after paying 200 bucks you gotta fork over 20 more every six months when ur joysticks inevitably get drift, its mind boggling especially considering controllers from literally decades ago were using hall effect sensors which completely get rid of this problem, its planned obsolescence at its finest and now sony is "fixing" a problem that shouldn't even exist with a most likely recurring $20 replacement fee💀
@@QuokcaI literally just saw that on Sonys website. That’s actually genuinely messed up and disturbing. I was gunna buy this controller and saw on Sonys website they’re “ sold out” somehow…? I guess I’ll just follow the site closely and when some are in stock I’ll buy an extra pair when they become available? When will they have them in stock next..?
What are you people doing with your pads? I'm almost 2 years on with my PS5, worst case scenario I played 10h weekly and never went under that. I'm still rocking my first two controllers (one came bundled, one was bought separately on the day of the purchase) no stick drift, not even battery replacement. Am I just lucky? I admit I put a few grams of silicon grease in every joystick day 1, as I'm always doing, but beside that there was no maintenance. How can one destroy the potentiometers in six months?
@@specodhec341 they are super rough with them. I never understood it until I saw my gf play an fps. They mash the stick around. She gave one of my controllers drift and I never had a single issue before that. Not even on switch (funnily enough she gave my joycon drift too lmao). She has her own ps5 remote/joycons now haha
Especially since it's still prone to stick drift. £20 every 6 months to replace the stick modules due stick drift gets is not okay. I'd pay if it had hall effect, it would pay for itself in 2 years.
David is grossly underutilized as a presenter. He's so naturally charismatic and enthusiastic. I know he's a main camera guy, but I want to see more of him in front of it as well.
I mostly wish it could have been cheaper, in more colours (the white has a tendency to discolour over time), and with Hall effect sensors. Love that the analogue sticks are replaceable on this one at least. I may be persuaded to pick one up if they release it in red….
fr I love the shade of purple they offer for the normal dualsense I did see Gulikit post about doing hall sticks for the Edge (since it has easily swappable stick modules) but I'd be willing to skip the Edge and solder hall sticks to my normal Dualsense if they offered that
problem is I'm sure it'll have different colors later. And hall effect sensor sticks would've probably meant no replaceable sticks (aka no selling $20 consumable parts). Which is crazy because I think iFixIt sound that the triggers use hall effect.
From my experience, the Dualsense Edge changed my gaming life. The first time I bought the PS5, I bought 2 Dualsense controllers and as I used them overtime. One developed major stick drift like unbelievable stick drift and the other had a little stick drift but still usable for competitive games. I bought another Dualsense and the down D-pad wouldn’t work within 4 months of use which is a crucial button for healing in Marvel’s Spider-Man 2. But when I bought a Dualsense Edge, no stick drift, all buttons are working great. 😊
I was really hoping it would turn out better. The battery life on the Xbox elite is rated for 40 hours and I'm not a fan of the glossy plastic either. The standard dualsense will be fine fr me.
The elite controller is better than this one is so many aspects, more premium, better materials, everything snaps on with magnets with infinite durability, you can costumize it much more physically, has 6 paddles in the back, magnetically attached and metallic, you can adjust the thumbsticks stiffness physically, so many things. The case has an integrated charging dock... oh my god so many things... and then the elite is cheaper... I have no idea how this one is supposed to compete
@@litapd311 Instead of a potentiometer to figure out where the stick is pointing it uses magnets instead. They're much more durable and possibly less prone to "jitter".
@@litapd311 the joysticks basically uses magnets. It is more accurate with less dead zone, and it won’t have drift as a normal joystick after long periods of usage.
@@NahBNah Normal thumbsticks use potentiometers that measure the physical position of a stick by having two bits of metal in contact with each other. This rubbing slowly wears down the sensor and causes stick drift as the materials degrade. Hall effect sensors instead use a magnetic field to measure the position of the stick, and thus doesn't suffer from this issue. This means hall effect sensors can last far longer than potentiometer sensors, and as a bonus hall effect sensors can be made more presice and thus can get a way with a smaller deadzone. Basically hall effect sensors are better in every way and Sony keeps using potentiometers specifically because they wear out and have to be replaced, which means they can milk you for more $$$.
Right now I'm primarily on Xbox and use the Elite Controller, and one of my favorite features is that you can designate one of the inputs as a shift key, so you can bind two different buttons to each input.
I wish we could have a good comparison of all current controllers (incl 3rd party). There's surprisingly little information that is actually up to date or reliable. Good review btw
Hopefully it will be on the labs to do list. I think with all their tools, they'll be able to grant a good overview of reliability, performance, and price to performance
Most controllers have around the same reliability since most of them use potentiometers. I can for sure tell you that the Dualsense left stick took around 400 hours of rocket league before the potentiometer was worn out. Repairability sucks but can be done (replaced the potentiometer 2 times now). Adaptive triggers are still good which surprised me since I set them to always give some resistance (1500h rocket league). The most used button (X in my case) will get a little mushy after around 1200h which is still significantly better than the elite controller which will take around 500h of abuse... Currently testing the Gulikit KingKong2 which has has hall sensors (they use magnets instead of a metal plate rubbing on graphite). This should result in much better reliability. But to be honest I like the Dualsense ergonomics more. Also the Dualsense rumble is way better than the Gulikit.
@@ptrz_b Gulikit's kingkong 2 pro sounds like the peak controller bar one big missing feature and that's the lack of back buttons. While i've not made that much use of them when using the gamesir T4 pro (only really for whistle sprinting in breath of the wild). But the 0 deadzone and joysticks that don't become worthless after a few hundred hours is super appealing. Not to mention the extremely competitive price, even if it may come with lower quality materials or ergonomics which i'm not too concerned about. I plan to buy it possibly within next couple months for a few upcoming games (notable tears of the kingdom and god of war ragnarok pc port hopefully releasing this year. And a couple other zelda games to complete)
$200 is an insane price, considering it doesn't have hall effect joysticks. I get that you can replace the sticks once they start drifting, but at $20 a stick, that's $40. That's $20 under what used to be a whole controller not too long ago. This controller is realistically $120 at best, and companies like Gulikit sell controllers with hall effect stick for $80.
so u complain about price but want something that is still a fairly experimental piece of tech that ps doesn't already make to be in the controller raising the price even more. this is about 100 dollars cheaper than a scuf with the same specs and allows you to customize it way more than scuf via the adjustable triggers , the quick change analogue caps, as well as the 2 types of 'paddles', and you get a hard carrying case with 2.8m charging cable that has a charger lock. a scuf of the same specs is 290$ but the triggers arent adjustable the controller caps require you to remove the plastic at the base of the controller and the edge has software built into the ps5 that gives u customization no 3rd party controller can even touch plus a ps5 controller is 100$ now vs 40$ to replace BOTH sticks if need be but having minor stick drift in the left stick isnt even an issue if u just raise the deadzone. plus being able to remove them makes them more serviceable so may not even need to replace them if u just take them apart or spray some wd40 in them
@@layzgamr1937 not Hall effect, not buying it. I don’t care about the customizability of the controller cause ik I’m just going to choose one and never change it ever again, so it’s better to just get used to an 8bitdo or gulikit controller. The only thing that i think id be *actually* losing is the touchpad since I’m used to the steam deck. Overall, not worth it. The software for adjusting the controller is not unique. Most manufactures have that as well, and if they don’t, you can just download one (assuming you’re using a pc, which is my case). Don’t care about the cabe since I can buy an even longer one with the spare money I saved by buying a 3rd party controller. Also, “experimental”? It’s not experimental. It’s pretty old tech by “tech years standard” and its already been proven to be a lot better. Also battery is terrible on the edge… 8bitdo’s pro Bluetooth is 20-25h
@@layzgamr1937 when you buy a Scuf controller you're paying for a level of visual customisation that sony does not offer. when you buy a dualsense edge you're paying for the features it offers over the regular dualsense. "it's cheaper than scuf" is a shit comparison. a standard dualsense controller is $70 (CA$94.49), not $100 (CA$134.98). while yes, being able to replace your sticks in the unfortunate scenario that they start to drift is a great addition, it is not worth the extra $130. also, as crimsonwalf and enderspider said, no hall effect. if the sticks were hall effect that would justify the high price, considering that stick drift would no longer be an obstacle. but sony realises that would make them less money, so they keep the same shitty sticks as the regular dualsense but allow you to swap them out... for $20 a pop. at the end of the day, the DSE is not worth $200. maybe $150 at most with a replacement stick being $10 per stick ($20 for 2). but as it stands the improvements the DSE offer over the standard DS do not justify a $130 price increase.
