Weirdly poetic that Light itself is the only thing that can enter the sacred chamber! Funny how the emergent properties of glitches can loop back around to feeling intentional sometimes.
the amount of effort put into this reminds me of Klerik's videos from when breath of the wild was new and he had to put a lot of effort into figuring things out himself 10/10
What a compliment! I cant take all the credit tho, so many people found and learned about these glitches that I used and then taught them to me. So I build on a foundation they laid and would be nothing without them.
The gameplay, tech knowledge, the script, the editing, the animations… mans got all the chops to be a massive TH-cam channel 👏 Awesome video, may the channel grow ⚔️
It feels fitting to reach another boxmap or “dimension” using light, it's just an actual sci-fi trope. Stranger Things uses light to communicate between the Upside Down and “Rightside Up(?)”, Melia of Bionis and Nia of Alrest communicated through Light while pre-Aionios. And hey, that last example was made by a team that would have been programming TOTK.
The moment someone else mentioned it was fitting that light was the only thing that could do it, that was my thought too. "Oh my god it's just like Xenoblade 3." The idea that there was no ""distance"" between the two; distance is used as a visual reference when in reality they were in the same place all the while on two different planes. That somehow light is the one thing that transcends those realities. Now... To be real, I think in *our* world the universal constant is gravity, not light. But that's a lot harder to represent in a cool sci-fi-y way. It doesn't carry the same powerful symbolism either. (Tangential; this isn't based on much evidence but I've had this nagging feeling for a *long* time that what we see as "dark matter" is actually something like this. An entire world (or more) that exists parallel to our own operating on a different "color" of matter that we born and made in this world have no means to perceive... but can observe the implied existence of because gravity is seemingly this universal constant...)
The fact this has anything less than 100k views is astonishing. You've got an insane amount of potential - especially with your knowledge of a game barely 5ish months old
It makes sense why it doesn't. It's less to do with this content and more to do with the Switch and Zelda not being as popular as they used to be. I mean, Zelda is still popular, but the new game isn't as popular as the first one.
I find it fascinating that the game doesn't just load different areas on different planes of existence, like most games do. Very odd for them to done it this way, IMO. Great video through and through!
I adore this video and love the complex nature of methodically manipulating the game with complex combinations of glitches. The cannon platform alone near the beginning was incredible to me, and that "Let me summarize hours of my life in world record time; this is the best shrine" was a perfect joke. Well done, I will probably rewatch this one lots.
Simply ridiculous. Well done Timber and thanks for using 3D models to explain how maps work! That made it much easier to understand. (Also my B-Day is the 16th. We're basically Birthday Bros)
ive never been much of a fan of glitches but this is crazy. it's just like, a science. like you cant get the source code so you're literally performing experiments to discover how the game world functions. its like real life scientists discovering the laws of physics
That’s an earned sub. S tier video. Didn’t even need your upcoming birthday! Fantastic explanations, storytelling, and visualizations! Also, jokes on you, I remembered the zonai light when you asked what the worst device was, lol. I don’t even use them
The giving up and just making the script for the video around 13:00 only to immediately be followed by subsequent testing because you just couldn't let it go is such a mood.
In the older versions of TotK, there is a glitch that by overloading the game with indestructible fences (found from the construct factory) at the final boss, it is possible to corrupt the game's memory so much that you'll appear in the title screen room upon reloading your save. This is reminiscent to the "back in time" glitch in Wind Waker, Twilight Princess, and Skyward Sword, where when Link does the respawn sequence after falling into a void or continue after a game over, and resetting the console on a specific frame causes the game to respawn Link into the title screen. 4:11 Also, can you link to the tools?
