Wouldn't be surprised if it's detecting something pretty basic from the input with zero machine learning, which would need less than a small Pi to run it.
"Napalm, human exertion, ocean, golf course . . . I've never been to a golf course so I can't really speak on that." -- Elijah, finally admitting his experience with napalm.
for 50 buck i imagine it might be a good product, if it actually last a long time without a "refuel". hide it in a corner somehwere & it might work - maybe - + movies sounds more like the market u prob go for so then it actually last years
@@deangordon8993 You don’t launder money by developing a new product of which you then sell very limited quantities on Amazon. Crappy products are just that, don’t look for a conspiracy behind everything.
I've had the pleasure of using plenty of grenades and rockets. Going into a room that a grenade just went off in does NOT smell like axe and weed. It stings your nose with more of a very thick black smoke, toxic like smell. Similar to the smell of a rifle chamber right after firing, but still different. A smell I have never had anything similar enough to even describe it well.
@@aJazzyFeel no, fireworks smell more like smoke. The chamber of a rifle smells much more like carbon. I suppose fireworks would be more of a lighter smell, while gun smoke smells more robust.
@@elbeetlebeastoguns have no used black powder since a couple centuries ago, and black powder is not explosive (it burns quickly but doesn't explode) so it would not be used in a grenade. Modern explosives and propellant ("smokeless") powder don't really use sulfur in any meaningful capacity, except to maybe slow down burning. Usually they all just use nitrogen oxygen and carbon as nitrogen bonds can hold a lot of energy. So there's really no one element that contributes to the smell as they're all odorless, it's just the shapes they take that five off odd smells.
This thing relies on internet connectivity, all your audio is sent online for processing, and then scent commands are sent back. Consider the implications of that if you also end up running voice chat through it.
And. In the vídeo, Elijah mentioned using the video output to determine what scent should be used... Imagine all your passwords being logged and sent to who knows where lol
"Golf Course" almost certainly just smells like fresh cut grass. "Forest" would probably smell more like wet moss, sap, bark dust, and pine or fir needles. "Human Exertion" is a nice way of saying "smells like a sweaty dude".
Smell is absolutely something that could take the immersion of games and movies to a whole new level, but the side effect of filling my room with smelly perfumes is definitely a deal breaker, regardless of whether the product works well or not. I am not a fan of my bed sheets smelling like zombies or my face reeking of swamp. Just because I'd like to immerse myself in the entertainment doesn't mean I want my room, my furniture and the clothes I'm wearing to reek of what I just played. And I can't even begin to imagine how allergenic some of those perfumes might be.
I would imagine the future of smell based media (if there even is one) is carefully tuned and crafted scents to go off at pre-set times at a movie theater or a game cutscene. Rather than something like this, where the game/movie is separate from the smells and the timing.
The problem with smell is that it isn't really additive, so there can never be a device like a screen or a speaker which can replicate any arbitrary scent. It's like if our only way of replicating music still was playing it live on each instrument according to musical notation. And then you give dubstep growls encoded in some absolutely cursed notation to classical musicians and they just look at you in confusion...
Could, kinda, work with movies, with a script that tells it what to spurt out at certain times. Like, closed captions. [smell of gunpowder] I don't dislike the idea. I was playing Oblivion, long time ago, it was raining in-game, wind howling, rain, happened to have an oscillating fan on. Got a jolt of, wow, that really immersed me. Just, needs less AI thinking what we want to smell, more, devs thinking there should be storm smell here.
Every time I see a Game Scent kind of product i think of that one part in Shadow of the Tomb Raider where Lara crawls on top of soupy dead bodies through a small tunnel.
I'm just reminded of ready player one (the book not movie) where game devs would put in really offensive odors just to troll people who bought the smellovision module
Funny thing about war. I don't actually remember smelling gunfire, mostly I smelled petrochemical and death. It's funny because I'm sure I experienced much more gunfire.
I think the reason it's so delayed is because it's querying an AI model remotely and awaiting a response before it triggers the smell. Probably why they don't process video as well, because then it would take even longer to upload video of your game to some server somewhere and wait for an AI model to report back with probably the wrong answer. Overall, just kind of a bad way to do it. It *does* technically make it compatible with any game (or anything that produces sound, would be especially wild with music I imagine) but it does so at the cost of having a massive delay between something happening on screen and a smell being produced. The ideal solution would be a local model, but that seems a bit beyond the scope of the Gamer Smell Box 5000.
