LOL that you use glitches instead of playing normally and figuring out how the depths and the surface connect. Here’s a dislike your propagandist. Think for yourself.
I remember Subnautica had some pretty wild stuff like that earlier in it's development. I wasn't able to play the game at that point but I got to watch markiplier discover and explore those places
the tunnels in central hyrule seems to be a dev error when I think they’re using an automated script to draw the map based on the terrain and forgot to remove those. As later versions remove those tunnels.
Yeah that was my assumption too. I actually tried look for maybe apart of another wall that may match it. but I couldnt find one. not that a looked very long.
For some reason this video gives me huge subnautica vibes being out of bounds in the depths, it's like an entire other world under hyrule that's just totally empty and dead... What a great halloween video!
YEEEES im SO happy someone talked about those weird tunnels on the map, its bothered me since day 1 and i couldnt find anything underneath even after going out of bounds, im so glad that you managed to find it
that tree is so fascinating, it took a few things going exactly right (or wrong?) to make it happen. i love when games do that, and thanks for showing us!
So glad this video got suggested to me. Never watched one of yours before and OMG those tunnel things under Hyrule castle on the map have always annoyed the hell out of me! On my first playthrough I was convinced they were the path to find Ganondorf and spent WAY too long trying to get in somehow 😂 thanks! Got a subscribe 😁
This video got randomly recommended to me. Loved it. The editing is very simplistic, commentary is easy to listen to, and everything is just very well put together! Subbed and excited for the next video!
I found your channel yesterday on the glitching something into the title screen video. That was impressive. At least from someone who's never preform any of those glitches. Good job.
thank you. i spent HOURS trying to figure out what that weird protrusion was on the minimap lmfaoo. i even found that one tree too, but never went to it
There is also a depths tree floating out of bounds in the depths by the great Deku Tree chasm. Also one question I have (because I have an updated version with patched clipping out of bounds) can you place a travel medallion on the weird landmasses that used to show up on the map?
Yknow, if were being realistic, that tree is most likely there because nintendo devs needed something to base the giant evil ganon tree off of, but then just forgot to delete it lmao.
dude i had forgotten i had joined the channel and was completely taken off guard by my name being said at the end of the vid!!!!!!! very good video tho
If I understand correctly, Link's position is a float, not an int... and float resolution gets more coarse with distance from origin. He'd probably just fall until the distance per frame was less than the float resolution, and then get stuck.
@@lilium724 I'm sure there are coverted. But assuming that Link will be stuck due to floating point precision, the display of the coordinates will as well.
@@gragogflying-anvil3605 I was thinking since the max value for a float is significantly higher than for an int, you could still reach an integer overflow before being stuck in place
It seems like they (mostly) just wrote some sort of script that generated the depths as a complete inverse of the surface landscape. That's why there's a lot of weird odds and ends. I think they wrote a script to generate the landscape based on the surface, then placed specific objects down there.
I wonder if the coliseum dome is due to the terrain on the surface. Are they all in spots that are pits on the surface? Especially the one under the surface coliseum, which would be a big “dent” in the ground, making a mound in the depths
I assume it's underground somewhere, and the middle of the map is not its location. So it would be neat to clip outta bounds to at least figure out where it is. But that seems impossible without mods cuz you don't have anything to overload the collision with the ground that early.
Hey nice content. Is there any chance you could use a tool to make Link/camera fly everywhere to see the cutscenes map? I actually wonder if there is a chnace to move around with link, if there isn't could you at least move the camera around to see what's behind the things they show you, like the inside of the castle maybe there are more interesting details and more importantly in the last tear it would be cool to see the outside of the first hyrule csstle. There is a piece that comes up while Zelda walks to the altar, I wonder if the creators made the entire thing and I would love to see the exterior design.
huh, interesting. when you say subscribe in the video the subscribe button got a rainbowey outline. is that a new thing or am I just blind? also is it video side or is it like the captions ai or something?
Tbh not sure, I think they wanted it to look like maybe the gloom was eating away at the world. Like a cancer or something. That’s my best guess anyways.
@@Timberwolfee you cant even see 90% of it though thats what confuses me. They couldve gotten away with a smaller room. Maybe it had a lot more to it earlier on in development??????
I was really hoping that those tunnel looking things were going to be entrances to the most epic gauntlet since the wind waker gauntlet and trial of the sword master mode! Im so disappointed that there isn't at least 1 gauntlet. And it would have been so awesome if they had a cavern where all the guardians went to and you could go down there and practice combat on tons of them! And what if they had like a guardian builder where you could design and build new guardians to fight against! Or use to battle with? Oh Zelda games, always leave us wanting more lol ❤
@@godcat_thing But what about an enemy gauntlet like trial of the sword? Or the windwaker enemy gauntlet? Those were amazing and so well done. Why doesn't TOTK have an enemy gauntlet? They could have done an amazing one!
