This is why Old Racing Games are better! KuruHS reacts to Roflwaffle

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  • เผยแพร่เมื่อ 22 ก.ย. 2023
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    How good were older Games really?
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    Video edited by: Zedcario
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ความคิดเห็น • 530

  • @KuruHS
    @KuruHS  9 หลายเดือนก่อน +30

    Join me live right now! www.twitch.tv/kuruhs

    • @ZAINILEXTHE1ANDONLY
      @ZAINILEXTHE1ANDONLY 9 หลายเดือนก่อน

      on og yung tricycle

    • @C.A._Old
      @C.A._Old 9 หลายเดือนก่อน

      *No man. they are masterpieces.*

  • @scalliano
    @scalliano 9 หลายเดือนก่อน +204

    Full disclosure: I was late to the party with Blur. It completely passed me by at the time and it was only through this channel and Whitelight's documentary on the game a couple of years ago that prompted me to go back and pick it up second-hand for the PS3. I have no nostalgia for the game at all, and I can categorically say that I regret sleeping on it back in the day because it is fantastic. It's not just nostalgia bias.

    • @C.A._Old
      @C.A._Old 9 หลายเดือนก่อน +7

      *No man. they are masterpieces.*

    • @damianea103
      @damianea103 9 หลายเดือนก่อน +22

      I had the same experience with FH1 earlier this year, was always a PS guy, never tried FH until FH3. Went back to play the first one for the first time and holy shit it's good, it's become my favourite in the series.

    • @keisuketakahasi4584
      @keisuketakahasi4584 9 หลายเดือนก่อน +14

      yeah true i played some older racing games on the ps2 emu and it was simply better designed, better progression, etc
      they just dont get what we want

    • @joeyoung9596
      @joeyoung9596 9 หลายเดือนก่อน +2

      The thing is, old games did better in terms of gameplay, handling, game modes and features. Which newer games struggled to capture.
      For example, in another genre like FPS, Modern Warfare 2019 & Modern Warfare 2007. Modern Warfare 2007 was simple and understandable game to get into, the map variety was a lot, and the layout was a simple 3 lane structure, the movement was a bit slow but was balance enough to compliment the gameplay, compared that the newer COD games which still has issues with unbalanced movement etc.
      Racing games on the other hand, in newer games, the graphics has improved, but the gameplay feels very artificial, like at times a cars feels like it doesn't have weight or sensation of driving compared to older games, I get brake to drift is a new innovation for arcade racing, but Arcade Machine games did that kind of handling model a long time ago in the 80's and 90's like Outrun etc. Plus, racing games has many types of standard handling models, not just brake to drift, but steering to drift, and driving in a race line.
      Need For Speed since the 90's was known for driving in a race line handling model, that's similar to Forza Horizon series, but the handling was made simpler to make it easier for players to drive. Games modes on the other hand, NFS had a lot of variety, like Drag, Drift, Sprint, and circuit. Challenges on the other hand is a combination and compliment of all races on one mission/bosses. Which most new gamers don't understood. Newer NFS, barely got many game modes, is either circuit & sprint take out the drag races and challenges, or just challenges.
      And yeah like Kuru said, nostalgia and main features that made a game stand out from others are two different things. :)

    • @keisuketakahasi4584
      @keisuketakahasi4584 9 หลายเดือนก่อน +1

      @@joeyoung9596 another problem nowadys is the devs think they can half ass a game and patch it afterwards. in ps1/2 area it was simply impossible without buying another copy of the game. yes gt2 had flaws and was rushed but overall it was functional and it didnt hinder progression. gt40 appeared? ok reroll then lol

  • @FreshTillDeath56
    @FreshTillDeath56 9 หลายเดือนก่อน +107

    The reason the old racing games really are better is not because they handle well or have better accuracy, it's because they had way more personality and made better attempts to put everything into a cohesive package that put you in that world, whichever it was. Gran Turismo 2's soundtrack is so iconic because it works in tandem with it's visual style to put you into that classy, fast-jazzy stylized "realistic" world. I guess what I'm saying is, with racing games, presentation really is everything.
    The only racing games I know of that could survive purely on their own without any soundtrack or style are Dirt Rally and Richard Burns Rally. And even THOSE games have better style than what's pumped out these days.

    • @taiefmiah
      @taiefmiah 9 หลายเดือนก่อน +3

      Like it focused a lot on the atmosphere there generated.
      I remember the midnight club series and how each game had it's own personality with the atmosphere. That cohesion feels like a complete experience.
      I play horizon 4 and it's just bright overexposed, music doesn't fit, the map could be whatever.
      A good modern game was dirt rally, the physics, art style, car selection and tracks were super memorable. Each had their own quirks and characteristics

    • @BlueShift2000
      @BlueShift2000 9 หลายเดือนก่อน +1

      If i compare the base of the games (handling) it is definitely worser than 80% of older Racing games. And yes, the atmosphere is also important.

    • @FreshTillDeath56
      @FreshTillDeath56 9 หลายเดือนก่อน

      @blueshift661 right. That's not even really taking the driving model into account. Driving physics are not what's ever remembered 10 years down the line, unless that literally is the selling point on the box like Richard Burns.

    • @DaDARKPass
      @DaDARKPass 8 หลายเดือนก่อน +1

      Exactly! You can hate on the Crew 1 all you want, but atleast it had SOME personality. The Crew 2 is lifeless and boring.

  • @DatPenguin97
    @DatPenguin97 9 หลายเดือนก่อน +64

    I have to disagree a bit.
    People really say they want an UG2 or MW.
    They might MEAN we need a well made game but they definitely more often than not don't really SAY that, instead repeating "UG2 remaster" (yes, they usually don't even know what the difference is between a remaster and a remake) over and over again.

    • @TheCapitalWanderer
      @TheCapitalWanderer 9 หลายเดือนก่อน +14

      true, i saw that soo many times to the point i believe Kuru is delusional for not noticing any of it

    • @AirBRUH
      @AirBRUH 9 หลายเดือนก่อน +12

      I don't fucking care just I just want a good game for once, instead of this overproduced underdeveloped casual slop we get all over media.

    • @antonkirilenko3116
      @antonkirilenko3116 9 หลายเดือนก่อน +4

      @@TheCapitalWanderer If the game is good, people usually stop caring about it not being the old game, but better. People say "gimme U2 remaster" because they genuinely think that's the best and the most realistic thing that the developers actually **can** make. Nobody believes that the devs are just able to make something better and new.

    • @TheCapitalWanderer
      @TheCapitalWanderer 8 หลายเดือนก่อน +1

      @@antonkirilenko3116 no, if you have more than one braincell you should've already know why making a UG2 Remaster wouldn't work in the current days, not just because of different music era, vehicle licenses, a remaster is basically putting a graphic mod and a 60fps patch on an old game, even a visual novel player knows that'd be a loss for everyone involved.

    • @TheCapitalWanderer
      @TheCapitalWanderer 8 หลายเดือนก่อน

      @@AirBRUH blame that on Horizon, NFS now might not be in the best conditions but they are still willing to try out something new. be it a simple art style, or a cinematic race from one end of america to the other. hell, look at NFS Prostreet and tell me there's another developer that are willing to risk so much to make something like that.

  • @ThunderTHR
    @ThunderTHR 9 หลายเดือนก่อน +69

    For me, part of the reason why I have such a connection with older racing games in general is largely because of just how much more... *simple* they are to play.
    I don't have to worry about being connected to the internet at all times, I don't have to worry about FOMO mechanics, or microtransactions, or having to worry about something being potentially re-balanced on the fly and throwing everything out of whack because the game suddenly needs to be updated with a patch.
    Those older games are something that I can get a better impression of knowing exactly the game I'll be playing, or getting a vibe just from looking at videos or even the box art itself.

    • @BuhBuhGuyMan
      @BuhBuhGuyMan 8 หลายเดือนก่อน +1

      This is the most unbiased comment on this video by far ,I'm not surprised this didn't get hearted

  • @chechenko_9430
    @chechenko_9430 9 หลายเดือนก่อน +107

    3:10
    Reason why GT4 was lacking a lot of features and an online mode was because of the ps2 limitations, specially the RAM, in the present there’s a mod for gt4 that improves some of the stuff that was bad in the original game, like balancing, and other quality of life improvements. However although the creator is trying to increase the number of cars in the track and improve the AI, is virtually impossible due to the way the game was code around the limit RAM the ps2 had at the time
    Seriously, that game having almost a 1000 cars and running at 1080i at 60 fps in some regions is a miracle if nothing else, even if GT4 isn’t that better or is missing some features from us predecessor, we have to give it credit because what polyphony achieved is nothing short of a miracle

    • @_remblanc
      @_remblanc 9 หลายเดือนก่อน +9

      It did get an online mode through the Public Beta thing, though, so it was absolutely possible.

    • @zef9151
      @zef9151 9 หลายเดือนก่อน +6

      As a PS2 owner I fully agree that PS2 isn't a technically great console even for its time. A lot of people bought it for coming out early, ongoing PS1 hype and a cheap DVD player.

