yes THANK YOU! Someone had to say it! There's a damn good reason they put it there and made it fairly easy to access. I always use it. Kellogg thinks he's making a dramatic reveal and is gonna deliver an epic bad guy monologue. Instead the first and last thing he sees when he rounds that corner is a baby Shaun hurling towards him to ruin his day (Atom bomb baby mod FTW!)
It's more convenient than putting the Fat Man in a chest in the same room as Kellogg, and force the player to dodge his attacks to get to the chest and the weapon during the fight.
I was born while World War II was still raging. I'm an old codger, but after watching my grandson play Fallout 3 for awhile back in 2008 I downloaded the game and began playing at age 67. I played every day until Fallout 4 came out on November 10, 2015 and from then on for a few years I played both, switching finally just to Fallout 4 in 2017. I am now 82 years old and still wandering around the Commonwealth, supplying my settlements and guzzling NukaCola Quantum. When I go to bed at night I enjoy seeing my toes glowing. I just regret that I probably will no longer be around if and when Fallout 5 ever comes onto the scene. I get depressed about it sometimes, but then my pal Nick says Hey, Chin Up. I Know The Night Just Got Darker, But It Won't Last Forever. I absolutely love this game!
Agreed. Fallout 1 and 2 are both great games, but franchises can't just keep doing the same thing over and over and over and expect success every time. Fallout 4 is my casual game I just get lost in.
30:42 there is actually a quest where if you return to Diamond City after being banned from the institute or in the post-game (all endings but institute), mayor mcdonough will be discovered as an institute informant. He'll shoot a guard and hide in his office, holding his secretary hostage. You have to break in with piper and choose to kill him, let him leave freely, or demand he go on trial(which causes him to attack you).
Not to mention, if you bring Hancock, he’ll actually acknowledge that he might’ve been hating his brother for wrong reasons, doubly so if you for some reason never got his affinity to 50
"Who broke into Bethesda and wrote this" Ferret Baudoin (RIP), he wrote the Last Voyage of the USS Constitution and the Silver Shroud, and was in charge of the Wastelanders expansion for 76.
He wrote Covenant too. And the Railroad quest line. And Deacon and Curie. Literally if I had written a list of my 10 favorite quests in Fallout 4, every single one would be a Ferret Baudoin quest.
@noahfuc7131 writing is *incredibly* complicated and multi faceted, just because Ferret wrote good quests doesn't mean he's the guy with the skill to conceptualize like, the whole big picture that has to both be compelling but also it has to drive player exploration and distribute objectives across an entire map. Emils games are a bit dry in the main quest but I wouldn't just assume that you can plug and play "writers" into any position
@@rrrrthats4rs what is it that you like about Railroad's quest line? While I can understand that there's a couple of interesting characters in the faction, I don't remember anything of worth about their quests.
Hot Take: I actually like, dare I say, love Preston Garvey. I wish he had depth, but here he just wants to help everyone in the Commonwealth and all that jazz. I think the whole "Another Settlement" thing is just another example of Besthesda fumbling another good character.
I really wanted a quest line where you help him lead the Minutemen into battle to retake Quincy from the Gunners. I think there's a mod where you can do that on some platforms but haven't found one for PS4. So I did the next best thing - went down there after levelling up & blew it to high hell in full Minuteman regalia
Yeah, the "Good character, bad mechanic" description is pretty apt for Preston Garvey. As a character, Preston is good. At worst, a little on the bland side, but pleasant.
the funniest part about the settlement thing imo is that it was a bug that made him prompt you way more than he should have only bethesda could fuck up a characters characterization via a bug god bless
I love the Minutemen, because their leader is the only person in Commonwealth with something slightly resembling brain cognitive functions; the player.
That, and they're all AWARE of the fact that nobody around here is smart enough to rule the world. They mostly just wanna plow their fields and plow their... Fields. No big plans for world domination or liberation or extermination, just trying to get the damn neighbors to stop running thru the cornfield naked to eat your dog, so you can finally get some sleep
@@BigBeakEntertainment Mojave Express - Couriers Special Technic Training, incase of armed robberies. Provides couriers a second breath, which gains them ability to ReVeNgE and do JUDGEMENT on their lifes.
Protip: Avoid Concord and do Nuka World first. Take over the Commonwealth. Build up your settlements into fortress death traps, then go find Garvey, defect to the Minutemen, and tear through your own defenses to kick the Raiders back out of the Commonwealth. Trust me. It's so much more satisfying than doing it the other way around. Redemption quest instead of your character just suddenly becoming inexplicably evil for no reason.
@@scottthejatt I agree with you but still nuka world and the minutemen are super disappointing anyways so I downloaded a mod that makes them good so now I go with 75 minutemen well armed against 100+ raiders in nuka world. (If the prydwen is already in the Commonwealth I also ask for a platoon of powered armored knights for help 😁)
@@scottthejatt like 60? Most are small tweaks and for better graphics. But the ones I truly recommend are: America rising 2-is literally a story DLC super high quality. Bethesda should add it as a update or something it's amazing We are the minutemen- this one makes the minutemen better Militarized minutemen: this one gives them cool weapons and uniforms, they actually look like a army( the only downside is that is modern equipment so no very lore friendly but superfun). Minutemen takeover- this one is the one I used to raid nukawork the way I mentioned before. It's so fun cuz it actually gives you a radio and you gotta wait 2 days for your army to show up. I really like it. Ad Victorian: BOS overhaul- this is required for me at this point. It actually makes them powerful and good. There are plenty more I used specifically quest type mods, those I love. 😁😁
The diamonds city mayor saying there’s no such thing as synths then pointing u in the direction of a resident synth had me dead cuz it kinda makes sense 😂
Fallout 4 is my favorite. When i moved to boston, i guided my dad on our tour with the freedom trail that i only knew from the game. Extremely important memory for me all thanks to fo4
The greatest thing about FO4 is the feeling that power armor feels like an actual heavy suit of armor. The core thing sucks, but the suit doesn’t just look and feel like a Halloween costume that you slip on.
Tbh there were so many cores available that it didn't feel too limiting. You're right though, it felt awesome charging or jetpacking in as a human tank.
@@grahamhill676this is going to sound glib and sarcastic, and it genuinely isn't intended as such, but the solution to that is easy in just not using it. Plus, on the hardest difficulty, when there's a few more legendaries around, anyone with an explosive mod weapon turns you inside out. But yeah, at least with things like that, the balance is as easy as just not using it.
my first trek to diamond city wll never leave me. It was nighttime, I was underlevel with low supplies, I could hear the super mutants all around me, but could not see them. I literally snuck through to diamond city, constantly fearing for my life, it was amazing.
Oh God, yeah. It was horrible! But also great! Now, I've played it so much that there's nothing that catches me off guard anymore. I can't wait for the fallout London mod to be released.
My first path to Diamond city was action packed. Wherever I went, the path after me was full of dead super mutants and like 2000 .38 casings because I thought I need to conserve 10mm and used pipe weapons
For me nuka world is the coolest IDEA in fallout, a theme park run by rivaling raider gangs, the way gage explains it makes me so giddy because its such a neat concept that just boils down to a fetch quest with annoying characters, just a coke a cola themed shoot em up
@@selectionn dead money is pretty rough but it has an interesting story and scrounging for weapons and only just barely surviving can be a cool experience
The aesthetic is absolutely perfect and exactly what I was hoping for in a "Disneyland in Fallout". Heavy commercialism, perfect contrast between "happiest place on earth" vs "post apocalyptic hellhole" and like the rest of Fallout 4, the side quests are far better than the main quest. I'll never forget Oswald's story in Kiddie Kingdom and what he went through. Any pre war ghoul stories are always my favorite.
The best analogy about Fallout 4’s story is that it’s like the first D&D campaign I ever ran. In retrospect the story makes no sense, the characters are fun but kind of flat, and the whole thing needed more time to bake. But it was a fun time, and I cherish it still to this day.
agreed. Previous Fallout games were not always dark and gritty, I mean look at Fallout 1 & 2, they’re not as nityy and gritty like 3 and NV, so in a sense most it if just fun writing in Fallout than mostly serious writing.
@@robertdowling4673 Here comes the whiney new vegas fan Look,i know this might be a shock to you but people on the internet have these things called "opinions" and some might be different then yours Get off your high horse and let people gave fun
"The kind of affection you feel for a 15-year-old incontinent dog" Considering that my 16-year-old incontinent dog died last year... this hits different for me. God I miss her...
@@Litnigmkween it may not be the best fallout but god damn I’m still playing it just as much as I did now, as I did nearly a decade ago….which is all the time
Survival difficulty was the only way for me to not fall asleep playing that game. The settlement system is nothing, but another stolen mod that wasn't even implemented properly.
I personally believe Fallout needed to push the "Final Act" back and fill in the Third Act with the 2nd attempt at forming a Commonwealth Provisional Government, with the Institute being fully against it, the Brotherhood (with it's cut content) either being against or for it, and the Railroad and Minutemen being for it. This would help push the factions into conflict where there is conflict to be had and it would help iron out the Minutemen into a "Democratic" Faction against the Military Autocracy and Technocratic Autocracy that the Brotherhood and Institute represent. Having something in the story after your nuke the Institute and maybe the Brotherhood would definitely help round the story out too, but I think if there was something that actually set the stake and posed the factions against each other before you wrap up the main story, that would help fix the story a lot.
I dont see why the Brotherhood would be against it , there here to destroy the Institute and recover any valuable tech , they have nothing against the Minutemen.
Being a casual Fallout 4 fan is like being a Little Caesars fan. Its much better when you dont have some loser screeching at you about their "superior taste"
@@HunterAnsorge-ok9jk A lot of people don't like FO3 either and even NV gets a lot of criticism (for gameplay). I mean, there are entire video essays on youtube about how Fallout 3 is terrible. I don't really agree but they certainly do exist...
@@HunterAnsorge-ok9jk I wouldn’t consider 3 or NV Flawless, but frankly, yes, the writing of 4 is so bad it ruins the game for me. I think 76 is a better game, it’s got a better atmosphere, mechanics, and isn’t pretending it’s an RPG.
I said that to my adult son about a month ago, and it will always be one of the top 10 hilarious moments in my life; it's just a better way to say you're in the Find Out portion of F Around!
