What Is The Highest (& Lowest) Possible Damage Spy Can Do In TF2?

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  • เผยแพร่เมื่อ 7 ก.ย. 2024

ความคิดเห็น • 455

  • @SquimJim
    @SquimJim  หลายเดือนก่อน +64

    Get 20% OFF + Free International Shipping @Manscaped with code SQUIMJIM or visit www.manscaped.com/squimjim #manscapedpartner

    • @deirasjankauskas3381
      @deirasjankauskas3381 หลายเดือนก่อน +1

      Heavy can use dalakos bar then get power up while being overhealed?

    • @SquimJim
      @SquimJim  หลายเดือนก่อน +5

      @deirasjankauskas3381 The Dalokohs Bar has never effected Heavy's max overheal, unforunately.

    • @rubixclockpog
      @rubixclockpog หลายเดือนก่อน

      Mannscaped

    • @Danthepanman1
      @Danthepanman1 หลายเดือนก่อน +1

      8====D sponsor

    • @Cats_on_fire
      @Cats_on_fire หลายเดือนก่อน

      ​@@SquimJimhey bro spys gun is likely hyper important if you wanna play decent and save yourself with good aim. So yeah 25% slower is a really big deal

  • @mrstudent9125
    @mrstudent9125 หลายเดือนก่อน +811

    Spy's maximum damage existed during Jungle Inferno, when Heavy could have infinite health.

    • @Jack-rb1ml
      @Jack-rb1ml หลายเดือนก่อน +2

      Buh?

    • @Jack-rb1ml
      @Jack-rb1ml หลายเดือนก่อน +3

      Elaborate

    • @ocksie
      @ocksie หลายเดือนก่อน +114

      @@Jack-rb1ml there used to be a bug where heavy could repeatedly eat the dalokohs bar and get infinite hp gain

    • @titicaca.
      @titicaca. หลายเดือนก่อน +55

      @@ocksie heavy constantly eating to make himself invincible is a very funny thought

    • @jocelantonettetenoc5996
      @jocelantonettetenoc5996 หลายเดือนก่อน +7

      ​@@titicaca.
      An Uber charge in a form of a chocolate bar. Nice.

  • @Hawksomatic
    @Hawksomatic หลายเดือนก่อน +1518

    My guess, his max damage is going to be high, and his lowest is going to be low

    • @SquimJim
      @SquimJim  หลายเดือนก่อน +513

      Who told you!?

    • @mrstudent9125
      @mrstudent9125 หลายเดือนก่อน +48

      Mind blowing

    • @Capiosus
      @Capiosus หลายเดือนก่อน +25

      My guess, his max damage is going to be low, and his lowest is going to be high

    • @milliman4
      @milliman4 หลายเดือนก่อน +10

      Dude, no spoilers

    • @leonardo9259
      @leonardo9259 หลายเดือนก่อน +4

      Early access

  • @ShadowBoltTF2
    @ShadowBoltTF2 หลายเดือนก่อน +192

    From what I can tell, having run a modded mvm server for several years now.
    If an attack deals more than 32,768 damage, it will wrap around starting from 1 again, but this is ONLY visual. For example, an attack dealing 100,000 damage WILL do that damage, but for display this wraps around 3 times and will show as -1696. This also causes damage to not record to the scoreboard properly. Not sure why there's some sort of integer limit for this, but it's there. So, when you backstabbed the giant heavy for "21,220" damage, it added onto 32,768 once for a total of 53,988 (Not quite 54,000 as expected, but the heavy's health was flickering from the overheal so he was just under 4,500 at the moment of backstab.)
    Furthermore, since a backstab deals 6x the target's health, you could achieve maximum backstab damage at the 15-bit integer limit of 2,147,483,647, by simply spawning a robot in mvm with a health value of 357,913,941. If this bot is given any more health, the resulting damage becomes negative and won't do any damage at all.
    Hope this helps.

    •  หลายเดือนก่อน +5

      Non-giant robot, I take it?

    • @ShadowBoltTF2
      @ShadowBoltTF2 หลายเดือนก่อน +11

      Correct, the robot needs to be non-giant.

