Nes:Gimmick! Soundtrack

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  • เผยแพร่เมื่อ 30 พ.ย. 2011
  • ギミック 全曲集 手抜き。Unusedの所は間違いです
    00:01 / Good Morning
    01:21 / No Limits
    02:01 / Happy Birthday
    03:59 / Good Weather
    05:57 / Slow Illusion
    07:50 / Paradigm
    09:10 / Lion Heart
    11:17 / Cadbury
    13:01 / Strange Memories of Death (Unused Music)
    15:18 / Aporia
    16:59 / Identity Believer
    18:13 / Long Tomorrow
    19:23 / Just Friends
    21:11 / Sophia
    23:27 / Paradox
    24:13 / Innocent
    25:04 / Siesta
    25:49 / Good Night
    27:30 / Unused?
  • เพลง

ความคิดเห็น • 689

  • @user-sj3fu3np7i
    @user-sj3fu3np7i 2 ปีที่แล้ว +84

    ファミコンとは思えない幻想的なBGMと凄まじいまでの高難易度。

  • @whynotwynautr4mp186
    @whynotwynautr4mp186 4 ปีที่แล้ว +388

    Nintendo and other developers: The Famicom can't look or sound 16 bit
    Sunsoft:

    • @whynotwynautr4mp186
      @whynotwynautr4mp186 4 ปีที่แล้ว +10

      @@lordlouie3550 MMC5 gives two extra square channels and one PCM channel

    • @BottomOfTheDumpsterFire
      @BottomOfTheDumpsterFire 4 ปีที่แล้ว +3

      You could probably do it with a VRC7 or a N163, although no game really had a chance to abuse the N163.

    • @Levin_Pilot_246
      @Levin_Pilot_246 4 ปีที่แล้ว +1

      @@lordlouie3550 don't forget that Naxatsoft, with the help of Nobuyuki Shioda, made the perfect soundtrack by experimenting heavily with the DPCM channel

    • @Levin_Pilot_246
      @Levin_Pilot_246 4 ปีที่แล้ว

      @@lordlouie3550 I mean Summer Carnival '92 Recca, for the Famicom

    • @kekeke8988
      @kekeke8988 4 ปีที่แล้ว +2

      Sounds better than most 16 bit games.

  • @rrthiel
    @rrthiel 10 ปีที่แล้ว +571

    This is my pick for the most underrated soundtrack on the entire NES.

    • @piotrstrukiel3479
      @piotrstrukiel3479 5 ปีที่แล้ว +17

      check out Journey to Silius

    • @Kacktjarn
      @Kacktjarn 5 ปีที่แล้ว +16

      That`s not underrated, like this is

    • @jodthewbee7615
      @jodthewbee7615 5 ปีที่แล้ว +12

      Pictionary.

    • @LuigiLaker
      @LuigiLaker 4 ปีที่แล้ว +16

      Not only is it underrated, it has quite possibly THE best soundtrack of any NES game..ever.

    • @kekeke8988
      @kekeke8988 4 ปีที่แล้ว +3

      @@LuigiLaker
      Journey to Silius sounds like shit.

  • @wakkowarner123
    @wakkowarner123 10 ปีที่แล้ว +199

    I absolutely adore the Sunsoft sound chip. It just has that sound that hasn't really been replicated.

    • @camulodunon
      @camulodunon 3 ปีที่แล้ว +10

      It's actually almost identical to the AY-3-8910 chip used in a ton of computer's and arcade machines.

    • @jorymil
      @jorymil 2 ปีที่แล้ว +9

      From what I understand, Gimmick used a slightly different mapper than other Sunsoft games. And of course, the NES version would've used a Nintendo mapper (MMC 3?) rather than the custom chip used by the Famicom version.

    • @DenkyManner
      @DenkyManner 2 ปีที่แล้ว +8

      @@jorymil I don't think non-Japanese games can use mappers for sound.

    • @heckett_main
      @heckett_main ปีที่แล้ว +1

      ​@@DenkyManner i mean... the mmc5 was a succesor to the mmc3 and japanese contra (afaik) had a vrc3, which also had a succesor with sound (vrc6 and 7). (i'm probably skipping stuff but i hope it gets the point across)

  • @dimples9746
    @dimples9746 4 ปีที่แล้ว +230

    Ah yes, Rob Hubbard, Tim Follin, and Masashi Kageyama. Truly the underdogs of the chiptune industry.

    • @NORAMA01
      @NORAMA01 10 หลายเดือนก่อน +5

      Naoki Kodaka

    • @efb1995
      @efb1995 10 หลายเดือนก่อน

      Tim Follin worked on this?

