That Cool Smash Story Mode That We'll NEVER Get Again

แชร์
ฝัง
  • เผยแพร่เมื่อ 14 พ.ค. 2024
  • Super Smash Bros Brawl was cool for many reasons, but by far one of the coolest was its story mode the Subspace Emissary. It was that cool story-focused mode that sadly we're probably never going to see again.
    I have a Twitter you can follow: / ceegans
  • เกม

ความคิดเห็น • 2.4K

  • @Vailskibum
    @Vailskibum 3 ปีที่แล้ว +2177

    Subspace Emissary has so much personality, it's the only thing I think Brawl gets better than every other Smash game. If only Ultimate had a legit story mode :(

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +197

      Yeah it's really sad they never really tried something like this again. I have a couple issues with Brawl, but I gotta admit, I return to it for Subspace every once in a while, which is better than say, Smash 4 for example. I have virtually no reason to return to it at this point.

    • @smashmasterextras2114
      @smashmasterextras2114 3 ปีที่แล้ว +44

      I’m being serious when I say this is the third time I’ve played subspace this year

    • @Masked_Mastermind
      @Masked_Mastermind 3 ปีที่แล้ว +74

      I wouldn’t say this is the only thing Brawl does better, it just has better single player content in general even if you exclude Subspace Emissary. All Ultimate really has is Classic mode and WoL, and I don’t think anyone would want to replay through WoL a second time which makes Classic mode the only good single player mode after beating WoL. With Brawl, none of the single player modes ever felt boring to me and they had a lot of replayability.

    • @oatmeal8673
      @oatmeal8673 3 ปีที่แล้ว +29

      The brawl theme also gets if better than every other smash game

    • @Thenumber1yoshi
      @Thenumber1yoshi 3 ปีที่แล้ว +56

      @@DuoStuff Subspace Emissary is pretty much just “Nintendo Avengers” and I fucking love it for that!

  • @squatch1565
    @squatch1565 3 ปีที่แล้ว +847

    Best part is that you can tell what the characters are thinking and “saying” without any dialogue.

    • @michaelf9664
      @michaelf9664 3 ปีที่แล้ว +99

      Oh yeah, that was a a really classy touch! I think Sakurai wisely decided having dialogue with so many of these characters, especially the cute ones, would be way too cheesy. Having a predominantly serious atmosphere made those epic feels possible and was a tremendous achievement. Then, when it went for comic relief, it was funny as all heck anyway. How did they pull this off?

    • @GatorOne-in7hk
      @GatorOne-in7hk ปีที่แล้ว +27

      My favorite example is the difference between Fox and Falco’s reactions to getting dragged off by Diddy Kong. Fox simply hangs his head as if to say, “Fine, I guess I’ll help you.” Meanwhile Falco angrily crosses his arms basically saying “Fox, why is this monkey dragging me off?!” 🤣🤣

    • @austini.5262
      @austini.5262 ปีที่แล้ว +10

      Peach an Sheik just chillin with some tea.

    • @Galdr
      @Galdr ปีที่แล้ว +2

      @@GatorOne-in7hk
      That’s one of my favorite scenes too. Diddy just screaming for more help while Fox looks on with a knowing look on his face as Falco tries to leave twice, only to get roped in to help anyway. Lmao

    • @kamikazelemming1552
      @kamikazelemming1552 ปีที่แล้ว +5

      One of the scenes that I think best encapsulates this is when we cut back to the ROB Units still on the floating island, and they slowly close their eyes right before the Subspace Bombs activate.

  • @dmartinez7125
    @dmartinez7125 3 ปีที่แล้ว +813

    The world: So You think Subspace Emissary is a Good Story Mode?
    Duostuff: Yes, I'm tired of pretending its Not

    • @TheUltimateGoon64
      @TheUltimateGoon64 2 ปีที่แล้ว +29

      Who would say it isn’t a good story mode?

    • @DiaomBayet
      @DiaomBayet ปีที่แล้ว +13

      @@TheUltimateGoon64 tabuu

  • @josephlamonica7592
    @josephlamonica7592 3 ปีที่แล้ว +1187

    I genuinely didn’t know people disliked this mode. I only have fond memories of it and was super upset when a story mode wasn’t included in smash on the switch

    • @lolwillow188
      @lolwillow188 ปีที่แล้ว +7

      I hate it. Melee adventure mode was better.

    • @syweb2
      @syweb2 ปีที่แล้ว +85

      @@lolwillow188 How so? Please elaborate.

    • @rafaelascencao6045
      @rafaelascencao6045 ปีที่แล้ว +11

      @@lolwillow188 What why tho?

    • @lolwillow188
      @lolwillow188 ปีที่แล้ว +9

      @@syweb2 I'm not really Into smash for a "story". Melee adventure mode was fun, quick and to the point, and it's interesting to see how playing through it changes from character to character. Brawls story just felt like a chore for a half baked kingdom-hearts-esq story. The only cool addition is the boss fights, but that could just be its own arcade mode and I'd enjoy it much more.

    • @og_dripj
      @og_dripj ปีที่แล้ว +87

      @@lolwillow188 you know a kingdom hearts writer did actually work on some of the plot of subspace emissary

  • @marionk3174
    @marionk3174 3 ปีที่แล้ว +679

    Since I don’t see anyone mentioning this... remember when Peach was walking on top of meta knight’s ship while it was EXPLODING like it was another day at the park???

    • @Luckydanger
      @Luckydanger 3 ปีที่แล้ว +142

      LMAO Brawl peach has to be my favorite iteration of peach, no fucks given.

    • @mic-shellcrackson3800
      @mic-shellcrackson3800 2 ปีที่แล้ว +40

      That was so dope

    • @donnie_duckling
      @donnie_duckling 2 ปีที่แล้ว +39

      Or that especific moment after Kirby and Zelda escape where you just have to like. Walk with them on top of the Halberd, without doing anything else, so they can get hit by Fox's ship? 🧍
      It was funny tho lmao

  • @PrincessCarmel
    @PrincessCarmel 3 ปีที่แล้ว +1843

    If we never get the subspace emissary again, then we'll never get another fanfic based around it thats the longest peice of literature in the english language :(

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +201

      First: yeah, the fanfic is absolutely wild.
      Second: IT GOT BEAT?!? What kind of madman would try and surpass it.

    • @Moss_Dude
      @Moss_Dude 3 ปีที่แล้ว +51

      What is this fanfic you speak of and why haven't I heard of it?

    • @PrincessCarmel
      @PrincessCarmel 3 ปีที่แล้ว +14

      @Damon Ullerick on the doorstoppers page it just says what it is, not that anyones beaten it

    • @MaryJane-ll8hi
      @MaryJane-ll8hi 3 ปีที่แล้ว +41

      Imagine If we got a movie based off of Smash Bros.

    • @frauleinzuckerguss1906
      @frauleinzuckerguss1906 3 ปีที่แล้ว +32

      What? I didn't know the longest fanfic was about the Subspace Emissary, I thought it would be about Harry Potter or whatever

  • @graysontanoue5291
    @graysontanoue5291 ปีที่แล้ว +207

    I feel so bad for R.O.B in this story, the brief moment he shared with his kind before their destruction was so sad 😭

  • @thiccomniman
    @thiccomniman 3 ปีที่แล้ว +350

    Ah, I miss the good old days of Brawl. When we all thought Master Hand would be the final boss, and then it was Tabuu. That was a great game.

    • @mackroone2854
      @mackroone2854 2 ปีที่แล้ว +17

      This is true even coming from Yoda 😀

  • @takitako7593
    @takitako7593 3 ปีที่แล้ว +1047

    My favorite story would have to be Rob's, the dude felt bad for his robo-homies dying, and decided to not work for the subspace army anymore. Then, all the robs betray him and try to shoot him with lasers and kill him, but he survives and beats all of them. Never expected such a good character arc from a robot that doesn't talk.

