Best Faction to join in Fallout 4?
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- เผยแพร่เมื่อ 3 พ.ค. 2024
- With the recent spike in players when it comes to Fallout 4. I've decided it would best if I jumped on the bandwagon and gave you my thoughts on the best faction to play as in Fallout 4. Is it the Brotherhood? Is it the Institute? No...its not them.
Linktree: linktr.ee/Bushberry
#fallout #fallout4 #gaming - เกม
Who would you say is the best faction?
Spoiler warning!!!
I rank my list on the best endings and the true side of good, to make this list I’m looking at a hand full of things:
(1) Deeds & Intentions
(2) Effort put into (1)
(3) Provided Companions, and their personalities
(4) How many of the other factions remain
(5) Must be a playable faction
Coming in last, Institute
(1) Kidnapping and replacing people of the commonwealth with synthetic clones, colonizing and controlling the remaining inhabitants
(2) No one is an exception when they become a target of the institute, either forced to join a member, or to be replaced with a synth to study behaviors in the wasteland
(3) X6-88, practically a terminator, having little to no personality and follows orders as given, but enjoys inflicting harm into others, and does not care for Dogmeat
(4) All but the minute men are destroyed
Second to Last is the railroad:
(1) Freeing of synths from the institute
(2) Disregard for any other being, the railroad helps liberate and free synths from the institutes control, pushing them to wipe their memories and change their appearance, loosing the personalities they’ve created on their own
(3) Deacon, a seemingly care free individual, capable of lying on the spot with no regard for his own agenda, though seems to still care for others, uses disguises to hide his true identity
(4) All but the minute men are destroyed
Second place is the Brotherhood of Steel:
(1) Liberate the commonwealth from the institute and all “abominations”
(2) Destroy major violent factions including the gunners, raiders, supermutants, feral ghouls, and specifically the institute using every weapon and soldier at their disposal. Though it is a good thing, they view as any and all opposing views as aggressors, attacking the railroad, viewing friendly ghouls such as those in good neighbor and other settlers as potential ferals, seemingly taking on views that the enclave had in prior games.
(3) Danse, an honorable and respectful high ranking officer, believed in the brotherhood’s cause until he found out he himself was a synth, and the brotherhood turned their weapons on him, one of their own. Defected and left before his own subordinates would be targeted, showing that he still follows a moral code
(4) All but the minute men are destroyed
At number one we have the minute men:
(1) Rebuild the Commonwealth back into a civilized state
(2) Providing shelter and protection of unified settlements, and giving the people the option to join willingly. The minute men put the people first before any other mission, helping the few and strengthening the whole.
(3) Preston, though a chatter box, a decent friend, instead of taking the reigns, he put someone he saw fit and capable of being a true leader as the new general of the the minute men. Enjoys helping others, and seeing to Justice being fulfilled, and only resulting to violence when necessary.
(4) All but the institute remain
@@GodZilla-tg8ph Why the minute man are destroyed in ending institute , BOS ,railroad
He to weak ?
@@Lohndaktauhe said “all BUT the Minutemen are destroyed”
BOS
Give me minutemen
People say Minutemen are weak. but if you side with them you still blow up the institute to smithereens.
You actually can turn the minutemen into a strong army by doing all the settlement quest. After beating the institute, you see minute men out and about fighting mirelurks, raiders, etc. just like the BOS. you can even collect power armor that they can use. (yes, they use them). Even the BOS say they feel uncomfortable about the minutemen having such artillery. oh and you're their leader.
how many settlements do i need to take?
@@mrmordan881 5-10 settlements lmao
@@wama2002 oh lol i should be good on my minutemen save
Yes but doing that would feel like a 7 to 6 job
Also, if you betray the BOS after the main questline, the Minutemen are able to shoot down the Prydwen with their artillery
Get ballistic weave then destroy the railroad
How do you get it?
