I think has something to do with the blue LED being so hard to create when it first was being developed. Meanwhile, red and green LEDS were already mainstream.
the reason the black is "burned in" is because it hasnt degraded at all whilst everything around it has, seems like valve isnt doing compensation cycles correctly
Yeah. it's really a shame to hear that they arent doing ANYTHING to prevent burn-in within the console. Shows they werent ready to drop the oled yet but just did it to compete. Which i'm grateful for, but hopefully they catch up. And give us the software support to keep the oled healthy longer.
@@vectoredwolf Do you guys not realize from watching the video that burn in will legitimately never happen under real world use? Who tf leaves their SD OLED display on for 60 days in consecutive time? This will virtually NEVER happen for any SD owners with regular use. What more needs to be done by valve ffs?
@@SolidBoss7 that's not how it works. Accumulation wear time is a real thing. You do not need to leave it on for that to happen. As the video points out playing the same game consistently will achieve the same through accumulated time.
The intro straight-up feel like an 80s horror or science fiction gone wrong. That being said blue LEDs are actually a little more sensitive, and didn't exist until like 15 years ago. You can thank a very dedicated scientist for that discovery.
Small correction, the blue LED was invented in 1989, and brought to market in 1993. This puts it at 30 years old. The more recent notariety is that the inventor won a Nobel prize in 2014 for the invention.
one thing i've learned as a die hard oled user for the last 6ish years, is if you just dont crank the brightness to eye blinding levels, it will be just fine, and you literally dont need to do anything to mitigate burn in aside from not just leaving your static image screen on for days at a time. Just because a screen CAN go up to 1000nits peak brightness, doesnt mean you NEED to run it that high.
@@koustuvkanungo9873 even still, its very unlikely to happen unless you're maxing the brightness in specific scenarios for extremely long periods of time. if you run 50% or less brightness, you'll likely never have burn in problems
I've played pokemon go on my oled phone, and since it got absurdly hot from the game, I now have pokemon burnt into my day to day phone use. I guess if you are planning on abusing your hardware, the temperature of the screen plays a big role. i would assume this stress test would be week long if the deck was'nt displaying just a simple screenshot, but something actually demanding
@@koustuvkanungo9873 this is the biggest issue, old android phones used to get the home back and menu buttons burned in all the time.. the Pixel was prone to this really bad
You know how back in the day car enthusiasts wanted the fastest car? Now, people just want the loudest most obnoxious car? That's what will happen with gaming handhelds if we get crt ones lol
@@awsome14619trust me those "fastest cars" from back in the day were insanely fucking loud, and not all that fast in reality, especially compared to some of the stuff we have today
Valve could release a "pixel shift" feature that some high end OLED TVs use, I doubt it would be necessary or even possible as a software update, but I think some people would appreciate that feature at least for peace of mind.
If you put your steamdeck in desktop mode it can download files with the screen off, you just have to set the screen saver to turn screen off, if you press power button it will stop downloads and go into standby. Hope this helps someone.
I'm still hoping for some sort of screensaver for the OLED for gaming mode, the screen could go black but have a small slow moving deck logo or something so you know it's on (or a little download progress bar or something)
I have an HTML file that is completely black and I added a web browser shortcut to Game Mode to open it in fullscreen. So I just launch that 'game' before downloading
Just don’t crank up the brightness while downloading and reduce it when not playing outside and you’re fine, this is only a „problem“ if you keep the same picture for weeks on max brightness. I had multiple steam Decks myself under saw a shtton of it, none of them had any burn in…
Even if burn-in showed up after 1500 hours, I doubt that this will be a problem for 99% of users. Like you said yourself, you keep your brightness at 25-50% brightness and that would be true for most people. And nobody is even physically capable of spending more than 100 hours on a game in a single sitting, in other words pausing the game, turning the screen off, playing another game, watching TH-cam or a movie, or anything else that is not playing the exact same game will save a screen from burn-in in any real-world practical use.
That doesn't prevent burn in. It would just burn in more evenly so it would be less noticeable but your screen would still be constantly degrading. Also I don't know how many users are like me but I like higher brightness on my devices. I like to keep mine around 70-80 percent. My switch oled I keep at 100 percent brightness. I don't have an oled steam deck yet so don't know what brightness I would keep it at but probably high too.
@@soulreaperx7xIt does slow it down. Having it 100 percent brightness probably ages the pixels way more than double as if you would have the brighntess at 50 percent.
@@soulreaperx7x Well that's simply just screen technology. All screens degrade with use, but OLEDs and even QD-OLEDs are infamous for it because of how quickly (in relative terms) they can suffer from burn in. So sure, with enough use and high enough brightness burn in will happen regardless of use, but that's true for almost every display ever, and as I explained in my previous comment when it comes to practical use burn in wont happen. If it does happen it won't happen for such a long time that it will take many years if not decades for burn in to happen. And by then you probably will have upgraded already. As for switch it said in this video that it maxes out at 400 nits of peak brightness. The OLED Steam Deck can do 600 nits in SDR and 1000 in nits in HDR. In other words if you want the same brightness as Switch on the Steam Deck you would set it to 80% in SDR and 40% in HDR.
@@soulreaperx7x”BuT ThEy DeGrAdE ovEr TiME” Ok so? So does your device’s battery degrade over time? We supposed to not use batteries now too? Stop whining and complaining about issues that 99.9% of users won’t run into.
So I understand there may be minor differences and it becomes extremely expensive to test both. But Valve used two different suppliers BOE and Samsung. I believe there's a different sub pixel layout between BOE and Samsung. I believe from the video it appears you have Samsung. So I'd be curious to see if it depends on manufacturer
This is what we've all been waiting for! Appreciate the effort and time you put in this content! You're the guy I rely for pushing these handhelds to their limit! (See hi-temp Switch, switch oled burn, etc(
FYI wiki derived note: The OLED material used to produce blue light degrades much more rapidly than the materials used to produce other colors; in other words, blue light output will decrease relative to the other colors of light. This variation in the differential color output will change the color balance of the display, and is much more noticeable than a uniform decrease in overall luminance. This can be avoided partially by adjusting the color balance, but this may require advanced control circuits and input from a knowledgeable user. More commonly, though, manufacturers optimize the size of the R, G and B subpixels to reduce the current density through the subpixel in order to equalize lifetime at full luminance. For example, a blue subpixel may be 75% larger than the green subpixel. The red subpixel may be 10% larger than the green.
Tip for anyone who wants to download large games while doing other things, go to desktop mode and adjust the power settings to something that keeps the deck awake but let's the screen turn off.