    • @reinbeers5322
      @reinbeers5322 9 หลายเดือนก่อน +5

      @@_remblanc GT4 Online beta wasn't quite the same game. In many regards it was closer to GT5.

    • @_remblanc
      @_remblanc 9 หลายเดือนก่อน +1

      ​@@reinbeers5322 You seem to confuse it with HD Concept because it was literally just GT4 but with online capability.

    • @CLOYO
      @CLOYO 9 หลายเดือนก่อน

      ​@@_remblancwithout career though

  • @AKRXI
    @AKRXI 9 หลายเดือนก่อน +256

    NFSMW shaped my music taste till this day, I can't see a modern racing game's playlist shaping anyone's music taste

    • @_remblanc
      @_remblanc 9 หลายเดือนก่อน +12

      I like NFS 2015's song list, and Unbound if not shapes, but at least accommodates for my music tastes. People shit on Money so much but as a fan of both Flo Milli and Rico Nasty I found the track to be a great mix of the two's styles that complement each other very well.

    • @FreshTillDeath56
      @FreshTillDeath56 9 หลายเดือนก่อน +1

      Right. Those games and those soundtracks effectively captured a vibe that shaped people's tastes and interests for literally a decade.

    • @Critical365
      @Critical365 9 หลายเดือนก่อน +2

      Forza horizon

    • @Krymch4k
      @Krymch4k 9 หลายเดือนก่อน +8

      Wreckfest ost is fire though

    • @Fritzelgard
      @Fritzelgard 9 หลายเดือนก่อน +12

      Unfortunately has nothing to do with the game’s playlist, music was consumed much more differently back in 2005

  • @Floh2802
    @Floh2802 9 หลายเดือนก่อน +48

    I think Burnout had this so immensely right. You make a racing game like Burnout 1 and then keep on improving it until you can't anymore with Burnout Revenge. And when you can't improve the game anymore, then flipping the entire script and introducing and entirely new concept like Open World in Burnout Paradise is the only thing you can do. Too many devs these days try to make every single sequel have some kind of "script flip", because it makes their game unique in a flooded market.

  • @prod.byjoker3778
    @prod.byjoker3778 9 หลายเดือนก่อน +17

    Dustin's comment at 16:27 is honestly true, you weren't bombarded with story beats in MW and Carbon that you needed to pay attention to, you had one goal in both themes games, with MW doing a better job at investing you in the story than Carbon did

  • @tompramanaaccount8892
    @tompramanaaccount8892 9 หลายเดือนก่อน +64

    Usually playing older games requires you to put your shoe on that time period when that game released and understand how the game aged. But if you immediately feel that game is good without nostalgia bias (usually when you never play that game before), then it is that good of a game.

    • @_remblanc
      @_remblanc 9 หลายเดือนก่อน +20

      Racing games have aged remarkably well. I consider Burnout 3 the best racing game of all time and I first played it in 2023.

    • @Azazantei
      @Azazantei 9 หลายเดือนก่อน +8

      ​@@_remblancHonestly to add to that Point.
      Newer Racing Game tend to be idk how to put it other than "Car Guy" and "Realistic Simulator" sort of stuff.
      Like dude i don't care if you're a Car Guy or someshit or if you know how Thousands of Car felt personally because you've been driving it all your life but like shit i play Game for fun not to become a 'Lite' you it just weird.
      And because of that as well many Old Racing Game has its own distinct feeling to each other look Realistic Forza is fine but if everything is fucking Forza what's the point?
      Like just give me a PC Version of Wangan or someshit yeah it's not Realistic but it's Fun, and also probably idk depends on the Dev no Microtransactional bullshit because i'm a Rich Car Guy type of shit.

    • @Batya-ey8cf
      @Batya-ey8cf 9 หลายเดือนก่อน +6

      @@Azazantei that's why i appreciate some midnight club games for not having licensed cars, because it's make theme individuals. Modern racings don't understand that.
      Like the casual gamer can't see a difference between them because all they see is the same car, same track and only slightly different handling on tracks. They don't have unique artstyle, nor do they have their own atmosphere that can be differentiated from each other.

    • @CyanRooper
      @CyanRooper 9 หลายเดือนก่อน +10

      ​@@AzazanteiArcade games used to appeal even to people who didn't like cars or racing. Burnout 3 and most Mario Kart games are the ones that are used as examples of games that appealed to those people. Sadly we don't have games like that being made anymore with the closest one being the new Lego 2k Drive game but that has a buttload of microtransactions that ruin the experience.

    • @tompramanaaccount8892
      @tompramanaaccount8892 9 หลายเดือนก่อน

      @@_remblanc some aren't like a weird physics and all, but if it's fun then I don't care I'm gonna have fun with it. Nice of you mentioning burnout, and yes it's one racing game that aged very well.

  • @Bovium
    @Bovium 9 หลายเดือนก่อน +10

    When GTA Online has a better racing community than actual racing games, you know you gotta be doing something wrong.

  • @Iwatoda_Dorm
    @Iwatoda_Dorm 9 หลายเดือนก่อน +14

    As both a long time racing game fan, a fighting game fan and a soup fan, I think I can bring some delicious perspective to the table. I-I know, just hear me out...
    Fighting games are coming out with a massive renneisance right now and that (I believe) is soley because everyone in that space is on the same track. Everyone knows what they want and what to expect. Fans and developers alike, with content creators voicing out (with solid opinions and perspectives) what the fans want at any given notice. Harada, creator of Tekken, is literally out there right now talking to fans on twitter about their next game and how they can change it during beta-testing to make it better. Consistant updates and regular balance patches also keep the game to a high standard for fans.
    The whole point of selling a product is appeasing the fans, and something right now is telling the people at Forza that they want progression (so they decided to create the controversial car exp mechanic which- I don't know anything about enough to mention further, maybe it's good I dunno).
    But if a remake of Most Wanted is what's most wanted (⁠☞⁠ ͡⁠°⁠ ͜⁠ʖ⁠ ͡⁠°⁠)⁠☞, I also would have expected them to finally be making it since there's so much money to make in that in terms of buisness, and it could be one hell of a game.
    I think racing game fans are definitely being listened to, up to a point- but the developers seem to never hit the right marks on their execution to appease older fans- and for the past few years it seems...
    The space can definitely have its nostalgia, and why shouldn't it? But it should only ever elevate the experience and be built upon to help innovate rather than feel like pandering and repititious.
    I think we all agree that we wouldn't want MW to play like a modern NFS game. I'd rather wait until they can make a good nfs main line again before tackling the old series.
    And somehow all of these feel like they don't have enough content or variety when it's mostly just racing. Like how fighting games is just fighting. Physics and mechanics should be the first thing to be mentioned about these games, it's objective and concrete. With it should be the main aspect of the game, practically how these mechanics are used, either through story or online. Tone is easily the most opinionated and the most contreversial- which is why it is easily correspondant to nostalgia.
    But here's the recipe, I agree. A games tone is what help cooks the game to perfection. But something like an OST should just not be top of the list when the ingredients aren't solid or fresh. It definitely should be on the list though sure, but it feels like unbound is now just "that one game with bad soundtrack."
    🍲The soup itself should at least be edible, or even tasty before adding any garnish. You as a player should expect good soup, but the garnish can help make it memorable.
    Most of the time, the community just wants good soup- and sometimes good soup is just not enough, because you're just too nostalgiac for the good soup with memorable garnish.
    We- as customers- must voice out the right wants for a good bowl. Simply have an open mind and a high standard for soup ingredients, then have hope the chefs will do the rest.
    Anyways thanks for coming to my Ted Talk. 🟥

  • @tanmay0108
    @tanmay0108 9 หลายเดือนก่อน +95

    As a gen z I can comfirm old racing games are better ( I was born in the year 2009)

    • @gta_and_precure_fan
      @gta_and_precure_fan 9 หลายเดือนก่อน +9

      Same dude, i still play the classic NFS games on PS2 and PC rather than the latest racing games which isn't really that enjoyable to play anymore (*coughs* NFS Unbound)

    • @Fusion710
      @Fusion710 9 หลายเดือนก่อน +21

      dang youre young, very good that you know what the best are lol

    • @Antegggggggggg
      @Antegggggggggg 9 หลายเดือนก่อน +5

      Same but im 2008, i prefer ps2 and ps3 era games in general tho

    • @gta_and_precure_fan
      @gta_and_precure_fan 9 หลายเดือนก่อน +3

      @@Antegggggggggg I was born on 2005 respectively, Underground 1 was my first NFS game and Most Wanted (2005) is my second. Back in 2017/2018 i did finished Most Wanted on PC and finished the halfway of Underground 1 on PC (Meanwhile on PS2, im still at lvl. 20 i think, that's all i can remember after my copy of the PS2 version broke down a few months ago), and later finished Carbon on PS2 like 5 Months (the game is very short tbh). Now i owned the Black Edition of Most Wanted (2005) on PS2 and replaying it (already at Blacklist 11)

    • @wirti94
      @wirti94 9 หลายเดือนก่อน +3

      Nice to hear that from a Gen Z :) I'm 15 years older than you, and I was thinking it's good for you how it is now. Looks like not really actually xD

  • @NinjaXFiles
    @NinjaXFiles 9 หลายเดือนก่อน +66

    Yes, yes they are. Because they have soul and are FUN. And no, it's not just “nostalgia” some games are actually good, and this applies to all genres out there not just racing games. The only disadvantage, is no online in majority of games and no shiny graphics with RTX (which I couldn't care less, I never cared about graphics anyways). As long as the games are fun I'm satisfied. Because I'm pretty sure games are meant to be about the fun the player has, right? lol no MTX/Endless grind/DLC bullsh%t.

