Ice Cube Splash Animation | Blender Tutorial

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 463

  • @jonnibasmaji9149
    @jonnibasmaji9149 9 หลายเดือนก่อน +175

    If the liquid is falling out, try clicking on the glass(circle .002) and go to physics and enable planar (its under settings of the fluid)

  • @blindershrine8752
    @blindershrine8752 ปีที่แล้ว +59

    11:00 for those who can't see water object check on face orientation and flip normal by click object and go edit mode press A then Shift + N and try again.

    • @lunfa
      @lunfa ปีที่แล้ว +1

      Nice trick!

    • @andrea.naharro
      @andrea.naharro ปีที่แล้ว +1

      thnxxxx

    • @أسامةقصير-ي1ل
      @أسامةقصير-ي1ل ปีที่แล้ว +8

      The water go outside the Cup.. Why?

    • @AhmedElbettachi
      @AhmedElbettachi 11 หลายเดือนก่อน +1

      @@أسامةقصير-ي1ل Go to your Cup Fluid effector settings and check "is Planar"

    • @ladydarbanville2471
      @ladydarbanville2471 11 หลายเดือนก่อน +3

      I can't see water also it doesn't change drink colour to blue or anything. I tried this and didn't work. is there any other recommendation?

  • @yt.dipak3d
    @yt.dipak3d 10 หลายเดือนก่อน +53

    For 8:30, after making a different object : "Tab" (Into Edit Mode), "A" to select all, "E" to Extrude Up and "Right Clicked" to repositioning where it was before then Pressed "Alt+S" [Move the cursor to scale it out along the normals]
    Hope this will work.

    • @melorover6307
      @melorover6307 8 หลายเดือนก่อน +1

      Thank you for this

    • @random-rand0m
      @random-rand0m 8 หลายเดือนก่อน +1

      can u explain the passage before that?

    • @gozzifilms
      @gozzifilms 7 หลายเดือนก่อน +1

      Thank you. I was wondering why he skipped that part

    • @lordeddardstark4471
      @lordeddardstark4471 7 หลายเดือนก่อน +1

      you're a Godsend

    • @SketchEverydaY-rx7is
      @SketchEverydaY-rx7is 7 หลายเดือนก่อน +1

      thanks

  • @gordonbrinkmann
    @gordonbrinkmann ปีที่แล้ว +33

    If you don't want to make your domain unnecessarily large to avoid computing unneeded empty space: since your splashes are not very high, you don't have to make the domain that high - it is not necessary to cover the ice cubes completely in their starting position. It does not matter if they start falling from outside the fluid domain.

    • @artistsmind
      @artistsmind ปีที่แล้ว +2

      Right. In this simulation tutorials he not cover the crown splash. BTW it was a great tutorials.

    • @gordonbrinkmann
      @gordonbrinkmann ปีที่แล้ว +2

      @@artistsmind The crown splash wasn't my point. In the video he says you have to make sure the domain covers the effector objects, but it is not and so you don't need such a large domain.

    • @LtsVapor
      @LtsVapor 9 หลายเดือนก่อน

      my fluids were just leaking out of my cube and bringing the top down fixed it so thank you

  • @WoodMetalDesigns
    @WoodMetalDesigns 10 หลายเดือนก่อน +7

    Just managed to make the cup and the ice cubes .unfortunately the animation is showing the ice cubes falling through the side of the cup once .First animation attempt on blender .Happy with the progress

  • @leljii
    @leljii ปีที่แล้ว +24

    Oh maaan, this is first animation that I got right 🤩 Can't thank You enough 🤩 Most of the video there was mouse buttons in the left corner, love when these are added 🤩

  • @novak1387
    @novak1387 8 หลายเดือนก่อน +3

    Thanks bro you definitely taught me a trick or two in your video and it really helped ❤❤❤

  • @ruppy4103
    @ruppy4103 ปีที่แล้ว +39

    Instead of using the Transparent BSDF with the mix shader, you can fix the issue with the material by recalculating the normals of the glass.
    It looks heaps better too
    1. Select the glass.
    2. Go to edit mode
    3. Select all
    4. Choose Mesh>Normals up the top
    3. Recalculate outside

    • @ScarecrowWho_
      @ScarecrowWho_ ปีที่แล้ว +2

      Thanks you

    • @EasyWall_Qianjiang
      @EasyWall_Qianjiang ปีที่แล้ว +1

      I don't know if normals have any effect on liquids(circle.001)

