Blender how to Reduce Poly Count and Bake Textures

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  • เผยแพร่เมื่อ 9 ก.ย. 2021
  • We will go through the process of reducing the poly count on a 3d scan or a high poly mesh, down to an acceptable size, and then to bake a normal map and also a diffuse map in Blender. The model was downloaded from SketchFab
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ความคิดเห็น • 587

  • @Dradeeus
    @Dradeeus 2 ปีที่แล้ว +1110

    I like the idea of someone completely new to modeling seeing the thumbnail and thinking baking has to do with bread.

    • @Markom3D
      @Markom3D  2 ปีที่แล้ว +131

      bahahahhahaa I didnt even think about this

    • @gabrielegagliardi3956
      @gabrielegagliardi3956 2 ปีที่แล้ว +52

      I usually bake this way, I'm still removing the 100k tris from the oven

    • @bluewhalestudioblenderanim1132
      @bluewhalestudioblenderanim1132 2 ปีที่แล้ว +3

      @@Markom3D this could be concidered "moving our problem somewhere else"
      because
      after doing this in a few detailed scenes . . you're going to end up with a large ammount of image textures

    • @juusha
      @juusha ปีที่แล้ว +6

      I feel like I've been called out

    • @joemama-bu5ue
      @joemama-bu5ue ปีที่แล้ว +4

      i thought it was a desert rock lmfao

  • @Coco542YT
    @Coco542YT 2 ปีที่แล้ว +124

    "How to bake bread in blender"

  • @jeffdavies2824
    @jeffdavies2824 6 หลายเดือนก่อน +37

    I cracked up the way you looked into the camera and after a dramatic pause said, "subscribe?". It was like a comedian doing a mic-drop. Well done!

    • @Markom3D
      @Markom3D  6 หลายเดือนก่อน +2

      lol, I need to start doing this again

  • @cineblazer
    @cineblazer 2 ปีที่แล้ว +358

    First time I've felt like I actually understand the bake system.

    • @maq3009
      @maq3009 ปีที่แล้ว +2

      I finally understand how to bake textures. Thanks a lot bro.

    • @atreidespendragon
      @atreidespendragon ปีที่แล้ว +1

      Zing, I see what you did there.

    • @UnderfundedScientist
      @UnderfundedScientist ปีที่แล้ว

      Same

  • @szofiazonai9034
    @szofiazonai9034 2 ปีที่แล้ว +10

    OMG I was stuck in the baking process for 1 YEAR and this is the FIRST time it worked!! You just got a new subscriber THANK YOU!

  • @zZiL341yRj736
    @zZiL341yRj736 2 ปีที่แล้ว +11

    Some realistic ass bread.

    • @Markom3D
      @Markom3D  2 ปีที่แล้ว +2

      cheers mate

  • @seanposkea
    @seanposkea 2 ปีที่แล้ว +118

    These are may favorite type of your tuts. Very detailed and clear step by step on a complicated topic. I can always count on yours when I hit those kind of problems, "how the heck do I lower the polycount on this model I just downloaded...?" 8 min later, boom. Thanks. Oh and magenta is not an error just the Blender warning color to say that there is no shader data. Just like when model goes pink in texture paint before you start adding channels, or why the world goes pink when you swap HDRs.

    • @Markom3D
      @Markom3D  2 ปีที่แล้ว +8

      I used to do it a different way, but this method just seems to work better

    • @jeemanx
      @jeemanx 2 ปีที่แล้ว +5

      Very well structured and cleanly delivered tutorial, thanks for that! As has been said the pink colour isn’t a mistake, it’s long established in game dev lore - especially in its hex value (FF00FF). It used to be used to denote an alpha mask on pixel art sprite sheets back in the day.

    • @Stefartwork
      @Stefartwork 11 หลายเดือนก่อน

      @@Markom3D Hi just amazing ! many thanks for this tips, it will help me, i have just a question, my original texture on highpoly is alpha with transparent zone in image... when i bake on lowpoly it work but not with alpha, it bake on black, I checked "alpha" when I generate my blank texture in my image texture node on my low poly before baking, I don't know what I forgot to do, can you give me the solution ? I would be grateful, thanks in advance. (sorry for my poor english, i'm french)

  • @a3gzuy
    @a3gzuy ปีที่แล้ว +2

    This is something I've been wondering how to do for a long time. Through another video I finally learned which were the right keywords to use to search for the technique and your video taught me how to do it with Blender.
    Thank you!