@@captainsbucky6432 By doing like 4 missions for them.. I'd suggest looking a guide.. Way better walking around with regular clothes than having spikes and random metal hanging out of your body
THIS
Yessir
@@Legxnd I remember Desdemona being so annoying in my first playthrough.. On top of the fact that she had the option to smoke and I didn't, she had to go..
The minutemen, you get to lead your own faction, you get to build more settlements, and you don’t run out of quests. I’ll mark it on your map
Minutemen vs The Brotherhood was one ending I always looked forward to playing. Firing the cannons at the prydwen was one of the coolest moments.
If I'm being honest, i find that Bethesda was lazy with the minutemen they are just boring with no personality.
@@Not-a-rage-gamer most definitely. The Minutemen had about as much personality as Liberty Prime had patience for commies. I just enjoyed firing the mortars, then fighting the BOS, and remnants of the institute.
Bro sided with a one man army faction rather than a military organization that will give you free power armor, air support and travel not to mention they will go on their own missions to fight and take areas😂😂
@@user-lq2mq9oh6j all that weaponry , and they fell to my “Wazer Wifle”
Minutemen 4 life
Just tell Preston to do his danm job
Being part of the brotherhood of steel feels badass, totally reccomend
“Oh fuck” at the Yao Guai got me lmao
I did my job lol
@@BushberryKnight titus mistakes 101
Did a full playthrough sided with the Railroad on my current character and wasn't disappointed. Next time will definitely playthrough the entire main story line with BOS. But if you don't want to go all in with the Railroad, at least join and do enough missions to unlock Ballistic Weave.
How many missions til I unlock ballistic weaves? And do I have to end up doing missions that affect my rep with other factions? I know one of the dead drops require me to kill a bunch of synths.
@@wama2002 You can unlock access to ballistic weave, fairly early with your start for the railroad. Also, if you do the few missions for RR to unlock ballistic weave and then you quit them, you won’t jeopardize anything with the other factions.
The other thing with the Railroad is that, they don’t really care at all about the other issues in the area. And when the Institute is destroyed… they’ll just kinda fade away as they’ll lack their original purpose.
The Minutemen are underpowered and understaffed, even after all their quests they still feel super weak. The Institute is just a bunch of egotistical suckers who believe they’re helping the world by murdering people to replace them with copies. The Brotherhood, while yes they’re severely flawed due to Maxson’s militaristic and violent views, they do have their moments. For example rules were enacted to share equipment to become allied with the locals, or the Quartermaster has Knights go and protect caravan routes. Not to mention the several outposts that pop up all over every inch of the region.
We see the Brotherhood actually actively out and about. The Minutemen don’t do anything unless summoned, and the Railroad and Institute hide until needed as well. The Brotherhood, with the Institute gone, just turns their attention to cleaning up the Commonwealth of any dangerous threats. I felt like they actually had an impact, they seemed like they could make a difference whereas the others didn’t…
💯
BoS all day
I’m so glad I played this game when videos like this one didn’t spoil the huge main mission twist with your son. Not at all necessary to include spoilers like that in a video about the different factions.
Or when people didn't feel the need to pander to social issues while also spoiling the game
I joined the institute my first playthrough because the people of the commonwealth were annoying the hell out of me.. Doing minutemen for the first time on this ps5 run
I joined the railroad on my first playthrough then made some horrendous choice somewhere and ended up having to kill them all after making the teleporter.
Kinda still wanted to be a Railroader.
I joined brotherhood of steel and had to kill railroad after they helped me...
@@Lemonz5769 My old character had fairly low charisma and intelligence.