    • @Necrocidal
      @Necrocidal ปีที่แล้ว

      @@ScarecrowWho_ Beautiful result, thanks for the video. Also reducing the IOR of the glass material will get rid of some of that refractive and reflective weirdness

    • @DrBoom-dm7rr
      @DrBoom-dm7rr 6 หลายเดือนก่อน

      you’re a Hero

  • @sturingnico
    @sturingnico ปีที่แล้ว +7

    11:35 Non so voi, ma per me l'acqua non rimane dentro il bicchiere, e ho rifatto ogni passaggio, il bicchiere ha il corpo rigido come effettore, e anche la parte che non stiamo renderizzando è fatta di vetro. Quindi teoricamente dovrebbe contenere il liquido prodotto. Perché esce dal vetro come se fosse forato lateralmente (per intenderci) ?
    I don't know about you, but to me the water doesn't stay inside the glass, and I've redone every step, the glass has the rigid body as the effector, and the part we're not rendering made out of the glass as well. So theoretically it should contain the liquid made. Why does it come out of the glass as if it were pierced sideways (to be clear) ?

    • @firebluesky-jc8sq
      @firebluesky-jc8sq 8 หลายเดือนก่อน +2

      what he doesnt tell you, is that go in liquid setting and turn on Planar, it will fix it

    • @wackywater7234
      @wackywater7234 7 หลายเดือนก่อน

      @@firebluesky-jc8sq it doesnt

    • @mihajlojovic8631
      @mihajlojovic8631 6 หลายเดือนก่อน

      @@wackywater7234 did you find the solution

  • @tenebra9962
    @tenebra9962 ปีที่แล้ว +15

    I recently tried my first fluid simulation, and it worked nicely. I just wish my computer could handle them better, so I guess I'll have to wait until I can try it.
    Onto the list of things to try at some point it goes.
    Still an awesome video! Thank you fir your tutorials.

  • @rgarus
    @rgarus 2 หลายเดือนก่อน +4

    If anyone is stuck at 8:30, you have to press extrude BUT DO NOT LEFT CLICK. Press right-click then afterwards Alt-S.

  • @PolinaMakgrat
    @PolinaMakgrat 9 หลายเดือนก่อน +3

    Hi, thanks for the video .
    I have a problem on 6:47
    When we need to do a (volume) liquid ,
    I don't understand the algorithm

    • @melimelo4948
      @melimelo4948 6 หลายเดือนก่อน

      Same, I can't do it

    • @melimelo4948
      @melimelo4948 6 หลายเดือนก่อน

      Same ! I can't do it

  • @RobertWildling
    @RobertWildling ปีที่แล้ว +18

    I am having the same problems as some others here: The liquid is "running out" of the glass... seems like in the video you cut a step from your workflow. One question that arises is: Is the liquid object also a rigid body?
    Looks great, though!

    • @khushzambare
      @khushzambare ปีที่แล้ว

      How did you solve the problem? I'm stuck there too

    • @RobertWildling
      @RobertWildling ปีที่แล้ว +5

      @@khushzambare Unfortunately I haven't. The maker of the video did not respond to any inquiry, not even an email...

    • @sarahokoro3085
      @sarahokoro3085 ปีที่แล้ว +40

      ​@@RobertWildlingI found a way. So, you click on the cup and go to fluid in the physics properties. Click on collision as the effector type and make the surface thickness 0.5​

    • @RobertWildling
      @RobertWildling ปีที่แล้ว +2

      @@sarahokoro3085 Thank you for sharing! Great that you found a solution! Will try t today! :-)

    • @drsunshinegaming
      @drsunshinegaming ปีที่แล้ว

      Maybe one could just take down the resolution divisions in the physics tab>fluid>settings. And rather change viscosity in the viscosity settings in the same module.

  • @rjwh67220
    @rjwh67220 ปีที่แล้ว +43

    How cool. I appreciate you explaining what the steps are doing instead of just saying “click here, change this, change that.” Great tutorial! How would I make the cubes float in the liquid?

    • @mars_gamez5045
      @mars_gamez5045 ปีที่แล้ว +8

      I'm not totally sure but I'm guessing they would just have to be less dense than the liquid.

  • @AlbertZhu-vx5uk
    @AlbertZhu-vx5uk 8 หลายเดือนก่อน +3

    At 11:07, if liquid is falling out, make sure you are in object mode. Hope this helps!

    • @firebluesky-jc8sq
      @firebluesky-jc8sq 8 หลายเดือนก่อน +2

      what he doesnt tell you, is that go in liquid setting and turn on Planar, it will fix it

  • @dreaxedits
    @dreaxedits 9 หลายเดือนก่อน +2

    Fire tutorial.. LETS JUST do this!

