Blender Tutorial - Satisfying Fluid Particle Animation

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  • เผยแพร่เมื่อ 21 ก.ย. 2024

ความคิดเห็น • 267

  • @BlenderMadeEasy
    @BlenderMadeEasy  2 ปีที่แล้ว +22

    If you want to learn more about Mantaflow and how it works check out my class on Skillshare!
    The first 1,000 people to use this link will get a 1 month free trial: skl.sh/blendermadeeasy02221

    • @muajin
      @muajin 2 ปีที่แล้ว +1

      the material for the inside emitter isn't showing the color. its black. when i was making the material on the tutorial..no color shown. any way to fix this?

    • @fenexus404
      @fenexus404 2 ปีที่แล้ว +1

      Can you show a more in depth look into the finishing touches?

    • @adler.productionss
      @adler.productionss 2 ปีที่แล้ว

      when i try to render it apperantly the cube and the particle system and locked together and when i render it it shows the cube instead of the ball and particles. i tried hiding it but then the particles hide too. Help please

    • @saidusmonusmonxojaev2461
      @saidusmonusmonxojaev2461 2 ปีที่แล้ว +2

      @@adler.productionss same problem

    • @saidusmonusmonxojaev2461
      @saidusmonusmonxojaev2461 2 ปีที่แล้ว +1

      pls help me.
      When I switch to the render view mode, the cube does not become invisible. And I see a cube in the viewport. What to do?

  • @ChaosAOE
    @ChaosAOE ปีที่แล้ว +37

    FOR THOSE OF YOU WHO CANNOT GET THE FLUID TO TURN BLUE AT 3:15
    1. Change from wireframe mode to viewport shading
    2. Hide the cube and outer sphere
    3. Check where you "deleted" the vertex at the top of the sphere containing the liquid for me there was a false face still generated in this area. If you cannot see through the space into the sphere then click on the face and hit 'X' then select 'delete face'

    • @arg4712
      @arg4712 ปีที่แล้ว +8

      For me it was the frame being at 0 and when i moved to 1 the liquid appeared. Hopefully this helps someone.

    • @thegreenwizard3005
      @thegreenwizard3005 11 หลายเดือนก่อน

      nothing's showing up
      i mean i followed the whole tutorial, but for some reason nothing shows up even after baking :'

    • @amy-leedavidson4379
      @amy-leedavidson4379 9 หลายเดือนก่อน

      Thank you so much!@@arg4712

    • @WReza420
      @WReza420 4 หลายเดือนก่อน

      @@thegreenwizard3005 same, what a waste of time

  • @sparrowhawk619
    @sparrowhawk619 2 ปีที่แล้ว +120

    Whoa that default did NOT like being deleted.

    • @HennessyTheOne
      @HennessyTheOne ปีที่แล้ว +2

      Lol

    • @alec57
      @alec57 ปีที่แล้ว +1

      Created a time warp

    • @Nikki14368
      @Nikki14368 ปีที่แล้ว +3

      Hahaha this made me laugh frfr

    • @SkeletonLand368
      @SkeletonLand368 10 หลายเดือนก่อน +1

      Cube: How dare you delete me! I’m going create a Black Hole in fi- [Gets sucked into the void.]

    • @rosemariemcgowan6388
      @rosemariemcgowan6388 9 หลายเดือนก่อน +1

      Poor cube 😢😢

  • @MilkyClayGALAXY
    @MilkyClayGALAXY 2 ปีที่แล้ว +7

    Sometimes blender really surprises me (I mean creators off course 😅)

  • @stevensmith7937
    @stevensmith7937 2 ปีที่แล้ว +29

    If you use blender 2.83 you dont need to have a hole in the effector object. ie. the ball can roll around with fluid in it without leaking. For some reason 2.90 onwards wont do this-no fluid will appear in a sealed effector.

    • @HetShah08
      @HetShah08 ปีที่แล้ว

      I am trying to do this with the version 3.2 and i am facing the same issue, not getting the fluid. can you please guide me through it

  • @hamza406000
    @hamza406000 24 วันที่ผ่านมา

    Complete noob, this is my second tutorial with this channel, and he explains everything soo well and clearly.
    Hopefully will learn more and create some cool stuff of my own soon.