“That kinda concept that came out since TVs have been around where you can smell the media you’re listening to.” And with that opening volley, the world surmised that the Bard of Avon had been dethroned.
4:04 As a long time experienced vaper. (i know, shutup) I can confirm that the awful smell from seemingly nothing was the polyester or cotton batting they wrap the atomizer coil in. That output is probably cooked, since that happened. It's like dry firing a vape. You don't do it unless you want to destroy the coil.
The only way smell effects could work in a game is if an big enclosed arcade game invention had a version of it that works perfectly tailored to it, and the game would also be creatively structured with it in mind apart of its gameplay. This would be something you'd have to play to experience, like going to a movie theater, but this idea sounds fun.
its a cool idea, but you would need a few things to make this work: 1. direct access to the nose, so random things don't linger 2. far more scents. things like "storm" is way too broad 3. more accurate scents 4. visual aid. as, sounds can only get so far 5. low latency. the delay shown here is just too long for something like a shooter or racing game 6. doesn't give you a headache
ELIJAH!!! I'm excited to see him as a host of videos across LMG's network of channels, he seems happier than the other hosts and isn't monotone like Plouffe
There is a forest lichen used in many perfumes called oak moss (Evernia prunastri). I wonder if that is what they are using for the forest. I would like the smell of harbour and docks. It is a combination of sea salt, a bit of tar, and a tiny bit of fuel.
I could see a version of this that is much more accurate. Like if you can actually smell Pine as a character is weighing through a forest with pine trees or whatever, then it would be really cool or if you are near an ocean in a game like GTA 5 and the causal salty air smell picks up but not if it's a non reactive gimmick
Honestly this would be really cool in super in depth games like ARMA depending on how the AI reacts to the changes in supposed scents. Being able to smell gunpowder and explosions during a storm or in a forest would actually be pretty fun.
You should have Elijah on here doing this more often. You're not doing him justice most of the time in contrast to what he's done in this video as well. He's good in his own comfort zone. I liked this video for real. I'd love to see him doing this kind of stuff more often
This should be marketed as a cinema product. Smellivision for the streaming age if you will. Have timestamps and corresponding smell combos for popular movies available to download via the app and allow users to make their own custom profiles for lesser known movies. that would be a much better experience. Delay would not be a problem because timestamps and you would need less processing on device. since movie scenes last longer the experience would be much more significant.
I'm not ready to write off smell-o-vision as a dead idea. After all, 4D experience rides like Disney's Soarin seem to do it in a way that people enjoy. But I think it's about a) subtlety, and b) a more curated experience. They idea that you'd just put a bunch of super strong, super weird scents into an atomizer and let the AI at it is crazy to me.
Needs to be a compound that deteriorates quickly, so that it doesn't linger or mix. Needs to be in a box of 400 scents, and pulls the scent from the correct via as needed. Needs to be bundled with a good VR game. ... VR headsets need to be bundled with a good VR game, on that note.
I genuinely think this has potential, they ned to work on some things tho - Delay on sprays needs to be lowered, better more realistic scents, display scanning, and price. But I wanna have hope for it
"I've never been to a golf course" and "It doesn't smell like recent gunfire, it smells like old gunfire". Never been to a golf course, but smells gunfire frequently. 😂
The concept of this scent device for gaming is intriguing and weird. Not surprised by your headache-$150 is quite steep for a gimmick that ended up being less immersive and more of a nuisance.
ok being an obvious gimmick nobody asks for aside, the main issue is that Smell-o-vision still relies on hyper specific smells that change constantly; & that's not really how smell works, smell lingers & builds up Also, most videogames aren't things you actually want to smell maybe if these kind of Smell-o-visors used something like Vibes, something like the Smell of Hot, Calming, Urban, Nature. very non-specific smells that evoke the ideas; so for example Journey would smell like Hot/dry + Calming, while CS:Go would smell like Hot/Dry + Conflict also, having something that properly moves the smells instead of just spraying them
They will need to sort out how to remove smells from the room when you're done or else they're going to linger in the air for a while. When you turn off a TV the sound and picture instantly go away. Not so much with particles floating in the air.