  • @philipdavison459
    @philipdavison459 ปีที่แล้ว +5

    dude this was awesome! as a beginner I find learning from videos more helpful than trying to read or figure it out alone. this was exactly what i wanted to know how to do. thank you!

  • @brentogara
    @brentogara 9 หลายเดือนก่อน

    I have used Blender since 2007, and in that time reduced polys and baked maps hundreds of times on many dozens of objects... and I *still* learned a couple new tricks from this tutorial! Great work, splendid video. Tell Frank he has my subscription.
    Mom says "Hi!"

  • @omar459
    @omar459 ปีที่แล้ว

    this is best tutorial I watched so far about making models look detailed but with lowest veretexes u can ever get, really thank you for this.

  • @JurassicJordan
    @JurassicJordan 2 ปีที่แล้ว +1

    I love how this came up in my feed when I needed it, didn’t even need to search for it. This is a fantastic tutorial, thank you for this information!

  • @sonderbain
    @sonderbain ปีที่แล้ว +5

    Proof that proper explanations make things 100x easier.
    Dude I have watched like 10 videos on how to do this in blender and gave up.
    Today this got recommended to me and I think I finally understand how to actually go about this. Thank you so much!

  • @GaryEmmetteChandlerPlus
    @GaryEmmetteChandlerPlus ปีที่แล้ว

    Made me chuckle IRL (almost a "lol" even) at the end there -- super clear, informative, and direct. A well-blended and baked piece of bread, ser!

  • @chadconley9641
    @chadconley9641 2 ปีที่แล้ว +2

    I never understand WTH is happening in the background of blender, but I can follow instructions. On point!

    • @Markom3D
      @Markom3D  2 ปีที่แล้ว +1

      sick, glad I was able to help you then.

  • @surftoriginal
    @surftoriginal ปีที่แล้ว

    This is the most useful thing i have seen in my Blender journey, Thank you!

  • @peterbrown3157
    @peterbrown3157 3 หลายเดือนก่อน

    these are the exact type of tutorials I wish everyone made! Tons of good info for an 8 minutes video

  • @here_is_russell
    @here_is_russell 2 ปีที่แล้ว +1

    Amazing and helpful work! 8 minutes and the issue is solved! Thank you!

  • @lorrainegayle1810
    @lorrainegayle1810 2 ปีที่แล้ว +1

    thank for the tip i cant believe the result, I have been looking for a way for months and you made it so simple....

  • @PaulChabot
    @PaulChabot ปีที่แล้ว +1

    That pause...... subscribe? Me... ha! yes... Would like to say how straight to the point this was, easy to follow, no fluff. Thanks. Looking forward to going through all your vids.

    • @Markom3D
      @Markom3D  ปีที่แล้ว +1

      sweet, thank you, welcome to the channel

  • @tahnmeep
    @tahnmeep 9 วันที่ผ่านมา

    Posting this here in case it's helpful to anyone-- the tutorial worked great, and I boiled it down into a very abbreviated list so I can replicate the steps easily! (I do love the little mini-explanations in the video, now I pretty much understand what the steps are doing; the list just helps me not skip any steps as I repeat the process). Thank you Markom3D!
    -duplicate in place
    -hide original
    -working with duplicate....
    -little green triangle tab: Normals > uncheck Auto Smooth
    >Remesh: Voxel: 0.1m; [x] fix poles, [x] volume, click Voxel Remesh
    Modifiers
    -Add Multiresolution, leave as is
    -Shrink Wrap:
    Wrap method: project; target: the original model; [x] negative [x] positive
    Back up to Multires: hit Subdivide 3 times
    Apply Shrinkwrap modifier
    Back up to Multires: bring viewport to 0
    Shade Smooth the model.
    Shading taaab:
    Copy material (the lil copy icon next to the mat name)
    -Delete base image texture. Make a new one. Name it Subject_D ("diffuse"), 2048px.
    -Duplicate this texture. Color -> (new) Normal Map's Color node -> Normal.
    -Delete the _D texture, make a new one that is Subject_N (normal); 2048; Uncheck Alpha, check 32-bit float.
    -Looking at main viewport, tab into edit mode, UV > Smart Project, Island margin 0.010, OK.
    -Turn original mesh back on, Shade Smooth.
    -Little green triangle > Normals, uncheck Auto Smooth.
    -Hide original one
    -Select Subject_N in the materials nodes
    Tab on right: Render settings (little DSLR camera). Render engine: Cycles. Sampling > Render: set to 10. Performance > Tiles > 512px.
    Bake > [x] Bake from Multires; Normals from dropdown.
    Ensure Subject_N is selected, then click Bake.
    -Unhide original. Select it first, then shift + LMB to select the second model, then select Subject_D from material nodes, go back to Render settings > Bake, uncheck [] bake from multires, select Diffuse from dropdown, uncheck Direct and Indirect; only [x] Color. [x] Selected to Active; > Extrusion: 0.1m. Bake.