    • @NORAMA01
      @NORAMA01 10 หลายเดือนก่อน +9

      they're just naming underrated chiptune composers

    • @melhanlol
      @melhanlol 10 หลายเดือนก่อน +2

      @@efb1995 no

    • @Kat.brush1
      @Kat.brush1 10 หลายเดือนก่อน +1

      @@efb1995if he did, this soundtrack would sound more rocky than this one

  • @alanbareiro6806
    @alanbareiro6806 9 ปีที่แล้ว +348

    This soundtrack is eargasmic.

    • @tocininelcerdito
      @tocininelcerdito 6 ปีที่แล้ว +48

      Eargasmick!

    • @Mchenrygames
      @Mchenrygames 3 ปีที่แล้ว +3

      if your ear could have an orgasm it would

    • @JonponMusic
      @JonponMusic ปีที่แล้ว +7

      Strange Memories of Ears

  • @eunaoseibrother8902
    @eunaoseibrother8902 5 ปีที่แล้ว +95

    00:01 / Good Morning
    01:21 / No Limits
    02:01 / Happy Birthday
    03:59 / Good Weather
    05:57 / Slow Illusion
    07:50 / Paradigm
    09:10 / Lion Heart
    11:17 / Cadbury
    13:01 / Strange Memories of Death (Unused Music)
    15:18 / Aporia
    16:59 / Identity Believer
    18:13 / Long Tomorrow 1
    9:23 / Just Friends
    21:11 / Sophia
    23:27 / Paradox
    24:13 / Innocent
    25:04 / Siesta
    25:49 / Good Night
    27:30 / Unused?

    • @lalleballe2k825
      @lalleballe2k825 5 ปีที่แล้ว +2

      YIy🥚🤩

    • @WhyDidntIInventYT
      @WhyDidntIInventYT 3 ปีที่แล้ว +4

      the last track at 27:30 labeled 'Unused?' is used for phase 1 of the final boss (phase 2 is Long Tomorrow at 18:13).

    • @hejhejhej952
      @hejhejhej952 2 หลายเดือนก่อน

      Thanks!

  • @katie2940
    @katie2940 6 ปีที่แล้ว +110

    "Strange memories of death" is probably my all time favourite song title.

    • @SpiralPegasus
      @SpiralPegasus 4 ปีที่แล้ว +5

      Same. Crazy to think the very best song didn't even appear in the game!

    • @felineki
      @felineki 3 ปีที่แล้ว +17

      It's the title of a Philip K. Dick story. "The Long Tomorrow" is also the title of a science fiction novel. It would seem the composer was a fan of sci-fi literature.

    • @nickpeck4561
      @nickpeck4561 3 ปีที่แล้ว +3

      It now got a use as the freakin' continue theme on the Arcade remake XD

    • @edwardgaines6561
      @edwardgaines6561 3 ปีที่แล้ว +1

      @@felineki Oh, that's it? And here I thought he was just trying to be emo.

    • @IgorPetrovich77
      @IgorPetrovich77 3 ปีที่แล้ว

      Where in game sound "Strange memories of death"? On which stage or, where?

  • @liquidmetalrob
    @liquidmetalrob 9 ปีที่แล้ว +163

    Thank you Mr. Masashi Kageyama for writing this great music! He talks about making the music for this game in this video th-cam.com/video/CKevE-_U4g0/w-d-xo.htmlm25s

    • @andersdenkend
      @andersdenkend 9 ปีที่แล้ว +5

      liquidmetalrob Wow thanks for linking... great!

    • @SpiralPegasus
      @SpiralPegasus 8 ปีที่แล้ว +6

      +liquidmetalrob You've just made my day and quite probably my whole week. Thank you!!

    • @rubenscaetano
      @rubenscaetano 7 ปีที่แล้ว +5

      Wow, thank you very much for this link!

    • @itomanya
      @itomanya 6 ปีที่แล้ว +5

      Thank you for the great information!! I'm impressed!! :-)

    • @ivanvelazco3305
      @ivanvelazco3305 6 ปีที่แล้ว +5

      oohhh yeaaah! ( thank you)

  • @hermanncavalcante7616
    @hermanncavalcante7616 8 ปีที่แล้ว +250

    Sunsoft was the master of 8-bit tunes. As good as Konami. No other composers were as good as those guys.

    • @robertanderson2898
      @robertanderson2898 8 ปีที่แล้ว +23

      +Hermann Cavalcante Sunsoft, Konami, and Capcom were all wonderful.

    • @Trunks7j
      @Trunks7j 8 ปีที่แล้ว +38

      +Hermann Cavalcante Sunsoft is amazing. However, Tim Follin is probably a more talented composer. Check out silver surfer OST. Granted, the games he made tracks for were all garbage... oh well.