I'm surprised this video doesn't have more views, you explained things so well! I loved the part with the 3d box. New subscriber, I love your content :3
I love this video due to it's sheer complexity in teh glitches used, and how much the game break if you do very small certain things in a super specific order
There is a technically a way to get into the title screen but it is so complex you basically are going to want to die before you actually do it you have to sit around and auto build in those super light platforms that only weigh two apples and you have to do that over 500 times then you have to sit around for 20 minutes and then do that all over again and keep in mind you're doing this at the final boss fight fighting Ganon
I’m glad you like that! I mean low key less people comment asking about the music which if we are just talking numbers is probably a bad thing. But I like doing it. I want more people to listen to these songs. Less barrier to get to them.
holy macaroni this guy timber got cleaner vids than 90% of zelda content creators. if there was a double like button on yt, i'd press it on this vid. you gained a sub + a bell :) i think that you're gonna blow up if you continue these types of vids, with these GREAT explanations. your voice is pretty relaxing too anyways have a nice day :):)
Dang, this video was so elaborate and good at explaining it. Also nice choice with the loop hero music! I was going to suggest maybe a dragon part, since I vaguely remember they don't like to despawn, but that almost definitely wouldn't prevent culling.
I love that you give credit for all the speedrun glitches, the Zelda games have such crazy glitches, but I've never found or used any of them. Really informative, entertaining, and just what a great fucking game huh?!?
Yeah! I wouldn’t have ever made it this far without the glitches they found, so they deserve just as much credit. The game is crazy. The amount of glitches is one thing but the different utilities they provide and how they interconnect is a game of its own
hit the sub button, my man YOU'RE INSANE, THIS IS INSANE it reminds me of the twilight princess title screen glithc but like legietamtley for u to figure this out mostly by urself is INSANE, I HAVE MAD RESPECT FOR U (also i wouldnt at ALL mind longer vids fr)
Thanks Thanks! Hindsight is 20/20 but if you like this then I really probably should have left in what I cut out. I really thought it was good information but I just had to let it go. I made a 30 minute video and it did poorly, but thats more likely due to the fact that its really really chill.
and mostly by myself is correct, but I cant deny all the wonderful people in the glitch community that found these glitches and learned more about them and helped me learn more about them. I've only built upon a foundation they laid and would be nothing without them.
great video! and as a bonus, I couldn't stop laughing when I realized how similar your manner of speaking sounds to Brady Brandwood (Leon the Lobster guy)
Had a glitch where the mural walls actually despawned leaving just the frames somehow after getting to the final boss, thought it changed because I was at the end, but it disappeared when I reopened the game
Subbed. Fun informative content. I love that you put the names of the OST's. I'm an old man, playing since the SNES so I recognize a lot of them, but don't always know where they come from.
This video seems like a good time to mention I actually had the title screen fail to load the pictures once, just the wall strips inbetween the carvings with void instead. I recorded it with my switch’s 30 second thing but you can’t really send that stuff in TH-cam comments
Oh shit I wasn't expecting the Loop Hero music! That activated a neuron. Every time I think I've seen someone do everything in this game, I learn something even more obscure about how it works
so, i remember messing with shader weirdness on emulation/modded switch, and while viewing only the world space normals and depth buffer, and trying to add 3-d camera offsets, i could see link's model in the main menu. so it very well may be that the camera itself is set to only have the map/world objects visible, and to that particular camera, all other objects are culled. since the dynamic lights still affect the world objects, it worked. in other words, if we could see the depth buffer or world space normals. we'd see the objects. fun side note: the depth buffer is honestly a very weird thing in totk. in most 3d games, the depth buffer is static, and the lightness/darkness we see in the buffer is directly linear to how far away the object is to the camera. but in totk, it's dynamic, and shifts constantly. sort of like high dynamic range, but for depth. i suspect that this is done to adjust object visibility and fog effects at varying distance, as the game needs it/calls for it.
i was thinking when i saw the room was completely dark but it lights up orange in the title screen that anything emitting light would have the best chance glad you got there before the video came out
Sometimes I have no title screen just black background and green lines it's the only glitch I get naturally while playing the game since my switch is the new Zelda one and runs everything perfectly
I somehow missed the Boundary Break episode on TotK. This video was very interesting and was an odd sort of connection between gameplay and what you see out of bounds
I'mma be dead honest. I wasnt actively trying to be inspired by Asumsaus at all, So the fact that you said its obvious is a wonderful compliment. Its not easy to see my video positively, so to be compared to someone like Asumsaus makes little sense to me. but you are the 3rd person to mention him in some form, so something must be there. I really appreciate the positive words!