My presumption is that there's larger blue subpixels because it's lower down in the electromagnetic spectrum (with red at the other end), so you need more of it for the same brightness - kinda like with low frequencies versus higher frequencies which vibrate faster already. Though I'm basing that on pure guesswork and it could be balls.
Actual largest reason is that RGB OLED panels use fluorescence for blue instead of the higher-efficiency phosphorescence that red and green use. Lower efficiency means more heat that compounds burn-in, so spreading the emission over a larger surface with oversized subpixels evens out the wear rate of a typical image. LG's WOLED and Samsung's QD-OLED for larger displays are different again, each with a single colour backlight and colour filtering or conversion layers above. Both still dependent on fluorescent blue though. Phosphorescent blue is the next big OLED upgrade coming down the pipelines with promises of better efficiency to enable an improved balance of durability, brightness, and/or battery life. There is some expectation that the first panels using this tech may be in production later this year.
@@random_n And also a possibility of higher resolutions because of much smaller blue subpixels, allowing for higher subpixel density. PHOLED is very exciting!
Burn in will NEVER happen. Not sure why they would need to. Do you plan on keeping your display on for 60 days in a row at any point in time? I think people are misunderstanding the 1500 hours. That doesn't mean the displays will get burn in after 1500 hours. It means 1500 hours of consecutive use (which no normal user will ever do) could cause burn in.
@@SolidBoss7Consecutive use isn’t that much worse than accumulated use as far as I’m aware. There are a lot of static elements in a lot of games, this feels like bad news no matter what. It isn’t a “use it for 1500h and it will be unusable”, but for sure it’s a result that can show up in real life in 3-5 years
@@iurigrang consecutive use, and on the same image at that, is not even remotely close to being the same thing, nor do people leave their devices on one image or one game for anywhere near that length of time. If you know how to be responsible with a modern day OLED display you will not see burn in ever, and likely not even have signs of retention anywhere near 5 years. I’m on a LGCX OLED from 2020 and have over 8k hours of screen on time, and have needed had burn in or even remotely anything that could be perceived as burn in. People were so afraid about it then too and it was a non issue. Nobody even started talking about burn in again until the switch and SD came out with OLED panels and all of a sudden all the fear mongering is back. Ridiculous tbh.
@@SolidBoss7 As a Samsung user I've always experienced burn in in the status bar after, more less, two years of normal use Always with auto brightness (which most of the times is at ±25%) Of course you never notice it unless you test it with color patterns (as shown in the video) So yes, it's something that exits, you never see it on day to day but it's there, idk why people like you always defend oled technology like if you were working for Samsung displays of something like that
i mean the nice thing about the deck is that you can just sleep the thing whenever and when you boot it back up it goes back to what you're playing without any issues. and at the very least they offer replacement screens you can fix yourself through ifixit.
Something I like to tell people when it comes to lights and screens: The longest lasting lightbulb (the Centennial Light) on earth has been lit almost entirely for at least 121 years (it's on its own power backup today, it did go off in a few power outages before that, but got turned back on as soon as power was restored) and how did a lightbulb last 121 years? Well, it was made to be a normal, bright bulb, and they dimmed the ever loving crap out of it. Since the filament never actually pushes to its limit, and the filament doesn't change temperature much since it's always on, it doesn't break down like a old style bulb usually would. While I'm not suggesting keeping the steamdeck on all the time, keeping it WAY dimmer will help the screen last. The same applies to all light bulbs, LED strips, TVs, etc. Things tend to die quicker when they are used to their MAXIMUM. So as good rule, if it emits light, and you want it to last, crank it down. It's also better for your eyes. I used to have eye strain at my work, until I dropped my monitors brightness to 35%. It seemed so dim at first, but I got used to it, and now I don't have eye strain at all.
It's so funny to see kde applications such as okular just... in the wild now. thank you steam deck for pushing linux forward. even if the year of the linux desktop will never be here, it's great to always have the option
What frightens me more is that nowadays, we're expected to refresh even pricey hardware like the Steam Deck on a schedule that doesn't even allow the OLED screen to peacefully burn in. 😅
"oh shit i left my deck oled for 2 whole months plugged to the wall and specifically in a point of a game that is white in some areas and black in others and it hasnt turn off in this entire time!"
Normal usage will wear out this display as every other oled device. I mean, you wont be looking at static image for over 8 hours a day. To minimize weardown of the o-led display make sure there is always something moving on the screen (watching video or playing a game). and turn it off completly when not looking at it.
@@L0um15Last i heard you can't download games on the Steam deck on standby mode. So it's impossible to turn off the screen 100% of the time, even when not in use... 😬
@@HonestToCritic go to desktop mode then turn the brightness all the way down. Itll then go to screensaver and the screen will be completely dimmed and the download will not be interrupted
@@HonestToCriticYou'd have to leave the display on for thousands of hours consecutively, which will NEVER happen while downloading ANY game. Ya'll are wildly misunderstanding this video
There are two types of burn-in on OLEDs. The usual temporary image retention that you can have on certain IPS/TN panels and the permanent burn-in. Make sure you wait at least a few minutes after closing the test image before you measure the burn-in.
I would never pick built in OLED for a PC - everything about how computers tend to get used, from the desktop, menu bars, often on the same website, to the games tends to be the perfect setup for causing burn in. Its not that I think you can't get a good lifetime out of OLED, or that the image isn't generally better than the other common options, or that I can't handle the screen replacement myself - I just spend long enough fixing electronics to know I don't want to have to open up my devices for many many years. Given the lifespan of my current laptop the steamdeck has largely replaced I fully expect I'll still be using my LCD Steamdeck in a decade (being a habitual Linux user rather lengthens the viable service life so as long as nothing breaks in a way I can't get the parts to fix it).
Why nobody tells about MAIN OLED upgrade comparing to LCD - It doesnt overheat. It runs A lot Cooler out of the box (no repasting or vented covers or airducts needed)
i wish oled didnt burn in because i want to hob on board the oled train so bad. i just cant justify buying these products knowing that they will go bad so quickly. i play mostly games with static elements, sometimes up to 10 hours a day, i know i will go through oleds like crazy.
I got the oled deck knowing full well it will burn in some day. But guess what. You can replace the screen with relative ease. Having the option to do it yourself is a game changer and completely erases my fears. Its just the nature of OLED they dont last forever. If im being honest. I think steam deck 2 will be out long before my screen burns in What does worry me is uneven wear. So the black borders in 16:9 games might be a problem spot in the future for many deck oleds
It does not really matter. I had my OLED TV for 8 years. It has no visible burn in on normal usage. It is just some unnecessary problem people on TH-cam likes to talk about because anything negative gets views.