    • @oman1825
      @oman1825 8 ปีที่แล้ว +2

      +Hermann Cavalcante Oh yeah, don't forget Capcom

    • @themega10046
      @themega10046 8 ปีที่แล้ว +5

      +Robert Anderson natsume did amazing stuff to.

    • @danmah84
      @danmah84 8 ปีที่แล้ว +4

      +VHS Headlines - There are a couple of 1 hour 'Best Of' mixes on youtube from his Commodore 64 days... I gotta say, not one of those tracks (save for maybe their work on a couple Bionic Commando tracks) are as memorable to me as the Sunsoft ones (Mr Gimmick in particular).
      Chris Huelsbeck is where I go digging for the best Amiga tunes.

  • @ayaxsoul
    @ayaxsoul 8 ปีที่แล้ว +47

    Sophia is a such a warm tune

    • @bootykicker4047
      @bootykicker4047 6 ปีที่แล้ว +1

      BLACK HOLE

    • @priscillaasagiri4913
      @priscillaasagiri4913 4 ปีที่แล้ว +6

      Yeah. And the only stage the enemies don't attack you. They are living in peace. Fits perfectly.

    • @retrokonami9042
      @retrokonami9042 3 ปีที่แล้ว +1

      @@priscillaasagiri4913 No, the tooth-shaped creatures attack you if you kill a bird.

    • @koundy2004
      @koundy2004 11 หลายเดือนก่อน

      In innocent enemies also don't attack you unless you attack snow man and the cat attacks you

  • @8BitDanooct1
    @8BitDanooct1 11 ปีที่แล้ว +55

    there is a healthy dose of reverb and stereo panning added to grad1u5's uploads, which i quite enjoy, as do many others. these are quite nice to leave on in the background while working on other projects in my opinion.

  • @BullockDS
    @BullockDS 7 ปีที่แล้ว +43

    If IntiCreates does a remake of Gimmick! like they did for Blaster Master Zero, they need to do us a favor and keep the original music intact.

    • @Nattegoya
      @Nattegoya 4 ปีที่แล้ว +5

      Dillon Bullock Gimmick remake confirmed as a Japanese arcade exclusive, we’ll see how it fares

    • @BluRael
      @BluRael 4 ปีที่แล้ว +4

      I've heard some fairly good remixes of some of this music that I think would go well in a remake. BUT it would HAVE to have an option enable to original music.

    • @Milkyfresh-bz3to
      @Milkyfresh-bz3to 2 ปีที่แล้ว +1

      This comment physically pains me on more levels than I care to list.

  • @mikediloreto5965
    @mikediloreto5965 9 ปีที่แล้ว +88

    Strange Memories of Death is when ears melted

    • @MaoRatto
      @MaoRatto 8 ปีที่แล้ว

      Mike DiLoreto The music is too good for your ears?

    • @RaposaCadela
      @RaposaCadela 8 ปีที่แล้ว +4

      i have no words for this music. its just perfect.

    • @MaoRatto
      @MaoRatto 8 ปีที่แล้ว +5

      Nub QuakeGuy/ツDerickFabro 2 Mr. Gimmick needs a modern day remake or re-release it on PC, and it will sell cocaine. :)

    • @CommodoreFan64
      @CommodoreFan64 8 ปีที่แล้ว +2

      Quinn The Quartz Got that right, but I think it will sell even faster like Blue Meth ;-).

    • @MaoRatto
      @MaoRatto 8 ปีที่แล้ว +2

      Commodorefan64 This is like the MOST IM[IMPRESSIVE GAME ON THE SYSTEM! From audio and gameplay.

  • @nam-1975
    @nam-1975 2 ปีที่แล้ว +18

    The composer of this album is Masashi Kageyama (影山雅司), In addition, This game has also been released Scandinavian version, PAL regions, release date 19 May 1993, This version is rarer than the Japanese version. After verification, there is also a Prototype US version of this game, which has been cancelled for unknown reasons.

    • @jayden6538
      @jayden6538 ปีที่แล้ว +5

      Actually, the reason is known. The president of Sunsoft USA HATED the "quirky" character designs in Mr. Gimmick, and so he decided to cancel the game, releasing a bunch of forgettable licensed games instead. This mentality also affected the US release of U-four-ia: The Saga, as it was cancelled for the same reason.
      Sunsoft wanted the game to get a full release in Europe, but only one European distributor decided to actually sell the game, and that was Swedish distributor Bergsala AB, who only sold the game in Scandinavia.