I fear I may have been tricked into joining the Brotherhood. 😂
@@craigratio lol
Considering that the only faction who don't set of a nuclear explosion in the middle of the commonwealth the institute
They're worse than Caesar Legion tho 💀
@@Nikstanskithe institute are bad but the legion is still WAY more evil
@@Sundownerpilled i mean, Institute gives them false freedom and when they do free themself they get erased and put back in order, Caesars Legion will fall without Legate Lanius and Caesar but institute will live on with their slaved Synths if the Fathe r dies
This is my new favourite channel, I think by my name you can tell which faction I love
Brotherhood for me (mass genocide and vertibirds)
You can make minutemen much stronger than the others
Brotherhood + minutemen. I always remained faithful to both.
My biggest problem with FO4 isn't which faction to side with. My problem is all the quests in my pipboy i didn't start or even wanted to have. I just installed the game and realized i have about 30 quests for no reason.
I join the minutemen for tue general uniform and settlements. Railroad for the deliverer and ballistic weave. And then finsh off the game with the brotherhood
That man made every institute fan salty and pulled thire big boy on him, but jokes on them that man became a super mutant behemoth, good luck defeating him.
Who?
Is there a way to rejoin the brother hood of steel if I blew up the ship
Lol you're joking?
😭😭😭
anything besides the railroad is good, but the minutemen you can also be in with another one, so it is either the brotherhood or the institute. i like both so your decision honestly
I joined the railroad on my first play through just cause the weapons were cool lol
Everytime I get to them and the institute I get bored. I think I only completed the railroad once lol
Mate, at the end it what feels right for you, there will be some down sides to each one of the factions, but at the end of the day it is the one you most fancy.
If you’re looking for fun and the best stuff and don’t care too much for morals then you should probably go with the brotherhood.
If you want to go the most morally good way with the least factions destroyed then the minutemen is your only option. (The rest of them have go against at least one of these requirements)
If you want to stay on the moral path but dislike the brotherhood of steel you could either go for the railroad ending or the minutemen ending and betray the brotherhood at mass fusion and then destroy them with artillery after you destroy the institute (the latter is what I do)
If you’re rp’ing as a parent who can’t bring themselves to betray their son then the institute ending is for you (this is the only reason you should be siding with them)
Minutemen since beside the institute the minutemen ending allows to just leave every faction as is
Can i still turn my back on the institute after a certain quesyy that made me an enemy with the rail road and BOS?
You can always take down one of the lead scientists or Father to get banished from the Institute. You can also disobey father's order in the quest "Pinned", after retrieving the Berylium agitator.
i think you can always fall back to the minutemen. the minutemen are kinda like New Vegas's Yes Man, you can't upset them and they are the failback way of finishing the game if you upset everyone else.
You don't actually need t he railroad to make sure a synth
Thanks for the video im joining the brothood since you said its the best.
Ad Victoriam
Great vid, subbed!
Lets gooooo!!!
Whoa, wait. This video was uploaded only 20 hours ago? O.o My guy. You have the sight. It's like you knew I was going to google this question today.
Same thoughts. Another question- can we complete the quest lines for all 4 factions in a single playthrough
I don’t believe so. I think you’re forced to choose but you can keep some alive. Example Minutemen can keep the BOS and RR alive.
My crystal ball willed this
take it easy on those chems, mama murphy
Isnt the brotherhood the cannon ending? We see the prydwn in the show
For sure their should be a set of combo endings, like the minutemen and BOS or Insritute should absolutely be able to happen. The minutemen are not diametrically opposed to any particular faction once you become the leader of the institute. So they should be able to stand with you and you all fight against the BOS and gunners and raiders and abominations of the wastes. On the flip side you should be able to bring the BOS under heel by replacing elder Maxon with a synth and have them fight with you, like none of the the factions can stand alone and keep the commonwealth safe except the BOS and that would only be because they would murder everyone after a rebellion or people would simply leave. Like the factions need to be combined and the institute needs some morals
the minutemen are the best no doubt. they may be the weakest but with the sole survivor, they could take over the commonwealth
the railroad dead drop missions though 😫
Best Fallout video I've watched in ages - crack up!!