So it's basically e-liquid bottles in an automatic dispenser? If you could code the detection software yourself and make the liquids yourself, there would plethora of different games you could use that in. First one that came to mind was one of those cooking games, you could make it smell like a (almost) real restaurant.
Oh I just had a terrible thought, this thing is just a vape more or less and it gives you 6 bottles set to trigger on specific cues... You could buy thc e liquid or various flavoured vape juices to refill those bottles and really fuck with people with it.
oh i'm noticing the two different thumbnails now that you guys talked about it. And different titles too! interesting interesting...and on the same account logged into it. so different ways to 'catch' attention.
Well the AI part in this is that it will compare audio waveform from set database. This is why exhaust pops with engine rumble caused it to use storm and why you needed to stop your car in forest for it to use forest. So in short, it's not AI as it can't learn itself
2:20 This is not an offline device. Check your network logs. The box you connect the audio into is not doing anything with AI. It's sending all your audio up to who knows where in the cloud for processing. Even the app used to manually trigger the device requires an Internet connection and account to use it. I expected more from a tech channel, especially one with the resources of LMG.
Now i dont like these things as a concept, but to give it to them, i suggest re-testing farther away from the scents, maybe put it behind or in front of a fan to blow it to you, human sense of scent can vary depending on the intensity making strong things smell completely different than the exact same scent, but in lower quantities.
Yep. Concentrated geraniol smells like rotting plant. Dilute geraniol smells light and flowery and thus is a base component of almost every modern perfume.
You know, at least the AI is doing more than being a marketing trick. Overall seems kinda useless but kinda neat. On another note, I really enjoy Elija as a host. Excited to see him more in the future.
I like the idea of these but I'm also sure there's a long way to go. Also being that close is probably what caused the overwhelming sense and headache.
This would be nice in a theater, or a large home gaming theater setup. Not the living room, not ur bedroom, or a pvp sweet fest. If I had lot of money and had a theater setup for games like modded Skyrim or cyberpunk then for sure I'd have it
I feel like it would be better off at a distance with a fan to blow the scents toward you (similar to the old one linus reviewed) rather than right under you and huffing straight perfume.
I don't see it listed in the top comments, so I'll just say that golf course would probably smell more like grass, where forest would smell more like trees. Very different smells, even if they are both from outside. Heck, different trees can smell vastly different.
Thanks to MANSCAPED for sponsoring today's video. Get 20% Off + Free International Shipping with promo code CIRCUIT or visit manscaped.com/circuit
I don't have a scent for the ad read
You guys in Canada do so much hunting, gun shot smell IS COLOGNE :D
e-waste. it should inxclude room/relaxing aromas to repurpose this as an aromatherapy machine as the novelty dies in an hour or two
is farts 1 of the 6 smells. cuz i mean its probably gunna be most compatible with todays media. lol
@@unknownhoursThat’s probably a REALLY good thing, considering today’s sponsor. 😬
....So it's 6 vapes in a trenchcoat with a raspberry pi?
don't forget the AI part!
i was gonna say the same thing
Wouldn't be surprised if it's detecting something pretty basic from the input with zero machine learning, which would need less than a small Pi to run it.
not even a raspberry pi...
jip
"Napalm, human exertion, ocean, golf course . . . I've never been to a golf course so I can't really speak on that."
-- Elijah, finally admitting his experience with napalm.
Back in Nam he did some questionable things
@@yellowflag4803 people who played call of duty black ops will get PTSD from the smells
All those are part of the origin story
This genuinely got me teary eyed. Brilliant.
He's seen things but never touched grass or been to a forest
I'm getting late 90s e waste vibes
You mean it smells like e-waste?
90's e-waste remastered
for 50 buck i imagine it might be a good product, if it actually last a long time without a "refuel". hide it in a corner somehwere & it might work - maybe - + movies sounds more like the market u prob go for so then it actually last years
@@deangordon8993 You don’t launder money by developing a new product of which you then sell very limited quantities on Amazon. Crappy products are just that, don’t look for a conspiracy behind everything.
i loved those vibes🤤
Potential product pivot. Throw bits to a streamer on twitch and it triggers a smell. I bet 3rd party scents would help too
"FOREST?!?! I don't know how that would be different from a golf course? It's green right" - Elijah outing himself as a true gamer lmao
Right? Way to pick the least qualified person to review smellovision.