    • @DarkShard5728
      @DarkShard5728 หลายเดือนก่อน

      there is an integer limit because every number in a computer has a limit no matter how obscenely high it may be, it's not like you have infinite bits

  • @connoralcorn5874
    @connoralcorn5874 หลายเดือนก่อน +267

    Actually, I think that the Spy's sapper should be counted. The stock sapper deals 25 damage per second while on an enemy building, and the rescue ranger can repair buildings but doesn't remove sappers. Therefore, against a building that was being constantly repaired by an engineer using the Rescue Ranger, the sapper could deal constant damage until the server crashes - about 6 months according to Shounic, giving the sapper a maximum damage of ~388,800,000 (6*30*24*60*60*25)

    • @mr.d00m37
      @mr.d00m37 หลายเดือนก่อน +7

      Not in a single hit

    • @elkssr
      @elkssr หลายเดือนก่อน +29

      I'm pretty sure you can't repair a sapped building no matter what

    • @jc_art_
      @jc_art_ หลายเดือนก่อน +65

      ​@@mr.d00m37 according to the teirlist paramaters at the end, damage over time effects count towards the total highest damage a weapon can do. Also the argument could be made that spy only clicks once, and thus does this damage "in one hit"

    • @walugusgrudenburg3068
      @walugusgrudenburg3068 หลายเดือนก่อน +20

      The rescue ranger can't actually repair things that are sapped.
      However, at least formerly (I don't know if this still happens) you could have one side of the teleporter sapped, and the other side not sapped, which lets you repair the sapped side with your wrench by hitting the unsapped side, and it won't break the sapper. Thus, this would still work. (assuming the trick still exists.)

    • @sauli01
      @sauli01 หลายเดือนก่อน +19

      @@elkssr sapping a building in the middle of it's upgrade animation you can create a sapper that cant be destroyed by engineer, instead the building gets healed. not sure if it is just mid upgrade animation in general or if it had to be a lvl 2 or 3 building picked up and being placed back on the ground by the engi and middle of it being re-built. but yeah it is possible to heal buildings that are sapped
      also in mvm building upgrade canteen fixes buildings that are sapped. so does upgrading building health (and you can go between adding the upgrade, then removing the upgrade and adding it back again without leaving the upgrade station to fix the buildings without credit cost or ending up maxing the upgrade)

  • @thesaltgod
    @thesaltgod หลายเดือนก่อน +403

    Man, I can't wait for the Red Tape Recorder part of this video!
    The Red Tape Recorder:

    • @SquimJim
      @SquimJim  หลายเดือนก่อน +186

      Red Tape Recorder? I hardly know her!

    • @bananibbal
      @bananibbal หลายเดือนก่อน +1

      @@SquimJim nice

    • @NoahBadger
      @NoahBadger หลายเดือนก่อน +2

      ​@SquimJim my Friend will draw the red tape recorder as anime girl. Congrats

    • @TheLastPiecePizza-Alex-
      @TheLastPiecePizza-Alex- หลายเดือนก่อน

      ​@@NoahBadger How's the project going?

    • @NoahBadger
      @NoahBadger หลายเดือนก่อน

      ​@TheLastPiecePizza-Alex- it's not me who is drawing is my Friend
      They called Asexmedic so ask them

  • @tslon4185
    @tslon4185 หลายเดือนก่อน +96

    I somehow immediately recognized the thumbnail as a reference to The Naked Gun, despite never watching the movie.

    • @humanharddrive1
      @humanharddrive1 หลายเดือนก่อน +17

      cultural osmosis

    • @koperekhabsburdzki43
      @koperekhabsburdzki43 หลายเดือนก่อน +6

      I realy encourege you to watch them then!

    • @Joseph-ch2cl
      @Joseph-ch2cl หลายเดือนก่อน +2

      Tntina's glider in fortnite lol

  • @yuuko6264
    @yuuko6264 หลายเดือนก่อน +28

    10:09 ironically if the plugin is updated to work with the 64 bit update theres a chance that cap is lifted considering 2147m is the biggest 32-bit int.

  • @TheRedCap
    @TheRedCap หลายเดือนก่อน +120

    >reduced dead ringer resistance makes backstabs deal 187.5 damage
    So would a buffed Kunai spy with the Dead Ringer be able to survuve a backstab then?

    • @SquimJim
      @SquimJim  หลายเดือนก่อน +136

      No, because it factors in overheal. So the initial backstab damage would also be higher.