    • @SleepySage
      @SleepySage 2 หลายเดือนก่อน

      The scandinavian version and US prototype also use the neutered sound chip of the NES that affects the music substantially.

  • @florianbronnimann5473
    @florianbronnimann5473 7 ปีที่แล้ว +2

    Great work on the video. You guy really have found a really good combination of echo and various filters that makes those tunes as listenable as if they were just released.

  • @diego_villena
    @diego_villena 4 ปีที่แล้ว +13

    Obsessed with this soundtrack. I've listened to it at least 7 times today.

  • @brianlee4811
    @brianlee4811 7 ปีที่แล้ว +11

    This soundtrack is beautiful

  • @marcoismissing
    @marcoismissing 6 ปีที่แล้ว +1

    Thanks for the upload. What a gem.

  • @BettinaCalmon
    @BettinaCalmon 9 ปีที่แล้ว +40

    Composed By Masashi Kageyama

  • @robertanderson2898
    @robertanderson2898 8 ปีที่แล้ว +5

    Wow.... "Slow Illusion" was the first one to really catch my uh...... ears! This is amazing.

  • @deptofcarstereorepair
    @deptofcarstereorepair 2 ปีที่แล้ว +5

    One of the best VG soundtracks I've ever heard

  • @jarofdelisauce2266
    @jarofdelisauce2266 7 ปีที่แล้ว +137

    Who else wants a Mr. Gimmick plushie?

    • @doodledangernoodle2517
      @doodledangernoodle2517 4 ปีที่แล้ว +3

      I do so much

    • @GiffanyCD
      @GiffanyCD 4 ปีที่แล้ว +23

      I would buy it, I make sure the rest of my plushies don't get jealous, we don't want Mr. Gimmick to have to save another child

    • @lordlouie3550
      @lordlouie3550 4 ปีที่แล้ว +11

      @Nathanielnauts I remember my favorite plush toy when I was young, one I received for my fifth birthday. It was a 5-part toy, designed to teach children about the food chain. Each of the 5 plushes were slightly larger than the previous one, and had empty space inside for you to stuff the other ones in, like a turkey. Each one was of a bizarre, vaguely earthy organism, first a tiny tomato looking crab, then a rat, then a squid with 5 tentacles and horns, then a purple mammal, and my favorite, at the top of the chain, at a foot in length, was the one named Sleeb.
      Sleeb was a legless, grainy green colored, creature with tiny arms that resembled mittens, little antennae on its head, and an enormous toothed jaw, which could fit basically anything smaller than it inside, ranging from dictionaries to boxes to clothes.
      I don’t think my other, not as beloved toys would even consider about kidnapping me, because their opposition is an enormous devourer of worlds that vaguely resembles Cookie Monster. That sounds... familiar...

    • @radiokunio3738
      @radiokunio3738 3 ปีที่แล้ว +1

      That would be really cool

    • @LynkxMan
      @LynkxMan 3 ปีที่แล้ว +1

      I actually happen to have one and yes, all of the other plushies are quite jealous. I have yet to be taken to another world though.

  • @thenoisemachine
    @thenoisemachine 6 ปีที่แล้ว +4

    I can't believe I've never heard this before! Absolutely Beautiful!

  • @SoapTF2
    @SoapTF2 8 ปีที่แล้ว +71

    The "unused" song can actually be heard while fighting the true final boss in the secret level. This boss has two forms, and the song can be heard during the second and final form. Strange Memories of Death, however, was actually never used in the game.
    Fantastic gameplay, endless charm, and pound-for-pound, the greatest soundtrack in video game history. It's a shame this game didn't get the shine it deserved. I could see this game being up there with the 8-bit heavyweights just on how impressive the game was. It holds up incredibly well today, which can't be said for a lot of games as obscure as Gimmick! is.
    Proud owner of the Famicom original, and I plan to keep it that way for life. Eventually I want to pick up the Scandinavian port to NES but it's unspeakably rare, even more so than it's FC counterpart. One can dream...

    • @davisetidibujayanima7442
      @davisetidibujayanima7442 8 ปีที่แล้ว +4

      the "unused?" song is actually the first form, the second is "long tomorrow"

    • @dessabrewington4792
      @dessabrewington4792 7 ปีที่แล้ว +7

      Wait, the best song on the album isn't even in the game? This is madness!

    • @nickpeck4561
      @nickpeck4561 3 ปีที่แล้ว +2

      Looks like "Strange Memories Of Death" finally got to be used... as the arcade remake's continue countdown theme.