    • @jasham4762
      @jasham4762 3 ปีที่แล้ว +62

      I mean who did talk in subspace?

    • @takitako7593
      @takitako7593 3 ปีที่แล้ว +52

      @@jasham4762 Oh yeah, nobody did. 😂

    • @chelle2469
      @chelle2469 3 ปีที่แล้ว +99

      @@takitako7593 Mario said 'Yahoo' once.
      Captain falcon said 'come on'.
      And, yeah, that's about it.

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +116

      Snake said "Kept you waiting, huh?" as well.

    • @Pablo_Martin_aa
      @Pablo_Martin_aa 3 ปีที่แล้ว +28

      All of the pokemon says there names atlist one time

  • @Jm-ki4su
    @Jm-ki4su 3 ปีที่แล้ว +2728

    agreed. with very few words, this story mode is hands down one of nintnedo's best: the greatest thing before MCU

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +142

      For real, this is easilly one of the coolest crossovers ever. =D

    • @nickyaboi
      @nickyaboi 3 ปีที่แล้ว +48

      I honestly hope that we get a Nintendo Cinematic Universe lol

    • @Sly9192
      @Sly9192 3 ปีที่แล้ว +11

      @@DuoStuff I only have one question. How does Kirby always seems to get away?

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +76

      If you look into the lore of Kirby, you find out Kirby has levels of power that are almost unbelievable. Heck his stomach is essentially a different dimension that HE CAN ENTER.

    • @Sly9192
      @Sly9192 3 ปีที่แล้ว +3

      Yeah I know about kirby but why is it always him

  • @Hamantha
    @Hamantha 2 ปีที่แล้ว +409

    Honestly Lucas + Pokemon Trainer and Pikachu + Samus had a really nice arc in this, I really enjoyed seeing them work together

    • @GatorOne-in7hk
      @GatorOne-in7hk ปีที่แล้ว +28

      Same, and Diddy + Fox.

    • @scottchaison1001
      @scottchaison1001 ปีที่แล้ว +30

      And the friendship between Marth, Meta Knight and Ike.

    • @juanrocollazo
      @juanrocollazo ปีที่แล้ว +33

      Pokémon Trainer supporting Lucas and helping him be brave while he searched for his missing Pokémon was a great touch for some of the oddest characters picks in Brawl.
      Samus and Pikachu legit felt like they were on their own separate world, going on a spy mission. The levels were meh, but their dynamic was really well done.

    • @scottchaison1001
      @scottchaison1001 ปีที่แล้ว +1

      @@juanrocollazo Nah, the levels we're good.

    • @samuellanghus1455
      @samuellanghus1455 ปีที่แล้ว +14

      Don’t forget ROB.
      Dear _lord_ ROB’s story is _dark._

  • @harbinger9231
    @harbinger9231 3 ปีที่แล้ว +293

    Remember when if you saved Peach instead of Zelda in the beginning, Link is the one who gets angry instead of Mario when you're fighting her dark clone

    • @spencerbowden2979
      @spencerbowden2979 11 หลายเดือนก่อน +11

      Who didn’t save Zelda?
      You can’t tell me you didn’t want to play on princess and ninja mode?

    • @CsRj2854
      @CsRj2854 หลายเดือนก่อน +1

      Saving Zelda - Mario and Pit fight against False Zelda - Link and Yoshi attack Mario and Pit in a fit of rage
      Saving Peach - Yoshi and Link fight against False Peach - Mario and Pit attack Link and Yoshi in a fit of rage

  • @dawhatever314
    @dawhatever314 3 ปีที่แล้ว +1512

    Sub-space Emissary was a flawed Masterpiece that I would replay it again.

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +92

      You really should revisit it again. Once you get back used to Brawl's physics, it's actually a lot of fun. =D

    • @espurrseyes42
      @espurrseyes42 3 ปีที่แล้ว +20

      @@DuoStuff
      "Once you get back used to Brawl's physics, it's actually a lot of fun."
      And then you try to do SSE without jumping.

    • @arctic_angel7408
      @arctic_angel7408 3 ปีที่แล้ว +6

      i played it like last year lmao

    • @kyubakor4278
      @kyubakor4278 3 ปีที่แล้ว

      subspace emissary got me into a lot other game series.

    • @tiny2315
      @tiny2315 3 ปีที่แล้ว +1

      I’ve done the story mode 3 times already in the past 10 years lol, it’s very fun

  • @ProfCoolio
    @ProfCoolio 3 ปีที่แล้ว +688

    Always happy to hear someone defend this

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +33

      Thank you. Glad you enjoyed the video. =D

    • @ctrlaltshift
      @ctrlaltshift 3 ปีที่แล้ว +24

      Is this actually an unpopular opinion?? I seriously feel like I hear people praise subspace all the time.

    • @ctrlaltshift
      @ctrlaltshift 3 ปีที่แล้ว +1

      @chobopanda That's fair

    • @TheRealZXXZ
      @TheRealZXXZ 3 ปีที่แล้ว +3

      @@ctrlaltshift people liked SSE for the cutscenes and bosses.
      the gameplay however is a big slog, especially The Great Maze.
      Stickers barely helped btw.

    • @mikoaj5002
      @mikoaj5002 3 ปีที่แล้ว

      @@TheRealZXXZ tbh depends on what kind of stickers. I boosted Yoshi's tail and head attacks and he's really powerfull. And let's not that start with Lucas or Meta Knight...

  • @laibaabid8728
    @laibaabid8728 ปีที่แล้ว +268

    I LOVED Sub-space. The cut scenes literally had me screaming when I was younger. When Ultimate came out I was really disappointed that it didn't come out with a new, more polished version of Sub-space and with new cut scenes. I refuse to ever let my Wii die out on me, I have to be able to replay Sub-Space whenever I want.

    • @DuoStuff
      @DuoStuff  ปีที่แล้ว +29

      World of Light really was such a disappointment compared to Subspace. I would've just preferred to get another one of those.

    • @smartass643
      @smartass643 ปีที่แล้ว +5

      @@DuoStuff was world of light really that bad? Worse than sonic 06?

    • @justalpha9138
      @justalpha9138 ปีที่แล้ว +2

      ​@@DuoStuff I'm totally with you!

    • @charleskruger8607
      @charleskruger8607 11 หลายเดือนก่อน +1

      @@smartass643 ​​⁠ Sonic 06 isn’t even a bad game, it just has few technical issues in the gameplay, there’s P06 and it shows the full potential of how exellent the Sonic 06 gameplay could’ve been.

    • @charleskruger8607
      @charleskruger8607 11 หลายเดือนก่อน +1

      @@justalpha9138 If you don’t like Sonic 06 maybe you can try P06, they fixed the issues of the gameplay

  • @Skydog6301
    @Skydog6301 ปีที่แล้ว +76

    I actually loved the great maze as a kid, it felt like a mini metroidvania with a cool eerie tone

    • @elibaerg7436
      @elibaerg7436 ปีที่แล้ว +8

      Same, it was probably one of my favourite levels. Looking back on it now I think it's part of the reason I love hollow knight so much

    • @charleskruger8607
      @charleskruger8607 11 หลายเดือนก่อน +2

      Ikr I don’t see what’s wrong with it and how some people dislike it, they even go as far as to hate the whole concept because of it. Some people really are insane.