    • @TheRedCap
      @TheRedCap หลายเดือนก่อน +18

      @@SquimJim ah damn I'm an idiot then lol

    • @creamychicken6144
      @creamychicken6144 หลายเดือนก่อน +1

      Used to tho

    • @Snazzysnail15
      @Snazzysnail15 หลายเดือนก่อน +1

      @@SquimJimwhat about deadringer plus a mannpower power-up? Or do they not stack?

  • @purplehaze2358
    @purplehaze2358 หลายเดือนก่อน +124

    The fact that this series has been ongoing for over 3 years is so surreal to think about for me.

    • @arcshadowstorm
      @arcshadowstorm หลายเดือนก่อน

      Still finished before Lazy Purple finished How it Feels to Play Medic. :(

    • @tylercoon1791
      @tylercoon1791 หลายเดือนก่อน

      @@arcshadowstormhe’s really living up to the name!

  • @Marxvee
    @Marxvee หลายเดือนก่อน +31

    9:17 so the reason why the number displays as 21220 is because the damage number actually overflowed. the maximum damage number the HUD can display is 32767 (max signed 16 bit integer value). you stabbed the heavy at 4499 HP, so it actually resulted in 53988 damage-- subtract this by 32768 and boom, 21220 on the HUD

  • @weirdibibfishiplop3644
    @weirdibibfishiplop3644 หลายเดือนก่อน +23

    4:20 THE CHAT 💀😭

    • @hansonkerman7286
      @hansonkerman7286 หลายเดือนก่อน

      .... He is kind of a twink though

    • @lenship2
      @lenship2 หลายเดือนก่อน +2

      they're not wrong

  • @blockoboi5941
    @blockoboi5941 หลายเดือนก่อน +6

    I like how there always seems to be a blue spy hiding as a box whenever he's in the tutorial warehouse

  • @Roddy-g2d
    @Roddy-g2d หลายเดือนก่อน +48

    What if instead of Team Fortress 2 it was Freak Fortress 2? And instead of the spy doing backstabs he did backshots?

    • @tangerinepaint3643
      @tangerinepaint3643 หลายเดือนก่อน +7

      Backshots are Scout’s thing tho.

    • @Roddy-g2d
      @Roddy-g2d หลายเดือนก่อน +6

      @@tangerinepaint3643 technically also pyro's.

    • @kalerug
      @kalerug หลายเดือนก่อน +12

      Freak Fortress 2 being an actual mod makes this really funny

    • @tangerinepaint3643
      @tangerinepaint3643 หลายเดือนก่อน +1

      @@Roddy-g2d It’s more like Backspraying but I get your point.

    • @tangerinepaint3643
      @tangerinepaint3643 หลายเดือนก่อน +3

      @@kalerug Imagine if the freaks in FF2 were extra freaky

  • @tincat2347
    @tincat2347 หลายเดือนก่อน +7

    9:05 full use of Dalokohs Bar/FishCake

  • @Solidsterling
    @Solidsterling หลายเดือนก่อน +7

    Love The Naked Gun thumbnail. One of my favorite movies.

  • @tincat2347
    @tincat2347 หลายเดือนก่อน +4

    My guess (prewatching) for highest damage: Backstabbing the Heavy while the Heavy is under the effects of the King power up + full Dalokohs Bar/FishCake + Max normal Overheal; (Heavy’s base max hp of 300 + 100 from the King Powerup from mannpower +100 from the full use of the Dalokohs Bar/FishCake + max normal overheal) * 6 = 3,600 damage
    I FORGOT ABOUT THE DAMN KNOCKOUT POWER UP!

  • @purplehaze2358
    @purplehaze2358 หลายเดือนก่อน +22

    What I find funny about the knife taunt kill is you can do the same job but quicker, easier, more consistent, and just generally better by just backstabbing people normally.