    • @WhyDidntIInventYT
      @WhyDidntIInventYT 2 ปีที่แล้ว +3

      you can hear Strange Memories of Death in-game by using the sound test. my theory is that it was intended for a final level that got replaced with the floating castle.
      this game is a slept-on classic for sure. I wouldn't bother with the Scandinavian port, the audio is stripped down and doesn't sound nearly as good as this.

    • @rofthebg7852
      @rofthebg7852 2 ปีที่แล้ว

      @@WhyDidntIInventYT do you have any video of this "scandivanian" port? there's like no video about it anywhere on the internet it seems

  • @robintst
    @robintst 6 ปีที่แล้ว +16

    Damn, those 3 extra square wave channels really make a difference. Such a full sound.

  • @1gnore_me.
    @1gnore_me. 7 ปีที่แล้ว +7

    one of the very best nes soundtracks

  • @OliverCarson
    @OliverCarson 8 ปีที่แล้ว +2

    Such a nice synth drum. The bass is pretty tight too.

  • @TheLoveMario
    @TheLoveMario 7 ปีที่แล้ว +85

    Fun fact: Hear that awesome bass? Yeah. But, that's not actually the 5B chip at work. That exact same bass was used in many other Sunsoft games that didn't have the 5B chip. It's just a DPCM sample, like the drum samples that Mario 3 used.
    The 5B chip is actually (and literally) just the Sega Master System's soundchip (literally the exact same chip) which has just 3 square waves and 1 noise. Although the extra noise channel isn't very useful when paired with the 2A03. The extra square waves help give more depth to the main instruments (hear that reverb?) but that's it.

    • @bryanedds8922
      @bryanedds8922 7 ปีที่แล้ว

      You hear Rex's bass?
      I SAID, YOU HEAR REX'S BASS???!!

    • @isakwatz11
      @isakwatz11 7 ปีที่แล้ว +8

      Thanks for this comment!
      I always see people thinking the Sunsoft 5B was some kind of sorcery but in reality the bigger deal is the bass samples! You can easily tell this by comparing the European and Japanese versions of Gimmick! The difference is mostly minor.

    • @pastaman64
      @pastaman64 7 ปีที่แล้ว

      isakwatz11 except for the beginning of long tomorrow.

    • @blara2401
      @blara2401 6 ปีที่แล้ว +7

      The difference is anything but minor ! And that can also be seen on an emulator, if one turns the 5B off while playing the Japanese ROM. Leads or counter melodies were often played on the 5B which square was far more versatile. As for the bass, it wasn't always DPCM ! "Sophia" used the 5B for bass, that's what makes this heavy square. No, really, this chip was wholly contributive to the greatness of the soundtrack. Not to mention, all sound effects - the star, jumping, getting hit... - made use of the 5B as well.

    • @charvelgtrs
      @charvelgtrs 5 ปีที่แล้ว +2

      Specifically it was Batman Return of the Joker that used Bass samples. Original Batman game just used the standard 4 channels.

  • @YummyBananaFish
    @YummyBananaFish 11 ปีที่แล้ว +2

    I appreciate that info my friend, thanks. This still sounds way nicer than the usual Spectrum-esque sounds though, I'm in awe!

  • @matthewmccloskey6430
    @matthewmccloskey6430 8 ปีที่แล้ว +19

    The Sunset 5B chip was what made this so good. And the DPCM bass. Just epic.

  • @BluRael
    @BluRael 8 ปีที่แล้ว +7

    BEST. SOUNDTRACK. EVER. :D
    It sounds great on it's own, but with the SUNSOFT 5B chip in the mix, it sounds truly fantastic!

  • @chedruid
    @chedruid 9 ปีที่แล้ว +3

    Simply amazing. After so many years, chiptuning music is getting better and better, but I love this old trucks. Is like this kind of music genre got encoded into my DNA while playing my NES while I was a child.

  • @JLConawayII
    @JLConawayII 11 ปีที่แล้ว +12

    This soundtrack is fantastic. I especially like "Good Weather".

  • @Judex1963
    @Judex1963 6 ปีที่แล้ว +5

    This soundtrack feels so tight with the added bass... My favourite tracks are No Limits, Happy Birthday and Good Weather. The later is really the best one in my opinion

  • @Orangepoindexter
    @Orangepoindexter 11 ปีที่แล้ว +3

    Fantastic soundtrack!

