Дааа! Спасибо огромное! учусь делать модели в блендере, смотрю видео, а там нужно скруглить стороны с помощью bevel, но у меня скруглялись только куты параллелограмма, но благодаря твоему видео я все сделала правильно❤
Basically, Blender uses Object Scale for pretty much anything like making a Bevel or using Modifiers. You can either change the scale in the edit mode, apply the Bevel and you will be fine. Or you can change the scale in the Object Mode like I did in the video, then you would need to Apply the Scale before applying Bevel or any modifier.
Notice how my Origin point of the mesh is at the very bottom. Scaling by default is set from Origin. So, if you move the default cube origin from the center to the bottom, and press S,Z - to scale by Z-axis, the cube will scale only upwards.
When you are in the Edit Mode, to switch to the Edge Select mode press '2' on the keyboard (NOT NUMPAD, but the top numbers on the keyboard.) or click on the Edge icon on the top left tools bar, here is an example: blender.stackexchange.com/questions/193496/how-to-switch-into-edge-select-mode
You could also do all of your scaling in edit mode
THANKS!!! graciassssss no sabes lo tuve que luchar por arreglar esto... sos la unica persona que lo explica!
Its these simple things im looking for. Because im a total beginner. Thank you❤
I started using blender today, and i see that this trick will help me a lot in my future designs!😍
Moral of the story, always apply scale
But no, no I will not
😅
i always forget scale. i wonder if theres any way to lock it
Or just scale your objects in edit mode.
Thx, I Will use that trick
Thanks🎉
Tis helped me a lot! Thank you!!!
Usefull info. Thanks
This is such a helpful video!
Дааа! Спасибо огромное! учусь делать модели в блендере, смотрю видео, а там нужно скруглить стороны с помощью bevel, но у меня скруглялись только куты параллелограмма, но благодаря твоему видео я все сделала правильно❤
thank you vary much,it helped a lot,i didn't know what i was doing wrong,and this was it
thank you bro!
I LOVE YOU THANK YOU
Thank you!!
Thank you ☺️🙏
Thanks bro
Thank you for this
Thanks for sharing
Tnx🎉
Thanks 👍👍
😂❤, gg it took me a day to find out this. thanks alot. main resons is that we don't know what is use for what
thx a lot!
thanks a lot bro
Nice :)
Is there a way to do the opposite? Like how do you make bevels steeper using bevel modifier?
With bevel modifier I don't think there is a way, you would need to pull the edges. Maybe there is some add-on for this but I doubt
omg thanks you, was driving me mad
What if you want to use the stretched bevel after already applying scale? How do you reverse it?
Knew it
Why does the scale is necessary? I'm curious.
Basically, Blender uses Object Scale for pretty much anything like making a Bevel or using Modifiers. You can either change the scale in the edit mode, apply the Bevel and you will be fine. Or you can change the scale in the Object Mode like I did in the video, then you would need to Apply the Scale before applying Bevel or any modifier.
HOW DO YOU SCALE IT ON ONE SIDE
Notice how my Origin point of the mesh is at the very bottom. Scaling by default is set from Origin. So, if you move the default cube origin from the center to the bottom, and press S,Z - to scale by Z-axis, the cube will scale only upwards.
hey how did u open the camera menù
By holding this key on my keyboard " ` "
On my keyboard, it's above the TAB
Anyone knows hiw to make edges shiny please let me know
Ah, yes. The APLLY THE FUCKEM SCALE stuff are memes at this point
Cant even select the edge
When you are in the Edit Mode, to switch to the Edge Select mode press '2' on the keyboard (NOT NUMPAD, but the top numbers on the keyboard.)
or
click on the Edge icon on the top left tools bar, here is an example: blender.stackexchange.com/questions/193496/how-to-switch-into-edge-select-mode