Fallout 4 is very much one of those games where I feel slighty embarrassed to admit I enjoy playing it. Is it a glitchy, broken mess with most of it's story being nonsense? Yes. Is the gameplay riveting and nonstop entertaining? No. So why do I enjoy it? I don't know now stop judging me I just like it ok
This was the most honest, most unapologetic, accurate depiction of Fallout 4 and I fucking love it. If ur looking for a 4th act to this game, download Sim Settlements 2, and complete all 3 of its chapters. You'll thank me for this
Best part of Fallout 4, in my opinion, is that you build and lead your own faction. It is far more bare bones than i would like, but of you take the time and develop settlements, the minutemen become the most powerful faction in the commonwealth. The brotherhood quakes in its little power armoured booties at the sound of minutemen artillery. In my playthoughs the minutemen are the last faction standing. Like all Bethesda games, mods vastly improve the experience. Somehow Bethesda has mastered the art of releasing 1/2 finished games, and outsourcing the other half to the modding community to fix/finish.
Too bad you can't actually make any changes to the Minutemen, or actually lead them in any meaningful way. Preston still gives you tasks and expects you to do them as if he was the leader, too. I agree the idea is cool, but they should've committed more to it and allowed you to actually make decisions, such as deciding whether the Minutemen remained as a vigilance group or evolved into a proper government, whether they decided to impose conscription, etc. That way there might've been some more meat on the bones of the concept.
@@CantusTropus I agree 100%, unfortunately the Minutemen are an inch deep mechanic wise. I RP all that extra stuff with "personal lore" in the end. Using mods i populate settlements with Minutemen guards, I "colonize" and settle far harbour, as well as nuka world. I build government buildings, i go about building extra settlements in better locations. There was so much more they could have done, but in true Bethesda nature, everything is only partially done. Pulling on my tin foil hat for this one.... Preston is secretly the shadow general, he manipulates and rules from behind the scenes letting the SS do all the work and take blame for the destruction of the BOS, RR, and institute. Then one day he and the SS are going to explore a Boston alleyway and only Prestons going to walk out, then the Minutemen will have a new general.
@@CantusTropus You're complaining about something that no other game does either. Even New Vegas, which everyone gushes about being superior to any Bethesda game ever, doesn't allow that kind on interaction and control of whatever faction you align with in that game. How many more years of script writing did you want Bethesda to do before they released the game?
Yea, I gotta say, as annoyingly bare bones as the mechanics are and as repetitive as the quests, I love the idea of the minutemen. I love the idea of building a faction, of reclaiming the wasteland, and of building not America, because let's face it, the idea of recreating a country that's been gone for two hundred years is neither possible nor really even desirable, but a new nation in the wasteland. I envision a commonwealth where raiders and supermutants are a thing of the past and dirt farming settlements can grow into proper towns and cities. I imagine creating an intelligence service from former railroad operatives, getting the Atom Cats to lend their skills to helping build a power armored force, and putting the surviving institute scientists to work (under close watch) rebuilding a base of scientific knowledge. I don't get people who go "the commonwealth is a hellhole, that's why I chose the institute!" The commonwealth is a hellhole with potential, it's just a fixer-upper.
Reminder that the majority of all Bethesda games sales are console games. All of them who at release were completely unmoddable. Skyrim sold over 75% of it's first legendary sales run on console, and again when Special Edition came out. The idea that Bethesda's business is run off people who mod the games is EXTREMELY ignorant. Yes, Bethesda games last an almost infinite time with mods. Yes, Bethesda games are amazing for being a sandbox for mods. No, Bethesda doesn't depend of mods for games sales. We don't represent anything more than a minority, of a portion, of the sales of Bethesda games. Console games will always exceed PC games, and even then only a small amount of those on PC with Bethesda games actually mod them. Bethesda games have always stood on their own legs for years regardless of mods.
Fallout 4 mods are insane, the fact that people are actively coding DLC sized quest lines or highly detailed guns with custom models, animations and even realistic bullet trajectories is insane. Although it is concerning when the file size of the modded content is larger than the actual game. Ok game otherwise
Fallout 4's GECK/mod tools are famously bad too, it's a true testament to the modding community that F4 has as many fantastic mods as it does. Granted, a lot of fantastic modders have quit from frustration over the years, and fallout 4 is still trying to sell people paid mods to this day, so... There's a negative to just about every positive with F4 unfortunately...
@@Supercohboy Meh, that's a Bethesda thing, and I wouldn't get pissed over it. Then again, I do like Fallout 4 as it is, unmodded, which is uncommon for most fans.
Calling the Lazer rifles "Looks like the shit that got Shinzo Abe" sent my sides in to high orbit. Edit - 'ollee shit batman, most likes I've ever gotten, thank y'all
How does nobody know what baseball is? Aren't there ghouls who have lived since before the bombs dropped? Also, there are still libraries and functioning terminals and why wouldn't there be any clues as to how baseball was played at a baseball park? It also doesn't seem completely unreasonable that there might be footage of baseball games that could easily be watched on any number of functioning television sets.
@@giovdv3472In this case i think it was more about copyright claims. After all it could suck, from obsidian point of view, to be sued for using his image without rights to do so. Just like they didnt used any of Elvis Presley song as rights to use were to costly.
@@KincaidCalder-vn6boIf you tell Moe how it actually was, he'll just tell you he likes his version better. I think it's more a case of wishful thinking than just straight ignorance on his part. The ignorance on everyone else's part is just from being uninterested in a sport played 200 years ago.
No one said Cyberpunk was bad in terms of gameplay/story they said it was bad as in it was a broken POS at release and as far as FO4 goes it is bad if we're judging it from an RPG perspective.
even in the worst movie you find good things, true, but sometimes a game is bad and developers should feel bad fo4 has its flaws but is very fun tbh, but is not the same type of fun fo3 offered and that made people say it was bad opinions in the end, yes
Tip: use console command to spawn Ada and use her as provisioner instead. I found unique automatron doesn't reset, so i have every settlement sends an Ada sentry to the Castle. The fireworks is spectacular!
Far harbor is literally just a worse version of the Fallout 3 dlc where you go to a place to find a daughter who feels out of place at her home at the insistence of a parent, then get high
Nuka world is my favorite fallout 4 DLC because it's just fun, absolutely tedious at times but I felt accomplished when I wiped out all living things in an area and sent my favorite faction there to take care of it and give me free stuff. I loved exploring the cool sections of the map and seeing small stores told by environmental storytelling, I loved fighting a shit ton of space themed robots. The only part that I did not enjoy was searching around for those computer cores and letters for the nuka quantum power armor, and the key to unlock the door and find what's left of the man who invented nuka cola. I straight up cheated to speed through all that, that was dumb as fuck. I liked nuka world for the same reason I liked mother ship zeta, it was just good fun, interesting map to explore, cool new weapons, not really any interesting characters but who would expect a raider to be interesting. Oswald was the coolest character there, dude was magic and had a kinda tragic backstory. Nuka world wasn't meant to be morally questionable or give you tough situations with hard choices or anything like that, it was just supposed to be fun. That's how I see it anyway
@@Achillesnic Point Lookout absolutely blows, if you think it's better than Far Harbor I invite you to give it another go. Take in that lovely mod-sized island, full of a couple dozen houses, a mansion, and 3 cool quests. Enjoy the 4-6 hours you'll spend on the island shooting the same 3 enemies over and over again before packing it up and leaving the Bayou with pockets full of miracle herbs. Check out the handful of scripted events and the barrage of samey loot, samey houses, samey bayou aesthetics everywhere outside of the admittedly neat carnival-port. I played the DLC and had to double-check that it was the right Duchess Gambit, the right Point Lookout DLC that I started and finished. It seriously felt like something made by a team of 5 in ~6 months including QA/bug testing, or something that one dude in a basement spent way too long making. I felt ripped off over a decade after release, it can't hold a candle to Far Harbor.
11:18 got completely taken out of it suddenly hearing butterfly girl playing in the background while i was actively playing granblue in another tab in my browser
Fallout 4 is kind of the epitome of both Fallout and Bethesda games as a whole: an often janky mess both narratively and technically, but holy shit I cannot stop loving them
The Sandbox is the best part from the nuclear storms, the settlements, and to the brotherhood patrols randomly running into super mutants and watching the battle between them!
But God has helped me to this very day; so I stand here and testify to small and great alike. I am saying nothing beyond what the prophets and Moses said would happen- that the Messiah would suffer and, as the first to rise from the dead, would bring the message of light to his own people and to the Gentiles. Acts 26:22-23
So... Do people not know there's a three factions ending for fallout 4? You can make 3 out of 4 racists win in the end. I've never seen anyone mention it in their videos.
@@Riley_MundtYou can also prevent the Brotherhood of Steel from killing the railroad if you advance up to Mass Fusion (but do not complete it) then inform the Brotherhood. I did all this while Tactical Thinking was an active mission.
I don't know man... No matter what ending I "choose" to have, was just the same ending with different people, that was just like stripping the game from some content you just don't like too much. You actually did not get anything more from it, just making this game a bit more poor by destruction. Fallout never was about it.
Plot twist: the one who shot the Canadian in the broadcast, is Nora. Both Nate and Nora were veterans in the resource wars, and met there. That's why they both know how to use power armor.
I'm a little shocked you don't have more subscribers. I watched the whole video thinking you were some big gaming essay channel I'd never heard of. This channel's great.
Feel free to call me a month breather. I loved new vegas and I loved 4. One gave me robot dog. The other gave me robot and dog. Both met my autistic needs just in different ways.
I just tried replaying FO4 because of all these praise, maybe I was wrong for hating it? Nope it's still as bad as I remember and I quit the playthrough very early. I just couldn't stand the dialogue wheel. It feels I'm being railroaded instead of playing an RPG. I just saw the new Dragon Age had a dialogue wheel and I was so disappointed.
Meanwhile, Christians run more charities for the homeless, more drug rehabs, more orphanages, more food pantries, and give more charity per capita than any other demographic in the US.