  • @spdz_
    @spdz_ 2 ปีที่แล้ว +7

    This one of the best liquid simulation tutorial i've seen. Thanks for sharing!

  • @juanleche5382
    @juanleche5382 9 หลายเดือนก่อน

    I love this guy he's very good at teaching blender I couldn't be happier

  • @chavenyenketswamy1498
    @chavenyenketswamy1498 2 ปีที่แล้ว +3

    Awesome. Didnt know you could do fluid simulations inside Blender.

  • @HarpreetGhagMedia
    @HarpreetGhagMedia 2 ปีที่แล้ว +4

    Brilliant tutorial. Would love to see you make a Palantir from lord of the rings.

  • @victorianstudio7590
    @victorianstudio7590 2 ปีที่แล้ว +6

    Урок, не полный. Мало того что не показана полная инструкция (видео переходит, а модификаторы подключены ,что вызывает проблемы), так и модель не получается такой какой должна быть из-за этого! Жидкость на 70-ом кадре исчезает. А в уроке нет.

  • @Direkin
    @Direkin 2 ปีที่แล้ว +3

    I don't really like the look of glass casting a shadow like that. Pretty cool tutorial though. Will give this a try later :)

  • @KrishnaTrendy3D
    @KrishnaTrendy3D 5 หลายเดือนก่อน

    Best liquid Simulation love it 😊

  • @ryokutya2000
    @ryokutya2000 2 ปีที่แล้ว +1

    I really wanted to know this info!
    Thank you!

  • @zapfsaeule2
    @zapfsaeule2 2 ปีที่แล้ว +5

    So cool and helpful! Thanks for sharing!

  • @liangmen
    @liangmen 16 วันที่ผ่านมา

    Great tutorial, thank you! I just wonder if anyone knows is it possible to loop fluid particles in Blender?

  • @starr6143
    @starr6143 2 ปีที่แล้ว +12

    In blender 3.01, and there are no particles whatsoever in the center sphere. It also never turned blue like it did for you. I went over this video 2x and retraced every step...what did I do wrong?
    Thanks in advance!

    • @cheesecakefactory4560
      @cheesecakefactory4560 2 ปีที่แล้ว +5

      Did you switch the liquid back on ?
      Remember we switched it off when we made the amount 100%

    • @jcpatriots19
      @jcpatriots19 2 ปีที่แล้ว +5

      @@cheesecakefactory4560 did he say to do that? because i followed every step to a t and now my liquid is falling right through both spheres four minutes in. seasoned guys like this forget important details like that which hinders noobs like me from moving forward and having to stop an tutorial halfway. its frustrating. unless theres a glitch with fluid sim in blender 3.0.1. other sims i have no issue. its always water sim that gives me issue after issue

    • @gamecontrol66
      @gamecontrol66 2 ปีที่แล้ว +1

      @@cheesecakefactory4560 THANKS it worked!!!!

  • @ARMYALEX1869
    @ARMYALEX1869 2 ปีที่แล้ว +1

    that's beautiful omg!!

  • @2BviewsOfficial
    @2BviewsOfficial 2 ปีที่แล้ว +2

    Amazing tutorial sir,

  • @glitxh6147
    @glitxh6147 2 ปีที่แล้ว +15

    0:20 how did you put that animation for deleting the cube?

    • @igeanimation
      @igeanimation ปีที่แล้ว

      idk?
      Someone please respond to this!

  • @starkinthewild6499
    @starkinthewild6499 ปีที่แล้ว +5

    HELP Needed: My cube is showing up in my render...any thoughts on what I missed? Everything inside the cube is working...i just cant see it once I render
    Update: I missed checking the "Show Emitter" in Render

  • @graphguy
    @graphguy 10 หลายเดือนก่อน +1

    Ok 11.16.2023
    This is cool!
    Is there value in redoing with current 4.0?

  • @andreaseriksen8373
    @andreaseriksen8373 2 ปีที่แล้ว +9

    Hey man! Thanks for the tut, im really looking forward to go through it:)
    Is it possible to export this as an FBX/OBJ to use in lets say, Unity or Unreal engine? Im eager to check out the result in regards to the AR experience.
    Have a good day!