  • @srisanthcid6260
    @srisanthcid6260 หลายเดือนก่อน +1

    Bro i love you i watch all blender animation tutorial videos but i no understand your video is christal chear I learn i love you bro again ❤️

  • @VideoLanxer
    @VideoLanxer 8 หลายเดือนก่อน +4

    @6:54 that is Select Face Loops
    Shortcut: Shift - Alt - LMB

  • @MF_XCIII
    @MF_XCIII 9 หลายเดือนก่อน +3

    but how to make the liquid splash high out of the cup like in the first render, i tried moving the cubes a bit higher it didnt change much

    • @husseinsoufan507
      @husseinsoufan507 4 หลายเดือนก่อน

      You should make the resolution of the water higher.

  • @WoodMetalDesigns
    @WoodMetalDesigns 10 หลายเดือนก่อน +1

    Watched this last night ,great tutorial now going to try it out .

    • @Bonbon.vr.
      @Bonbon.vr. 4 หลายเดือนก่อน

      lol same here

  • @drivindonesia
    @drivindonesia ปีที่แล้ว +5

    why when i quick liquid, not showing the blue vertices? and when i converting to mesh it nothing happen

    • @adamprojektuje
      @adamprojektuje ปีที่แล้ว +1

      i have the same

    • @Shina561
      @Shina561 6 หลายเดือนก่อน +2

      I had the same issue with converting it to the mesh, but once I have clicked on "Mesh" in Physics and run the simulation twice it finally worked.

  • @GhodFada
    @GhodFada 2 หลายเดือนก่อน

    I could cook with my pc after this
    Nice tutorial men really helpful

  • @mertcanurcan
    @mertcanurcan ปีที่แล้ว +9

    I was just trying to find out how to roll ice cubes with a glass and liquid. I just stuck at the effector part - the water leaks from left and right parts, checked with flip normals then water splashes under the glass into the domain. All scales are applied. Does the effector domain for liquid must touch the liquid object perfectly?
    -Updare : Effector must be a bit bigger than the liquid object, normals facing to the liquid. Solved!

    • @RobertWildling
      @RobertWildling ปีที่แล้ว

      "Normals facing to the liquid" - what do you mean? How do you do that?

    • @mertcanurcan
      @mertcanurcan ปีที่แล้ว +1

      @@RobertWildlingEffector object is copypaste+scale operation, normals (you can check it by visually from blender documentation - forgot the location) ALt+N to flip normals to the desired direction.

    • @RobertWildling
      @RobertWildling ปีที่แล้ว

      @@mertcanurcan Thank you for your fast response!

    • @funkypossum6403
      @funkypossum6403 ปีที่แล้ว

      @@mertcanurcan can i ask how you delete the box that appears when you use quickfluid?

    • @mertcanurcan
      @mertcanurcan ปีที่แล้ว

      @@funkypossum6403 mate comment didn't pop up - so may be late reply. When you use quickfluid its a "fluid domain" it won't be rendered. But I forgot how to hide that :/

  • @-JUNIOR26
    @-JUNIOR26 ปีที่แล้ว +54

    Bro i created a glass but the liquid is falling out 😭

    • @Wisdomonas
      @Wisdomonas ปีที่แล้ว +5

      Make sure you reduce the size of the quick liquid to match your glass....don't know if am making sense but that's what i did to contain the liquid on my glass.

    • @kaalubruh331
      @kaalubruh331 ปีที่แล้ว +1

      😂

    • @mathsiseasy374
      @mathsiseasy374 ปีที่แล้ว +1

      Make sure the liquid size is just a little less than the cup....that's what helps me....click on liquid then tab to edit mode then alt + s then make size slight small just a little...hope this helps 🙏

    • @gunasalima3760
      @gunasalima3760 ปีที่แล้ว +2

      Increase the resolution

    • @Cold0_yz
      @Cold0_yz 10 หลายเดือนก่อน

      You need make collision for your glass.

  • @gribster
    @gribster 11 หลายเดือนก่อน +2

    11:07 my water go out from glass. idk why. mb someone knows why?