THIS! On the steam deck that is one if the best things to use the back buttons for. Also mapping menu shortcuts on them (eg. In cyberpunk, the map, inventory, skills etc)
a youtuber named Marius Heier is making a conversion kit for all ALPS controllers though, look up ds4 hall effect and you should find it. he also has aftermarket main boards for the ds4 coming out aswell as pcb conversion kits that change the micro usb port in the ds4 controller to usb c with one simple teardown.
so hypothetically if anyone wants a cost effective 1000hz capable, hall effect controller, Marius Heier has already done a lot of the leg work to make that a reality, the ds4 is a great controller specs and form factor wise, the board can fit in any type of controller, as someone whos swapped a xbox style extremerate decade kit onto a ps4 controller because i preferred the chunkier controller with back buttons
Completely agree on the battery part, that’s madness that they actually made it smaller. I guess the thinking is most people would play competitively will have it wired in. But it would of been nice to have a swappable battery or some kind of improvement, certainly not a reduction
But it's tough to cram even more features and tech into the same size controller. Something has to give. This reviewer even said, I like that it feels the same as the dual sense. They already had a great controller and now they gotta add more tch, it's tough. I hope you give it a try.
@@alexmendez3681 Just make a swappable battery, not a hard thing to do. This thing is $200 and they certainly didn't put $200 worth of thought or engineering in to it. They just added some bare minimum features that you can get on a freaking walmart apower $15 controller and slapped an ugly shiny trim on it.
@@flyingtentacle7631 Okay. I can tell you definitely don't own this controller. You talk about it as if it is no engineering feat. The PS5 controller is already amazing as it is with haptic triggers and the hd rumble. But in that same form factor, they added even more features. The reviewer even appreciated how the controller feels exactly the same. But I don't know, maybe you are an engineer yourself and you sound confident enough to make a better controller. I think you should do it and sell if you can make a better product.
@@crestofhonor2349 That Elite controller has less tech built into. That’s not an excuse, it’s just facts. Not gonna lie, that’s a weird priority to die on. Unlike Xbox, Sony hasn’t been into swappable batteries in over a decade. Smart phones today don’t come with swappable batteries. So you are asking for an older feature. Maybe if enough people complain they can add that. Just sayin’ bruh…..
If it had 4 mappable rear buttons I would absolutely spend the $200 for the edge. But at that price, I'd go a bit higher and buy a custom one from Evil or another custom maker and sacrifice the replaceable sticks.
Yeah, once you've played with four comfortable back buttons i could never go back. I've wanted a good ps controller for years now as i preordered that POS sony licensed called the scuff vantage n we all know how that went to i switched to the elite 1 n havent looked back but this definitely had a chance. Love the replaceable joysticks mods but only 2 back buttons like come on SONY its 2023.
The xbox elite has 6 metallic and magnetically attached paddles in the back. I have no idea how Sony couldn't at least copy that... they failed to copy so many things that make the elite amazing and still made this one more expensive than the elite aff
@@ACE112ACE112 If I get stick drift, I either get it repaired or get a new controller. Given that the last custom I ordered for the ps4 has lasted over 5 years and is just starting to have stick drift issues, I'm way less concerned about it than I would be with a first party controller. The extra convenience and feature of 2 more rear buttons is well worth it to me.
Also guys Pro tip, if you play competitive shooters and want shorter travel distance of the triggers, go to accessibility setting and remap the button so L1 R1 are for aim and shoot, take a few games to build up muscle memory but the difference is well worth it
Little tip for the host of this video. Have a device with a USB C port near where you're sitting while gaming, for example a laptop. Plug the DualSense into that port. Voila! You're still connecting wirelessly to the console while being able to charge the controller at the same time. Works great. You don't need to sit three feet away from your console.
For anyone that doesn't know, you can do things like turning the lighting, the speaker volume, and the haptic feedback intensity down on the controller in the dualsense controller settings. It gets much closer to if not around that 12-15h battery life Sony claims. I don't find turning these down effect my experience at all and just turn the haptics back up when i feel like a game uses them well
Got one last week and honestly, I love it. The fact that you can replace the joysticks are what sold it for me. I’m death terrified of stick drift and with those replaceable modules, I’d never have to worry about it. It was expensive when I got it, yea, but it’s paying off with the fact that I probably won’t have to get another controller for a long time.
im not gonna, ive seen a lot of people talking about stick drift being awful for ps5 controllers. some are saying every 6 months it needs to be replaced but ive had my controllers w my ps5 since it came out, and only 1 of 2 have stick drift. does anyone else have an issue w stick drift or is it overexaggerated?
The DualSense is the best controller to be utterly plagued by stick drift. I don't know what happened after 2016, but basically every DS4, DualSense, and Joycon I've owned since then (and I've owned a LOT) has gotten intolerable stick drift within the first two or three years... But I still have DS2s, 3s and 360 controllers that work perfectly fine today, and my first DS4 from 2013 managed to outlast the other five DS4s I later purchased, finally succumbing in 2022. The fact that Gulikit announced Hall Effect stick replacements for the Edge gives me a lot of hope, but why do we have to pay $200+ for just ONE reliable controller?
8:35 are you kidding me. We could've had replaceable potentiometers during this whole analog stick era. Why didn't the Xbox 360 get this? Why didn't anything else even before that get this. Why did this become a concern only now when everyone's been complaining about it for 2 decades. At least the Sega Saturn 3D pad and Dreamcast controller used Hall Effects.
Just add a controller configuration to the PlayStation OS. My DS4 controller can do all sorts of cool things when connected to PC using Steam or DS4Windows. Meanwhile, Sony hasn't implemented a gyro aiming for their console. The hardware has been there forever, just give the players the option.
The flickstick control scheme is undoubtedly better than M&K. It's a real shame that there's so much stigma against controllers in FPS games cause it'd be cool to see what competitive players could do with it.
I feel so validated that the very first paddle mapping that you thought of was one of the main reasons I love using controllers with back paddles/buttons. Using joystick clicks for any input let alone commonly used ones is the worst.
Absolutely fantastic, in-depth review. You can tell David is very familiar with controllers and uses them frequently. As someone who prefers gaming with a controller over KB&M, this review was particularly of great use to me. David covered everything and more of what someone like me wants to know about the controller. Well done.
I don't think I saw anyone comment this yet, but small detail about that case is that the little piece on the back opens up and you can charge the controller while it's inside the case (if you wanted to do that for whatever reason)
Just got mine yesterday and I have to say it’s the best feeling most well constructed controller I’ve ever laid hands on. Much better than the two Scuf controllers I’ve owned. The quick throw triggers adjust very easily and work great. The paddles underneath are placed perfectly and are very easy to program. I even like the ability to adjust the curve for stick movement. I’ve already changed my right stick for more precise aiming and it really helps. The function buttons are also great for changing volume and game profiles quickly. Compared to Scuf this controller is cheap. And the grip feels much better too. Definitely a huge improvement over the default controller. I’m happy with it.