I wonder if you kept falling down out of bounds, if the camera would start to freak out, similar to how it does in Super Mario Odyssey? That would probably take forever though.
Finally! Finally I know what those weird places in the depths are. I'm a bit disappointed that it's just left out of bounds but now I don't have to waste more time getting there.
You can see it in the army fight! I actually looked at one point and found nothing so I wrote it off for like a few months but I looked again and found it!
Don't forget to sub! I'm going to bed but I stayed up just to remind you. Don't let these 5 minutes go to waste please! /j
ok
Oh, alright... Just for you.
yes
"Ok sleep well make sure to cook tulin for the extra hearts"💀😂
LOL that you use glitches instead of playing normally and figuring out how the depths and the surface connect. Here’s a dislike your propagandist. Think for yourself.
I'm happy to get closure on what those bits in the underground map are. I remember being convinced they had something important in them.
Yeah I thought there would be a chest or something
@@Timberwolfee did the objects actually get removed in the update, or just on the map?
@@htl2001 Just the map they are still there in 1.2.1
@@Timberwolfee checked and we can still place markers on the parts of the maps shown in the video, even if they are removed from the map too!
Yea why was that there? I remember saying
Idk why but going out of bounds like this, especially in these huge cavernous underground areas, always gives me this intense, looming sense of dread.
Same, I always feel uneasy
I remember Subnautica had some pretty wild stuff like that earlier in it's development. I wasn't able to play the game at that point but I got to watch markiplier discover and explore those places
the tunnels in central hyrule seems to be a dev error when I think they’re using an automated script to draw the map based on the terrain and forgot to remove those. As later versions remove those tunnels.
Yeah that was my assumption too. I actually tried look for maybe apart of another wall that may match it. but I couldnt find one. not that a looked very long.
@@Timberwolfee probably they removed the walls in the game world but remains on the displayed map until an update.
For some reason this video gives me huge subnautica vibes being out of bounds in the depths, it's like an entire other world under hyrule that's just totally empty and dead... What a great halloween video!
YEEEES im SO happy someone talked about those weird tunnels on the map, its bothered me since day 1 and i couldnt find anything underneath even after going out of bounds, im so glad that you managed to find it
I was literally just watching you earlier today on how you beat Gannon viciously with the broken master sword
Awe those were the good ol’ days! Lol
Kind of off-topic, but seeing you explore out-of-bounds in the Depths makes me so excited for other Depth-like things in future Zelda games
I loved the depths addition! I spent so much time done there
I think a cool reimplementation would be remakes of oracle of seasons and ages and on the holodrum map having a subrosia depths
that tree is so fascinating, it took a few things going exactly right (or wrong?) to make it happen. i love when games do that, and thanks for showing us!
So glad this video got suggested to me. Never watched one of yours before and OMG those tunnel things under Hyrule castle on the map have always annoyed the hell out of me! On my first playthrough I was convinced they were the path to find Ganondorf and spent WAY too long trying to get in somehow 😂 thanks! Got a subscribe 😁
This video got randomly recommended to me. Loved it. The editing is very simplistic, commentary is easy to listen to, and everything is just very well put together! Subbed and excited for the next video!
Thanks! The next video should be pretty fun!
I found your channel yesterday on the glitching something into the title screen video. That was impressive. At least from someone who's never preform any of those glitches. Good job.
That out of bounds tree would find good company with the oob tree in Mario Sunshine.
Everyone is asking Why is the Tree, but nobody is asking How is the Tree
Man you gotta give a jumpscare warning for the intro. That had me shivering in me timbers
1:04 that tree kinda reminds me of the tree meme abt “if you see this tree you’re in the wrong timeline”
WAIT EVEN THE /TREES/ ARE MIRRORED?!
I know right!
thank you. i spent HOURS trying to figure out what that weird protrusion was on the minimap lmfaoo. i even found that one tree too, but never went to it
I really enjoy that you list your music during your videos! I've discovered a lot of new music I enjoy because of it
Thanks! I really enjoy the music I use, and want people to discover it. I need to keep putting it in the description tho haha.
Swanky Box vibes. Nice.
There is also a depths tree floating out of bounds in the depths by the great Deku Tree chasm.
Also one question I have (because I have an updated version with patched clipping out of bounds) can you place a travel medallion on the weird landmasses that used to show up on the map?
