Today is not only a new episode day, it's my first day of graduate school! I'll have more details soon, but for now, enjoy Sony's Three Biggest Mistakes! This was a fun episode to make, since it got me nostalgic for my college days, working at GameStop. Enjoy!
I still remember getting that email from Sony that my PSN account might have been compromised and strongly advising I change whatever information I had on it as soon as possible. I didn't have any money anyway, so it wasn't like I had anything to lose.
I remember people joking about getting a "Wii60" because they could buy both a Nintendo Wii AND an Xbox 360 for less than the price of the PS3... and still afford a game as well.
It's not about your comment, although it's funny, but I find it weird how the PSP used its own memory card, even though the original PS3 could use original SD cards.
I'll never not get annoyed by the topic of the Vita. They should have had a banger of a console on their hands (particularly in the west), with one of the best launch line-ups _ever_ and an incredibly powerful system with dual-joysticks, but nope - the executives won, the memory issue killed it, and then they had the nerve to blame smartphones and claim that portable game consoles just no longer had a market. Uhm, Sony, did you see how the Nintendo DS and 3DS sales went? The Switch launched in 2017 and was basically a giant Vita and uh, did you see how well the Switch did? Doesn't seem like Nintendo fans are clinging to their SMARTPHONES now, does it? Classic case of suits making the rules, then blaming the consumer for their own failures. I'm not bitter or anything. Still love my Vita.
I remember when Sony was all about handheld is not a good business and then boom the switch came I wouldn't doubt that Sony is probably developing a new handheld.
I'm so glad Sony lost the memory war. I totally forgot how much they used their own formats to extract more cash. Even worse, their proprietary formats were often underperformers compared to the standard SD's. I think this channel does the best documentaries I've seen so far on this platform. Norm is confident and speaks clearly, and all the videos have their intended content rather than apologizing for errors in the description. Great job!
I was one of those launch PSP owners brought tons of UMD movies and over like 20 games. Rumors of the Vita come out and I get hit with remembering how overpriced the memory sticks for PSP were and avoided the Vita till about 6 months ago. Back then making like 7 bucks an hour you'd have work 5 hours to get the lowest storage possible which basically was nothing considering how big Vita games were. Got a 3ds and did not regret it one bit.
pretty sure that their Memory Sticks were faster than SD and MicroSD, I remember clearly loading some isos from both and always had some stuttering in pre renderized videos loading from the SD Card, while the Memory Stick.never gave me.any trouble
@@miguelelgueta5830 yeah people often forget how terrible read and write speeds we're back in the days before SD HC/XC variants. Memory Sticks sure we're pain in the ass and expensive but they we're superior in terms of speed.
Phil Harrison's resume is a roller coaster... Works for SONY during the PS3 launch, turns out to be a disaster. Works for Microsoft during the XBOX ONE launch, another disaster... Works for GOOGLE during STADIA launch... we all know how that turned out LOL... Phil Harrison is the curse of the industry. DO NOT I repeat DO NOT hire that guy if you want to succeed.
@@GamingHistorian Wasn't expecting a reply, especially not so fast haha! Love listening to your videos while I work (in game development no less!) so please keep up the good work and good luck in graduate school! PS, I also worked at EB Games during college so I feel your pain!
@Gaming Historian I would like to point out one mistake you made. It has nothing to with video games, though. In your Awesome Possum video, you kept calling Virginia opossums "(North American) possums". Opossums and possums are not the same animal. They're as different from each other as cats and dogs.
@@jacklazzaro9820: This is true, but we in the U.S. usually shorten opossum to 'possum out of laziness, despite the inaccuracy. It's usually not a problem, until both animals are referred to, whether intentionally or not. Maybe schools should make this distinction in biology or geography class-not as a central topic, but just as a side note so children will learn.
@@jacklazzaro9820 Being that possum's native habitat is on the opposite side of the planet from the US, the fact that opossums are the only marsupial native to America, and the enormous population of opossums in the US, as well as it being commonplace to see opossums just about anywhere, I doubt many people in North America even know that "possums" are a different species that exists elsewhere, and furthermore, I doubt most people are even aware that "opossum" is spelled with an "o" at the beginning, being that it is extremely common for the "o" to be completely left out in its pronunciation amongst common folk. It appears that many places use the incorrect spelling "possum" simply because they think a lot of people wouldn't even recognize the word if it starts with the "o". Language.. a devilish thing at times..
I was getting my start in Network Security when this happened, it was a really big deal. Not just due to the outage incurred, but it caused alot of major financial institutes and enterprise level companies to rethink their Cyber-security standards and begin actively looking for vulnerabilities. It was actually really good wakeup call for all industries.
Unfortunately, many cases of proper standards have required a tragedy first. We have proper nuclear standards only due to Chernobyl and the near disaster at 3-Mile Island, proper space travel safety measures only due to the sacrifices of many astronauts and cosmonauts, proper counter-terrorism protocols only due to 9/11, etc.
I imagine many a very solemn and tense boardroom meeting during and immediately following this. And Sony's other divisions have gotten hacked as well....
They stored user passwords in clear-text. They were running outdated software (with known vulnerabilities) on their perimeter. They basically put their user database on the curb with a sign that read “free”. That’s not a wake up call. If you need that kind of call, you don’t need to be woken up, you need to be pulled off life support. ;-)
Yeah, the Vita was a huge bummer. It could have been a serious contender, especially since Nintendo would prove a few years later with the Switch how much people value a powerful portable handheld. If Sony hadn't been so headass with the Vita, it could have continued the PSP product line into the Switch era and served as a decent competition.
I don't follow on that... I like both stuff, but, the fact that you claim that only gaming documentary, "really interested in"... speak bad for your character and shame the whole gaming community... Your comments remove credits from our people... because we are hard working Women and Men... not a disposable Gaming Jonkies...
I remember buying a PSP with God of War, and replaying the same first levels countless times because I couldn't save my game. Not even a few megabytes were available to save my game! What a dick move. I barely had enough money to buy the PSP back then, now I had to spend a significant amount of more money for a proprietary sd card. It's still frustrating to remember, because otherwise the PSP was legendarily good for its time, I loved it. Still have my original one and it still (kinda) works.
DS games could save without internal storage because it used cards. Sony went with the stupid UMD format which was impossible to write to. Still doesn't explain why we couldn't save to Vita game cards.
And then the same thing was repeated for the Vita. Both systems were good and had some good games on them but JFC Sony botched needing a memory card so badly it's no wonder they barely made a dent in the handheld market.
I worked for Sony Online during this time; there used to be a cage in the same datacenter we used for our services. For weeks if not months, we would see many people in their cage with a table and a box full of hard drives labeled "Evidence". Those were wild times.
Perhaps this hacking event was not a “mistake”? I believe it seems fishy that a company this huge and based in electronics/computers could just be hacked so easily by an outside source. The server security had to have been disabled or built with a back door. With the way things went down it seems that somebody from Sony themselves stood to make a lot of money, offsetting the 167 million dollar loss. Add in that this company just settled a lawsuit paying out 150 million and it seems even less a coincidence. Did it feel like there was foul play in the office environment back then? Did you see any evidence that Sony themselves would have set this up to sell user information? That’s what I think happened and is still happening today with a lot of companies.
@@BrianLTanner I can tell you from personal experience Cyber Security is usual an afterthought when building a platform or a service. As such, standard industry wide practices are not practiced nor preached. Security is never an issue until it becomes one; then all of a sudden the budget opens up like never before (see Sony Pictures). I highly doubt this was done on purpose; likely lack of awareness, shitty management (i.e. promoting from within and usually to those that fail often) and not adhering to frameworks like the software development lifecycle (which include fuzzing). In the end, it cost them a ton of money and they lost reputation, for a time at least.
@@BlaBla-pf8mf Yeah, but they got purchased, and are still around in a different form. They're even set to release a new console soon........which is ABSOLUTELY going to flop.
Not much to say, but it's frustrating nonetheless. Incompetent management compounded with aggressive competition led them to fail as an entertainment company, a computer company and as a game publisher.
it's happening again. like 7 or 8 years ago everything was on netflix and piracy was down. now you need netflix, hulu, amazon, disney plus, peacock, whatever else there is... all those costs add up to a lot, so people are pirating again
"Rumble is a last gen technology" - Sony in 2006 "The triggers rumble, the thumb-sticks rumble, everything rumbles in this new controller, it's got the most rumble and we are calling it the DualSense." - Sony in 2020.
@@reefchiefer And last damn near 40 hours on a single pair. I get 60 with my rechargable ones. Whereas the Dualshock 4 is named after the amount of hours of play you get off a full charge.
Not so much a missed mistake as something I feel always gets glossed over regarding this hack. It COMPLETELY killed the partnership between Valve and Sony. You mentioned it briefly, but it affected way more than just the launch of Portal 2. Valve was preparing to bring Steamworks to Playstation with Portal 2, and we may have ended up with a Playstation/Steam Ecosystem where your Steam library was shared to your console. At the very least, we might have gotten more Valve games on Playstation 3. The framework is there for the in-game inventory to be shared between Steam's inventory as well.
@@MSORP2008 Not to mention all the updates the console version of The Orange Box missed out on. Also--if I'm not mistaken--L4D never came to Playstation consoles, did it?
I remember the hack like it was yesterday. I was young, so I didn’t have any credit cards or anything. But the hack made time go by way so slow. The PSN shutdown lasted for nearly a month, and it was hard communicating with the people online. When I got the money, I ended up buying an Xbox 360, and basically was history from there for me.
Sadly I feel like Sony has gotten progressively more anti consumer. When your making moves that paint MS (a company actually taken to court for said behavior) start to look pro consumer ..you are doing something wrong.
The irony with the whole memory stick thing is that in the later years, once the MicroSD to memory stick adapters were cheap, it was almost PREFERABLE since you could use two older smaller cheaper cards (EG 32GB+32GB).
@@waltersobchak7275 Huh. Well, you do you! I suggest getting a European controller so you don't have to deal with the shitfest that is the North American 7800 controller.
@@tjlnintendo that would be pretty interesting, Valve have a decent track record as they've always been cautious about their PR. Most of their failings that I know of are down to human error and being a frequent target by hackers, can't say it's unexpected as they're in the spotlight as the de facto PC game storefront.