Well i am playing Fallout 4 for the first time...and havent found all the factions yet ( level 20, going to Diamond city but got sidetracked, doing missions for the good folks in Goodneighbour ( are they a faction ? What about the people of Covenant, i helped them with their synth detection problem as well )), so i will watch video a bit sporadically not to spoil myself too much stuff.
But in my experience so far, Minuteman are kinda lame i rejected the offer to be their general or whatever, i have my own problems i dont want to take orders ( as a general ) from a guy that is menacingly walking around Sanctuary with gun in hand and looking like he has a purpose but actually being useless and doing nothing. ( also didnt believed a word from drugged up lady, and answered her only sarcastically, took Diamond city lead only seriously when someone in Goodneighbour suggested that i go there and find some detective who knows stuff after reliving my memories )
As far as i heard Institute are pretty bad, and synths give me the heebie jeebes.
Brooderhood of Steel i dislike, ever since Fallout 2, which i played long time ago ( which is the only Fallout i played so far ), and after watching the show i dislike them even more. Also that Dane guy is getting on my nerves. I helped him clear out that building of synths but thats as far as ill help them as far as i am concerned.
Currently following the road to Railroad faction about which i heard good things, in conversations ( in Goodneighbour and in that small settlement around some tall monument just before crossing the river ) and logs i found ( somewhere near the actual railroad ). They supposedly fight synths so they should be nice probably.
Are those four the only factions you can encounter ( if answer is a bit spoilery then ill find out for myself ) ? If yes, then i hope Railroad will meet my expectations because those i know about so far dont interest me at all.
The brotherhood fights synths, the railroad saves them. All the factions listed in the video are all that are available
Now I must say the brotherhood is the best faction for every one
Frankly minutemen are the best, you can keep all 3 factions, and maintain good connections while runnin mission and such for all, have both minutemen and brotherhood patrols roaming, the only dif is that railroad and brotherhood occasionallt skirmish, but all 3 factions kill ferals, raiders and monsters regularly, plus if maintaining a good relation with all 3 you can easily complete some shared missions with no enemy interference(besides turrents). Only downside is danse, if you dnt stop at certain point in the brotherhood questline.
Goes without saying, the Minutemen. They stay humble, never getting too big for their britches, while also (this time) staying focused on their cause, "Protect the people at a minute's notice." They're pretty much universally trusted by all the common folk, and you being their efficient new General, they can't do wrong. (And don't get started with Preston, just don't interact with him and you won't have that problem)
Railroad: while at first their cause seems just, but the leadership is particularly... inept. Desdemona is always making bad calls, also not following the number one rule: "Always trust your gut", instead she listens to an out-of-date DIA robot. And eventually if you let them go with the Nuclear Option, they'll be focused on rescuing Synths, and ONLY Synths while forgetting to help their fellow humans. Desdemona tries telling you the Minutemen lost their way? Such a hypocrite.
Institute: they clearly know nothing about how the surface world works, so it's no wonder conflicts are tensely high. Their false sense of security, and of course certain clinical detachments obviously paint them in a bad picture. Not all of them are bad, but enough that we've no choice but to go to war with them. They won't choose peace, and it seems neither will the Commonwealth. (After all, there's not much post-game content with them)
Brotherhood: Listen, I get they've got "cool weapons, cool armor, and Liberty Prime". But you should never let that sway you. These are people who're willing to commit wholesale slaughter on everything and everyone who don't abide by their own rules. While they think "Tech should be protected because it was humanity's downfall", that's only PART of the problem. It was mankind's own uncontrollable arrogance that did it, not some circuitry that can't do any harm on its own until someone presses a button. Worst of all, their leader is a selfish tyrant. Short-sighted & delusional. His reckless pursuit of walking what's known as "the Path of the Conqueror", well history has shown that it always leads to ruin.
(And with Fallout 4's recent update and new free CC Content, getting a free X-02 defeats the purpose of a T60)
One more faction of note: The Gangs of Nuka-World.