@@sleepdeprived9181same with my 3 year old phone (which was an old used model to begin with, so relatively speaking quite old in terms of oled tech) that has 0 visible burnin even along the top and bottom edge which I would've expected to have uneven wear considering TH-cam black bars and the top notification bar. And my phone will get so much more screen on time than any game console basically ever
OLED Displays are made with organic phosphorous materials to produce the color in the LED. Naturally, blue in the organic world is much more sensitive and degrades more rapidly. The larger blue subpixels are to combat this.
Blue pixels are pushed the hardest to create White color so itll always burn out fastest. Its why it took Samsung years to make an Oled TV that lasted more then a few years
@mrbrookeyoung it's true but their phones are really bad for burn in. The average consumer swaps phones every 2-3 years but if you like at like an S20 that someone has still they have burn in
5:15 OR in certain cases like, Dying Light 2 you can turn the UI elements to "dynamic" so they only appear when you arei nteracting with them, switching weapons, or switching menu / use item ect. Life bars vanish, stamina... Cleans the screen when you are doing nothing. No static elemnts at all.
I just got my Steam Deck OLED on tuesday. I love it. I got the 1TB etched glass one. Its awesome. So excited to be a decker finally and took me so long. Anyways bettwr late than never. Do i have to be worried? About anything screen or non screen related?
@@JimScreechie556if you play the same game for hours on end it might be an issue, ui is static and there are no burn in prevention methods from valve so you are outta luck.
This is why i´m not a big fan of OLED. I mean don´t get me wrong. It looks fantastic and 99% of all users don´t even know or care about burn in, but knowing exactly what happens, i constantly try to avoid it. It´s stressfull to always worry about it. On my OnePlus 3t i constantly let it switch from dark to light theme, based on time. Also i always used auto brightness, making sure it´s never brighter than it really needed to be. Fortunately this was very effective. The UI elements were inverting itself at night and day, thus there´s absolutely nothing after a good 4 years of use. But nobody else is taking good care like I do. Bought a OnePlus 7 Pro, Samsung Galaxy Tab S5e second hand. Both have screen burn in, even though i bought it from two totally different people. Since those devices are handled like throw-away things these days, i get it. Just buy a new phone every two years? On laptops and such, this even gets much worse, as there´s always the taskbar and icons on the desktop, which are begging to burn in quickly. Just give me a good IPS panel instead.
Interestingly enough, on my OLED display on my phone, I tend to keep it at a lower brightness because, I don't need it to be as bright as it is. I feel like this has saved the display for the most part but, I am starting to see some burn in after YEARS of use.
Preventative measures work great. I've had my LG C1 at 100 oled brightness now for 7300 hrs and no burn in or uniformity issues from 1% to 15% grey and I've checked all main colors and sub. Stuff like cyan too. Also very little loss of total peak nit output when measured with my colormunki. That said for 99 bucks you can get a new steam deck screen which isn't really that bad 3-4 years down the line.
Are they running any compensation cycles? this might not be permanent burn in, just some image retention they haven’t gotten around to fixing because, realistically, most people haven’t gotten any image retention on regular use
@@kieran.grant_ image retention is temporary. It can happen to lcd screens too, but disappears after some time. Burn in is permanent. Requires a display swap to fix
This is why it’s important for people to remember this is an inherent issue of the technology and not something that’s been universally overcome. It depends a lot on usage, design and mitigation.
The "cinematic" intro to this video is exactly the kind of thing I associate with TH-camrs who are about to start creating unwatchable, fluff garbage content.
Black isn't actually "burned in" it's the opposite, the pixels are completely fresh, the pixels around it are burned out slightly. So yes the black is "off" on an OLED, but that means it isn't getting used and therefore the pixels there are "newer" than the ones around it
Until the tech catches more up... Which it is in the process of doing, modern OLED is already way better than it used to be and the tech will continue moving forward
Ya know, for all it's shortcomings, and as a former GPD user, I will say that Valve really knocked it out of the park with the Steam Deck making it feel like a console. I haven't personally owned one, but from all I've heard it sounds like the absolute most streamlined and easy way to play Steam games on the go which I will give them a ton of credit for. Even the Win 4 with a keyboard and mouse nub still felt too much like a PC and needed way more tinkering than should be needed for an enjoyable experience. May just consider getting a Steam Deck in the future
I am delighted to finally have a Steam Deck OLED after selling my original Steam Deck last year. The refinements and the OLED display make for an even better experience, especially when playing older games like Resident Evil 5, which look remarkably clean and crisp on the new display.
I have my Steam Deck OLED (512GB) for like 2 months I also use it as Linux PC (with dock and external display). I didn’t had LCD version but so far I would say it is a very good piece of hardware.
ngl, i did kinda wonder if you were gonna repeat the oled stress test with the steamdeck, and i'm surprised to hear that these were the results! maybe the next edition of an oled that they make will fix this, and I'm glad to hear that they responded to you when you submitted your query! (also found it funny that they had to specify "normal user" lol since it's clear that you're not making normal use of yours.)
You'd need someone playing the same game for years, 1500 hours is a lot of time spent on a game. That wouldn't be a normal user either. Tho emulator users are more likely to run into it, cause they got weird aspect ratios, so parts of the screen won't get burn in and that'll leave contrast.
It's worth mentioning that the standard Steam Deck OLED uses the Samsung panel that's likely being used on Switch OLED. However, Steam Deck OLED Limited Edition uses the BOE panel that performs better than Samsung's in most aspects. I wonder if the burn-in behavior would be different on the Limited Edition.
The Nintendo Switch uses a Samsung OLED panel exclusively. The Steam Deck, however, uses a combination of Samsung OLED panels and BOE AMOLED panels. The Switch seems to be using better mitigation to prevent burn-in. The Switch could also be using a better-quality OLED panel, as Samsung does offer different OLED generations that have better mitigation with the later panels. The Switch may also benefit just by using Samsung panels exclusively. Samsung displays are considered the best of the best when it comes to OLED. And the BOE panels are often a generation or two behind.
2:35 "Which color burns in the fastest" Look at the solid color brightness specs on OLED TV reviews from RTINGS, green is 3x and 9x brighter than red and blue. The LG C3 OLED TV peak color brightness is: Green 298nits, Red 92nits, Blue 34nits.
7:06 THIS is the sequel that gamers needed. "After playing the same game for thousands of hours at max brightness on a handheld, the UI elements have burned into the OLED screen!" "I mean... Yeah, realistically, this is one of the only games I've ever played on my Steam Deck and may be one of the only ones I use the system for, but... but... I don't have a problem, the hardware does!"