  • @creatorjim
    @creatorjim ปีที่แล้ว +5

    Can’t wait to try

  • @_skrumcious_
    @_skrumcious_ ปีที่แล้ว +1

    legendary tutorial thanks so much

  • @alexandregaiemet2014
    @alexandregaiemet2014 11 หลายเดือนก่อน +3

    Why does water still go through cup? on 10:32

    • @Asamajihamaji
      @Asamajihamaji 9 หลายเดือนก่อน

      maybe the effector cup is touching the water part, try scale it up. if it doesnt work, start the simulation in object mode, it worked for me somehow

  • @jcs-v1.0.1
    @jcs-v1.0.1 หลายเดือนก่อน

    Hi, I'm new to blender. I followed the tutorial and 11:00 I tried the simulation in object mode. However, my ice cubes do not fall into the bottom of the liquid, seemed to fall just a bit on top. I tried rewatching videos over and over again, but I still could not find what I missed. Any helps would be much appreciated.

  • @TonyKureWorld
    @TonyKureWorld ปีที่แล้ว +2

    man im stuck at the 8:34 mark when he said e to extrude the video cuts like something was taken out. When I try to scale it also scales up when i just need it to scale out so the duplicate doesnt go about the original mesh

    • @hookerhillstudios
      @hookerhillstudios ปีที่แล้ว +3

      figured it out. hold alt and s while moving the mouse to extrude.

    • @jiyagodara4942
      @jiyagodara4942 ปีที่แล้ว +1

      press e then right click and the press alt s it happens then

    • @danielr5112
      @danielr5112 ปีที่แล้ว +1

      I followed the exactly the keys that he displays in the left part of the screen and it worked. It is better to play the video in x0.75 speed.

    • @juliapietryka1753
      @juliapietryka1753 11 หลายเดือนก่อน

      thanks!! @@jiyagodara4942

    • @hannahlendman
      @hannahlendman 7 หลายเดือนก่อน

      I'm stuck here too! And when I try to scale it out it also scales in and I cant figure it out

  • @mingqing-jk9id
    @mingqing-jk9id 9 หลายเดือนก่อน +1

    Great tutorial but can you tell us how to make such a big splash

  • @y_ss_f
    @y_ss_f 6 หลายเดือนก่อน +1

    your a great teacher keep it up..
    💙

  • @BeyondBlender-d6l
    @BeyondBlender-d6l หลายเดือนก่อน

    I recently tried my first fluid simulation

  • @iO-Sci
    @iO-Sci ปีที่แล้ว +6

    That is a excellent simulation + visual !
    조용하고 좋습니다

  • @AkshayMusic-km2ek
    @AkshayMusic-km2ek 10 หลายเดือนก่อน +2

    Bro what did you do at 8:32

  • @wheelbitemedia
    @wheelbitemedia 10 หลายเดือนก่อน +1

    awesome tutorial!! ... i only have one problem: my liquid just doesnt move at all :D what did i do wrong?

  • @evkariot240
    @evkariot240 ปีที่แล้ว +2

    On 7:30 I'm really stuck. When I press E and try to scale it inside, it just moves it around. Hope for your help!

    • @slackyshadow
      @slackyshadow ปีที่แล้ว +7

      Click E and S simulteniosly

    • @anisakasymova4469
      @anisakasymova4469 7 หลายเดือนก่อน

      @@slackyshadow it's working , but giving black color when we tapping TAB

  • @baptiste1900
    @baptiste1900 7 หลายเดือนก่อน +2

    11:00 the ice cubes bounce on the water and don't go in, someone that's how I can do it

    • @lucasprisun
      @lucasprisun 5 หลายเดือนก่อน

      same pb need help

  • @Miaaaaawww
    @Miaaaaawww ปีที่แล้ว +7

    quick liquid won't show the water

  • @jaamsblend
    @jaamsblend ปีที่แล้ว +4

    6:55 / i need help here how to do the selection.

    • @Jeypi_109
      @Jeypi_109 ปีที่แล้ว +1

      Me too, you find the solution?

    • @jaamsblend
      @jaamsblend ปีที่แล้ว +1

      @@Jeypi_109 nope I still didn't. Did you?

    • @jaamsblend
      @jaamsblend ปีที่แล้ว +2

      @@Jeypi_109 nope I still didn't. Did you?

    • @denizalici14
      @denizalici14 ปีที่แล้ว +1

      mee to :/ i am still trying

    • @jaamsblend
      @jaamsblend ปีที่แล้ว

      same but its hard@@denizalici14

  • @yaman_lopo
    @yaman_lopo 2 หลายเดือนก่อน +3

    My liquid is not liquiding ☹️☹️

  • @fettlelifestyle
    @fettlelifestyle 10 หลายเดือนก่อน +1

    Hello, thank you for sharing your knowledge. This is the second time i am making this project, but the fluid inside the cup keeps pouring on the floor

    • @cecens98
      @cecens98 9 หลายเดือนก่อน

      main cup needs a fluid physics with effector selected and "is planar" selected

  • @ankerhs1210
    @ankerhs1210 ปีที่แล้ว +2

    A white kind of liquid is showing up in the glass when i render. How do i get rid of it?