I think the big thing about Fallout 4 that makes it so engaging is the world map. There’s way more variety to the types of environments you can find, and it makes wandering around killing enemies and picking through garbage more interesting that pretty much any other open world game aside from BotW or TotK. In 3, you had bombed out wasteland, bombed out city, and metro tunnels. In NV, you have desert, the strip, military bases, and more desert (and one cool mountain area to be fair). Then 4 has forests, swamps, bombed out cities with tons of verticality, coastlines, sewers, classic wasteland, and a horrifying super wasteland that slowly kills you. And since the exploration is more rewarding than ever due to random junk now having extreme value from its components, you want to rummage around in ALL of it. It makes an incredibly addictive gameplay loop, even if the main quest sucks ass.
"even if the main quest sucks ass." Bethesda's never had a good main quest in any of its titles. **Activates Flame Shield** Yes, I'm including New Vegas and Morrowind in that list.
For something very early on in the game, it's ironic that it took this many years for me to notice that. Meanwhile within the same year (hell, maybe even month) of the game's release, people were already finding hidden easter eggs.
Exactly at around 29 minutes, when you were asking why it was your favourite game, New Vegas finished installing on my system and the launcher opened with the "Detecting video hardware" message, and I thought it was part of the video since it was perfectly contained within the youtube screen.
Fallout 4 is “Bethesda” the game, it’s very fun, very enjoyable, but you have to build the story yourself. Fallout new Vegas is memorable because the places and characters feel real and lived in. You can get that feeling, at least with the scenery, by building it yourself. Bethesda makes fun games, but they’re sadly a few writers short of making great games.
And even then Bethesda's games have some good writing on them (Far Harbor for instance was genuinely cool), which makes it even more frustrating once you get some garbage like Starfield.
@@BrBetim far harbor should’ve been the main story but make Dima the institute, children of atom the BOS and fuse the railroad and minutemen into a far harbor type of faction.
@@BrBetim but what frustrates me the most as a Bethesda fan is that they can make great stories, despite what all the morrowind fan boys will tell you, Skyrim has great writing, even in throwaway dungeons, look at the ghost sex slave dungeon or the mourning necromancer wife for examples. Both at face value surface story, the Dragonborn story arc, and behind the scenes, the Thalmor and Skyrim civil war. I don’t know if it’s a victim of design crunch or what, but Bethesda has made great lived in immersive games. It honestly feels like they’re going the way of ID software and making the tools for other companies to make the artwork and I hate it because I’m invested in the worlds they made.
i never understood the synth thing, like do they need to eat? do they need to poop? do they sweat? that would answer a lot of questions of whether or not someone is a robot or human you know?
Technically yes to all of those. The lastest synths are more flesh than circuit, and are programmed to eat, poop, and sleep, but dont actually need to. Now why would robotic servants need all of that plus the ability to think for themselves? No one knows, the Institute never gives a reason for it, and Bethesda never gives an answer for it. Damn I love Fallout
@@Toxic_G1 Well I'll be damned, I wouldn't wanna be the BioScience engineer who has to dry run the poop programming five days a week. Lunch break can't come soon enough.
He means it would have been interesting if you could take that info to Piper immediately upon learning it, rather than destroyingbthe Institute and waiting for McDonut to get word that the Institute remnants DGAF about him.
I liked pickman but I feel like they could have done more with him. He would have been a great companion. Also it would have been amazing to inform him of the existence of nuka world and let him have a field day in his brand new playground
what could they have done though, maybe more build up, more random calling cards showing up, maybe you get a stop the raiding quest near pickman gallery only to find a crazy totem pole of raider parts covered in blood signed pick an when you arrive. then at some point you sus out his location and the rest is the same as the game.
Honestly I like all the companions. Sure, there are some I like more than others (and Nick is definitely peak), but all around I think the followers are a good cast.
@@BababooeyGooeyfallout 4 companions are the best in the series, nick alone is better than all of fo3 companions, and 90% of all FNV companions combine, Guy has so much charisma and charm
@@tixrobux2930you need to quit playing fallout for that opinion. nick is the only follower in fallout 4 that comes anywhere close to ANY of the FNV companions. Arcade, Boone, and Raul, alone have writing 3x better than any of the fallout 4 companions, they have at least double the amount of written dialogue, double the programmed interactions, and OH YEA, every SINGLE follower has at least 5 different endings depending on what choices you made in any of their SEVERAL quests and those combine with world choices to make actual people with real lives. compare this to piper, curie, macready, any of those boring mfs that i just lockpick enough close to them and they fall in love with me.
@@crunchysalmons nah, fnv had 4 good companions while fallout has 7+ You need to accept that half of fnv companions are forgettable, the fact that you listed the best ones and convenietly ignore the rest says much about your bias Fallout 4 had extremely charming companions because they feel like humans not characters, they may have little personal story, not much reactions towards story and player actions but as a traveling companion in wasteland boston, it feels like you got someone watching your back more than Fnv ever could
You're one of the funniest channels I've found recently, will def check out all ur stuff "What's that boy? Little Timmy's in trouble? What's this about an island?" Dead I was listening to this in the background but had to rewind to see what you meant. It's impossible to listen to this in the background because I have to keep rewinding to see all the visual gags, which means this is top-tier content. Keep it up!
My favorite interaction in Fallout 4 from my release run in 2015 was with the Corsair. I chose the sarcastic option for the introduction and my character went; “I’m here to pick up an order, two pizzas and a calzone. Order name is Fuck You.” I died from laughter. That was the moment I put all my problems with its short comings aside and realized I loved this game.
Yes you can. Put down a bunch of water pumps somewhere, and a bunch of shops somewhere else Every 2 days, ~120 purified waters will be deposited in your workbench, then you can sell them to the shopkeepers and get all their caps for basically no work
Just gonna say it now, your meme edits are way more easy to tolerate, arent a billion miles per hour, and arent hyper confusing. I swear only like 2 people make videos like this and I always wished they'd slow down the edits a bit, your speed is PERFECT.
I went back to New Vegas because I kind of felt guilty for liking fallout 4 so much and don't get me wrong, new vegas is great, but I'm more of a fallout 4 guy
It's because of settlement building and weapons/armor customization and atmosphere. Those are the only reasons you like Fallout 4 with or without actually being aware of this.
I feel like BGS should like try and have 2 Fallout subseries running alongside each other, Fallout East and Fallout West. Just let the series have appeal to different players, I dont like settlement building or crafting, but I looove scavenging and FO3 and FO4's worlds are so conducive to just scavenging and wandering, I feel like NV railroads you into some kinda questline or faction if you stray off the beaten path too much, on the other hand, I don't like super-linear storylines with minimal chance for role-playing, and I feel like FO3 and 4 railroad you down a path, while NV is for the true role-players, to the point you can criticize it for being a "yap session". Keeping every Fallout a little different is the go... but I also want an East VS West showdown finale to the series. Brotherhood vs NCR
@@Minutemansurvivalist1999ohh man im playing through it for the first time and I get lost just exoloring amd scavenging like I did in FO3, lotsa good things about NV buuuut, it felt like youre always bumping into someone elses problem, in fo4 and fo3 I can just wander and take in the atmosphere.
Long time coming, glad you can now focus on dcoms like the cabal demands. 30:33 this phenomena makes the games real fun to talk about while snowed in over some hot chocolate. Good luck with Outer Worlds.
Bet there's very few people who would stand up for starfield however. Bethesda's games were my favorite for the experience's no one else could provide ...until starfield (I ignore fallout 76 exists) starfield literally doesn't have the main thing that makes bethesda's games special. interesting worlds/exploration
@@unafflictedgaming Starfield could have been great if they did take the No Man's Sky approach after all. Every shill proudly stated it was not supposed to be like No Man's Sky, and that it was completely different. No shit it was different, it didn't have any actual space travel mechanics. It was just "Fast-travel" that took longer than actual exploration. No Man's Sky ended up as a better space game than Starfield. The only compliment that I can give Starfield is that the ships are cool and the game looks good at a first glance.
@@somm150 if you tell her to join the followers of the apocalypse some Knights will murder all of them and you can say to the one leading them "you gotta be pretty ugly to always be wearing that helmet around! Do you wear it on dates as well
If you bring her to the followers of the apocalypse after convincing her to join them and see them all dead then you can make the joke on one of the Knights there and initiating combat
The railroad only focusing on synths makes a lot of sense actually. The more people pass through their organization the higher the odds is that they get detected by the institute, at which it all goes crashing down. They focus their efforts on synths because being a broad anti slavery organization would be way too risky. Additionally the commonwealth doesn't have much slavery compared to other parts of the wasteland, so presumably there was some other broader anti slavery group in the region beforehand that disbanded out of a lack of necessity. Maybe thats how the Railroad we know got started, freeing synths after human slavery became pretty rare.
yeah I don't really get why people seem to have a problem with the railroad (ideologically?). Like 90% of the people in the commonwealth hate synths so who else is gonna do it?
@@johnfreeman9349I've heard the argument that the Railroad would have made more sense as a side faction to a more fleshed out Minutemen storyline rather than one of the main factions. I'm inclined to agree. I find it kind of odd for one of the main factions to be so focused on a single issue.
The main issue wasn't that the Rail Road only help Synth. The problem is that where were they when the people of the Commonwealth need these guys. The Synth has only gained control of there own action in mass only in the last decade. While the Minuteman even before the Gunner attacked was already spread thin to their limit in the Commonwealth. Where were the people who would founded the Rail Road were before they even know the truth about Synth. And why don't they have the courage to help the people around them before, but suddenly have the determine to help the Synth instead.
@@sandvichbros1659 you must not have read my comment cause I already addressed that. It doesn't make sense for the railroad to expend resources on doing anything that doesn't involve the institute as they are so aggressively cracked down on by them. The minutemen are a far more capable organization for such a task as they aren't constantly being cracked down on by the institute and can operate freely. Anything the railroad dies is made 10x harder by their strict opsec, difficulty getting and training recruits, and general heat. They would simply be really bad at doing anything else so they focus on synths.
@@ExternalDialogue no. I was talking about something else about the Railroad that bugging me and other people who have a problem with the writing surrounding them.
No matter how awesome FO:NV is, I still keep getting lost in FO4. Exploring is much mroe fun. Mechanics are much better. FPS gameplay is leagues above. Once you knwo the story in FO:NV all the great experiences tend to go down.