    • @tilburg8683
      @tilburg8683 9 หลายเดือนก่อน

      For real bf2 is still one of the best if not the best battlefield games. Bf1 is garbage, same with bfV or 2042. Although after the abominations that are bf1 and bfV 2042 doesn't feel that bad. But compared to 1942,bf2, bf2141, bf2 modern combat bf3. Those modern titles are such garbage compared to it.
      The only good games that I feel like would do well when games used to be good are smaller studios actually trying. Valsheim is amazing for example. Barotrauma paint the town red etc.
      It's not thy hard, it's just big games don't care they just try to spam as many games and get money.

    • @NinjaXFiles
      @NinjaXFiles 9 หลายเดือนก่อน +4

      ​@@tilburg8683Right? It's not all about nostalgia as some people say when modern gaming exposes itself showing it's true colors. Even the people playing their own current titles are tired of the BS. Let's not even get started on wokeism propaganda being a plague in all games these days. That's an entirely different topic on it's own, but still. It's all a mess and games were treated with more respect before.

    • @TheFurryInShambles
      @TheFurryInShambles 9 หลายเดือนก่อน +3

      ​​@@NinjaXFilesJust had to throw the word woke out there that's somehow supposebly fucking up moden games somehow in your world when many games in the golden eras were "woke" too 💀

    • @siddiq069
      @siddiq069 9 หลายเดือนก่อน +1

      people calling me out that i "blinded by nostalgia" but i never played most classic games. and yet i still find myself way more fun than most "modern games".
      i feel like these people are saying this people just forgets opinion exists. and thus making the same argument and excuses.
      or its just "modern gaming traits"

    • @nftscreenshotter6436
      @nftscreenshotter6436 9 หลายเดือนก่อน

      ​​​@@iluvmyoosiklolllllll and yet you don't go into detail about said flaws, because you yourself haven't put the games under a microscope. Go cry run back to Eden's channel, you and him both love baseless arguments 🤡

  • @pinkchckn
    @pinkchckn 9 หลายเดือนก่อน +10

    The problem is the assumption that when people say they want x and y, that they want it exactly like those others were. No, if i want exactly the nfsmw experience, i'll play nfsmw.
    The thing people want is a modern rendition, expanding on the good things that the old game delivered, while fixing some aspects, and bringing it to the modern era in terms of graphics and fidelity.

    • @ToaGresh300
      @ToaGresh300 9 หลายเดือนก่อน +2

      So a remake?

  • @MUSTDOS
    @MUSTDOS 9 หลายเดือนก่อน +6

    32:39 Most devs forgot that why people buy racing games from the first place; to race. It's what made the NFS Classics still stand out (sadly) to this day for arcade racing.

  • @HyakuJuu01300
    @HyakuJuu01300 8 หลายเดือนก่อน +4

    Bro how this waffle guy gonna say "I didn' play classic NFS titles like Underground or Most Wanted" with a straight face and then lecture us about how we're wrong for not liking the new shit??? The hell?

  • @vapshockxd6516
    @vapshockxd6516 9 หลายเดือนก่อน +8

    Problem with whatever "new" stuff is being pushed is that there is giant IF.
    Xp to upgrade instead of moneys? It'll work IF they balance it out.
    New ideas are fine, IF they are done properly.

  • @indycoone9027
    @indycoone9027 9 หลายเดือนก่อน +12

    "Don't let the players optimize the fun out of the game."
    It can't be said more for FH4's online modes (haven't played the newest one). When the online races are only restricted to a car class specifically, all it takes it for players to get one car optimized the best for that class and then there's no variety. Adding categories like origin of manufacturer or general car classification (like Classics) would have added a lot more challenge to how players attempt to optimize their cars and could have some really creative solutions/ideas.
    Instead, anytime an A-class race loads up, you just select the Alfa Romeo TZ2 and you win it easily. Just awful.

  • @berkantari981
    @berkantari981 9 หลายเดือนก่อน +18

    I loved Blackbox era but I also liked The Crew Motorfest, cars feels better than the second game and this is an instant win for me. Newer NFS games fail at making the cars feel like cars while also being arcade (or maybe I could call it sim-cade but I don't know exactly). I want cars feeling like cars just like Kuru says.

    • @ToaGresh300
      @ToaGresh300 9 หลายเดือนก่อน +2

      Nah what Kuru and many others clearly want is an out-of-the box, easy to use physics handling, where additional input to make it feel better is not required. And there's nothing wrong with that. I played MW2005 which is what he considers his favorite and there's hardly anything realistic about that game (for crying out loud you perform a peelout every time you accelerate and the grip matches that of a time attack or even a F1 car). 2015 after extensively tuning your car for grip (not just moving the slider to grip) feels more realistic ironically.

    • @donaldduck5358
      @donaldduck5358 9 หลายเดือนก่อน +2

      ​@@ToaGresh300It's almost like it's under the arcade category or something! 0:

  • @axxlh
    @axxlh 9 หลายเดือนก่อน +21

    I was playing underground 2 on my surround sound system last week and the cars just sound godly. there is a clear disparity in audio quality from the past to present. most of the car's FEEL is communicated through audio in games and they can't be arsed to work on that nowadays, they just want footage to look good in the trailers (and even edit in good car audio for those).

    • @ToaGresh300
      @ToaGresh300 9 หลายเดือนก่อน +1

      Haven't people simply accepted the fact that cars in decades-old racing games sound like vacuum cleaners?

    • @axxlh
      @axxlh 9 หลายเดือนก่อน +2

      @@ToaGresh300 are you dense ? Have you ever even seen UG2 gameplay ?

    • @ToaGresh300
      @ToaGresh300 9 หลายเดือนก่อน +1

      @@axxlhI played through UG1, stopped halfway and it’s not because the car sounds made my ears bleed.

    • @WTFHAX93
      @WTFHAX93 9 หลายเดือนก่อน +4

      @@ToaGresh300 Man, you were just one game away from the massive car sound upgrade. UG1 was the last NFS game where car sounds were mid at best. UG2 has seen a major upgrade when it comes to accuracy of the sounds. It's by no means perfect (like the notorious fully upgraded R34 or Supra sounding like a Ferrari 360, for example), but still way better than the previous game.

    • @axxlh
      @axxlh 9 หลายเดือนก่อน

      @@ToaGresh300 play UG2 or at least watch some footage

  • @yurei3714
    @yurei3714 9 หลายเดือนก่อน +10

    nostalgia is everywhere nowadays. renmakes. music games etc

    • @CyanRooper
      @CyanRooper 9 หลายเดือนก่อน +1

      Always has been 👨‍🚀🔫🧑‍🚀

    • @TheCapitalWanderer
      @TheCapitalWanderer 9 หลายเดือนก่อน +1

      true, but criticism still applies though, would you expect a 2006 vocaloid song in 2023? a 2006 edm song in 2023? other places either offer something new or heavily improved upon the original, take a look at current day vocaloids with Project Sekai and RIME,KAFU.
      listen to Future Bass, and current Porter Robinson's songs, even movies improved upon a basic premise, take a look at Spider-Man : Into the Spider Verse, remakes are basically milking nostalgia by improving on it, so i don't need to say much on it.

    • @TheCapitalWanderer
      @TheCapitalWanderer 5 หลายเดือนก่อน

      after playing Unbound, i can honestly say that the hate the game received is completely undeserved, and as i said in my comment above my own, it is better than BlackBox games in sooo many aspects.

  • @luisortega8085
    @luisortega8085 9 หลายเดือนก่อน +5

    This wont be seen, but when people say that they want games like the old ones they played, they mean that they want a game that makes them feel as excited/entertained as the one they played back then.

  • @waste4245
    @waste4245 9 หลายเดือนก่อน +5

    The absolute most fun racing games from back in the days IMO are the ones that put physics and simulation so far in the forefront, that the game is literally just a playground for fucking around with the physics
    I still have vivid memories of playing a game called Ultim@te Race Pro (yes, this is a real title). Literally the most barebones racing game I think I've ever played, but the strong emphasis on just the driving and fast paced racing had the side effect of creating a really memorable art style and feel to it.
    I would almost argue that Midnight Club 3 was brilliant just because of this reason alone, and then again; I think that game benefitted from the existence of Midtown Madness which had the same kind of *PHYSICS* feel to it.
    So therefore: It kind of baffles me how this feeling seems to never, ever come across in newer titles (even though sim titles are really, really realistic today with the right setup).