Yeah, just replace the screen when it’s time, just like you would with your regular desktop if it needed some random part. Easy fix! I love this thing, seriously. Valve made it to where you can have complete control, and it’s awesome. Very pro-consumer.
HDR and SDR brightness isnt the same. If the display follows PQ well, HDR will mostly be under 200 nits for anything that isn't a specular highlight. Regardless of how bright the peak of the panel is. 600nits of SDR is exponentially brighter average picture level than HDR is. Also most average content is single or low double digit nits APL.
the limited edition and regular oled steam deck actually have different panels. The LE uses a panel from BOE and the regular oled from samsung, it could be something interesting to look into imo
oled degrades way faster than led , that's a fact, the shiny factor of oled and the whole paranoia that comes with it isn't really worth it unless you change your devices every 2 yeras. I don't , i want to keep my devices as much as possible.
I've always disliked OLED for this junk. In the early days, it happened much more readily and it soured me on the product so much I advioded monitors or TVs with it as products with short shelf lives before you inevitably need to replace them. Hearing of all these handhelds with OLED hasn't make me any more excited for the tech because this stuff _still_ happens. Even if it doesn't happen as fast anymore, it's still a worry that you're going to have a substandard viewing experience, or need to spend time and money to fix it eventually because of games with static elements. I still want a Steam Deck, but man, this shit's going to make me baby it.
Thank you for confirming we shouldn’t leave a static image of Breath of the Wild on screen for a constant 63 days at full brightness. I was just about to do this as well 😢 In all seriousness OLEDs are fine under normal use. A couple of hours on a game then being switched over or turned off won’t do them any harm. Just don’t leave it on for 63 days 😂
The only thing that stresses me out about SD Oled burn in is the download screen for updates and games. SteamOS doesn't download in sleep mode as well so you gotta leave that static screen on
I’d advise lowering the brightness to minimum in those situations where you’re downloading a large game and leaving it idle for extended time. Sucks that we have to do that :(
Sometimes image retention isn't actually burn-in and pixel refresh should resolve those issues without affecting peak brightness. There's a video RTINGs did that explains different types of image retention.
had my samsung s21 for 3 or 4 years now, no screen burn in at all. i think it uses a technology that shifts the pixels periodically, steam deck should use this
You know 24/7 "burn-in" is not realistic and actually "breaks" OLEDs when they wouldn't have otherwise. RTINGS made a video about it. OLED TV for example have refresh cycles which work against burn-in. If you let it run 24/7, it cannot run those refresh cycles and it burns in. SOME TVs even had bugged refresh cycled, which were fixed. And after the fix and running those cycles, the burn-in was mostly gone. That said, I don't know if the Switch or Steam deck have those cycles or smartphones for that matter, since OLED TVs use a different type of OLED then mobile devices.
I have a feeling that OLED burn in scales with DPI, brightness and the panel cooling. It would explain why the Nintendo Switch OLED is the most durable OLED I've seen in the burn in department.
Blue is the color which needs the most power and it's proven it's the first color to wear in OLED. There are articles about that.
As an avid Sonic fan, this I know to be fact article or no
This will never effect the oled switch for the consumer 👍
It's also the colour where the actual colour element has the shortest half-life.
I think has something to do with the blue LED being so hard to create when it first was being developed. Meanwhile, red and green LEDS were already mainstream.
No! Blue is the color of the planet from the view above
the reason the black is "burned in" is because it hasnt degraded at all whilst everything around it has, seems like valve isnt doing compensation cycles correctly
Yeah. it's really a shame to hear that they arent doing ANYTHING to prevent burn-in within the console. Shows they werent ready to drop the oled yet but just did it to compete. Which i'm grateful for, but hopefully they catch up. And give us the software support to keep the oled healthy longer.
Correct
@@vectoredwolf they'll probably be a user made one in bout a week knowing the community
@@vectoredwolf Do you guys not realize from watching the video that burn in will legitimately never happen under real world use? Who tf leaves their SD OLED display on for 60 days in consecutive time? This will virtually NEVER happen for any SD owners with regular use. What more needs to be done by valve ffs?
@@SolidBoss7 that's not how it works. Accumulation wear time is a real thing. You do not need to leave it on for that to happen. As the video points out playing the same game consistently will achieve the same through accumulated time.
The intro straight-up feel like an 80s horror or science fiction gone wrong.
That being said blue LEDs are actually a little more sensitive, and didn't exist until like 15 years ago. You can thank a very dedicated scientist for that discovery.
I know exactly what video you have recently watched. And it was one of the best documentaries I've ever seen.
@@DeltaNovum What video? Sounds like a good watch
@@Pawn2e4 if you search for "blue led" it will be the top result. If not, it's a video by "Veritasium". ENJOY 😁!
Small correction, the blue LED was invented in 1989, and brought to market in 1993. This puts it at 30 years old. The more recent notariety is that the inventor won a Nobel prize in 2014 for the invention.
@@Mr_Soleo Yes exactly, I should have said OLED screens rather than just the LED's by themselves.
OLED screens fear this man.
who plays the same game for a month straight with no sleep lol
@@kijianlng6215 Who misunderstands the purpose of stress-testing lol
Rav?
@@kijianlng6215 who is a steam shill and sucking off steam, pull there pants up when your done
I'm pretty sure this man fears OLEDs
What a burn-in passion you have for OLED
Ha!
one thing i've learned as a die hard oled user for the last 6ish years, is if you just dont crank the brightness to eye blinding levels, it will be just fine, and you literally dont need to do anything to mitigate burn in aside from not just leaving your static image screen on for days at a time. Just because a screen CAN go up to 1000nits peak brightness, doesnt mean you NEED to run it that high.
Doesn't need to be static, black bars because of Steam Deck's aspect ratio will cause differential wear over time.
@@koustuvkanungo9873 even still, its very unlikely to happen unless you're maxing the brightness in specific scenarios for extremely long periods of time. if you run 50% or less brightness, you'll likely never have burn in problems
@@koustuvkanungo9873most games I play have 16:10 support so not really.
I've played pokemon go on my oled phone, and since it got absurdly hot from the game, I now have pokemon burnt into my day to day phone use. I guess if you are planning on abusing your hardware, the temperature of the screen plays a big role. i would assume this stress test would be week long if the deck was'nt displaying just a simple screenshot, but something actually demanding
@@koustuvkanungo9873 this is the biggest issue, old android phones used to get the home back and menu buttons burned in all the time.. the Pixel was prone to this really bad
It's about time we have a CRT handheld console.
You know how back in the day car enthusiasts wanted the fastest car? Now, people just want the loudest most obnoxious car? That's what will happen with gaming handhelds if we get crt ones lol
I wonder how many Game Gears thick it will be
Cool, my CRT handheld console can play video games, and help me work out my arms at the same time!
