"We may never know why there's a ring at the bottom of the well in Whiterun" Devs: "Yeah, if we remove the ring, everything breaks, and we couldn't figure out why, so we just left it there"
I don't know why he didn't think of this, but the ring is totally a reference to a ring in oblivion that's part of an annoying quest where you have to pick it up from the bottom of a well. The problem is the ring has an enchantment that when equipped it becomes very heavy so you can't swim back up so you can drown.
Isn't the ring in the well kind of a nod to Oblivion, where I think in one of the Mages' Guild quest you find a novice drowned in a well with a magic ring?
Gold crypt cat I hope you're wrong about "next gen console". Hope it's still gonna be available on Switch. I can't afford to buy a new console every year!!!!
There's another interesting fact about the worldspace, though this is more a technical detail than a "secret". The space is essentially infinite. You can just keep going and going, seeing your player model begin to slowly warp out of shape until the game eventually runs out of memory and just crashes. It's like the Farlands of Minecraft, but all the strange effects occur only for your character. It is really strange to look at, and even stranger that Skyrim has the ability to generate terrain up to that point.
Simply Drug Addict How so? Illusion users study invisibility meaning they would most likely have to turn themselves or an object invisible meaning am pretty sure they would be experts at finding undetected things there this a spell that when used creates a path to the users goal or desired location if they ever get lost (it started with a c can’t remember it’s name) I would assume this could also apply to when finding objects so if something is so hidden to the point where can’t be detected by people who literally are very skilled at finding things then we got a problem.
DONT DO IT trust me...if it bugs out after doing this and you can't get in you have to use a platter to get back in and yes I said platter...you would have to hold the platter to the gate then get up against the platter and use whirlwind Sprint to while still holding it up to the gate...it's very annoying
That last location with the crates and the sneak skill book is actually accessible without cheating. I did manage to climb to it once while aimlessly exploring. I went at it from the East scaling the mountain sideways for a long distance to get there. I actually fell down to and discovered Agni’s shack after I found the book lol
My favourite is the out of bounds shit you see involving Rorikstead which honestly makes the damn town even creepier than it already is. Hell the one part having a damn book of the daedra being out of bounds honestly just proves theres Daedra trickery going on
One of the theories i heard for that town is basically the reason they have such luck in terms of farming is due to them sacrificing their wemen to some deadra. Its probably why that father is such a dick to his daughters and why one of them has visions. Sadly just a theory but that town is still creepy non the less and i take great joy in slaying their father and saving those kids. (You can adopt them when he's dead)
@@HorrorOfTheNocturnal if I had to pick a daedra that could be having a part, the only two I could think of are Clavicus and Sheogorrath but the latter feels too easy a choice
When I find out how much is unfinished in Skyrim it makes me wonder if that’s the reason for the game crashing. All that unfinished stuff just sitting in the files and whatnot
There's a lot of evidence (and actual comments from devs) throughout the years, that they had to cut out ALOT of planned content. Mage's Guild is so short because they couldn't do what they wanted. And that holds true for A LOT of things in the game.
I've never actually had Skyrim crash. Fallout's crashed a few times (never played 76, but it looks pretty good from what I've seen) in 3, Vegas and 4, but never Skyrim. It lags a bit at times, but never crashes for me. In fact, Skyrim's the only Bethesda game I've played that hasn't crashed. And I very, very rarely encounter bugs, even without the unofficial patch.
@@Alino- they should have added back in some of that content with DLC and the constant re-releases of the game... it sold well enough, they don't really have an excuse.
Fun Fact: if you type "Help Vorpal" you'll see the ID for a test sword, it's a ebony blade with a ridiculous amount of damage that kills anyone. The Mind of Madness was supposed to be a full on reference to Lewis Carroll's work, Alice in the Wonderland
Bet the ring belonged to Carlotta and the father of her daughter, it's very close to her stall so makes sense for her to throw it in there. Bethesda definitely left it all on purpose lol
You could be right the gold ring for that quest is a misc item the ring in the well was probably the apparel version, Idk bethesda is real bad a polishing games even worse at making them.
You know, Skuldafin having it's own workspace makes a little bit of sense because dragons are the children of Akitosh, who controls time, and you need to ride a dragon to get there, so maybe it literally exists within it's own timespace.
Wasn't miraak chillin' in Apocrypha for a dozen years or something? maybe he threw the books out and somehow they ended up all over the world of elder scrolls.
The ring in the well might be a reference to the Ring of Burden from the "Cheydinhal Recommendation" Mages Guild quest in Oblivion where you have to retrieve this ring from a well - which is not easy, considered it's enchanted to be incredibly heavy.
I was in the dragon born dlc. And i heard some guy yell ",Hey you,, over there" And he just made grunting sounds. He was stuck in a mountain next to me. But i couldent pinpoint him.
That area around Skuldafn (and really most of these areas) is terrifying to me. Just lots of ocean as far as the eye can see, the promise of dragons and the forbidden depths.