    • @B.L.U.S
      @B.L.U.S หลายเดือนก่อน +14

      but not as humiliating

    • @WhimsicottFanatic
      @WhimsicottFanatic หลายเดือนก่อน +11

      I mean that's kinda true for _every_ taunt kill, isn't it?
      Except maybe Sniper's Skewer, due to the stun from the first half and how quick it is in general
      And I guess Heavy's Showdown too due to its ridiculous range and having an option to somewhat reliably set it up via the Holiday Punch

  • @Alkivo
    @Alkivo หลายเดือนก่อน +4

    Love the thumbnail that’s hilarious - the naked gun reference is sick

  • @Mantafirefly
    @Mantafirefly หลายเดือนก่อน +1

    The damage rounding might be happening on each step of the damage calculation. It does depend on the ordering though. If you assume that strength and minicrits happen last, the diamondback/ambassador formula is:
    40 x 0.85 is 34
    34 x 1.5 is 51
    51 x 1.3 is 66.3 truncates to 66
    66 x 2 is 132
    132 x 1.35 is 178.2, truncates to 178.

  • @Nikolai0169
    @Nikolai0169 หลายเดือนก่อน +2

    6:45 in addition, youd still get the normal knockback applied to yourself, so if you were airborne or otherwise above the spy who backstabs you, most commonly by having him be a friend and standing on his head, you could fly across the map.

  • @maxresdefault_
    @maxresdefault_ หลายเดือนก่อน +4

    I remember seeing a spy montage back in the day that used the Dead Ringer's backstab protection to fly into the air and get a stab on an enemy. That thing was broken.

  • @TheHellIsSinging
    @TheHellIsSinging หลายเดือนก่อน +4

    12:04 Hoovies screams and explodes instantly

  • @williamfiore7545
    @williamfiore7545 หลายเดือนก่อน +1

    12:38 if you haven't already, you could try to see the highest and lowest damage saxton hale could do, I think that would be a fun video idea

  • @renbirbattorney8105
    @renbirbattorney8105 หลายเดือนก่อน +23

    Love the Naked Gun thumbnail

  • @dannydevito2275
    @dannydevito2275 หลายเดือนก่อน +4

    What about using the chocolate bar or the buffalo steak for more backstab damage?

  • @jjj7783
    @jjj7783 หลายเดือนก่อน +1

    Small colorful frogs in the wild be packing that max damage "just in case" of 200 giant heavies

  • @alexopia9638
    @alexopia9638 หลายเดือนก่อน +3

    The naked gun spy in the front is amazing

  • @connorfries8297
    @connorfries8297 หลายเดือนก่อน +9

    I’ve got an idea. What if you made a video trying to beat Solider’s record by progressively cheating more and more, using commands that couldn’t occur in game, completely impossible situations, maybe even community game modes

  • @monkeymanspunkyman
    @monkeymanspunkyman หลายเดือนก่อน +2

    This is the greatest thumbnail I’ve ever seen, in my entire life.

  • @MarvinSchmarvinOfficial
    @MarvinSchmarvinOfficial หลายเดือนก่อน +17

    We are so back spybros

  • @fanowar772
    @fanowar772 หลายเดือนก่อน +70

    My wisdom teeth got removed and my teeth hurt

    • @zragevex269
      @zragevex269 หลายเดือนก่อน +23

      hit your tooth with the fan o war

    • @SquimJim
      @SquimJim  หลายเดือนก่อน +71

      How can they hurt if they got removed?

    • @fanowar772
      @fanowar772 หลายเดือนก่อน +11

      @@SquimJim my back molars got pushed around by my wisdom teeth and now their moving back into place so that’s why

    • @alienguy587
      @alienguy587 หลายเดือนก่อน +7

      @SquimJim his teeth are ghosts that want revenge

    • @skinwalker69420
      @skinwalker69420 หลายเดือนก่อน

      Do as best you can to avoid getting dry sockets! I got them and food got stuck up in them, which will be far more painful than your teeth hurting even on opioids!

  • @Ultimaximus
    @Ultimaximus หลายเดือนก่อน

    With custom MvM missions, which only require writing a text file, you can give robots custom attributes and health, so there's a lot you can play around with there

  • @surytrap
    @surytrap หลายเดือนก่อน +3

    4:13 sophisticated conversation in chat

    • @xeanderman6688
      @xeanderman6688 หลายเดือนก่อน

      Quite so
      Also I agree, I'd let Scout bonk me anytime too

  • @sonicmeerkat
    @sonicmeerkat หลายเดือนก่อน

    honestly i really like the modern enforcer, specifically the resistance peircing. specifically because spy is an influtration class who can already kill high health targets at the risk of revealing their squishy self. and having resistances makes players particularly cocky. and with buffs often being area based or at least making them an ancour it's harder to backstab.
    change i would say is instead of a weird damage boost on disguise making the downside nothing, move the damage buff to when the resistance peircing activates, maybe even extend it to any buff or if you're feeling nasty any status effect so it can maintain those damage highs but make it a bit more interactive than just the first shot, cause right now it can 2 tap light classes like the other guns. i genuinly don't get why people call this weapon bad you can solo a wrangled sentry from outside of the nest with a single clip.