I only wish for the first-party Back Button attachment to come back for Dualsense. Mapping L3 and R3 to that back button will be a very nice change. I don't particularly need the stick replacement, or the multiple level of triggers, I just need the back button.
Exactly! I have two pairs for my PS4 controllers and love using them. Though I just bought the Edge as it’s a huge QoL benefit to map L3, R3, etc. to the back, it baffles me Sony didn’t release a Dualsense version of the back button attachment…except it was likely planned to make the most money possible. It was odd that Sony waited the entire PS4 generation before releasing the attachment in late 2019, to turn around and not have a version ready in 2020 for the launch of the PS5. Sony dropping the ball, literally make the exact same circular OLED screen (with a mold that’s adjusted for the shape of the Dualsense of course) and that would’ve been perfect.
Man, this guy David is perfect for these kind of reviews _(input)._ He's one of the main camera guys and also does reviews. Kind of awesome and probably keeps his job really interesting & engaging. Also, kind of funny that when he games @ home, I bet part of his brain is whispering _"Yeah, I'm doing this for work man."_
I'm glad you specifically said "the best FIRST PARTY controller" because I got a KingKong2 Pro and that is that best controller I've ever seen. I almost feel like I'm cheating on my Dualshock 3.
@@SpuddyIRL It's not. See Linus' video on it. It really feels nice on your hands. My favorite of all time is Dualshock 3, but this one surpassed my expectations.
Yeah Im happy with my standard black dualsense with the 8BitDo wireless adapter.. for now, Im glad they are pushing for modular components that can be replaced but we need this to expand to all parts of a controller.
The Xbox Elite controller comes with a dock, so at the end of a session you can just drop it onto a dock (and it magnetically aligns) - If Sony had included that I dont think the battery life would've been an issue.
Oh my god. I thought I was alone in this world I also do not enjoy left stick click for sprint and on my Elite II I've got both stick push buttons mapped to rear paddles left and right respectively. Its the only thing I miss as I prefer to use my dual sense for most games.
I feel the case is useful for the demographic it's aiming for. A pro gamer will be going to tournaments, traveling but it's also useful for those that simply travel a lot and don't want it simply thrown into your bag. It's expensive after all. It should definitely have a case.
@@fluffypuffyboy586 hahaha imagine thinking scufs are good build quality.. cheap crap that always breaks. The edge is the best (ive had 2 scufs and a C40)
Set the "mute mic" to default on the PS5. It will help on the battery life. A lot. Also set the leds to "dim" and decrese the level of haptic feedback.
the carry case helps out when you're moving, too! for people who move a lot or who live in a dormitory situation it makes it so much easier to keep all your peripherals in one place.
So close? That's being very generous. Only two back buttons, no metal joysticks, no Hall Effect Sensor sticks, very limited PC support, only one color, and all that for a higher price tag than the competition.
I think something like gt7 would have been a good test game as you can easily show triggers config with ingame indicator and see if you can bind buttons that aren't usually mapped on a classic dualsense
Something not mentioned in the review: While the joysticks use potentiometers (which is a huge letdown) the triggers have been converted to hall effect sensors. Between that, the long cord, and the replaceable joysticks, this controller could be your last controller for a long, long time. That's the real appeal for me. I was paying to keep stuff out of landfills. It's currently my PC controller of choice. I'll also say you're crazy David for preferring the xbox for racing game and for actually liking deadzones. The dualsense (and the edge) both have more trigger travel, resulting in better throttle and brake control. I can play sim racers without assists (including ABS) thanks to the dualsense trigger travel.
It’s one of the only premium controllers with a gyroscope, so I’ll probably get it eventually. But the smaller battery is unfortunate. Likewise, 4 paddles instead of just 2 would’ve been nice. Ironically, the lack of a gyroscope makes the Xbox controllers worse for shooters if you prefer gyro aiming (relax, I otherwise prefer the Xbox controller besides this flaw). Please rectify this soon, Microsoft.
What’s even crazier is that for $200 you don’t get self-centering technology on the joysticks. The ps2 controllers have it, a decade later the ps5 controllers don’t?
I have both the Xbox Elite and the dual sense edge. I feel the Xbox feels more premium and a little more comfortable. I also feel like Sony should have added 4 sticks to the back of the controller like the Elite controller. Sony also should have made it compatible with PC not that I have to buy an app to be able to program the back buttons. Because let’s be honest most people buying this are going to use it for fps games. Great video lots of info for future buyers.
Elite series 2 has the shift key function, which lets you turn your 4 paddles into 1 shift key and as a result, 6 inputs on the paddles. and then 4 extra inputs on your trigger&bumpers. allowing you to have a total of 10 extra inputs. Currently, no other controller has this capability. Not even one. So when it comes to keeping your hands on the thumbsticks the entire time without ever having to take them off to press a button, the Elite Series 2 has got you covered. If the Victrix BFG Pro releases some useful software, it'll compete. None of the modded controllers [scuf, hypr, aim, battlebeaver] allow you to do this.
I just got my PS5 yesterday. The biggest failure of the entire system is that terrible battery life on the DualSense controllers. To make this have an even shorter battery life is a huge miss for Sony. BTW, if you miss hearing David, check out his new podcast with Jono (formally from Short Circuit). It is called Let's Wing It.
Honestly love this controller, I play COD ranked play so this is a very ideal controller to play with. I’ve had 4 battle beaver controllers over the years which has buttons and smart triggers. 3/4 of those controllers eventually had stick drift and each of them costed about $200 each. For sure the removable thumb sticks modules will come in handy from consistently mashing my jump sticks in from playing cod. The trigger stops having some extra play to it isn’t really a big deal, if you have a ps5 you can change the trigger delay from 0-100 to 0-10 to give it a faster trigger response. A underrated part of the controller in my opinion are the grips. I absolutely love the grips on the back part of the controller especially if you get sweaty hands. After a couple games on my ps4 Battle beaver, my hands would get sweaty and warm, but on the dual sense I don’t get any hand fatigue. The only downfall of the controller imo is the weight. The shit is heavy as hell but that’s the only flaw I can find on it. Overall it is a solid controller and I would recommend it over SCUFS, battle beavers, etc…
fcking sad when a company instead of spending the extra 4 dollars to switch out production to Hall effects would rather make Replicable fcking joysticks
The biggest miss IMO is only having 2 back buttons. 4 is basically a MUST for competitive FPS, and a nice-to-have bordering on dealbreaker, especially at this price tag, for other titles.
Hair triggers definitely help in shooters. In CoD it means shooting semi automatic guns faster and more consistently. A pistol becomes way easier to shoot imo.
The most embarrassing thing about this controller is that a Gulikit King Kong 2 Pro is only like €70, doesn't feel or look cheap, and has hall effect joysticks
Been using one dualsense since 2020 and the only wear I noticed is that the right trigger feels a little more flimsy than the left now. Sticks feel like day 1
I have the same controller from when I first picked up my PS5 in 2020, no stick drift. Hell I have my original joycons as well with no stick drift issues.