@@DragonGunzDorian it's a less known fact that every Skyrim player gets a special type of Alzheimer's that only makes you forget how big Skyrim actually is. Thankfully we have Nate who is immune, so that he can remind us of Skyrims immense size :D
The cut content in Skyrim makes me angry. There were obviously so many amazing quests in production that they abandoned in favor of radiant quests and boring stories.
I actually found a way out of the map on Skyrim Xbox 360 . It was over a gated pathway in the south of the map and I found the white gold tower, I was mind blown.
Would have been cool if Bethesda would have put in border towns/cities that we could go to, in cyrodiil and Morrowind. See the architecture become different from what's in skyrim, be able to get a few select items in the areas etc Edit: Without loading screens to get to the places.
Daniel Mcleod Yes, that would be extremely cool, but this is Bethesda we’re talking about here... we’ll just have to wait for the Beyond Skyrim mod series to finish development.
God Man That mod is great but they’re eventually adding ALL of Tamriel. Which is just awesome since it’s all to scale with the Skyrim map. It’s going to be HUGE!
Hòa Nguyễn The whole Dragonborn DLC is just great to me. But I think seeing Morrowind itself, and being able to walk from Skyrim to other areas in Tamriel will be amazing. I hope Beyond Skyrim releases all the mods they have planned.
honestly, some of those shots outside skuldafn are gorgeous, almost dreamlike. Think about it: An eternal, shallow and quiet sea, half-sunken villages and buildings, giant clouds in the horizon, blue skies, the sun setting, dunno I just find it interesting and inspiring even if it's just random stuff outside the playable map, thanks for this video! definitely going around there next time i play
He called skyrim a thicc game in part 50 of his ten tiny details series. He actually showed my comment in that video (along with 2 other people) where I demanded him to call it a thicc game, probably my most enthusiastic comment ever, lmao.
Floating buildings on the infinite sea can be a developers' way to make an object pool from which they just move objects in and out changing location during the game instead of copying them or instancing as it takes more memory and is slower. Or just testing as you said.
Nate, can you do a Top Ten Details on underwater locations? I’ve been exploring with waterbreathing and there are SO MANY HIDDEN LOCATIONS it blows my mind! It’s worth checking out!
Almost 10 years on and still discovering details. They really outdid themselves with the level of detail in this game. Good luck topping Skyrim in ES6! Funny thing is, I'm sure they will.
@@jafarankle yes, that's the downside. I've played it in skyrim LE. But i think it's understandable because a very large mod stuffed in outdated skyrim game engine. Maybe that's not a problem in SE?. I dont know what you mean by creepy, but yes there's a few scenes that a bit out of place for me. But still, they created a pretty detailed cyrodill game world.
If you go to one of those dragons out of bounds, looking at the map will show you are at a location on the main map where a dragon normally is. For example, walk out there until the map shows you are at The Throat of the World, and you will see Paarthurnax way up in the air, along with the dragon that takes you to Sovngarde flying above him. (He is up there because that is where the mountain is supposed to be)
I remember that mod called Fat Skyrim that adds more content outside of the normal playable area. I was always too lazy to actually do it but I was so tempted to make mods like that they extended the map. I remember a guy added towns outside of Skyrim borders. I remember one of them had a Dragon that let you send yourself to Sovngarde if you so chose
@@TheMetastasia the ruin where he lives is still called Dagoth ur in morrowind. Dunmer people tend to name places after important people that live there, as Vivec city.
I remember when I used to play Skyrim on console and I got bored this one time and just decided to start climbing the mountains in the south western area, I eventually got over them and started towards the white-gold tower and was blown away by it. It has since been made inaccessible without console commands on PC
I like to imagine that the random things you can find in the out of bounds areas were left there with the intention to be found by players with the means and know how to find them. A little insight into how the Developers worked their magic if you will
I don't know if anyone else would be as interested as i am but i think it'd be awesome to see you do a short Oblivion series like these too, i'm not even sure if there is enough hidden or looked over content in that game to make a series but if there is i'd love to see it.
My hope for TES6 is that it's either not land locked to a region of tamriel -- or if it is, to have quests commonly "take" you to special instances in say, the Imperial City for a quest ... Not that it would be a fully explorable zone -- but I just think it would be a nice touch, especially after we already have ESO's expansive map. It can help the overall experience to expand your "horizons" of tamriel a bit, especially for newer players.
In the Elder Scrolls Oblivion in the Mages Guild quest and I want to say it wasn't Leyiwen?... there was a ring of Burden I think it is that was over 100 points you had to boost a bunch of either feather spells or enchantments to go down and get the ring and it not burden you and drowned you. It's possible that this ring in the well isn't Ode to the old Oblivion Quest.