  • @Waylon128
    @Waylon128 หลายเดือนก่อน +2

    I can't wait for The Spy Guns 33 and 1/3

  • @outofsortsone
    @outofsortsone หลายเดือนก่อน +3

    If I had a nickel for every tf2 related TH-camr had a manscaped sponser in a video today. I’d have 2 nickels. Which isn’t a lot but it’s weird it happened twice

  • @SJrad
    @SJrad หลายเดือนก่อน

    2:41 from what i have heard, it rounds down at every multiplier calculation.

  • @andreworders7305
    @andreworders7305 หลายเดือนก่อน +1

    5:09 ironic considering it’s literally on their back

  • @kiwi_savetf2
    @kiwi_savetf2 หลายเดือนก่อน +1

    After all this year.
    Finally, I have them all

  • @Local_Lad
    @Local_Lad หลายเดือนก่อน

    Can’t wait for min and max Halloween damage sources, where you go over pumpkin bombs, bosses, zombies, and SPELLS.

  • @drunkstepdadproductions7857
    @drunkstepdadproductions7857 หลายเดือนก่อน +1

    I love the naked gun parody of the thumbnail

  • @randem_6503
    @randem_6503 หลายเดือนก่อน

    Related to your enforcer tangent: I think it should be able to pierce sapper armour (I think it’s technically not a resistance but a damage penalty to the revolver but still) I think I could secure a nice niche as a building buster since it pierces wrangler shield as well

  • @UnknownCleric2420
    @UnknownCleric2420 หลายเดือนก่อน

    Honestly would be neat to see this series with MvM upgrades factored in. You can't stack them with Mannpower powerups in the vanilla game, but it'd be cool to see Demo swords kicking ass with their damage upgrades (because yes, Demo's swords have damage upgrades in MvM! Demoknight can be viable).

  • @Languste
    @Languste หลายเดือนก่อน +1

    Awesome series, really enjoyed it :))) Thank you for all the effort Squim!

  • @Arcana_zero_studios
    @Arcana_zero_studios หลายเดือนก่อน +1

    That thumbnail is legendary.

  • @cinnamoncat8950
    @cinnamoncat8950 หลายเดือนก่อน

    glad to have been here throughout this series, good luck with with whatever project/series you do next!

  • @user-uu4fo9xw6m
    @user-uu4fo9xw6m หลายเดือนก่อน +1

    12:20 pyro can use powerjack to increase the damage to 630

  • @fireblast133
    @fireblast133 หลายเดือนก่อน

    there is another way to get a higher organic backstab without cheats, but it's not easily done, and likely hard to track.
    Mann Vs Machine has the overheal mastery upgrade, which would let the medic increase the max overheal to 150% bonus health, bringing the heavy to 750 max health. With fists of steel swapped to after, that should theoretically do 9000 on a backstab. the tricky part would be to actually test this.

  • @aftsfm
    @aftsfm หลายเดือนก่อน

    13:11 I saw sheshells in casual, played like a menace.

  • @ouroya
    @ouroya หลายเดือนก่อน

    it seems like backstab damage is a short internally, which means values are limited to the range -32768 to 32767. when shorts are uncapped, any numbers higher than the max will overflow and any numbers lower will underflow. accounting for this, the 21220 damage + 32768 is 53988, just about perfectly on the mark for the 54000 it should be. not sure where the extra 12-13 went, likely some intermediate step in the calculations.

  • @Graveskull
    @Graveskull หลายเดือนก่อน

    For backstabbing the giant heavy; Hitnumbers are a signed 16 bit integer and cap at 32,767 and roll over. Negative values are only used for healing, otherwise it is treated like a 15-bit number and carries over. Not sure where the last 12 damage went though

  • @i_am_m_plant
    @i_am_m_plant หลายเดือนก่อน

    An idea about the dead ringer
    You said that on a backstab against a spy using it the damage goes up to 187, killing the spy regardless. And overheal would not be able to save the spy since it caps out at 185.
    EXCEPT if you're using the kunai. A spy using the kunai and being healed by a medic would maintain the kunai's overheal, since while mediguns can't overheal past their limit they can still maintain overheal (this is most apparent with a stock medigun and the quick fix).
    So if a kunai spy that is being healed by a medic gets a backstab AND THEN gets backstabbed while holding the deadringer out, that spy would IN THEORY be able to live through a backstab.