    • @PeruvianPotato
      @PeruvianPotato 11 หลายเดือนก่อน +2

      ​@@charleskruger8607 Melee fanboys are another species istg

    • @furious_pie466
      @furious_pie466 11 หลายเดือนก่อน +2

      @@PeruvianPotato let’s be real every day the amount of melee fanboys that haven’t played the game and are only going along with the crowd is growing every day

  • @psycane8462
    @psycane8462 3 ปีที่แล้ว +403

    It really does suck that we'll never get something like this again. Like you said at the end, with a bit more polish, this could have been built into something amazing in 4 or Ultimate. I remember enjoying playing through this with my friend years ago, and I still hold it and Brawl as a whole in high regard. Glad to see it get the recognition it deserves!

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +27

      Yeah it's just so strange to me that Brawl pushed the bar so high and then the next games either didn't even attempt to hit it at all, or failed to do so with its effort. Glad you enjoyed the video. =D

    • @danielleballsackguy7374
      @danielleballsackguy7374 3 ปีที่แล้ว +1

      @@DuoStuff is it because of third parties?

    • @vang-toulee8351
      @vang-toulee8351 3 ปีที่แล้ว +13

      Smash ultimate needed this. World of light has a good beginning and ending but no story.

  • @dannypalin9583
    @dannypalin9583 3 ปีที่แล้ว +168

    This really cool detail in the Subspace Emissary: The Original 12 (minus Fox and Jigglypuff) team up with each other.
    Mario and Kirby
    Donkey Kong and Captain Falcon
    Link and Yoshi
    Samus and Pikachu
    Luigi and Ness.

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +18

      Real talk I never noticed that and it's kind of blowing my mind.

    • @irishgerman98
      @irishgerman98 3 ปีที่แล้ว +2

      I really love that they decided to team up DK with Captain Falcon as they are my 2 favorite Nintendo characters

    • @asmylia9880
      @asmylia9880 3 ปีที่แล้ว +3

      As someone who followed the OG Smash community, I understand why Nintendo came up with another "Fox Vs Puff" dilemma...

    • @sweetpetit
      @sweetpetit 3 ปีที่แล้ว +1

      Wow, I never noticed that. That’s so dope 🤩

    • @ayokko4871
      @ayokko4871 3 ปีที่แล้ว +6

      It's cuz the puff was gonna be removed from Brawl, and was added due to extra time. Thta's also why it has a secret door in subspace like Wolf and ToonLink.
      I never noticed that tho, that's awesome!

  • @ReeBoi17
    @ReeBoi17 2 ปีที่แล้ว +101

    I know I am late to the party, but it definitely was my favorite thing about Brawl- I was so happy to hear that Ultimate was getting a "Story Mode." but very disappointed with the end result. I remember playing the multiplayer story mode and arguing who had to be Olimar with my friends lol.

  • @piegirl245
    @piegirl245 2 ปีที่แล้ว +150

    I played the whole campaign with sister, and we both looooooved it! The cutscenes were my favorite part, and we were both so bummed about the newer games not having any kind of story mode! I'm glad you liked it though, and even made a great video :)

    • @justalpha9138
      @justalpha9138 ปีที่แล้ว +5

      Me too man. World of Light disappointed me beyond belief.

  • @thecoachvevo7431
    @thecoachvevo7431 3 ปีที่แล้ว +82

    Subspace was literally the best part of my childhood. I loved every single level, the story, and even the Great Maze. I can't comprehend how anyone could dislike this story mode

  • @ADudeNamedLucky
    @ADudeNamedLucky 3 ปีที่แล้ว +114

    I would always save Zelda at the beginning, and I recently went back and played, but saved Peach, and realized that that actually effects a few things. It was fun to play this game of my childhood, but with still a very minor unique story, but it was enough.

  • @nol2607
    @nol2607 3 ปีที่แล้ว +54

    Me: Mom can I have a super smash story mode like subspace
    Nintendo: we have a story mode at home
    Story mode at home: *World of light*

  • @TheShadowMan5050
    @TheShadowMan5050 ปีที่แล้ว +58

    Honestly the enemy design in this game is so memorable and I wish more people talked about how creative these enemies really are

  • @AznYunHou
    @AznYunHou 3 ปีที่แล้ว +411

    The last DLC after all the fighters pass should be a story mode

    • @atteranenforcer5263
      @atteranenforcer5263 3 ปีที่แล้ว +27

      I would LOVE that! It'd be perfect.

    • @trebmal587
      @trebmal587 3 ปีที่แล้ว +53

      Like it is said in the video : it would be awesome but is just impossible. 85+ characters, a lot of which come from other publishers, an inhuman amount of work for cinematics that you would be able to access without paying via youtube...
      We must stop to dream about it :'(...

    • @atteranenforcer5263
      @atteranenforcer5263 3 ปีที่แล้ว +13

      @@trebmal587 I know it's impossible, but hot damn is the idea a perfect one. Just a shame really.

    • @vang-toulee8351
      @vang-toulee8351 3 ปีที่แล้ว +36

      @@trebmal587 it's not really impossible. They just need to take the time to do it. It honestly wouldnt matter how long they took as long as they do it if it really is the last smash game. They can even release it as a port with a story mode on a future system and it would still sell.

    • @DoKDelta
      @DoKDelta 3 ปีที่แล้ว +16

      honestly, every game has their cutscenes posted or leaked on TH-cam anyway, and smash ain't exclusive to it. I think that reason to not have cutscenes is bs, but I still respect that it would take a LOT of resources.

  • @AESTHETIC-yk3zk
    @AESTHETIC-yk3zk 3 ปีที่แล้ว +194

    I love subspace emissary, back when the game released my family were moving into a new place and i fondly remember sitting on cardboard boxes with the wii and playing through this with my sister man. Good times.

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +27

      Stories like this make me weirdly sad. Makes me remember how much simpler things were back then. XD

    • @demi172
      @demi172 3 ปีที่แล้ว +2

      @@DuoStuff dont say that because people will call you a boomer for some reason.

    • @RizzRoss9001
      @RizzRoss9001 3 ปีที่แล้ว +1

      @@demi172 The people who'd do that wouldn't be old enough to understand the conversation.

  • @niccolograndi196
    @niccolograndi196 ปีที่แล้ว +11

    If Nintendo is actually gonna start a Cinematic Universe, I would love to this in theaters

    • @DuoStuff
      @DuoStuff  ปีที่แล้ว +1

      Same. It would be pretty neat to see.

  • @Yoboielmo
    @Yoboielmo ปีที่แล้ว +20

    As someone who has played brawl since he was 2 years old, whenever you were talking about the terrible, horrible things about this mode, I was smiling from ear to ear each time. Remembering how fun this game is, especially when playing with my older brother. We were stuck on certain SE levels for months on end, and even restarted the whole game mode sometimes cause we forgot something about the story. Took us about 6-8 years to actually beat SE (we didnt even know Tabuu was a boss, I just was walking around and found it randomly) and it was one of the best times of my life.
    Edit: and me and my brother spent hours trying to find a way to not die from Tabuu’s 1 hit move before we found out we couldn’t lol.

  • @nautilume7114
    @nautilume7114 3 ปีที่แล้ว +34

    I thought everybody loved subspace emissary?! I’ve heard nothing but good things and had amazing times with it. It was the full blown game version of childhood fantasies and times spent playing with toys that had us use our imagination to bring these characters and stories to life. It’s honestly my favorite experience in Smash simply because it has all of these characters interacting and going on a story driven adventure. It was nothing short of magical seeing all these characters meet and interact, even though I didn’t know a good chunk of them before playing. Subspace will always be childhood treasure to me and I’m so glad I got to experience it along with my childhood buddies.

  • @ash-zr8lr
    @ash-zr8lr 3 ปีที่แล้ว +58

    Subspace Emissary was a masterpiece. The cut scenes ran smoothly(for it's time), some of the levels were cool, and overall, the story was so original (kind of) and much more fun than others in my opinion.