  • @CarolAnsaAidoo
    @CarolAnsaAidoo ปีที่แล้ว +2

    My liquid keeps flowing on the floor have tired using the normals to keep the liquid in the cup but isn't working

    • @-JUNIOR26
      @-JUNIOR26 ปีที่แล้ว +1

      Mine too have if you find a solution pls share thanks

  • @peterszalai79
    @peterszalai79 10 หลายเดือนก่อน +1

    Thank you for sharing! Very interesting and helpful video! ❤

  • @no-ei4jw
    @no-ei4jw ปีที่แล้ว +1

    why glass not colliding creating a cylider that collides well but when i delete a face that doesnt checking is planner does not work

  • @abhinavkrishna5599
    @abhinavkrishna5599 5 หลายเดือนก่อน +1

    heee ruineedddd my dayyyyy

  • @manuwaek7090
    @manuwaek7090 ปีที่แล้ว +3

    i make this step by steps but i tried liquid part i can't fill the center
    i tried press E and its gone only one side how i move this liquid center (7.34minute part)

    • @alktr_dz1527
      @alktr_dz1527 9 หลายเดือนก่อน +1

      E +. S

  • @PastaMaster115
    @PastaMaster115 4 หลายเดือนก่อน

    Why is the origin point of each ice cube altered every time I play the animation? The cubes go in the glass and vibrate a bit and the origin points of the shapes are just swirling around in the glass. And when I reset the animation the origins are in the bottom of the glass still.

  • @fruitmusic4825
    @fruitmusic4825 2 หลายเดือนก่อน

    When I make a cup, I realize that my lines are not straight, and every time I pull the line up after E, the line changes direction, so how can I make a cup with a smooth sloping line like the teacher did? Thank you very much

  • @exodusmediasg
    @exodusmediasg ปีที่แล้ว

    Thank you for your time doing this tutorial

  • @hxnslshhax9011
    @hxnslshhax9011 ปีที่แล้ว +3

    is it possible to make the ice float on water after getting dipped to make it realistic.

    • @Tachastasiia
      @Tachastasiia 7 หลายเดือนก่อน +1

      truue - would be great to know how

  • @annelisejockesproduction3842
    @annelisejockesproduction3842 5 หลายเดือนก่อน

    10:33 friend, I have no this menu when I click F3. Which key can help me?

    • @AjayJackson-bw7hz
      @AjayJackson-bw7hz 5 หลายเดือนก่อน +1

      create a new shortcut for it, by going edit>preferences>keymap and search for search

  • @hugovinhas1079
    @hugovinhas1079 2 หลายเดือนก่อน

    Heyy, i made this on a 2021 MacBook M1 Pro and at the end it takes so much to render in cycles and it dosent come out as good. What can I do? How should I put my format scene resolution settings?

  • @GraphicCreation_Studios
    @GraphicCreation_Studios 3 หลายเดือนก่อน

    hello. using 4.2. im not going to give up. im having a problem with part of mesh. i doesnt look too liquid
    meed help man. thanks

  • @mr.gorobchik4353
    @mr.gorobchik4353 ปีที่แล้ว +1

    What was the sim output folder created for? So that every time the animation was not rendered from the beginning ? Is it needed for final rendering ?

  • @karadanvers6136
    @karadanvers6136 5 หลายเดือนก่อน

    i dont get the bounding box when i type quick liquid. it only shows the liquid in the cup but there is no box to move. i rendered it and all the water is in a box outside of the cup. help pls

  • @sinemapo3287
    @sinemapo3287 ปีที่แล้ว +5

    Hello, thank you so much, I repeated the same thing, everything is fine, but I had a problem with the rendering of the glass, it is just white, although everything is fine without rendering. Can you suggest me how to solve this?

    • @iveleyclaudius
      @iveleyclaudius ปีที่แล้ว +1

      maybe try to change IOR settings of the glass

    • @wot_noobclown5621
      @wot_noobclown5621 ปีที่แล้ว

      Did you use eevee or cycles?

    • @MarekMars
      @MarekMars ปีที่แล้ว

      Did you solve it?