The fact he doesn't know the difference makes my heart hurt a little bit. He is adorable though!
😅😅😅
I clicked because I wanted to see Elijah smell things.
This'll wind up being "that video where Elijah kept huffing a forest."
He did a great job hosting this video!
So, if I play Colonel Sanders dating sim will I be smelling fried chicken??
We asking the real questions right here, WE DEMAND ANSWERS
You might be smelling some Old fish as well
Or have KFC while playing it.
no that's only if you play the latest NBA game.
smelling the 11 herb and spices
So, it's an "a.i." essential oil atomizer that is supposed to trigger ptsd episodes in veterans?
fr
@@tim3172 Spouses, children, roommates parents and extended family are all a thing, and can happen in any combination of them.
@@bobspldbckwrds So we should all refrain from doing what we enjoy because of someone's blind patriotism, got it.
Nobody said that? But whatever floats your boat dude 😂.@@halomika4973
I've had the pleasure of using plenty of grenades and rockets. Going into a room that a grenade just went off in does NOT smell like axe and weed. It stings your nose with more of a very thick black smoke, toxic like smell. Similar to the smell of a rifle chamber right after firing, but still different. A smell I have never had anything similar enough to even describe it well.
does a rifle chamber after firing smell similar to fireworks that just went off?
@@aJazzyFeel no, fireworks smell more like smoke. The chamber of a rifle smells much more like carbon. I suppose fireworks would be more of a lighter smell, while gun smoke smells more robust.
You're probably thinking of sulfur. It's one of the key ingredients used in gunpowder and explosives and has a very distinct and unpleasant odor
@@elbeetlebeastoguns have no used black powder since a couple centuries ago, and black powder is not explosive (it burns quickly but doesn't explode) so it would not be used in a grenade.
Modern explosives and propellant ("smokeless") powder don't really use sulfur in any meaningful capacity, except to maybe slow down burning. Usually they all just use nitrogen oxygen and carbon as nitrogen bonds can hold a lot of energy. So there's really no one element that contributes to the smell as they're all odorless, it's just the shapes they take that five off odd smells.
"Human exertion." Uh...what? Is that body odor? Butt stank? Vomit? A kidney stone? I don't want to smell any of that!
Just be glad they didn't add one for the level that every game seems to have: the sewer level.
What does a kidney stone smell like?!
@@jeffw991 civvie needs this
People will just want to mask their bad smells just like people today use filters to hide wrinkles and acne in photos.
My bet is it smells sweaty man.
This thing relies on internet connectivity, all your audio is sent online for processing, and then scent commands are sent back. Consider the implications of that if you also end up running voice chat through it.
All your gamer words, in the cloud, forever. Oh no.
And. In the vídeo, Elijah mentioned using the video output to determine what scent should be used... Imagine all your passwords being logged and sent to who knows where lol
Elijah dropping the scent bottle... It must be something you get from working with Linus
It’s hereditary.
He's never been to a golf course but he knows what "old gunfire" smells like.
I know exactly what kind of neighbourhood Elijah grew up in.
You are presuming that Elijah grew up.
@@kg4wwnelijah is a bioengineered irl capitain america
I mean if you have ever been around fireworks you would know what gun powder smells like
Using the six scents, now you can smell dead people on top of seeing them.
At the end of the movie gamer finds out he smells
Resident evil anyone?😂
"Golf Course" almost certainly just smells like fresh cut grass. "Forest" would probably smell more like wet moss, sap, bark dust, and pine or fir needles.
"Human Exertion" is a nice way of saying "smells like a sweaty dude".
#ShortCircuit -- The best part of this review is how you hit the nail on the head: A.I. is truly... the world's most hated word. - Thank you.
Smell is absolutely something that could take the immersion of games and movies to a whole new level, but the side effect of filling my room with smelly perfumes is definitely a deal breaker, regardless of whether the product works well or not. I am not a fan of my bed sheets smelling like zombies or my face reeking of swamp.
Just because I'd like to immerse myself in the entertainment doesn't mean I want my room, my furniture and the clothes I'm wearing to reek of what I just played. And I can't even begin to imagine how allergenic some of those perfumes might be.
I would imagine the future of smell based media (if there even is one) is carefully tuned and crafted scents to go off at pre-set times at a movie theater or a game cutscene. Rather than something like this, where the game/movie is separate from the smells and the timing.