  • @kathontwitter62
    @kathontwitter62 3 ปีที่แล้ว +85

    I never knew it was so underappreciated... this makes me kinda sad. I loved the story mode as a kid and also played it many times as an adult and still enjoyed it. There may be some stages that have flaws but it's very cool overall. And I actually liked the maze. The subspace stages (?) were so mysterious and dark and the soundtrack was so good and scary in a way that made it very exiting to me.

  • @lulukomadori9651
    @lulukomadori9651 3 ปีที่แล้ว +6

    5:51 still an blessed fanservice

  • @inkbanditt501
    @inkbanditt501 3 ปีที่แล้ว +45

    Listen Subspace brought my boy Pit back from the dead, I appreciate that

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +6

      I appreciated it in retrospect after playing Uprising and the original Kid Icarus. (Though not Myths and Monsters. Didn't like that one.)

  • @jay-us6cb
    @jay-us6cb 3 ปีที่แล้ว +145

    I miss subspace tbh. I was 11 when the game came out and I have so many memories of playing the story mode with my older brother. 😭

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +6

      I personally played it a lot with my friends Adam and MJ, and it was a blast every time.

    • @frikixu568
      @frikixu568 3 ปีที่แล้ว +2

      Man me too I would say subspace was one of the things that united my big brother and I

    • @jett8444
      @jett8444 3 ปีที่แล้ว +2

      I played with my little brother. It was fun.

    • @chickenskink1
      @chickenskink1 3 ปีที่แล้ว +1

      I played with my older brother too, it was so fun, man

  • @bullahboi3064
    @bullahboi3064 3 ปีที่แล้ว +15

    I love how you can kinda choose your own path like if you wanna save Zelda or Peach this turns into my second favourite custcenne from this mode where Mario and pit try to kill Link and yoshi cause they think that they killed peach and its the other way around if you saved zelda

  • @legendwolf-ts6158
    @legendwolf-ts6158 ปีที่แล้ว +4

    There’s only one thing that I remember about this game. It was the scene of Lucas running up to Pokémon trainer in the rain? Night? Both? I was a kid sitting on the floor watching my little tv with my wii remote. But now I got rid of it and I now have a switch and 3DS. I wish I could go back to those sweet memories… 😌

  • @MrMisfortune
    @MrMisfortune 3 ปีที่แล้ว +480

    World of Light is bleh for me. It's just "go here, fight Spirit, rinse and repeat for 5 hours:"

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +100

      5 hours? It took me 25 hours to beat it. XD
      But yeah I agree with you. World of Light sucks.

    • @jaybee27D
      @jaybee27D 3 ปีที่แล้ว +38

      DuoStuff I respect what it tried to do. You could separate it from spirits but I view that all as one mode and spirits themselves are such a brilliant way to pay homage to the vast array of characters from all these series. That plus the few nice cutscenes with the characters we did get and the set pieces representing locations from the franchises makes it a worthy competitor to Subspace in my eyes, though it’s still an easy win for Subspace

    • @apagan0075
      @apagan0075 3 ปีที่แล้ว +1

      @@DuoStuff 3 or 5 hours, depends on the difficulty, skill or if you're playing NG+

    • @nautilume7114
      @nautilume7114 3 ปีที่แล้ว +5

      The only reason I finished it was because of quarantine tbh. Awesome concept, but there just wasn’t anything to mix it up.

    • @alzinasexywillis8615
      @alzinasexywillis8615 3 ปีที่แล้ว +1

      @@nautilume7114 play online XD

  • @Bane_questionmark
    @Bane_questionmark 3 ปีที่แล้ว +108

    I remember when I first played the game, the Maze straight up broke my progress, I couldn't figure it out and had to look up a guide. A couple of years ago I replayed Subspace and casually beat the maze in one sitting without thinking about it too much. Replaying old favorites always gives moments of wondering why you thought something was so hard, but this more than anything else I remember really gave me the sense of "wow was I really that stupid? what was I even doing? what about this was hard?". I love Subspace Emissary, I knew it got slept on but I didn't know many people outright disliked it, that's a shame.

    • @snappy8666
      @snappy8666 3 ปีที่แล้ว +6

      Same dude but i was way to young to get to google stuff so i just played it for 30 hours until finding tabuu

    • @Bane_questionmark
      @Bane_questionmark 3 ปีที่แล้ว +2

      @@snappy8666 Damn good on you. Now that I think about it actually I didn't look anything up though I guess I could have at the time, I bought the strategy guide which had a map of the Maze in it. Also how I learned about the 3 hidden characters.

    • @opfryingpan9770
      @opfryingpan9770 2 ปีที่แล้ว +1

      Dude, this comment makes me feel so good about beating the maze without a guide when I was like 8. I hate not knowing where to go in games but back then I had all the time in the world.

  • @vbugels5569
    @vbugels5569 3 ปีที่แล้ว +41

    omg i loved and used to play sub space all the time. I wished that they would add an awesome story mode like it again.

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +5

      I would love another one. Seeing all these newcomer trailers especially has made me want to see these characters interact again!

  • @Obstagoon862
    @Obstagoon862 3 ปีที่แล้ว +56

    We should at least have a remastered version of this adventure in Smash 6 (if they ever make one), even if you can only use the characters who were in Brawl.

  • @professorpillow2627
    @professorpillow2627 3 ปีที่แล้ว +68

    15:23 okay, kind of my own theory, but when I looked at this scene, my mind just went to this. After they defeated Tabuu, they released all the worlds, all of them are back. And the Nintendo characters are happy, they’re celebrating, and then BAM! Freaking Google Chrome looking ass pops up out of nowhere and says, “Hey guys, thanks for getting rid of that dude, he was a pain in my ass,” and beams them. That’s how World of Light happened. Don’t know, this is just what I thought when I looked at this scene.

    • @Pablo_Martin_aa
      @Pablo_Martin_aa 3 ปีที่แล้ว +21

      And then other 20+ characters join out of nowere and link, zelda, and ganondorf change clothes out of nowere

    • @howard8614
      @howard8614 3 ปีที่แล้ว +21

      Then marth learns English

    • @k-leb4671
      @k-leb4671 3 ปีที่แล้ว +6

      So Tabuu was just protecting them from Galeem by keeping them in a parallel dimension?

    • @GameboyFanatic
      @GameboyFanatic 3 ปีที่แล้ว +3

      @@k-leb4671 He was immortalizing them

    • @ultimategames_nl1891
      @ultimategames_nl1891 3 ปีที่แล้ว +1

      Also, Zelda gets younger and takes a new haircut, just like Link. And Ganondorfs nose grows....

  • @stedskywalker
    @stedskywalker 3 ปีที่แล้ว +441

    This is the only smash brothers game I’ve played or cared about

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +30

      Really? I really enjoyed 4, and I still enjoy Ultimate as well. I still like Brawl too though. =D

    • @stedskywalker
      @stedskywalker 3 ปีที่แล้ว +17

      DuoStuff yeah, I only have a Wii and a N64.

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +11

      Oh okay. that makes sense.

    • @fernandod4046
      @fernandod4046 3 ปีที่แล้ว +23

      Brawl was amazing because of that, 4 was kind of.. eh okay. Idk why people hated brawl

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +7

      I mean I like all the Smash games, 4 included.