Totally agree. Love 3 and NV, played them tons, but I have more hours in 4 than both of those combined, and the walking around is a big part of it. Don't get tired of doing that, and I still play today. Love the vistas, the destruction, the environmental storytelling, all of it.
Agreed, like, a game with a good story is fun the first few times, until you run out of endings... Then you just kinda... walk away. I'd much rather play 4 again then NV if I'm just wanted a casual stroll.
@@Waskomsauseis it because Fallout 4 has more replay value than New Vegas? Because after the ending, you basically can experience the aftermath the ending of your choice. For example, if you blow up the Institute, you can have a random encounters of institute survivors. You can either have them killed or take them to your settlement.
I sense lots of people are sort of afraid of saying something bad about new vegas, i guess because the fans, they talk shit about the other fallouts, for me exploration and gameplay is a lot superior in 4 than NV, in this aspect NV is shit compared.
My biggest complaint about this game is the shell casing sound in the vault after cereal man shoots booby lady. But that's like not even an integral part of the game, it's a sound that you don't hear but one more time in the dream machine mission.
I'm gonna be completely honest here, my only real criticism about FO4 is some parts of the main stories writing (mainly things that have to do with the Institute) and some of the weapon designs. The new charisma mechanic and dialogue system (basically having three buttons to say yes and one to ask for more info) is also kinda goofy but otherwhise the whole stat/perk system isn't terrible. But other than that i really do love Fallout 4 quite a lot and i think it's important to still be able to criticise something you love. The other thing is also that you can "fix" or change quite a lot of things in FO4 by just downloading a boatload of mods if you don't have fun.
If you want to skip the Railroad entirely, you can decode the courser chip yourself at Tom's computer if you just attack and kill the railroad as soon as you see them.
IF THEY DIDNT WANT ME TO SHOOT KELLOGG WITH A MINI NUKE, THEY WOULDNT HAVE GIVEN ME ONE RIGHT BEFORE I FOUGHT EM
It's just a Big Guns skill check against Kellogg :)
Fuck now that you said this I can’t unsee it…
yes THANK YOU! Someone had to say it! There's a damn good reason they put it there and made it fairly easy to access.
I always use it. Kellogg thinks he's making a dramatic reveal and is gonna deliver an epic bad guy monologue. Instead the first and last thing he sees when he rounds that corner is a baby Shaun hurling towards him to ruin his day (Atom bomb baby mod FTW!)
It's more convenient than putting the Fat Man in a chest in the same room as Kellogg, and force the player to dodge his attacks to get to the chest and the weapon during the fight.
Sounds like a soldier voice line lol
"We're supposed to be rebuilding America"
"Plant the fucking corn Vault Boy"
Yeah, we're rebuilding america, just not the Union
🤣
“Vault bitchboy”
😂yess but there is so much to do
I was born while World War II was still raging. I'm an old codger, but after watching my grandson play Fallout 3 for awhile back in 2008 I downloaded the game and began playing at age 67. I played every day until Fallout 4 came out on November 10, 2015 and from then on for a few years I played both, switching finally just to Fallout 4 in 2017. I am now 82 years old and still wandering around the Commonwealth, supplying my settlements and guzzling NukaCola Quantum. When I go to bed at night I enjoy seeing my toes glowing. I just regret that I probably will no longer be around if and when Fallout 5 ever comes onto the scene. I get depressed about it sometimes, but then my pal Nick says Hey, Chin Up. I Know The Night Just Got Darker, But It Won't Last Forever. I absolutely love this game!
I hope you get the chance to experience fallout 5 Bruce. In the case you don’t get the chance I’ll rememberer you when I do.
I hear you. I'm 76 and have played all the Fallout games except FO76. FO4 is my favorite and I have tried to play it almost daily since it came out.
@@JohnMcCloy-tk9ge Thanks kindly, John. 😊
@@edmartin875 Good! Maybe we can have lunch together sometime at the Diamond City snackbar. 😃
Please do a recording of you playing the game! I’d love to see an older individuals way of playing the fallout games
5:20
“A week ago there were 20 of us”
“Yesterday there were 10”
“Now there’s 5 of us”
“Sounds like one of you will be cut in half in a few hours”
AHAHAHAHAH XD
Okay that comment was actually fucking hilarious and exactly what he would say XD
(Sarcastic)
That's great general, but ive gotten word of another settlement that needs your help, ill mark it on your map
Are u still mad at me for the whole "sending nuka world raiders to kill and pillage settlements" thing?
LEAVE ME ALONE PRESTON
Of course pookie
The existence of this comment was as predictable as Fallout 4's stories.
United we stand
Every Fallout is infinitely more fun as soon as you stop interacting with the fan base
That's any game
That goes for a huge amount of games lol
Agreed. Fallout 1 and 2 are both great games, but franchises can't just keep doing the same thing over and over and over and expect success every time. Fallout 4 is my casual game I just get lost in.
true
Dude ONG
"You're in deep sh*t, Junior"
- "I'm 60 years old."
- *"I'm 200 years old"*
If you think about it for more than 2 seconds that joke makes no sense lol
@@mr_terminator5864 if you think about it for more than 10 seconds it starts making sense again
@@bigyurr ? The sole survivor is not 140 years older than Shaun, they are both over 200 years old
@@mr_terminator5864 nuh uh your very very wrong
@@mr_terminator5864 still older than shaun
30:42 there is actually a quest where if you return to Diamond City after being banned from the institute or in the post-game (all endings but institute), mayor mcdonough will be discovered as an institute informant. He'll shoot a guard and hide in his office, holding his secretary hostage. You have to break in with piper and choose to kill him, let him leave freely, or demand he go on trial(which causes him to attack you).
Not to mention, if you bring Hancock, he’ll actually acknowledge that he might’ve been hating his brother for wrong reasons, doubly so if you for some reason never got his affinity to 50
As a Massachusetts resident i can confirm, this game simulates the most normal day in Boston
Now I’m even more excited to go to college there
Dude, you're definitely a Bostonite. I see people that look like you everywhere in F4, Bethesda did DD
As a Boston I can confirm
As someone who walks through downtown frequently and live in North End… there are actually LESS ghouls in the game then real life
As a Mainer, I can confirm far harbor
"Who broke into Bethesda and wrote this"
Ferret Baudoin (RIP), he wrote the Last Voyage of the USS Constitution and the Silver Shroud, and was in charge of the Wastelanders expansion for 76.
He wrote Covenant too. And the Railroad quest line. And Deacon and Curie. Literally if I had written a list of my 10 favorite quests in Fallout 4, every single one would be a Ferret Baudoin quest.
Absolute legend of a man
Wild to me that Bethesda insisted on Emil writing when literally everything he touched fell apart
@noahfuc7131 writing is *incredibly* complicated and multi faceted, just because Ferret wrote good quests doesn't mean he's the guy with the skill to conceptualize like, the whole big picture that has to both be compelling but also it has to drive player exploration and distribute objectives across an entire map.
Emils games are a bit dry in the main quest but I wouldn't just assume that you can plug and play "writers" into any position
@@rrrrthats4rs what is it that you like about Railroad's quest line? While I can understand that there's a couple of interesting characters in the faction, I don't remember anything of worth about their quests.
Pro tip: Don't set up turrets at the Castle.
Just tell every follower to go there instead.
Enjoy your invincible army.
So i shouldn't have wasted 5 turrets on each side? 😂
@@josiahgonzalez942 BUTTTTTT 5 turrets+Death cult army = INVINCEABLE
Nah you just gotta put 3 turrets instead
I just place the turrets facing inwards. Often the Enemies just spawn inside the settlement anyways.
@@josiahgonzalez942 My brother in Christ, now you can have A CULT ARMY AND 20 TURRETS HAVE FUN WITH YOUR FORTRESS!!!! :)
Hot Take: I actually like, dare I say, love Preston Garvey. I wish he had depth, but here he just wants to help everyone in the Commonwealth and all that jazz.
I think the whole "Another Settlement" thing is just another example of Besthesda fumbling another good character.
He's a good character cursed with being a game mechanic
I really wanted a quest line where you help him lead the Minutemen into battle to retake Quincy from the Gunners. I think there's a mod where you can do that on some platforms but haven't found one for PS4. So I did the next best thing - went down there after levelling up & blew it to high hell in full Minuteman regalia
Yeah, the "Good character, bad mechanic" description is pretty apt for Preston Garvey. As a character, Preston is good. At worst, a little on the bland side, but pleasant.
the funniest part about the settlement thing imo is that it was a bug that made him prompt you way more than he should have only bethesda could fuck up a characters characterization via a bug god bless
hate that this is a hottake, preston garvey deserved better bro😢
I love the Minutemen, because their leader is the only person in Commonwealth with something slightly resembling brain cognitive functions; the player.
@Interdacted
Kid named "Minutemen Squads" mod
Same goes for a lot of bethesda factions, especially in Skyrim.
That, and they're all AWARE of the fact that nobody around here is smart enough to rule the world. They mostly just wanna plow their fields and plow their... Fields. No big plans for world domination or liberation or extermination, just trying to get the damn neighbors to stop running thru the cornfield naked to eat your dog, so you can finally get some sleep
Based helping your fellow man enjoyers
bold assumption
Bruh Nora should have survived that headshot. Skill Issue to be honest.
She didn't have mailman training
@@BigBeakEntertainment Must have 1 luck that the bullet didn't climb out of her head.
Headshot? 😂 I'm pretty sure she just biffed it from a shoulder shot lol
genuinely knowing how spongey FO4's NPCs can be true tbh
@@BigBeakEntertainment
Mojave Express - Couriers Special Technic Training, incase of armed robberies.
Provides couriers a second breath, which gains them ability to ReVeNgE and do JUDGEMENT on their lifes.
Protip: Avoid Concord and do Nuka World first. Take over the Commonwealth. Build up your settlements into fortress death traps, then go find Garvey, defect to the Minutemen, and tear through your own defenses to kick the Raiders back out of the Commonwealth.
Trust me. It's so much more satisfying than doing it the other way around.
Redemption quest instead of your character just suddenly becoming inexplicably evil for no reason.