LAIR is actually a really tragic story that should get more coverage. I remember one of the devs being on a german podcast "Spieleveteranen" and he explained it there. The jist of it was that devs had updated sixaxis controls that worked A LOT better than those from launch. So what they did was program the game with those improved controls. But when the time came to ship the game they found out that Sony never updated the sixaxis controls for end users. Meaning they had to use the "old" controls, which made the game nigh unplayable. And there was more like that. It surely can be argued if LAIR would have ever been a hit, but these guys got screwed over HARD by Sony. So hard it sunk the studio.
@7MGTESupraTurboA I guess you would know better than an actual former F5 employee who was there when it all happened. I'll believe you. Online trolls planning a global conspiracy to make a game worse at release is far more realistic than a simple corporate fuckup.
@7MGTESupraTurboA Dude, the PS3 sucked the first couple years after launch. There was no conspiracy dude. And RROD was a big deal. Microsoft did create a decent plan for getting faulty units repaired though.
I mean that sucks, but if a studio isn't organized enough to make sure they controls they are spending months on, will be on the end product, they were gonna go down eventually anyway.
On PS Vita: "People soon came out with adaptors". Uh, is five or six years "soon"? And it required a hack that exploited two security vulnerabilities to install custom kernel modules. It was no simple matter to get around.
yeah, it wasnt soon at all, the memory card is just a memory stick with some authentication steps implemented, which work by encrypting some random data using a key on the f00d processor. which the memory card then decrypts and sends back. *theres some other checks involved too, but thats the gist of it*
Question: how is Sony's data security nowadays? Didi Sony learn something about being diligent with customer's data and about transparency, and applied this knowledge?
Unfortunately, NO. In 2017, the white hat hacker group “Our Mine” managed to hack into Sony PlayStation social media accounts and began posting claims that they had managed to hack PSN and collect registration data for accounts including email addresses, usernames, and names. While Sony was able to wrest back control of social media accounts, it did some more damage to their credibility as a publicly-trusted tech company. This isn’t to mention the fact that despite claiming to hack companies in order to expose flaws or holes in the cybersecurity of these companies for the greater good, “Our Mine” is notorious for carrying out these acts just to sell their own services as cybersecurity experts, which are still of questionable legitimacy… Think a home security salesman who will break into your home just to prove a point about your safety and sell you their services, while also being potential career criminals and you get the picture…
I'm glad I've stayed the fuck away from CCs and I buy what I can afford with my own money. I get the convenience but I know, even if I had one, I would never use it for big purchases.
Me: PS3? What’s that? I bought my first PlayStation in 2009, and it was a new PS2 Slim. I then bought a PS4 two years ago. Now I’m done with modern gaming.
I honestly don’t believe you get enough credit for the quantity and quality of the work you put forward. Your video in regard to the lawsuits with Nintendo and the ESRB drove me to look toward Intellectual Property and Patent Law. Thank you so much!
Man, it's surreal seeing George Hotz being mentioned here. I remember living on the same dormitory floor as him in college back in 2006-2007, and suddenly his name was all over campus because he had jailbroken not only a PS3 but later an iPhone. Meanwhile, I'm thinking to myself, "What the heck does jailbreaking mean?" (in the context of technology). That being said, I'm glad I waited until 2012 to get my PS3 after all this mess went down.
Just to correct the historical record, as an "Ambassador" 3DS owner, the Nintendo 3DS cost $250 at the time. (Sony initially tried to sell the Vita by announcing it was the same price; of course ignoring the expensive proprietary memory cards). It took the massive 3DS price cut a few months later to salvage the system.
I mean, I don't want to be that guy, but there isn't really such a thing as a "pro-consumer" company. They need to make money off of people, not necessarily out of a lack of caring, but out of necessity. This is especially true for larger ones. That being said, there are definitely levels to the anti-consumer bit, and I agree Sony is far from the best, but they aren't exactly the worst either.
Lol, yeah. I was thinking about that and you can't just do a top 3 mistakes with Atari. Their whole history since the gaming crash has been mistake after mistake.
I'm a big Sony fan and personally I feel that their biggest mistake is an ongoing one. They simply don't support the products they release. You can be sure whenever you buy a Sony product that (unless it's a flagship one) that it won't be supported, won't get updates and won't be advertised to more people. People like to blame the memory cards but neither the PS Vita nor PlayStation TV was really advertised or supported in a meaningful way. PS TV died after a year and the only reason the Vita survived as long as it did was because it had a small but dedicated developer- and fan base. I mean half their games didn't even work on the PS TV simply because the developers weren't told by Sony to "flip the PS TV switch"...
PSVR, PS Move, PS4 & PS4 Pro are still in support. Even DS4, PSVR, PS Camera, and PS Move already confirmed compatible on PS5. As for Vita, the Vita store is still alive compare to Wii, Wiiu, NDS, and 3DS eshop that already closed. Heck, PS3 store also still alive. Sure Sony isn't flawless when comes to support but in some aspect they did better than their competitors.
True. The PSVita is the best handheld ever made (yes, I said it), and yet it recieved little to no support from Sony. I really don't get why. It's an amazing system! Remote Play is awesome! The games are awesome! Just a little more effort and advertising and sales would've gone through the roof. Maybe they wouldn't have sold 75 million like Nintendo did with the 3DS, but way more than the estimated 15 million the Vita did sell. But instead of putting more effort into their very own product, they more or less announced "handheld gaming is dead" only 2 years after the release of the Vita.
Reminds me of the problem with Google. They come out with too many services, barely advertise them, barely support them, no one uses them, and they're gone within a year.
I love your english. It's just so fluid and easy to understand. As a fan of this language (I'm Brazilian) and of video games i really love your channel and content, really good quality.
I suppose a good "runner-up" mistake would be their famous Leap Year Bug, that obliterated all fat PS3 users' online capabilities for 24 hours thanks to old systems thinking 2010 was a leap year
@Nathan-DTS I know it can happen for more specific cases (the whole "must be divisible by 4 or 400, but not 100" situation) but 2010 isn't divisible by any of those numbers... how is it even possible?
Which Sony is now fighting hard against with its current leadership while Nintendo is all, "Anime tiddies? That's fine, just make sure it's rated properly."
I remember this period of time. I had no idea why anyone bought a PS3 that first year. Everything about it seemed so bad, bland, and expensive. What exclusives they had just wasn't what I was into either. The 360 was Microsoft just hitting it out of the park.
Nintendo Switch have Internal Storage 32 GB and most Cheaper MicroSD Card thanks to Nintendo. PSVITA have No Internal Memory and was Expensive Proprietary Memory Card.
I remember when I got my VITA, I also had a spare SD card back in the days, to serve as a extra gamesave storage just in case. :) I did the same for my PSP before that.
It’s not as if they were released together. Sad part is, vita came out way before, yet the performance of guys is incredibly similar. Nintendo gets by on nostalgic exclusives. That’s about it.
@@donkeypong1847 I didn’t say their sales are Nintendo “getting by.” I said the Switch gets by with similar performance to another handheld released a long time before it. There are a lot of things that sell well. It doesn’t mean they’re a technical feat.
Great video, Norman. The next video needs to be about the story of the CD-i, how Phillips tried to enter to the video game industry and failed and how Nintendo lend Mario and Zelda to Phillips for the CD-i. Please, Gaming Historian. Do that video so many people can know more details about the CD-i.
This channel has the most in depth and interesting original documentaries on youtube. Really service to society to catalog all this gaming history while a lot of these people involved are still alive and often still working in the industry.
3:33 People didn't came up with microSD to Vita adapters "soon". It took years and was a huge effort. Vita was "hacked" in late July 2016, over five years after release. Comparatively, this is ages, PSVita was pretty well secured. Most consoles are hacked within their relevancy period; just look at the Switch or PS3 or even PS4. After that, adapter schematics and code required to enable the adapter didn't show up until July of 2017. And then it took months for consumer-friendly adapters (like those shown in the video) to appear in online stores. People used to order custom PCBs off places like PCBWay and soldered microSD ports on their own. By the way, I have 400 GB Vita, it's glorious. :)
@@czarkowskipawelyt Honestly, not really. Sony Entertainment of Japan did a really good job supporting the Vita until the end of its life cycle. Despite the many issues surrounding the memory and lack of good marketing, it was booming in their home country. Anyway, SD2Vita doesn't help at all. Sure, it's a great way to store more games on the system, but it makes it impossible to play physical cartridges without unmounting the card. Because of this device, it kind of boosted piracy if anything, completely going against Sony's original anti-piracy practice for the Vita, being the memory units.
The Vita didn't just fail because of proprietary memory. It came out 2 years before the PS4 was launched, and there was a lack of support from major 3rd-party developers due to the fact that games for the Vita were more expensive to make than games for the 3DS
Hey Gaming Historian! I love your videos! I have a few suggestions on the next few videos: 1st: The History of Crash Bandicoot 2nd: The History of Luigi’s Mansion Why I want both is because Crash Bandicoot 4: It’s About Time just came out, and I started playing Luigi’s Mansion 3 again. I think that they would be very interesting ones to talk about. Especially Crash Bandicoot. There was a lot of heat between Universal and Naughty Dog back in the 90’s, and there was some stuff that happened that would be good to talk about. Thank you for reading this! I hope you take these ideas into consideration!
That was a good one, especially the part about their security breaches. I never knew the extent of how bad that really was and how many times they got hit within such a short time frame. I am surprised that you didn't mention the cell processors of the PS3. It was weird and difficult for 3rd party developers to program for. It has ripple effects of difficulty that to this day still leave legacy setups to the playstation line. Emulation and backwards compatibility with PS3 games was not possible for the PS4 and likely won't be for PS5 because the architecture is so radically different. Also, it made playstation 1 and 2 compatibility very difficult and expensive for the PS3. Initially, they built a PS2 board inside of the PS3 for backwards compatibility at launch. That made it bigger, hotter, and more expensive. They eventually ripped it out to get the price down, but then you have most models of PS3 with no backwards compatibility. Basically, almost everything about the PS3 was a mistake. It did help them win for format war against HDDVD, but within just a few years that became irrelevant as streaming became more widespread and physical media is on the way out. They did revitalize the PS3 in the second half of it's life, but it still fell slightly short of XBOX 360 in hardware sales and WAY BEHIND in software sales.