  • @jennaisela
    @jennaisela ปีที่แล้ว +1

    How can we save the animation? So i can keep watching the animation play back like a video to keep on my phone?

    • @wot_noobclown5621
      @wot_noobclown5621 ปีที่แล้ว

      Render the frames to a folder and then open blender video editing (file, new, video editing) and import the frames and save the final video

  • @gozzifilms
    @gozzifilms 7 หลายเดือนก่อน

    11:10 when I hit spacebar the whole fluid leaked out of the glass. What do I do?

    • @gozzifilms
      @gozzifilms 7 หลายเดือนก่อน +1

      Ok I recalculated the normals and it’s fine now

  • @alexandregaiemet2014
    @alexandregaiemet2014 ปีที่แล้ว +3

    Why does water still go through cup?

    • @cecens98
      @cecens98 9 หลายเดือนก่อน

      main cup needs a fluid physics with effector selected and "is planar" selected

    • @firebluesky-jc8sq
      @firebluesky-jc8sq 8 หลายเดือนก่อน

      what he doesnt tell you, is that go in liquid setting and turn on Planar, it will fix it

  • @siyizhu8001
    @siyizhu8001 ปีที่แล้ว +1

    After selecting a circle on the bottom of the cup, what keys do I have to press exactly to gross select and get the volume of the liquid? I pressed Ctrl with a number but that doesn't work

    • @handoko6065
      @handoko6065 ปีที่แล้ว +1

      press fn + f3

    • @juliapietryka1753
      @juliapietryka1753 11 หลายเดือนก่อน +1

      and also check edit->preferences->input->emulate numpad must be on

  • @dodatkidominecrafta4762
    @dodatkidominecrafta4762 6 หลายเดือนก่อน

    I have a question why rigid body in passive makes problems when i want to make a chain with physics
    i was using active without dynamic
    because passive was problematic

  • @ninomancuso7021
    @ninomancuso7021 8 หลายเดือนก่อน

    I'm trying something similar, but I'm having the glass animated to tip over. The fluid seems to seep thru it all around the outsides though, any tip on stopping that?

    • @ashtonrepsold4408
      @ashtonrepsold4408 8 หลายเดือนก่อน

      If the liquid is falling out, try clicking on the glass(circle .002) and go to physics and enable planar (its under settings of the fluid)

  • @Wnch3ster
    @Wnch3ster 8 หลายเดือนก่อน

    11:08 The liquid gets out of the cup object
    and it falls down and fills the liquid domain box
    how to fix?
    all the steps are done like the video except I'm using another cup model

    • @firebluesky-jc8sq
      @firebluesky-jc8sq 8 หลายเดือนก่อน

      what he doesnt tell you, is that go in liquid setting and turn on Planar, it will fix it

    • @moaz787
      @moaz787 3 หลายเดือนก่อน

      @@firebluesky-jc8sq where is this settings bro?!!

    • @lebladeur1982
      @lebladeur1982 2 หลายเดือนก่อน

      @@moaz787 select circle 002 and go in physics and en bas there liquid and you will found planar

  • @nourkasmi-st3mi
    @nourkasmi-st3mi 11 หลายเดือนก่อน +1

    when i press Alt + S to scale it out it makes lots of sharp shapes
    is there anything i can do to fix it?

    • @Tachastasiia
      @Tachastasiia 7 หลายเดือนก่อน

      It might be that your Normals are not calculated. I had the situation when I was tried to extrude I could see a very weird form of shape with lots of sharp angles - you need to go into Edit mode - click A to select all vertices and then hit Shift + N so your normals would be recalculated.

  • @sepehrmagma7940
    @sepehrmagma7940 ปีที่แล้ว +5

    im good till min 11 the quick liquid fall out of my glass
    can someone help me

    • @jysn101
      @jysn101 ปีที่แล้ว +1

      its something to do with the collider we make... i deleted taht and just used my original glass and turned that into fluid effector... all works fine. ( i'm guessing the collider we make has issues with the normals or something.

    • @firebluesky-jc8sq
      @firebluesky-jc8sq 8 หลายเดือนก่อน

      what he doesnt tell you, is that go in liquid setting and turn on Planar, it will fix it

  • @airrow05
    @airrow05 4 หลายเดือนก่อน

    How do I fix the cubes clipping through the glass?

  • @Rubicscubeg
    @Rubicscubeg 5 หลายเดือนก่อน

    hey, why does the water look boiling just before ice reaches the fluid? how to fix that?