  • @robbiezampini-is3en
    @robbiezampini-is3en 2 หลายเดือนก่อน +1

    0:01: Title Theme
    1:21: Main Menu
    2:01: Stage Theme 01
    4:00: Stage Theme 02
    5:57: Stage Theme 03
    7:50: Stage Theme 04
    9:10: Stage Theme 05
    11:19: Stage Clear
    13:01: Boss Battle
    25:04: Ending
    25:49: End Credits
    27:31: Stage Start and Name Entry
    28:00: Game Over

  • @dmcmusiclover2995
    @dmcmusiclover2995 4 ปีที่แล้ว +3

    I used to think about Demon Returns OST
    0:01 Title
    01:21 World Map
    27:30 Level Selected
    02:01 Stage 1: Grave Forest
    07:50 Stage 2: Caverns
    18:13 Stage 3: Hills
    05:57 Stage 4: Bridge
    03:59 Stage 5: Seaside
    19:23 Stage 6: The Snow Fields
    23:27 Stage 7: Mines
    09:10 Final Stage: Hades Queen’s Castle
    15:18 Boss Battle
    11:17 Stage Clear
    24:13 Game Over
    25:49 Bonus Area
    13:01 Final Battle
    25:04 Game Complete
    21:11 Credits

  • @RaposaCadela
    @RaposaCadela 8 ปีที่แล้ว +10

    BEST. SOUNDTRACK. EVER.

  • @mashim6652
    @mashim6652 7 ปีที่แล้ว +2

    incredible

  • @crunchsixfoe
    @crunchsixfoe 8 ปีที่แล้ว +1

    'Long Tomorrow' and 'Good Night' are just sublime.

  • @MawariMawarisan
    @MawariMawarisan 2 ปีที่แล้ว +2

    Goosebumps the good kind

  • @mundolukas
    @mundolukas 6 ปีที่แล้ว +11

    This soundtrack made me cry. I’m not joking.

  • @biking2cruze
    @biking2cruze 3 ปีที่แล้ว +1

    Such beautiful music coming from an 8-bit machine! Sun Soft makes it sound like a 16-bit game with those awesome sound drivers!

  • @pinguplays1
    @pinguplays1 2 ปีที่แล้ว +5

    how?? JUST HOW
    this is magical

  • @yeong126
    @yeong126 4 ปีที่แล้ว +1

    Uploader did a nice job with the audio, sounds just like a 16-bit console

  • @user-oj7wr5jo6v
    @user-oj7wr5jo6v 7 ปีที่แล้ว +1

    SO NICE!

  • @wifflwaffl
    @wifflwaffl 11 ปีที่แล้ว +47

    1:04 Since you disabled the sprite limit you disabled Sunsoft's way of masking the little dude's sprite so it would look like he jumped through the portal. They drew a bunch of transparent squares below the portal so that he would disappear.

    • @vibbyalt
      @vibbyalt 3 ปีที่แล้ว +16

      Using the sprite limit to your advantage. DANG that's clever.

    • @1gnore_me.
      @1gnore_me. 2 ปีที่แล้ว +1

      that's actually genius, I've seen the same thing done in other SNES games and I had no idea how it was done.

  • @nickthompson8550
    @nickthompson8550 9 ปีที่แล้ว +4

    That Good Weather tune tho, amazeballs :)

  • @pepperresearch
    @pepperresearch ปีที่แล้ว +4

    never gets old

  • @ArashiN7
    @ArashiN7 9 ปีที่แล้ว +13

    I'm here for Diggin 'in the cars. This is really beautiful ^^

    • @drift221
      @drift221 9 ปีที่แล้ว

      Me too. I just had to find out what that final song he talked over was, and I agree this music is amazing.

  • @jayceeroh7276
    @jayceeroh7276 ปีที่แล้ว +5

    The unused track at 27:30 is actually evidence of my life/nothing to lose.

  • @Mari4MRR
    @Mari4MRR 2 ปีที่แล้ว +2

    I love the game and the music as well 😌💕

  • @virtualboy5851
    @virtualboy5851 4 ปีที่แล้ว +3

    I grew up with this love it

  • @stripedhyenuh
    @stripedhyenuh 7 ปีที่แล้ว +7

    21:11 sounds like it fits right in with modern vaporwave-ish sensibilities. This soundtrack is just amazing.

    • @ethagr8162
      @ethagr8162 2 ปีที่แล้ว

      The bassline kicks so much ass

  • @andyblankjones
    @andyblankjones 9 ปีที่แล้ว +3

    Jeez, so many jams on this.

  • @DeluxeGamer705
    @DeluxeGamer705 ปีที่แล้ว +2

    This game is so underrated. The music just makes me want to smile!

  • @karlsmith4270
    @karlsmith4270 2 ปีที่แล้ว +4

    Did not know this game never got a western release. It was released in 1992 which is pretty late in the NES' life cycle.
    I really hope Nintendo and Sunsoft adds this gem into their NSO service.

