Dacia VH/VH - Part 11 - "Dacia United" - Rome: Total War

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  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 5

  • @sonofskeletor33
    @sonofskeletor33 7 หลายเดือนก่อน +2

    I think the port doesn't show potential profit at Larissa because it's plague-ridden - so technically it's not 'trading' with any cities right now, or is not allowed to. Once the plague goes, it'll turn a nice, normal profit.
    It's been a while since I used falxmen, but from memory they're pretty useful as a flanking unit. So for example, they're good to use in conjunction with your merc hoplites, where the hoplites eat the charge and falxmen circle around and hit them from the flank. Also useful at cleaning out any stubborn units holding the gate when you're assaulting a city. They're less useful in a field battle against the likes of Scythia with all those arrows flying around though. High damage, but defensively flimsy.
    It's kinda funny that the Macedonians have been so cowed for the last few parts. You hit them with a blitzkrieg, and now they're sitting in southern Greece, seemingly too scared to counter attack. Although they are giving you the plague repeatedly - you need your own spies in the plague cities to stop theirs from hopping in and out every other turn.

    • @tdsniper215
      @tdsniper215  7 หลายเดือนก่อน

      I didn't know cities with plague halted trading! That would make sense but it's a new element of plague that makes it even worse. I'm excited to ditch the plague and get a much stronger economy. I have to remember to drop a spy or two in Larissa and Thermon to stop the spread of plague.
      I think Falxmen will do well against a lot of the enemies in Italy and Western Europe. I'll have to figure out a balance between Chosen Swordsmen and Falxmen. I'm guessing against a Roman army, for example, some Falxmen on the flanks would be useful to flank while the slow Chosen Swordsmen eat the pila and lock down the heavy infantry. I think fighting against Scythia is mostly using long range archers to get rid of the mobility advantage of those horse archers.
      I'm surprised by Macedonia's strategy recently too. They have some big armies in southern Greece and could probably have taken Sparta off the Greeks. They also would have had much better luck counterattacking against Larissa and Thermon with my armies distracted fighting against the Brutii, but now the hammer is going to fall on Athens and Corinth.
      The question is, do we need to establish sea superiority now that we have all of Greece under our control, and how long can we keep up an alliance with the Greeks? With me planning an attack of Asia minor, it would make sense to either attack the Greeks on all fronts or try to keep that relationship strong for as long as possible.

    • @sonofskeletor33
      @sonofskeletor33 7 หลายเดือนก่อน

      @@tdsniper215 Those enemy spies are so irritating with spreading the plague. I'm sure you've noticed before, but for whatever reason the AI often 're-infiltrates' its spy into your settlement every other turn, rather than just leaving it in there. It's good for giving warning of the AI's hostile intentions, but exasperating when the city in question keeps getting the plague.
      I think that's about right, re fighting the Romans. Ditto the Macedonians, or even the Greeks later down the road. If you run into any powerful cavalry civs later, you might have to rely on mercenary hoplites a bit more, as the generic warband are pretty useless. Obviously the chosen swordsmen can fulfil either the front line or the flanking role, they're just more vulnerable to cav charges.
      Sea control is tricky. If you eliminate the Brutii, it might be a while before any other faction tries to invade via sea, as the other Roman factions would have land borders with you. I doubt Egypt would try for a while. The Greeks might, but for now they're your allies, and they probably don't have much anyway. So I'd possibly prioritise conventional military over navy, unlike in the Spanish campaign.
      Completely up to you re the Greeks. Personally I like to keep my alliances as long as possible, albeit under no illusions that the AI will betray you 95% of the time - but that's just me. If you do go down the 'trust' route, I recommend a well placed fort manned by peasants or something cheap, and a spy kept in any city adjacent to Greek territory - both should give you advanced warning of any coming betrayal. It saves you having to keep big, costly garrisons around on the chance you'll be betrayed. It's also useful having a spare general hanging around lightly defended areas, to recruit mercenaries in an emergency (cough Crete cough).

  • @tannerkempton2748
    @tannerkempton2748 7 หลายเดือนก่อน +2

    Love these

    • @tdsniper215
      @tdsniper215  7 หลายเดือนก่อน

      Thanks 🙏🏻