  • @mrkaji8913
    @mrkaji8913 2 ปีที่แล้ว +27

    I’ve always wanted more storyline for games like super smash Bros

  • @fakeyeezyslide460
    @fakeyeezyslide460 3 ปีที่แล้ว +7

    Society: You’re serious aren’t you? You like subspace emmisary?
    Me: I do, and I’m tired of pretending I don’t

  • @Typi
    @Typi 3 ปีที่แล้ว +367

    "Every character gets some screentime"
    Jigglypuff, Wolf, and Toon Link: . _.
    Jokes aside damn I loved some of the smaller interactions. Like Samus looking down at Pikachu after getting the Suit back was great, and showed Samus had built a respect for superior iconic mouse. Also the infamous Pikmin Masacure of 08'. Pure gold.
    Edit: Also I always thought Duon was inspired on Palkia and Dialga. Color scheme and the overall design just reminded me of it.

    • @mario125ww
      @mario125ww 3 ปีที่แล้ว +36

      Those characters were purposely left out so the player could discover them as a secret character. It was consider an personal achievement

    • @marrqi7wini54
      @marrqi7wini54 3 ปีที่แล้ว +30

      @@mario125ww
      They were left out due to time restraints. In fact, Jigglypuff was almost cut from the game. These were the last three characters put in the game.

    • @ali-kun7038
      @ali-kun7038 3 ปีที่แล้ว +22

      @@marrqi7wini54 sonic was the last one, he was the reason this game got delayed from 2007 to 2008 and he only have one cutscene in subspace.

    • @Vivigreeny25
      @Vivigreeny25 3 ปีที่แล้ว +1

      Did you just dis Mickey Mouse?
      Good job.

    • @Black_Lizard
      @Black_Lizard 3 ปีที่แล้ว +5

      Count sonic too. He appeared at like the last minute in the final fight against tabuu

  • @thegirlwhowaited6316
    @thegirlwhowaited6316 3 ปีที่แล้ว +90

    God, this game was my life when I was a kid. I almost cried from nostalgia... Also I freaked when I saw Sonic's cutscene too.

  • @juanmam.2113
    @juanmam.2113 3 ปีที่แล้ว +12

    I still remember when I got Brawl as a kid. Having played and connected with some Nintendo characters back then and seeing them all in this story mode I legit thought "This is is, this is the final battle for all Nintendo characters, all their adventures and sacrifices have come down to this". Damn it was such an intense feeling this gamemode made me feel like the universe was legit coming to an end.
    Long live Subspace Emissary!

  • @littlemissrandom7744
    @littlemissrandom7744 3 ปีที่แล้ว +9

    Oh my gossshh this was my childhood 😭😭 I loved the story to bits. I had so many memories playing this and fighting Taboo

  • @Moss_Dude
    @Moss_Dude 3 ปีที่แล้ว +64

    2:03
    Alternate punchline: I'm sure things will turn out fine, Kirby will save the- Wait is that a nuke? * subspace bomb explodes *
    Everyone dies games over 7/10 needed more jiggle physics.

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +7

      Nice. XD

  • @user-jl7cz2pe6d
    @user-jl7cz2pe6d 3 ปีที่แล้ว +61

    Finally, someone else who agrees with me on the enemies.

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +15

      Yeah it's surprisingly rare for someone to compliment the enemies.

  • @andrewboldt9021
    @andrewboldt9021 2 ปีที่แล้ว +17

    I remember when I first got Brawl back in the day, my friend and I beat the entire Subspace Emissary co-op in one day. So much fun and nostalgia

  • @MushishiLivi
    @MushishiLivi 3 ปีที่แล้ว +30

    Subspace was honestly my favorite thing about Brawl when I was a kid. It's probably due to nostalgia, but Brawl is my favorite smash game still. I was beyond disappointed when I found out Ultimate was cutting their story mode. I'm not big on fighting games, so if the story modes never return, I more than likely won't buy another smash game. It gets way to stale far too quickly for me.

  • @TacoFusion
    @TacoFusion 3 ปีที่แล้ว +37

    I really liked subspace I'm glad to see it getting some love

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว

      Real talk I was wanting to cover this since this year started, so I'm glad I finally got to revisit it. Subspace is just really cool. =D

    • @INFERNO95
      @INFERNO95 3 ปีที่แล้ว +1

      Probably due to how much everyone hate world of light.

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +1

      Oh yeah for sure. I'm pretty sure World of Light is the primary reason so many people are pining for the days of Subspace again. XD

  • @javgamer722
    @javgamer722 3 ปีที่แล้ว +170

    Yes thank you. Somebody else who acknowledges the fact that most people hated Subspace when it came out and has only started to get popular in the last couple years. And yet I see so many people trying to paint this narrative of "people always loved Subspace, why on earth did they not have anything like in in Smash 4 and then make World of Light in Ultimate which isn't the same thing at all". I also have always loved Subspace which just makes me even more annoyed that I see so many people for some reason trying to basically rewrite history.

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +35

      Oh this happens with everything and it's so FRUSTRATING. Super Mario 3D World releases and it's "bland" and "not a real 3D Mario game." Now those same people who said that are begging Nintendo to bring 3D World to the Switch because "it's one of the best 3D Mario games."
      As someone who doesn't do things like this very often, it's just kind of irritating. It's like "where were you guys a couple years ago?" XD

    • @meo8414
      @meo8414 3 ปีที่แล้ว +14

      DuoStuff I didn’t even know people didn’t like SSE or Super Mario 3D World. Crazy. SSE was my first adventure type of game and it was amazing. SM3DW was the first game I played with a group of friends, probably my first 3D game. (I’m pretty young and didn’t play a lot of multiplayer 😅) Those games are the reason I love Nintendo, I didn’t think people had a negative outlook on them.

    • @frikixu568
      @frikixu568 3 ปีที่แล้ว +4

      I always liked the story since I was 4 or 5 and when I got smash for the 3DS I was asking myself WERE is the story and instead got a boring game about collecting power ups

    • @k-leb4671
      @k-leb4671 3 ปีที่แล้ว +4

      @@DuoStuff "Now those same people who said that are begging Nintendo to bring 3D World to the Switch"
      But how do you know it's the same people? It could've easily just been one group becoming silent while another became vocal. In fact, that's surely the only way it could go.

    • @ricekrispies1917
      @ricekrispies1917 3 ปีที่แล้ว +6

      I actually didn't realize so many people didn't like Subspace Emissary before. I thought it was the most epic thing ever when I first discovered it. It's so noteworthy and amazingly well told for a huge crossover. I did always have mixed feelings about the gameplay aspect tho. Like I hated it at times, but I think the good parts honestly make up for it. I still remember spending hours trying to find all the hidden prizes and collect all the trophies & stickers available in that mode.

  • @MichaelJones-wj4mo
    @MichaelJones-wj4mo ปีที่แล้ว +5

    I think an interesting thing this story gets right is now the villains of their respective stories are originally villains here, serving at the behest of some great power to gain more power. But they all ultimately realize the world is at stake and join with the others to stop taboo from ending it all

    • @brandonp7503
      @brandonp7503 11 หลายเดือนก่อน +1

      They even have the convention of Dedede appearing to be a villain, but he's actually on damage control, just like in many of the Kirby games.

  • @princesspeachgaming4162
    @princesspeachgaming4162 ปีที่แล้ว +2

    subspace was probably the best game of my childhood. Used to play it with my siblings and friends and it wasnt one of those games where one could really carry the other, no matter the skill difference we would both make contributions and advance together, it felt so fun! I miss it so much.