Now, if you really want to get in touch with your bad side and go Raider, then the option is there. Only annoying thing you'll ever get is Preston reprimanding you for joining them. But that's only if you ever join the Minutemen formally. Otherwise, it's the next best thing compared to siding with the Institute. Because at least there are benefits: new weapon mods, settlement furniture, and depending on which gangs are left standing, some neat perks, too.
Well, just in case if you're done playing nice with the Commonwealth.
Definitely Botherhood since they has vertibird for fast travel very useful during survival playtrough, fck others faction 😂
#ridechopperswinchallenges
That’s what I’m gonna do
Fuck the railroad, I’m joining the brotherhood of steel, they got the finest weapons and the big bird to fly and take every big monster down
What about the raider faction
What about the raiders?
Survival mode: BOS.
Free PA set, Vertibird Taxi, Allied patrols that can fight, BOS patrol attacking random raider/supermutant outpost or bases which gives you loot from both sides.
Edit: Racism and Danse
I honestly think brother hood of steel is the best because why not watch a giant robot from a blimp destroying raiders?
It is the Minutemen
No no BOS for life
Of course the children of atom. Praise the glow!
i dont care what the minutmen are told they are, i am from the comonwealth and to the comonwealth, whatever a settlement need help, well be there, a guy in a power armor if things get rough, and 3 minutmen ready to jump into whatever thing is attacking us; but for real, i was being schreded into pieces by an assaultron, then 3 minutmen appear from what i suppose a nearby settlement, one tank the laser of dead, one shooting him, and then we jump in that asaultron, it died pretty quickly... i was the guy meeleing the guy, not smart choice in a level zone far advanced from me, but yeah, they just appear save my ass.
then preston was the tank with the queen mareluk, the guy never went down once, he was trhowing hands with it, and i was throwin all what i had in my inventory, and i did have to hide, go for my power armor, a mini gun, and a legendary granade launcher, it was faster, but still he got the whole comonwealth in his back to fell from a literal mutated sea creature
This video funny. You funny. Good video.
Hey me funny
I’m in like all of them 😅
What about with mods tho?
Tbhh I like the institute 😂
synth grenades and terminators with laser guns on the field are Dope asf..
Institute+mods is actually fun
Institute is so bad you need mods to make it good.
Any its your choice
I actually owned a 1999 Buick. lol
Ohhhhh sorrryy
Of course Institute, I don’t want Classic Radio gone for good.📻
U forgot about being a raider boss
Saving that for my Nuka World video
Ad Victoriam!
There's a TV show?
Has been for months now
Honestly BoS is the best. Railroad feel bit underwhelming in terms of everything. Feel like they could be a smaller faction.
We all know the best faction is, never doing any faction, because you get vertibirds and teleportation. You never have to choose!
WILD CARD
I always enjoy the Railroad. Idk why but I just like to pick them.
Brotherhood of Steel is a super fun line to do as well and is very appealing to play through for all the free goodies you get.
Minutemen is vanilla and boring.
Institute I had to push myself to play through that horrible line for the achievement to get completion of the base game. I HATE the institute through and through.
Lmao I killed them in my first playthrough all of em
Some parts of this video are plagiarized from TheRussianBadger’s video on Fallout 4. For example, the “Brotherhood of Traveling Power Armor” bit
I prefer honored
Join all of them
Just be like me and join them all
Yeah, but at some point, in order to progress, you've got to choose as they are exclusive against each other.
@@szpoti I just joined them all for benifits then sided with BoS.
I've heard people level this before but their ideals are about stopping humanity from its own hubris and I've never ever detected an ounce of racism, where is the races and that everyone keeps talking about or is it the fact that these guys are just militaristic and predominantly white and that makes people just assume that they're racist because ,well the person that thinks that is racist. They are the only faction that actively cleans up the Commonwealth whether you're a part of them or not. They demand retribution and support from people and then they actually put their lives on the line to keep those people safe
I did the insotute
I dont care the Brotherhood of Steel are the best faction in order to save civilization through military strength and Discipline, while protecting the weak and innocent from the chaos that is the wasteland.