@@90-10-2 That's not the future, that's the past lol. "4 and 5D" movies have existed for decades now, and many have scents integrated.
I’ve often thought “man, I wish I could smell this sewer” when playing video games
I wish I could smell that tropical Far Cry 1 sewer that Jack wakes up In at the beginning 😭😭
The problem with smell is that it isn't really additive, so there can never be a device like a screen or a speaker which can replicate any arbitrary scent. It's like if our only way of replicating music still was playing it live on each instrument according to musical notation. And then you give dubstep growls encoded in some absolutely cursed notation to classical musicians and they just look at you in confusion...
Could, kinda, work with movies, with a script that tells it what to spurt out at certain times. Like, closed captions. [smell of gunpowder]
I don't dislike the idea. I was playing Oblivion, long time ago, it was raining in-game, wind howling, rain, happened to have an oscillating fan on. Got a jolt of, wow, that really immersed me. Just, needs less AI thinking what we want to smell, more, devs thinking there should be storm smell here.
Even if the smells trigger at the right times... they won't disappear at the right time, so this kind of stuff will always be a mess.
Smellovision is NOTTTT something that sounds like a good idea lol
Nah it sounds like a good idea, but doenst smell like one
....it smells like a good idea 🤔
Very true! Lol @@anonymoususerinterface
The egirl feet compilations are gonna hit DIFFERENT
It feels like a kind of niche application for a first person perspective movie...which I guess a lot of games can be considered one, only interactive.
i just love how he almost pukes and 2 seconds later goes for one more sniff
Imagine playing a zombie game with this
I want to play Signalis with this
Trust me: you don't want to smell rotting meat
5:03 I think your smelling the alcohol smell of cologne next to someone who’s clothes smell like pot 😂
The Explosion Smell after throwing a Hempgrenade.
5:31 It smell like urine. It looks like urine. Is that just urine?
Every time I see a Game Scent kind of product i think of that one part in Shadow of the Tomb Raider where Lara crawls on top of soupy dead bodies through a small tunnel.
I'm just reminded of ready player one (the book not movie) where game devs would put in really offensive odors just to troll people who bought the smellovision module
nooo
Funny thing about war. I don't actually remember smelling gunfire, mostly I smelled petrochemical and death. It's funny because I'm sure I experienced much more gunfire.
Sure bro
I think the reason it's so delayed is because it's querying an AI model remotely and awaiting a response before it triggers the smell. Probably why they don't process video as well, because then it would take even longer to upload video of your game to some server somewhere and wait for an AI model to report back with probably the wrong answer.
Overall, just kind of a bad way to do it. It *does* technically make it compatible with any game (or anything that produces sound, would be especially wild with music I imagine) but it does so at the cost of having a massive delay between something happening on screen and a smell being produced. The ideal solution would be a local model, but that seems a bit beyond the scope of the Gamer Smell Box 5000.
Smell your enemies fear. Soiling themselves... I take that back.
Here are the 6 scents. Total missed 'I see dead people' joke.
human exertion is a nice way of saying sweaty taint
Yeah, I totally want my room to smell like a gun range or just general burning lol.
Maybe if it was smaller, had a subtler mode, and was scalable to not be limited to 6.
it's such a faux pas that this device doesn't let you control the intensity
my first thought was "there are so many games that i DONT wanna smell"
"Available Scents: Human Exertion"
whats this gonna be used for?💀
“That kinda concept that came out since TVs have been around where you can smell the media you’re listening to.”
And with that opening volley, the world surmised that the Bard of Avon had been dethroned.
As an army guy, I can confirm, hand grenades smell like marijuana and cologne.
4:04
As a long time experienced vaper. (i know, shutup) I can confirm that the awful smell from seemingly nothing was the polyester or cotton batting they wrap the atomizer coil in. That output is probably cooked, since that happened. It's like dry firing a vape. You don't do it unless you want to destroy the coil.
The only way smell effects could work in a game is if an big enclosed arcade game invention had a version of it that works perfectly tailored to it, and the game would also be creatively structured with it in mind apart of its gameplay. This would be something you'd have to play to experience, like going to a movie theater, but this idea sounds fun.
its a cool idea, but you would need a few things to make this work:
1. direct access to the nose, so random things don't linger
2. far more scents. things like "storm" is way too broad
3. more accurate scents
4. visual aid. as, sounds can only get so far
5. low latency. the delay shown here is just too long for something like a shooter or racing game
6. doesn't give you a headache
ELIJAH!!! I'm excited to see him as a host of videos across LMG's network of channels, he seems happier than the other hosts and isn't monotone like Plouffe
There is a forest lichen used in many perfumes called oak moss (Evernia prunastri). I wonder if that is what they are using for the forest.