There are some areas you can but not often. I'll have to try there and see
Yknow, if were being realistic, that tree is most likely there because nintendo devs needed something to base the giant evil ganon tree off of, but then just forgot to delete it lmao.
dude i had forgotten i had joined the channel and was completely taken off guard by my name being said at the end of the vid!!!!!!! very good video tho
Aweome video. As per the tree, its interesting to see this as it clues us into to how they made the depths
That tiny out of bounds part at the castle really confused me the first time i was going to the boss lol
Like i was looking for an entrance over there
5:58 Wonder what would happen if you reached the integer limit (which would be over 2,1 billion assuming a 32bit integer, so it might take a while 😅)
If I understand correctly, Link's position is a float, not an int... and float resolution gets more coarse with distance from origin. He'd probably just fall until the distance per frame was less than the float resolution, and then get stuck.
@@ToyKeeperyeah that'd make sense. but maybe the coordinates get converted to integers when displayed on the minimap?
@@lilium724 I'm sure there are coverted. But assuming that Link will be stuck due to floating point precision, the display of the coordinates will as well.
@@gragogflying-anvil3605 I was thinking since the max value for a float is significantly higher than for an int, you could still reach an integer overflow before being stuck in place
I might just leave a system running for days, I just need to find the fastest falling method!
I've been wondering what those two tunnels in the depths are for months. Thanks for clearing that up lol
It seems like they (mostly) just wrote some sort of script that generated the depths as a complete inverse of the surface landscape. That's why there's a lot of weird odds and ends. I think they wrote a script to generate the landscape based on the surface, then placed specific objects down there.
This has been the earliest I’ve been to a Timber video
Lets go!! I'm sleepy though, so lets go tomorrow.
I wonder if the coliseum dome is due to the terrain on the surface. Are they all in spots that are pits on the surface?
Especially the one under the surface coliseum, which would be a big “dent” in the ground, making a mound in the depths
What if you clip out of bounds in the first area in the game (the one where Zelda disappears)
IDK, but that area isn't connected to anything. If you die there with the bats, your X is at the center of the map.
@@linknknight I wasn’t talking about dieing
@@brunoaraujoespin I didn't say you were, just saying it doesn't connect anywhere, then gave my reasoning
I assume it's underground somewhere, and the middle of the map is not its location. So it would be neat to clip outta bounds to at least figure out where it is. But that seems impossible without mods cuz you don't have anything to overload the collision with the ground that early.
I have a video clipping out in the area! Its old af tho and I plan on making a new video about how I found it.
omg i've speent hours on the last one thinking there was some elaborate secret... thanks for finally figuring it out for me
Thank you!!! I was wondering about this area forever and I had no idea they removed it. Had to go back to check the map.
nah man, thats the hell valley sky tree
Can you ascend through death barriers? And also other stuff like cutscene triggers?
Great video 👍
If there was an object on both side maybe. I might try it lol
That's not the depths... That's the Nether!
That’s what I call it too haha
I think the colosseum part under ground is the roof that the devs didn’t want so it was hidden
Hey nice content. Is there any chance you could use a tool to make Link/camera fly everywhere to see the cutscenes map? I actually wonder if there is a chnace to move around with link, if there isn't could you at least move the camera around to see what's behind the things they show you, like the inside of the castle maybe there are more interesting details and more importantly in the last tear it would be cool to see the outside of the first hyrule csstle. There is a piece that comes up while Zelda walks to the altar, I wonder if the creators made the entire thing and I would love to see the exterior design.
Everyone seemed to think these were the prequel caves. Apparently not.
Considering that my online avatar is literally a spirit that ghost joke is genuinely terrifying
Hahaha
Wait…
huh, interesting. when you say subscribe in the video the subscribe button got a rainbowey outline. is that a new thing or am I just blind? also is it video side or is it like the captions ai or something?
Yea that’s a new feature, it happens on every video
Your voice/demeanor go perfectly with the music😂 love it, def subbing
Thank you for the halloween vibes, Timber 👻🎃 loved the video and your methodical approach, great bgm choices as always!
thanks Mulberry!!
Can you clip underneath the skydiving floor in the final catch cutscene, to force a game over or something similar?
You hit a barrier that say "you cant not go past this point" but I wonder. If I can find a way
5:21 thats claustrophobic
Your opening joke convinced me to subscribe.
Let’s gooooo!
This is awesome! I loved watching this ^^
I've been dying to know what's beneath gloom's origin or how deep it goes. Thanks!
I wanted to know since I first played the game what those tunnels things were, thank you
Same! I honestly wrote it off a while back , when I couldnt find it. but I tried again and just happened upon it
👍
2:45 HOW DID HE NOT DIE TO THE GLOOM WITH LITERALLY ZERO HEARTS, AND WHY IS NOBODY TALKING ABOUT IT, LIKE HELLO!?!?!??!?!?!
Fairy lol
Lit thanks for showing what I’ve been wondering about for months.