  • @shotojae6007
    @shotojae6007 9 หลายเดือนก่อน +4

    I’ve gotten real sick of seeing the trite and constant pestering of people saying “your just high on nostalgia get outta the past”, keep your mid ass games I’ll stick with my childhood ones till I die. At least I’m playing a game that makes me feel joy.

  • @jirimakovsky6619
    @jirimakovsky6619 6 หลายเดือนก่อน +6

    The video is right and it's weird that you cannot see that... One of modders from Pepega Edition left great comment there about what it's like to see the side of developers. You should read it Kuru. Basically said that he considers things like music drama bonkers and that he has an experience from overwhelming negative feedback when you do something new. This community is so toxic that even modders who invested hundreds of hours, maybe thousands, are not happy with it anymore...

  • @alperkeceli
    @alperkeceli 9 หลายเดือนก่อน +13

    One thing I don’t understand: people say they want a new UG1, UG2 and MW05. Just go play these games, they act like these game are not playable anymore.

    • @ToaGresh300
      @ToaGresh300 9 หลายเดือนก่อน +1

      Almost as if the best course of action is to not care about what's coming out. But you still shouldn't be ignorant.

    • @Noman1010-nh6uh
      @Noman1010-nh6uh 9 หลายเดือนก่อน

      Bruh the reason won't a remaster is that we can play it in ps5 bro.

    • @nftscreenshotter6436
      @nftscreenshotter6436 9 หลายเดือนก่อน +1

      Only casuals say that though. The actual fans of those games don't want a new UG1, UG2 and MW05, we want racing games that take cues from what was so good about those games and innovates on them, creating new experiences that have the same level of care put into their own formula. Nobody is asking for a copy and paste job.

    • @CYB3R2K
      @CYB3R2K หลายเดือนก่อน +1

      They're not. Good luck finding them in modern consoles and most people don't want to deal with emulators

  • @PaulTheFox1988
    @PaulTheFox1988 9 หลายเดือนก่อน +6

    NFS OST is a huge part of the series, the OST is supposed to capture the culture of street racing and custom car enthusiasts (I edited this part to remove a term that had negative connotations, if I caused offense, then please accept my apologies for it)
    That culture has music that isn't for me, but it has to appeal to those who do like it, and if Unbound doesn't do that, then that is hurting the fans and their anger is somewhat justified.
    GT4 might just be more GT3, but that's what makes it the best in the series for me, I own GT5, and ended up going back to GT4, because it just hits right.
    He's not wrong that nostalgia creates a bias, but we are nostalgic for it for a reason, it didn't become beloved because it's rubbish, it became nostalgic because it is truly amazing, and the absences or unfixed things (aside from the ai) don't hurt the experience for most.

    • @TheCapitalWanderer
      @TheCapitalWanderer 9 หลายเดือนก่อน

      you could've just said racing enthusiast or car enthusiast, but you just gotta use boy racers, you makin' us look like femboys

    • @PaulTheFox1988
      @PaulTheFox1988 9 หลายเดือนก่อน

      @@TheCapitalWanderer I knew it wasn't the best way to say it and that's why I apologised for it, I'll edit my comment with your suggestion, but please don't take offense as none was intended, and I certainly never meant it to mean femboy.
      I have nothing against effeminate men, lgbtq+ or any other minority or persons considered to be outside of so-called societal norms, and would certainly never use a term like that to offend or imply something about a person.
      I couldn't think of a better way to say what I meant cause my mind drew a blank at the time.
      I did use a term that wasn't good at all, and for that I sincerely apologise, I try to avoid offending others where I can but obviously I failed this time around.

    • @piscessoedroen
      @piscessoedroen 9 หลายเดือนก่อน

      You like kissing boy racers are you?

  • @C.A._Old
    @C.A._Old 9 หลายเดือนก่อน +6

    *No man. they are masterpieces.*

  • @Ser_Salty
    @Ser_Salty 9 หลายเดือนก่อน +5

    I just picked up Flatout 1&2 on GOG for like 1,30€ each and I was instantly amazed by how good these games are. The physics, damage effects, track design, and a banger soundtrack that I immediately added some songs to my playlist from.
    Also I liked a lot of Unbound's music (especially Mura Masa - Deal Wiv It and Tkay Maidza's cover of Where Is My Mind), but the songs often feel very... random. Like, Underground had slower/chiller songs, but they were used for menus and tuning and stuff, not for the actual racing part, and Unbound just sort of randomly scatters them in there. Deal Wiv It would be great for Drift and Takeover events, Where Is My Mind would be great for the garage, instead they can just play anywhere. There's always going to be the people that just REEE at every song made after like 2012 as a replacement for having a personality, but as good as a lot of songs in Unbound are on their own merits, they don't fit the game or how they're used in the game. NFS (and other games) either really need to hone their soundtrack to specific themes and areas again, or just go all in on the variety and offer GTA-like radio stations (with more stations and tracks than FH, obviously. Seriously, why the fuck are they not constantly expanding their radio stations?)

    • @traattatata7973
      @traattatata7973 9 หลายเดือนก่อน +1

      True. Imo modern NFS would do well to have some aggressive phonk type music for the racing part and slower trap style music for menus, tuning, chill drifting perhaps, etc.
      You don't really need to become a boomer and put in the 20 years old tracks into the game for good soundtrack, but EA just miss the point in arranging their tracks so it all sounds so lacking in character.

  • @user-nn6ow3xt5o
    @user-nn6ow3xt5o 9 หลายเดือนก่อน +12

    Also, in regards to the backlash, it is warranted as the car list was not intuitive at all pair that with a bad soundtrack, visuals people don’t like, and a bad story as well as only being 4 hours long is what culminated into the backlash the game got. It does not feel like a AAA game. It feels like a AA game.

    • @ToaGresh300
      @ToaGresh300 9 หลายเดือนก่อน +1

      >4 hours long
      How many times did you get busted?

    • @shotojae6007
      @shotojae6007 9 หลายเดือนก่อน +2

      @@ToaGresh300honestly I’d say less then 4, the cops were more nuisances then a “threat in any capacity, grinding for money was the time waster. If you couldn’t out run the annoying cops that’s a skill issue.

    • @yocapo32
      @yocapo32 9 หลายเดือนก่อน

      The problem with the car list is that it's been more or less the same since 2015, with no changes or additions to pre-existing cars, except for the conversions in Payback, and the special body kits in Unbound, and even then the latter only exists so they don't have to keep track of what mods you made to the starter car.

    • @user-nn6ow3xt5o
      @user-nn6ow3xt5o 9 หลายเดือนก่อน

      @@ToaGresh300 I played it on the hardest difficulty and I never got busted. I thought the game was really easy. It’s around 4 hours or less.

    • @user-nn6ow3xt5o
      @user-nn6ow3xt5o 9 หลายเดือนก่อน

      @@yocapo32 100% agree with you that was one of my main complaints before the game came out. There’s only so many reskinned lambos and convertibles I can take.

  • @gaigestorm8155
    @gaigestorm8155 9 หลายเดือนก่อน +10

    If nostalgia is blinding us then why is it that we can go back to so many older racing games we've never had a connection with and find them far better than most we have today? Blur, Rush, Flatout, and Adventure Racing are damn good games that I overlooked