Three of these are ones I already knew from Shesez's Skyrim Boundary Break video, but learning other secrets - and getting more insight from the secrets that I already knew; I had no idea that the landmarks were for little easter eggs in the world map - from one of my all-time favorite games is always fun! 😊
When you go to Sovngarde if you go to the left of the bridge that leads to the hall of valor and run along the cliffside for a bit and jump down into the water below, you can run around the infinitely seeming map of sovngarde, but make sure you go out there with Aardvark the ghost horse from the soul carin
Sheogorath's "mind of a madman" door is reminiscent of the Oblivion DLC for the quest line to basically become the newest iteration of Sheogorath. In it, one has to go through a non euclidean set of different areas collecting items and questing. Very Escher painting like.
@@SuckDauce No they royaly fucked up, they didnt try at all and just didnt care First the creation club Then 76 and the cream dele cream, they tryed to pass 76 off as a battle royal to make it seem worth while Quite simpily they dun goofed and now other companys are gonna pull the rug out from under them with games that are acctualy games and not just a few assets on a map
@@SuckDauce their "recent" greed shows otherwise. Notice the only thing they ever evolve is the monetization while the games themselves degenerate in design? And all of those sweet little lies Todd seems to love. 😉👌
@Miss Misery Yeah but a single easter egg wont replace the £50 people payed for a full game and got a bunch of bugged assets that modders fixed years prior, For instance I recently payed £25 for an early accesess game that if I told people was acctualy a finished game theyed probobly belive me
The house on the table might be a reference to St. Elsewhere's weird snowglobe ending - some kind of inside joke about it all happening in dream memories.
The ring in the well is probably a reference to an Oblivion quest where you are tasked with fetching a ring down a well. The catch is that the guy who gives you the quest is trying to kill you, and has killed someone with the same task already. You swim to the bottom of the well to fetch the ring only to find it is a ring of burden weighing you down and you can't swim back up! Its the Cheydinhal Mages Guild recommendation quest I think.
Once I was walking in one of these “unreachable” places, and I came across a random island, I was walking around on it and suddenly I was attacked by 10 wolves, 4 Sabre cats, and 3 mammoths!
That wouldve been cool! If an npc asked you to find a ring and then if you did get the one in the well they would break the 4th wall and scold you for going out of bounds
In the early days of Skyrim, I was jumping around that well and clipped through somehow and found that ring, I thought I was going crazy and nobody believed me. Thank you for proving that I'm not crazy!
Librarian Conspiracy - love it! Besides of this, I remember back to 1990ies playing Daggerfall. There was this invisible wall on the end of the (huge) world, and if you followed some books descriptions from various libraries, you might come to a place, where apparently a dragon was sighted. The Dragon of Daggerfall became an "urban" legend, people seemed to see some big structures far away from the invisible wall. They even found Dragon textures in the game files. But here - in Skyrim - you finally can access the inaccessible and find the dragon. This is probably a huge wink to all the Daggerfall players. Great.
Words mispronounced by Nate: Eyrie Edoras (thanks to Steve the Radroach for this one) That's about it for now, I only half paid attention while doing some grind work elsewhere lol Ninja edit: some spelling, so touché to the Karma gods.
Stephen Brown, I'll be the petty one for ya lol. Edoras was pronounced correctly in major blockbuster movies that have been out for years. Tolkien had appendices full of pronunciation. Man could even just read any wiki and get pronunciations right. It just feels like half-effort for the sake of views and irks fans of any of these series at the same time when he keeps getting them wrong in so many of his videos. Love the info Nate brings out but it's like nails on a chalkboard sometimes
Fun fact: Vvardenfell, (something my phone knew how to spell, despite our never having heard it before, either from me or TH-cam or literally anywhere else) can been much easilier from Skuldafn than anywhere else in Skyrim.
Actually the skuldafn seas are actually accessible. I remember playing in console and breaking the boundaries in base Skyrim and travelled to a “bards college”
Nate: "You cant climb some of these mountains"
Skyrim Horses: *Looking at Nate with disapproval*
Skyrim Horses: Hold my feed bag. (FIFY) 😉
Screw horses, jump backwards
On my firstplay through I didn’t see the path and I spen like 1 or 2 hours climbing the side of the throat of the world
@@jeff-hd9og i spent 1-2 hours climbing mountain tryna get to bleak falls barrow my first playthrough lmao
@@Fuckblmfuckpalestine lol
"We may never know why there's a ring at the bottom of the well in Whiterun"
Devs: "Yeah, if we remove the ring, everything breaks, and we couldn't figure out why, so we just left it there"
I don't know why he didn't think of this, but the ring is totally a reference to a ring in oblivion that's part of an annoying quest where you have to pick it up from the bottom of a well. The problem is the ring has an enchantment that when equipped it becomes very heavy so you can't swim back up so you can drown.
Bridget Ann Elise Miner that’s the first thing that came to my mind as well
@@bridgetanneliseminer3234 oh I hated that quest
I don't remember how I ended up finishing that quest, but I absolutely remember doing it. And I remember it being frustrating as hell
One reason to be a argonian
No mountain is "unscalable" when you have a Skyrim horse!
Lie (but almost true
or just turn around and jump.
The Dragonborn I had triggered that glitch before and it’s deadly but I’m sure you know that already.