    • @spiritualreckon777
      @spiritualreckon777 ปีที่แล้ว

      your telling me i can use assets i create in blender import to unreal and exp them in ar

  • @DusanPavlicek78
    @DusanPavlicek78 ปีที่แล้ว

    This is an absolutely amazing tutorial. Thank you so much!

    • @EleanorPeterson
      @EleanorPeterson 6 หลายเดือนก่อน +1

      Ummm...🤔 Nope. Not really. It's a very cool demonstration of ability, but it's not a 'tutorial'.

    • @DusanPavlicek78
      @DusanPavlicek78 6 หลายเดือนก่อน

      @@EleanorPeterson It is a tutorial. I was able to follow it and create my own fluid simulation like that.

  • @vanshikaparikh2806
    @vanshikaparikh2806 ปีที่แล้ว

    A really nice tutorial, love it

  • @JaundFragezeichen
    @JaundFragezeichen 2 ปีที่แล้ว +4

    I am working in Blender 3.1.2
    Somehow the fluid will not show up anymore after I reopened the blender a day later. Is there a way to fix it?

  • @scottlee38
    @scottlee38 2 ปีที่แล้ว

    Yes!
    Nice and magical

  • @jaser3312
    @jaser3312 วันที่ผ่านมา

    I closed my project yesterday after completing the tutorial. The render worked. I made some changes today, and now the particles aren't showing. What have I done!? Liquid is switched on

  • @adler.productionss
    @adler.productionss 2 ปีที่แล้ว +7

    when i try to render it apperantly the cube and the particle system and locked together and when i render it it shows the cube instead of the ball and particles. i tried hiding it but then the particles hide too. Help please

    • @amarpawarfilms
      @amarpawarfilms 2 ปีที่แล้ว

      you can hide the cube in render..beside the hide option

  • @kavilpparwar4956
    @kavilpparwar4956 2 ปีที่แล้ว +12

    forget particle simulation tutorial... I want a tutorial on that sick delete cube animation ...
    :P

    • @SmartGecko44
      @SmartGecko44 2 ปีที่แล้ว

      Same

    • @muajin
      @muajin 2 ปีที่แล้ว +2

      it took me 2h to delete my cube. that's the real struggle :)

    • @뚜-p7r
      @뚜-p7r 2 ปีที่แล้ว

      @@muajin how?????plz help ㅠㅠ

  • @Akingvender
    @Akingvender 2 ปีที่แล้ว +7

    @Blender Made Easy I got to 12:20, but when I am in the particle tab, I have no option to scale the particles. Did I not click something I was supposed to? I am in blender 2.93
    Edit: Solution: Turns out I just had to update to blender 3.01

  • @miS0bi
    @miS0bi ปีที่แล้ว +1

    Why in my render the particles doesn't show? It;s just rendering empty sphere

  • @blockthechainer
    @blockthechainer ปีที่แล้ว +5

    Have a huge problem, the domain box when I make the final render is still visible, if i disable the render Icon ( the camera) in the view layer and render the particles disappear and try to find a solution in forums but the only solution they gave is bake the mesh and render, obviosly that work but turn the particles into a liquid and donde want the liquid just want the partibles like U made it in this video, Am I mising something what can I do? sry for my bad english

    • @annasmejkalova1481
      @annasmejkalova1481 ปีที่แล้ว +1

      Same problem for me, I am gladly hipping your comment up

    • @lennyduwyn9729
      @lennyduwyn9729 ปีที่แล้ว

      Did you solve this? I have the same problem!

    • @lennyduwyn9729
      @lennyduwyn9729 ปีที่แล้ว +2

      Nevermind, I found it. For anyone else struggling: uncheck 'show emitter' in both render and viewport display. the checkbox is seen in the particles tab of the domain (cube).

  • @evgeniyak4304
    @evgeniyak4304 2 ปีที่แล้ว +5

    Thank you for perfect tutor!
    Unfortunately, I can't render in cycles(it`s too hard for my comp), so question, which type of shader fits for eevee (besides a principle bsdf with one color)?

  • @alexandrnvm6182
    @alexandrnvm6182 2 ปีที่แล้ว

    Thanks a lot. Gonna dig through ur lessons for more stuff.