  • @GiffanyCD
    @GiffanyCD 4 ปีที่แล้ว +3

    This soundtrack is one of the best osts in gaming history

  • @AmstradExin
    @AmstradExin 10 ปีที่แล้ว +18

    Its the best NES soundtrack for me. I really love how they used the sample channel for notes instead of drums...like Amiga....

    • @ScottBeebiWan
      @ScottBeebiWan 10 ปีที่แล้ว +5

      It's _FAMICOM!_ there's a big difference.

    • @AmstradExin
      @AmstradExin 10 ปีที่แล้ว +3

      Nope. I don't call the absence of the lock-out chip a big difference at all. Much less than the difference between the Master System and the Mark III. Also, Gimmick was also released in Europe. :P

    • @ScottBeebiWan
      @ScottBeebiWan 10 ปีที่แล้ว

      AmstradExin ... _FM Synthesis Chip, less pins..._

    • @AmstradExin
      @AmstradExin 10 ปีที่แล้ว

      Scott B Also, many peripherals of the Mark III mostly won't work like the SG1000 converter and maybe the Card Catcher. Sega never intended to have any backwards compatibility. The FDS indeed works on a NES. All you need is a pin converter for normal Famicom games as seen here. ?v=8cnJZXhpHsU Now back to enjoying the soundtrack. :)

    • @ScottBeebiWan
      @ScottBeebiWan 10 ปีที่แล้ว

      AmstradExin _umm... I understand, but my head is going to explode._

  • @7kurgand
    @7kurgand 11 ปีที่แล้ว

    oh goooood lovvveee Slow Illusion song from the list

  • @MovieguruThe
    @MovieguruThe 4 ปีที่แล้ว +1

    27:30 is the Final Boss Music. Hitting the boss a few times changes its form and switches the bgm to "Long Tomorrow"

  • @invalid_user_handle
    @invalid_user_handle ปีที่แล้ว +3

    For anyone wondering why this game doesn't exactly adhere to the NES's usual musical standard, this game has an expansion chip. the Sunsoft 5B, which has extra musical capability, giving it 3 more pulse-channels.

  • @robertanderson2898
    @robertanderson2898 8 ปีที่แล้ว +33

    Listening to "Strange Memories of Death" now. Um.......wow?

  • @SimonPiano42
    @SimonPiano42 9 ปีที่แล้ว +12

    i found out about this music from the "Diggin' The Carts" VGM documentary where the composer was interviewed (unfortunately i'm not sure which episode, 3 or 4 I think). Really fun, inspired music.

  • @dantebishop3361
    @dantebishop3361 8 ปีที่แล้ว +3

    Good Weather is probably my favorite song in the soundtrack, followed by Strange Memories of Death. The rest of the songs are still awesome.

  • @user-ey6xz1ic5y
    @user-ey6xz1ic5y ปีที่แล้ว

    神bgmかつ激ムズ。

  • @ShroomiusTheWise
    @ShroomiusTheWise 3 ปีที่แล้ว +1

    Aporia is an absolute banger

  • @TheBumbino
    @TheBumbino 11 ปีที่แล้ว +2

    I can't believe I have never heard this soundtrack it's incredible! This is easily up there with games like megaman 2 for best 8 bit music.

  • @myousickoflife
    @myousickoflife 4 ปีที่แล้ว

    Very cool slowed down with the "cave" environment in windows audio enhancements.

  • @pigmassacre
    @pigmassacre 4 ปีที่แล้ว +3

    04:51 gives me the corniest goosebumps I've ever had. its so good

  • @SuperBayanBabayan
    @SuperBayanBabayan 5 ปีที่แล้ว +4

    Музыка просто потрясающая!

  • @SrivatsanVenkatesh
    @SrivatsanVenkatesh 11 ปีที่แล้ว +2

    The last song is actually the first half of the final boss, and Long Tomorrow is the second half. It doesn't have a name, but it was definitely used.

  • @TheRealHedgehogSonic
    @TheRealHedgehogSonic 5 ปีที่แล้ว +8

    Best chiptune makers include:
    NES: Sunsoft
    Master System: Virgin
    C64: Jeroen Tel
    SNES: Square Enix
    Genesis: Technosoft

    • @crunchsixfoe
      @crunchsixfoe 5 ปีที่แล้ว

      Squaresoft* but agree with your picks!

    • @solarflare9078
      @solarflare9078 4 ปีที่แล้ว +1

      SNES isn't chiptune

    • @funnyman2097
      @funnyman2097 4 ปีที่แล้ว +1

      Looks like someone hasn't listened to plok....

  • @DerickFabro
    @DerickFabro 9 ปีที่แล้ว +1

    its perfect.