  • @proletarianrise10
    @proletarianrise10 9 หลายเดือนก่อน +6

    I feel like whether some games used to be better or not in the past vs present should be judged on a case by case basis. In this particular context, with NFS the obvious answer is that yes, they were - better progression, generally more content and especially post-campaign content in the form of Challenge Series or Rewards Cards requiring the completion of specific tasks for additional unlocks, better pursuit systems, a soundtrack that fits the mood and setting of the games, interesting characters and menacing villains, much more replayability, and especially, physics (PS2 HP2, Porsche Unleashed, UG1 and 2, Carbon, MW2005, Prostreet, HP2010, The Run or even Rivals and Heat). When it comes to modern NFS, it really feels as if the only thing that progressed consistently were the graphics, most of the other aspects related to the gameplay have devolved. Heat marked a huge step in the right direction and was the closest to what people wanted, then Unbound once again went in the opposite direction and did something else entirely rather than expanding on the many things Heat got right, such as the vastly improved physics compared to 2015 and Payback, pursuits, and story.
    But despite all this, there's always the risk of nostalgia bias when it comes to old things, however, I would say that if they're experienced for the first time and they click instantly, then there's no point in bringing it up because there's none. I, for instance, only relatively recently played the PS2 version of HP2, PC Porsche Unleashed, and NFS II SE. Take into consideration that I also have a bias *against* old games despite enjoying them (or rather, their communities, as most of them are toxic, highly split on opinions, hostile towards each other and outsiders, especially "modern gamers", and chock full of nostalgics). And yet, all these games clicked instantly for me. Their physics (albeit really simplistic for NFS II SE lol), the amazing soundtrack, the progression, the actual gameplay, it was one hell of a blast. By comparison, modern NFS comes nowhere nearly that level of excitement for me, because I feel like they are not products of passion, but corporate greed. That creative spark seems to be almost entirely missing now, and it shows since the games have devolved so much in some ways.
    And yet other times, when done right, the new entries or even remakes of the old manage to outclass the original. For me, the best example of this are the recent RE games and the remakes. Compared to the original games, the remakes look infinitely better, have cosmically improved controls, much better flow, easier navigation, better voice acting (well, maybe not RE4R's Ada, can't see why they didn't bring back the VA from RE4 and 6, IMO she was the definite voice of the character...), more straightforward, and much better atmosphere. And even better, sometimes, when the classics were great enough to withstand the test of time, they remain a blast forever and can easily coexist (RE4R + RE4, Black Mesa + HL1, SS1 remake + SS1 Enhanced Edition, Shadow Warrior 2013/SW2 + DOS Shadow Warrior, and so on). Similarly, I have faith the upcoming SH2 and MGS3 remakes will also be great and they'll be able to coexist with the original entries. So anyway, were old games always better, same, or were they worse? That's debateable, and varies tremendously between games and franchises. They generally did have more soul into them for sure, but that alone isn't going to elevate them to new dimensions if the execution and overall design is just horrid. Play them and make up your own opinion.

  • @theunusual_
    @theunusual_ 9 หลายเดือนก่อน +1

    Nostalgia may take effect in what we'd like to give an opinion on something but if I'm listening to a song or playing a game that was from 18 years ago and still enjoying it as much shows that they are a standout, not a nostalgia.

  • @_fudgepop01
    @_fudgepop01 9 หลายเดือนก่อน

    Great take @ 21:50
    I never really thought about it like that before. As a game developer/creator I tend to like to have freedom to make my own events and the like, so I kinda love FH’s atmosphere and creativity aspects. HOWEVER, from the perspective of a *player* if the main thing they’re getting the game for is to win and win *fast*, they’ll just squeeze all the possible fun out by optimizing it.
    Something I never really considered is how easy it is to forget something when you can just… *do it* so casually. If devs give players immediate access to fast hypercars and the like, there is something lost in things like a sense of perspective when it comes to a sense of speed, for example.
    If you place players in the hypercars right out the gate THEN take that away, they might go from “wow, this is awesome” to “wow this kinda sucks now” and lose motivation to get faster cars or see what new things are there, because that can take hours and they already feel they have experienced the peak. By starting a player in a mid-range vehicle, the lesser speed is less dramatic, so it would feel more manageable to get to the “midpoint” of the game to get that cool fast car WHILE still giving players room to go “ok but what if I can make it FASTER…”

  • @kucinglaut453
    @kucinglaut453 9 หลายเดือนก่อน +4

    I really agree with Eden on 16:31 , newer racing games have too much chatter than action.

  • @liviekumori
    @liviekumori 9 หลายเดือนก่อน +1

    This is the genre that I find myself going back to older games the most

  • @xyz2001xyz
    @xyz2001xyz 9 หลายเดือนก่อน +5

    The issue is probably depending on the type of game, you can't exactly apply the same formula. NFS for example has always been just a snapshot of car culture of the time that the game was made, sure we like mw2005 because we think that its cool, WE think that its interesting, because that era of car culture was what we grew up with. Unbound as of now would be absolutely fine to the newer generation rolling around (although they could've still done better with the music, surely there's better artists out there, surely) so its understandable that people of the older generation would like to stick to the games that they like.
    For sim type stuff like Gran Turismo though - I guess studios could just merge the two, take what made the old games successful and then slap on the upgrades that can be done with the hardware of today. Imagine Gran Turismo 4's 24 hour races with the current gen psvr2 and weather models and the large number of opponents that the ps5 can feasibly handle. Now imagine that but in a multiplayer lobby with just as many people running around. Gran Turismo 5 deadass had multiclass races, imagine how crazy that would be to have an entire in game Le Mans 24hr with all the bells and whistles. I can only assume that according to the market analysis that the studios have done, it clearly wouldn't make them much money, taking that poll that was shown as an example - people disregarding the actual quality of the game (ai upgrades) for more quantity (tracks and cars). At this point, atleast for the more sim racing type titles - as much as the studios are to blame, I think he's pretty spot on that we're just as much to blame as well.

  • @CxcxaHxxves
    @CxcxaHxxves 9 หลายเดือนก่อน +10

    I will 100% take any older NFS soundtrack (or Horizon soundtrack, for that matter) over anything we've gotten in most racing games we've had in years. There's a few songs on the Unbound soundtrack I like, but songs I listened to BEFORE the game even came out. It's rough. I just want a GOOD mix of genres again.
    Edit: tbh i just want my distrubed and avenged sevenfold back

  • @thewaytodrown8473
    @thewaytodrown8473 9 หลายเดือนก่อน +4

    I feel as if we are in an era of just wanting something like the past. We want improvements at the same time.

  • @keisuketakahasi4584
    @keisuketakahasi4584 9 หลายเดือนก่อน +3

    3:33 yeah.. and in gt5,6sports&7 5/7 issues still remain.. only online and exotic brands fixed 😂

  • @hstd6604
    @hstd6604 9 หลายเดือนก่อน +2

    the nostalgia argument falls flat when actually discussing intricacies of the gameplay.

    • @yobrethren
      @yobrethren 9 หลายเดือนก่อน +1

      I personally loathe the lack of some sort of fast travel in Underground 2 and the AI in Most Wanted that always breaks hella early and makes you crash into it, losing all of your momentum. And there's infinitely more of these intricacies i could point out day and night in older games, lack of map in GTA 3, Janky movements in Mafia 1, Vampire: Bloodlines doesn't have stealth mechanics all thought out, honestly not good shooting mechanics and shitty difficulty balance in Stalker (which is FPS, mind i add, and it totally shouldn't have a difficulty choise), kind of a totally bad attempt at story in Serious Sam all throughout, it should've stayed as it did in SS:FE, crap sound design (not OST though) in GTA SA. And that's just what i played extensively. Games never was perfect

    • @hstd6604
      @hstd6604 9 หลายเดือนก่อน +1

      @@yobrethren the amount of people that whinge about having to drive in a driving game is so bizarre to me, also I have no comment on the other games you posted, I have no real interest in them.

  • @demon-x3250
    @demon-x3250 9 หลายเดือนก่อน +1

    At this point, i just want the nostalgic feeling of a game that releases with polish and has enough content at launch. Im sick and tired of racing games that at most times have the bare minimum at launch and just adds content later and god knows how long it will have to take for said game to feel "complete". And i have to agree with Kuru here, the reason we look back at older games IS because they were good games. I really wish developers would take the time to think about why the older games were successful, why did they work? And most importantly, how can they make it better. One example i could give about that is Test drive unlimited, I personally say that TDU 2 was the best racing game Ive ever played (its subjective i know) because of how it nailed what is was trying to do with a few caviat like the physics (which surpisingly at the time i tolerated when i first played it many years ago and still do when i replayed it just recently) and maybe some other stuff that might be a bother to other players. To this end, i really wanted TDU SC to do well because of it, but i dont just want it to feel like TDU 2, I want it to feel and play better than it has ever been. To put it simply, TDU 2 was a good game, but it can be even better and TDU SC has a chance to do just that if they do it right.

  • @goosemanVEVO
    @goosemanVEVO 9 หลายเดือนก่อน +4

    I think the point is supposed to be that nostalgia might sell games but it doesnt neccesarily make a good game. People will often remember things being better than they actually were due to advancements in certain aspects of game design since then.
    The original Most Wanted was excellent, I loved it to bits. But if they rereleased it with better visuals now, I can guarentee that it would show its age. And it might not be quite as good as we remember.
    As rofl said, its not 2005 anymore and we shouldnt pretend that it is. But at the same time, we should probably take more inspiration from older games when it comes to making a game thats more... game. If you get me.

    • @goosemanVEVO
      @goosemanVEVO 9 หลายเดือนก่อน +3

      Something else as well is that Im willing to bet most people dont know exactly what they want. They know they want "good" games and remember the older games as being good, which they are. They can recognise a good game when its put in front of them, but if you ask them to tell you why they might not be able to.
      "The menu books in GT7 are bad? Yeah they are, but why? And what did you like about the older systems?" Is what I might ask them.
      This is why people jump on hate bandwagons, because other people have already done the thinking for them, and they dont need to understand what makes something bad abd why it was better before.

  • @Cuestrupaster
    @Cuestrupaster 9 หลายเดือนก่อน +3

    The final bit about another genres is SO FUCKING TRUE... look at DUSK, one game revived the Boomer Shooter genre, and nowdays its amazing, why? Because one guy listened and did what everyone wanted, and proved that it was what people wanted... saying that the older games are bad, and you're high on nostalgia is just a lazy response...