ᛗᛟᛏᚺᛖᚱᚠᚢᚲᚴᛁᚾᚷ ᚾᚨᛏᚢᚱᛖᛋ ᛚᚨᚾᛞ ᚱᛟᚡᛖᚱ
@@jacksonharris8265 what you say nigga
Everyone: is that a bug or a feature?
Bethesda: Yes.
Well thats that for ya
This need to be a Tshirt
Cyberbug 2069: I'm gay.
That’s how everyone answers me when I ask them a question. They just say yea and I have to figure out what part they were saying yea to 😭
Isn't the ring in the well kind of a nod to Oblivion, where I think in one of the Mages' Guild quest you find a novice drowned in a well with a magic ring?
That's exactly what I thought.
Yes
Ring of burden I think in Chadynhal (I know, my spelling is atrocious). That was my first thought too. The Rohan idea was a good one though.
It's actually a nod to the Ring of Burden quest, as well as to Rohan and the movie "The Ring".
I remember the first time I did that quest as an argonian... Cake walk unintentionally
Dude you're gonna go crazy when elder scrolls 6 comes out
Nmtrush IF it comes out. This channel's the only place I ever see an Elder Scrolls 6 mentioned. Hope you guys are right.
Eric Owen they will almost definitely release it, itll be on the next gen console tho
Gold crypt cat I hope you're wrong about "next gen console". Hope it's still gonna be available on Switch. I can't afford to buy a new console every year!!!!
@@ericowen5305 pc
@@ericowen5305 Get a decent pc, so you can emulate switch and other games.
Imagine making your rounds as a guard then you just see a random guy teleport into the floor saying he’s looking for a ring
"I used to be an adventurer like you"
"What? Oh, its just the dragonborn again..."
" By the gods Dovahkin, what are you doing?"
"THE RING....THE RING....IT MUST HAVE A PURPOSE!!!!"
There's another interesting fact about the worldspace, though this is more a technical detail than a "secret".
The space is essentially infinite. You can just keep going and going, seeing your player model begin to slowly warp out of shape until the game eventually runs out of memory and just crashes.
It's like the Farlands of Minecraft, but all the strange effects occur only for your character. It is really strange to look at, and even stranger that Skyrim has the ability to generate terrain up to that point.
When the secrets get so hidden that not even A master of illusion can detect them.
That doesn't really make sense 🤔
Simply Drug Addict How so? Illusion users study invisibility meaning they would most likely have to turn themselves or an object invisible meaning am pretty sure they would be experts at finding undetected things there this a spell that when used creates a path to the users goal or desired location if they ever get lost (it started with a c can’t remember it’s name) I would assume this could also apply to when finding objects so if something is so hidden to the point where can’t be detected by people who literally are very skilled at finding things then we got a problem.
@Sheogorath The Prince Of Madness The spell you're thinking of is Clairvoyance.
30 Years Later
Son : Dad why you cant stop playing skyrim?
ME : cause this guy keep giving me a skyrim content
That's surely not the only reason!
Thought I was the only one.
And in 5 years after that elder scrolls 6 will finally be released
you can actualy swim to castle Volkihar and discover the location before beginning the dawngaurd questline
I actually did that and I have no idea why
It's sort of tedious and perfectly pointless, but it feels like an achievement
It sometimes bugs it so you can’t get in the castle
I second this. I did it on accident the first time
DONT DO IT trust me...if it bugs out after doing this and you can't get in you have to use a platter to get back in and yes I said platter...you would have to hold the platter to the gate then get up against the platter and use whirlwind Sprint to while still holding it up to the gate...it's very annoying
Yea takes forever though
That last location with the crates and the sneak skill book is actually accessible without cheating. I did manage to climb to it once while aimlessly exploring. I went at it from the East scaling the mountain sideways for a long distance to get there. I actually fell down to and discovered Agni’s shack after I found the book lol
That's how I found her shack too!
Don’t you mean Angi’s Camp??
My favourite is the out of bounds shit you see involving Rorikstead which honestly makes the damn town even creepier than it already is. Hell the one part having a damn book of the daedra being out of bounds honestly just proves theres Daedra trickery going on
One of the theories i heard for that town is basically the reason they have such luck in terms of farming is due to them sacrificing their wemen to some deadra. Its probably why that father is such a dick to his daughters and why one of them has visions. Sadly just a theory but that town is still creepy non the less and i take great joy in slaying their father and saving those kids. (You can adopt them when he's dead)
@@HorrorOfTheNocturnal if I had to pick a daedra that could be having a part, the only two I could think of are Clavicus and Sheogorrath but the latter feels too easy a choice
@@mindyauron hircine could have animals shit on the crops
@@jacksonharris8265 There are some wolves and stray Mamonths around
@@HorrorOfTheNocturnal I too watch Camelworks.
When I find out how much is unfinished in Skyrim it makes me wonder if that’s the reason for the game crashing. All that unfinished stuff just sitting in the files and whatnot
There's a lot of evidence (and actual comments from devs) throughout the years, that they had to cut out ALOT of planned content. Mage's Guild is so short because they couldn't do what they wanted. And that holds true for A LOT of things in the game.