My guy this is like 300 hours right there
@@Angel3Dx27 half the people who play this game already have 300 hours on fallout 4 anyways
@@scottthejatt I agree with you but still nuka world and the minutemen are super disappointing anyways so I downloaded a mod that makes them good so now I go with 75 minutemen well armed against 100+ raiders in nuka world. (If the prydwen is already in the Commonwealth I also ask for a platoon of powered armored knights for help 😁)
@@Angel3Dx27 shit that actually sounds cool, what mods do you have may i ask?
@@scottthejatt like 60? Most are small tweaks and for better graphics. But the ones I truly recommend are:
America rising 2-is literally a story DLC super high quality. Bethesda should add it as a update or something it's amazing
We are the minutemen- this one makes the minutemen better
Militarized minutemen: this one gives them cool weapons and uniforms, they actually look like a army( the only downside is that is modern equipment so no very lore friendly but superfun).
Minutemen takeover- this one is the one I used to raid nukawork the way I mentioned before. It's so fun cuz it actually gives you a radio and you gotta wait 2 days for your army to show up. I really like it.
Ad Victorian: BOS overhaul- this is required for me at this point. It actually makes them powerful and good.
There are plenty more I used specifically quest type mods, those I love. 😁😁
The diamonds city mayor saying there’s no such thing as synths then pointing u in the direction of a resident synth had me dead cuz it kinda makes sense 😂
And the fact that he’s a synth himself is rather ironic to me
War criminal: ❌
Execution enjoyer: ☑️
I mean, they're Canadian, so they probably deserved it
Fallout 4 is my favorite. When i moved to boston, i guided my dad on our tour with the freedom trail that i only knew from the game. Extremely important memory for me all thanks to fo4
Did you make sure to skip the part with supermutants? They always make it such a slog, but not "THE" slog
@@The_Archer-he2ft its tough to avoid the supermutants in boston.... but i did manage to sneak past them with some clever steps
OK that's actually really cool, I didn't know the Freedom Trail was a real thing. I hope you're enjoying life in Boston.
@@ThunderTheBlackShadowKittyit is! I did it last year and actually got into the railroad church
@@Angel3Dx27 say hi to deacon for me
These videos are like watching Max0r but being able to understand what’s going on.
This is just Max0r's second channel that he works on after taking his meds.
And without the porn
This is like Max0r with a third of the finely edited *QUALITY*
@@nerdyvids1if Maxor’s meds are Adderall, he takes a double dose for the main channel.
Skill issue, overclock your brain
"Hi Sorry It's Come To This. I'm Dad" would have been the greatest sarcastic dialogue option in the entire game hands down if they had thought of it.
The greatest thing about FO4 is the feeling that power armor feels like an actual heavy suit of armor. The core thing sucks, but the suit doesn’t just look and feel like a Halloween costume that you slip on.
Scrounger perk solves the issue, I'm using power armor pretty much all the time since Concord.
Tbh there were so many cores available that it didn't feel too limiting. You're right though, it felt awesome charging or jetpacking in as a human tank.
the first play through I’d agree but there are 10 between cambridge and Sanctuary
Made it too easy. Game wasn't challenging at all considering you get armour 20 mins in
@@grahamhill676this is going to sound glib and sarcastic, and it genuinely isn't intended as such, but the solution to that is easy in just not using it.
Plus, on the hardest difficulty, when there's a few more legendaries around, anyone with an explosive mod weapon turns you inside out.
But yeah, at least with things like that, the balance is as easy as just not using it.
I live right around the corner from the old north church. Can confirm, have seen some synths go in and out of that building.
Did you report this to your local authorities?
my first trek to diamond city wll never leave me. It was nighttime, I was underlevel with low supplies, I could hear the super mutants all around me, but could not see them. I literally snuck through to diamond city, constantly fearing for my life, it was amazing.
Oh God, yeah.
It was horrible!
But also great! Now, I've played it so much that there's nothing that catches me off guard anymore.
I can't wait for the fallout London mod to be released.
It was me, 0 Bullet in my 10mm pistol, my baton, and Dogmeat
this is what the kids today like to call a "skill issue"
Did we all have the same experience?!?!
My first path to Diamond city was action packed. Wherever I went, the path after me was full of dead super mutants and like 2000 .38 casings because I thought I need to conserve 10mm and used pipe weapons
"Immediately hired as a detective due to our excessive use of force" had me crying dude.
THE POWER ARMOR STAYS ON BABE
*CLANK CLANK CLANK*
Power armor powered love making... Ouch
@@slowbutsure504I think you mean “Me-OW!”
Power armor is one of the biggest improvements in 4.
@@randalthor2859 is op as hell lmao
For me nuka world is the coolest IDEA in fallout, a theme park run by rivaling raider gangs, the way gage explains it makes me so giddy because its such a neat concept that just boils down to a fetch quest with annoying characters, just a coke a cola themed shoot em up
nuka world is the only fallout franchise DLC ive never played to completion. dead money is more enjoyable and I HATE dead money.
@@selectionn dead money is pretty rough but it has an interesting story and scrounging for weapons and only just barely surviving can be a cool experience
@@macshaffner6273yeah the story of dead money is amazing but the gameplay fucking sucks if you’re not prepared (like how I wasn’t)
It's not that bad. The design philosophy of nuka cola is a fun bit of lore
The aesthetic is absolutely perfect and exactly what I was hoping for in a "Disneyland in Fallout". Heavy commercialism, perfect contrast between "happiest place on earth" vs "post apocalyptic hellhole" and like the rest of Fallout 4, the side quests are far better than the main quest. I'll never forget Oswald's story in Kiddie Kingdom and what he went through. Any pre war ghoul stories are always my favorite.
The best analogy about Fallout 4’s story is that it’s like the first D&D campaign I ever ran. In retrospect the story makes no sense, the characters are fun but kind of flat, and the whole thing needed more time to bake. But it was a fun time, and I cherish it still to this day.
I have a similar saying, for every Fallout made by bethesda. they aren't good fallout, but they are still great games.
YES! It's not good writing, but it's fun writing
well said
agreed. Previous Fallout games were not always dark and gritty, I mean look at Fallout 1 & 2, they’re not as nityy and gritty like 3 and NV, so in a sense most it if just fun writing in Fallout than mostly serious writing.
@@robertdowling4673
Here comes the whiney new vegas fan
Look,i know this might be a shock to you but people on the internet have these things called "opinions" and some might be different then yours
Get off your high horse and let people gave fun
Fallout: its great when people aren't telling you it's not
"The kind of affection you feel for a 15-year-old incontinent dog"
Considering that my 16-year-old incontinent dog died last year... this hits different for me. God I miss her...
Hang in their buddy I lost my first dog too a few years back just know things get easier.
Boy I sure do love role playing Minecraft Steve in the Wasteland
But like for real, I love playing F4
Truly the john Fallout experience
@@Litnigmkween it may not be the best fallout but god damn I’m still playing it just as much as I did now, as I did nearly a decade ago….which is all the time
@@not-that-guy-pal- my favorite part is when he says it's fall out time and then he just starts fallin out all over the place
@@Spaceghost12 That part was truly the most fallout... Fallout 4...
‘Oops, I accidentally invented Yugoslavia’ 🤣🤣🤣
Time stamp?
@@ncrranger2281 17:52
@@creeperdude3480 not all heroes wear capes 🫡
"Whoops, I 'accidentally' implied that my headcanon for how settlements work is indicative of the actual game"
@@sirdiesalot2975TH-cam commenters when someone makes a joke:
If you play on survival difficulty, the settlements become extremely useful.
Survival difficulty was the only way for me to not fall asleep playing that game.
The settlement system is nothing, but another stolen mod that wasn't even implemented properly.
@@LecherousLizardbro it's OK go back to nv
@@maxodonnell6092 At least you're aware the settlement system was a mod for New Vegas. That's more than most people can say.
@@LecherousLizardyou're the reason for the top comment
@@ioverslept. Fun fact: You're part of it too.
I personally believe Fallout needed to push the "Final Act" back and fill in the Third Act with the 2nd attempt at forming a Commonwealth Provisional Government, with the Institute being fully against it, the Brotherhood (with it's cut content) either being against or for it, and the Railroad and Minutemen being for it.
This would help push the factions into conflict where there is conflict to be had and it would help iron out the Minutemen into a "Democratic" Faction against the Military Autocracy and Technocratic Autocracy that the Brotherhood and Institute represent.
Having something in the story after your nuke the Institute and maybe the Brotherhood would definitely help round the story out too, but I think if there was something that actually set the stake and posed the factions against each other before you wrap up the main story, that would help fix the story a lot.
The BOS would be the optional destruction like Megaton however the BOS would support a provisional government as long as they their trade agreements.
I dont see why the Brotherhood would be against it , there here to destroy the Institute and recover any valuable tech , they have nothing against the Minutemen.
@@jonathancunningham8739canonically the BOS leaves after the institute is snuffed out so they should support the government
the railroad need to a faction of the minutemen that form later in the game because otherwise, they have no real purpose of existing.
"You're in deep shit, Junior.
- I'm 60 years old.
- Well, I'm 200 years old."
Such a parent comeback..
Well wait, so’s he
If you are going off of cryo sleep Shaun would be older than 60
Technically Shaun is 261 years old.
@@MyDogDoingStuffIGWHERE TF DO YOU LEARN MATH? IF SHAUN AGE IS 60 IN 2287 THEN HE'S NOT 261 YEARS M0®0N
@@MyDogDoingStuffIG no Shaun would be 201 years old and Nate would be 200 plus whatever age he was before the cryo sleep
Can't believe I posted a video with Nora getting clapped continuously on Mother's Day.
Happy Mother's Day everyone
She can't complain, she did get a gift.
Source🤨🤨🤨🤨🤨🤨🤨🤨🤨
Def clapped her cheeks
@@Sucullentbutter The gift of freedom from the nuclear hellscape.
Being a casual Fallout 4 fan is like being a Little Caesars fan. Its much better when you dont have some loser screeching at you about their "superior taste"
“Will it be the racists, the racists, the racists or the progressive racists” 😂😂😂
American politics:
@@daro9582 Israel*
@@samschreiber1640 *America and nearly every country to exist
@@samschreiber1640 Can it be both?
Progressive Racists because ballistic weave and deliverer alone is better than whatever the i get from anyone else.
“There are better Fallout games.” and “Fallout 4 is a fun games.” Are ideas that can and should co-exist.