  • @ccmcgaugh
    @ccmcgaugh 2 ปีที่แล้ว +6

    Excellent tutorial....very complicated, but detailed, and the results are amazing!
    Thanks! 👍😃👍

  • @Marlke
    @Marlke 4 หลายเดือนก่อน

    I love the way you explain, you make it fancy aand dinamic . And really simple for begginers!

  • @xnnocence
    @xnnocence ปีที่แล้ว +2

    Thanks a lot this tutorial helped a lot, when i first ever saw this was one year ago when i just started blender i was curious why is there baking bread in blender and i clicked it and didn't understand a thing and got that feeling of being dumb but now here am one year later with a lot more experience and i understood everything and most of all i finally know that you weren't baking a bread

    • @Markom3D
      @Markom3D  ปีที่แล้ว +2

      lol, brilliant

  • @griffin-nexthomereality
    @griffin-nexthomereality ปีที่แล้ว +4

    This is a great tutorial! Very well done and extremely helpful!

  • @synthbendati
    @synthbendati ปีที่แล้ว +1

    Dude Thanks. Your tutorials are so detailed but fun and simple to undersatnd 👍

  • @ThePhoenixdive
    @ThePhoenixdive ปีที่แล้ว

    This method is a work of art. Thank you greatly.

  • @futsukaikumi2179
    @futsukaikumi2179 ปีที่แล้ว

    Thank you so much. Other tutorials weren't working for me but this one finally saved me

  • @jachtk893
    @jachtk893 6 วันที่ผ่านมา

    Exactly what I'm looking for! Thanks a lot hope you're having a good day sir

  • @acsomiT
    @acsomiT ปีที่แล้ว +4

    Simple and good explained. Thank you! 🙏

  • @Zenosart
    @Zenosart ปีที่แล้ว +1

    Very useful. Especially when memory goes south, and Blender goes further... Thanks for this :)

  • @szeregowykielbaskos1456
    @szeregowykielbaskos1456 ปีที่แล้ว

    Insane piece of work! I'm impressed!

  • @homelessperson5455
    @homelessperson5455 2 ปีที่แล้ว +2

    Thank you for this, as a beginner, it really helps a lot

  • @mo.alaabar8609
    @mo.alaabar8609 ปีที่แล้ว

    this just made my day much easier , your a legend

  • @hopal6612
    @hopal6612 2 ปีที่แล้ว

    Hey dude. Thank you so much. Finally, I found a video that explains how to make normal-map and diffuse map. I'm also subscribing.

  • @GaryParris
    @GaryParris ปีที่แล้ว

    good work on walking through the process and in an easy and method basis.

  • @Blemonade1
    @Blemonade1 ปีที่แล้ว +1

    Thanks a lot! I always come back to this tutorial whenever I have to do this

  • @imissthesky8191
    @imissthesky8191 ปีที่แล้ว

    YOU SIR HAVE HELPED ME REAL TREMENDOUSLY! SUBSCRIBED! Really , thanks for the concise workflow!

  • @trotinezth
    @trotinezth 28 วันที่ผ่านมา

    this is the best blender tutorial on youtube

  • @Mchannemann
    @Mchannemann 2 ปีที่แล้ว

    Nicely updated flow in blender it was more complex before thanks!

  • @mariiazatorska
    @mariiazatorska 2 หลายเดือนก่อน

    very useful! the diffuse baking is what I needed to understand. thank you!

  • @PhillEvansIllustrate
    @PhillEvansIllustrate 2 ปีที่แล้ว +19

    I'm struggling with blender, but tutorials like this really help by showing not only the how but the why of the stages of modelling. Thank you!