  • @brysonk1462
    @brysonk1462 3 ปีที่แล้ว +23

    Subspace was amazing, when I was younger, this was my favorite thing in existance. It is what brought me to Smash Bros, and pretty much gaming in general. Long live subspace and hope for there to be a sequel

  • @colleenglanville8293
    @colleenglanville8293 3 ปีที่แล้ว +246

    *"You Ever Just Watch Samus Beat Up Pikachu, And Think To Yourself "Gee, This Is Great, But I'd Sure Like To See Them Work Together."*
    Actually... wait, didn't they do that in Brawl? I'm just curious! 🤔

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +18

      Well first: it's hard to tell. I still hear mixed opinions to this day. It's why I said "I don't know if things have changed," and why I referred to the fact that people "hated it when it launched," since I was sure of that at least.

    • @colleenglanville8293
      @colleenglanville8293 3 ปีที่แล้ว +6

      DuoStuff A lot of people didn't really like the game, but I honestly enjoyed it myself... I understand why people don't like it, and I won't judge someone who doesn't! 🤷‍♀️

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +11

      I guess its just always confused me. Every time I hear someone say it's boring, I just wonder if we played the same thing. XD

    • @colleenglanville8293
      @colleenglanville8293 3 ปีที่แล้ว +5

      DuoStuff I know right, I'm always like "what game were you playing?" and walk away lol! 😂😂😂

    • @insomnia5878
      @insomnia5878 3 ปีที่แล้ว

      Let me ruin this reply section

  • @Ayprr
    @Ayprr 3 ปีที่แล้ว +5

    This game was truly a masterpiece and it shows what Nintendo can do if they put alot and I mean alot of passion
    World of light looks like Nintendo just wanted to give people what they wanted instantly

  • @TheUnrivaledJerk
    @TheUnrivaledJerk ปีที่แล้ว +4

    This is one of the few games I actually put effort into beating when I was a kid.

  • @BluestSoldier
    @BluestSoldier 3 ปีที่แล้ว +116

    The concept of the World of Trophies is such a cool and amazing and interesting concept to flesh out, expand and explain that the fact that Sakurai just said "WeLl PeOpLe ReUpLoAdEd ThE sCeNeS tO tHe InTeRnEt" as a poor excuse to not try to do something like this ever again will always make a hole in my heart until the day i die.

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +37

      The funny thing is that I think he was lying there. Like that's such a lame excuse. My guess is he just didn't think that amount of effort should be put into a story mode like this, and just didn't want to admit that.

    • @s3studios597
      @s3studios597 3 ปีที่แล้ว +7

      @@DuoStuff
      I don't know. I believe it. Not defending it as I think it's a dumb reason, but I believe that's at least a good portion of why he didn't do it again.

    • @mattewc14
      @mattewc14 3 ปีที่แล้ว +12

      Nintendo can be very silly on that front like the reuploaded cutscenes allowed thousands of fans to enjoy it in a movie style once again its not like they lost sales because of it

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +13

      Yeah for real. I appreciated that if I wanted to just watch a couple scenes after I beat it, I could just... Go do that on TH-cam. Like I still played the campaign so why did it matter? XD

    • @sirboneymcskeleton8025
      @sirboneymcskeleton8025 3 ปีที่แล้ว +8

      Nintendo: we encourage our audience to be inspired by our games!
      “He uploaded a 10 second clip with footage from our cutscenes, DETAIN HIM!”

  • @colleenglanville8293
    @colleenglanville8293 3 ปีที่แล้ว +40

    *"Seeing The DEAD SERIOUS BOUNTY HUNTER Teaming Up With A Cute Yellow Rat Is Honestly Mildly Amusing At Times."*
    I definitely agree with you lol! 😂😂😂

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +2

      Glad to see I'm not alone on that. =D

    • @colleenglanville8293
      @colleenglanville8293 3 ปีที่แล้ว +1

      DuoStuff Well I'm happy to say that you aren't alone at all, I think a lot of people think the same way! 😄😁👍

  • @nicolassanchez3047
    @nicolassanchez3047 ปีที่แล้ว +2

    The things is, Sakurai said that for him the cutscenes were a reward you'd get for playing the game and that he was sad that people uploaded them for everyone to see without "earning" them. So that's why we got animated reveal trailers (same conditions for watching them online or in the game) and only opening / closing cutscenes for world of light.

  • @TheZamaron
    @TheZamaron 3 ปีที่แล้ว +10

    I love Subspace Emmisary, because of a few reasons. It's a pretty great way of introducing all the characters to new players. If you play the whole thing then by the end you'll have played as almost every character. You fight the generic enemies so much that by the end of that 1 level you're pretty comfortable with the fighter's moveset and play style. That and by the end you have unlocked all but 3 of the fighters. So yah, you get used to each character and completing it unlocks most of the characters. And it looks visually amazing

  • @afish2281
    @afish2281 3 ปีที่แล้ว +27

    Having the characters team up in unlikely groups is amazing, I wonder why they don't at least have characters interact with each other more than just being side characters to set the scene for the new character in smash trailers.

  • @edgelord8337
    @edgelord8337 3 ปีที่แล้ว +19

    Seeing your favorite game characters from other games team up and fight a bigger threat is awesome
    This is absolutely my favorite part of brawl.
    Marth vs meta knight but then ike comes was absolutely awesome too!

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +2

      I'm glad I'm not the only one who appreciated that Ike scene. That's still cool to me, even to this day. =D

    • @edgelord8337
      @edgelord8337 3 ปีที่แล้ว +1

      @@DuoStuff we need to bring this back in some way in maybe the next smash game hopefully...

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว

      I'd really love for that to happen, but I highly doubt it. I just have this feeling that if we get another story mode, it'll be more on the World of Light end... XD

  • @Umbiriel
    @Umbiriel 3 ปีที่แล้ว +10

    I was looking specifically for someone with this opinion. Thank you!
    I was a young kid and I had my Nintendo Wii. Never played many games really. I saw Mario and played super smash bro’s brawl. Ended up being this amazing experience with a compelling cool story that even tho isn’t perfect is really good. You get attached to certain characters, there are tons of crossovers and honestly it felt fresh and nice to beat some crazy alien enemies left and right instead of the same cast over and over.
    Fighting a champion such as wario or an evil version of a character felt meaningful and rewarding.
    Platforming as much as I hear people don’t like. I thought it was really fun at the time, all these different mini puzzles and map mazes and platforming challenges.
    My cousin was younger than me and never really played games but we beat that mode together it was super fun.
    I just bought a switch for me and my girlfriend recently and I had not heard anything from smash ultimate other than some cool characters that are in it. I was so hyped and was thinking back to the memories of me playing the story mode all 3 times.
    I than bought a 63 dollar (with taxes) game and downloaded it. First cutscene hyped me up in story mode. But than I started getting more and more disappointed when I started fighting these cast members in basically custom brawl fights with atunements for no reason at all. No fight has felt meaningful yet. It’s just a maze of a board game with a bunch of random fights that are senseless.
    I still am gonna play this game for sure, and maybe try to beat the mode, but still I am slightly disappointed...

  • @michaelf9664
    @michaelf9664 3 ปีที่แล้ว +12

    Thank you, DuoStuff. It really was a flawed masterpiece. But if you think about what was achieved, given the challenges, it was beyond amazing. Seeing the cutscenes as part of the opening, as the music soars to Link and Mario dodging those laser beams, gives me goosebumps every time. Frickin' genius.

  • @VS0097
    @VS0097 3 ปีที่แล้ว +28

    Me and my friends LOVED subspace. What is there to hate about it? It's a cool simple story where you get to fight and play as your favorite characters

  • @jensvandereijk7947
    @jensvandereijk7947 3 ปีที่แล้ว +12

    I used to play this mode with my brother in the past and we always really looked forward to The Great Maze. I only discovered how much people despised it years later, but after replaying my opinion on it hasn't changed!