I would like the smell of harbour and docks. It is a combination of sea salt, a bit of tar, and a tiny bit of fuel.
This will much more useful for movies, I don't want to smell a warzone.
Why, it can add to the immersion. I would at least be excited to try it out
Your house is gonna smell like war crimes for two weeks
@@tomerhorowitz4779 how far do we need to go for immersion. lol. Like race track why just not buy an old car and go on the track with it.
I could see a version of this that is much more accurate. Like if you can actually smell Pine as a character is weighing through a forest with pine trees or whatever, then it would be really cool or if you are near an ocean in a game like GTA 5 and the causal salty air smell picks up but not if it's a non reactive gimmick
Honestly this would be really cool in super in depth games like ARMA depending on how the AI reacts to the changes in supposed scents. Being able to smell gunpowder and explosions during a storm or in a forest would actually be pretty fun.
Just looks like something that would be fun for a few times or possibly for streamers as a fun thing for them to do on stream.
11:04 confirmed he’s held marijuana.
😂
You should have Elijah on here doing this more often. You're not doing him justice most of the time in contrast to what he's done in this video as well. He's good in his own comfort zone. I liked this video for real. I'd love to see him doing this kind of stuff more often
This should be marketed as a cinema product. Smellivision for the streaming age if you will. Have timestamps and corresponding smell combos for popular movies available to download via the app and allow users to make their own custom profiles for lesser known movies. that would be a much better experience. Delay would not be a problem because timestamps and you would need less processing on device. since movie scenes last longer the experience would be much more significant.
I'm not ready to write off smell-o-vision as a dead idea. After all, 4D experience rides like Disney's Soarin seem to do it in a way that people enjoy. But I think it's about a) subtlety, and b) a more curated experience. They idea that you'd just put a bunch of super strong, super weird scents into an atomizer and let the AI at it is crazy to me.
Elijah is doing great as a host, I'm loving his videos and personality.
Play a cod game with a dragonshot and smell the crispy smell of your roasted enemies and gunpowder
I prefer spec ops the line white phosphorus
@@mniakan754 gotta love that chemical smell ❤️
Needs to be a compound that deteriorates quickly, so that it doesn't linger or mix. Needs to be in a box of 400 scents, and pulls the scent from the correct via as needed. Needs to be bundled with a good VR game.
... VR headsets need to be bundled with a good VR game, on that note.
Yep. To use the technical term, it can only contain headnotes or your room will smell like racetrack for the next three days.
I genuinely think this has potential, they ned to work on some things tho - Delay on sprays needs to be lowered, better more realistic scents, display scanning, and price. But I wanna have hope for it
I'm kinda terrified about what the room would smell like playing Resident Evil when Lady Dimitrescu was on screen.
I like the new energy.....very natural and genuine.
"I've never been to a golf course" and "It doesn't smell like recent gunfire, it smells like old gunfire". Never been to a golf course, but smells gunfire frequently. 😂
So burning bodies mostly?
where is the scent for doing emergency first aid on someone who has had their bowels punctured?
Oh god
2019: Touch grass
2024: Smell -grass- _Golf Course™_
The concept of this scent device for gaming is intriguing and weird. Not surprised by your headache-$150 is quite steep for a gimmick that ended up being less immersive and more of a nuisance.
ok being an obvious gimmick nobody asks for aside, the main issue is that Smell-o-vision still relies on hyper specific smells that change constantly; & that's not really how smell works, smell lingers & builds up
Also, most videogames aren't things you actually want to smell
maybe if these kind of Smell-o-visors used something like Vibes, something like the Smell of Hot, Calming, Urban, Nature. very non-specific smells that evoke the ideas; so for example Journey would smell like Hot/dry + Calming, while CS:Go would smell like Hot/Dry + Conflict
also, having something that properly moves the smells instead of just spraying them
They will need to sort out how to remove smells from the room when you're done or else they're going to linger in the air for a while. When you turn off a TV the sound and picture instantly go away. Not so much with particles floating in the air.