I remember lugging my cousin’s boxed CRT whenever we wanted to play games outside. Now, you can just play on a Steam Deck.
@@awsome14619trust me those "fastest cars" from back in the day were insanely fucking loud, and not all that fast in reality, especially compared to some of the stuff we have today
That intro though
Steam Deck makes great mood lighting
Yeah, I also found the intro kinda tacky.
@@randysalsman6992tacky? it was glorious
@@randysalsman6992Do you know what tacky means?
Tru
Valve could release a "pixel shift" feature that some high end OLED TVs use, I doubt it would be necessary or even possible as a software update, but I think some people would appreciate that feature at least for peace of mind.
It's super easy to make a software update for that.
0:50 I love how you're using a 3DS to watch your video
I’ll be honest, I had not even noticed this. And I have my own collection of them 😱!
@@guerrierim15
Where can I find them?
If you put your steamdeck in desktop mode it can download files with the screen off, you just have to set the screen saver to turn screen off, if you press power button it will stop downloads and go into standby. Hope this helps someone.
I'm still hoping for some sort of screensaver for the OLED for gaming mode, the screen could go black but have a small slow moving deck logo or something so you know it's on (or a little download progress bar or something)
@@NewOxygen Or just put an option to download on standby.
we can only hope.
Oh did not know that very nice! Thanks!
I have an HTML file that is completely black and I added a web browser shortcut to Game Mode to open it in fullscreen. So I just launch that 'game' before downloading
Just don’t crank up the brightness while downloading and reduce it when not playing outside and you’re fine, this is only a „problem“ if you keep the same picture for weeks on max brightness. I had multiple steam Decks myself under saw a shtton of it, none of them had any burn in…
this guy just hates OLED screens 😂😂
I guess you can say he wants to burn them into the ground.
He should do it with an LG C3 next…
Yeah😊
It's the opposite, he shows that to get a burn-in you'd have to do something as ridiculous
Me too
Even if burn-in showed up after 1500 hours, I doubt that this will be a problem for 99% of users. Like you said yourself, you keep your brightness at 25-50% brightness and that would be true for most people. And nobody is even physically capable of spending more than 100 hours on a game in a single sitting, in other words pausing the game, turning the screen off, playing another game, watching TH-cam or a movie, or anything else that is not playing the exact same game will save a screen from burn-in in any real-world practical use.
That doesn't prevent burn in. It would just burn in more evenly so it would be less noticeable but your screen would still be constantly degrading. Also I don't know how many users are like me but I like higher brightness on my devices. I like to keep mine around 70-80 percent. My switch oled I keep at 100 percent brightness. I don't have an oled steam deck yet so don't know what brightness I would keep it at but probably high too.
@@soulreaperx7xIt does slow it down. Having it 100 percent brightness probably ages the pixels way more than double as if you would have the brighntess at 50 percent.
@@soulreaperx7x >but your screen would still be constantly degrading
Um, yes? OLED screens degrade over time. All of them. That's just a fact.
@@soulreaperx7x Well that's simply just screen technology. All screens degrade with use, but OLEDs and even QD-OLEDs are infamous for it because of how quickly (in relative terms) they can suffer from burn in.
So sure, with enough use and high enough brightness burn in will happen regardless of use, but that's true for almost every display ever, and as I explained in my previous comment when it comes to practical use burn in wont happen. If it does happen it won't happen for such a long time that it will take many years if not decades for burn in to happen. And by then you probably will have upgraded already.
As for switch it said in this video that it maxes out at 400 nits of peak brightness. The OLED Steam Deck can do 600 nits in SDR and 1000 in nits in HDR. In other words if you want the same brightness as Switch on the Steam Deck you would set it to 80% in SDR and 40% in HDR.
@@soulreaperx7x”BuT ThEy DeGrAdE ovEr TiME”
Ok so?
So does your device’s battery degrade over time? We supposed to not use batteries now too? Stop whining and complaining about issues that 99.9% of users won’t run into.
So I understand there may be minor differences and it becomes extremely expensive to test both. But Valve used two different suppliers BOE and Samsung. I believe there's a different sub pixel layout between BOE and Samsung. I believe from the video it appears you have Samsung. So I'd be curious to see if it depends on manufacturer
BOE was only the Limited Edition which is sold out anyways. Makes sense to focus on the one most have and the only one they continue to sell
@@IsraelSolano1 Incorrect, Limited edition is BOE only, while other models can be either BOE or Samsung.
@@zyxel2Have there been any regular editions confirmed to have BOE screens?
@@koustuvkanungo9873 yes
i have limited edition boe panel. 0 issues. Loving it@@IsraelSolano1
The level at which Bob makes his videos is unmatched. This should be the passion everyone has if they want to be famous like this lol
This is what we've all been waiting for! Appreciate the effort and time you put in this content! You're the guy I rely for pushing these handhelds to their limit! (See hi-temp Switch, switch oled burn, etc(
I want to see the full horror indie film of the intro.
Beyond the Black Rainbow or Mandy are movies you should probably check out then.
Can't forget emesis blue.
*THE* *SEQUEL*
FYI wiki derived note: The OLED material used to produce blue light degrades much more rapidly than the materials used to produce other colors; in other words, blue light output will decrease relative to the other colors of light. This variation in the differential color output will change the color balance of the display, and is much more noticeable than a uniform decrease in overall luminance. This can be avoided partially by adjusting the color balance, but this may require advanced control circuits and input from a knowledgeable user. More commonly, though, manufacturers optimize the size of the R, G and B subpixels to reduce the current density through the subpixel in order to equalize lifetime at full luminance. For example, a blue subpixel may be 75% larger than the green subpixel. The red subpixel may be 10% larger than the green.
Aw he is finally finding democracy. Brother, we shall protect Super Earth together!
You're doing god's work with these burn in tests. Thanks
Tip for anyone who wants to download large games while doing other things, go to desktop mode and adjust the power settings to something that keeps the deck awake but let's the screen turn off.
Or you create an HTML file with just a black background, and add a Game Mode shortcut that is your web browser opening that page in fullscreen
Why not just lower the brightness? There's a quick settings hard button on the deck face...
@conorjohn490
Having the screen off or completely black is wearing down the pixel even less than just lowering the brightness
Noted.
My presumption is that there's larger blue subpixels because it's lower down in the electromagnetic spectrum (with red at the other end), so you need more of it for the same brightness - kinda like with low frequencies versus higher frequencies which vibrate faster already. Though I'm basing that on pure guesswork and it could be balls.