I've never actually had Skyrim crash. Fallout's crashed a few times (never played 76, but it looks pretty good from what I've seen) in 3, Vegas and 4, but never Skyrim. It lags a bit at times, but never crashes for me. In fact, Skyrim's the only Bethesda game I've played that hasn't crashed. And I very, very rarely encounter bugs, even without the unofficial patch.
@@Alino- I wish they didn't rush development just to meet that 11.11.11 release date, should've been 12.12.12
@@Alino- they should have added back in some of that content with DLC and the constant re-releases of the game... it sold well enough, they don't really have an excuse.
What is a game crash? :-\
At what point is Nate going to start imaging these tiny details due to the insanity this series has driven him to?
I think it's already begun....
What time is it now?
I like this comment.
🦠
Fun Fact: if you type "Help Vorpal" you'll see the ID for a test sword, it's a ebony blade with a ridiculous amount of damage that kills anyone.
The Mind of Madness was supposed to be a full on reference to Lewis Carroll's work, Alice in the Wonderland
THE FUCKING VORPAL SWORD?!
Thats the best magic item in D&D canon IMO i wish it made it in!
Vorpal sword? That would make it much easier to kill a dragon. Or Jabberwocky
Bet the ring belonged to Carlotta and the father of her daughter, it's very close to her stall so makes sense for her to throw it in there.
Bethesda definitely left it all on purpose lol
WHAT!
Could be from what's her face's jewelry stand as well.
I'm against blacks
@@tigercat418 r/iamveryrandom
i wonder if using Telekinisis you can grab it
I wonder if the ring is still underneath the well after the "A Night To Remember" quest.
@Rajvir Madathiparambil yep thats what I meant
@@trutwhut6550 wait a minute
You could be right the gold ring for that quest is a misc item the ring in the well was probably the apparel version, Idk bethesda is real bad a polishing games even worse at making them.
Skyrim: You cannot go that way.
Dragonborn: FUS RO NOCLIP!
use the plate glitch to get through walls.
@Defender of TH-cam it was a joke. I know it's from Oblivion. No need to be a jerk.
@@bazookallamaproductions5280 yeah I use the plate glitch to get the 'do not delete' chests.
@@jamesthegaminghero Halt, you have committed crimes against Skyrim and her people! What say you in your defense?!
Stardust Comet
*Turns into vampire lord*
Can you repeat the question?
You know, Skuldafin having it's own workspace makes a little bit of sense because dragons are the children of Akitosh, who controls time, and you need to ride a dragon to get there, so maybe it literally exists within it's own timespace.
that skuldafn one applies to Sovngarde as well, even the dragon attacks
The random books give me Hermaeus Mora vibes. Who knows? They could've randomly dropped out of Apocrypha for all we know.
I love this theory
Wasn't miraak chillin' in Apocrypha for a dozen years or something? maybe he threw the books out and somehow they ended up all over the world of elder scrolls.
legend has it that if you no clip far enough out of the mind of pelagias (probably misspelled) you see an imperial man in full imperial heavy armour
Prob leftovers from the shrink and enlarge puzzle
The ring in the well might be a reference to the Ring of Burden from the "Cheydinhal Recommendation" Mages Guild quest in Oblivion where you have to retrieve this ring from a well - which is not easy, considered it's enchanted to be incredibly heavy.
The Ring is probably a reference to the one thrown in the well in the Elder Scrolls Oblivion in one of the starter Mage Guild quests
Are you taking about that ring that heights 100?
@@inaciobarbosa9396 yessir
Oblivion is awesome
I got 300 hours on oblivion
The Ring of Burden !
I love that I’m technically in High Rock when I’m exploring the Forgotten Vale.
"... a golden ring!"
*Shows silver ring.*
Lol
Big brain
it is a gold ring he just has a re-texture (you can see the proof at about 2:32)
This is probably a joke but it’s actually a Golden ring
the object is called "gold ring"
I was in the dragon born dlc. And i heard some guy yell ",Hey you,, over there" And he just made grunting sounds. He was stuck in a mountain next to me. But i couldent pinpoint him.
“Out of map secrets you might have missed”
Well DUHHHH
The Red Thirst if you play on console.
@@dylannecros3636 true that's why I'm here xD
Spoken like a true xbox prisoner 😄
That area around Skuldafn (and really most of these areas) is terrifying to me. Just lots of ocean as far as the eye can see, the promise of dragons and the forbidden depths.
Nobody:
Literally not even a single soul:
Nate: "Do you guys know that Skyrim is a big game?!"
Here before 100 something likes
What does this even mean?
I never knew skyrim was so huge. we need nate to constantly remind us or else Wed forget.
