Seamless Cracks in Blender 3.0 - Method 2
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- เผยแพร่เมื่อ 4 ธ.ค. 2021
- Use procedural textures to create seamless cracks. For procedural basics check out my other playlists.
For the other method look here: • Seamless Cracks in Ble...
The blender file with the result of this tutorial is here: coderberry.com/image_cache/vo...
Hey, im not new to blender but i am really amazed of how much i´ve learned from your video, just because you are describing things and how do they work. Good work, keep making these man!
Wowwww just what I was looking for!! Trying to make a cookie to learn blender and was racking my head on how to make nice cracks!!
Glad it was helpful!
thanks for that, I was struggling when making a cookie on my own after following the famous donut tutorial and this helped me a lot !
Glad I could help!
very well explained! love it. Keep it up!
Thank you.
Please help me out;
I can't find Displacement so I couldn't change it to Displacement Only 5:20 .
I am using 4.1. Also can I change the cracks color I want to make a black object and change cracks color to red
I have a question! Is there a way to change the color of the cracks only? Working on a project and trying to do this cracked effect on a wall, but would like the cracks to be gold colored
But the final doesnt export as a modified mesh.
Thank you 🙏🏻
You are most welcome.
Hi. Is it possible to have a few isolated lines, like a vase that's cracked but still intact? Thanks.
Yes. Check out the comments on th-cam.com/video/C8hrH9HQGTI/w-d-xo.html for some blend file examples
Or.. you might use the chipped paint strategy from th-cam.com/video/4B1XssKo7aE/w-d-xo.html it's not exactly creating cracks like this but you could use a similar strategy
@@michaelsmit486 Will check those out. Thank you so much!
nice
Thanks!
Thanx
You're welcome
Nooooo it doesnt work for stl😭
STL doesn't understand the nodes, but you can bake the texture into an image and then export the object with that instead.
@@michaelsmit486 i want to 3d print it
@@Panchothefatcat Generally speaking I would not use blender to make models for 3d printing although some people do.
If you want procedural 3d modeling for 3d printing I would suggest openscad.