  • @gerdsfargen6687
    @gerdsfargen6687 2 ปีที่แล้ว

    Very friggin sweet!

  • @GrzegorzWronkowski
    @GrzegorzWronkowski 2 ปีที่แล้ว +14

    No more Mantaflow, it’s broken. I have compiled yesterday FlipFluids and it’s useable and faster

    • @shakibhossain7460
      @shakibhossain7460 2 ปีที่แล้ว +3

      Hi how did you do that did you buy it or made it with the codes and what version of blender did you use

    • @saidusmonusmonxojaev2461
      @saidusmonusmonxojaev2461 2 ปีที่แล้ว

      @@shakibhossain7460 I am also interested in this question

  • @fernandobustamante02
    @fernandobustamante02 2 ปีที่แล้ว +4

    Is it possible to do with a different object instead of glass sphere, more complex, like the blender monkey, for example?

  • @marveII0us
    @marveII0us 2 ปีที่แล้ว

    Awesome stuff

  • @naavie
    @naavie 2 ปีที่แล้ว +3

    Could you just use the sphere as a fluid domain object? So instead of having a cube-shaped domain and a spherical obstacle inside it, you could just have a spherical domain.

    • @BlenderMadeEasy
      @BlenderMadeEasy  2 ปีที่แล้ว +5

      Nope that does not work. The domain will always be the shape of a cube even if you use a sphere.

    • @naavie
      @naavie 2 ปีที่แล้ว +3

      @@BlenderMadeEasy Thanks, good point! I tried it out myself now.

  • @marcusthetoxic3635
    @marcusthetoxic3635 2 ปีที่แล้ว

    Thanks bro

  • @isanlonovo463
    @isanlonovo463 2 ปีที่แล้ว

    AMAZING

  • @여행훈
    @여행훈 หลายเดือนก่อน

    nice thanks

  • @blndr8
    @blndr8 ปีที่แล้ว

    thanks for the amazing tutorial! noob question.... how to add the image to the compositing in the background?

  • @daiyang9753
    @daiyang9753 8 หลายเดือนก่อน

    Perfect tutorial! Thanks a lot. I just followed this video and finished this animation. But I still don't know why must create a hole on the top of the sphere (if not, the stimulation doesn't work) Can somebody tell me~ orz...

  • @Aemidd
    @Aemidd 3 หลายเดือนก่อน

    Did everything step by step and It's noisy all around the image. Quick fix?

  • @sssashaaaaa
    @sssashaaaaa 2 ปีที่แล้ว +4

    Awesome tutorial! Is there any way to synchronise the animation with music? So this "fluid" is active with each beat

    • @calebstevenson6069
      @calebstevenson6069 ปีที่แล้ว

      Try Looking at the different force field options available in blender!

  • @hanzevisuals
    @hanzevisuals 2 ปีที่แล้ว +4

    Astonishing work! May i ask is this animation possible with closed different shape? Thanks in advance!

    • @hollow_ed
      @hollow_ed ปีที่แล้ว +1

      Yes, if you repeat the steps you did with the sphere I’m pretty sure you can do it with any shape including custom models

  • @troybishop174
    @troybishop174 2 ปีที่แล้ว +4

    Hey, I seem to have a problem, when i have planar checked on the effector the sim breaks, i have it unchecked and the sim works but all the particles fall straight through. Any ideas?

  • @quaintez147
    @quaintez147 2 ปีที่แล้ว

    Great video)

  • @Ayden3D
    @Ayden3D 2 ปีที่แล้ว +7

    I am trying to render this and am getting 12 minute render times per frame. Ive done other fluid renders that did not take this long. Anyone know how i can decrease the render time?

    • @MaoZedong2225
      @MaoZedong2225 2 ปีที่แล้ว +3

      i have an animation that takes hours per prame using cycles

  • @Kruthima-o7f
    @Kruthima-o7f 2 ปีที่แล้ว

    thanksss.you are awesome

  • @TimeIsMine93
    @TimeIsMine93 ปีที่แล้ว +1

    Does the normals being flipped effect the material at all? I ask because I noticed when making a glass I some how flipped my normals and it looked off, after asking around, I checked and flipped them back and it actually affected the look a bit. Which I did not expect to work with the material being clear

  • @ayusmansinghal558
    @ayusmansinghal558 2 ปีที่แล้ว +1

    Yooo I am first dude....
    Great work keep it up dude...