@@Timberwolfee you've got a very similar style of explanation through diagrams and clearly laying out information, and the music choice definitely makes it feel like an asumsaus video at some points.
I am very disappointed in myself to say this. But i just found your channel and I have to say your content is amazing. The detail you go into is freaking amazing. 100% subscribed.
@@Timberwolfee Absolutely not man! You're great at explaining all of this. I'm always so fascinated by people breaking games without really understanding how any of it works myself, you made it clear and interesting! Keep up the good work!
Don't forget to Sub!
I'm sorry that I move so fast but I had to cut so much just to get the time down this low.
Are you able to pin you comment to the top?
good call! I forgot!
What versions do these glitches work on?
@@koningpino6030 right above the glitch name is the versions they works on. But mostly 1.0-1.1.1
know that there are people who'd love like 40+ min vids about this, it flew by and now i want more lol
"I set up a simple zlotted ultra-broken board." the words of a true gamer that is in too deep.
Bro. This made me spit out my drink no lie. lmao
@@Timberwolfee lol
A real gamer would know its actually called a simple zlotted whacko boingo board
@@HappyGingerWolf Do not cite the Deep Magic to me, Witch! I was there when it was written.
It warms my heart to know that Zuggle is a legitimate term
Weirdly poetic that Light itself is the only thing that can enter the sacred chamber! Funny how the emergent properties of glitches can loop back around to feeling intentional sometimes.
I felt the same way! It was so neat that light was the answer inside one of the darkest locations.
like smuggling materia into Wutai
Especially since the silent princess worked the best
The fact that the worst Zonai device was the key to everything... This game is the gift that keeps on giving
Right! I was really blown away when it worked.
Light is cool
@@MrADudelight is cool for the depth
This is incredible. The 3d model really helped understand the concept
Same. I got the NoMsgFound master sword many times, but never understood why it was working until now.
the amount of effort put into this reminds me of Klerik's videos from when breath of the wild was new and he had to put a lot of effort into figuring things out himself 10/10
What a compliment! I cant take all the credit tho, so many people found and learned about these glitches that I used and then taught them to me. So I build on a foundation they laid and would be nothing without them.
When the shield is culled
And the player's not,
The title screen
Is void of props.
- Red Sun Over Hylia
When the sun sets we will not forget the red sun over paradise
The gameplay, tech knowledge, the script, the editing, the animations… mans got all the chops to be a massive TH-cam channel 👏 Awesome video, may the channel grow ⚔️
Appreciate that! I'm trying!
And then Link said, "Let there be light!" (in the shape of Timber's name)
This entire video is just Timber exploring various layered dimensions like some godly deity. I am extremely scared of his power.
It feels fitting to reach another boxmap or “dimension” using light, it's just an actual sci-fi trope.
Stranger Things uses light to communicate between the Upside Down and “Rightside Up(?)”, Melia of Bionis and Nia of Alrest communicated through Light while pre-Aionios. And hey, that last example was made by a team that would have been programming TOTK.
The moment someone else mentioned it was fitting that light was the only thing that could do it, that was my thought too. "Oh my god it's just like Xenoblade 3."
The idea that there was no ""distance"" between the two; distance is used as a visual reference when in reality they were in the same place all the while on two different planes. That somehow light is the one thing that transcends those realities.
Now... To be real, I think in *our* world the universal constant is gravity, not light. But that's a lot harder to represent in a cool sci-fi-y way. It doesn't carry the same powerful symbolism either.
(Tangential; this isn't based on much evidence but I've had this nagging feeling for a *long* time that what we see as "dark matter" is actually something like this. An entire world (or more) that exists parallel to our own operating on a different "color" of matter that we born and made in this world have no means to perceive... but can observe the implied existence of because gravity is seemingly this universal constant...)
This is incredible.
So basically if someone finds an item that survives culling and the dialogue state we can put it in the title screen.
INCREDIBLE
I wouldn’t say that’s 100% the case! Lol. But seems likely. Bees fit those requirements but I haven’t gotten them to show. It’s a mess!