I got a scuff PS5 controller last year and I love that thing. It has four paddles and I was able to customize it so it looks like a PS1 gray controller. Ended up costing about 300 bucks (had a 250 gift card) But the thing I like about the Edge is I can change the back button style as well as the thumb stick modules and the sticks themselves. On the scuff I had to pick the specific thumbsticks I wanted and I could buy an accessory pack for an extra 30 bucks but I didn't do that. In the end, as long as care about what the controller has and not how it looks, The Edge is great for that as well as the customization of the button and the sticks
I like, how nowdays stick drift is an accepted thing to have after a year or shomething. Meanwhile my Dualshock 2 controller still perfectly useable. The ps2 controller has on board callibration on startup to counteract this, if I understand it correctly. Is it really hard to implement this on new controllers, or do the manufaturers cheap out on this?
they obviously cheap out on it... from manufacturer perspective, they surveyed their competitor's product, and nobody has implement a flawless analog stick on their product. So there is no point to go an extra mile if the "improvement" can be implemented for the next gen product. But I also intrigue by those PS2 controller, afaik, they are tough as nail, but nowhere as precise as current gen controller, so that is the improvement for this gen i guess...
For my competitive gaming purposes, this controller is a REAL game changer. Back paddles, trigger stoppers, and switchable joysticks are all useful to gain an edge. Also, I would never play wirelessly so the battery life doesn't impact my use case.
PS2 controllers had a feature built into them that eliminated stick drift automatically when you pushed them around in a full circle. Somewhere around the 7th/8th generation, Sony and Microsoft decided they'd rather sell controllers that break regularly so controllers could be more of a subscription service.
You know what I would love? An official PS controller with offset analogue sticks! I've now played PS games for 10 years and I'm still not used to it. It does never feel right or comfortable. Everytime I go back to my switch Pro controller my hands immediately relax because the sticks (especially the left one) are in a much more comfortable position.
The price of this thing is an absolute ripoff, it's actually offensive that Sony would just a $130 premium over the standard Dualsense for just two back buttons, adjustable triggers and replaceable analog sticks that wouldn't need to be replaced if they used hall effect sensors. Of course then they couldn't sell $20 replacement sticks. Third party controllers used to have a reputation for being inferior, but now we have some great choices from 8bitdo and Gulikit in particular that have much better analog sticks and all the features most people need. If you'd still rather go with a more established option the Xbox Elite controller is a better value.
I have never owned a Playstation in my life, but I have a Dualsense for my PC. It's just the best first party controller for the price (I specifically wanted gyro controls and a lot of buttons to remap in steam). The one thing I would change is hall effect sticks, but hopefully someone releases a mod kit for that at some point. The Dualsense edge is kind of a victim of how great the Dualsense is, the original already had almost everything. I paid €50 for the Dualsense on sale, and for $200 this offers barely anything more. No interchangable battery? No hall effect stick modules? I guess Sony didn't want it to be too durable.
been using it for a while (since it launched on the website). absolutely love it, the weighting makes it more enjoyable, and the customization is really neat, although I'm not too familiar with every setting yet. it is definitely expensive but I used the payment plan they offer. makes it less unbearable
@@amolikespie when they are $200, you gotta do what you gotta do lol. I get paid good money but I can't be spending 200 right out the gate for a controller of all things.
On my Elite Wireless, I like to map the stick clicks to two of the underbuttons, and the other two for shoulder buttons, that way fingers stay on the sticks and triggers.
I'm interested in this controller for the steamdeck. It's the only controller made today with a TouchPad and some back buttons. If it was just for my pc I don't think I could spend the $200. But to have the extra inputs for my SD profiles that use them it might be worth it idk.
@Tuna Fish yea but I want the TouchPad specifically as the highest priority. If I wanted a regular controller I wouldn't even buy an elite. Just an Xbox controller standard
Honestly, I justified grabbing the Elite 2 for three reasons. 1: The rubber grip of the controller feels much better than lightly textured plastic for my hands. 2: The shield D-Pad is my preferred way of using that controller, especially for games like Puyo Puyo Tetris. 3: The meaty, almost Wii U gamepad style thumbsticks are so damn comfortable to me.
Considering this for PC use since I love gyro aim and this would be the best controller for that. As much as I love the switch pro controller it’s a compatibility nightmare
competitive, competi, competitive. The short travel buttons also sounds useful for games where analog travel doesn’t make sense, like beat’em ups or platformers. Ever came across a game which asks you to mash R2? short travel sounds great for that.
0:30 It's not just a travel case, you store the controller there when not in use and it gets protected from dust and falling damage. The steam controller had one of those as well, i used it all the time.
0:02 To me the Series controller is the greatest controller ever made. It’s higher quality than the DS5, more ergonomic, better thumbstick layout, and even has the better d-pad this time. I already own 6 Series controllers and 3 Elite 2 controllers because i’m sure these are the controllers to have playing on PC for years to come
Try playing GT7 on the DualSense. The throttle control is objectively the best in any controller in the history of controllers thanks to the dynamic haptics making the R2 trigger harder to press and thus allows more pressure control.
$140 with a bigger battery and hall effect joysticks would make me at least acknowledge the controller as an option, but as long as the 8bitdo ultimate and gulikit king kong controller are on the market for just $70 for the same price I can't justify this price.
You also have to think the case is probably $40 -$50 if it was sold separately. Before upgrading to the dualsense edge I owned a gen 1 scuf vantage and I hated how the paddles and L1 R1 felt and the actual amount of pressure needed to press them down and the controller came with some shitty grip on the underside of the controller so now it's all gunked and smoothed out, literally the one option you couldn't get rid of. I paid like $220 for the scuf and I had broken paddles, my USB cable actually stopped working, horrendous stick drift in a year, input lag and I believe it was the scuf driver for PC, the thumbsticks actually wore down pretty fast too. What I like about the dualsense edge is the fact that the paddles are easier to press and are some form of metal versus plastic, PnP, the thumbsticks feel really good compared to the scufs, no dumb grip, actual good shoulder buttons and the USB cable is actually pretty premium not some fake gold plated plug like the scufs. Although I can't say much about the new ps5 scufs I would still get this over any scuf due to sony making it and just the quality of the controller itself. Another thing if you're complaining about price wait until you see battle beaver prices.
33% battery reduction is a major reason not to get this. A premium product should have ALL the basic features done well. The other features are neat, but I can't use them if the battery dies in the middle of gaming so what's the point of paying $130 extra dollars?
I bought it because the adjustable trigger stops, back paddles and gulikit announcing they are making Hall effect stick modules. The case is nice. Controller feels weighty. Price is high. Should be $170 max.
@@imo098765 the dual sense controller in general is probably fairly complicated to manufacture which contributes to the price. The lower volume of sales for the edge bc it’s a niche product means higher prices as well.
I hadn’t played on a controller for over a decade before getting an 8bitdo for OG PS games. I’ve been using it for all the driving in my PC games recently. I am satisfied. This is not a rabbit hole I’d like to go down lol.
The new analog sticks are sold separately on Amazon even. Not for PS5 yet I don't think. But they were selling for Switch. No more bs deteriorating sticks. But not official officially. Requires to swap them yourself.
I wonder how much these controllers actually cost to make. Like of course there's RND, tooling, and marketing costs, but I wouldn't be surprised if they were significantly overcharging for it because people are going to buy it anyways for the cool factor
Paid £209.99 for one yesterday, played for two hours with it last night, it’s worth it. The precise joystick program and the shortened triggers made AC6 feel way smoother to play. Having the jump and quick boost on the back paddles made accurate aiming and continued quick movement a cinch.
Next to the huge battery life of the controller, i really like the included "charging station". Play as you like, no cable and when you finish, just slam it on there!