@@DragonGunzDorian it's a less known fact that every Skyrim player gets a special type of Alzheimer's that only makes you forget how big Skyrim actually is. Thankfully we have Nate who is immune, so that he can remind us of Skyrims immense size :D
*thicc
The cut content in Skyrim makes me angry. There were obviously so many amazing quests in production that they abandoned in favor of radiant quests and boring stories.
I wish Skyrim would get revised and have way more content and 1 more map besides solstheim
@@charlescaston2404 Forgotten Vale; Soul Cairn; Hermaus dimension don't count?
Disagree they just didnt have the time for more neither did they have software since they wanted to make it playable on consoles
That's still some next level world building going on. As a console player, I'd definitely never accidentally stumble over these gems!
I actually found a way out of the map on Skyrim Xbox 360 . It was over a gated pathway in the south of the map and I found the white gold tower, I was mind blown.
Platter + whirlwind sprints
Maybe Nazeem's wife tossed the ring down the well
*nazeem makes a quip about the cloud district* *nazeems wife* "thats it nazeem im tired of your crap!" *Throws ring in well and runs off*
She should have thrown Nazeem down the well!! 😈😈😈
I’m reading every other comments theories then I stumble on this last. This is definitely the best of them.
Would have been cool if Bethesda would have put in border towns/cities that we could go to, in cyrodiil and Morrowind. See the architecture become different from what's in skyrim, be able to get a few select items in the areas etc
Edit: Without loading screens to get to the places.
Daniel Mcleod Yes, that would be extremely cool, but this is Bethesda we’re talking about here... we’ll just have to wait for the Beyond Skyrim mod series to finish development.
Bruma yo😂😂😂
God Man That mod is great but they’re eventually adding ALL of Tamriel. Which is just awesome since it’s all to scale with the Skyrim map. It’s going to be HUGE!
well, i'm fine with Solstheim
Hòa Nguyễn The whole Dragonborn DLC is just great to me. But I think seeing Morrowind itself, and being able to walk from Skyrim to other areas in Tamriel will be amazing. I hope Beyond Skyrim releases all the mods they have planned.
honestly, some of those shots outside skuldafn are gorgeous, almost dreamlike. Think about it: An eternal, shallow and quiet sea, half-sunken villages and buildings, giant clouds in the horizon, blue skies, the sun setting, dunno I just find it interesting and inspiring even if it's just random stuff outside the playable map, thanks for this video! definitely going around there next time i play
"Skyrim is a big thicc boi"
DO IT NATE. YOUR FANS NEED IT!!!
He called skyrim a thicc game in part 50 of his ten tiny details series. He actually showed my comment in that video (along with 2 other people) where I demanded him to call it a thicc game, probably my most enthusiastic comment ever, lmao.
@@emlynselene1096 you are a hero my friend. Youve done this community a great service
@@markzarobsky6019 Iirc, my comment was the least liked one he showed. But I appreciate the compliment.
No, you fucking dumbass we don't.
100 million subscribers without videos next step: “Skyrim: He Chonk”
Floating buildings on the infinite sea can be a developers' way to make an object pool from which they just move objects in and out changing location during the game instead of copying them or instancing as it takes more memory and is slower. Or just testing as you said.
The ring could be a reference to a mage guild quest in the previous game oblivion.
My thoughts exactly, the ring of burden
Yes thats what I thought
AngelEmfrbl I remember almost drowning not knowing wtf is happening
"You can't climb these mountains"
Skyrim horses: Am I a joke to you?
there's also the desert of hammerfell on the southwest corner of the map...
great video as always
That last one is not inaccessable, there's even a path that barely requires jumping to get up there
The whitegold tower reminds me of the upcoming beyond skyrim mod. Oh boy I missed the imperial city, ayleid ruins and all that shenanigans
Nate, can you do a Top Ten Details on underwater locations? I’ve been exploring with waterbreathing and there are SO MANY HIDDEN LOCATIONS it blows my mind! It’s worth checking out!
Almost 10 years on and still discovering details. They really outdid themselves with the level of detail in this game. Good luck topping Skyrim in ES6!
Funny thing is, I'm sure they will.
Nate "Skyrim may have a massive map"
Daggerfall "Hold my Elder Scroll"
Yeah a map the size of Great Britain may be a little overkill for an open world persistent game..Would be epic though
Good ol’ Daggerfall 1/5 the size of the continent of Europe.
*laughs in Arena*
that made me giggle.
Andrew Ince I hope the next game is big as the first one
When "Beyond Skyrim" mods is out, we can see the detail of the imperial city and morrowind from skyrim, and can actually can go there.
When Nate said it was "row-res but to scale" I immediately expected to hear that some modder had improved the resolution... a lot.
@@jafarankle Try "Rigmor of Cyrodill" while you wait for Beyond Skyrim, They managed created cyrodill and roscrea.
@@jafarankle yes, that's the downside. I've played it in skyrim LE. But i think it's understandable because a very large mod stuffed in outdated skyrim game engine. Maybe that's not a problem in SE?. I dont know what you mean by creepy, but yes there's a few scenes that a bit out of place for me. But still, they created a pretty detailed cyrodill game world.