Just looked it up again, you're right, my mistake. The PS3 sold about 2% more hardware units than the 360. And yes, the Wii outsold them both by about 20%. However, no one ever talks about software sales, and that's how these companies really make their money. (In the near future the real mark will be subscription/service sales). The Xbox 360 sold most, followed by the PS3 and the Wii was in last place. Although, all three companies software sales were within 4% of each other. In a weird way, that generation was almost a tie. All three companies had strong hardware and software sales in the end, and won some victories but did some damage to their brands. The Wii lagged at the end and sold a significant chunk to elderly people and families who were not traditionally gamers. Those people did not follow Nintendo over to their next console and traditional gamers went away from Nintendo until the Switch came out. The PS3 won the Blu Ray format war for Sony, but the cell processors were an odd choice that is still hurting their backwards compatible capabilities. The loss they took on consoles in the first half of the PS3's lifespan was way too big to easily recover with software. The 360 sold the most software and Xbox live subscriptions, but the red ring of death left them with a financial hit and must have hurt their brand to some extent and consumer confidence as the Xbox one came out (and they didn't need any more problems for the Xbox one launch as it was, they did so much wrong with that).
The Cell processor might be a legitimate reason for Sony to have skipped PS3 backward compatibility in the PS4, but there was no excuse for skipping PS2 and PS1 backward compatibility in the PS4. The PS4 is basically a PC, and PS2 and PS1 emulators for it have existed for years. It would have been easy for Sony to provide full BC for the PS2 and PS1 in software alone. And frankly they could have just made the PS4 a physically bigger machine, like a 3DO or something, with an expansion slot in the back for people to buy a PS3 BC expansion card with a Cell processor to put into it for like $99. I mean look at the PS3 Slim. Take out everything but the main board, and Sony could have made that an add-on card for the PS4. Especially since the PS5 and especially the XBox X are going to be gigantic, so why not? After all Sony wanted the PS3 to be the all-in-one everything for home entertainment - showing your home movies and photos, playing your CDs, SuperAudio CD, DVDs, Blu-rays, online digital music, movie and TV purchases etc. Even your cable box because PlayStation Vue. So a big box like that that does everything is fine since it replaces every other box, and fine for the PS4 too, and if BC for the PS3 disks was really so unwanted by the fans then they wouldn't buy the add-on card.
IrishCarney if I were crazy enough, I would make the PS5 backwards comparable with all PlayStation systems. Even the PSP and Vita, plus memory card slots and controller ports for PS1/2 stuff. And just about every other disc format. CDs, DVDs, Blu-Rays (including 3D and UHD), even Mini DVDs, VideoNows, Video CDs, and HD DVDs. Basically every disc other than competitor’s discs and Laserdiscs, both for obvious reasons.
@@DoswarePictures Sign me up! PhotoCD, Philips CD-i, all of it. And they should have made the PSP media either be MiniDiscs so the PSP could play audio MiniDiscs too, or be mini CDs / mini DVDs, so the PSP could play those, and have a better upgrade path for the Vita with BC too. And make the Vita have that combo slot that Sony had for some of its Cyber-shot camera that's compatible both with SD cards and Memory Sticks, so PSP owner could transfer their Memory Stick stuff over, but newcomers could just use SD cards.
Funny enough, xbox made similar anti consumer mistakes this past gen. Lol and now they are the most consumer friendly this forthcoming...so far. Cyclical no?
Nintendo Mistakes: 1: Sony and Nintendo collaboration 2: Nintendo not sticking with disks 3: Virtual Boy Sega Mistakes: 1: Sega Saturn Suprise Launch 2: Sega/Sony project 3: 32x add-on
You are aware that despite we usually say the PS1 is Sony's entry in the console market the SNES only functions because Sony built essential hardware parts for Nintendo to use, right?
More than the Duke itself, the failed attempt to enter the Japanese market. Which eventually lead to a new smaller controller, because the Duke was too massive for the Japanese hands.
@@DoswarePictures I'd say Microsoft's mistakes are far more than some minor mistakes with the XBOX & 360. 3. XBOX One game "sharing" system & bundled Kinect 2. Games for Windows Live 1. Windows Vista
Just finished the Netflix series High Score and it was abysmal. Please, never stop the hard and amazing work you do for us unworthy nerds, we're all eternally grateful.
@@Canadiansamurai No not the anime. It's a Documentary about video games and stuff. Judging by OPs comment, I'm guessing the Netflix documentary was crap
@@luqhakim5711 I thought it was pretty interesting. It's not groundbreaking by any means, but there were a few things I didn't know about. Give it a go and see what you think for yourself.
It was pretty annoying at how politizied it was... it made some episodes unwatchable with how much time they wasted on people who had basically no effect on the industry but were still included for their political opinions.
imo the vita is overrated, mine collects dust in my desk drawer. If the fucking egregious proprietary mem cards didn't kill it for me, the dead analog sticks on mine did
Future companies to appear in the Three Biggest Mistakes series: Microsoft Atari Bandai Namco Entertainment Capcom Konami Electronic Arts Square Enix Take-Two Activision Blizzard Valve Epic Games Ubisoft
@@rap6439 To be fair,Rmember the Hearthstone controversy last year, when they banned a professional player for supporting the free Hong Kong Movement? Well, that caused a lot of people to delete their Blizzard account.
#3, this video's number 1 or refusing to Cross Play with Nintendo and Microsoft #2, Censorship Hypocrisy between Japan and Western titles #1, silencing the masses for Last of Us Part 2 using illegal means And man I miss my PSP, mainly battery being dead. Good video by the way.
love your channel -- this is the kind of story that I might have heard about in passing a few times, but it definitely helps to take a step back and put things into context now: which is just what a "historian" is supposed to do. Cheers.
"It took a long time for Sony to gain the trust of consumers" Nah. Gamers forgot about it within a week after the whole affair ended. People here probably don't even remembered that it happened. Or that MILLIONS of user accounts private info was now in the hands of hackers.
@@MileyCyrusPartyUSA I never forgot, the PSN hack was egregious affair that ruined my trust in Sony, that in combination with those vita memory cards and the seven or so PS3 controllers I went through due to their shit build quality
@@HKgaming86 The whole issue didn't adversely affect Sony with its fanbase tho. Unlike what happened with Microsoft with the whole 'always online' debacle that alienated gamers, Sony didn't suffer any backlash from the whole getting hacked scandal. They went on to dominate gaming with the PS4. And even had the temerity of pushing their luck by placing online gaming behind a paywall. Gamers simply let it happen without complaining. Because they got 'free' games from that deal. Sony could do no wrong.
To me, their biggest mistake aside from the "support" they gave the PSvita was also the "support" they gave to PlayStation All-Stars. Looking at the history of the game is really depressing how Sony treated that game, as well as the developers behind the title, SuperBot Entertainment. And this is coming from someone whose not only a Nintendo fan (though, I have grown up with PlayStation, as well), but prefers Smash Bros. over Sony's alternative.
I'm happy with killzone mercenary, uncharted golden abyss and unit 13 so I mostly blame 3rd parties for the vita's demise missing games like GTA(psp highest seller) and star wars
@@psp420bam Third parties develop confidence in a system based on the approach taken by the manufacturer and first parties. Simply put, the Switch is receiving major third party support because Nintendo have put all their weight behind the system. It's effectively their major home console this generation as well as a DS replacement. It means everything to them and they've learned hard from mistakes dating back to the N64. Sony, on the otherhand, never treated the Vita with any real faith from the start. High installation cost from the start (incl. highly priced proprietary storage cards) already put consumers on the backfoot in terms of investment. This didn't help third party confidence. Sony only went on to treat the Vita as secondary to the PS3. Apart from the small selection of first party launch titles, the Vita very rapidly devolved into a PS3/4 accessory and crossplay device. So they never allowed the system to stand on it's own merit, and in turn became little more than a very expensive paper weight. What Nintendo did wasn't anything remarkable. They just approached the market with modesty, kept costs low, made actual investments into the system, and as a result accrued third party confidence in the Switch. As a result, you get high-quality games on the Switch. Borderlands 2 is well-optimised, yet ran like hot garbage on the Vita. Go figure. Low confidence = low effort.
One mistake was the placement of the analog stick on the PSP. I remember being really irked by it because it wasn't great for FPS. The whole memory and storage issue sucked big time as well. Both the PSP and Vita were otherwise great systems. As for the PS3, it was touted as being more advanced than the other systems, but was apparently harder to program for, much like the Sega Saturn. That high price point really began to hurt when the economy tanked in 2008. That being said, I got one before a 360 because of Valkyria Chronicles and Fallout 3. Also I recall they were looking into the systems using the internet to communicate and combine the power of the cell processors, much like cloud computing. And for my last observation, what? No mention of Playstation Home?
This was a fantastic watch :) At the time, my main issue with "taking a stand against Sony" for the data breach and all their carelessness was that bad company 2 had a hold of my soul lol.
I love GH. His production values are top notch and his topics are awesome. Could watch his stuff over and over. Pretty cool to see his videos from 10 years ago and see how far he's come.
When I bought my PSP I bought the biggest available Memory Stick at the time for 100€. It was a breathtaking 1GB! Just jailbreaked my PSP a few days ago and had to order a 128GB SD Card with a SD to Memory Stick adapter for 17€ because the 100€ one did not manage to hold more than 2 PSX games.
Sony had become increasingly complacent from the monumental success of the PS2 up to the PS3 launch. The same smug mentality affected Nintendo after the Wii launch going into the Wii U. Both the PS3 and the Wii U had disastrous launches.
@@RobertK1993 I don't think I'd call the Xbox Series X launch a failure, just mediocre. It was about on par with the Xbox One, but people weren't expecting much more than that so it performed on par.
the og one of course, they made more interesting and chatastrophic mistakes than the puppet ataris (bringing down the industry lol) and also did stuff other than mistakes (actually selling stuff)
@@Kylefassbinderful Even before that, they could have shown basic recognition that your game developers are a valuable part of your team, so that they won't, say, quit to form their own company, paving the way for third party games to exist in the first place. I'm not saying other companies wouldn't have reverse-engineered their way into making Atari games eventually, but Atari's treatment of its game developers created Activision. Of course, Atari-era Activision was a good thing for gamers, so...
I remember getting a PS1 for my birthday and finding out I had to buy a separate RF adaptor to connect it to my TV. Then, I played Tekken for a month until I was able to get a memory card for Christmas and save my game. Lots of fun spending money on things other than games for your system, especially when you're young and barely have any money.
I wouldn't exactly consider the PS3 launch to be a mistake - it was a gamble that, in the long run, paid off. Blu-Ray became the defacto format for HD media and still is (especially now that the overcrowded streaming market is causing some people to reconsider the idea of owning physical media), and the hardware was quite ahead of its time.
