why I am so anti-Nintendo, because of all the things they do that pisses me off. Plus when I was a kid, I had my father buy me a Sega Genesis over a Super Nintendo, because I didn't agree with the crap Nintendo was doing & I wanted to give Sega a chance. I'm glad I did because I loved every single console they had released. All the gaming companies had made their mistakes, but they did everything they could to fix their mistakes. For Sega, it was releasing add-ons like Sega CD & 32X. I don't hate them for that though. For Microsoft, it was their DRM policies & other restrictions they had for the Xbox One. But at least Microsoft quickly corrected those mistakes. As for Sony, the only thing I can think of was the addition of Blu-Ray for their PS3, making the console very pricey($599).

    • @gamingdude2811
      @gamingdude2811 9 ปีที่แล้ว +7

      I'm a huge Nintendo fan, but I have to agree, Nintendo needs to grow up.

    • @schooltrashers
      @schooltrashers 9 ปีที่แล้ว +3

      multiconsolegamer Indeed. I want them to fix their mistakes & do right by the consumer.

    • @gamingdude2811
      @gamingdude2811 9 ปีที่แล้ว +6

      Ikr, it's the parents jobs to protect their children from crude games, (GTA, etc) not nintendos job! I love their games, and I love their child friendly and colorful games like Mario 3D world, but forcing 3rd party developers to make it child friendly is just begging for trouble, nintendo should make colorful child friendly games, and 3rd party developers should just do their thing, Nintendo should leave 3rd party developers alone and let the parents be the judge, it's not like a 8 year old can drive a car and go to the store and get a game for the wii u, it's the parents job to pick out the games, If not, then at least the parents should watch a review first. Geez Nintendo, let the parents be the judge for picking games for their child.

    • @schooltrashers
      @schooltrashers 9 ปีที่แล้ว +3

      multiconsolegamer Yup. I mainly want Nintendo to give up the "creators program" they have, allow their consumers to stream gameplay of Nintendo games. If they can do that, I would gladly buy a Wii U.

    • @gamingdude2811
      @gamingdude2811 9 ปีที่แล้ว +4

      the Nintendo creator studio is garbage, seriously, what the hell, why does nintendo want to control everything we post?! Apple is bad enough putting junk on people's phones that they don't want and can't delete, but this... This is just goes to show everyone how much nintendo is a control freak, or in other words, a jack ***.

  • @DominikSobolewski
    @DominikSobolewski 9 ปีที่แล้ว +337

    The biggest mistake Nintendo ever made was letting go of Rare.They pretty much made most of the good games on the n64 and knew how to develop for Westerners.
    Getting rid of them during the Gamecube era marked the beginning of whack experimental Japanese centric games I've never been a fan of.

    • @DominikSobolewski
      @DominikSobolewski 8 ปีที่แล้ว +28

      It was a mistake for nintendo!

    • @mariosalcedo3936
      @mariosalcedo3936 8 ปีที่แล้ว +24

      ***** it was a mistake yes, the biggest one? nop.

    • @gc3k
      @gc3k 8 ปีที่แล้ว +4

      +Mario Salcedo The common denominator is a history of Nintendo treating their partners like stepchildren. We'll see how Nintendo's relationship with DeNA fares, they really need to be successful in the mobile market

    • @MoonlightXYZ
      @MoonlightXYZ 8 ปีที่แล้ว +21

      It's not a Nintendo mistake, they only owned 49% of rare, and in order to have the rights to sell your company you have to have 51%. So it's more of a Microsoft mistake as they bought rare and considering the fact that they spent over 300 million dollars to buy rare you would think that they would try to put more effort into using their intellectual property, and no rare replay doesn't count it's just goes to show how great they were

    • @DominikSobolewski
      @DominikSobolewski 8 ปีที่แล้ว +2

      ACACE10 They were offered to buy the remaining shares before Microsoft bought them.

  • @barpoe1
    @barpoe1 6 ปีที่แล้ว

    ah well, I thought you were gonna add not doing more with Star Tropics to the list, as I've just watched that video of yours. Well, I guess Nintendo could still do a remake or sequel or something. Great videos. I hope Nintendo is watching them :)

  • @vassa1972
    @vassa1972 5 ปีที่แล้ว

    Good video and great list

  • @Slayerthecrow
    @Slayerthecrow 9 ปีที่แล้ว +34

    I guess you can easily make a top 10 capcoms biggest mistakes

    • @AlexysRM
      @AlexysRM 9 ปีที่แล้ว +13

      More like top 100.

    • @Kalle72
      @Kalle72 9 ปีที่แล้ว +8

      Blu_Haze
      More like top 1000.