    • @i_am_m_plant
      @i_am_m_plant หลายเดือนก่อน

      Probably good to mention why I mentioned having a medic at all. It's just to keep the overheal at 210 without it diminishing, which would make achieving this more manageable.

    • @kalerug
      @kalerug หลายเดือนก่อน +1

      Except the overheal would also increase the backstab's damage.

  • @BlazingShadowSword
    @BlazingShadowSword หลายเดือนก่อน

    Surely the spy can deal ludicrous amounts of damage, the backstab is really powerful.
    Yes, he can. And don't call me Shirley.
    (I know that joke is from Airplane and not the Naked Gun series, but I just couldn't resist.)

  • @smbrown1707
    @smbrown1707 หลายเดือนก่อน

    I've played this game for almost 9 years now and I've never realized spy technically doesn't have a primary weapon, I never even noticed it saying secondary instead of primary in the revolver menu

  • @bobbyferg9173
    @bobbyferg9173 หลายเดือนก่อน

    To this day, Soldier’s Goomba stomp remains the highest damage dealer in all of TF2

  • @corbinpoe5695
    @corbinpoe5695 หลายเดือนก่อน +1

    I don't know if you talked about it but in 100 player servers, soldier can do infinite damage. Like at a certain point the game literally stops counting and just puts inf.

  • @BronyIncYT
    @BronyIncYT 3 วันที่ผ่านมา

    Another idea would be min/max damage in MvM for each class and their various upgrades

  • @RunicSSB
    @RunicSSB หลายเดือนก่อน

    My guess before watching the video (parentheses are for if Mannpower counts)
    Highest is Spy (with Strength powerup) backstabbing a Heavy (with Knockout powerup) with the Fists of Steel active, Lowest is getting just the first hit of his taunt kill (on someone with Resistance powerup)
    edit: pretty close on the first one, forgot that overhealing increases backstab damage and didn't know about that Knockout glitch. For some reason I thought Spy's taunt kill did one damage on the first two hits, don't know why.

  • @Rogue_Rouge
    @Rogue_Rouge หลายเดือนก่อน

    considering there used to be a thing where running a tf2 server on either a linux or windows would determine whether engineer got 40 or 41 metal from small ammo packs, i wonder if that also applies to damage rounding

  • @abdel-azizs5720
    @abdel-azizs5720 หลายเดือนก่อน +1

    These videos are always a treat i love your style and energy makes me watch your old videos after a while

  • @StickmanHatena
    @StickmanHatena หลายเดือนก่อน

    I feel like there was a missed opportunity to include backstab damage from a now-official vs Saxton Hale mode.

  • @Dat-Mudkip
    @Dat-Mudkip หลายเดือนก่อน

    The Enforcer is also useful for taking down buildings... kind of.
    When you sap a building, damage from Spy's revolver is strongly reduced (by ~33%). However, the Enforcer overrides this, meaning you can accelerate the damage done to a building if you sap it and proceed to unload rounds on it. Yet thanks to Source Spaghetti, this does not work on Sentry Guns, as they retain their 33% resistance to revolver shots.
    It _does_ manage to pierce the Wrangler's damage resistance, which means that Ubering a Spy with an Enforcer is technically a viable strategy.
    Come to think of it, perhaps you should do a video regarding minimum and maximum damage for and against buildings?

  • @bounter_
    @bounter_ หลายเดือนก่อน

    You could also try doing Minimum / Maximum in MvM! Such as Katana demos being 1 tapped by Zatoichi (They have 750 health), or hell, backstabs on steel gauntlets which 1 tap them too

  • @Medstr
    @Medstr หลายเดือนก่อน

    It could be interesting to see how Saxton Hale's Damage Values looks. Highest and lowest wise.
    Would be a shame to see the series end on Spy with a severe lack of weapons lol

  • @vertigos
    @vertigos หลายเดือนก่อน

    9:24 oh god they've gained sentience

  • @pierrecourtois5167
    @pierrecourtois5167 หลายเดือนก่อน

    If you want to continue this serie, maybe an episode on Halloween bosses and spells could be neato

  • @Rukir
    @Rukir หลายเดือนก่อน

    Wait, theres a Halloween map that has some gimmick where you turn into a giant with a ton of health. Can the Spy backstab them and do even more legitimate damage?