    • @Jacob-qx4bc
      @Jacob-qx4bc ปีที่แล้ว +4

      i dont think there was any explanation of why its done that way. what are you on about?

    • @ArcueidBrunestudTypeVampire
      @ArcueidBrunestudTypeVampire ปีที่แล้ว +4

      @@Jacob-qx4bc npc comments

  • @anomalyraven
    @anomalyraven 2 ปีที่แล้ว

    This was exactly what I was looking for. Liked and subscribed!

  • @Virtual_Wireframe
    @Virtual_Wireframe ปีที่แล้ว

    Baking Bread. Time nicely invested, Thanks a lot man.

  • @maxschwab3564
    @maxschwab3564 ปีที่แล้ว

    Exactly what I was looking for, you've earned this sub

  • @ThrowingCrunchy
    @ThrowingCrunchy 2 ปีที่แล้ว +3

    Super helpful Markom! Currently working on an AR project and this will be a great boon to my work flow!

    • @Markom3D
      @Markom3D  2 ปีที่แล้ว +1

      Glad it was helpful!

  • @jonothan
    @jonothan ปีที่แล้ว

    Unbelievably helpful. Thank you!

  • @PanzerMensch
    @PanzerMensch 8 หลายเดือนก่อน

    Good job!!! Your face at the end convinced me 😂 You have my subscription.

  • @theminecraftchido90
    @theminecraftchido90 ปีที่แล้ว

    I'm literally subscribing right now

  • @andresarmstrong5749
    @andresarmstrong5749 ปีที่แล้ว

    Useful, functional, practical, handy, neat, convenient, helpful, applicable. THANKS!

  • @AdamJensenReal
    @AdamJensenReal ปีที่แล้ว

    Thats exactly what i was looking thank you! :)

  • @El-Huwiaty
    @El-Huwiaty ปีที่แล้ว

    well, this was the best subscribe`s tutorial ever 😁, I totally love your way of explaining complicated things 💌

  • @littleprincessnene
    @littleprincessnene ปีที่แล้ว

    AMAZING! I learned similar thing before but I did not know it works on Remeshed Different UV Map as well. Thank you

  • @ChezzyKnytt
    @ChezzyKnytt ปีที่แล้ว

    Great tutorial, I'll probably be coming back to this many times :)

  • @visaac
    @visaac 2 ปีที่แล้ว

    I like a way you told about it in this tutorial
    Thanks it wasn't only educational but interesting as well

  • @chrysokerux
    @chrysokerux 5 หลายเดือนก่อน

    Epic straight to the point and funny guy too!

  • @mikailkolbasar5044
    @mikailkolbasar5044 22 วันที่ผ่านมา

    Thank you very much man, you help me alot through my prediploma

  • @ThulfaqarAbdulla
    @ThulfaqarAbdulla 5 หลายเดือนก่อน

    Thank you man that's an awesome tutorial I was looking for this.

  • @SpeedHero
    @SpeedHero 2 ปีที่แล้ว +1

    Excited to try this on some photogrammetry game assets I'm trying to build. Thank you.

  • @HannahSmith-nv6yi
    @HannahSmith-nv6yi 8 หลายเดือนก่อน

    This video has saved me so much trouble, thank you so much!!

  • @pianoatthirty
    @pianoatthirty ปีที่แล้ว

    What an outstanding tutorial. Thank you!!!

  • @Tiniuc
    @Tiniuc 2 ปีที่แล้ว

    Clear, concise, easy to follow, and better yet... mmm bread.

  • @user-meta
    @user-meta 2 ปีที่แล้ว

    Thank's! Very understandable and helpful tutorial!

  • @ricardoventura3547
    @ricardoventura3547 ปีที่แล้ว

    Thank you for video simple to understand and execute.

  • @LivadaNiki
    @LivadaNiki 6 หลายเดือนก่อน

    Oh my God, you helped me solve the problem I was having for months. Thank you!