I have those out of bounds things near glooms approach too and I have the latest version
Dude as soon as i heard that goofy ass music in the beginning i subscribed🤣🤣i love the personality man
2:20 why did they make the army room so damn big is what im wondering because the platform takes up about maybe less than 1/4th of all that space.
Tbh not sure, I think they wanted it to look like maybe the gloom was eating away at the world. Like a cancer or something. That’s my best guess anyways.
@@Timberwolfee you cant even see 90% of it though thats what confuses me. They couldve gotten away with a smaller room. Maybe it had a lot more to it earlier on in development??????
The goat is back
Welcome back! Haha
The thumbnail actually hasme intrigued cause i saw that on my map
Expecting to see a lot more content from other TH-camrs in this free area 😁
This was posted 11 days ago for me, it is the 11th hour of the 11th day of the 11th month right now.
I was really hoping that those tunnel looking things were going to be entrances to the most epic gauntlet since the wind waker gauntlet and trial of the sword master mode! Im so disappointed that there isn't at least 1 gauntlet. And it would have been so awesome if they had a cavern where all the guardians went to and you could go down there and practice combat on tons of them! And what if they had like a guardian builder where you could design and build new guardians to fight against! Or use to battle with? Oh Zelda games, always leave us wanting more lol ❤
Those are terrible ideas lore wise and gameplay wise
@@godcat_thing
Why not have a guardian graveyard? They had tons and tons to discard.
@@GreatHope3-16 because they left as the hyrulean threat (calamity ganon) was eliminated. They disintegrated like you do when you teleport
@@godcat_thing
That's boring 😔
@@godcat_thing
But what about an enemy gauntlet like trial of the sword? Or the windwaker enemy gauntlet? Those were amazing and so well done. Why doesn't TOTK have an enemy gauntlet? They could have done an amazing one!
I wonder if you kept falling down out of bounds, if the camera would start to freak out, similar to how it does in Super Mario Odyssey? That would probably take forever though.
Perhaps the depths weren’t always the depths…
Your videos are just getting better, and BETTER! Keep it up man!
Thanks ashbot! Imma keep trying!
@@TimberwolfeeJust keep up the good work!
I love this channel so much i hope you get 💯 k subs.
found a random video to someone im not subbed to right after upload LOL!
Well dont judge me on this one! It was a quickly put together one.
Spoopy 😮
Bro found a lepidodendron
u gotta make more vibeo on small oddities 99% of players miss
i like ur music choices
Call me a ghost... lmao just subbed
You told me that you'll make this video, and i'll guarantee you, i'll enjoy watching this
Yep! Thanks again!!
@@Timberwolfee No problem! :D
This is very cool! The music is too loud compared to your voice though
Thanks for letting me know! I’ll be more aware next time.
spoopy
Sppooppy
This was awesome! New subscriber ❤
Yay! Thank you!
now check to see if that patched out the 3rd cave looking thing thats under the land.
I don’t even know how to clip down
Waking up to a good Halloween video 👍
video end: how i accidentally removed zelda
me: YOU WHAT???
really tho, i am quite looking forward to knowing what you mean
I'm really excited about it!
Love this content!
The intro made me go AAAAAAHHHHHHHHHHHHHHHHHHHHHHHH
I subbed just because of that horrible joke. Give me more
I literally laughed
Huh wait why did the sub button glow rainbow when you told me to subscribe?
It’s a new think YT does
NGL this entire video made me uncomfortable AF. There is something not right about those areas.
Bro me too. idk what it is but being out of bounds always makes me feel uncomfortable.
you earned a new sub!
Thanks!! TNTMan! BOOM!
Finally! Finally I know what those weird places in the depths are. I'm a bit disappointed that it's just left out of bounds but now I don't have to waste more time getting there.
You can see it in the army fight! I actually looked at one point and found nothing so I wrote it off for like a few months but I looked again and found it!
@@Timberwolfee I have to give it a look then. Btw, what is that Out of bounds Glitch you're using? It looks super simple.
At least 30% of the shit you find in breath of the wild and tears of the Kingdom is thrown in just for flavor and really has no lower ramifications
Naaaaaaah brotha you deserve more subscribers this is the first time is watch your video i think its weird you don’t have more subscribers
I’m getting there!
neat
I'm dyin' to see more content.
Great video
whats the music around 6:00
Hypno K.K.
thanks. knew it sounded familiar @@Timberwolfee
@@GOLD-gr8hg no problem!
Hinokami kagura
spooky:3
Never saw these things
AHHH
splendid
Neato
My favorite word
AH you scared me
AHHH!
Hey vincraft! Good to see you here haha
That joke is awful, boo! (affectionate)
I can't edit comments on mobile browser but please know that while the boo was not meant to be funny, I fully embrace it