As expensive as the PS3 was, it felt like a really premium machine for the time that was jam packed with features. Built-in wifi, bluray, card readers for every memory cards, HDMI (which some 360s lacked), rechargeable wireless controllers with motion control and a pretty big HDD for the time. Unfortunately, I think Sony got way too ambitious with it.
I remember when my dad had to reset all his cards and he got his identity stolen AND someone bought 3 thousand dollars of perfume on his debit cards in South Africa and that was it! He returned the ps3 and never bought anything from Sony again. The man hates Sony. He even decided not to buy his dream car (a Dodge Viper in case that sort of thing interests you) because the particular one he was looking at had an aftermarket Sony stereo.
As both a Sony fan and a consumer, that hacking frightened me the most! A big company, such as Sony to get hack and have my private data stolen is abominable. Though I daresay even if google and facebook is stealing data from me, Sony should have protected our private data
Really? And what happened? Nothing, you got 3 games and no harm was ever done. This point is one of the most bloated, fake problems ever. In reality, online stopped for 3 weeks. No harm was done to anyone on the planet and we got free games form Sony. Truly a horrible thing...
I had a Japanese friend who told me about the dinosaur-sized crabs that used to roam the beaches and terrorize the countryside. The good news was if they managed to kill one of those things, just a single carcass could feed an entire village for a month....historically speaking.
What I'm getting at is that these mistakes mainly coming from Sony being a little too overly ambitious for their own good , nowadays I feel like they've certainly learn from those times.
I agree. That's why I'm not nervous about the PS5 launch. Many of the people at Sony were working there during the PS3 launch disaster and remember those mistakes well.
Yeeeah but now everything is in the hands of Sony of America and I could write a novel about how badly they've screwed up the industry and the many franchises they've ruined with their garbage policies.
I’d say that proprietary memory cards is #2. While the PS3 bounced back & ended up being deemed a success overall by the end of its lifecycle, Sony’s mishandling of the Vita has killed the Avenue for more handheld iterations in the foreseeable future.
The vita memory cards were also incredibly unreliable. I've owned two 64gb memory cards, one of which fails every year or so and, a 32gb which just stops opening games if I don't use them for a certain ammount of time, and the 8gb, which is fine but can only hold a fraction of what it needs to. A great piece of hardware cursed by some truely bone headed decisions.
I remember buying a PS Vita with my dad; with box in hand, walking to the car, opening up the box and powering it on... and then promptly walking back inside to return it. That proprietary memory card thing pissed me off something royal, I didn't even care about the cost of the card just the insult of a proprietary card and cable (dying out at time). Never looked back at the PS Vita, my dad was confused since I wanted one so bad but he understood.
Today is not only a new episode day, it's my first day of graduate school! I'll have more details soon, but for now, enjoy Sony's Three Biggest Mistakes! This was a fun episode to make, since it got me nostalgic for my college days, working at GameStop. Enjoy!
I still remember getting that email from Sony that my PSN account might have been compromised and strongly advising I change whatever information I had on it as soon as possible. I didn't have any money anyway, so it wasn't like I had anything to lose.
$599 price for PS3 should charge 499 for 60GB charge for PSN membership.
Blacklives>yours
Hands up, don't shoot!!!
Congrats on graduate school!
I remember people joking about getting a "Wii60" because they could buy both a Nintendo Wii AND an Xbox 360 for less than the price of the PS3... and still afford a game as well.
It's not about your comment, although it's funny, but I find it weird how the PSP used its own memory card, even though the original PS3 could use original SD cards.
I made that joke at the time. Then 3 xbox 360s crapped out on me in 4 months and sony dropped the price of the ps3.
Or you can buy a digital PS5 for $360
@@philipkempbell7174 or you can buy an xbox series s for $299
@@JessieJamesPlays and get same processing power as one x
I'll never not get annoyed by the topic of the Vita. They should have had a banger of a console on their hands (particularly in the west), with one of the best launch line-ups _ever_ and an incredibly powerful system with dual-joysticks, but nope - the executives won, the memory issue killed it, and then they had the nerve to blame smartphones and claim that portable game consoles just no longer had a market.
Uhm, Sony, did you see how the Nintendo DS and 3DS sales went? The Switch launched in 2017 and was basically a giant Vita and uh, did you see how well the Switch did? Doesn't seem like Nintendo fans are clinging to their SMARTPHONES now, does it?
Classic case of suits making the rules, then blaming the consumer for their own failures. I'm not bitter or anything. Still love my Vita.
Love my VITA too, but salty how it go because of the executives...
And then look at the Switch, a part-portable that is doing _amazing_ right now. It's literally on its way to dethrone the Wii if this pace keeps up.
I watched this video on my Switch, but I typed this comment on my iPhone.
I remember when Sony was all about handheld is not a good business and then boom the switch came
I wouldn't doubt that Sony is probably developing a new handheld.
They also focused too much on specs over a more reasonable price point, plus Nintendo handhelds have always had more quality exclusive games.
I'm so glad Sony lost the memory war. I totally forgot how much they used their own formats to extract more cash. Even worse, their proprietary formats were often underperformers compared to the standard SD's. I think this channel does the best documentaries I've seen so far on this platform. Norm is confident and speaks clearly, and all the videos have their intended content rather than apologizing for errors in the description. Great job!
Thier memory cards had faster read write speeds.
I was one of those launch PSP owners brought tons of UMD movies and over like 20 games. Rumors of the Vita come out and I get hit with remembering how overpriced the memory sticks for PSP were and avoided the Vita till about 6 months ago. Back then making like 7 bucks an hour you'd have work 5 hours to get the lowest storage possible which basically was nothing considering how big Vita games were. Got a 3ds and did not regret it one bit.
but then now we have apple with their stuff because, well, apple users are stupid.
pretty sure that their Memory Sticks were faster than SD and MicroSD, I remember clearly loading some isos from both and always had some stuttering in pre renderized videos loading from the SD Card, while the Memory Stick.never gave me.any trouble
@@miguelelgueta5830 yeah people often forget how terrible read and write speeds we're back in the days before SD HC/XC variants. Memory Sticks sure we're pain in the ass and expensive but they we're superior in terms of speed.
Phil Harrison's resume is a roller coaster... Works for SONY during the PS3 launch, turns out to be a disaster. Works for Microsoft during the XBOX ONE launch, another disaster... Works for GOOGLE during STADIA launch... we all know how that turned out LOL...
Phil Harrison is the curse of the industry. DO NOT I repeat DO NOT hire that guy if you want to succeed.
He's the equivalent of Sweaty Pete from Animaniacs.
@@sonikku956 or the madden curse
So it's a roller coaster that only goes downhill?
If by roller coaster you mean a complete and total failure, I agree.
Yes definitely
We've tackled Nintendo
we've tackled Sega
Heck we even looked at the Gaming Historian's mistakes
It's true!
@@GamingHistorian Wasn't expecting a reply, especially not so fast haha! Love listening to your videos while I work (in game development no less!) so please keep up the good work and good luck in graduate school!
PS, I also worked at EB Games during college so I feel your pain!
@Gaming Historian
I would like to point out one mistake you made. It has nothing to with video games, though. In your Awesome Possum video, you kept calling Virginia opossums "(North American) possums". Opossums and possums are not the same animal. They're as different from each other as cats and dogs.
@@jacklazzaro9820: This is true, but we in the U.S. usually shorten opossum to 'possum out of laziness, despite the inaccuracy. It's usually not a problem, until both animals are referred to, whether intentionally or not. Maybe schools should make this distinction in biology or geography class-not as a central topic, but just as a side note so children will learn.
@@jacklazzaro9820 Being that possum's native habitat is on the opposite side of the planet from the US, the fact that opossums are the only marsupial native to America, and the enormous population of opossums in the US, as well as it being commonplace to see opossums just about anywhere, I doubt many people in North America even know that "possums" are a different species that exists elsewhere, and furthermore, I doubt most people are even aware that "opossum" is spelled with an "o" at the beginning, being that it is extremely common for the "o" to be completely left out in its pronunciation amongst common folk. It appears that many places use the incorrect spelling "possum" simply because they think a lot of people wouldn't even recognize the word if it starts with the "o". Language.. a devilish thing at times..
I was getting my start in Network Security when this happened, it was a really big deal. Not just due to the outage incurred, but it caused alot of major financial institutes and enterprise level companies to rethink their Cyber-security standards and begin actively looking for vulnerabilities. It was actually really good wakeup call for all industries.
Unfortunately, many cases of proper standards have required a tragedy first. We have proper nuclear standards only due to Chernobyl and the near disaster at 3-Mile Island, proper space travel safety measures only due to the sacrifices of many astronauts and cosmonauts, proper counter-terrorism protocols only due to 9/11, etc.
I imagine many a very solemn and tense boardroom meeting during and immediately following this. And Sony's other divisions have gotten hacked as well....
They stored user passwords in clear-text. They were running outdated software (with known vulnerabilities) on their perimeter. They basically put their user database on the curb with a sign that read “free”.
That’s not a wake up call. If you need that kind of call, you don’t need to be woken up, you need to be pulled off life support. ;-)
Just like covid! 👍😁
Yeah, the Vita was a huge bummer. It could have been a serious contender, especially since Nintendo would prove a few years later with the Switch how much people value a powerful portable handheld. If Sony hadn't been so headass with the Vita, it could have continued the PSP product line into the Switch era and served as a decent competition.
I believe they could make a comeback, what with Valve breaking into the portable market and PROVING it’s possible to go against Nintendo
The memory cards definitely killed the Vita. Some of my friends would not pick it up simply because the cost of entry was way too high.
@Nathan-DTS yeah, today VITA is used for homebrew and get free games, just like mine turn out to be.
Yeah I remember saving up to buy a measly 32gb card, and filled it in less than a day. Such a joke! Thank God for SD2Vita! :)
The main reason I bought the 3DS over the Vita was SD support
That's exactly why I didn't get one.
And rarity was also a reason.
This stuff feels like a PBS Show but dealing with topics I'm really _interested_ in. Always a treat when Gaming Historian uploads!
You got that same feeling huh. Either way, take it easy and stay safe.
One day, we will get this on PBS. Norman Caruso will be the next Bill Nye.
@@CitBox this would have been great on g4tv when it still was video game based.
@@CitBox this would have been great on g4tv when it still was video game based.
I don't follow on that... I like both stuff, but, the fact that you claim that only gaming documentary, "really interested in"... speak bad for your character and shame the whole gaming community... Your comments remove credits from our people... because we are hard working Women and Men... not a disposable Gaming Jonkies...