The fact this has anything less than 100k views is astonishing. You've got an insane amount of potential - especially with your knowledge of a game barely 5ish months old
It makes sense why it doesn't. It's less to do with this content and more to do with the Switch and Zelda not being as popular as they used to be. I mean, Zelda is still popular, but the new game isn't as popular as the first one.
its has 140k now dw bro is getting noticed
Brilliant! (Literally)
Thanks!
I find it fascinating that the game doesn't just load different areas on different planes of existence, like most games do. Very odd for them to done it this way, IMO. Great video through and through!
Nintendo still uses old school game design for optimizing. One of their strengths.
@@rothgang(this game launched oj an average of 20fps)
@@internetguy7319 when i said old school i meant old school
@@internetguy7319 really? That was not my experience on launch at all
I adore this video and love the complex nature of methodically manipulating the game with complex combinations of glitches. The cannon platform alone near the beginning was incredible to me, and that "Let me summarize hours of my life in world record time; this is the best shrine" was a perfect joke. Well done, I will probably rewatch this one lots.
Simply ridiculous. Well done Timber and thanks for using 3D models to explain how maps work! That made it much easier to understand.
(Also my B-Day is the 16th. We're basically Birthday Bros)
Omg!! Is that the bread pirate love the spooky month pfp I can’t believe in some roundabout way I. The reason you commented on this video
Well hello! Thanks!!
Nice! October birthdays are the best! Happy early birthday!
It’s insane how knowledgeable you are at this game! I also forgot that the Zonai light existed lol
One time the murals of the title screen didn't load. So there was just the stone in between them, but the murals themselves were completely black.
ive never been much of a fan of glitches but this is crazy. it's just like, a science. like you cant get the source code so you're literally performing experiments to discover how the game world functions. its like real life scientists discovering the laws of physics
"I've never been a fan of glitches, but [Explains the appeal of glitches]"
@@Ezekiel_AlliumAs a fan of glitches, he literally explained it better than I ever could. Defo a fan lmao
100% subscribing. This is absolutely mad genius behavior. Iconic
😯
I didn't know the title screen was a map. Now I'm hoping we find a wrong warp of sorts~
Well hello!
I dont wanna assume what you do and dont know, but If you mean to the title screen room, fence overload will work on 1.2. ❤
KLERIC OMG HIII😊
That’s an earned sub. S tier video. Didn’t even need your upcoming birthday! Fantastic explanations, storytelling, and visualizations!
Also, jokes on you, I remembered the zonai light when you asked what the worst device was, lol. I don’t even use them
Thanks a lot man! I knew some people would think of the light right away, Because they have so many in the inventory lol!
Damn this is a really well explained video I came into this not expecting much and I ended up learning a ton of cool stuff about the game
Awesome!! Hearing that you understood it makes me feel so much better!
@@Timberwolfee Yea the visuals to go with the explanation really helped alot you should be a teacher lol
The giving up and just making the script for the video around 13:00 only to immediately be followed by subsequent testing because you just couldn't let it go is such a mood.
I was hella confused and hella excited when I heard de Blob music start playing!
Cant lie I just found that sound, it’s so good!
Oh my god, this guy is genuinely such a good content creator, the voice, the editing, the music, it's all perfect, you earned my sub!
Wow, thanks!
In the older versions of TotK, there is a glitch that by overloading the game with indestructible fences (found from the construct factory) at the final boss, it is possible to corrupt the game's memory so much that you'll appear in the title screen room upon reloading your save. This is reminiscent to the "back in time" glitch in Wind Waker, Twilight Princess, and Skyward Sword, where when Link does the respawn sequence after falling into a void or continue after a game over, and resetting the console on a specific frame causes the game to respawn Link into the title screen.
4:11 Also, can you link to the tools?
Thanks for the info! objmap-totk.zeldamods.org/#/map/z3,4,4,Surface
@@Timberwolfee and thanks for the link.
the legend of zelda: a link to the tools
@@daiyahigashikataunderrated comment 😂
I'm surprised this video doesn't have more views, you explained things so well! I loved the part with the 3d box. New subscriber, I love your content :3
Thanks! I'm glad you liked the 3d box part! I think I'll lean into that in future videos.