I've seen ads for this same type of thing but it is controlled by an app and for table top role playing games.
So it's basically e-liquid bottles in an automatic dispenser? If you could code the detection software yourself and make the liquids yourself, there would plethora of different games you could use that in. First one that came to mind was one of those cooking games, you could make it smell like a (almost) real restaurant.
I feel like unless we could have like “primary scents” like how with light we use regular / green / blue but for scents this likely won’t be practical
As a 12B (Combat Engineer) who blew up all kinds of shit in Iraq with C4....cannot remember a god damn smell. Oh and big ups to Manscape!!!!
Oh I just had a terrible thought, this thing is just a vape more or less and it gives you 6 bottles set to trigger on specific cues...
You could buy thc e liquid or various flavoured vape juices to refill those bottles and really fuck with people with it.
oh i'm noticing the two different thumbnails now that you guys talked about it. And different titles too! interesting interesting...and on the same account logged into it. so different ways to 'catch' attention.
That is straight-up e-waste!
They added computer collage, sound. How to make a bad idea worse, bad scent matching vs tailored scent
Well the AI part in this is that it will compare audio waveform from set database. This is why exhaust pops with engine rumble caused it to use storm and why you needed to stop your car in forest for it to use forest. So in short, it's not AI as it can't learn itself
Finally I can smell the dragon's toes in paper mario
2:20
This is not an offline device. Check your network logs. The box you connect the audio into is not doing anything with AI. It's sending all your audio up to who knows where in the cloud for processing. Even the app used to manually trigger the device requires an Internet connection and account to use it.
I expected more from a tech channel, especially one with the resources of LMG.
Now i dont like these things as a concept, but to give it to them, i suggest re-testing farther away from the scents, maybe put it behind or in front of a fan to blow it to you, human sense of scent can vary depending on the intensity making strong things smell completely different than the exact same scent, but in lower quantities.
Yep. Concentrated geraniol smells like rotting plant. Dilute geraniol smells light and flowery and thus is a base component of almost every modern perfume.
You know, at least the AI is doing more than being a marketing trick. Overall seems kinda useless but kinda neat.
On another note, I really enjoy Elija as a host. Excited to see him more in the future.
I could see this working great for story driven games But with more passive scents during cut scenes.
If the the trailer is doing a 'burnout', I would expect more Marijuana.
0:09 That’s what she said
but do they have orange oil for when you swoop over the citrus groves? and pine oil for the Sierra?
i always get hyped for a elijah video
elijah hosting again omg they grow so fast
Smello-VISION, the media you're LISTENING to.
If you want more than 6 scents, just buy 2 units and daisy chain the Y-splitters. It should work, right?
I like the idea of these but I'm also sure there's a long way to go.
Also being that close is probably what caused the overwhelming sense and headache.
„It’s gren, right?” Spoken like a true connoisseur of the inside
Can't wait to smell the metallic tinge of blood while playing hell let loose 😂
Golf courses are largely open spaces. Fresher air. Woods are damper. There is a distinct smell. You need to go outside more :P
Why do so many companies waste money making this kinda stuff lol
I was laughing my ass off during 11:08 all the mariuana and cologne smell descriptions xD . I just couldnt imagine it.
Imagine playing an fps and an enemy throws you a gas nade?? XD
This is the PERFECT product for Elijah to review. Great work!
Please put Elijah more, he is funny af
It's Amazing that LTT Labs closed Nathan Lane and made Elijah.
This would be nice in a theater, or a large home gaming theater setup. Not the living room, not ur bedroom, or a pvp sweet fest.
If I had lot of money and had a theater setup for games like modded Skyrim or cyberpunk then for sure I'd have it
i think you could substitute almost all of them with either old fart or wet fart.
I feel like it would be better off at a distance with a fan to blow the scents toward you (similar to the old one linus reviewed) rather than right under you and huffing straight perfume.
Now I just need the GameScent to watch the GameScent review with to smell what you're smelling with the GameScent the entire time!
I don't see it listed in the top comments, so I'll just say that golf course would probably smell more like grass, where forest would smell more like trees. Very different smells, even if they are both from outside. Heck, different trees can smell vastly different.
Not even 60 seconds into ShortCircuit and chill and there are TWSS jokes