I remember buying a PSP with God of War, and replaying the same first levels countless times because I couldn't save my game. Not even a few megabytes were available to save my game! What a dick move. I barely had enough money to buy the PSP back then, now I had to spend a significant amount of more money for a proprietary sd card. It's still frustrating to remember, because otherwise the PSP was legendarily good for its time, I loved it. Still have my original one and it still (kinda) works.
I got a PSP as a graduation present in 2005 with Ape Escape. Really enjoyed it, but I did remember being annoyed by the memory format.
DS games could save without internal storage because it used cards. Sony went with the stupid UMD format which was impossible to write to. Still doesn't explain why we couldn't save to Vita game cards.
Still have mine as well and today I use it as a retro-hand held with some nifty software upgrades.
And then the same thing was repeated for the Vita. Both systems were good and had some good games on them but JFC Sony botched needing a memory card so badly it's no wonder they barely made a dent in the handheld market.
@@fattiger6957 that has its pros and cons
As nintendo has shown by not doing it with their switch cards
I worked for Sony Online during this time; there used to be a cage in the same datacenter we used for our services. For weeks if not months, we would see many people in their cage with a table and a box full of hard drives labeled "Evidence". Those were wild times.
Perhaps this hacking event was not a “mistake”? I believe it seems fishy that a company this huge and based in electronics/computers could just be hacked so easily by an outside source. The server security had to have been disabled or built with a back door. With the way things went down it seems that somebody from Sony themselves stood to make a lot of money, offsetting the 167 million dollar loss. Add in that this company just settled a lawsuit paying out 150 million and it seems even less a coincidence. Did it feel like there was foul play in the office environment back then? Did you see any evidence that Sony themselves would have set this up to sell user information? That’s what I think happened and is still happening today with a lot of companies.
@@BrianLTanner I can tell you from personal experience Cyber Security is usual an afterthought when building a platform or a service. As such, standard industry wide practices are not practiced nor preached. Security is never an issue until it becomes one; then all of a sudden the budget opens up like never before (see Sony Pictures). I highly doubt this was done on purpose; likely lack of awareness, shitty management (i.e. promoting from within and usually to those that fail often) and not adhering to frameworks like the software development lifecycle (which include fuzzing). In the end, it cost them a ton of money and they lost reputation, for a time at least.
Will the f***heads that hacked PSN ever be caught?
Sony’s biggest mistake was removing the colors from the PlayStation logo
PS1 logo is still one of the best logo and has one of the best intro of all time (for me)
@George W You'd think with them using white in the color scheme they'd reintroduce the colors.
Was that before or after Apple did the same?
pokepress after. Apple removed the colors during the “Think Different” era while Sony removed the colors halfway through the PS3 era.
@@pokepress After, and I agree I miss the rainbow logo they used to have. I also miss Nintendo's red colored logo and Sega's blue.
I’d like to see one on Atari. From a giant to a company I barely hear about. I do like to know how that happened.
The video game crash of 1983 happened. This was known as the Atari Shock in Japan.
Pacman and ET for Atari 2600. Atari 5200. Atari Jaguar. There you go
It's surprising that you hear about Atari at all given that they went bankrupt in 1996.
@@BlaBla-pf8mf Yeah, but they got purchased, and are still around in a different form. They're even set to release a new console soon........which is ABSOLUTELY going to flop.
Not much to say, but it's frustrating nonetheless. Incompetent management compounded with aggressive competition led them to fail as an entertainment company, a computer company and as a game publisher.
“It’s funny how a proprietary format to prevent piracy and hacking ... caused piracy and hacking.” ZING!!
its like the war on drugs
Yahtzeee!
abbacus potter - like the war on... everything!
it's happening again. like 7 or 8 years ago everything was on netflix and piracy was down. now you need netflix, hulu, amazon, disney plus, peacock, whatever else there is... all those costs add up to a lot, so people are pirating again
So true.
“Based on Japanese history” “So here’s this giant crab” 😂😂
Still don’t know where the crab is supposed to be from.
That stood out to me to! Lol
@@kuzadupa185 That was the joke & the point of how he edited it lmao
Lost it on that one haha
The very 1st shogun has emerged by killing that giant crap in the eleventh century. This is known.
"Rumble is a last gen technology" - Sony in 2006
"The triggers rumble, the thumb-sticks rumble, everything rumbles in this new controller, it's got the most rumble and we are calling it the DualSense." - Sony in 2020.
Plus:
We call it HD Rumble. - Nintendo in 2016
@@Compucles nintendo In 2021 introducing, 4K rumble
@@YourChannel-r4v And goddamn are they great. Even some 360 games got updated to support them.
Good move on Sony for incorporating them.
Yeah, they also NEED aa batteries. Calm down
@@reefchiefer And last damn near 40 hours on a single pair. I get 60 with my rechargable ones.
Whereas the Dualshock 4 is named after the amount of hours of play you get off a full charge.
Not so much a missed mistake as something I feel always gets glossed over regarding this hack. It COMPLETELY killed the partnership between Valve and Sony. You mentioned it briefly, but it affected way more than just the launch of Portal 2. Valve was preparing to bring Steamworks to Playstation with Portal 2, and we may have ended up with a Playstation/Steam Ecosystem where your Steam library was shared to your console. At the very least, we might have gotten more Valve games on Playstation 3. The framework is there for the in-game inventory to be shared between Steam's inventory as well.
"At the very least, we might have gotten more Valve games on Playstation 3."
lol, what Valve games?
@@mjc0961 the games that weren't on the orange box like half life 1/source day of defeat ricochet etc etc
@@MSORP2008 Not to mention all the updates the console version of The Orange Box missed out on. Also--if I'm not mistaken--L4D never came to Playstation consoles, did it?
@@Xenodyne yes it did not it was for xbox 360?
@@Xenodyne Yes L4D 1 & 2 only ever came out for the 360 console wise. PS3 never got those games.
I remember the hack like it was yesterday. I was young, so I didn’t have any credit cards or anything. But the hack made time go by way so slow. The PSN shutdown lasted for nearly a month, and it was hard communicating with the people online. When I got the money, I ended up buying an Xbox 360, and basically was history from there for me.
Sadly I feel like Sony has gotten progressively more anti consumer. When your making moves that paint MS (a company actually taken to court for said behavior) start to look pro consumer ..you are doing something wrong.
The irony with the whole memory stick thing is that in the later years, once the MicroSD to memory stick adapters were cheap, it was almost PREFERABLE since you could use two older smaller cheaper cards (EG 32GB+32GB).
First Nintendo, then SEGA, and now Sony. Now we need one from Microsoft and maybe if it's possible Atari
Want to get a 7800 I don’t know why something I’ve always wanted
@@waltersobchak7275 Huh. Well, you do you! I suggest getting a European controller so you don't have to deal with the shitfest that is the North American 7800 controller.
Valve too.
@@tjlnintendo that would be pretty interesting, Valve have a decent track record as they've always been cautious about their PR. Most of their failings that I know of are down to human error and being a frequent target by hackers, can't say it's unexpected as they're in the spotlight as the de facto PC game storefront.
Apple. Oh wait-there's only one: the pippin.
LAIR is actually a really tragic story that should get more coverage. I remember one of the devs being on a german podcast "Spieleveteranen" and he explained it there. The jist of it was that devs had updated sixaxis controls that worked A LOT better than those from launch. So what they did was program the game with those improved controls. But when the time came to ship the game they found out that Sony never updated the sixaxis controls for end users. Meaning they had to use the "old" controls, which made the game nigh unplayable. And there was more like that.
It surely can be argued if LAIR would have ever been a hit, but these guys got screwed over HARD by Sony. So hard it sunk the studio.
@7MGTESupraTurboA I guess you would know better than an actual former F5 employee who was there when it all happened. I'll believe you. Online trolls planning a global conspiracy to make a game worse at release is far more realistic than a simple corporate fuckup.
They should remaster LAIR on PS4....
@7MGTESupraTurboA Dude, the PS3 sucked the first couple years after launch. There was no conspiracy dude. And RROD was a big deal. Microsoft did create a decent plan for getting faulty units repaired though.
I mean that sucks, but if a studio isn't organized enough to make sure they controls they are spending months on, will be on the end product, they were gonna go down eventually anyway.
had they stayed with Nintendo they might still been around today..
On PS Vita: "People soon came out with adaptors".
Uh, is five or six years "soon"?
And it required a hack that exploited two security vulnerabilities to install custom kernel modules. It was no simple matter to get around.
yeah, it wasnt soon at all,
the memory card is just a memory stick with some authentication steps implemented, which work by encrypting some random data using a key on the f00d processor. which the memory card then decrypts and sends back. *theres some other checks involved too, but thats the gist of it*
Question: how is Sony's data security nowadays? Didi Sony learn something about being diligent with customer's data and about transparency, and applied this knowledge?
Unfortunately, NO. In 2017, the white hat hacker group “Our Mine” managed to hack into Sony PlayStation social media accounts and began posting claims that they had managed to hack PSN and collect registration data for accounts including email addresses, usernames, and names. While Sony was able to wrest back control of social media accounts, it did some more damage to their credibility as a publicly-trusted tech company. This isn’t to mention the fact that despite claiming to hack companies in order to expose flaws or holes in the cybersecurity of these companies for the greater good, “Our Mine” is notorious for carrying out these acts just to sell their own services as cybersecurity experts, which are still of questionable legitimacy… Think a home security salesman who will break into your home just to prove a point about your safety and sell you their services, while also being potential career criminals and you get the picture…
Most PS3 purchasers: "I will work more to buy one"
A dumb 25 year old me: "I will put it on a credit card and begin my path to bankruptcy!"
To be fair, alot of people were buying thing with credit cards at the time
I'm glad I've stayed the fuck away from CCs and I buy what I can afford with my own money. I get the convenience but I know, even if I had one, I would never use it for big purchases.
Me: PS3? What’s that? I bought my first PlayStation in 2009, and it was a new PS2 Slim. I then bought a PS4 two years ago. Now I’m done with modern gaming.
@@SumDumGy Is this a joke
@The Amazing Adventures Of Sawyer & Tiny, It is not.
I honestly don’t believe you get enough credit for the quantity and quality of the work you put forward. Your video in regard to the lawsuits with Nintendo and the ESRB drove me to look toward Intellectual Property and Patent Law. Thank you so much!