Actual largest reason is that RGB OLED panels use fluorescence for blue instead of the higher-efficiency phosphorescence that red and green use. Lower efficiency means more heat that compounds burn-in, so spreading the emission over a larger surface with oversized subpixels evens out the wear rate of a typical image.
LG's WOLED and Samsung's QD-OLED for larger displays are different again, each with a single colour backlight and colour filtering or conversion layers above. Both still dependent on fluorescent blue though.
Phosphorescent blue is the next big OLED upgrade coming down the pipelines with promises of better efficiency to enable an improved balance of durability, brightness, and/or battery life. There is some expectation that the first panels using this tech may be in production later this year.
@@random_n And also a possibility of higher resolutions because of much smaller blue subpixels, allowing for higher subpixel density. PHOLED is very exciting!
Hope Valve releases an update with burn in prevention software soon
Burn in will NEVER happen. Not sure why they would need to. Do you plan on keeping your display on for 60 days in a row at any point in time? I think people are misunderstanding the 1500 hours. That doesn't mean the displays will get burn in after 1500 hours. It means 1500 hours of consecutive use (which no normal user will ever do) could cause burn in.
@@SolidBoss7Consecutive use isn’t that much worse than accumulated use as far as I’m aware. There are a lot of static elements in a lot of games, this feels like bad news no matter what. It isn’t a “use it for 1500h and it will be unusable”, but for sure it’s a result that can show up in real life in 3-5 years
@@iurigrang consecutive use, and on the same image at that, is not even remotely close to being the same thing, nor do people leave their devices on one image or one game for anywhere near that length of time. If you know how to be responsible with a modern day OLED display you will not see burn in ever, and likely not even have signs of retention anywhere near 5 years. I’m on a LGCX OLED from 2020 and have over 8k hours of screen on time, and have needed had burn in or even remotely anything that could be perceived as burn in. People were so afraid about it then too and it was a non issue. Nobody even started talking about burn in again until the switch and SD came out with OLED panels and all of a sudden all the fear mongering is back. Ridiculous tbh.
This is correct. The issue is simply pixel wear, so it doesn't matter if it's consecutive. @@iurigrang
@@SolidBoss7 As a Samsung user I've always experienced burn in in the status bar after, more less, two years of normal use
Always with auto brightness (which most of the times is at ±25%)
Of course you never notice it unless you test it with color patterns (as shown in the video)
So yes, it's something that exits, you never see it on day to day but it's there, idk why people like you always defend oled technology like if you were working for Samsung displays of something like that
That's such a cinematic intro that it even caught me off guard
That intro was great! It felt quite inspirational and fresh. I hope you keep up with such creativity in future videos. :)
i mean the nice thing about the deck is that you can just sleep the thing whenever and when you boot it back up it goes back to what you're playing without any issues. and at the very least they offer replacement screens you can fix yourself through ifixit.
Something I like to tell people when it comes to lights and screens: The longest lasting lightbulb (the Centennial Light) on earth has been lit almost entirely for at least 121 years (it's on its own power backup today, it did go off in a few power outages before that, but got turned back on as soon as power was restored) and how did a lightbulb last 121 years? Well, it was made to be a normal, bright bulb, and they dimmed the ever loving crap out of it. Since the filament never actually pushes to its limit, and the filament doesn't change temperature much since it's always on, it doesn't break down like a old style bulb usually would. While I'm not suggesting keeping the steamdeck on all the time, keeping it WAY dimmer will help the screen last. The same applies to all light bulbs, LED strips, TVs, etc. Things tend to die quicker when they are used to their MAXIMUM. So as good rule, if it emits light, and you want it to last, crank it down. It's also better for your eyes. I used to have eye strain at my work, until I dropped my monitors brightness to 35%. It seemed so dim at first, but I got used to it, and now I don't have eye strain at all.
1:10 "but I didn't want to start the experiment until I got my own OLED * *STEAM DECK* * "
I was caught off-guard with that correction 😂
All OLED screens must now pass through the Bob test before I buy ✨
The intro : a horror movie
Video : a video about the steam deck
For the steam deck it is very worrying, because with emulation of retro consoles (4:3, nintendo DS or 3DS) black spaces are gonna burn out less.
How long do you plan on using it before upgrading?
wdym? black doesn’t have any burn-in..
@@charlix3Everything else does tho. Which will show when contrasted to the “pretty much brand new” black bars
Watching this on my LCD deck
No OLEDS were harmed in the making of this video.
It's so funny to see kde applications such as okular just... in the wild now. thank you steam deck for pushing linux forward. even if the year of the linux desktop will never be here, it's great to always have the option
What frightens me more is that nowadays, we're expected to refresh even pricey hardware like the Steam Deck on a schedule that doesn't even allow the OLED screen to peacefully burn in. 😅
"oh shit i left my deck oled for 2 whole months plugged to the wall and specifically in a point of a game that is white in some areas and black in others and it hasnt turn off in this entire time!"
They TOTALLY forgot how S-LCD can be tuned any way we want . And its super tough to burn in
Nice dramatic intro 😅 - I wonder if the fact that the Steam Deck OLED gets much brighter than the Switch OLED has any effects on burn int.
I'm getting my OLED steam deck today watching this is giving my anxiety.
Normal usage will wear out this display as every other oled device. I mean, you wont be looking at static image for over 8 hours a day. To minimize weardown of the o-led display make sure there is always something moving on the screen (watching video or playing a game). and turn it off completly when not looking at it.
@@L0um15Last i heard you can't download games on the Steam deck on standby mode. So it's impossible to turn off the screen 100% of the time, even when not in use... 😬
@@HonestToCritic go to desktop mode then turn the brightness all the way down. Itll then go to screensaver and the screen will be completely dimmed and the download will not be interrupted
@@HonestToCriticYou'd have to leave the display on for thousands of hours consecutively, which will NEVER happen while downloading ANY game. Ya'll are wildly misunderstanding this video
Don't be. I play hours on mine with static elements and no burn-in. He had to do 1500+ hrs of a static image with no break to get that burn-in.
There are two types of burn-in on OLEDs. The usual temporary image retention that you can have on certain IPS/TN panels and the permanent burn-in. Make sure you wait at least a few minutes after closing the test image before you measure the burn-in.
I would never pick built in OLED for a PC - everything about how computers tend to get used, from the desktop, menu bars, often on the same website, to the games tends to be the perfect setup for causing burn in.
Its not that I think you can't get a good lifetime out of OLED, or that the image isn't generally better than the other common options, or that I can't handle the screen replacement myself - I just spend long enough fixing electronics to know I don't want to have to open up my devices for many many years. Given the lifespan of my current laptop the steamdeck has largely replaced I fully expect I'll still be using my LCD Steamdeck in a decade (being a habitual Linux user rather lengthens the viable service life so as long as nothing breaks in a way I can't get the parts to fix it).
there better be an update at 7000 hours
Bob should be proud of that intro. Good stuff.