Get delivelerer turn Curie into badie and destroy the railroad
God there were so many spoilers in here…though I should have known.
To be fair I probably said spoilers once. Maybe. Maybe not.
@@Bushberry haha it’s all good man. I took a chance
Okay, you convinced me! im going with the Railroad :)
NNNNNOOOO DONT DO IT ITS A MISTAKE
Or just finish the game with all factions alive and well (minus the institute). Yes vanilla.
In my first playthrough, I supported the Brotherhood.
Now, almost 10 years later, I think that "the Institute" might be the better option for the survival of humanity.
Sure, they've done some horrific things... but who hasn't?
However, the Synths are probably the next step in evolution... stronger and more resilient... which is exactly what's needed to survive in the post-apocalyptic world of Fallout.
spoiler warning after the spoiler is wild. Thank you
Not a fan of power armor thoughh.
Sorry I’ll just install a bunch of enclave mods to bully the brotherhood
No don’t do it join the brotherhood
Brotherhood of Steel x Minutemen hybrid ending is best ending 🔥
Team institute?
Me
Me
NON MERICUN
How broken are you?
@@Wyatt_Honel_music In what way? Other than minute men, they all have something bad about them. 4 is too open ended letting you be a leader of any faction, making institute the best to be a leader in. Even if you argued they don't truly consider you a leader, what are they gonna do, they're a bunch of nerds, and you could easily wipe them all out (unless you count protagonist power as non canon).
I don't care about the t.v show, I'm here to play the game. I' m aware not to join the institute and you can't erase the minuteman. Then again it's a missed opportunity to join the Enclave as a faction.
So it's safe to say no one is going to join the institute, unless you are a fan of that faction witch is not the best for the commonwealth.
Only Fallout game i played so far is 2, long time ago. But based on my knowledge from memory, nobody can join the Enclave. They and their uptight trash of a president deem everybody else sub-human, even the vault dwellers.
Bro the best faction is obviously gunners
The Minute men allow you to keep the BoS and RR alive. So you can obtain all of their rewards. Shame you can't talk down the Institute as well.
General Director Sentinel Boomer of the Boston Commonwealth.
1st act. Send PRESTON to a sweage farm. So he knows how it feels to deal with tedious, continuous shit all the time.
Minutemen or BOS, for me is 50/50. Fuck the Railroads and the Father
I can't kill Shaun bro. He is an old man...😢
Dude literally kidnapped people, killed people and replaced them with robots 💀
@@billyjoe7822 Sorry Bro... But i can't 😭🙏
I’m not even going to watch the video the best faction to join is the BROTHERHOOD OF STEEL.
Hail elder maxson
@@lanescorner2075that’s why I never have a trophy
Let’s see…
A) A goofy band of 1776 colonial militia cosplayers
B) A genocidal bunch of armored foreign invaders gaslighting the population into supporting their “war to prevent a war”
C) The whacked out scientists straight out of a C-movie plot (yeah C isn’t an accident) - oh and they apparently *also* created FEV too 😂 how convenient
D) the loathsome Railroad, the laziest fictional parallel to the Underground Railroad ever conceived and with half the heroics.
I’m gonna go with E) the “Dum-Dum” Super Mutants. Oh wait this game doesn’t let you do that. 😂
Just download America rising 2
The Railroad and Minutemen suck, and the Brotherhood are assholes. The Institute is an interesting faction but they’re not worth joining.
I love BOS, but maxson is a douche looool
Maxson is just awful
AMERICA
Please never tell jokes again
Don’t worry I’ll continue! Thanks for your opinion!
Brotherhood of steel: racist
Railroad: why
Institute: kidnaps people and replaces them with syths
Minutemen: another settlement needs your help I marked on the map for you