  • @mumei3727
    @mumei3727 2 หลายเดือนก่อน

    The outermost UV ball has filled the upper hole. Isn’t the inner UV ball hole filled? At 3:52 in the video

  • @Foxman450
    @Foxman450 ปีที่แล้ว +1

    Mine just isnt loading any particles, I tried deleting more of the top of the sphere and upping the resolution by a lot and nothing is working. Can anyone help?
    Update: Just redid all the steps from scratch and somehow its working now so I will keep trucking on

  • @pengiPenguin
    @pengiPenguin 4 หลายเดือนก่อน

    I am unable to add anything in the shader. all of the options appear gray

  • @anupkirtan9479
    @anupkirtan9479 2 ปีที่แล้ว +1

    anybody know why the particles are becoming black in viewport render and render

  • @brighttendaimuvirimi1905
    @brighttendaimuvirimi1905 2 ปีที่แล้ว +1

    Thanks for your great tutorials, I am a blender noob, my problem is when I instance the icosphere it is emitting from the 3d cursor separate from the fluid, what am I doing wrong, thank you.

  • @jessquinn6106
    @jessquinn6106 ปีที่แล้ว

    My company is looking for a new artists and I saw this video. Your computer is such a talented artist. I would love to hire it. Starting at $57 an hour. Let me know what your computer thinks.

  • @callswey6467
    @callswey6467 2 ปีที่แล้ว +2

    When I am changing my resolution division from 36 to 96 The inner sphere doesn't light up in blue and nothing happens at all, anybody knows why?

    • @LibRMX
      @LibRMX 2 ปีที่แล้ว +2

      same

  • @DARCAK1
    @DARCAK1 2 ปีที่แล้ว +1

    When I am changing my resolution division from 36 to 96 The inner sphere doesn't light up in blue and nothing happens at all, anybody knows why?
    Algum BR pra salva?

  • @suup9797
    @suup9797 2 ปีที่แล้ว

    Im at 13:47 and I can already feel my computers render time going up

  • @piggyfroggy809
    @piggyfroggy809 2 ปีที่แล้ว

    Super ❤️

  • @Prashantx0
    @Prashantx0 4 หลายเดือนก่อน

    FOR THOSE WHO DIDN'T GOT THEIR SPHERE TURNED BLUE AT 3:15 , JUST ENSURE THAT YOU CHECKED IN TO LIQUID SETTINGS BELOW BORDER COLLISIONS

  • @AndrewConway
    @AndrewConway 2 ปีที่แล้ว

    Your one of three people I follow for Blender tutorials that uses the word "Satisfying"... How is Satisfying a word in Blender circles

  • @vanshikaparikh2806
    @vanshikaparikh2806 ปีที่แล้ว

    The cube doesn’t go away from the render

  • @n01z3
    @n01z3 2 ปีที่แล้ว

    and my sim just fell through the world....damnit 🤣🤣 got to back track and see what i did wrong, solid tutorial though. error is on my side. i do it often in liquid/smoke sims

  • @getfanmedia
    @getfanmedia ปีที่แล้ว

    wow great

  • @muddyass5287
    @muddyass5287 ปีที่แล้ว +1

    Nice vid, question tho, my fluid was visible in wireframe and rendered mode, but when i rendered it, it wasnt there, just an empty glass ball. I slept on it and when i came back the fluid is now also gone in everything except wireframe. Help?

    • @akshatdayal9331
      @akshatdayal9331 ปีที่แล้ว

      i have the same problem cant seem to find any solutions

  • @silvertalisman9061
    @silvertalisman9061 2 ปีที่แล้ว

    if you where wondering the minimum resolution for 1 hole is 62

  • @bobtruck1594
    @bobtruck1594 ปีที่แล้ว

    That default cube fought for its life. 😞

  • @JatuponDekcooking
    @JatuponDekcooking 2 ปีที่แล้ว +1

    1:57 How to press Reculate Normals ? It's not show.