  • @blaspereyra9193
    @blaspereyra9193 9 หลายเดือนก่อน +1

    21:54 maybe blocking the event you just played. For example, Rally Capri in GT4 is very OP. An option would be, once you completed the event, block it for 30 or 40 minutes so you play any other race. I think it would incentive variety and if you like certain event, the waiting time wouldn't be so long

  • @Mr00Ted
    @Mr00Ted 9 หลายเดือนก่อน +1

    The thing about the “art style test” theory for unbound is I think there is no one that accepts what it is, that wouldn’t also like it being the whole game. However there are a few who dislike the clash between cars and drivers/effects.

  • @ilrathCXV
    @ilrathCXV 9 หลายเดือนก่อน +4

    The talk of "innovation" and "change" is tiresome. Change for the sake of change is never good. As we have seen from racing games, change has definitely been more for the worse than for the better. As Kuru said, focus on making the game good FIRST, then try to innovate but not at the expense of the game's fun.

  • @lolschrauber
    @lolschrauber 9 หลายเดือนก่อน +3

    racing games are already niche enough, there's no room for major innovation that will fly with a wide audience. of course older games may seem better because back then they mighr have been more innovative but it's mostly just nostalgia glasses. microtransactions aside, new games aren't that much worse than old ones imho.

  • @NJDJ1986
    @NJDJ1986 9 หลายเดือนก่อน +19

    Need for Speed UG/2, Most Wanted 05, Carbon, Gran Tursimo 3 & 4 are nostalgic games!!
    Even the underrated games like Nascar Rumble & Rumble Racing!

    • @wirti94
      @wirti94 9 หลายเดือนก่อน

      For me only Underground is nostalgic coz I play the others much later in my 20s lol :D

    • @destructospin90
      @destructospin90 9 หลายเดือนก่อน +2

      Don't forget Nascar Thunder 2004/2005, which had a fully fledged career mode that games 15 years later can't be bother to do.

    • @TheCapitalWanderer
      @TheCapitalWanderer 9 หลายเดือนก่อน +1

      played Blackbox Games in 2018 - 2022 for the first time, and i gotta admit, Prostreet is the best imo.
      UG duology, while it does offers a lot of tuning options, most of them are just copypasted bodyparts, and the rubberband is insanely bad
      MW05 has a good pursuit system and a decent world map, but the racing itself is awfully boring, Carbon is too short and heavily limits your playstyle.
      Prostreet made the one thing that's important in a racing game, to be really really good.
      the racing part. the sense of speed.

    • @Noman1010-nh6uh
      @Noman1010-nh6uh 9 หลายเดือนก่อน

      ​@@destructospin90I love nascar

    • @punisha4032
      @punisha4032 6 หลายเดือนก่อน

      ⁠​⁠​⁠​⁠@@TheCapitalWandererNo MW05 racing wasn’t boring at all, tf are you smoking

  • @Speedstar235
    @Speedstar235 9 หลายเดือนก่อน +2

    "I would love to see for developers, for the publishers, just once do everything the nostalgia nerds are screaming."
    I'm asking myself if Dangerous Driving is considered an adequate example of this for Burnout. And one that didn't turn out that great, although it is a special case.

  • @prod.byjoker3778
    @prod.byjoker3778 9 หลายเดือนก่อน +2

    On the music thing with NFS games, the more recent ones were too heavily focused on one genre as opposed to the older titles, which alwaes had a mixture of hip-hop, rock, etc.
    You barely take notice of the tracks transitioning into other songs in the older titles since everything was catered to play in certain scenarios (like how you'd never hear music meant for intense races in the main menu, chase themes never spilled over into the freeroam, hell I'm sure everyone prolly remembers the first time they heard the carbon menu OST for the first time).

    • @lordeilluminati
      @lordeilluminati 9 หลายเดือนก่อน +1

      kinda wrong, the ghost games era (except Heat which the soundtrack has a theme. Night time use rap and trap, heightening the sense of illegal racing, daytime use pop and latin songs, they are more happy and carefree since the daytime races dont offer any danger and they are pure fun) are way too eclectic to the point of not having any character on their own. All of the classic games werent too eclectic, they were using music that was relevant to the street scene at the time, like how Hot Stakes has mostly EDM and drum and bass, Underground had a lot of hip hop and a slight amount of rock, Most Wanted is the least eclectic of all, it only has nu metal, hip hop and its variations and an original score to heighten the suspense of the chase sequences; Carbon is the most irrelevant because how incorrectly the OST is programmed hanks to the crunch time.
      It is possible to make an eclectic soundtrack to fit an theme, like how Horizon is eclectic but all the songs still make sense on an festival setting. You wouldnt see songs too "lyric heavy" for example.

    • @TheCapitalWanderer
      @TheCapitalWanderer 5 หลายเดือนก่อน

      ​@@lordeilluminatithis guy is right

  • @toshineon
    @toshineon 8 หลายเดือนก่อน +4

    Using nostalgia as an argument always felt a little weak to me, because you're making assumptions about someone's emotions. I mean, sometimes you might be right, but it's too wide of a brush to stroke an entire audience with.

  • @leirex_1
    @leirex_1 9 หลายเดือนก่อน +2

    Regarding the soundtrack outrage: Is it a circle jerk? Yes! Are people overhyping the old soundtracks? A little bit. Is the magnitude of the reaction still justified? Absolutely.

  • @s0lsticefr4
    @s0lsticefr4 9 หลายเดือนก่อน +4

    I played nfsmw 2005 for the first time in 2023 and I have finished it 4 times already despite not being a nfs fan (only played one and never finished it), I do believe the newer games are just not as good

    • @ToaGresh300
      @ToaGresh300 9 หลายเดือนก่อน +2

      Meanwhile a few weeks back, I 100% both the Story and Challenge Series and have never touched the game to this day. Instead I went back to play 2015, Heat and yes, even Unbound. The game definitely earns the title of "Best NFS of all time" but what else is there to offer besides that?

    • @TheCapitalWanderer
      @TheCapitalWanderer 5 หลายเดือนก่อน

      ​@@ToaGresh300a toxic fanbase, that‘s one

  • @ABlockBeats
    @ABlockBeats 9 หลายเดือนก่อน

    KURUUUUUUUUU OMG you're just slapping us with facts. Big W and i definitely agree with your points!!

  • @Blade-hf9po
    @Blade-hf9po 8 หลายเดือนก่อน

    That Nah @ 10:31. I almost didn't hear it because I was saying the exact same thing, with the same inflection and all.

  • @tilburg8683
    @tilburg8683 9 หลายเดือนก่อน +3

    I also kinda feel like he's just saying stuff for the sake of it. He said he never played the old stuff, and a lot of arguments he makes almost seem like they must be purposefully wrongly understanded.

  • @Bovium
    @Bovium 9 หลายเดือนก่อน +1

    Recently I played through an older JRPG/Racing game, and it's so much more fun than any modern NFS or Forza. Not that those games are bad but it's just so unique and has a nostalgic charm.

    • @smashkiller64
      @smashkiller64 9 หลายเดือนก่อน +3

      Racing Lagoon or ChoroQ?

    • @Bovium
      @Bovium 9 หลายเดือนก่อน +3

      @@smashkiller64 Choroq HG4 specifically, but 1-3 are also great.

    • @smashkiller64
      @smashkiller64 9 หลายเดือนก่อน

      @@Bovium
      I love the whole dang series!
      If you get a chance, now that it has a English patch, you should try Racing Lagoon!

  • @2ia05_raihanlaurent8
    @2ia05_raihanlaurent8 7 หลายเดือนก่อน

    i think when people wanted new games just like older games, they mean the fundamental of it. Like when people say they want gt8 just like gt4, what they really meant is that the base fundamental of gt4 should be applied to gt8, with some new innovation thrown into it

  • @siddiq069
    @siddiq069 9 หลายเดือนก่อน +1

    for me its way different. i dont have nostalgia for most classic games but i tried these games in emulation and found myself way more fun than modern games. i think its bc that all this "modern gaming traits" had put me off
    rather than feeling "me thinks old games better", it was more like "old games feels more accessible and more user friendly".