Why nobody tells about MAIN OLED upgrade comparing to LCD - It doesnt overheat. It runs A lot Cooler out of the box (no repasting or vented covers or airducts needed)
i wish oled didnt burn in because i want to hob on board the oled train so bad.
i just cant justify buying these products knowing that they will go bad so quickly. i play mostly games with static elements, sometimes up to 10 hours a day, i know i will go through oleds like crazy.
Good info for a Oled Steam Deck
I got the oled deck knowing full well it will burn in some day. But guess what. You can replace the screen with relative ease. Having the option to do it yourself is a game changer and completely erases my fears. Its just the nature of OLED they dont last forever.
If im being honest. I think steam deck 2 will be out long before my screen burns in
What does worry me is uneven wear. So the black borders in 16:9 games might be a problem spot in the future for many deck oleds
Uneven wear is the very crux of the matter. I doubt anyone would care if OLEDs only burnt out evenly
It does not really matter. I had my OLED TV for 8 years. It has no visible burn in on normal usage. It is just some unnecessary problem people on TH-cam likes to talk about because anything negative gets views.
@@sleepdeprived9181i dunno I can see the burn in on my samsung s20 fe that I had for 2 years.
@@sleepdeprived9181same with my 3 year old phone (which was an old used model to begin with, so relatively speaking quite old in terms of oled tech) that has 0 visible burnin even along the top and bottom edge which I would've expected to have uneven wear considering TH-cam black bars and the top notification bar.
And my phone will get so much more screen on time than any game console basically ever
if you can get 2 - 3 years out of the screen then it is fine. We also have to be concerned about battery degradation at that point.
HEY! It's the Burn-In Guy! He's Back!
Imagine They add Pixel Shifting, that would be awesome
OLED Displays are made with organic phosphorous materials to produce the color in the LED. Naturally, blue in the organic world is much more sensitive and degrades more rapidly. The larger blue subpixels are to combat this.
"here i go again on my own, going down the only road I've ever known"
So due to life circumstances, haven't watched a video from bob in a while. This reminds me why I'm still subscribed
Blue pixels are pushed the hardest to create White color so itll always burn out fastest. Its why it took Samsung years to make an Oled TV that lasted more then a few years
Yeah man let's just pretend that Samsung hasn't supplied and used OLED screens in their phones and tablets since like 2015
@mrbrookeyoung it's true but their phones are really bad for burn in. The average consumer swaps phones every 2-3 years but if you like at like an S20 that someone has still they have burn in
5:15 OR in certain cases like, Dying Light 2 you can turn the UI elements to "dynamic" so they only appear when you arei nteracting with them, switching weapons, or switching menu / use item ect. Life bars vanish, stamina... Cleans the screen when you are doing nothing. No static elemnts at all.
I just got my Steam Deck OLED on tuesday. I love it. I got the 1TB etched glass one. Its awesome. So excited to be a decker finally and took me so long. Anyways bettwr late than never. Do i have to be worried? About anything screen or non screen related?
No. This is scaremongering, who tf has their screen on the same image for three months? It's a dumb test
@@JimScreechie556if you play the same game for hours on end it might be an issue, ui is static and there are no burn in prevention methods from valve so you are outta luck.
Not to mention you cannot switch the screen off when downloading games, prime spot for burn in
This is why i´m not a big fan of OLED.
I mean don´t get me wrong.
It looks fantastic and 99% of all users don´t even know or care about burn in, but knowing exactly what happens, i constantly try to avoid it.
It´s stressfull to always worry about it.
On my OnePlus 3t i constantly let it switch from dark to light theme, based on time.
Also i always used auto brightness, making sure it´s never brighter than it really needed to be.
Fortunately this was very effective.
The UI elements were inverting itself at night and day, thus there´s absolutely nothing after a good 4 years of use.
But nobody else is taking good care like I do.
Bought a OnePlus 7 Pro, Samsung Galaxy Tab S5e second hand.
Both have screen burn in, even though i bought it from two totally different people.
Since those devices are handled like throw-away things these days, i get it.
Just buy a new phone every two years?
On laptops and such, this even gets much worse, as there´s always the taskbar and icons on the desktop, which are begging to burn in quickly.
Just give me a good IPS panel instead.
Bob been going crazy lately. He be making CINEMA
Interestingly enough, on my OLED display on my phone, I tend to keep it at a lower brightness because, I don't need it to be as bright as it is. I feel like this has saved the display for the most part but, I am starting to see some burn in after YEARS of use.
Preventative measures work great. I've had my LG C1 at 100 oled brightness now for 7300 hrs and no burn in or uniformity issues from 1% to 15% grey and I've checked all main colors and sub. Stuff like cyan too. Also very little loss of total peak nit output when measured with my colormunki.
That said for 99 bucks you can get a new steam deck screen which isn't really that bad 3-4 years down the line.
Wow I literally just got mine a few days ago
So "bumpy" UI is good in the end )
This is the expriment I wanted to see, with hdr off. Thanks
Are they running any compensation cycles? this might not be permanent burn in, just some image retention they haven’t gotten around to fixing because, realistically, most people haven’t gotten any image retention on regular use
What's the difference between burn-in and image retention?
@@kieran.grant_ image retention is temporary. It can happen to lcd screens too, but disappears after some time. Burn in is permanent. Requires a display swap to fix
This is why it’s important for people to remember this is an inherent issue of the technology and not something that’s been universally overcome.
It depends a lot on usage, design and mitigation.
The "cinematic" intro to this video is exactly the kind of thing I associate with TH-camrs who are about to start creating unwatchable, fluff garbage content.
Black isn't actually "burned in" it's the opposite, the pixels are completely fresh, the pixels around it are burned out slightly. So yes the black is "off" on an OLED, but that means it isn't getting used and therefore the pixels there are "newer" than the ones around it
Yelling 'STEAM DECK' in the voiceover killed me
Burn-in is one of the reasons why OLED, though there is a lot of good about it, isn't the magic bullet people seem to think it is.
Until the tech catches more up... Which it is in the process of doing, modern OLED is already way better than it used to be and the tech will continue moving forward
Ya know, for all it's shortcomings, and as a former GPD user, I will say that Valve really knocked it out of the park with the Steam Deck making it feel like a console. I haven't personally owned one, but from all I've heard it sounds like the absolute most streamlined and easy way to play Steam games on the go which I will give them a ton of credit for. Even the Win 4 with a keyboard and mouse nub still felt too much like a PC and needed way more tinkering than should be needed for an enjoyable experience. May just consider getting a Steam Deck in the future
I am delighted to finally have a Steam Deck OLED after selling my original Steam Deck last year. The refinements and the OLED display make for an even better experience, especially when playing older games like Resident Evil 5, which look remarkably clean and crisp on the new display.