    • @amarpawarfilms
      @amarpawarfilms 2 ปีที่แล้ว +1

      it will be shown in edit mode.. tab

  • @CodyHoskin
    @CodyHoskin 2 ปีที่แล้ว

    That 96 samples just destroyed my computer lol

  • @Bluva
    @Bluva 9 หลายเดือนก่อน

    I have a problem, at frame 41 it turns gray the color of the particles for the rest of the animation :(

  • @therealKrak
    @therealKrak ปีที่แล้ว

    But why must there be a hole in the effector? And what has the resolution to do with it?!

  • @POLINARADUSHEVA
    @POLINARADUSHEVA ปีที่แล้ว

    Thanks )))))))))))))))))))))))))))))))))))))))))))))))))

  • @redpandacoding
    @redpandacoding ปีที่แล้ว

    I don't know what I'm doing wrong, I tried following this tutorial to a T, but all my particles just fall through everything. I'm on Blender 3.5 and perhaps the behaviour changed or something. Tried to research what's happening but I can't figure it out.

  • @twisted5892
    @twisted5892 7 หลายเดือนก่อน

    my project wont render it just restarts the render after its done and when i go to veiw it its just a still image what do i do

  • @thetroublemakerscrew3437
    @thetroublemakerscrew3437 2 ปีที่แล้ว +1

    The particles only appears in Wire edge mode but doesn't appear when rendering, any solution please?

  • @Vertexvoyager
    @Vertexvoyager 2 ปีที่แล้ว

    when the liquid first falls it has some of it leaking out of the sphere

  • @mastart4971
    @mastart4971 2 ปีที่แล้ว

    When I tried to bake it it says "no active image found, add a material or bake to an external file... did I miss something?
    Thank you

  • @gabeashton
    @gabeashton 5 หลายเดือนก่อน

    Ik this was 2 years ago but at 1:35 I’m having troubles with finding the normals box in my viewport overlays the furthest it goes down is motion tracking I don’t have the rest of the options

    • @JapanesebyENa
      @JapanesebyENa 5 หลายเดือนก่อน +1

      In Edit Mode, if you press the Mesh Edit Mode button on the "right side" of the Show overlay button, you will find the Normals option as the second item from the bottom. It functions just like in the tutorial.

  • @parvverma8548
    @parvverma8548 ปีที่แล้ว

    Hello there, I am having problem in rendering the animation. I have a 1560 gtx nvidia, 16gb asus f15.
    Please tell me a way to counter this problem.

  • @RajeshJustaguy
    @RajeshJustaguy 2 ปีที่แล้ว

    wow

  • @wakka
    @wakka ปีที่แล้ว

    I cant seem to get the particles to show up again at the end and when I press play where the keyframes are, nothing happens. I'm in camera view with rendered view switched on and on cycles and it's literally just a clear glass ball on the textured plane. I turned the liquid back on on the particle section and nothing happens at all. Does anyone know a possible solution please or what I've done wrong for future reference?

  • @scylex11
    @scylex11 2 ปีที่แล้ว +1

    hello bro, i have a question, your render is in 60 fps or 24?

    • @fenexus404
      @fenexus404 2 ปีที่แล้ว

      should be 24 fps

  • @valentinaruospo9039
    @valentinaruospo9039 2 ปีที่แล้ว

    grazie , si puo' avere un dettaglio dei ritocchi finali tipo Render Layers in blueprint? ..

  • @FulguroGeek
    @FulguroGeek 2 ปีที่แล้ว +2

    My question is how could we create the same effect with something that look more like a real liquid?? I made this tutorial and even in your video the liquid part since its made with a small ico sphere look more like sands and the liquid look pixalated. Is cranking up the resolution would help to remove that effect?? or to make liquid look like liquid its a total different process?

    • @neonnuke1149
      @neonnuke1149 2 ปีที่แล้ว +1

      you can use mesh settings in physics tab

    • @bradloflin6776
      @bradloflin6776 2 ปีที่แล้ว

      I agree. Bake simulation, then Create mesh from simulation, bake that. Then you can also add foam and spray particles, but you must bake each. There is a Blender 3.1 tut that shows this by MK Graphics.