We see stick drift as a problem. Sony sees it as an opportunity to shamelessly grab even more.
after paying 200 bucks you gotta fork over 20 more every six months when ur joysticks inevitably get drift, its mind boggling especially considering controllers from literally decades ago were using hall effect sensors which completely get rid of this problem, its planned obsolescence at its finest and now sony is "fixing" a problem that shouldn't even exist with a most likely recurring $20 replacement fee💀
Can't even buy them other ppl are buying them in bulk and selling them for a high price
@@QuokcaI literally just saw that on Sonys website. That’s actually genuinely messed up and disturbing. I was gunna buy this controller and saw on Sonys website they’re “ sold out” somehow…?
I guess I’ll just follow the site closely and when some are in stock I’ll buy an extra pair when they become available? When will they have them in stock next..?
Even better. You can delay buying them by adjusting the deadzone
What are you people doing with your pads? I'm almost 2 years on with my PS5, worst case scenario I played 10h weekly and never went under that. I'm still rocking my first two controllers (one came bundled, one was bought separately on the day of the purchase) no stick drift, not even battery replacement. Am I just lucky?
I admit I put a few grams of silicon grease in every joystick day 1, as I'm always doing, but beside that there was no maintenance. How can one destroy the potentiometers in six months?
@@specodhec341 they are super rough with them. I never understood it until I saw my gf play an fps. They mash the stick around. She gave one of my controllers drift and I never had a single issue before that. Not even on switch (funnily enough she gave my joycon drift too lmao). She has her own ps5 remote/joycons now haha
Beautiful controller but that $200 price tag is insane.
Especially since it's still prone to stick drift. £20 every 6 months to replace the stick modules due stick drift gets is not okay. I'd pay if it had hall effect, it would pay for itself in 2 years.
@@geetarwanabe $20 every 6 months
@@geetarwanabe the sticks are replaceable
$20 since you can swap the stick modules
Same price as the Xbox one
David is grossly underutilized as a presenter. He's so naturally charismatic and enthusiastic. I know he's a main camera guy, but I want to see more of him in front of it as well.
@@TomYourmombadil It is at the end of the video
@@tavasoli ope I’m dumb as fuck I didn’t even notice the credits haha
Nah
too bad he doesn't have a clue about what he is talking
he is also kinda ho-- i mean he has a lot of charisma!
I mostly wish it could have been cheaper, in more colours (the white has a tendency to discolour over time), and with Hall effect sensors. Love that the analogue sticks are replaceable on this one at least.
I may be persuaded to pick one up if they release it in red….
fr I love the shade of purple they offer for the normal dualsense
I did see Gulikit post about doing hall sticks for the Edge (since it has easily swappable stick modules) but I'd be willing to skip the Edge and solder hall sticks to my normal Dualsense if they offered that
How dirty are your hands? I've had my white controller since launch and it's still as white as when I got jt
@@TyTan_ Just the back of the grips have browned a tiny bit. Nothing too bad, likely just from sweat
problem is I'm sure it'll have different colors later. And hall effect sensor sticks would've probably meant no replaceable sticks (aka no selling $20 consumable parts). Which is crazy because I think iFixIt sound that the triggers use hall effect.
it would be awesome to see some third party stick replacements that were hall effects
From my experience, the Dualsense Edge changed my gaming life. The first time I bought the PS5, I bought 2 Dualsense controllers and as I used them overtime. One developed major stick drift like unbelievable stick drift and the other had a little stick drift but still usable for competitive games. I bought another Dualsense and the down D-pad wouldn’t work within 4 months of use which is a crucial button for healing in Marvel’s Spider-Man 2. But when I bought a Dualsense Edge, no stick drift, all buttons are working great. 😊
I was really hoping it would turn out better. The battery life on the Xbox elite is rated for 40 hours and I'm not a fan of the glossy plastic either. The standard dualsense will be fine fr me.
The elite controller is better than this one is so many aspects, more premium, better materials, everything snaps on with magnets with infinite durability, you can costumize it much more physically, has 6 paddles in the back, magnetically attached and metallic, you can adjust the thumbsticks stiffness physically, so many things. The case has an integrated charging dock... oh my god so many things... and then the elite is cheaper... I have no idea how this one is supposed to compete
@@azenyr it "competes" by being for a different console. you can't use an elite controller on the ps5, and you can't use this on an xbox.
@Azenyr um yeah they don't compete with each other lol unless ur a Pc player
@@azenyr gyro aim, in a PC fps, it obliterates stick aim.
only busted levels of aim assist can compete.
But the Elite controller itself doesn't even last for 40 hours, the quality control on those things is abysmal. (Joking, but it is bad)
I love how viewers are always supportive to each member of the team.
LMG has an insanely great staff
If the price was around the $150 mark, I think I would get one, but I'd demand hall effect joysticks for anything closer to $200.
I was thinking the same thing.
what's hall effect
@@litapd311 Instead of a potentiometer to figure out where the stick is pointing it uses magnets instead. They're much more durable and possibly less prone to "jitter".
@@litapd311 the joysticks basically uses magnets. It is more accurate with less dead zone, and it won’t have drift as a normal joystick after long periods of usage.
yea soon as heard not using hall effect i lost interest
For that price it should come with the Hall effect sensors.
For that price it should come with a ps5
Wtf is a hall effect
@@NahBNah I think the sticks that don't have drift but I don't know nor will I spend time googling it
@@NahBNah Normal thumbsticks use potentiometers that measure the physical position of a stick by having two bits of metal in contact with each other. This rubbing slowly wears down the sensor and causes stick drift as the materials degrade. Hall effect sensors instead use a magnetic field to measure the position of the stick, and thus doesn't suffer from this issue. This means hall effect sensors can last far longer than potentiometer sensors, and as a bonus hall effect sensors can be made more presice and thus can get a way with a smaller deadzone. Basically hall effect sensors are better in every way and Sony keeps using potentiometers specifically because they wear out and have to be replaced, which means they can milk you for more $$$.
@@WallaWaller Potentiometer Thumbsticks are cheaper to manufacture than hall effect ones, although the difference isn't much
So happy to see David in another ShortCircuit, I love his enthusiasm towards gaming and retro products keep up the great work!
his nervous laugh reminds me of robin williams for some reason
Went to the comments just to find something like this to upvote. Great job, David!
Right now I'm primarily on Xbox and use the Elite Controller, and one of my favorite features is that you can designate one of the inputs as a shift key, so you can bind two different buttons to each input.
It came with the new console ? They give any buyback for the old console ?
I wish we could have a good comparison of all current controllers (incl 3rd party). There's surprisingly little information that is actually up to date or reliable. Good review btw
Hopefully it will be on the labs to do list. I think with all their tools, they'll be able to grant a good overview of reliability, performance, and price to performance
Check out the channel Gamer Heaven - he’s pretty much reviewed every controller, and has great comparisons!
Most controllers have around the same reliability since most of them use potentiometers. I can for sure tell you that the Dualsense left stick took around 400 hours of rocket league before the potentiometer was worn out. Repairability sucks but can be done (replaced the potentiometer 2 times now). Adaptive triggers are still good which surprised me since I set them to always give some resistance (1500h rocket league). The most used button (X in my case) will get a little mushy after around 1200h which is still significantly better than the elite controller which will take around 500h of abuse... Currently testing the Gulikit KingKong2 which has has hall sensors (they use magnets instead of a metal plate rubbing on graphite). This should result in much better reliability. But to be honest I like the Dualsense ergonomics more. Also the Dualsense rumble is way better than the Gulikit.
This is ShortCircuit, this is not a review
@@ptrz_b Gulikit's kingkong 2 pro sounds like the peak controller bar one big missing feature and that's the lack of back buttons. While i've not made that much use of them when using the gamesir T4 pro (only really for whistle sprinting in breath of the wild).
But the 0 deadzone and joysticks that don't become worthless after a few hundred hours is super appealing. Not to mention the extremely competitive price, even if it may come with lower quality materials or ergonomics which i'm not too concerned about.