I still want to visit black marsh. I wanna hang out with my fellow argonians dammit!
"Maybe that's not a problem in SE?" This mod is a problem even in vanilla game :)
If you go to one of those dragons out of bounds, looking at the map will show you are at a location on the main map where a dragon normally is. For example, walk out there until the map shows you are at The Throat of the World, and you will see Paarthurnax way up in the air, along with the dragon that takes you to Sovngarde flying above him. (He is up there because that is where the mountain is supposed to be)
I once fell through the map. Not really sure how. Does that count?
Everytime he post a vid I look 4 ur comments :)
Happened to me in Solitude. Was running and clip right through the frickin walk way and fell till the game said dead -_-
Same its funny and weird
8:52 there is also an npc in riften with dialogue that tells you to climb up and you can actually see the white gold tower as well
I think somewhere outside the map there is a list with all of the ten tiny details ever for Skyrim
Nate in every Skyrim video: SKYIRM IS A BIG BOI
I always enjoy the fact that they put enough thought into it to add the white gold tower into the world
I remember that mod called Fat Skyrim that adds more content outside of the normal playable area. I was always too lazy to actually do it but I was so tempted to make mods like that they extended the map. I remember a guy added towns outside of Skyrim borders. I remember one of them had a Dragon that let you send yourself to Sovngarde if you so chose
"Mount Vardenfel"
Its Red Mountain.
Also called Dagoth Ur in the Pre TES3 games because Dagoth Ur was basically trapped inside. I even had a map that still called the place Dagoth Ur.
@@TheMetastasia the ruin where he lives is still called Dagoth ur in morrowind. Dunmer people tend to name places after important people that live there, as Vivec city.
I remember when I used to play Skyrim on console and I got bored this one time and just decided to start climbing the mountains in the south western area, I eventually got over them and started towards the white-gold tower and was blown away by it.
It has since been made inaccessible without console commands on PC
No one:
Nate: "as you guys know..skyrim is a pretty BIG game.."
-Nate 2019
-me 2019
I like to imagine that the random things you can find in the out of bounds areas were left there with the intention to be found by players with the means and know how to find them.
A little insight into how the Developers worked their magic if you will
I don't know if anyone else would be as interested as i am but i think it'd be awesome to see you do a short Oblivion series like these too, i'm not even sure if there is enough hidden or looked over content in that game to make a series but if there is i'd love to see it.
My hope for TES6 is that it's either not land locked to a region of tamriel -- or if it is, to have quests commonly "take" you to special instances in say, the Imperial City for a quest ... Not that it would be a fully explorable zone -- but I just think it would be a nice touch, especially after we already have ESO's expansive map. It can help the overall experience to expand your "horizons" of tamriel a bit, especially for newer players.
Number 1 might be a reference to Oblivions mage guild quest ( a mage was using an encumbrance ring to kill new recruits)
In the Elder Scrolls Oblivion in the Mages Guild quest and I want to say it wasn't Leyiwen?... there was a ring of Burden I think it is that was over 100 points you had to boost a bunch of either feather spells or enchantments to go down and get the ring and it not burden you and drowned you. It's possible that this ring in the well isn't Ode to the old Oblivion Quest.
y'all remember that one creepypasta with the skyrim out of the map mansion?
Ya but it's obviously a fake story
No can you post it here lol
Yo max what do you fuckin think creepy/copypastas are
2:40 I believe that ring is alluding to the oblivion quest where you have to retrieve the ring of burden from a corpse in a well
Three of these are ones I already knew from Shesez's Skyrim Boundary Break video, but learning other secrets - and getting more insight from the secrets that I already knew; I had no idea that the landmarks were for little easter eggs in the world map - from one of my all-time favorite games is always fun! 😊
No mountains in Skyrim are unclimbable with enough perseverance.
Year 73
And here I am still trying to recreate Nates ENB and Lighting Combo even after watching his Mods video
When you go to Sovngarde if you go to the left of the bridge that leads to the hall of valor and run along the cliffside for a bit and jump down into the water below, you can run around the infinitely seeming map of sovngarde, but make sure you go out there with Aardvark the ghost horse from the soul carin
Man I love your content even though most TH-camrs would stop by now you still play and give us new content and for that I thank you
This is a great video Nate 👍
You have made the jarl of Whiterun very happy!
“Uploaded: 2 seconds ago” thanks TH-cam!
Sheogorath's "mind of a madman" door is reminiscent of the Oblivion DLC for the quest line to basically become the newest iteration of Sheogorath. In it, one has to go through a non euclidean set of different areas collecting items and questing. Very Escher painting like.
I always get sad-ish when Nate says "and on that note we're gonna wrap up" or any of his concluding words. I LOVE these vids to much
I always get sad-ish when he says “using console commands”
Gay
@@twice1962 less gay xD #consoleissues
@@misdafireinfexus5828 what are you? 12?
@@donenglish7572 yikes. Apparently
A field full of ocean honestly intimidates tf out of me
Back when Bethesda cared they did this.