  • @СергейК-ч3т2ь
    @СергейК-ч3т2ь ปีที่แล้ว

    super))))

  • @yellowserpent0993
    @yellowserpent0993 ปีที่แล้ว

    could i please get a blend file download so i can look at all of the geometry nodes, i think i did something wrong and im just tryna figure it out where

  • @rolandrickphotography
    @rolandrickphotography ปีที่แล้ว

    Awesome, thanks. Can someone explain to a newbie what "baking in" exactly does? Please see e.g. 6:09.

    • @ElMatero6
      @ElMatero6 ปีที่แล้ว

      Essentially Baking In allows you to view the particles in the viewport without blender lagging as much. It also makes it easier to render.

  • @biupiubiu
    @biupiubiu 2 ปีที่แล้ว +1

    thank you for the tutorial, and do I need to back the data again before final rendering? seems my fliud is gone. after setting my camera etc. very strange

    • @biupiubiu
      @biupiubiu 2 ปีที่แล้ว

      baking I mean

    • @biupiubiu
      @biupiubiu 2 ปีที่แล้ว

      I am using 3.2.1, and I read few comments saying some problem rearding versions after 2.9. was this the cause of the problem?

  • @acidsilly
    @acidsilly 2 ปีที่แล้ว +1

    Hey ! Saw a lot of your tutorials and it seems like you have a lot of experience with fluid simulations ! I wanna know, how would you achieve a "blocky" smoke simulation ? Something close to the "Cubic" Viewport Display. There is no mention of this anywhere and you are my last chance, do you know how this could be achieved ?

    • @BlenderMadeEasy
      @BlenderMadeEasy  2 ปีที่แล้ว +4

      Hi there, fortunately yes I do know how to achieve that look. I've created a tutorial with the basic process. After you have converted it to a mesh just add the Remesh Modifier on top of it all and set the mode to Blocks and that will give you the cubic look. th-cam.com/video/4QMuXQH_5ZA/w-d-xo.html

    • @acidsilly
      @acidsilly 2 ปีที่แล้ว +1

      @@BlenderMadeEasy Thank you so much ! I appreciate the fast response too !

  • @QuoteoftheDay-q7r
    @QuoteoftheDay-q7r 2 ปีที่แล้ว +1

    there is something weird, last time i already at 18:45 and then save it. next morning i try to see the liquid again and it wont appears i alrady turn on the realtime display modifier. anyone knows how to fix this?

    • @DB-lo9bm
      @DB-lo9bm ปีที่แล้ว +1

      I know it's too late but it was the same issue with me, but then I retried doing all steps and now the liquid doesn't dissappear

    • @QuoteoftheDay-q7r
      @QuoteoftheDay-q7r ปีที่แล้ว

      @@DB-lo9bm yeah me too, I just do it all over again

    • @Nikki14368
      @Nikki14368 ปีที่แล้ว +1

      Free data and bake again worked for me

    • @QuoteoftheDay-q7r
      @QuoteoftheDay-q7r ปีที่แล้ว

      @@Nikki14368 Kay I'll try dat

  • @TheKelkal42
    @TheKelkal42 2 ปีที่แล้ว

    I have done and redo the tuto blender does not want to do as the tuto has you save to share?

  • @3dart_alt
    @3dart_alt ปีที่แล้ว

    help)why can't I see the particles, after I hid them, they don't come out anymore

  • @tj0vtj0v61
    @tj0vtj0v61 2 ปีที่แล้ว +2

    Hi, I have the problem, that the Icospheres in the Particle-system just change their color when I use the Object-Info. The Particle-Info is just outputting 0 at all channels. Does anyone know how to fix this?

    • @AdamTellman
      @AdamTellman 2 ปีที่แล้ว

      Same problem her

    • @a3haus
      @a3haus ปีที่แล้ว

      make sure ur 100% in rendered mode

  • @LemonChello-x8z
    @LemonChello-x8z 11 หลายเดือนก่อน

    For some reason my particles dosn't show up when i render and don't know why this happens, i got the last version of Blender. Someone can help please

  • @ВладимирЯтрушев-в1ж
    @ВладимирЯтрушев-в1ж 2 ปีที่แล้ว

    Круто