  • @vealchop2490
    @vealchop2490 6 ปีที่แล้ว +2

    "Sophia" may be the high water mark of NES era game music... stunning.

  • @braillynnrodriguez6525
    @braillynnrodriguez6525 7 ปีที่แล้ว +2

    Damn, this soundtrack rocks so good!!

  • @rubenssalvador9885
    @rubenssalvador9885 7 ปีที่แล้ว +7

    That freakin DPCM Sunsoft-ish bass

  • @user-ml3nn1vk4j
    @user-ml3nn1vk4j 5 ปีที่แล้ว +3

    おすすめからたどり着いたけど、いいなあ
    ゲーム自体は存在から知らなかったが

  • @harrisonhunter9433
    @harrisonhunter9433 3 ปีที่แล้ว

    Great OST

  • @ichigo3223
    @ichigo3223 9 ปีที่แล้ว +6

    The last song is not unused... It is used on the Last Boss on Phase 1 when he's wearing that strange cloak. Then on Phase 2 when he removes the cloak and appears with the magic wand the song switches to "Long Tomorrow".

  • @junsang790
    @junsang790 3 ปีที่แล้ว +3

    And here comes Gimmick!, Arcade REMAKE!!

  • @TheArchitectOfDreams
    @TheArchitectOfDreams 8 ปีที่แล้ว +1

    Aporia is pretty cool sounding :)

  • @user-oec0929
    @user-oec0929 7 ปีที่แล้ว +1

    Amazing game music. i like it!

  • @StyvynWayne
    @StyvynWayne 5 ปีที่แล้ว +1

    NES Marathon season baby!!!

  • @ToolShopGuy
    @ToolShopGuy 2 ปีที่แล้ว

    This SLAPS

  • @SpazLP
    @SpazLP 11 ปีที่แล้ว +1

    That's because you're trying to play it without the extra sound channels. The SFC version of this game had an extra sound chip in it called the "General Instrument AY-3-8910" aka the sound chip inside the Atari ST and ZX Spectrum(?) which added extra sound channels and worked alongside the NES sound chip. What you're hearing is the version without the extra sound channels.

  • @weedsmokindrummer
    @weedsmokindrummer 10 ปีที่แล้ว +4

    I LOVE the music for this game! They need to bring it back!

    • @thadevilzadvocate
      @thadevilzadvocate 10 ปีที่แล้ว +2

      We'll they did in a way as part of the sunsoft bundle that was released for the ps1

    • @DeskoDev
      @DeskoDev 7 ปีที่แล้ว

      The sound emulation was worse.

    • @addisonfung5009
      @addisonfung5009 ปีที่แล้ว

      How about the Special Arcade Version of Mr. Gimmick?

  • @nickpeck4561
    @nickpeck4561 3 ปีที่แล้ว +5

    Strange Memories Of Death was actually used in the arcade remake! It's in the Continue Screen.

    • @nickpeck4561
      @nickpeck4561 2 ปีที่แล้ว

      Also used in name entry after time attack

    • @JemZard
      @JemZard 8 หลายเดือนก่อน

      But not in the Original Famicom game...

  • @Optomon
    @Optomon 4 ปีที่แล้ว +2

    I feel like these songs would still sound amazing if composed without the sound expansion. The first 4 tracks are particularly excellent.

  • @oscarchuquillanqui8574
    @oscarchuquillanqui8574 3 ปีที่แล้ว +1

    You are the man Sir!, I wanted you to know that

  • @DigiEggz
    @DigiEggz 10 ปีที่แล้ว +1

    It's... too good.

  • @TheMudkip12
    @TheMudkip12 10 ปีที่แล้ว +1

    I LOVE the bass at 0:23

  • @treehann
    @treehann 7 ปีที่แล้ว +1

    Long Tomorrow is a BANGER

  • @LunchableSandwich
    @LunchableSandwich 6 ปีที่แล้ว +2

    If anyone is unfamiliar and curious with how this game plays mechically, I highly recommend watching an old speedrun by "Cyghfer" from one of his AGDQ marathons. It's really impressive.

  • @tomschmitz6326
    @tomschmitz6326 11 หลายเดือนก่อน +1

    3:59 touches true greatness

  • @TheVeryLastViking
    @TheVeryLastViking 9 ปีที่แล้ว

    very nice

  • @julimunster4578
    @julimunster4578 7 ปีที่แล้ว +1

    Mi infancia 💗

  • @shorty1k
    @shorty1k 10 ปีที่แล้ว

    I..I keep reading your posts in Zorak's voice..

  • @aphronadeshiko
    @aphronadeshiko 5 ปีที่แล้ว

    The best OST ever