  • @DuduSKD
    @DuduSKD 9 หลายเดือนก่อน +1

    The good old' mid 2000's racing games: NFS, TDU, TXR, Automodelista, Burnout, Forza, MC, PGR, Dirt, Flatout, TM and etc ... Some of them are similar, some are fairly unique, but yet in a era which was common to see multiple racing games released in a single year, devs and publishers made products which had something which made them unique among the competition.
    We saw games which had their own signature, style, physics, mechanics and there you go.
    We also saw games with bad handling, bad soundtrack, lack of purpose and etc ...
    - Old NFS had 1/5 of the cars than today's NFS but thanks to Gaming modes like Challenge Series and My Cars, people used all the cars in the majority of the racing modes. (Including traffic and Cop Cars).
    - Many old racing games had secret cars, tracks, customization and more behind passwords, cheats and even behind some hidden gaming modes requirements.
    - The usual car handling of all major AAA racing games was something to consider ... even non-racing people could easily learn and adapt in that era. (This applies to the sim racing games too).
    - While the rubberbanding was something troublesome in some games, it was the mechanic which made some of the racing games a better experience.
    Since 2010's and the only racing games that i truly enjoyed still FM4, FH1, TDU2, Driveclub and Asseto Corsa.
    NFSMW Pepega Mod is a more interesting, meaningful and enjoyable experience for me than the last racing games in those 8 years.
    Also the old racing games seeing a ressurgence since 2020 (in a era which we are usally seeing only 1-3 new racing games per year) thanks to the modding scene is enough to make me believe that old games are beyond the Nostalgia, seeing old beta content restored, newer cars, tracks and etc ... is something good.

  • @thexenian
    @thexenian 9 หลายเดือนก่อน +1

    17:14
    Two examples of that:
    Age of empires 2 definitive edition(compare that one to AoE4 and see wich game got sucessful)
    The entirely of Touhou project

  • @Secunder
    @Secunder 9 หลายเดือนก่อน

    I played GT6 in 2017, GT4 in 2018 and GT2 in 2023(wrong order I know). And all of them are still awesome games with good progression

  • @Cuestrupaster
    @Cuestrupaster 9 หลายเดือนก่อน +1

    Another one is that so many tiny/little things here and there that they miss, make it bad, and this is what drives me mad, because if it's somehting so small HOW CAN YOU GET THAT WRONG?? Holy fucking shit...

  • @BlueShift2000
    @BlueShift2000 9 หลายเดือนก่อน +1

    25 bucks for the F1 is so fucked up. I'm not even making half of that in one hour at my job...
    I make 6 bucks an hour.

  • @Sniper65615
    @Sniper65615 9 หลายเดือนก่อน +1

    Well i hope that Kuru will check on Why Vehicular Combat is underrated or whatever was on the title.

    • @K3ntucky123
      @K3ntucky123 9 หลายเดือนก่อน +2

      Twisted metal really deserved to be mentioned, l love that game

    • @RalcolfWolfcoon-cj2zi
      @RalcolfWolfcoon-cj2zi 9 หลายเดือนก่อน

      Full Auto, and Crash 'N' Burn are heavily underrated! Kuru needs to check them out!

  • @weeyum99
    @weeyum99 8 หลายเดือนก่อน

    28:22 unintentional "Crazy" by Gnarls Barkley opening lyric

  • @dvl.xgaming
    @dvl.xgaming 9 หลายเดือนก่อน

    i born in 1995, i enjoy old and new game since i love gaming. want experience even more.
    but not every racing game that interested me because not my genre and i not like it.
    gladly decide see gameplay bwfore download or buy it.

  • @Midbooze
    @Midbooze 9 หลายเดือนก่อน +3

    Kuru & Roflwaffle collab when

  • @myfunbox355
    @myfunbox355 9 หลายเดือนก่อน +9

    Most of the comments in this video haven't watched the video or didn't understand it.

    • @theraiden9631
      @theraiden9631 9 หลายเดือนก่อน +1

      they are just like Roflwaffle mention and also some TH-camr mention as well. Racing community nowadays are stupid and whiny as hell.

    • @nftscreenshotter6436
      @nftscreenshotter6436 9 หลายเดือนก่อน

      Or it's a shit video and we disagree with it. But you can cope if you want to.

    • @TheCapitalWanderer
      @TheCapitalWanderer 5 หลายเดือนก่อน +2

      they dont understand it, just like Kuru, the chat reflects the streamer, as one wise person said.

    • @emeraldinfinite4803
      @emeraldinfinite4803 20 วันที่ผ่านมา

      Kuru's community represent alot of the nfs fans waffle was talking about, even if they agree about evolving old games they just constantly bring up points that actually conflict with actually innovating the racing game genre

  • @benmcduffins8692
    @benmcduffins8692 9 หลายเดือนก่อน +8

    Bruh kuru is missing the point of this video so hard it hurts

    • @TheCapitalWanderer
      @TheCapitalWanderer 5 หลายเดือนก่อน +1

      he is Kuru, what‘d you expect, Eden?

  • @ultorcorporation2009
    @ultorcorporation2009 9 หลายเดือนก่อน +2

    Man I kinda agree, but still hate racing game community either

  • @senorlechuga8832
    @senorlechuga8832 9 หลายเดือนก่อน +3

    You know I'd agree with nostalgia bias being a thing and I guess it is to some extent but I have to say
    I played Underground 1 and Motorstorm for the first time last year, as well as Wipeout and Ridge Racer (remember those?) some days ago, and honestly they're much better than the AAA racers I've seen recently, and if you wanna play racing games, go indie.
    All in all, I'd say this is just a product of AAA companies and the gaming industry as a whole. It's kinda the same with other genres. AAA games are just mid

  • @ghostmarine1520
    @ghostmarine1520 9 หลายเดือนก่อน +1

    People now starting leaving the gaming community for now , that not just racing game community doing, it also fps community some people are leaving as well but without describe any word.

  • @solidtoto
    @solidtoto 9 หลายเดือนก่อน

    What's the music playing at the very end???? I'm sure I know it from somewhere, I can't put my finger on it....

    • @MJTbreww
      @MJTbreww 9 หลายเดือนก่อน

      I think it’s DRIV3R menu music?
      Edit: Confirmed, thought it was familiar too!

  • @felipeferreira00
    @felipeferreira00 9 หลายเดือนก่อน +4

    Well, i've seen some people say that NFS HP 2010 and/or Rivals are complete shit, and after playing both of them recently, i can say that both are very fun games.
    (Yes, i know that some people don't like the weapons, or the fact that Rivals is multiplayer only, but i think that it makes the games more fun and different, and it doesn't invalidade other aspects of the games).

    • @RossCuth
      @RossCuth 9 หลายเดือนก่อน +1

      NFS: HP Remastered is honestly some of the most fun i've had playing a video game in a while. I've put over 2000+ into it, cause it's such an easy pick up and play game.

    • @Peelster1
      @Peelster1 9 หลายเดือนก่อน

      Rivals isn't multiplayer only. You can go into the settings and have a single player lobby. You can also play it without an internet connection.

  • @terminator01456
    @terminator01456 9 หลายเดือนก่อน +3

    like a moth ago i played Nascar Rumble and Hydro Thunder in my friend's house....games i haven't played for like 10?...15 ? years🤔, and i had more fun playing those games than newer games...
    some times i just want a fun & dumb game...to just chill and spend time, now everything is grinding, have plots with people that don't talk like humans and music that is soooo bad that instead of creating a taste in music, creates a distaste in music genres
    after that we played some NFMW

  • @KR000SIS
    @KR000SIS 8 หลายเดือนก่อน +1

    I honestly think older racing games are just made with more polish, GRID 1, flat out 2, burnout 3, sega rally revo, motor storm. Ridge racer 7, need for speed underground. All amazing games

  • @nookietrayanoff4628
    @nookietrayanoff4628 9 หลายเดือนก่อน

    yeeeees the chat is back on screen

  • @catsexe6932
    @catsexe6932 9 หลายเดือนก่อน +4

    To be honest racing games nowadays is sad..😬. They need more time to make a game and actually take feedback.
    *For example* i think The crew Motorfest is a good step vs tc2

  • @mobiuscipher01
    @mobiuscipher01 9 หลายเดือนก่อน

    Yeah the music for the game was a bit of a let down which is why I posted that vid back then. My real gripe with the ost was the lack of variety, which isn’t even just an Unbound thing. The driving aspect of the game was fun enough, but the multiplayer (at launch when I played) was just a grind fest, and it was especially annoying when I had to do certain class playlists to unlock cars, but no one ever queued up for those playlists. The story wasn’t that great either, and the way you progressed in the story was janky to say the least. Not to mention, they took a complete step backwards in the cop department from Heat. Heats night and day cycle with the cop elements was pretty good, and just needed a few tweaks here and there. I would’ve liked to have made a full thoughts and discussion video when the game came out, but I’m not great with public speaking so I just posted that short low effort meme to get at least some of the sentiment across. Been playing this series since High Stakes on the ps1, and it’s disappointing to see how so many things were done right in the old games, that the new games have either completely disregarded or just forgotten about

  • @lucasqrs9096
    @lucasqrs9096 9 หลายเดือนก่อน

    the crew 2 was a good example of good music on a modern game

  • @copcrusher0127
    @copcrusher0127 9 หลายเดือนก่อน

    The only virtual homes needed were definetly in the Test Drive games

  • @thornscorn8172
    @thornscorn8172 9 หลายเดือนก่อน +3

    you're 100% right.
    and yes.. why is there no real rock or metal music in a street illegal racing game?