Man, it's surreal seeing George Hotz being mentioned here. I remember living on the same dormitory floor as him in college back in 2006-2007, and suddenly his name was all over campus because he had jailbroken not only a PS3 but later an iPhone. Meanwhile, I'm thinking to myself, "What the heck does jailbreaking mean?" (in the context of technology). That being said, I'm glad I waited until 2012 to get my PS3 after all this mess went down.
Just to correct the historical record, as an "Ambassador" 3DS owner, the Nintendo 3DS cost $250 at the time. (Sony initially tried to sell the Vita by announcing it was the same price; of course ignoring the expensive proprietary memory cards). It took the massive 3DS price cut a few months later to salvage the system.
Sony has a long history of being anti-consumer in several markets.
You sure look at the history Microsoft has it has gotten so bad that the government had to step in
@@BenjermanKulandaisamy Yeah antitrust laws.
that's why imma buy an series x rather than a ps5
I mean, I don't want to be that guy, but there isn't really such a thing as a "pro-consumer" company. They need to make money off of people, not necessarily out of a lack of caring, but out of necessity. This is especially true for larger ones.
That being said, there are definitely levels to the anti-consumer bit, and I agree Sony is far from the best, but they aren't exactly the worst either.
*cough*apple*cough*
Knowing Atari's history, they could easily get a top 20 list.
Lol, yeah. I was thinking about that and you can't just do a top 3 mistakes with Atari. Their whole history since the gaming crash has been mistake after mistake.
@@fattiger6957 Only with the exception of the Atari ST!
And Commodore
Next video
1. The 5200
2. Pac-Man and E.T
3. The Jaguar
I'm a big Sony fan and personally I feel that their biggest mistake is an ongoing one. They simply don't support the products they release. You can be sure whenever you buy a Sony product that (unless it's a flagship one) that it won't be supported, won't get updates and won't be advertised to more people. People like to blame the memory cards but neither the PS Vita nor PlayStation TV was really advertised or supported in a meaningful way. PS TV died after a year and the only reason the Vita survived as long as it did was because it had a small but dedicated developer- and fan base. I mean half their games didn't even work on the PS TV simply because the developers weren't told by Sony to "flip the PS TV switch"...
PSVR is still supported
I wouldn't be surprised if they were still manufacturing some PS2s
PSVR, PS Move, PS4 & PS4 Pro are still in support. Even DS4, PSVR, PS Camera, and PS Move already confirmed compatible on PS5. As for Vita, the Vita store is still alive compare to Wii, Wiiu, NDS, and 3DS eshop that already closed. Heck, PS3 store also still alive.
Sure Sony isn't flawless when comes to support but in some aspect they did better than their competitors.
True. The PSVita is the best handheld ever made (yes, I said it), and yet it recieved little to no support from Sony. I really don't get why. It's an amazing system! Remote Play is awesome! The games are awesome! Just a little more effort and advertising and sales would've gone through the roof. Maybe they wouldn't have sold 75 million like Nintendo did with the 3DS, but way more than the estimated 15 million the Vita did sell. But instead of putting more effort into their very own product, they more or less announced "handheld gaming is dead" only 2 years after the release of the Vita.
Reminds me of the problem with Google. They come out with too many services, barely advertise them, barely support them, no one uses them, and they're gone within a year.
I love your english. It's just so fluid and easy to understand. As a fan of this language (I'm Brazilian) and of video games i really love your channel and content, really good quality.
I suppose a good "runner-up" mistake would be their famous Leap Year Bug, that obliterated all fat PS3 users' online capabilities for 24 hours thanks to old systems thinking 2010 was a leap year
... how do you make such a simple mistake?
@Nathan-DTS I know it can happen for more specific cases (the whole "must be divisible by 4 or 400, but not 100" situation) but 2010 isn't divisible by any of those numbers... how is it even possible?
The biggest mistake of that PAC-MAN t-shirt is spelling 'essentially' wrong
And it was printed off center.
ABSOLUTELY UNACCEPTABLE
NAMCO SHOULD SUE
I ran a fact check on this and it turns out Pac-Man ate the other S, so it checks out.
Pac-Man is a postmodern relativist. He believes it’s spelled right, so it’s spelled right.
^^^ not really
jeroen i think its you who has dyslexia if you think its spelt correctly 🤦🏻♂️
“The vita did eventually find its niche market (of lewd digital novels)”
I get the joke but it really was and still is a JRPG goldmine.
i found it better to play lewd stuff on the bed than on the pc desk
Which Sony is now fighting hard against with its current leadership while Nintendo is all, "Anime tiddies? That's fine, just make sure it's rated properly."
Ummm what novels are these? (for research ofcourse)
@@suneethk" 50 Shades of Game" a how-to guide that may lead to significant protein deficiency
I remember this period of time. I had no idea why anyone bought a PS3 that first year. Everything about it seemed so bad, bland, and expensive. What exclusives they had just wasn't what I was into either. The 360 was Microsoft just hitting it out of the park.
Nintendo Switch have Internal Storage 32 GB and most Cheaper MicroSD Card thanks to Nintendo. PSVITA have No Internal Memory and was Expensive Proprietary Memory Card.
The original OLED models actually does have internal memory, but can be accessed by jail breaking it.
I remember when I got my VITA, I also had a spare SD card back in the days, to serve as a extra gamesave storage just in case. :)
I did the same for my PSP before that.
It’s not as if they were released together. Sad part is, vita came out way before, yet the performance of guys is incredibly similar. Nintendo gets by on nostalgic exclusives. That’s about it.
@@mikemck4796 Calling the sales of nintendo switch "getting by" lol
@@donkeypong1847 I didn’t say their sales are Nintendo “getting by.” I said the Switch gets by with similar performance to another handheld released a long time before it. There are a lot of things that sell well. It doesn’t mean they’re a technical feat.
Your videos are great! I love how thorough and detailed they are.
Yes look at sony smartphones Goin for over 1k now
You are amazing
Great voice as well. Easy to listen
Great video, Norman. The next video needs to be about the story of the CD-i, how Phillips tried to enter to the video game industry and failed and how Nintendo lend Mario and Zelda to Phillips for the CD-i. Please, Gaming Historian. Do that video so many people can know more details about the CD-i.
This channel has the most in depth and interesting original documentaries on youtube. Really service to society to catalog all this gaming history while a lot of these people involved are still alive and often still working in the industry.
4:38 "Game is based on japanese history"
*"SO HERE'S THIS GIANT ENEMY CRAB"*
LMAO
I'm guessing he meant, "inspired by Japanese mythology."
Attack its weak point for massive damage!
Classic clip.
I think that might have been the bit.
Real time... weapon change.
Wait...I see an Aladdin. Didn't they all get destroyed in that mass unexplained explosion of games that only targeted Deck Enhancers?
I understood that reference.
Maybe it's just the box now
I see what you did there.
Maybe, this video on a other universe without AVGN
Norm traveled back in time just before James destroyed em all. OR its a reproduction box...
Lol "Nintendo couldn't keep up with the demand." Some things never change.
Nintendo got pokemon, zelda and Mario fans by the balls
Saw ps5 and series x mate
Yea like inferior hardware in their consoles
@@Shinobi33 but they really dont need powerful hardware, obviously. They have legendary IPs and each one of them moves consoles
@@saviorself1164 which are?
2010 PSN: * exists *
Hackers: Free real estate!!
3:33 People didn't came up with microSD to Vita adapters "soon". It took years and was a huge effort. Vita was "hacked" in late July 2016, over five years after release. Comparatively, this is ages, PSVita was pretty well secured. Most consoles are hacked within their relevancy period; just look at the Switch or PS3 or even PS4. After that, adapter schematics and code required to enable the adapter didn't show up until July of 2017. And then it took months for consumer-friendly adapters (like those shown in the video) to appear in online stores. People used to order custom PCBs off places like PCBWay and soldered microSD ports on their own.
By the way, I have 400 GB Vita, it's glorious. :)
Define "hacked" because there were exploits for Vita's PSP emulator back in 2013
@@gc3k >PSP emulator
And all it cost was the life of the device, and Sony backing out of the handheld market. lol
@@SakuraAvalon Vita was abandoned by Sony years before Henkaku.
@@czarkowskipawelyt Honestly, not really. Sony Entertainment of Japan did a really good job supporting the Vita until the end of its life cycle. Despite the many issues surrounding the memory and lack of good marketing, it was booming in their home country. Anyway, SD2Vita doesn't help at all. Sure, it's a great way to store more games on the system, but it makes it impossible to play physical cartridges without unmounting the card. Because of this device, it kind of boosted piracy if anything, completely going against Sony's original anti-piracy practice for the Vita, being the memory units.
Sony's biggest mistake: Jack & Jill staring Adam Sandler
Also the Emoji Movie.
I got the Adam Sandler movie Click as part of Sony's apology gift for the PSN hack. There's a couple hours of my life I wish I had back
@@HKgaming86 Hey it's an OK (dare I say it) good movie. I'd put it high on my Adam Sandler tier list
The Dunkaccino scene was the only good thing to come out of that movie.
👍✨ Jack and Jill was horrible.
Atari's biggest mistake: Piles and piles of drugs.
i thought it was blackjack and hookers.
@@locke103 Drugs, blackjack and hookers go hand in hand
🌹 thanks for your support💪.... th-cam.com/video/9FTEsqxm4QA/w-d-xo.html
Bhai ki izzat dubaa di benchoo !
Burying every remaining copy of E.T. in the desert
@@HKgaming86 i see that you too are a man of culture.
The Vita didn't just fail because of proprietary memory. It came out 2 years before the PS4 was launched, and there was a lack of support from major 3rd-party developers due to the fact that games for the Vita were more expensive to make than games for the 3DS
The late 2000's had embarrassing moments for each of the big three. My favorite will always be the insane looking Wii Music drummer.
Agree
He was trying his best 😝
He was drumming the air too power fully so the air fucked up his face
The motion control era was the golden age of E3
Japanese History - a giant enemy crab is also great. Or that riiiiidge Racer, or that Microsoft Kinect stuff
I bet the hackers are watching this and laughing.
@Frost Aurora holy shit you took part on it?
@Frost Aurora ah okey my bad.
Yes, you're right. I laughed, hearing Norman talk about what I did
ahaahahahahahha
ha
ha
Life Of Black Tiger on PS4.