I plan to buy it possibly within next couple months for a few upcoming games (notable tears of the kingdom and god of war ragnarok pc port hopefully releasing this year. And a couple other zelda games to complete)
$200 is an insane price, considering it doesn't have hall effect joysticks. I get that you can replace the sticks once they start drifting, but at $20 a stick, that's $40. That's $20 under what used to be a whole controller not too long ago. This controller is realistically $120 at best, and companies like Gulikit sell controllers with hall effect stick for $80.
so u complain about price but want something that is still a fairly experimental piece of tech that ps doesn't already make to be in the controller raising the price even more. this is about 100 dollars cheaper than a scuf with the same specs and allows you to customize it way more than scuf via the adjustable triggers , the quick change analogue caps, as well as the 2 types of 'paddles', and you get a hard carrying case with 2.8m charging cable that has a charger lock. a scuf of the same specs is 290$ but the triggers arent adjustable the controller caps require you to remove the plastic at the base of the controller and the edge has software built into the ps5 that gives u customization no 3rd party controller can even touch plus a ps5 controller is 100$ now vs 40$ to replace BOTH sticks if need be but having minor stick drift in the left stick isnt even an issue if u just raise the deadzone. plus being able to remove them makes them more serviceable so may not even need to replace them if u just take them apart or spray some wd40 in them
@@layzgamr1937 not Hall effect, not buying it. I don’t care about the customizability of the controller cause ik I’m just going to choose one and never change it ever again, so it’s better to just get used to an 8bitdo or gulikit controller. The only thing that i think id be *actually* losing is the touchpad since I’m used to the steam deck. Overall, not worth it.
The software for adjusting the controller is not unique. Most manufactures have that as well, and if they don’t, you can just download one (assuming you’re using a pc, which is my case). Don’t care about the cabe since I can buy an even longer one with the spare money I saved by buying a 3rd party controller.
Also, “experimental”? It’s not experimental. It’s pretty old tech by “tech years standard” and its already been proven to be a lot better. Also battery is terrible on the edge… 8bitdo’s pro Bluetooth is 20-25h
@@layzgamr1937 when you buy a Scuf controller you're paying for a level of visual customisation that sony does not offer. when you buy a dualsense edge you're paying for the features it offers over the regular dualsense. "it's cheaper than scuf" is a shit comparison.
a standard dualsense controller is $70 (CA$94.49), not $100 (CA$134.98). while yes, being able to replace your sticks in the unfortunate scenario that they start to drift is a great addition, it is not worth the extra $130.
also, as crimsonwalf and enderspider said, no hall effect. if the sticks were hall effect that would justify the high price, considering that stick drift would no longer be an obstacle. but sony realises that would make them less money, so they keep the same shitty sticks as the regular dualsense but allow you to swap them out... for $20 a pop.
at the end of the day, the DSE is not worth $200. maybe $150 at most with a replacement stick being $10 per stick ($20 for 2). but as it stands the improvements the DSE offer over the standard DS do not justify a $130 price increase.
For the bottom buttons, non-competitively, I use them instead of pushing down on L3 and R3.
Same with my Elite, so much nicer not having to hit the bumpers, and use the pointer finger on the triggers.
i remap every back button to being an L3 R3.
I do the same on my sense edge. I love this controller.
THIS! On the steam deck that is one if the best things to use the back buttons for. Also mapping menu shortcuts on them (eg. In cyberpunk, the map, inventory, skills etc)
Y’all are wasting the slots. Jump, reload, switch weapon.. not lean, or run. The idea is to never take your thumbs of the two aim sticks.
The fucking PS2 controller used hall-effect joysticks. What a world we live in.
If Gulikit comes out with those modules, I’d be convinced to buy one of these controllers. Price sucks, but not many other options for back buttons.
Xbox elite 2 with Scuf back buttons is best imo
Extreme rate makes a back plate replacement with 2 or 4 backbuttons for dualsense controller. It's like $40 and super easy to install.
they are, they have confirmed that they will be making drop in sticks for the pro controller
a youtuber named Marius Heier is making a conversion kit for all ALPS controllers though, look up ds4 hall effect and you should find it. he also has aftermarket main boards for the ds4 coming out aswell as pcb conversion kits that change the micro usb port in the ds4 controller to usb c with one simple teardown.
so hypothetically if anyone wants a cost effective 1000hz capable, hall effect controller, Marius Heier has already done a lot of the leg work to make that a reality, the ds4 is a great controller specs and form factor wise, the board can fit in any type of controller, as someone whos swapped a xbox style extremerate decade kit onto a ps4 controller because i preferred the chunkier controller with back buttons
Completely agree on the battery part, that’s madness that they actually made it smaller. I guess the thinking is most people would play competitively will have it wired in. But it would of been nice to have a swappable battery or some kind of improvement, certainly not a reduction
But it's tough to cram even more features and tech into the same size controller. Something has to give. This reviewer even said, I like that it feels the same as the dual sense. They already had a great controller and now they gotta add more tch, it's tough. I hope you give it a try.
@@alexmendez3681 Just make a swappable battery, not a hard thing to do. This thing is $200 and they certainly didn't put $200 worth of thought or engineering in to it. They just added some bare minimum features that you can get on a freaking walmart apower $15 controller and slapped an ugly shiny trim on it.
@@flyingtentacle7631 Okay. I can tell you definitely don't own this controller. You talk about it as if it is no engineering feat. The PS5 controller is already amazing as it is with haptic triggers and the hd rumble. But in that same form factor, they added even more features. The reviewer even appreciated how the controller feels exactly the same. But I don't know, maybe you are an engineer yourself and you sound confident enough to make a better controller. I think you should do it and sell if you can make a better product.
@@alexmendez3681 Even the Xbox Elite Controller has a hotswappable battery. I don't buy this excuse
@@crestofhonor2349 That Elite controller has less tech built into. That’s not an excuse, it’s just facts.
Not gonna lie, that’s a weird priority to die on. Unlike Xbox, Sony hasn’t been into swappable batteries in over a decade. Smart phones today don’t come with swappable batteries. So you are asking for an older feature. Maybe if enough people complain they can add that. Just sayin’ bruh…..
If it had 4 mappable rear buttons I would absolutely spend the $200 for the edge. But at that price, I'd go a bit higher and buy a custom one from Evil or another custom maker and sacrifice the replaceable sticks.
Yeah, once you've played with four comfortable back buttons i could never go back. I've wanted a good ps controller for years now as i preordered that POS sony licensed called the scuff vantage n we all know how that went to i switched to the elite 1 n havent looked back but this definitely had a chance. Love the replaceable joysticks mods but only 2 back buttons like come on SONY its 2023.
The xbox elite has 6 metallic and magnetically attached paddles in the back. I have no idea how Sony couldn't at least copy that... they failed to copy so many things that make the elite amazing and still made this one more expensive than the elite aff
what happens of you get stick drift?
@@tihseht472 what happened to scuff vantage?
@@ACE112ACE112 If I get stick drift, I either get it repaired or get a new controller. Given that the last custom I ordered for the ps4 has lasted over 5 years and is just starting to have stick drift issues, I'm way less concerned about it than I would be with a first party controller. The extra convenience and feature of 2 more rear buttons is well worth it to me.
Also guys Pro tip, if you play competitive shooters and want shorter travel distance of the triggers, go to accessibility setting and remap the button so L1 R1 are for aim and shoot,
take a few games to build up muscle memory but the difference is well worth it
Little tip for the host of this video. Have a device with a USB C port near where you're sitting while gaming, for example a laptop. Plug the DualSense into that port. Voila! You're still connecting wirelessly to the console while being able to charge the controller at the same time. Works great. You don't need to sit three feet away from your console.