And equally, “fallout 4 is not a great game” and “I love fallout 4” should too! It’s ok if the thing you love is flawed!
@@iheartblock3792Thank you
@@iheartblock3792 4 having bad writing doesn’t make it a bad game.
It just isn’t as flawless as the 2 prior titles.
@@HunterAnsorge-ok9jk A lot of people don't like FO3 either and even NV gets a lot of criticism (for gameplay).
I mean, there are entire video essays on youtube about how Fallout 3 is terrible. I don't really agree but they certainly do exist...
@@HunterAnsorge-ok9jk I wouldn’t consider 3 or NV Flawless, but frankly, yes, the writing of 4 is so bad it ruins the game for me. I think 76 is a better game, it’s got a better atmosphere, mechanics, and isn’t pretending it’s an RPG.
“The Dildo of Consequence often comes unlubed” killed me💀💀💀
I said that to my adult son about a month ago, and it will always be one of the top 10 hilarious moments in my life; it's just a better way to say you're in the Find Out portion of F Around!
Well... fuck.
Fallout 4 is very much one of those games where I feel slighty embarrassed to admit I enjoy playing it. Is it a glitchy, broken mess with most of it's story being nonsense? Yes. Is the gameplay riveting and nonstop entertaining? No. So why do I enjoy it? I don't know now stop judging me I just like it ok
This was the most honest, most unapologetic, accurate depiction of Fallout 4 and I fucking love it. If ur looking for a 4th act to this game, download Sim Settlements 2, and complete all 3 of its chapters. You'll thank me for this
Sim Settlements 2 is required reading in this household
@@BigBeakEntertainment Jake is my best man and him and Heather Casdin are married.
Download America Rising 2 - Legacy of the Enclave and unleash the FEV virus in the atmosphere.
Agreed, and there's a ton of other mods to explore and become addicted to.
Next one’s gonna be way shorter. My computer wanted to die editing this.
make an hour long fallout shelter video while only talking in alternating chinese and arabic
Simulating Creation Engine.
Can’t wait for the outer worlds video. Pretty fun game imo
Your editing pace is way too high for me, sensory overload
You misspelled “way longer.”
Best part of Fallout 4, in my opinion, is that you build and lead your own faction. It is far more bare bones than i would like, but of you take the time and develop settlements, the minutemen become the most powerful faction in the commonwealth. The brotherhood quakes in its little power armoured booties at the sound of minutemen artillery. In my playthoughs the minutemen are the last faction standing.
Like all Bethesda games, mods vastly improve the experience. Somehow Bethesda has mastered the art of releasing 1/2 finished games, and outsourcing the other half to the modding community to fix/finish.
Too bad you can't actually make any changes to the Minutemen, or actually lead them in any meaningful way. Preston still gives you tasks and expects you to do them as if he was the leader, too. I agree the idea is cool, but they should've committed more to it and allowed you to actually make decisions, such as deciding whether the Minutemen remained as a vigilance group or evolved into a proper government, whether they decided to impose conscription, etc. That way there might've been some more meat on the bones of the concept.
@@CantusTropus I agree 100%, unfortunately the Minutemen are an inch deep mechanic wise. I RP all that extra stuff with "personal lore" in the end. Using mods i populate settlements with Minutemen guards, I "colonize" and settle far harbour, as well as nuka world. I build government buildings, i go about building extra settlements in better locations. There was so much more they could have done, but in true Bethesda nature, everything is only partially done.
Pulling on my tin foil hat for this one....
Preston is secretly the shadow general, he manipulates and rules from behind the scenes letting the SS do all the work and take blame for the destruction of the BOS, RR, and institute. Then one day he and the SS are going to explore a Boston alleyway and only Prestons going to walk out, then the Minutemen will have a new general.
@@CantusTropus You're complaining about something that no other game does either. Even New Vegas, which everyone gushes about being superior to any Bethesda game ever, doesn't allow that kind on interaction and control of whatever faction you align with in that game. How many more years of script writing did you want Bethesda to do before they released the game?
Yea, I gotta say, as annoyingly bare bones as the mechanics are and as repetitive as the quests, I love the idea of the minutemen. I love the idea of building a faction, of reclaiming the wasteland, and of building not America, because let's face it, the idea of recreating a country that's been gone for two hundred years is neither possible nor really even desirable, but a new nation in the wasteland. I envision a commonwealth where raiders and supermutants are a thing of the past and dirt farming settlements can grow into proper towns and cities. I imagine creating an intelligence service from former railroad operatives, getting the Atom Cats to lend their skills to helping build a power armored force, and putting the surviving institute scientists to work (under close watch) rebuilding a base of scientific knowledge.
I don't get people who go "the commonwealth is a hellhole, that's why I chose the institute!"
The commonwealth is a hellhole with potential, it's just a fixer-upper.
Reminder that the majority of all Bethesda games sales are console games. All of them who at release were completely unmoddable. Skyrim sold over 75% of it's first legendary sales run on console, and again when Special Edition came out.
The idea that Bethesda's business is run off people who mod the games is EXTREMELY ignorant. Yes, Bethesda games last an almost infinite time with mods. Yes, Bethesda games are amazing for being a sandbox for mods. No, Bethesda doesn't depend of mods for games sales.
We don't represent anything more than a minority, of a portion, of the sales of Bethesda games. Console games will always exceed PC games, and even then only a small amount of those on PC with Bethesda games actually mod them. Bethesda games have always stood on their own legs for years regardless of mods.
18:38 *Maxim 20:* _If you're not willing to shell your own position, you're not willing to win_
Fallout 4 mods are insane, the fact that people are actively coding DLC sized quest lines or highly detailed guns with custom models, animations and even realistic bullet trajectories is insane.
Although it is concerning when the file size of the modded content is larger than the actual game.
Ok game otherwise
Fallout 4's GECK/mod tools are famously bad too, it's a true testament to the modding community that F4 has as many fantastic mods as it does.
Granted, a lot of fantastic modders have quit from frustration over the years, and fallout 4 is still trying to sell people paid mods to this day, so...
There's a negative to just about every positive with F4 unfortunately...
I think original size including dlcs is a bit under 40gigs, my mods alone are around 110gigs to 120gigs
@@Supercohboy Meh, that's a Bethesda thing, and I wouldn't get pissed over it. Then again, I do like Fallout 4 as it is, unmodded, which is uncommon for most fans.
Yes its extreamly strange like why is it
@@Limes_Taste_Good that much i hope consels hav 6tbs one day yikes
Calling the Lazer rifles "Looks like the shit that got Shinzo Abe" sent my sides in to high orbit.
Edit - 'ollee shit batman, most likes I've ever gotten, thank y'all
Lmfao yea 😂😂
"Worse than" lol
How does nobody know what baseball is? Aren't there ghouls who have lived since before the bombs dropped? Also, there are still libraries and functioning terminals and why wouldn't there be any clues as to how baseball was played at a baseball park? It also doesn't seem completely unreasonable that there might be footage of baseball games that could easily be watched on any number of functioning television sets.
Well yeah, but man who think baseball violent funny.
How does no one know who Elvis was in New Vegas? Same principle. It's just funny that some knowledge is lost, important or less important.
@@giovdv3472In this case i think it was more about copyright claims. After all it could suck, from obsidian point of view, to be sued for using his image without rights to do so. Just like they didnt used any of Elvis Presley song as rights to use were to costly.
@@KincaidCalder-vn6boIf you tell Moe how it actually was, he'll just tell you he likes his version better. I think it's more a case of wishful thinking than just straight ignorance on his part. The ignorance on everyone else's part is just from being uninterested in a sport played 200 years ago.
@@DoctorPorkenfriesOh. Tbh it would probably be more interesting his way.
Fallout 4 and Cyberpunk taught me something: When people tell you something is bad, try it for yourself. It's plenty likely you'll enjoy it
No one said Cyberpunk was bad in terms of gameplay/story they said it was bad as in it was a broken POS at release and as far as FO4 goes it is bad if we're judging it from an RPG perspective.
even in the worst movie you find good things, true, but sometimes a game is bad and developers should feel bad
fo4 has its flaws but is very fun tbh, but is not the same type of fun fo3 offered and that made people say it was bad
opinions in the end, yes
Pro Tip, don't make Robot Provisioners because they'll bug out and default to naked protectrons
I always just make bare minimum protectrons to serve as my provisioners anyway. This bug has no power over me.
Tip: use console command to spawn Ada and use her as provisioner instead. I found unique automatron doesn't reset, so i have every settlement sends an Ada sentry to the Castle. The fireworks is spectacular!
I never had this issue.
Just use a skeleton bot, why you want to waste resources on fodder.
Bug has no power over me because the only modification I made to the base model is assaultron legs
Far Harbor really was the best game Bethesda made in years.
Far harbor is literally just a worse version of the Fallout 3 dlc where you go to a place to find a daughter who feels out of place at her home at the insistence of a parent, then get high
Far harbour and nuka world were fucking goated
Point look out where all you do is get knocked out then kill a brain@@Achillesnic
Nuka world is my favorite fallout 4 DLC because it's just fun, absolutely tedious at times but I felt accomplished when I wiped out all living things in an area and sent my favorite faction there to take care of it and give me free stuff. I loved exploring the cool sections of the map and seeing small stores told by environmental storytelling, I loved fighting a shit ton of space themed robots. The only part that I did not enjoy was searching around for those computer cores and letters for the nuka quantum power armor, and the key to unlock the door and find what's left of the man who invented nuka cola. I straight up cheated to speed through all that, that was dumb as fuck.
I liked nuka world for the same reason I liked mother ship zeta, it was just good fun, interesting map to explore, cool new weapons, not really any interesting characters but who would expect a raider to be interesting. Oswald was the coolest character there, dude was magic and had a kinda tragic backstory.
Nuka world wasn't meant to be morally questionable or give you tough situations with hard choices or anything like that, it was just supposed to be fun. That's how I see it anyway
@@Achillesnic Point Lookout absolutely blows, if you think it's better than Far Harbor I invite you to give it another go.