  • @karadanvers6136
    @karadanvers6136 5 หลายเดือนก่อน

    if your ice cube doesnt work after you hit cloud, make sure you get out of edit mode back to object mode, then you should see the displacement on your ice cube.

  • @11WicToR11
    @11WicToR11 8 หลายเดือนก่อน

    why would you change cache folder? It chooses some disposable folder on each operating system by default ...why would you collect those? Do you revisit old renders and use it then?

  • @Thiago_Modder
    @Thiago_Modder 5 หลายเดือนก่อน

    bruh, the liquid falls off , I don't understand one thing when he makes the first separation with the "p" he keeps the inside part but I get a new part with the inside part plus the extrusion.

  • @WilliamTripp-sl7em
    @WilliamTripp-sl7em หลายเดือนก่อน

    When I go to render, it takes about 20 minutes per frame. Is this an average amount of time?

    • @WilliamTripp-sl7em
      @WilliamTripp-sl7em หลายเดือนก่อน

      I figured it out in case anyone else runs into the same issue. My GPU was selected but was greyed out, so it was trying to render with my CPU. I had to go into the Edit dropdown menu and select preferences, and under the system, I had to choose Optix and check the box next to my GPU.

  • @divc56315h
    @divc56315h 6 หลายเดือนก่อน

    YOU CAN SKIP THE EFFECTOR OBJECT BY ADDING (TO THE ORIGINAL CUP) FLUID PHYSICS>EFFECTOR AND CLICK ENABLING PLANAR UNDER IN THE SETTINGS

  • @soldierboy933
    @soldierboy933 9 หลายเดือนก่อน

    Hi Man Very Impressive work how long did it take for u to be this fast any tips cuz i wanna learn pls
    ++ note if u have courses or discord let me know ty++

  • @i_i_ntg20
    @i_i_ntg20 ปีที่แล้ว +1

    Hi... im confused with the the quick liquid effect as the liquid flows out of the glass when played .... can you tell me why? and how can i fix it?

    • @hinanaz3901
      @hinanaz3901 ปีที่แล้ว +1

      same here

    • @maxdeighton8851
      @maxdeighton8851 ปีที่แล้ว +7

      Try increasing the Sampling Substeps to 15 and the Surface Thickness to 0.5. These are settings in the Fluid Physics tab for the Effector object.

    • @saphira5850
      @saphira5850 ปีที่แล้ว

      thank you so so much@@maxdeighton8851

    • @funkypossum6403
      @funkypossum6403 ปีที่แล้ว

      @@maxdeighton8851 Thank you so much, I had been struggling for an hour before founding your comment. By the way, can I increase Substeps even more? 10 is a limit for me

    • @SAHIL-hg9bb
      @SAHIL-hg9bb ปีที่แล้ว +1

      solve hua kya issue, i'm also stuck there T_T

  • @maxey2112
    @maxey2112 ปีที่แล้ว +3

    Thanks, I learned a lot from this tutorial!

  • @VRFS_games_offical
    @VRFS_games_offical 8 หลายเดือนก่อน

    Is there a way to fix the ice rolling out of the cup

  • @arjunmalviya.21
    @arjunmalviya.21 8 หลายเดือนก่อน

    thank you i learn too much from you

  • @smartinfo8722
    @smartinfo8722 ปีที่แล้ว

    You're amazing bro, thanks so much, works perfectly

  • @biogirl2000
    @biogirl2000 5 หลายเดือนก่อน

    How can i save my work as a video?

  • @svggridnco9699
    @svggridnco9699 ปีที่แล้ว +1

    물튀기는건 뒷편에 계속 인가요?

  • @danfrissora5020
    @danfrissora5020 ปีที่แล้ว

    Great tutorial, thanks!

  • @ThePeriodicTableOfElements
    @ThePeriodicTableOfElements ปีที่แล้ว +3

    the cuts were confusing. if I rewind I fear I might destroy my project. fairly explained, I just can't figure out why liquid is clipping through the cup. adding onto that, I can't find out how to access my video. 5/10.

  • @josipandresic881
    @josipandresic881 ปีที่แล้ว +1

    Hi, PIXXO.
    I have done everything as you did, but the cube doesn't fall into the glass like yours. It just stops a couple of centimeters above the glass and keeps shaking in a glitchy manner.
    Scale is applied, origins are like in your video. Physics, too.
    When I use the flat plane instead of glass, it falls nicely. But when I extrude the plane and make it hollow (delete the top face), it doesn't get in but also stops above like it's not a hollow object.
    Any ideas why this would happen?
    Regards.