Just buy a powerbank, what i use for my joystick and wireless headphones put powerbank in pocket
I have a 6 foot cable I can charge mine with while playing if needed...no problems. I have the cable plugged into an old phone charger.
Back buttons are also amazing to necessary for people with RSI or accessibility issues. I struggle to click R3/L3. Back buttons save me so much pain
For anyone that doesn't know, you can do things like turning the lighting, the speaker volume, and the haptic feedback intensity down on the controller in the dualsense controller settings. It gets much closer to if not around that 12-15h battery life Sony claims. I don't find turning these down effect my experience at all and just turn the haptics back up when i feel like a game uses them well
Good tip
Got one last week and honestly, I love it. The fact that you can replace the joysticks are what sold it for me. I’m death terrified of stick drift and with those replaceable modules, I’d never have to worry about it. It was expensive when I got it, yea, but it’s paying off with the fact that I probably won’t have to get another controller for a long time.
Are the trigger good for fps games? Because it looks like there’s a bit more pull to the triggers then most othe competitive controllers
@@ryandown7060 I find the triggers very nice. Particularly for shooters.
I feel that the battery will be the limitation of this controller
@@PannyLanny a lot of times I keep it plugged in if I’m close to my tv. Unless I’m sitting far away, the battery life hasn’t really bothered me!
im not gonna, ive seen a lot of people talking about stick drift being awful for ps5 controllers. some are saying every 6 months it needs to be replaced but ive had my controllers w my ps5 since it came out, and only 1 of 2 have stick drift. does anyone else have an issue w stick drift or is it overexaggerated?
The DualSense is the best controller to be utterly plagued by stick drift. I don't know what happened after 2016, but basically every DS4, DualSense, and Joycon I've owned since then (and I've owned a LOT) has gotten intolerable stick drift within the first two or three years... But I still have DS2s, 3s and 360 controllers that work perfectly fine today, and my first DS4 from 2013 managed to outlast the other five DS4s I later purchased, finally succumbing in 2022.
The fact that Gulikit announced Hall Effect stick replacements for the Edge gives me a lot of hope, but why do we have to pay $200+ for just ONE reliable controller?
8:35 are you kidding me. We could've had replaceable potentiometers during this whole analog stick era. Why didn't the Xbox 360 get this? Why didn't anything else even before that get this. Why did this become a concern only now when everyone's been complaining about it for 2 decades. At least the Sega Saturn 3D pad and Dreamcast controller used Hall Effects.
the dualsense edge should have the advantage for FPS games that support gyro aim (or for gyro on PC, which works for any game).
Doesn't the normal dualsense also have support for gyro aiming? Pretty sure I played Deathloop with gyro aiming on a normal dualsense.
@@JasonEfstathiou i meant in comparison to say, an elite controller, which has no gyro.
Just add a controller configuration to the PlayStation OS. My DS4 controller can do all sorts of cool things when connected to PC using Steam or DS4Windows. Meanwhile, Sony hasn't implemented a gyro aiming for their console. The hardware has been there forever, just give the players the option.
The flickstick control scheme is undoubtedly better than M&K. It's a real shame that there's so much stigma against controllers in FPS games cause it'd be cool to see what competitive players could do with it.
@@ananon5771 Not really just shooters its just objectively better in every way. Fighting games and 2D game are also much better on ps controllers.
I feel so validated that the very first paddle mapping that you thought of was one of the main reasons I love using controllers with back paddles/buttons. Using joystick clicks for any input let alone commonly used ones is the worst.
Absolutely fantastic, in-depth review. You can tell David is very familiar with controllers and uses them frequently. As someone who prefers gaming with a controller over KB&M, this review was particularly of great use to me. David covered everything and more of what someone like me wants to know about the controller. Well done.
I don't think I saw anyone comment this yet, but small detail about that case is that the little piece on the back opens up and you can charge the controller while it's inside the case (if you wanted to do that for whatever reason)
Just got mine yesterday and I have to say it’s the best feeling most well constructed controller I’ve ever laid hands on. Much better than the two Scuf controllers I’ve owned. The quick throw triggers adjust very easily and work great. The paddles underneath are placed perfectly and are very easy to program. I even like the ability to adjust the curve for stick movement. I’ve already changed my right stick for more precise aiming and it really helps. The function buttons are also great for changing volume and game profiles quickly. Compared to Scuf this controller is cheap. And the grip feels much better too. Definitely a huge improvement over the default controller. I’m happy with it.
I only wish for the first-party Back Button attachment to come back for Dualsense. Mapping L3 and R3 to that back button will be a very nice change. I don't particularly need the stick replacement, or the multiple level of triggers, I just need the back button.
Exactly! I have two pairs for my PS4 controllers and love using them. Though I just bought the Edge as it’s a huge QoL benefit to map L3, R3, etc. to the back, it baffles me Sony didn’t release a Dualsense version of the back button attachment…except it was likely planned to make the most money possible. It was odd that Sony waited the entire PS4 generation before releasing the attachment in late 2019, to turn around and not have a version ready in 2020 for the launch of the PS5. Sony dropping the ball, literally make the exact same circular OLED screen (with a mold that’s adjusted for the shape of the Dualsense of course) and that would’ve been perfect.
The carrying case is great if you use the Dualsense with your laptop.
In EU the price difference was a lot more insane. You could get Dualsense for 50 usd on sale while the edge was like 300 usd on release
Man, this guy David is perfect for these kind of reviews _(input)._ He's one of the main camera guys and also does reviews. Kind of awesome and probably keeps his job really interesting & engaging.
Also, kind of funny that when he games @ home, I bet part of his brain is whispering _"Yeah, I'm doing this for work man."_
I'm glad you specifically said "the best FIRST PARTY controller" because I got a KingKong2 Pro and that is that best controller I've ever seen. I almost feel like I'm cheating on my Dualshock 3.
Don’t try big up a switch controller 😂
@@SpuddyIRL It's not. See Linus' video on it. It really feels nice on your hands. My favorite of all time is Dualshock 3, but this one surpassed my expectations.
Yeah Im happy with my standard black dualsense with the 8BitDo wireless adapter.. for now, Im glad they are pushing for modular components that can be replaced but we need this to expand to all parts of a controller.
Yea, so glad that they made a part that was replaceable for $2 into a part that is $20. Such a good deal. Thank you Sony, you're such great guys.
Does the 8 bit do adapter work well just got one to use my ps controller on pc?
The Xbox Elite controller comes with a dock, so at the end of a session you can just drop it onto a dock (and it magnetically aligns) - If Sony had included that I dont think the battery life would've been an issue.
I'm I the only controller user who only plays wired because I don't want to deal with drop-outs?
@@joshjlmgproductions3313 absolutely not, I own the Elite and only play it wired.
Oh my god. I thought I was alone in this world I also do not enjoy left stick click for sprint and on my Elite II I've got both stick push buttons mapped to rear paddles left and right respectively. Its the only thing I miss as I prefer to use my dual sense for most games.
I feel the case is useful for the demographic it's aiming for. A pro gamer will be going to tournaments, traveling but it's also useful for those that simply travel a lot and don't want it simply thrown into your bag. It's expensive after all. It should definitely have a case.
a pro gamer will buy himself a scuf controller lol
@@fluffypuffyboy586yea the ones getting paid to use scufs. for a regular tryhard they get cheaper back paddle alternatives. scuf is trash
This works better for a playstation player than a scuf
@@fluffypuffyboy586 hahaha imagine thinking scufs are good build quality.. cheap crap that always breaks. The edge is the best (ive had 2 scufs and a C40)
@@trevaunteblevins4499 and its miles better than a scuf.. - somebody who has had both
Set the "mute mic" to default on the PS5. It will help on the battery life. A lot. Also set the leds to "dim" and decrese the level of haptic feedback.