  • @ayo.2022
    @ayo.2022 ปีที่แล้ว +1

    One thing I dn't see many people mention about Subspace is the specific choice of the Halberd being used to ambush Bowser and Ganondorf, before getting shto down and letting everyone else escape individually. In most Kirby games that the Halberd appears in (and the anime) it almost always gets destoryed and crash lands somewhere late into the game due to some kinda big plot event and as a Kirby fan I'm so glad they kept this hilarious tradition going even outside of the series itself.

    • @chaossnowkitsune6377
      @chaossnowkitsune6377 ปีที่แล้ว +1

      I wanna know how Metaknight keeps rebuilding it so often. Like damn think of the resources that must go into it.
      Hmm... also another question is why does he bother repairing? He has shown that he can fly through space without it so like why does he keep rebuilding it? To flex?

    • @ayo.2022
      @ayo.2022 ปีที่แล้ว

      @@chaossnowkitsune6377 yeah probably. Dude must have a lot of free time when Dream Land isn't under attack lol

  • @zenbmonk1016
    @zenbmonk1016 ปีที่แล้ว +2

    Subspace Emmisary is great. As a Marth main, I enjoyed the 3 warrior's scene. It always reminded me of my second favorite Kirby game after Superstar, the amazing mirror.

    • @DuoStuff
      @DuoStuff  ปีที่แล้ว +1

      As an Ike main, I enjoyed the 3 warriors scene two, primarily because Ike was cool as shit.

  • @oj59
    @oj59 3 ปีที่แล้ว +29

    Anyone else associate Stickerbush Symphony more with Subspace Emissary than the Donkey Kong games

    • @anomaly395
      @anomaly395 3 ปีที่แล้ว +3

      Yeah. Every time I hear it Subspace comes to mind. I can’t think of anything else but Subspace when I hear it.

    • @k-leb4671
      @k-leb4671 3 ปีที่แล้ว

      Whenever I hear the original track, I think of DKC2. Whenever I hear Brawl's rendition, I think of the Subspace Emissary. What other way is there to think of it?
      Simples!

  • @Y1kers
    @Y1kers 3 ปีที่แล้ว +52

    I liked Subspace Emissary since it gives characters the chance to interact them instead of them fighting and I agree with the Lucas Arc since it gives Lucas grow as a character outside of Mother 3 and interacts with the previous Mother Protagonist Ness.
    Also Smash 4 was originally going to get a Story Mode like Subspace Emissary but I think the scenes got leaked or deleted.

  • @davidmartinez9312
    @davidmartinez9312 3 ปีที่แล้ว +2

    When you said that people hated it shook me. I loved it when I first played it and when you could add stickers to your characters, that was a game changer! I miss it so much 😢

  • @Crazy-vb9oz
    @Crazy-vb9oz ปีที่แล้ว +1

    Brawl is my absolute favorite because it provided and incredible story mode, and it was multiplayer. And the visual textures were gritty and angsty and it was just fucking awesome.
    It provided personality for every character involved.

  • @jmaster4941
    @jmaster4941 3 ปีที่แล้ว +89

    Having just finished Xenoblade Chronicles on Switch, it's a damn shame that we'll never see someone like cool like Shulk properly interact with the likes of Cloud, Marth, and Link.

    • @luke3810
      @luke3810 3 ปีที่แล้ว +6

      That would've been so amazing

    • @PJDAltamirus0425
      @PJDAltamirus0425 3 ปีที่แล้ว +8

      @@luke3810 Yeah, WOL was mostly tedium, gimmicks and slog broken up but super well done bosses.

  • @2ndairborneguy790
    @2ndairborneguy790 3 ปีที่แล้ว +28

    The coolest part was learning that the opening theme had English lyrics.

  • @danieluchihaofthesharingan2953
    @danieluchihaofthesharingan2953 3 ปีที่แล้ว

    Fantastic video my guy I love this channel and I absolutely love the brawl story mode I now kinda feel like playing brawl story mode thanks for making this I feel like no one talks about this as much and really love the channel keep it up my guy 😁👍

  • @heath722
    @heath722 3 ปีที่แล้ว

    Love this!!! your commentary had me rolling. Nicely done, man!

  • @pumpkin1038
    @pumpkin1038 3 ปีที่แล้ว +28

    I also heard one of the reasons we wont get anything like this again is because someone leaked cutscenes of subspace and everyone knows sakurai hates leakers

  • @databaseinformacion4373
    @databaseinformacion4373 3 ปีที่แล้ว +62

    Boring?
    Boring?!
    BORING!
    Of course is boring if you skip all the cutscenes to choose the high tier character and triying to do 0% kill combos

    • @bryzenishizuka9961
      @bryzenishizuka9961 3 ปีที่แล้ว

      Shut it kid

    • @thefollower2933
      @thefollower2933 3 ปีที่แล้ว +4

      I played through it without watching cutscenes and I still enjoyed it lol.

  • @Chinarider1972
    @Chinarider1972 8 หลายเดือนก่อน +1

    This is literally a metaphor, THIS MODE IS LITERALLY AN ENTIRE METAPHOR.
    Master Hand is being controlled by society (Tabuu) to not play with toys, because Master Hand is an adult now, THIS IS LITERALLY A METAPHOR

  • @konjfful2963
    @konjfful2963 ปีที่แล้ว

    Great video great throwback. Loved subspace emissary. Played it dozens of times as a kid

  • @rainbowrunner1550
    @rainbowrunner1550 3 ปีที่แล้ว +22

    Subspace Emissary did the MCU before it was even a thing!

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +3

      Even better is that Brawl had it all in one package, whereas the MCU had to do it over the course of several movies.

    • @k-leb4671
      @k-leb4671 3 ปีที่แล้ว

      Except it's not Marvel and it's not a cinematic medium.

  • @patriciomaraver6671
    @patriciomaraver6671 3 ปีที่แล้ว +15

    Dude I couldn’t agree more, it’s really cool to see someone give the appreciation this mode deserves, also I loved how you were so realistic about it at the end and how you still acknowledge it’s kinda sad how we’ll never see a story this good again. Loved the video bro

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว

      Well thank you! Glad you enjoyed the video that much. =D

  • @LimitlessZspeed
    @LimitlessZspeed 8 หลายเดือนก่อน +1

    Years ago Subspace Emissary was hated. Years Later it’s Loved By Many that people to this day go back to brawl just to play it. & I’m one of them💙
    & then I ended up beginning to rewrite the entire world of light to make it a Subspace Emissary 2 because I wanted to see it happen.

  • @mintysoda9005
    @mintysoda9005 3 ปีที่แล้ว

    I loved the story mode and being able to co-op was amazing. I'm glad you put that Ian and Joji reference XD

  • @papstabloos6805
    @papstabloos6805 3 ปีที่แล้ว +22

    When i was a kid i wished that we could "free" a character from the trophy state like in the story mode for example: riolu being pretty much just a clone to lucario. Man i didnt know i was such a sadist thinking sakurai would torture himself like that