Was that really Sony's fault though?
accountwontlastlong1 they allowed it on the ps4 so yeah
Quality control doesn't exist anywhere, no big surprise
Hey Gaming Historian! I love your videos! I have a few suggestions on the next few videos:
1st: The History of Crash Bandicoot
2nd: The History of Luigi’s Mansion
Why I want both is because Crash Bandicoot 4: It’s About Time just came out, and I started playing Luigi’s Mansion 3 again. I think that they would be very interesting ones to talk about. Especially Crash Bandicoot. There was a lot of heat between Universal and Naughty Dog back in the 90’s, and there was some stuff that happened that would be good to talk about.
Thank you for reading this! I hope you take these ideas into consideration!
That was a good one, especially the part about their security breaches. I never knew the extent of how bad that really was and how many times they got hit within such a short time frame.
I am surprised that you didn't mention the cell processors of the PS3. It was weird and difficult for 3rd party developers to program for. It has ripple effects of difficulty that to this day still leave legacy setups to the playstation line. Emulation and backwards compatibility with PS3 games was not possible for the PS4 and likely won't be for PS5 because the architecture is so radically different. Also, it made playstation 1 and 2 compatibility very difficult and expensive for the PS3. Initially, they built a PS2 board inside of the PS3 for backwards compatibility at launch. That made it bigger, hotter, and more expensive. They eventually ripped it out to get the price down, but then you have most models of PS3 with no backwards compatibility. Basically, almost everything about the PS3 was a mistake.
It did help them win for format war against HDDVD, but within just a few years that became irrelevant as streaming became more widespread and physical media is on the way out. They did revitalize the PS3 in the second half of it's life, but it still fell slightly short of XBOX 360 in hardware sales and WAY BEHIND in software sales.
The PS3 eventually outsold the 360. Although neither won.
Just looked it up again, you're right, my mistake. The PS3 sold about 2% more hardware units than the 360. And yes, the Wii outsold them both by about 20%.
However, no one ever talks about software sales, and that's how these companies really make their money. (In the near future the real mark will be subscription/service sales). The Xbox 360 sold most, followed by the PS3 and the Wii was in last place. Although, all three companies software sales were within 4% of each other.
In a weird way, that generation was almost a tie. All three companies had strong hardware and software sales in the end, and won some victories but did some damage to their brands.
The Wii lagged at the end and sold a significant chunk to elderly people and families who were not traditionally gamers. Those people did not follow Nintendo over to their next console and traditional gamers went away from Nintendo until the Switch came out.
The PS3 won the Blu Ray format war for Sony, but the cell processors were an odd choice that is still hurting their backwards compatible capabilities. The loss they took on consoles in the first half of the PS3's lifespan was way too big to easily recover with software.
The 360 sold the most software and Xbox live subscriptions, but the red ring of death left them with a financial hit and must have hurt their brand to some extent and consumer confidence as the Xbox one came out (and they didn't need any more problems for the Xbox one launch as it was, they did so much wrong with that).
The Cell processor might be a legitimate reason for Sony to have skipped PS3 backward compatibility in the PS4, but there was no excuse for skipping PS2 and PS1 backward compatibility in the PS4. The PS4 is basically a PC, and PS2 and PS1 emulators for it have existed for years. It would have been easy for Sony to provide full BC for the PS2 and PS1 in software alone. And frankly they could have just made the PS4 a physically bigger machine, like a 3DO or something, with an expansion slot in the back for people to buy a PS3 BC expansion card with a Cell processor to put into it for like $99. I mean look at the PS3 Slim. Take out everything but the main board, and Sony could have made that an add-on card for the PS4. Especially since the PS5 and especially the XBox X are going to be gigantic, so why not? After all Sony wanted the PS3 to be the all-in-one everything for home entertainment - showing your home movies and photos, playing your CDs, SuperAudio CD, DVDs, Blu-rays, online digital music, movie and TV purchases etc. Even your cable box because PlayStation Vue. So a big box like that that does everything is fine since it replaces every other box, and fine for the PS4 too, and if BC for the PS3 disks was really so unwanted by the fans then they wouldn't buy the add-on card.
IrishCarney if I were crazy enough, I would make the PS5 backwards comparable with all PlayStation systems. Even the PSP and Vita, plus memory card slots and controller ports for PS1/2 stuff. And just about every other disc format. CDs, DVDs, Blu-Rays (including 3D and UHD), even Mini DVDs, VideoNows, Video CDs, and HD DVDs. Basically every disc other than competitor’s discs and Laserdiscs, both for obvious reasons.
@@DoswarePictures Sign me up! PhotoCD, Philips CD-i, all of it. And they should have made the PSP media either be MiniDiscs so the PSP could play audio MiniDiscs too, or be mini CDs / mini DVDs, so the PSP could play those, and have a better upgrade path for the Vita with BC too. And make the Vita have that combo slot that Sony had for some of its Cyber-shot camera that's compatible both with SD cards and Memory Sticks, so PSP owner could transfer their Memory Stick stuff over, but newcomers could just use SD cards.
I was an Xbox rep during this time. Sony made my job easy to convert Sony customers to Xbox thanks to these mistakes, especially the hack.
Yet Xbox lost to Sony every generation
An then MS Think lets smash everything we build up with the xbox one👌🏻
why would an "xbox rep" be speaking directly to disgruntled customers that don't even own your product? I call BS there buddy lol.
Funny enough, xbox made similar anti consumer mistakes this past gen. Lol and now they are the most consumer friendly this forthcoming...so far. Cyclical no?
Guys no need to get salty over someone liking xbox
It's been awhile since we got a video.
Glad to see you back.
Hey, gimme a little credit! I had a 45 minute doc on Mario Paint last month 😀
@@GamingHistorian I ended up buying mario paint after that. Lol
#4 releasing PS5 pro for $700
And with no disc drive.
And no vertical stand
How is it mistake?... They seem to be doing just fine and holding onto all that power and influence without issue..
Proof the Sony never learns from their mistakes (ok maybe the emoji movie)
WTF that’s the same price as the 3do. Sony why are you making it stupidly expensive?!?
Nintendo Mistakes:
1: Sony and Nintendo collaboration
2: Nintendo not sticking with disks
3: Virtual Boy
Sega Mistakes:
1: Sega Saturn Suprise Launch
2: Sega/Sony project
3: 32x add-on
You are aware that despite we usually say the PS1 is Sony's entry in the console market the SNES only functions because Sony built essential hardware parts for Nintendo to use, right?
@@MegaManNeo yes I'll edited the listing later
Microsoft Mistakes (prediction):
3: Original controller (The Duke)
2: The Xbox One launch
1: The Red Ring of Death
More than the Duke itself, the failed attempt to enter the Japanese market. Which eventually lead to a new smaller controller, because the Duke was too massive for the Japanese hands.
@@DoswarePictures I'd say Microsoft's mistakes are far more than some minor mistakes with the XBOX & 360.
3. XBOX One game "sharing" system & bundled Kinect
2. Games for Windows Live
1. Windows Vista
Just finished the Netflix series High Score and it was abysmal. Please, never stop the hard and amazing work you do for us unworthy nerds, we're all eternally grateful.
High score girl?
@@Canadiansamurai No not the anime. It's a Documentary about video games and stuff. Judging by OPs comment, I'm guessing the Netflix documentary was crap
@@luqhakim5711 I thought it was pretty interesting. It's not groundbreaking by any means, but there were a few things I didn't know about. Give it a go and see what you think for yourself.
It was pretty annoying at how politizied it was... it made some episodes unwatchable with how much time they wasted on people who had basically no effect on the industry but were still included for their political opinions.
Yeah this TH-cam channel is a billion times better!!
The Vita was an amazing handheld wrecked by Sony's own greed
It was waaay ahead of its time.
i feel so sorry for the vita. the 3DS crushed it.
@@Nicomanism yeah and it is still getting games
used it to play ps4 handheld before switch...
imo the vita is overrated, mine collects dust in my desk drawer. If the fucking egregious proprietary mem cards didn't kill it for me, the dead analog sticks on mine did
I love your videos. The production, your voice, tone, delivery, knowledge, just great videos. Keep up the outstanding work.
Future companies to appear in the Three Biggest Mistakes series:
Microsoft
Atari
Bandai Namco Entertainment
Capcom
Konami
Electronic Arts
Square Enix
Take-Two
Activision Blizzard
Valve
Epic Games
Ubisoft
Would love a look at Square Enix's mistakes myself. Most watchers over 25 know Microsoft's many mistakes.
Activision Blizzard would be an impossible list, because their entire company is a mistake.
@@MrDeedsly 2019 was probably the worst year for Square Enix
@@rap6439 To be fair,Rmember the Hearthstone controversy last year, when they banned a professional player for supporting the free Hong Kong Movement? Well, that caused a lot of people to delete their Blizzard account.
Take-Two’s biggest mistake is releasing Dora games under the 2K label. They should’ve released them with Rockstar, that be hilarious.
#3, this video's number 1 or refusing to Cross Play with Nintendo and Microsoft
#2, Censorship Hypocrisy between Japan and Western titles
#1, silencing the masses for Last of Us Part 2 using illegal means
And man I miss my PSP, mainly battery being dead. Good video by the way.
Your biggest mistake: Buying a T-shirt from a seller that can't spell "Essentially."
Great spot
Holy shit!!!!!!
Hahahahaha
Yeah but it has RIDGE RACER
Essentially, this shirt is poop
love your channel -- this is the kind of story that I might have heard about in passing a few times, but it definitely helps to take a step back and put things into context now: which is just what a "historian" is supposed to do. Cheers.
Alright, a new gaming historian. Love it.
Ikr!? It's chill time everytime I get a Gaming Historian notification.
"The flaws in that system [PSN] created the biggest mistake Sony has ever made."
*Ad for Ice Breakers plays*
"It took a long time for Sony to gain the trust of consumers"
Nah. Gamers forgot about it within a week after the whole affair ended. People here probably don't even remembered that it happened. Or that MILLIONS of user accounts private info was now in the hands of hackers.
@@MileyCyrusPartyUSA I never forgot, the PSN hack was egregious affair that ruined my trust in Sony, that in combination with those vita memory cards and the seven or so PS3 controllers I went through due to their shit build quality
@@HKgaming86 The whole issue didn't adversely affect Sony with its fanbase tho. Unlike what happened with Microsoft with the whole 'always online' debacle that alienated gamers, Sony didn't suffer any backlash from the whole getting hacked scandal. They went on to dominate gaming with the PS4. And even had the temerity of pushing their luck by placing online gaming behind a paywall. Gamers simply let it happen without complaining. Because they got 'free' games from that deal. Sony could do no wrong.