    • @joecoolmccall
      @joecoolmccall 9 ปีที่แล้ว +4

      He can make a top three mistakes, then re-release the video, with 1 minute extra footage, with him wearing a different outfit...

    • @dezmondmahoney3484
      @dezmondmahoney3484 9 ปีที่แล้ว +1

      What about the three biggest mistakes from x box 360

    • @MrDay-sd8ns
      @MrDay-sd8ns 9 ปีที่แล้ว

      #10 killing off mega man
      #9 thinking the fan-base won't be interested in a new mega man game
      #8 making a 3d mega man game
      #7 canceling every mega man game ever
      #6 Making mega man 8
      #5 making the first mega man too hard
      #4 Making zero look like a girl( Ran out of ideas)

  • @MZMDev
    @MZMDev 7 ปีที่แล้ว +4

    I know that it hurt Nintendo, but I love how its cartridge based. I think it gives it ascetic value.

  • @GamingDelight
    @GamingDelight 4 ปีที่แล้ว +2

    My opinion on Nintendo's biggest mistakes:
    3. Not releasing the Super Game Boy 2 and Game Boy Light stateside. That would've been fun.
    2. Delaying the N64DD repeatedly, resulting in poor sales, no stateside release, and no sequel to Super Mario 64 or Super Mario RPG, among other things. Sure, we eventually got them in the form of other games in later consoles, but it would've been more fun if they had been released as planned.
    1. The Virtual Boy. Need I say more?

    • @maroon9273
      @maroon9273 4 ปีที่แล้ว

      Also not increasing storage of the DD to rival CD media or used mini cd or cd instead for the n64.

    • @GamingDelight
      @GamingDelight 3 ปีที่แล้ว

      @@maroon9273
      You are replying to my takes on Nintendo's biggest mistakes. I already made up my mind.
      Besides, the N64DD disk storage (which was *rewritable*) was enough to entice developers, but its repetitive delays prevented its success.

    • @maroon9273
      @maroon9273 3 ปีที่แล้ว

      @@GamingDelight correct, I am adding on to your points. Increase storage (64DD) up to par with the zip drive, hifd, or super disk and release the media as primary or as a add on (a year later or two). The n64 would have been competitive with ps1 in the states and the Saturn/PS1 in JP.

    • @GamingDelight
      @GamingDelight 3 ปีที่แล้ว

      @@maroon9273
      For Nintendo, profitable and affordable disc-based hardware was never going to work until the GameCube.
      Sony, being an electronics manufacturer, could easily afford the technology. That's how they were able to pull off a price of $300.
      Sega, on the other hand, was a different story. The Saturn may have used CD-based technology, but costs were high for them. That's why they went for a steep price tag at launch. Plus, it failed because it focused too much on 2-D gameplay when gamers and developers were moving on to 3-D (something the Saturn could do, but with two CPUs, it was too difficult).

    • @maroon9273
      @maroon9273 3 ปีที่แล้ว

      @@GamingDelight I am not talking about optical disc media. I'm talking about floppy disk media (zip drive, hifd, and superdisk)

  • @HylianRacer
    @HylianRacer 6 ปีที่แล้ว

    I really enjoy your videos :)

  • @DeathWard187
    @DeathWard187 7 ปีที่แล้ว +6

    DVD's and Cds were great at the time.
    The cartridge will make a huge return with how large memory chips can be.

    • @GiordanDiodato
      @GiordanDiodato 7 หลายเดือนก่อน

      you were sorta right.
      I think at the time, (around 1993) CD based consoles had a lot of issues. Just look at the 3DO

  • @Wexter0083
    @Wexter0083 9 ปีที่แล้ว +6

    It is an interesting thought as a 'what if scenario' if Nintendo went with CD technology with the N64 rather then staying with Cartridges. During the SNES era Nintendo had a healthy relationship with Squaresoft, Enix and Capcom. If they went CD they may had been able to hang onto Square and have Final Fantasy VII and all those other great RPG games by them and bring them to the N64 and also hang onto long time partners Enix (who still made games on the N64, but had issues bringing Dragon Quest VII to it do to technical limitations that lead to it going PlayStation after the cancellation of the N64-DD). That and Capcom also still had an ok relationship with Nintendo bringing Megaman Legends and Resident Evil 2 to the N64 around the end of its lifespan which would had been a huge gain for the system if those came out earlier.
    It may had still not been enough for them to defeat the PlayStation, but it would have kept the sales neck in neck like the SNES vs. Genesis era. Though that is only a fun what if scenario, as we do not know if ahead of their time games like Golden Eye, Zelda Ocarina of Time and many others would have been able to happen without the tighter limitations of cartridges and what we did get was a rather awesome system. Ether way history is history and Nintendo may be in a hole with the Wii U that may had been engineered as early as the N64, but damn does both those systems have great games on them.