    • @josipandresic881
      @josipandresic881 ปีที่แล้ว +1

      I made the objects 20 times larger, with scale applied, and now it works.

    • @martinwoodward9966
      @martinwoodward9966 ปีที่แล้ว +4

      Go to the physics properties tab, then in the rigid body settings scroll down to sensitivity and reduce the margin.

  • @BRIIKSZ
    @BRIIKSZ 7 หลายเดือนก่อน

    i followed everything but still small water droplets push out the side of the cup or the bottom

  • @gameslayer8356
    @gameslayer8356 5 หลายเดือนก่อน

    The water simulation have some black particulars chose how to fix it
    I try by adding light and increase the max samples but this didn't fix it

  • @dolly6630
    @dolly6630 8 หลายเดือนก่อน

    why am i not getting that blue one in quick liquid

  • @tahajamal9716
    @tahajamal9716 8 หลายเดือนก่อน

    from 11:23 couldn't see the keys you are pressing, i messed up with the camera.

  • @christianaz2249
    @christianaz2249 ปีที่แล้ว +1

    Very Nice 👌👌👌👍😊

  • @skyee99
    @skyee99 7 หลายเดือนก่อน

    Why not get a circle then Scale it and then extrude it?

  • @dppoetfp1352
    @dppoetfp1352 8 หลายเดือนก่อน

    Merhaba yarın bu konuyla ilgili ödevimi yapmam gerekiyor ama büyük bir sorunum var. Rijit gövde özelliğinin hangi karelerde olacağını ayarlayabilir miyiz? Mesela ben 700 ile 900. kareler arasında başlamasını istiyorum ama 1. kareden başlıyor. Lütfen bir çözüm bulabilir misiniz?

  • @braap237
    @braap237 8 หลายเดือนก่อน +1

    control + zooms in and out for me

    • @MrMan-vu8kz
      @MrMan-vu8kz 6 หลายเดือนก่อน

      He meant + on the numpad if you have a full size keyboard. The key =/+ beside the backspace does the zooming in.

  • @glvignesh
    @glvignesh ปีที่แล้ว +10

    @8:31 Dude, you skipped something, for a beginner, thats it, I no longer can continue the tutorial. :(

    • @LennyMason-j7d
      @LennyMason-j7d 3 หลายเดือนก่อน

      he didnt skip anything
      \

  • @AkaMediaWorks
    @AkaMediaWorks 5 หลายเดือนก่อน

    6:53 I am at the point of giving up. Everytime I click control + it just zooms in.... HELP

    • @TheBindoS
      @TheBindoS 2 หลายเดือนก่อน

      I just went SHIFT + double LMB click to highlight the edge loops one by one. Had the same problem

  • @GaryParris
    @GaryParris ปีที่แล้ว +1

    well done :)

  • @leewilliams3821
    @leewilliams3821 ปีที่แล้ว +7

    This is a great tutorial, so thanks for taking the time out to teach others (like me) to achieve something similar in such a short space of time :-).... The only problem I have (and absolutely no idea why) is when I go to turn my object (the bit that is supposed to be the whisky in this case) into fluid, and add the physics, my liquid "drops" eveytime, and doesn't retain its original shape (like yours)... I've followed your tutorial precisely, watching many times, but even though I select the same settings, my fluid continues to "drop" to the bottom of the glass, as if effected by gravity... can you shed any light onto this? Like, I may have a setting that I need to activate that I am not aware of maybe? thanks, lee.

    • @maliklab7174
      @maliklab7174 ปีที่แล้ว

      may be that's because of a bug in blender, are you using the updated version of blender?

    • @TheBindoS
      @TheBindoS 2 หลายเดือนก่อน

      Happens to me as well (Blender 4.0). Did you ever find a fix?

  • @airodox6593
    @airodox6593 8 หลายเดือนก่อน

    My ice cubes don't interact with the liquid, but the cup does, did I do something wrong?

  • @lipakshisilhi4466
    @lipakshisilhi4466 6 หลายเดือนก่อน

    The liquid is falling out from down (leaking) from down what to do?

    • @HardeepSingh-xf1ty
      @HardeepSingh-xf1ty 5 หลายเดือนก่อน

      i think you heve't apllied your modifiers

    • @pushupsdaily93
      @pushupsdaily93 5 หลายเดือนก่อน

      @@HardeepSingh-xf1ty i`m facing the same problem even after appliyng the modifires

  • @berkemert1402
    @berkemert1402 10 หลายเดือนก่อน

    at 8.30 ctrl + S
    How did you do that?