Wow. Incredibly underrated channel. Your knowledge and passion for game development / Zelda is really inspiring.
Thanks! I just like to understand things and help others understand things.
honestly all this effort deserves a sub. congrats on 4k.
I love the whole energy of this video. The pureness of the excitement when something works well honestly makes me excited along with you.
You deserve so much more attention, this video is a MASTERPIECE!
Thank you so much 😄
The algorithm graced me with this amazing video today. Keep at it, it was so cool and I hope it gets even more views!
Now that’s putting your name up in lights!!
its so poetic the the silent princess was the key all along
It is, if it was just a bright bloom or a star piece I probably wouldn’t have really said anything.
Tbh, u one of the best totk utubers, i love ur challenge vids (like when you have a challenge idea.
Thank you! I have some challenge ideas in the bank.
I love this video due to it's sheer complexity in teh glitches used, and how much the game break if you do very small certain things in a super specific order
3D model was probably the best glitch explanation ever
Nice! Thanks! I put some effort in that one. I was just going to say it but once I read it out loud I knew it needed something visual.
This is awesome. Also, I like how you said, "There's no more gas in the tank."
The sheer amount of effort behind this video coupled with the mastery of explanation even for us gaming mortals deserves a sub.
This was amazing! very entertaining! You explained the 3D box thing with the different layers very well!
Glad you liked it! I really liked making the visual for that part!
a while back i was playing the game as normal, returned to the title screen and the murals were just, not there lol
What! I've heard of some weird stuff but that takes the cake! Remember you always can hold to photo button to record!
@@Timberwolfeei actually did take a photo of it because i never saw anyone else experience it
You wrong warped the title screen on accident maybe? That's wild
There is a technically a way to get into the title screen but it is so complex you basically are going to want to die before you actually do it you have to sit around and auto build in those super light platforms that only weigh two apples and you have to do that over 500 times then you have to sit around for 20 minutes and then do that all over again and keep in mind you're doing this at the final boss fight fighting Ganon
I really appreciate how you give the credits for the music in the video itself! A lot of TH-camrs don’t even say what songs they use at all.
I’m glad you like that! I mean low key less people comment asking about the music which if we are just talking numbers is probably a bad thing. But I like doing it. I want more people to listen to these songs. Less barrier to get to them.
Incredible video 🤩. The effort, the the details, the explanations...Definitely deserves a subscription!!
I love glitch videos and speedrunning glitch videos. They’re so narratively satisfying.
Glad you enjoy it!
holy macaroni this guy timber got cleaner vids than 90% of zelda content creators. if there was a double like button on yt, i'd press it on this vid. you gained a sub + a bell :)
i think that you're gonna blow up if you continue these types of vids, with these GREAT explanations. your voice is pretty relaxing too
anyways have a nice day :):)
Wow, thanks! that means a lot! I'm always so nervous before posting a video.
@@Timberwolfeedon't be, we will like vid anyways
This is the most insane thing Ive seen in a minute genuinely great work
And happy birthday
I think light is the only thing that isn't culled because it is the only thing needed (not including geometry)
right! Like if you look at when I cull the light myself you can see a cone of light disappear but the light thats left must be a separate entity
Crazy how much work you put into not only getting this to work, but into the video itself. Also love the music too
Thanks! I hate to say I didnt even go into half the stuff I tried haha but it was worth it
ZloT obviously stands for Ze legend of Thelda
I went into this video knowing little of the game on a technical standpoint but your explanations really helped!
This was knowledgeable as heck and I learned more than I thought I could at this point!!! About to go binge the rest of your videos!!!
I’m happy it made sense! I hope to make more things make sense down the road!
Wow. I don't even play the game, but the fact that you're this focused and persevering is incredible. I loved the video, keep up the great work!!
I appreciate it!
Dang, this video was so elaborate and good at explaining it. Also nice choice with the loop hero music! I was going to suggest maybe a dragon part, since I vaguely remember they don't like to despawn, but that almost definitely wouldn't prevent culling.