  • @DeanRam23
    @DeanRam23 6 ปีที่แล้ว +1

    Dude, your intro piano song is beautiful! Is it an original piece or? Would love to hear more

    • @stripedrajang3571
      @stripedrajang3571 2 ปีที่แล้ว

      It sounds similar to the original Super Mario Bros 3, when Mario defeats a koopa kid, and grabs the wand, and is falling to the castle to give the wand back to the king.

  • @luidrummer
    @luidrummer 5 ปีที่แล้ว

    What camera are you using..?? Thanks, great stuff..!

  • @frannylpfan
    @frannylpfan 8 ปีที่แล้ว +34

    Will there be a video about the Nintendo Play Station story?

    • @dndbasement2370
      @dndbasement2370 5 ปีที่แล้ว +5

      who cares about that, the story of that is literally depressing and anti-sony to begin with.
      after all, sony stole the plans for the SNES CD and made the PSX instead ! and at that after brekaing contract and paying milions in fee to nintendo after working with them for two fucking years. to understand why nintendo waited 4 years to develop the n64 is literally why sony was able to make the PSX. 2 years int he making of SNES CD, sony picks it up, breaks their contract and release the thing under a different name after 6 months. leaving nintendo with nothing for their last 2 years of work. 2 years later they come up with the next evolution and skipped thru the 32 bit era by releasing the N64. there you have your history of the PSX.

    • @sourgreendolly7685
      @sourgreendolly7685 5 ปีที่แล้ว +7

      DnD Basement Uhm, that sounds like a lot of reason to care about the story. That’s all really interesting. Don’t be mad at Franny lmao

    • @MrFatsluttytone
      @MrFatsluttytone 4 ปีที่แล้ว

      @@dndbasement2370 anti sony?!?! Wow 😂😂😂

    • @DinobotTM2
      @DinobotTM2 4 ปีที่แล้ว +3

      @@dndbasement2370 Er, no. Its the complete opposite. Nintendo broke the contract with Sony. Nintendo humiliated Sony publicly. Sony was in their right to use the tech they developed anyway they wanted to, since Nintendo refused to.

    • @dndbasement2370
      @dndbasement2370 4 ปีที่แล้ว +1

      @@DinobotTM2 fanboy who believes everything sony says. of course nintendo will blame sony and of course spony will blame nintendo. companies do not want to be the bad guys otherwise it sells less. but the true story is... sony broke the contract, sony stole the project because they had the chance of doing it, it led nintendo to a very close to bankruptcy they could ever be. and sony didn't stop there, they literally did the same with sega and the dreamcast which puts sega of the competition all together. did sony ever stop doing these shits... nope... they did it again with the PS3 when they realised microsoft was about to release a great console. so sony decide to one up them and put blue ray which was totally out of reach for anybody and made the console too high price. then they did it again when nintendo released the wii. they stopped production of the PS3 just to get a fucking motion tracking gamepad. which literally served no purpose to begin with.
      but hey believes what you want fanboy...
      but sony literally do not hide the fact that they just want the whole market for themselves only. contrary to nintendo and microsoft or even sega back then, who just wanted a part of the pie and enjoyed the benefits.
      just gotta look at sony and disney and their spiderman argument and how sony changes contract after contracts breaking them just for sake of being the jerk.
      their actions are enough for anyone to see who they truly are...

  • @thesuperzfamilyvlog6607
    @thesuperzfamilyvlog6607 2 ปีที่แล้ว +5

    I remember the first time I played a PlayStation after only being with the n64, and other cartridge games, and I was baffled by the load time. I loved my n64, the PS1 was great too, but those load time…

    • @GiordanDiodato
      @GiordanDiodato ปีที่แล้ว +1

      yeah that's kinda why Nintendo stuck with carts.

  • @sammykewlguy
    @sammykewlguy 5 ปีที่แล้ว +2

    I happened to like the Virtual Boy and was sorry it didn't work out. The 3D effect was good and it was an immersive experience, much like modern day VR. The biggest issue was the red, which was supposedly better for the eyes but was aesthetically harsh. If only someone had thought about selling tints as an accessory to change the color. And it wasn't portable or wearable. A few design changes would have made a big difference, but being ahead of your time means being a little behind as well.