  • @martinpierce4634
    @martinpierce4634 26 วันที่ผ่านมา

    i love the naked gun reference in the thumbnail

  • @ethanhayes7038
    @ethanhayes7038 หลายเดือนก่อน

    Huh. That taunt kill on buildings could prove useful. I'll have to remember that.

  • @dave3895
    @dave3895 หลายเดือนก่อน

    Mate we had this conversation before but I still stand for what I said, spy's backstab damage is really just a visual indicator to have a way to not say "death" , this is proven by the old heavy infinite hp glitch, it didn't matter if you stayed there and gain 1 billion hp a backstab would still kill you, so backstab damage is theoretically "Infinite", the damage numbers just being there to show that the backstab did more damage than your current hp, that's why sometimes it doesn't show the correct damage that the backstab did as it's just a way to say that the backstab damage was greater than your hp so you died.

  • @luckilyduckily
    @luckilyduckily หลายเดือนก่อน +1

    did you not realize that the buffalo steak increases damage taken when you eat it all this time?

    • @SquimJim
      @SquimJim  หลายเดือนก่อน +2

      The steaks vulnerability is ignored if the attack is a crit. For some reason. It was covered in the earlier vids.

  • @angzarrpsyco
    @angzarrpsyco หลายเดือนก่อน

    Could also hypothetically do a bonus video after the zombies for misc environmental damage sources like saw blades and NPCs (if the damage isn't fixed values)

  • @bardofvoid174
    @bardofvoid174 หลายเดือนก่อน

    Even if it definitely seems like a can of worms, I do think it'd probably be interesting to look at the other gamemodes (official or even non-official) as well, like zombies or saxton hale! (As well as maybe maxes outside of mann-power as well as in mann-power?)
    I don't really mind, but this series has definitely been cool!

  • @arranisnailo7795
    @arranisnailo7795 หลายเดือนก่อน +1

    What are the maximum and minimum damages that the world/ maps can deal

  • @kayoh9364
    @kayoh9364 หลายเดือนก่อน

    There's also using Saxton Hale as a target for each of these, but that's because of HP scaling so

  • @GolfinhoVoador
    @GolfinhoVoador หลายเดือนก่อน

    I once got like, over 600 base hp as medic in mannpower with a powerup, I don't know how that happened, but it would probably make the backstab do more damage

  • @limbomask4745
    @limbomask4745 หลายเดือนก่อน

    I wish every class had a hand melee weapon. The spy could be a middle finger, but that might be to rude, so maybe a thumbs up that when he gets behind someone it turns into a thumbs down.

  • @shadowman_44
    @shadowman_44 หลายเดือนก่อน

    The TF2 Medic Vs. TFC Medic would be really funny to just say "TFC Medic stomps, the end."

  • @ToniGAM3S
    @ToniGAM3S หลายเดือนก่อน

    The different damage values could be because windows handles numbers differently. For example on windows servers mini ammo packs will give you 41 Metal instead of 40 (like on the usually Linux running server)

  • @communistchicken2414
    @communistchicken2414 หลายเดือนก่อน +1

    You could do what's the fastest and slowest each class can go

  • @Cr42yguy
    @Cr42yguy หลายเดือนก่อน

    maybe damage gets rounded after each individual multiplier or something, so multiple times consecutavely.

  • @Sl4ts_
    @Sl4ts_ หลายเดือนก่อน

    maybe you could cover all of the oddly specific playable classes? such as Saxton Hale and the zombies, like you mentioned

  • @skinnyboy2704
    @skinnyboy2704 หลายเดือนก่อน

    how about you do "the highest and lowest damage a sentry buster can do"? I dont expect a video to come out about this but it would be interesting

  • @gorgesmith8102
    @gorgesmith8102 หลายเดือนก่อน

    Speaking of instant kills you didn't test Half zatoichi on the giants in Crasher or that one xmiss map that makes one player on blu a giant. So if you ever do a follow up covering things forgotten or missed there's one thing you could cover.
    (Quickfix prevents overheal from decaying so use that to conserve the overheal from the zatoichi on a giant.)