    • @i_love_musique333
      @i_love_musique333 3 หลายเดือนก่อน

      Because rock and metal are irrelevant

    • @thornscorn8172
      @thornscorn8172 3 หลายเดือนก่อน

      @@i_love_musique333 go away with your nonsense if you dont like some loud noises grandpa.

    • @i_love_musique333
      @i_love_musique333 3 หลายเดือนก่อน

      @@thornscorn8172 I love "loud noises"; you don't know shit about me. Just not corny rock and metal that are basically dead genres now

    • @thornscorn8172
      @thornscorn8172 3 หลายเดือนก่อน

      @@i_love_musique333Do you have some proofs for me? Explain your mind.

    • @i_love_musique333
      @i_love_musique333 3 หลายเดือนก่อน

      @@thornscorn8172 Do you hear any new rock or metal music playing on the radio or even existing in mainstream perception ? Literally not at all
      Hip Hop and Electronic though, that's popular

  • @djhgaming15
    @djhgaming15 6 หลายเดือนก่อน

    I’m more on Kurus side here. Yes nostalgia is a big play at hand but also the games were so much better in terms of gameplay. I’ve never played till this day PGR 3-4 and those are some underrated gems right there. Same with blur. Compare that to the crew Motorfest or Unbound those had soul. It wasn’t just about the racing or the cars it was about the mechanics. The music, the menu sounds, the artistic background, & much more. That’s why I loved FM4, TDU 1-2, FH 1-2, Midnight Club 2-LA, NFS HP2-NFS Carbon, GT 1-6, & The Crew 1. They all did so well on this. Nowadays it’s all about cheesy storytelling, all about graphics, micro transactions, & when the game comes out it’s half broken. It took 6 years for them to make a shitty remake of FM. The Crew 1 they had a good game & changed everything to be like Forza Horizon. That’s another problem all these racing game franchises wants to be all the same not different like they used to.

  • @VashSpiegel
    @VashSpiegel 7 หลายเดือนก่อน

    Whoever makes a game based on the suggestions of the community, will rake in money and followers respect.
    It worked for Deadpool.

  • @jounalehtio2317
    @jounalehtio2317 9 หลายเดือนก่อน +1

    NFS Unbounds soundtrack had UMEK on it so it's automatically certified fire.

  • @gifproductions9597
    @gifproductions9597 9 หลายเดือนก่อน +1

    23:00 nope. Looking at World of Warcraft you shouldn't penalize the player for playing the game. If someone would like to drive 20 nurburgring laps to fully upgrade his car he should be able to do it, BUT he should've gotten more interesting option instead. Let's imagine that you drive nurburgring lap. You get 2000exp. First time you do such event tutorial pops up and says "Drivers gain experience mostly on track, but not only there. Driving in circles all day won't give you the best results. Take a break from this track to reflect on your mistakes and strong sides and come back later for an EXP boost!"
    Basically, while doing different events (lets say you go nurburgring and then Laguna Seca), while you're driving your crew checks the telemetry data or you watch the replay (off screen) and then after druving let's say 2 different events on different tracks you get 2x exp boost for nurburgring. Hell, you can make it even better if your crew give you some insight like "you could push your car in sector 3" and you get a challange "beat on sector 3 for extra exp".

  • @bigsmoke5814
    @bigsmoke5814 9 หลายเดือนก่อน +6

    I hate nfs community. remember the time when nfs prostreet came out? they hated it and started bombing it because they tried something new. NOW that game is the best and most loved in the series.
    Nfs was a series that tried something different in every release. but thanks to aholes who blinded by mw nostalgia, we never got a prosttreet 2, never got a shift 3 and never got a sequel to nfs the run or rivals . those games were hated when they came out. but now they are the most loved. i hope nfs unbound will add to that list too.

    • @DoubleTime53
      @DoubleTime53 9 หลายเดือนก่อน

      Well we did kinda sorta maybe got a Shift 3. Project Cars 3 has a lot more in common with a NFS Shift game than a Project Cars game, although not enough in common with either to make a compelling Shift 2 or PCARS2 sequel.

    • @Noman1010-nh6uh
      @Noman1010-nh6uh 9 หลายเดือนก่อน

      Lol mostwanted is way popular than those what u mentioned I can say over 30+ plus mill know about mostwanted scratch that 50 or 60 even

    • @DoubleTime53
      @DoubleTime53 9 หลายเดือนก่อน +1

      @@Noman1010-nh6uh My god I had a stroke trying to read what you spat on my screen. I don't care how popular Most Wanted is, I was talking about Need for Speed Shift and Project Cars in reference to the original comment.

    • @Noman1010-nh6uh
      @Noman1010-nh6uh 9 หลายเดือนก่อน

      @@DoubleTime53 I just stating the figures if mostwanted go to ps5 bro. don't get butt hurt because ur fav game ain't popular as mostwanted05 .

    • @bigsmoke5814
      @bigsmoke5814 9 หลายเดือนก่อน +3

      @@Noman1010-nh6uh way popular doesn't mean great lmao..

  • @TallTapper
    @TallTapper 9 หลายเดือนก่อน +1

    i like cars they exist

  • @MrEujoo
    @MrEujoo 9 หลายเดือนก่อน +2

    Look at assassins creed, hopefuly ac mirage is good, but as far as what we saw its a back to the roots of classic ac, thats what i want for nfs

    • @TheCapitalWanderer
      @TheCapitalWanderer 5 หลายเดือนก่อน

      uh huh, you want NFS to return to its Sim racing and Supercars roots? no cops and no tuning at all?

  • @krong_tekk9279
    @krong_tekk9279 9 หลายเดือนก่อน +2

    Its both actually

  • @astreakaito5625
    @astreakaito5625 2 หลายเดือนก่อน

    You know the Forza car XP thing was already done in Enthusia racing and it worked way better back then already.. A 19 years old game! Really proves the main point of this video. How did the very first try from Konami to make a racing game destroys modern day Forza anyway?

  • @Rockport1911
    @Rockport1911 9 หลายเดือนก่อน

    Rofl has some points against people defending old games like its a war. But even when iam open minded I ultimately have to decide which games I invest time and SSD- space into and not suprisingly when I go through my list its mostly older games on my PC: Old NfS + mods, GT4, FM4, PGR4, MNCLA, TDU, PC2, DriverSF, Horizon1... My newest racing game is Horizon 3 which released in 2017...

  • @waste4245
    @waste4245 9 หลายเดือนก่อน +1

    Hot take: I think the economy in GT7 is perfect. The only thing making it shitty is the events themselves (there just isn't enough of them, there isn't ANY variety and ALL of them are obstacle courses, not races).

  • @elvinmacospag6989
    @elvinmacospag6989 9 หลายเดือนก่อน

    Thing is, even with the shit monetisation, I did enjoy my time with Need for Speed: Payback. 2015 was also not bad, but the cutscenes were, uh, questionable.
    I have songs from both those games on my playlist.
    But, they're just not as good as the older ones. Even taking into account the jank.
    I think it's just that the older ones weren't always mechanically superior, but that they felt like unique experiences.
    Like, for example:
    UG2: Handling was the ONE STAT TO RULE THEM ALL, and the best car was unlocked right at the start. Rap songs' uncensored versions had slurs, lots of them.
    MW: Slogged at times, Carrera and Elise dominated online. Vic and Earl were absurd difficulty spikes. Similar issue with the rap.
    Carbon: Too short, Darius was a bit too much of a difficulty spike, at least in comparison to everything else. The way they use their soundtrack was also a bit weird.
    ProStreet: Buggy release, artificial input lag. Kings were pushovers. Hidden stuff in the code like drift events giving more points for stock suspension and tyres. Soundtrack was practically perfect.
    And so on.
    Look at the Run. No other racing game is like it.

  • @mhzaneimpact1419
    @mhzaneimpact1419 9 หลายเดือนก่อน +2

    when in doubt, ask kuru for racing game advices

    • @TheCapitalWanderer
      @TheCapitalWanderer 9 หลายเดือนก่อน

      best option for content creator yeah, i agree. he still accepts new stuff and respect the devs to some degree... unlike NFS fans

    • @TheCapitalWanderer
      @TheCapitalWanderer 5 หลายเดือนก่อน +1

      i take that back, Kuru is an NFS fan lol

    • @mhzaneimpact1419
      @mhzaneimpact1419 5 หลายเดือนก่อน

      you surprised me with that notification lmao

    • @TheCapitalWanderer
      @TheCapitalWanderer 5 หลายเดือนก่อน

      @@mhzaneimpact1419 lmao

  • @GeneralChrisGaming
    @GeneralChrisGaming 9 หลายเดือนก่อน +2

    Him: didnt play the games that matter
    Also him: chill the f out
    Me: brother boot up most wanted 05 and wear a seat belt, just the game starting is better 😂

  • @pizzathehut2264
    @pizzathehut2264 9 หลายเดือนก่อน

    As someone who has played NFS since 2000, wtf?!