  • @Justinpitchford
    @Justinpitchford 6 ปีที่แล้ว

    Thank you so much. U r the greatest!!

  • @HowToX
    @HowToX 9 ปีที่แล้ว +11

    1. Calling the WiiU the Wii U
    2: Virtual Boy
    3. Metroid: Other M

    • @bludgeon1081
      @bludgeon1081 6 ปีที่แล้ว

      Calling the wii u the wii u was not a bad idea. Sony has been calling their console playstation ( 1-4 ), and microsoft has been calling their console xbox, xbox 360 and xbox one… Also replying to a two year old comment ftw!!

    • @HsienKoMeiLingFormerYANG
      @HsienKoMeiLingFormerYANG 6 ปีที่แล้ว

      4. Castlevania Judgement (better than other m|om)

    • @tbishop3342
      @tbishop3342 5 ปีที่แล้ว

      Yeah I enjoyed it too. Beat it in one night although that says it pulled me in enough to do that. It's hard to screw up Metroid.

    • @andrewlwatts
      @andrewlwatts 5 ปีที่แล้ว

      FineCarpa I'll reply to your one year old comment to a two year old comment to say that I have to agree with the OP. Calling the Wii U the Wii U seems to have been a bad idea for Nintendo. Based on the name, people took it to be an incremental update (like a Wii but with an HDMI port) when it was significantly more powerful. Like COOLMCDEN 219 pointed out, with Sony "Playstation" is the general brand of their consoles, ditto for MS and "XBox" (albeit with an unorderable suffix, i.e. is One less than 360?). Nintendo historically has come up with a new name for each generation and when they didn't it came off like it was a hardware refresh.

  • @yellowmarioflexing8626
    @yellowmarioflexing8626 2 ปีที่แล้ว +3

    I think the rumor that Nintendo 64 was the biggest failure was false

  • @Brbos06
    @Brbos06 6 ปีที่แล้ว

    Norm, great video!! I think you nailed it on Nintendo's mistakes, to bad it wasn't their four biggest mistakes as the lack of advertising and 3rd party support for the Wii U would be number 4.

  • @jrodagormykid9063
    @jrodagormykid9063 4 ปีที่แล้ว

    Liked and subbed after watching a hand full of your vids today. I played a Virtual Boy it seemed cool in 1995 or 6 or whenever it was, but I played the Mario Tennis game and some flying game.

  • @MZMDev
    @MZMDev 7 ปีที่แล้ว +5

    My opinion:
    3: discontinuing the Game Boy lineup
    2: Virtual Boy
    1: Losing 3rd party support

    • @derricklasaga7375
      @derricklasaga7375 7 ปีที่แล้ว +1

      the 3ds lineup has sold nearly as much as the PS2. your dumb.

    • @Amishmediagroup
      @Amishmediagroup 7 ปีที่แล้ว +4

      The DS has sold just 1mil units less than the PS2, but the 3DS has sold about just 65 million units. It's still a very good amount (selling more than the SNES, N64, GCN, and WiiU), but not nearly as much as the 155 million PS2's sold.

    • @JDXWrestling
      @JDXWrestling 7 ปีที่แล้ว +2

      The DS lineup is more successful than the Gameboy lineup.

    • @KaibaSeto.
      @KaibaSeto. 4 ปีที่แล้ว +1

      They are pretty much the same thing
      DS is a succesor of the game boy
      So what's the deal?
      You wanted it to be called Gameboy D(ual)S(creen)?

  • @SakuraAvalon
    @SakuraAvalon 9 ปีที่แล้ว +5

    You know what their biggest mistake was? Believing a console could sale without advertising it.
    Nintendo, get off your ass and invest a large chunk of money, into powerful adds, informing people that you have a current gen console!
    2015 and there's still people who think the Wii is the only console Nintendo has out(excluding the DS handhelds)

    • @FasterJTG
      @FasterJTG 6 ปีที่แล้ว

      Atsuko Kagari When I was 4 I only knew about the GBA, the DS and a Wii, I already had a Wii, I got a DS that Christmas, and I got a GBA for my 8th Birthday after my parents told their friends I am a fan of collecting games.

  • @krawithan
    @krawithan 6 ปีที่แล้ว

    Loved golf on the VB

  • @uncletacosupreme7023
    @uncletacosupreme7023 5 ปีที่แล้ว +1

    I love the mario 64 ambience in the background.

  • @Naryoril
    @Naryoril 6 ปีที่แล้ว +13

    It's difficult to say how big of a mistake it was to stop the cooperation with Sony, because we don't know what would have happened otherwise. From what this video says, the deal with Sony would have been very much in favor for Sony, who knows what this would have turned into, in the worst case (for Nintendo) it could have lead for Sony to overtake Nintendo.