  • @YamatoFukkatsu
    @YamatoFukkatsu 3 ปีที่แล้ว +52

    Personally, I loved the platforming. This isn't the first review I've seen that talked about how it was supposedly designed to be balanced around all the characters, but I don't really see the issue. I mean, it's not as if whole segments of Palutena's Temple or Great Cave Offensive are completely inaccessible to Ganondorf, so why are side-scrolling levels being held to higher scrutiny in this regard? Besides which, while some characters are definitely more maneuverable than others, the entire cast can get by surprisingly well, at least partially by virtue of the fact that literally every character is capable of a double jump.
    I mean, the story to Subspace was awesome (and it's nice to see someone defending the original enemies), but I loved it simply for its basic premise: it's the Melee Adventure Mode expanded upon exponentially, to the point that it could practically stand as a full game all its own. I especially don't think it gets enough credit for featuring my old favorite platforming staple: having a world map which allows for every previous stage to be revisited at leisure (meanwhile, World of Light is so fucking linear, you can't even rechallenge bosses, lest you're prepared to wait out a 5-minute autoscrolling segment.... at least we're gonna get to fight any Spirit whenever we want soon). Do I think it's perfect? No. I do feel that some stages dragged on WAY longer than they should've, and they abused the hell out of spawn rooms. However, it could've been perfected with time...... which makes me all the more sad that Smash4 just dropped it completely. And then Ultimate brought back Adventure, only to castrate it of the one feature that made Adventure Mode stand out from every other mode in the first place: the platforming. That is such a god damn tease.
    And yes, I could see a lot of complications with featuring 3rd party characters and such in Ultimate, but truth be told, I'd kill just to get Subspace back. Doesn't even have to be updated much, just apply a straight port to Ultimate's engine, put all the new characters behind golden doors (much like Jigglypuff, Toon Link, and Wolf) and call it a day, I'd still most gladly play it. If anything, it feels absolutely criminal to have a roster as absolutely fantastic as Ultimate's, yet our only options for all of them are just vs. matches and Home Run Contest.

    • @DuoStuff
      @DuoStuff  3 ปีที่แล้ว +3

      So first: the reason why I give it more scrutiny than, for example, Palutena's Temple, is that Palutena's Temple is just a fighting stage (and one I don't really like.) With full on levels built like a platformer, I gotta judge it as a platformer. As far as the level design goes, it's just a bit too simple. After playing something like Donkey Kong Country Returns or Tropical Freeze, with a really organic and dynamic approach to level design, Subspaces feels a little stagnated. It's very simple and blocky. That's not to say I hate it, I just would like if it had more going on.
      Second: Oh yeah I agree completely with the World of Light talk. World of Light was such a disappointment to me. It straight up took me a year to finish it because I just never wanted to play it.
      Third: if they did bring back Subspace and the golden doors were how the other characters appeared, I'd prefer they let you get them before entering the great maze. It'd make the maze a little cooler if I had that big of a roster to choose from.
      Anyways, sorry for the long response. Hope you enjoyed the video regardless of some of the disagreements about platforming.

    • @YamatoFukkatsu
      @YamatoFukkatsu 3 ปีที่แล้ว +5

      @@DuoStuff No worries. As long as we both agree that SSE was awesome overall. Anyway, the way I see it, a straight port is probably the ONLY way we're gonna ever have even a shred of hope of seeing SSE in Ultimate, so the golden doors would be the most logical way to incorporate the new characters. Hell, if Snake's codecs are any indication, Sakurai could probably even get by keeping the Twilight Princess designs and such in the FMVs. That said, it might complicate the narrative a bit if the golden doors are available before Tabuu uses the Off Waves on everyone (when your party is supposed to be significantly reduced), but making them available right before the Great Maze instead of in the post-game isn't a bad idea. At any rate, Ultimate would be as good a time as any to re-release Subspace. God knows Brawl's been out of print for a while, and there's no telling if they'll have permission to use Snake again.

  • @liamwillis860
    @liamwillis860 8 หลายเดือนก่อน +1

    There are plenty of alternative scenarios like Kirby winning the match, or Saving Peach instead Zelda, to name a few early on.
    And one more at the end, only the fighters you save in the great maze appear on the cliffside during the ending cutscenes.

  • @tylermcconnell3147
    @tylermcconnell3147 3 ปีที่แล้ว +5

    Didn’t realize people didn’t like this mode tbh. My brothers and I loved playing it as kids. I wish we could get another mode like that, but I get it wouldn’t be easy for them to do.

  • @milymilo
    @milymilo 3 ปีที่แล้ว +53

    When I first heard ultimate would have a story mode I was so happy! I really enjoyed the subspace emmissary and I will say this that the platforming other then the boss battles is actually a really good part of the subspace emissary I liked. When I found out what the super smash bros ultimate story mode was actually like in the trailer I was like " its still good right?" Then once I actually played it, it was fun for the first 20 battles or so then I just never finished it. I dont get why people hate the subspace emissary. And I dont get why people hate brawl.

    • @lonttugamer2939
      @lonttugamer2939 3 ปีที่แล้ว +3

      @Sugarbunnies Or to put it in short, people weren't ready for a super-casual smash game. Even though it was released on a console whose entire target audience is people who barely know how a controller works.

    • @cottoncandy3630
      @cottoncandy3630 3 ปีที่แล้ว

      I just commented something similar to this lmao

    • @milymilo
      @milymilo 3 ปีที่แล้ว

      @@cottoncandy3630 lol cool

    • @somebody4559
      @somebody4559 3 ปีที่แล้ว +2

      I did not like 90% of world of light. However, I liked the Castlevania segment, and the last few fights where you literally get to play as master hand and then platform up to the final boss, kind of reminded me of subspace and made me happy, almost made it worth it but not really. Still really neat ending though!

    • @darrielvasquez9014
      @darrielvasquez9014 2 ปีที่แล้ว

      @@somebody4559 me too I didn’t like world of light either, too long and a lot of portals to visit The only good part I found are the realms my fav was def the final battle & dark realm and specific places where you fight bosses for me it was fighting Marx, Galleom, Giga, Bowser, Dracula and Ganon since they all have specific places where you fight them the only boss I didn’t like fighting is Ratholas got on my nerves forgot to mention playing as master hand was the best part.

  • @brauliozt8754
    @brauliozt8754 3 ปีที่แล้ว +3

    To this day, the introduction of Sonic in SSE is one of the coolest moments I've seen in a videogame, and probably only few things could ever top it.

  • @if1145
    @if1145 11 หลายเดือนก่อน

    Also OMG THANK YOU for mentioning THAT @9:09, it has also perturbed and intrigued me since I was a kid

  • @sunshineslowking5025
    @sunshineslowking5025 3 ปีที่แล้ว +2

    Subspace Emissary was one of the best experiences I've ever had playing a game and nothing will take that experience away from me.

  • @seereebee
    @seereebee 3 ปีที่แล้ว +68

    I would've honestly preferred a shorter, Melee style, Adventure Mode in Ultimate over World of Light. That or Smash Run but expanded further.

    • @ssjgotenks2009
      @ssjgotenks2009 3 ปีที่แล้ว

      avndute in madle ways eas as hell you coudl bea tin 20 mins that wodo be wost if money

    • @zigzoinks5493
      @zigzoinks5493 3 ปีที่แล้ว +1

      Agreed, at the very least they should’ve kept the gameplay.

    • @seereebee
      @seereebee 3 ปีที่แล้ว

      @@ssjgotenks2009 What?

    • @ahmadkazan7994
      @ahmadkazan7994 3 ปีที่แล้ว

      World of light had really some potential,but it was destroyed because "KiRby HAd tHe WaRp StAr".

    • @kq8923
      @kq8923 3 ปีที่แล้ว +1

      @@seereebee "adventure in melee was easy as hell you could beat it in 20 minutes that would be a waste of money"

  • @elicary26
    @elicary26 3 ปีที่แล้ว +5

    Man I remember playing a lot of subspace with my sister when we were around 9 and 6. Tabuu was super hard for us to beat I remember that. We dint really know any of the characters back then but the cutscenes were really cool and memorable.

  • @mrboomsnook3671
    @mrboomsnook3671 2 ปีที่แล้ว +2

    7:39 this creature gave me nightmares as a kid, probably the only reason I couldn’t complete the campaign

  • @BakerBones
    @BakerBones 6 หลายเดือนก่อน

    i loved this so much when younger. i loved the big maze at the end that straight up connected everything. plus rob was an amazing villain