  • @OrtinFargo
    @OrtinFargo หลายเดือนก่อน

    That joke at the start actually make me laugh. great way to start a video

  • @mrvester_
    @mrvester_ 8 หลายเดือนก่อน

    Simple and helpful lesson

  • @Loopinglovers
    @Loopinglovers 3 หลายเดือนก่อน

    this is so helpful - thanks mate

  • @wearwolf4202
    @wearwolf4202 ปีที่แล้ว

    Ty for showing me how to properly bake a texture :) this will help tons

  • @hamzamutlu645
    @hamzamutlu645 2 ปีที่แล้ว

    It was a bit difficult but it finally happened , thanks

  • @morbidfancy1
    @morbidfancy1 3 หลายเดือนก่อน

    now we baking , thanks for grat tut :)

  • @Tommyboi7566
    @Tommyboi7566 14 วันที่ผ่านมา

    Thank you verry much sir!! This is very useful for my sculpted models!!!!!

  • @joneti1626
    @joneti1626 ปีที่แล้ว

    Wow that is some cool 3D I love it

  • @valentincastelo6798
    @valentincastelo6798 ปีที่แล้ว

    MIND BLOWN.!

  • @jafarsadiq6226
    @jafarsadiq6226 2 ปีที่แล้ว

    Thank you for sharing valuable knowledge

  • @thelastgeneration2416
    @thelastgeneration2416 2 ปีที่แล้ว

    Looks perfect, gj man!

  • @skinbin113
    @skinbin113 2 ปีที่แล้ว +1

    Finally i found some good tut for bake map and at the end of video your face moment really valuable for me so i subcribed :p

  • @MartinNicolasGrasso
    @MartinNicolasGrasso 2 ปีที่แล้ว

    Very clear and suscribed after the mention of it. I laughed

  • @Symonathus
    @Symonathus ปีที่แล้ว

    YOU ARE JUST AMAZING

  • @Tilowil
    @Tilowil 2 ปีที่แล้ว

    Thanks you very much ! Fast and well explained. Now I can keep my textures after the quad remesher retopo c:

  • @gaston.
    @gaston. 2 ปีที่แล้ว

    thanks for this info!! very useful for my project.

  • @MaiaCoimbra
    @MaiaCoimbra ปีที่แล้ว

    Very Nice, i needed this tutorial, thanks and congrats

  • @5th_Vertex
    @5th_Vertex ปีที่แล้ว

    Thanks man, subscribed!

  • @jordantessier25
    @jordantessier25 ปีที่แล้ว

    This was Super helpful Thank you so much.

  • @elevp8458
    @elevp8458 2 ปีที่แล้ว

    Thank you thank you thank you. With just the two first steps og the sidebar you helped me to finally get the damn thing to decimate

  • @IaraMendez
    @IaraMendez ปีที่แล้ว

    Thank you very much. It helped me lots :)

  • @Yvola
    @Yvola 7 หลายเดือนก่อน

    I love how you are baking bread

  • @PriestessOfDada
    @PriestessOfDada 2 ปีที่แล้ว

    Wow, yeah, this was actually really helpful. Thank you!

  • @matthewharrison3813
    @matthewharrison3813 ปีที่แล้ว +4

    Thanks for that. Would have loved a little more detail on why you did things the way you did so I can better understand how to adapt things to my own projects.

  • @downfastvr
    @downfastvr ปีที่แล้ว

    Maan, this is soo useful! Thank you

  • @lautarofranchi480
    @lautarofranchi480 2 หลายเดือนก่อน

    I dont know you, I dont use this program, but I love you. Thank you.

  • @ustoopia
    @ustoopia ปีที่แล้ว

    Very helpful. THanks!

  • @alexgiraldofonseca1722
    @alexgiraldofonseca1722 ปีที่แล้ว

    You got me with that "subscribe" :) . Great work!

  • @vrfxrealtime
    @vrfxrealtime 2 ปีที่แล้ว

    amazing and funny tutorial, thanks for sharing!

  • @scottcassidy8471
    @scottcassidy8471 2 ปีที่แล้ว

    So, so good. Thank you!

  • @user-bb1sz5qo6o
    @user-bb1sz5qo6o ปีที่แล้ว

    really useful and fun to watch!

  • @rogermoore9742
    @rogermoore9742 ปีที่แล้ว

    This is awesome!!

  • @filipemecenas
    @filipemecenas 2 ปีที่แล้ว

    Yep , subscribed

  • @jlee0380
    @jlee0380 ปีที่แล้ว

    Wonderful! Thank you so much

  • @user-di6qc1qr7i
    @user-di6qc1qr7i ปีที่แล้ว

    like your style man