  • @sumosushi7571
    @sumosushi7571 7 ปีที่แล้ว +38

    Saying no to Sony, saying no to DVD, saying no to the internet. Been sniffing their own farts since the SNES.

    • @InhabitantOfOddworld
      @InhabitantOfOddworld 3 ปีที่แล้ว +9

      Still said no to DVDs with the Switch and that has been selling like hotcakes the past 3 years

    • @Tyjohnable
      @Tyjohnable 3 ปีที่แล้ว +1

      Yes because grandmothers bought the Wii because it was a gimmick.
      That's why the games sold like shit.

    • @Jarock316
      @Jarock316 3 ปีที่แล้ว +3

      Yet, the Switch has surpassed the PS2 as the fastest selling console in history. Not to mention Nintendo has been in business for well over a century, they have to be doing something right.

  • @chaseaustinmusic
    @chaseaustinmusic ปีที่แล้ว +1

    I find it ironic though even though both PS1 and N64 games are still playable, it seems that the cartridge would somewhat age gracefully the disc.

  • @jfo87
    @jfo87 5 ปีที่แล้ว

    Great video!

  • @2WaterGuns
    @2WaterGuns 3 ปีที่แล้ว +9

    I think they recovered from the Virtual Boy pretty well with the continued success of the greyscale Game Boy (i.e. Pokémon). I'd put the late / slow / bad online support as #3.

  • @eevee2962
    @eevee2962 5 ปีที่แล้ว +35

    Nintendo:Sony I don't want you to do video games
    Sony:how about I do anyway

  • @thestarseeker8196
    @thestarseeker8196 2 ปีที่แล้ว

    Just wanted to drop appreciation for the Steve Howe guitar under the first bit

  • @danielroman7699
    @danielroman7699 4 ปีที่แล้ว +1

    Yokoi died? In a car accident? I smell a conspiracy, Nintendo...

  • @ocass66
    @ocass66 9 ปีที่แล้ว +3

    3.Not buying all of Rare.
    2.Not buying all of Rare.
    1.Not buying all of Rare.

  • @cataquackwarlord5389
    @cataquackwarlord5389 7 ปีที่แล้ว +3

    There's actually a very interesting alternate history that considers the ramifications of what might have happened if Nintendo went through with the Sony deal: Player Two Start. It's really cool with complex narratives and visions for potential games with that partnership, so you should check it out. Go to www.alternatehistory.com/forum/threads/player-two-start.381232/ and see what I mean.

  • @mensb1936
    @mensb1936 11 หลายเดือนก่อน +1

    We need an updated video on Nintendo's latest blunders

  • @dondabossgaming
    @dondabossgaming 3 ปีที่แล้ว

    Love the content

  • @aaronmrod1
    @aaronmrod1 4 ปีที่แล้ว +10

    Sony was probably Nintendo's biggest mistake, but great for gamers. We now have a LOT more variety than we would if it was only Nintendo in the market.
    Imagine if Nintendo censorship rules still applied today?

    • @GamingDelight
      @GamingDelight 4 ปีที่แล้ว +2

      aaronmrod1
      Well, now Sony has censorship rules, and as a result, more gamers are abandoning Sony Interactive Entertainment consoles for Nintendo, Microsoft, and/or Steam.

    • @aaronmrod1
      @aaronmrod1 4 ปีที่แล้ว

      @@GamingDelight seeing Nintendo's change today is amazing - playing Bayonetta, it's hard to believe Nintendo USA is the same company that removed crosses and changed the spell name from "Holy" to "White" in Final Fantasy back in the early 90's! 😅

    • @PlatinumSperms
      @PlatinumSperms 3 ปีที่แล้ว

      @@GamingDelight not really

    • @GamingDelight
      @GamingDelight 3 ปีที่แล้ว +2

      Black Sperm
      No, they are. And some developers are, too.

  • @samw9946
    @samw9946 4 ปีที่แล้ว +5

    My Top 5
    1. The SNES-CD debacle
    2. Sticking with cartridges
    3. Virtual Boy
    4. Nintendo Creator Program
    5. Wii U marketing

  • @simplystrings82
    @simplystrings82 2 ปีที่แล้ว +1

    IMHO I think Nintendo's constant lag behind their competitor's when it comes to graphics is their biggest, constant mistake.

  • @XaviBruh
    @XaviBruh 5 ปีที่แล้ว +1

    Dire Dire Docks Remix in the background 🙌🏽