Take in that lovely mod-sized island, full of a couple dozen houses, a mansion, and 3 cool quests. Enjoy the 4-6 hours you'll spend on the island shooting the same 3 enemies over and over again before packing it up and leaving the Bayou with pockets full of miracle herbs. Check out the handful of scripted events and the barrage of samey loot, samey houses, samey bayou aesthetics everywhere outside of the admittedly neat carnival-port.
I played the DLC and had to double-check that it was the right Duchess Gambit, the right Point Lookout DLC that I started and finished. It seriously felt like something made by a team of 5 in ~6 months including QA/bug testing, or something that one dude in a basement spent way too long making. I felt ripped off over a decade after release, it can't hold a candle to Far Harbor.
the Mini nuke beeps at 0:05 triggered my muscle memory to run for half a second lol.
Goddamit dude me too
No they didn't
@@solidfeline9093 Alright buddy get outta here
@@Fatheruni make me 😎
@@solidfeline9093 Damn it your swag is too hard!
11:18 got completely taken out of it suddenly hearing butterfly girl playing in the background while i was actively playing granblue in another tab in my browser
Fallout 4 is kind of the epitome of both Fallout and Bethesda games as a whole: an often janky mess both narratively and technically, but holy shit I cannot stop loving them
The Sandbox is the best part from the nuclear storms, the settlements, and to the brotherhood patrols randomly running into super mutants and watching the battle between them!
But God has helped me to this very day; so I stand here and testify to small and great alike. I am saying nothing beyond what the prophets and Moses said would happen- that the Messiah would suffer and, as the first to rise from the dead, would bring the message of light to his own people and to the Gentiles.
Acts 26:22-23
@@konrad1916 the fuuuuck??
That's called masochism
@@konrad1916did Todd Howard say that?
So... Do people not know there's a three factions ending for fallout 4? You can make 3 out of 4 racists win in the end. I've never seen anyone mention it in their videos.
Most people don't like going through the hassle of the Minuteman Purist ending.
@@Riley_Mundt I accidentally got it by just completing as many missions for every faction without locking myself out of the other faction questlines
@@Riley_MundtYou can also prevent the Brotherhood of Steel from killing the railroad if you advance up to Mass Fusion (but do not complete it) then inform the Brotherhood. I did all this while Tactical Thinking was an active mission.
I don't know man... No matter what ending I "choose" to have, was just the same ending with different people, that was just like stripping the game from some content you just don't like too much.
You actually did not get anything more from it, just making this game a bit more poor by destruction.
Fallout never was about it.
@@psychojetenjoyer4678 kid named second battle at hoover dam
I like how we start to embrace Nate being a war criminal as a canon occurance lmao.
it's not though, and we shouldn't do that.
Plot twist: the one who shot the Canadian in the broadcast, is Nora. Both Nate and Nora were veterans in the resource wars, and met there. That's why they both know how to use power armor.
This is the way
@@Rad_Brad813yeah but it's so fucking funny and genuinely makes Nates character that much better
@@Rad_Brad813it’s really fucking funny
I'm a little shocked you don't have more subscribers. I watched the whole video thinking you were some big gaming essay channel I'd never heard of. This channel's great.
Feel free to call me a month breather. I loved new vegas and I loved 4. One gave me robot dog. The other gave me robot and dog. Both met my autistic needs just in different ways.
im a week breather
Year breather myself
I just tried replaying FO4 because of all these praise, maybe I was wrong for hating it? Nope it's still as bad as I remember and I quit the playthrough very early. I just couldn't stand the dialogue wheel. It feels I'm being railroaded instead of playing an RPG. I just saw the new Dragon Age had a dialogue wheel and I was so disappointed.
"Children of Atom! The time has come to sit here and wait for someone else to solve all of our problems!"
Yep, just like Evangelicals.
Both are also death cults 💀
Meanwhile, Christians run more charities for the homeless, more drug rehabs, more orphanages, more food pantries, and give more charity per capita than any other demographic in the US.
15:29 "Thou shalt get sidetracked by bullshit every goddamn time"
Hey! I got that reference
"What you say little Timmy's in trouble what's this about an island"
Bruh
A the forest reference
@@samuelstillplays69420 I'm not going to lie that flew past my head I honestly thought it was an Epstein Island joke
@@mr.purplefoxgames I am playing the forest at the moment it is scary as fuck
20:53 is literally just codsworth looking at you with the “this your boy?” energy
I think the big thing about Fallout 4 that makes it so engaging is the world map. There’s way more variety to the types of environments you can find, and it makes wandering around killing enemies and picking through garbage more interesting that pretty much any other open world game aside from BotW or TotK. In 3, you had bombed out wasteland, bombed out city, and metro tunnels. In NV, you have desert, the strip, military bases, and more desert (and one cool mountain area to be fair). Then 4 has forests, swamps, bombed out cities with tons of verticality, coastlines, sewers, classic wasteland, and a horrifying super wasteland that slowly kills you. And since the exploration is more rewarding than ever due to random junk now having extreme value from its components, you want to rummage around in ALL of it. It makes an incredibly addictive gameplay loop, even if the main quest sucks ass.
The glowing sea is amazing
"even if the main quest sucks ass."
Bethesda's never had a good main quest in any of its titles.
**Activates Flame Shield**
Yes, I'm including New Vegas and Morrowind in that list.
4 has vertical environments that the others don't. The raised highways, ruined skyscrapers and ridable vertibirds make exploration much more dynamic.
@@dahomeykingdom I literally said nothing about the story I was talking about exploring. Can you read?
@@CoralCopperHead New Vegas was made by obsidian tho, i feel like the main problem with that one is that they had no time to polish any of it.
My favorite part about fallout 4 has always been that you find "Dogmeat" at "Red Rocket". Game of the year
☹
Oh nooooo you ruined my adulthood!
Why am I still here …… just to suffer?!?!?
When i first got it i took every measure to ensure that dogmeat wouldn’t die. I didn’t realize he was already immortal 😅
For something very early on in the game, it's ironic that it took this many years for me to notice that. Meanwhile within the same year (hell, maybe even month) of the game's release, people were already finding hidden easter eggs.
“Hi sorry it’s come to this, I’m dad.” Omg I fucking died
Exactly at around 29 minutes, when you were asking why it was your favourite game, New Vegas finished installing on my system and the launcher opened with the "Detecting video hardware" message, and I thought it was part of the video since it was perfectly contained within the youtube screen.
3:59 Boeing 737 crash is crazy💀
Fallout 4 is “Bethesda” the game, it’s very fun, very enjoyable, but you have to build the story yourself. Fallout new Vegas is memorable because the places and characters feel real and lived in. You can get that feeling, at least with the scenery, by building it yourself. Bethesda makes fun games, but they’re sadly a few writers short of making great games.
This is the only correct take
And even then Bethesda's games have some good writing on them (Far Harbor for instance was genuinely cool), which makes it even more frustrating once you get some garbage like Starfield.
@@BrBetim far harbor should’ve been the main story but make Dima the institute, children of atom the BOS and fuse the railroad and minutemen into a far harbor type of faction.
@@BrBetim but what frustrates me the most as a Bethesda fan is that they can make great stories, despite what all the morrowind fan boys will tell you, Skyrim has great writing, even in throwaway dungeons, look at the ghost sex slave dungeon or the mourning necromancer wife for examples. Both at face value surface story, the Dragonborn story arc, and behind the scenes, the Thalmor and Skyrim civil war. I don’t know if it’s a victim of design crunch or what, but Bethesda has made great lived in immersive games. It honestly feels like they’re going the way of ID software and making the tools for other companies to make the artwork and I hate it because I’m invested in the worlds they made.
And at least a 400 mods short. Vanilla Bethesda games are a mess.
i never understood the synth thing, like do they need to eat? do they need to poop? do they sweat? that would answer a lot of questions of whether or not someone is a robot or human you know?
Technically yes to all of those. The lastest synths are more flesh than circuit, and are programmed to eat, poop, and sleep, but dont actually need to. Now why would robotic servants need all of that plus the ability to think for themselves? No one knows, the Institute never gives a reason for it, and Bethesda never gives an answer for it.
Damn I love Fallout
@@Toxic_G1 Well I'll be damned, I wouldn't wanna be the BioScience engineer who has to dry run the poop programming five days a week. Lunch break can't come soon enough.
@@Toxic_G1 Iconic Bethesda (Emil) writing moment.
30:43 They didn't miss the Mayor McDonough Synth reveal. Quest is called "In Sheep's Clothing."
He means it would have been interesting if you could take that info to Piper immediately upon learning it, rather than destroyingbthe Institute and waiting for McDonut to get word that the Institute remnants DGAF about him.
The discovers Boeing 737 Max crash joke got me
The Silver Shroud and USS Constitution quest lines are probably my favorite Fallout moments.
I liked pickman but I feel like they could have done more with him. He would have been a great companion. Also it would have been amazing to inform him of the existence of nuka world and let him have a field day in his brand new playground
Those and other quests like the Cabot House one definitely stand out the most in the game.
@@mizv4043 Pickman feels like something got cut for how detailed it is only to end so abruptly.
what could they have done though, maybe more build up, more random calling cards showing up, maybe you get a stop the raiding quest near pickman gallery only to find a crazy totem pole of raider parts covered in blood signed pick an when you arrive. then at some point you sus out his location and the rest is the same as the game.
Dude, your video games reviews are the only ones I've ever watched that are this funny. Laughed so hard from beginning to end.
Nick is the sole reason I adore this game. Bethesda's best companion ever.
Him, Danse and Piper are my all time favorite companions in the franchise.
Honestly I like all the companions. Sure, there are some I like more than others (and Nick is definitely peak), but all around I think the followers are a good cast.
@@BababooeyGooeyfallout 4 companions are the best in the series, nick alone is better than all of fo3 companions, and 90% of all FNV companions combine,
Guy has so much charisma and charm
@@tixrobux2930you need to quit playing fallout for that opinion.
nick is the only follower in fallout 4 that comes anywhere close to ANY of the FNV companions.
Arcade, Boone, and Raul, alone have writing 3x better than any of the fallout 4 companions, they have at least double the amount of written dialogue, double the programmed interactions, and OH YEA, every SINGLE follower has at least 5 different endings depending on what choices you made in any of their SEVERAL quests and those combine with world choices to make actual people with real lives. compare this to piper, curie, macready, any of those boring mfs that i just lockpick enough close to them and they fall in love with me.