I love Loop Hero's music, every video I wanna use it haha
how does this have less than 300 views?! this is honestly very high tier content, you deserve more attention ^^
I love that you give credit for all the speedrun glitches, the Zelda games have such crazy glitches, but I've never found or used any of them.
Really informative, entertaining, and just what a great fucking game huh?!?
Yeah! I wouldn’t have ever made it this far without the glitches they found, so they deserve just as much credit. The game is crazy. The amount of glitches is one thing but the different utilities they provide and how they interconnect is a game of its own
zelda title screens + glitches = very entertaining to watch!
Hey Sledgen! long time no talk!
hit the sub button, my man YOU'RE INSANE, THIS IS INSANE it reminds me of the twilight princess title screen glithc but like legietamtley for u to figure this out mostly by urself is INSANE, I HAVE MAD RESPECT FOR U (also i wouldnt at ALL mind longer vids fr)
Thanks Thanks! Hindsight is 20/20 but if you like this then I really probably should have left in what I cut out. I really thought it was good information but I just had to let it go. I made a 30 minute video and it did poorly, but thats more likely due to the fact that its really really chill.
and mostly by myself is correct, but I cant deny all the wonderful people in the glitch community that found these glitches and learned more about them and helped me learn more about them. I've only built upon a foundation they laid and would be nothing without them.
great video! and as a bonus, I couldn't stop laughing when I realized how similar your manner of speaking sounds to Brady Brandwood (Leon the Lobster guy)
Glad you enjoyed it!
Had a glitch where the mural walls actually despawned leaving just the frames somehow after getting to the final boss, thought it changed because I was at the end, but it disappeared when I reopened the game
Can is just say something. You are SO UNDERRATED BROOOO
you’ve earned a sub
Edit: HAPPY BIRTHDAY 🎉🎉🎉🎉🎉
Thanks! I’m trying! And thanks for the birthday wish!
_but first, we need to talk about parallel universes_
You explained everything in this video really well, definitely the easiest to understand totk glitch video I’ve seen.
Glad it made sense! I was nervous about that!
this is really well made. happy early birthday!!
Thank you so much!!
Subbed. Fun informative content. I love that you put the names of the OST's. I'm an old man, playing since the SNES so I recognize a lot of them, but don't always know where they come from.
HAPPY BIRTHDAY TIMBER! i haven't watched your channel before but this video was super entertaining and an immediate sub! 🙂
Yay! Thank you!
My birthday is the 17th, as fellow October buddies and zelda fans, you got yourself a sub!
Happy early birthday!!! October is the best time to travel a birthday imo. Thanks!
@@Timberwolfee happy early birthday to you too! And I agree!!
This is beautiful, like you beat the game and its a peaceful, light filled version of the room
Thanks! It was a calming victory!
This video happens to show up on my TH-cam homepage on the 15th - So happy birthday, great video.
Thank you!!!
Happy (early) Birthday! I love seeing people doing crazy glitches, so this is really cool to me! Love your vids
Thanks! I'm glad you like it! I have some ideas in the tank so look out for more!
The silent princess being used in the end is so appropriate!
Right! I was pretty excited that it work. More interesting than the light.
This video seems like a good time to mention I actually had the title screen fail to load the pictures once, just the wall strips inbetween the carvings with void instead. I recorded it with my switch’s 30 second thing but you can’t really send that stuff in TH-cam comments
I did end up seeing a video of that! were you on 1.2?
"the ultra broken shield will just float there"
That sounds about right
Oh shit I wasn't expecting the Loop Hero music! That activated a neuron.
Every time I think I've seen someone do everything in this game, I learn something even more obscure about how it works
I'm always thinking how many videos is enough videos to reuse the loop hero music! It's my favorite part of my first few videos
Happy upcoming birthday! I too am an october.
Happy birthday!!
Subscribed; mainly for our shared love of music from Donkey Kong Country 2. Also, I enjoy your shenanigans.
It’s hard not to use the dkc ost in every video
why tf am i sobbing to a guy glitching his name onto the title screen of a vidya 💀 thumbs up thumbs up
Awe! I was about to sob myself when I first saw the light show up. I had all but 100% committed to it being impossible.