I have my Steam Deck OLED (512GB) for like 2 months I also use it as Linux PC (with dock and external display). I didn’t had LCD version but so far I would say it is a very good piece of hardware.
ngl, i did kinda wonder if you were gonna repeat the oled stress test with the steamdeck, and i'm surprised to hear that these were the results! maybe the next edition of an oled that they make will fix this, and I'm glad to hear that they responded to you when you submitted your query! (also found it funny that they had to specify "normal user" lol since it's clear that you're not making normal use of yours.)
You'd need someone playing the same game for years, 1500 hours is a lot of time spent on a game. That wouldn't be a normal user either.
Tho emulator users are more likely to run into it, cause they got weird aspect ratios, so parts of the screen won't get burn in and that'll leave contrast.
So really if you are playing a few hours at a time and a variety of games, this doesnt really matter...
hopeless technology. Something like this shouldn't happen
Hey the burn-in guy made another burn-in video!
For real though I love you Bob.
Dude that intro is very high quality, it reminds me of control since ive been playing it recently
It's worth mentioning that the standard Steam Deck OLED uses the Samsung panel that's likely being used on Switch OLED. However, Steam Deck OLED Limited Edition uses the BOE panel that performs better than Samsung's in most aspects. I wonder if the burn-in behavior would be different on the Limited Edition.
all the hordes of valve corporate schills slamming that dislike button furiously lol
The Nintendo Switch uses a Samsung OLED panel exclusively.
The Steam Deck, however, uses a combination of Samsung OLED panels and BOE AMOLED panels.
The Switch seems to be using better mitigation to prevent burn-in.
The Switch could also be using a better-quality OLED panel, as Samsung does offer different OLED generations that have better mitigation with the later panels.
The Switch may also benefit just by using Samsung panels exclusively.
Samsung displays are considered the best of the best when it comes to OLED.
And the BOE panels are often a generation or two behind.
2:35 "Which color burns in the fastest"
Look at the solid color brightness specs on OLED TV reviews from RTINGS, green is 3x and 9x brighter than red and blue.
The LG C3 OLED TV peak color brightness is: Green 298nits, Red 92nits, Blue 34nits.
I’m totally gonna visit your twitch channel later today and ask about the burn-in switch.
7:01 I see bob is a man of culture as well with that steam avatar
7:06 THIS is the sequel that gamers needed.
"After playing the same game for thousands of hours at max brightness on a handheld, the UI elements have burned into the OLED screen!"
"I mean... Yeah, realistically, this is one of the only games I've ever played on my Steam Deck and may be one of the only ones I use the system for, but... but... I don't have a problem, the hardware does!"
Yeah, just replace the screen when it’s time, just like you would with your regular desktop if it needed some random part. Easy fix! I love this thing, seriously. Valve made it to where you can have complete control, and it’s awesome. Very pro-consumer.
HDR and SDR brightness isnt the same. If the display follows PQ well, HDR will mostly be under 200 nits for anything that isn't a specular highlight. Regardless of how bright the peak of the panel is. 600nits of SDR is exponentially brighter average picture level than HDR is. Also most average content is single or low double digit nits APL.
my windows task bar is burnt into my pc monitor lol
the limited edition and regular oled steam deck actually have different panels. The LE uses a panel from BOE and the regular oled from samsung, it could be something interesting to look into imo
I love that you reused that Breath of the Wild screenshot... That image has probably gotten more screen time than your desktop wallpaper!
oled degrades way faster than led , that's a fact, the shiny factor of oled and the whole paranoia that comes with it isn't really worth it unless you change your devices every 2 yeras. I don't , i want to keep my devices as much as possible.
Don't worry. By the time burn in is a problem, there will be another upgrade to buy. I have a original Oled Vita that never burned in.
I've always disliked OLED for this junk. In the early days, it happened much more readily and it soured me on the product so much I advioded monitors or TVs with it as products with short shelf lives before you inevitably need to replace them. Hearing of all these handhelds with OLED hasn't make me any more excited for the tech because this stuff _still_ happens. Even if it doesn't happen as fast anymore, it's still a worry that you're going to have a substandard viewing experience, or need to spend time and money to fix it eventually because of games with static elements. I still want a Steam Deck, but man, this shit's going to make me baby it.
Thank you for confirming we shouldn’t leave a static image of Breath of the Wild on screen for a constant 63 days at full brightness. I was just about to do this as well 😢
In all seriousness OLEDs are fine under normal use. A couple of hours on a game then being switched over or turned off won’t do them any harm. Just don’t leave it on for 63 days 😂
Every OLED screen gets burn-in. I would never spend money on one.
Do you regularly keep them on for 1500 hours?
Bro I had to rewind when he started playing his switch oled video on a 3Ds! 😂 idk why but I loved that little touch he did there
The pixel density is so low a matte screen doesn't hurt clarity a slim. Given the cost to replace it I'd say still no worries.
never would i expect such a threatening intro lmao
The only thing that stresses me out about SD Oled burn in is the download screen for updates and games. SteamOS doesn't download in sleep mode as well so you gotta leave that static screen on
It doesn’t download turned off, but you don’t have to literally leave it on that screen
I’d advise lowering the brightness to minimum in those situations where you’re downloading a large game and leaving it idle for extended time. Sucks that we have to do that :(
Sometimes image retention isn't actually burn-in and pixel refresh should resolve those issues without affecting peak brightness. There's a video RTINGs did that explains different types of image retention.
had my samsung s21 for 3 or 4 years now, no screen burn in at all. i think it uses a technology that shifts the pixels periodically, steam deck should use this
You know 24/7 "burn-in" is not realistic and actually "breaks" OLEDs when they wouldn't have otherwise.
RTINGS made a video about it. OLED TV for example have refresh cycles which work against burn-in. If you let it run 24/7, it cannot run those refresh cycles and it burns in.
SOME TVs even had bugged refresh cycled, which were fixed. And after the fix and running those cycles, the burn-in was mostly gone.
That said, I don't know if the Switch or Steam deck have those cycles or smartphones for that matter, since OLED TVs use a different type of OLED then mobile devices.
I have a feeling that OLED burn in scales with DPI, brightness and the panel cooling.
It would explain why the Nintendo Switch OLED is the most durable OLED I've seen in the burn in department.