@@crunchysalmons nah, fnv had 4 good companions while fallout has 7+
You need to accept that half of fnv companions are forgettable, the fact that you listed the best ones and convenietly ignore the rest says much about your bias
Fallout 4 had extremely charming companions because they feel like humans not characters, they may have little personal story, not much reactions towards story and player actions but as a traveling companion in wasteland boston, it feels like you got someone watching your back more than Fnv ever could
There are plenty of settlements in Bethesda games that do not need your help. _They're called free exp_
You're one of the funniest channels I've found recently, will def check out all ur stuff
"What's that boy? Little Timmy's in trouble? What's this about an island?" Dead
I was listening to this in the background but had to rewind to see what you meant.
It's impossible to listen to this in the background because I have to keep rewinding to see all the visual gags, which means this is top-tier content.
Keep it up!
*"Hi I'm sorry it's come to this, I'm Dad"*
_He won._
My favorite interaction in Fallout 4 from my release run in 2015 was with the Corsair. I chose the sarcastic option for the introduction and my character went; “I’m here to pick up an order, two pizzas and a calzone. Order name is Fuck You.”
I died from laughter. That was the moment I put all my problems with its short comings aside and realized I loved this game.
The voice actor for nate definitely had a blast doing those "sarcastic" voice lines 😂
Best one is the Eddie Winter confrontation to me. "What, Eddie, don't you recognise me? It's me, your old pal, Seamus McFuckyourself
There are times when the truly shines, and there are quite a few.
This is basically Max0r’s evil twin who actually takes their meds.
Between the mods and the vast map and DLC, this game is pretty much endless.
"I'm an apologist and I will *not* apologize" intro goes hard
The fact we can't tax our settlements... Patrolling Boston almost makes you wish for a nuclear winter.
You totally can you just need points in charisma.
That sounds like NCR talk. I’ll live in an underground bunker before I pay.
You can tax settlements. Todd Howard 1, you 0
Yes you can. Put down a bunch of water pumps somewhere, and a bunch of shops somewhere else
Every 2 days, ~120 purified waters will be deposited in your workbench, then you can sell them to the shopkeepers and get all their caps for basically no work
You didn't tax your settlement? What good are settlements if they aren't making you stuff? Food, starch adhesive for crafting, etc.
I didn’t expect such a relatable line as storing all your companions at the gas station
Just gonna say it now, your meme edits are way more easy to tolerate, arent a billion miles per hour, and arent hyper confusing. I swear only like 2 people make videos like this and I always wished they'd slow down the edits a bit, your speed is PERFECT.
You should check out TripCantGame, same vibe and his fallout videos are extremely funny
Ssethtzeentach isn't that fast in my opinion
I went back to New Vegas because I kind of felt guilty for liking fallout 4 so much and don't get me wrong, new vegas is great, but I'm more of a fallout 4 guy
There is nothing wrong with that my dude. And if someone says otherwise, they are probably living in their parent's basement.
It's because of settlement building and weapons/armor customization and atmosphere. Those are the only reasons you like Fallout 4 with or without actually being aware of this.
I feel like BGS should like try and have 2 Fallout subseries running alongside each other, Fallout East and Fallout West. Just let the series have appeal to different players, I dont like settlement building or crafting, but I looove scavenging and FO3 and FO4's worlds are so conducive to just scavenging and wandering, I feel like NV railroads you into some kinda questline or faction if you stray off the beaten path too much, on the other hand, I don't like super-linear storylines with minimal chance for role-playing, and I feel like FO3 and 4 railroad you down a path, while NV is for the true role-players, to the point you can criticize it for being a "yap session". Keeping every Fallout a little different is the go... but I also want an East VS West showdown finale to the series. Brotherhood vs NCR
@@Minutemansurvivalist1999ohh man im playing through it for the first time and I get lost just exoloring amd scavenging like I did in FO3, lotsa good things about NV buuuut, it felt like youre always bumping into someone elses problem, in fo4 and fo3 I can just wander and take in the atmosphere.
You felt guilty about liking a game so you purposely went back and played a game you don’t like as much lol you’re a spineless turd
Long time coming, glad you can now focus on dcoms like the cabal demands.
30:33 this phenomena makes the games real fun to talk about while snowed in over some hot chocolate.
Good luck with Outer Worlds.
"I said Kellogg boy, not flight log" fucking killed me.
Fallout 4 is fun, therefore I like it. I don't care what anyone says.
Just be careful when you say that. While many do share your view, there are others whom you have to be careful of.
Well said! I like it too, and I don’t care what anyone says. Fallout 4 is an amazing game.
Bet there's very few people who would stand up for starfield however. Bethesda's games were my favorite for the experience's no one else could provide ...until starfield (I ignore fallout 76 exists) starfield literally doesn't have the main thing that makes bethesda's games special. interesting worlds/exploration
@@unafflictedgaming Starfield could have been great if they did take the No Man's Sky approach after all. Every shill proudly stated it was not supposed to be like No Man's Sky, and that it was completely different.
No shit it was different, it didn't have any actual space travel mechanics. It was just "Fast-travel" that took longer than actual exploration.
No Man's Sky ended up as a better space game than Starfield. The only compliment that I can give Starfield is that the ships are cool and the game looks good at a first glance.
Preston "Plant the fucking corn."
6:39 that exact joke was made in New vegas with Veronica's questline
where? I must have missed that lmao
@@somm150 if you tell her to join the followers of the apocalypse some Knights will murder all of them and you can say to the one leading them "you gotta be pretty ugly to always be wearing that helmet around! Do you wear it on dates as well
If you bring her to the followers of the apocalypse after convincing her to join them and see them all dead then you can make the joke on one of the Knights there and initiating combat
23:33 I aint gonna sugar coat it
SetStage DLC03MQ04 550
Commenting for later
I swear the feral ghoul is the average boston resident
Finally, a fellow Fallout 4 defender. How long I have waited for this day...
The railroad only focusing on synths makes a lot of sense actually. The more people pass through their organization the higher the odds is that they get detected by the institute, at which it all goes crashing down. They focus their efforts on synths because being a broad anti slavery organization would be way too risky.
Additionally the commonwealth doesn't have much slavery compared to other parts of the wasteland, so presumably there was some other broader anti slavery group in the region beforehand that disbanded out of a lack of necessity. Maybe thats how the Railroad we know got started, freeing synths after human slavery became pretty rare.
yeah I don't really get why people seem to have a problem with the railroad (ideologically?). Like 90% of the people in the commonwealth hate synths so who else is gonna do it?
@@johnfreeman9349I've heard the argument that the Railroad would have made more sense as a side faction to a more fleshed out Minutemen storyline rather than one of the main factions.
I'm inclined to agree. I find it kind of odd for one of the main factions to be so focused on a single issue.
The main issue wasn't that the Rail Road only help Synth. The problem is that where were they when the people of the Commonwealth need these guys. The Synth has only gained control of there own action in mass only in the last decade. While the Minuteman even before the Gunner attacked was already spread thin to their limit in the Commonwealth. Where were the people who would founded the Rail Road were before they even know the truth about Synth. And why don't they have the courage to help the people around them before, but suddenly have the determine to help the Synth instead.
@@sandvichbros1659 you must not have read my comment cause I already addressed that. It doesn't make sense for the railroad to expend resources on doing anything that doesn't involve the institute as they are so aggressively cracked down on by them.
The minutemen are a far more capable organization for such a task as they aren't constantly being cracked down on by the institute and can operate freely. Anything the railroad dies is made 10x harder by their strict opsec, difficulty getting and training recruits, and general heat.
They would simply be really bad at doing anything else so they focus on synths.
@@ExternalDialogue no. I was talking about something else about the Railroad that bugging me and other people who have a problem with the writing surrounding them.
I was just watching your new vegas video thinking "man I hope he uploads soon I love his cut of videos"
10 min later:
No matter how awesome FO:NV is, I still keep getting lost in FO4. Exploring is much mroe fun. Mechanics are much better. FPS gameplay is leagues above. Once you knwo the story in FO:NV all the great experiences tend to go down.
Totally agree. Love 3 and NV, played them tons, but I have more hours in 4 than both of those combined, and the walking around is a big part of it. Don't get tired of doing that, and I still play today. Love the vistas, the destruction, the environmental storytelling, all of it.
Agreed, like, a game with a good story is fun the first few times, until you run out of endings... Then you just kinda... walk away. I'd much rather play 4 again then NV if I'm just wanted a casual stroll.
@@Waskomsauseis it because Fallout 4 has more replay value than New Vegas? Because after the ending, you basically can experience the aftermath the ending of your choice.
For example, if you blow up the Institute, you can have a random encounters of institute survivors. You can either have them killed or take them to your settlement.
I sense lots of people are sort of afraid of saying something bad about new vegas, i guess because the fans, they talk shit about the other fallouts, for me exploration and gameplay is a lot superior in 4 than NV, in this aspect NV is shit compared.
@@MrNicolas79Writing is the only thing New Vegas has going for it. Everything else is mid to actually terrible.
My biggest complaint about this game is the shell casing sound in the vault after cereal man shoots booby lady. But that's like not even an integral part of the game, it's a sound that you don't hear but one more time in the dream machine mission.
My first playthough I said aloud "How did the shell come out of the revolver" has bugged the hell out of me since.
Are you the prophesied love child of Ssethtzeentach and Mandaloregaming?
and Max0r
I'm gonna be completely honest here, my only real criticism about FO4 is some parts of the main stories writing (mainly things that have to do with the Institute) and some of the weapon designs.
The new charisma mechanic and dialogue system (basically having three buttons to say yes and one to ask for more info) is also kinda goofy but otherwhise the whole stat/perk system isn't terrible.
But other than that i really do love Fallout 4 quite a lot and i think it's important to still be able to criticise something you love. The other thing is also that you can "fix" or change quite a lot of things in FO4 by just downloading a boatload of mods if you don't have fun.
I love Fallout 3/NV/4. This video was randomly recommended to me and hot damn, your sense of humor is matched only by your editing skills. Subscribed!
If you want to skip the Railroad entirely, you can decode the courser chip yourself at Tom's computer if you just attack and kill the railroad as soon as you see them.