  • @popeofsimps2924
    @popeofsimps2924 หลายเดือนก่อน

    hey i recognize that value, thats an integer limit, wouldn't be shocked if spy's damage would cap there too with a player with that health, even if it should go higher, or it'll be a Ghandi in civilization situation and wrap back around to something rather low (iirc the genocidal Ghandi glitch in the civ games was cause -1 wasn't a value the computers could lower to for their peace so it wraps around to 255, the 8 bit integer limit)
    I wonder if that wrapping around is why those other damages seem lower than they should

  • @the_rustydoornob1164
    @the_rustydoornob1164 หลายเดือนก่อน

    Like the naked gun reference in the thumbnail, my hat tips to ye

  • @hansonkerman7286
    @hansonkerman7286 หลายเดือนก่อน

    Very nice failstab compilation at the end there

  • @LeafMaltieze
    @LeafMaltieze หลายเดือนก่อน

    What about the TF2 Holiday Bosses? Merasmus, Monoculus, HHH, Krampus. What is the highest and lowest damage they can deal?

  • @aidenramberg9095
    @aidenramberg9095 หลายเดือนก่อน

    The Enforcer if they were to rework it should be more like its name, it should’ve had better damage and worse accuracy and be more like a midrange high damage dealer, like an alternative to the ambassador. it’d be a gunspies dream

  • @scantyer
    @scantyer หลายเดือนก่อน +1

    Feels so good seeing this series comes to its conclusion :') loved every single one

  • @Mr_Ree
    @Mr_Ree หลายเดือนก่อน +3

    Spy Gaming

  • @dreamdimensionsinc7792
    @dreamdimensionsinc7792 หลายเดือนก่อน

    You know it’s a good day when squim Jim uploads

  • @Lisanicolas366
    @Lisanicolas366 หลายเดือนก่อน +1

    LOVED THIS SERIES!

  • @joanaguayoplanell4912
    @joanaguayoplanell4912 หลายเดือนก่อน

    Wish we still had the infinite overheal heavy exploit available. it would have been hillarious for this.

  • @milliondollarmistake
    @milliondollarmistake หลายเดือนก่อน

    I think there could be a way of looping MvM into this series if you felt like stretching it out. Either with the bots or upgrades.

  • @Ratscallion_exe
    @Ratscallion_exe หลายเดือนก่อน

    Never underestimate random crit from a revolver going from mere 25-30 to **Almost one-shot killing a scout across a map**

  • @FriendlyNeighborhoodLamia
    @FriendlyNeighborhoodLamia หลายเดือนก่อน

    The Enforcer’s seen as taboo mostly because of its inconsistency against various defensive targets
    Placing Sappers, for example, adds a bizarre 20% damage resistance to Sentries that the Enforcer cannot pierce, even more bizarrely
    That, and the damage bonus doesn’t really offer any significant benefits against much anything besides lightweight classes in point blank range, that can usually kill YOU much more easily (and quicker, that firing speed penalty is much more apparent when the overall weapon is basically just a Stock Revolver clone) than you can kill THEM
    With the specific exception of Sniper
    The Enforcer is good.. against Razorback Snipers, as it bears a two shot kill against unbuffed lightweights.
    ..Targets whom the Ambassador would generally be more reliable for, as it has notably longer effective range.
    The Enforcer’s not BAD by any stretch, it can put things in the ground just as any Revolver can, it just doesn’t offer anything for Spy that other revolvers don’t offer MORE of
    It’s niche in the best case scenario, a liability in the worst
    A janky but effective change would be to make the weapon actually deal Bleed damage instead of Bullet based, similarly to the Cleaver, as Bleed is *truly* unresistable by any means
    You wouldn’t need to actually make the weapon APPLY the status condition, but changing its damage type internally would directly impact how it interacts with various sources of resistances, and nothing else, presumably

  • @lucasdacarinha
    @lucasdacarinha หลายเดือนก่อน +1

    Its finaly here!

  • @thename1029
    @thename1029 หลายเดือนก่อน

    You can get sourcemod plugins to work if you run the 32 bit executable