My guy’s performing quantum mechanics - “next I’ll ZLOT this ultra-broken board with anti-mass”
so, i remember messing with shader weirdness on emulation/modded switch, and while viewing only the world space normals and depth buffer, and trying to add 3-d camera offsets, i could see link's model in the main menu. so it very well may be that the camera itself is set to only have the map/world objects visible, and to that particular camera, all other objects are culled. since the dynamic lights still affect the world objects, it worked.
in other words, if we could see the depth buffer or world space normals. we'd see the objects.
fun side note:
the depth buffer is honestly a very weird thing in totk. in most 3d games, the depth buffer is static, and the lightness/darkness we see in the buffer is directly linear to how far away the object is to the camera.
but in totk, it's dynamic, and shifts constantly. sort of like high dynamic range, but for depth. i suspect that this is done to adjust object visibility and fog effects at varying distance, as the game needs it/calls for it.
i was thinking when i saw the room was completely dark but it lights up orange in the title screen that anything emitting light would have the best chance
glad you got there before the video came out
Am I the only one that thinks it's strange that the devs decided to make walls double-collideable? All this does is make speedrunning tricks harder.
Can we get this guy working on the cure for cancer. Here is a problem solving mind that can benefit humanity. Amazing work!
this was such cool way to learn about how games work. happy almost birthday
Thank you! I’m glad you learned something!
I LOVE videos like this they are so interesting and informative pls post more videos like this
13:40 "I can't really stop trying" I felt that to a detriment.
It's a legit issue lmao
the way you explain this stuff is amazing! reminds Me of Bismuth but for totk. Keep it up Timber!!!!
Thanks Sirius! You keep making videos too! I really liked the last one.
Sometimes I have no title screen just black background and green lines it's the only glitch I get naturally while playing the game since my switch is the new Zelda one and runs everything perfectly
Your videos are very interesting and so enjoyable to watch. Well done on the light!
Thanks good to see some familiar names in the comments!
I somehow missed the Boundary Break episode on TotK. This video was very interesting and was an odd sort of connection between gameplay and what you see out of bounds
I know right!
The Asumsaus inspiration is obvious, good video! I'll be waiting to see you develop more as a creator!
It's not a bad thing to take inspiration. Copying people allows you to learn little by little!
And of course, this is all just my opinion.
I LOVE the way you illustrate your thought process both verbally and on-screen.
I'mma be dead honest. I wasnt actively trying to be inspired by Asumsaus at all, So the fact that you said its obvious is a wonderful compliment. Its not easy to see my video positively, so to be compared to someone like Asumsaus makes little sense to me. but you are the 3rd person to mention him in some form, so something must be there. I really appreciate the positive words!
@@Timberwolfee you've got a very similar style of explanation through diagrams and clearly laying out information, and the music choice definitely makes it feel like an asumsaus video at some points.
Finding a cute outfit has legit been my main goal in totk
I am very disappointed in myself to say this. But i just found your channel and I have to say your content is amazing. The detail you go into is freaking amazing. 100% subscribed.
Thanks!!!
Happy birthday, impressive work and problem solving. i sub'ed you earned it
Thanks! It’s just a puzzle I don’t have all the piece to yet.
You said “glitch something in the title screen”
And i IMMEDIATELY thought of the BiT glitch many zelda games have
link needs to get warm or sum hes too cold. "insert bdm-tsssss here"
Love the 3D models and explanations, great video!
Glad you like them!
I just discovered you, and oh my god this is amazing. Subbed!
Wow, thank you! It’s exciting that you like this because I love making stuff like this, but I was a little nervous it was too much information.
@@Timberwolfee Absolutely not man! You're great at explaining all of this. I'm always so fascinated by people breaking games without really understanding how any of it works myself, you made it clear and interesting! Keep up the good work!
its so cute that it was a silent princess, also, "I present to you, my name" is a sentence I wouln't think would be so cool, but you made it be
I love that it was the silent princess that worked so well. I’m really glad you liked it!