Now they have a hard time simply implementing fun gameplay.
Kopitio Bozynski they really dont they just tried an online game and failed
@@SuckDauce No they royaly fucked up, they didnt try at all and just didnt care
First the creation club
Then 76 and the cream dele cream, they tryed to pass 76 off as a battle royal to make it seem worth while
Quite simpily they dun goofed and now other companys are gonna pull the rug out from under them with games that are acctualy games and not just a few assets on a map
@@SuckDauce it was just laziness
And they just scammed people on a lot of things
Nuka Dark, *The infamous bag* etc
@@SuckDauce their "recent" greed shows otherwise. Notice the only thing they ever evolve is the monetization while the games themselves degenerate in design?
And all of those sweet little lies Todd seems to love. 😉👌
@Miss Misery Yeah but a single easter egg wont replace the £50 people payed for a full game and got a bunch of bugged assets that modders fixed years prior,
For instance I recently payed £25 for an early accesess game that if I told people was acctualy a finished game theyed probobly belive me
The house on the table might be a reference to St. Elsewhere's weird snowglobe ending - some kind of inside joke about it all happening in dream memories.
first thing that came to my mind was the ring of burden for the first thing on the list
Can i give u a ring then u burden me??
The ring in the well is probably a reference to an Oblivion quest where you are tasked with fetching a ring down a well. The catch is that the guy who gives you the quest is trying to kill you, and has killed someone with the same task already. You swim to the bottom of the well to fetch the ring only to find it is a ring of burden weighing you down and you can't swim back up! Its the Cheydinhal Mages Guild recommendation quest I think.
Once I was walking in one of these “unreachable” places, and I came across a random island, I was walking around on it and suddenly I was attacked by 10 wolves, 4 Sabre cats, and 3 mammoths!
The gold ring: thrown in as the last symbolic move to finalize a divorce
6:02 That's just Doraemon's anywhere door
That wouldve been cool! If an npc asked you to find a ring and then if you did get the one in the well they would break the 4th wall and scold you for going out of bounds
*You cannot go that way*
Nate: "Watch me"
The first topic was a reference of that Japanese horror movie: The Ring. Where a scary covered with hair on face girl comes crawling out of the well.
In the early days of Skyrim, I was jumping around that well and clipped through somehow and found that ring, I thought I was going crazy and nobody believed me. Thank you for proving that I'm not crazy!
Librarian Conspiracy - love it!
Besides of this, I remember back to 1990ies playing Daggerfall. There was this invisible wall on the end of the (huge) world, and if you followed some books descriptions from various libraries, you might come to a place, where apparently a dragon was sighted. The Dragon of Daggerfall became an "urban" legend, people seemed to see some big structures far away from the invisible wall. They even found Dragon textures in the game files. But here - in Skyrim - you finally can access the inaccessible and find the dragon. This is probably a huge wink to all the Daggerfall players. Great.
I clicked as soon asit popped up not even reading the title
Heck yeah Nate! Would love to see more of this series! Keep up the great content!
Nate - "unscalable mountain range."
Me - "There's no such thing."
I fell back into this game hard thanks to you. Thanks for keeping the magic alive
Words mispronounced by Nate:
Eyrie
Edoras (thanks to Steve the Radroach for this one)
That's about it for now, I only half paid attention while doing some grind work elsewhere lol
Ninja edit: some spelling, so touché to the Karma gods.
Xathal I’m glad someone else has noticed the frequent mispronunciations. I know it’s petty but it irks me so much.
Edoras was mispronounced as well
Stephen Brown, I'll be the petty one for ya lol.
Edoras was pronounced correctly in major blockbuster movies that have been out for years. Tolkien had appendices full of pronunciation. Man could even just read any wiki and get pronunciations right. It just feels like half-effort for the sake of views and irks fans of any of these series at the same time when he keeps getting them wrong in so many of his videos. Love the info Nate brings out but it's like nails on a chalkboard sometimes
Ghoulberry
@@Mr.Classic91 Jerry
Maybe Nazeem’s poor wife finally decided she was done with him and tossed her wedding ring into the well
So, the next series should be called "TOP 5 SECRETS OUTSIDE THE GAME"
This one will be loooooooong
1:22 MR STEVE HUMAN YESSS
"Hey Nate, it's guys here-wait.."
Fun fact: Vvardenfell, (something my phone knew how to spell, despite our never having heard it before, either from me or TH-cam or literally anywhere else) can been much easilier from Skuldafn than anywhere else in Skyrim.
Indeed, its because Skuldafn actually rests on the Velothi Mountains, which separates Skyrim from Morrowind
Actually the skuldafn seas are actually accessible. I remember playing in console and breaking the boundaries in base Skyrim and travelled to a “bards college”
2:07 maybe its a reference to the mages guild quest in oblivion where you went into a well to retrieve a ring of burden
"this could be a nod by the developers to... well anything really" - Wow, such commentary
"Yeah, we tried to remove the ring...but the whole town broke..soooo we left it in"