Can’t wait for the 3 part episode detailing Microsoft’s 12 biggest mistakes.
Isn't it Part 4?
Hahaha this made me laugh
If he could keep the Sega video to just 3, he can do it with Microsoft.
@DiamondDude11 [PMD Piplup] oh yeah because this video on Sony is Part 3.
He only counts 3 per company.
It's funny how forcing people to use proprietary memory to combat piracy and hacking leads to piracy and hacking
- Gaming Historian
I love that quote
To me, their biggest mistake aside from the "support" they gave the PSvita was also the "support" they gave to PlayStation All-Stars. Looking at the history of the game is really depressing how Sony treated that game, as well as the developers behind the title, SuperBot Entertainment.
And this is coming from someone whose not only a Nintendo fan (though, I have grown up with PlayStation, as well), but prefers Smash Bros. over Sony's alternative.
I'm happy with killzone mercenary, uncharted golden abyss and unit 13 so I mostly blame 3rd parties for the vita's demise missing games like GTA(psp highest seller) and star wars
@@psp420bam
Third parties develop confidence in a system based on the approach taken by the manufacturer and first parties.
Simply put, the Switch is receiving major third party support because Nintendo have put all their weight behind the system. It's effectively their major home console this generation as well as a DS replacement. It means everything to them and they've learned hard from mistakes dating back to the N64.
Sony, on the otherhand, never treated the Vita with any real faith from the start. High installation cost from the start (incl. highly priced proprietary storage cards) already put consumers on the backfoot in terms of investment. This didn't help third party confidence.
Sony only went on to treat the Vita as secondary to the PS3. Apart from the small selection of first party launch titles, the Vita very rapidly devolved into a PS3/4 accessory and crossplay device.
So they never allowed the system to stand on it's own merit, and in turn became little more than a very expensive paper weight.
What Nintendo did wasn't anything remarkable. They just approached the market with modesty, kept costs low, made actual investments into the system, and as a result accrued third party confidence in the Switch.
As a result, you get high-quality games on the Switch. Borderlands 2 is well-optimised, yet ran like hot garbage on the Vita. Go figure. Low confidence = low effort.
“PlayStation Network was sluggish”
It still is.
You still playing on a ps3
Not any worse than Xbox live
FiNiSH Random
Not sure about the Xbox One, but Live during the 360 era was the best.
Elaine Quidley
I play on a PS4 Pro and the menus are a chore to get through.
@@TooCooFoYou Agreed. I dread having to go into the PSN for any reason.
One mistake was the placement of the analog stick on the PSP. I remember being really irked by it because it wasn't great for FPS. The whole memory and storage issue sucked big time as well. Both the PSP and Vita were otherwise great systems.
As for the PS3, it was touted as being more advanced than the other systems, but was apparently harder to program for, much like the Sega Saturn. That high price point really began to hurt when the economy tanked in 2008. That being said, I got one before a 360 because of Valkyria Chronicles and Fallout 3. Also I recall they were looking into the systems using the internet to communicate and combine the power of the cell processors, much like cloud computing.
And for my last observation, what? No mention of Playstation Home?
This was a fantastic watch :)
At the time, my main issue with "taking a stand against Sony" for the data breach and all their carelessness was that bad company 2 had a hold of my soul lol.
This is the only channel that I absolutely stop whatever I’m doing and watch new content. It makes my day. Rock on Norm! 🤘🏻
Imagine my shock when my email info didn't get compromised from the PSN hacks, but it did when Funimation got hacked.
woah woah!! when did funimation got hacked? that was new to me.
I love GH. His production values are top notch and his topics are awesome. Could watch his stuff over and over. Pretty cool to see his videos from 10 years ago and see how far he's come.
When I bought my PSP I bought the biggest available Memory Stick at the time for 100€.
It was a breathtaking 1GB!
Just jailbreaked my PSP a few days ago and had to order a 128GB SD Card with a SD to Memory Stick adapter for 17€ because the 100€ one did not manage to hold more than 2 PSX games.
Sony had become increasingly complacent from the monumental success of the PS2 up to the PS3 launch. The same smug mentality affected Nintendo after the Wii launch going into the Wii U. Both the PS3 and the Wii U had disastrous launches.
Microsoft from Xbox One onwards.
@@RobertK1993 I don't think I'd call the Xbox Series X launch a failure, just mediocre. It was about on par with the Xbox One, but people weren't expecting much more than that so it performed on par.
you don't upload much, but when you do, they are bangers!
Quality over quantity.
This guy's stuff is so solid. I keep forgetting about what a big deal some of these things are and he really draws out the irony. Nice job!
Keep up the good work...I love the history of video games and always enjoy learning new things about them!!!
"Which one next, Atari?"
Ah, but WHICH Atari? The name has changed hands repeatedly and there is arguably no connection from one group to the next.
xbox?
the og one of course, they made more interesting and chatastrophic mistakes than the puppet ataris (bringing down the industry lol) and also did stuff other than mistakes (actually selling stuff)
Atari showed the industry that Quality Control and Licensing are not to be overlooked.
@@Kylefassbinderful Even before that, they could have shown basic recognition that your game developers are a valuable part of your team, so that they won't, say, quit to form their own company, paving the way for third party games to exist in the first place. I'm not saying other companies wouldn't have reverse-engineered their way into making Atari games eventually, but Atari's treatment of its game developers created Activision. Of course, Atari-era Activision was a good thing for gamers, so...
The Playstation Network 2011 hack is almost 10 years old.
Whoa!
minfblowing
I remember getting a PS1 for my birthday and finding out I had to buy a separate RF adaptor to connect it to my TV. Then, I played Tekken for a month until I was able to get a memory card for Christmas and save my game. Lots of fun spending money on things other than games for your system, especially when you're young and barely have any money.
I currently use a VCR plugged into a CRT via coaxial and AV for most of my old systems.
The PS3 had a real rocky start , but it ended up being a fantastic console and their idea of going with blu-ray, was a good one in the end.
What caused the Sony hack:
"Nedry, our personal information is in your hands and you've got butterfingers?"
Bravo sir.
Clever girl
I wouldn't exactly consider the PS3 launch to be a mistake - it was a gamble that, in the long run, paid off. Blu-Ray became the defacto format for HD media and still is (especially now that the overcrowded streaming market is causing some people to reconsider the idea of owning physical media), and the hardware was quite ahead of its time.
As expensive as the PS3 was, it felt like a really premium machine for the time that was jam packed with features. Built-in wifi, bluray, card readers for every memory cards, HDMI (which some 360s lacked), rechargeable wireless controllers with motion control and a pretty big HDD for the time. Unfortunately, I think Sony got way too ambitious with it.
@@fattiger6957 And the first models retained full retro compatibly with the PS2 by including the Emotion Engine
Looks like spell check wasn’t “essential” in making that shirt 🤔
😂😂😂 Right?
It wouldn't be Japanese if the English was spelt properly. Haha
I remember when my dad had to reset all his cards and he got his identity stolen AND someone bought 3 thousand dollars of perfume on his debit cards in South Africa and that was it! He returned the ps3 and never bought anything from Sony again. The man hates Sony. He even decided not to buy his dream car (a Dodge Viper in case that sort of thing interests you) because the particular one he was looking at had an aftermarket Sony stereo.
That's terrible, but isn't the radio removable?
As both a Sony fan and a consumer, that hacking frightened me the most! A big company, such as Sony to get hack and have my private data stolen is abominable. Though I daresay even if google and facebook is stealing data from me, Sony should have protected our private data
Really? And what happened? Nothing, you got 3 games and no harm was ever done. This point is one of the most bloated, fake problems ever. In reality, online stopped for 3 weeks. No harm was done to anyone on the planet and we got free games form Sony. Truly a horrible thing...
My PS3 came with a copy of "Grown Ups" to show off Blu-Ray...
...I still buy DVDs.
Funny thing is DVDs still out sell Blu-rays even today...
> Grown Ups
Yikes
Ok
Brother Davi Sancti source?
Best movie to watch on a ps3
I just wanna sit around and talk about games with Norm all day
I had a Japanese friend who told me about the dinosaur-sized crabs that used to roam the beaches and terrorize the countryside. The good news was if they managed to kill one of those things, just a single carcass could feed an entire village for a month....historically speaking.
What I'm getting at is that these mistakes mainly coming from Sony being a little too overly ambitious for their own good , nowadays I feel like they've certainly learn from those times.
I agree. That's why I'm not nervous about the PS5 launch. Many of the people at Sony were working there during the PS3 launch disaster and remember those mistakes well.
Yeeeah but now everything is in the hands of Sony of America and I could write a novel about how badly they've screwed up the industry and the many franchises they've ruined with their garbage policies.
@@GELTONZ Add Nintendo of America and Sega of America to that list.
Sony's 3 biggest mistakes:
1. Emoji Movie
2. EMOJI MOVIE
3. *E M O J I M O V I E*
That's a movie, not a video game.
@@GamingDelight C o 0 l S t 0 r Y b R o
Where's Betamax tho?
@@GamingDelight Sony *made* that movie, though.
@@otherlego
Sony Pictures made it, not Sony Interactive Entertainment.
I’d say that proprietary memory cards is #2. While the PS3 bounced back & ended up being deemed a success overall by the end of its lifecycle, Sony’s mishandling of the Vita has killed the Avenue for more handheld iterations in the foreseeable future.
man, the story of mega-man on DOS came out and i didn't even get to watch it before it got pulled!
I saw that as well. I was dismayed. So will he get it up again or what? I thought I was going nuts when I saw it there in afternoon and gone at night.
It's back up
Glad to say that I have never in my life heard of a "Sony memory stick".
That is literally what they were called, though.
The vita memory cards were also incredibly unreliable. I've owned two 64gb memory cards, one of which fails every year or so and, a 32gb which just stops opening games if I don't use them for a certain ammount of time, and the 8gb, which is fine but can only hold a fraction of what it needs to.
A great piece of hardware cursed by some truely bone headed decisions.
I agree with this sentiment. I love my Vita, but the memory card situation did kill it.
My credit card info can never be stolen, because I don't have a credit card. CHECKMATE!
That is why don't play OnLine apart because I am not working jaja.
I remember buying a PS Vita with my dad; with box in hand, walking to the car, opening up the box and powering it on... and then promptly walking back inside to return it. That proprietary memory card thing pissed me off something royal, I didn't even care about the cost of the card just the insult of a proprietary card and cable (dying out at time). Never looked back at the PS Vita, my dad was confused since I wanted one so bad but he understood.