“Why did they go glossy black? It looks so” Mr. clean Mr. clean Mr. clean Magic eraser “shit”
the carry case helps out when you're moving, too! for people who move a lot or who live in a dormitory situation it makes it so much easier to keep all your peripherals in one place.
So close? That's being very generous. Only two back buttons, no metal joysticks, no Hall Effect Sensor sticks, very limited PC support, only one color, and all that for a higher price tag than the competition.
I think something like gt7 would have been a good test game as you can easily show triggers config with ingame indicator and see if you can bind buttons that aren't usually mapped on a classic dualsense
Something not mentioned in the review: While the joysticks use potentiometers (which is a huge letdown) the triggers have been converted to hall effect sensors.
Between that, the long cord, and the replaceable joysticks, this controller could be your last controller for a long, long time. That's the real appeal for me. I was paying to keep stuff out of landfills. It's currently my PC controller of choice.
I'll also say you're crazy David for preferring the xbox for racing game and for actually liking deadzones. The dualsense (and the edge) both have more trigger travel, resulting in better throttle and brake control. I can play sim racers without assists (including ABS) thanks to the dualsense trigger travel.
It’s one of the only premium controllers with a gyroscope, so I’ll probably get it eventually. But the smaller battery is unfortunate. Likewise, 4 paddles instead of just 2 would’ve been nice.
Ironically, the lack of a gyroscope makes the Xbox controllers worse for shooters if you prefer gyro aiming (relax, I otherwise prefer the Xbox controller besides this flaw). Please rectify this soon, Microsoft.
8bitdo has paddles and gyro for less than half the price, and magnetic sticks to boot
"if"
What’s even crazier is that for $200 you don’t get self-centering technology on the joysticks. The ps2 controllers have it, a decade later the ps5 controllers don’t?
I have both the Xbox Elite and the dual sense edge. I feel the Xbox feels more premium and a little more comfortable. I also feel like Sony should have added 4 sticks to the back of the controller like the Elite controller. Sony also should have made it compatible with PC not that I have to buy an app to be able to program the back buttons. Because let’s be honest most people buying this are going to use it for fps games. Great video lots of info for future buyers.
Elite series 2 has the shift key function, which lets you turn your 4 paddles into 1 shift key and as a result, 6 inputs on the paddles. and then 4 extra inputs on your trigger&bumpers. allowing you to have a total of 10 extra inputs.
Currently, no other controller has this capability. Not even one. So when it comes to keeping your hands on the thumbsticks the entire time without ever having to take them off to press a button, the Elite Series 2 has got you covered.
If the Victrix BFG Pro releases some useful software, it'll compete.
None of the modded controllers [scuf, hypr, aim, battlebeaver] allow you to do this.
I just got my PS5 yesterday. The biggest failure of the entire system is that terrible battery life on the DualSense controllers. To make this have an even shorter battery life is a huge miss for Sony. BTW, if you miss hearing David, check out his new podcast with Jono (formally from Short Circuit). It is called Let's Wing It.
Honestly love this controller, I play COD ranked play so this is a very ideal controller to play with. I’ve had 4 battle beaver controllers over the years which has buttons and smart triggers. 3/4 of those controllers eventually had stick drift and each of them costed about $200 each. For sure the removable thumb sticks modules will come in handy from consistently mashing my jump sticks in from playing cod. The trigger stops having some extra play to it isn’t really a big deal, if you have a ps5 you can change the trigger delay from 0-100 to 0-10 to give it a faster trigger response. A underrated part of the controller in my opinion are the grips. I absolutely love the grips on the back part of the controller especially if you get sweaty hands. After a couple games on my ps4 Battle beaver, my hands would get sweaty and warm, but on the dual sense I don’t get any hand fatigue. The only downfall of the controller imo is the weight. The shit is heavy as hell but that’s the only flaw I can find on it. Overall it is a solid controller and I would recommend it over SCUFS, battle beavers, etc…
Would also love if they have different colors in the future!
I love the Adaptive triggers. They are like the best thing on a controller since the 360 came out.
fcking sad when a company instead of spending the extra 4 dollars to switch out production to Hall effects would rather make Replicable fcking joysticks
The biggest miss IMO is only having 2 back buttons. 4 is basically a MUST for competitive FPS, and a nice-to-have bordering on dealbreaker, especially at this price tag, for other titles.
Hair triggers definitely help in shooters. In CoD it means shooting semi automatic guns faster and more consistently. A pistol becomes way easier to shoot imo.
The most embarrassing thing about this controller is that a Gulikit King Kong 2 Pro is only like €70, doesn't feel or look cheap, and has hall effect joysticks
Have you seen the amount of QC problems on Amazon? I was tempted until I saw that reviews
@keonxd8918 honestly no, mine has been fantastic but that's unfortunate
The reason for the shitty battery is.... SO YOU NEED 2 OF THESE. Pure marketing
About 75% of my ps5 controllers have developed sever stick drift
Been using one dualsense since 2020 and the only wear I noticed is that the right trigger feels a little more flimsy than the left now. Sticks feel like day 1
I have the same controller from when I first picked up my PS5 in 2020, no stick drift. Hell I have my original joycons as well with no stick drift issues.
I got a scuff PS5 controller last year and I love that thing. It has four paddles and I was able to customize it so it looks like a PS1 gray controller. Ended up costing about 300 bucks (had a 250 gift card) But the thing I like about the Edge is I can change the back button style as well as the thumb stick modules and the sticks themselves. On the scuff I had to pick the specific thumbsticks I wanted and I could buy an accessory pack for an extra 30 bucks but I didn't do that. In the end, as long as care about what the controller has and not how it looks, The Edge is great for that as well as the customization of the button and the sticks
I like, how nowdays stick drift is an accepted thing to have after a year or shomething. Meanwhile my Dualshock 2 controller still perfectly useable. The ps2 controller has on board callibration on startup to counteract this, if I understand it correctly. Is it really hard to implement this on new controllers, or do the manufaturers cheap out on this?
they obviously cheap out on it... from manufacturer perspective, they surveyed their competitor's product, and nobody has implement a flawless analog stick on their product. So there is no point to go an extra mile if the "improvement" can be implemented for the next gen product.
But I also intrigue by those PS2 controller, afaik, they are tough as nail, but nowhere as precise as current gen controller, so that is the improvement for this gen i guess...
For my competitive gaming purposes, this controller is a REAL game changer. Back paddles, trigger stoppers, and switchable joysticks are all useful to gain an edge. Also, I would never play wirelessly so the battery life doesn't impact my use case.
I kinda miss David now that I think about it. Super entertaining, fun, and seems pretty knowledgeable. Thanks for hosting this one
PS2 controllers had a feature built into them
that eliminated stick drift automatically when you pushed them around in a full circle.
Somewhere around the 7th/8th generation,
Sony and Microsoft decided they'd rather sell controllers that break regularly so controllers could be more of a subscription service.
David has legit become such a fantastic host.
Only thing holding him back is how niche the products are that he knows a lot about
I actually appreciate there being macro buttons somewhere besides on the back of the grips
This is a great presenter! I hope to see more of him in future videos :)
I really like the black. If you treat it well, I think it will wear well.
You know what I would love? An official PS controller with offset analogue sticks! I've now played PS games for 10 years and I'm still not used to it. It does never feel right or comfortable. Everytime I go back to my switch Pro controller my hands immediately relax because the sticks (especially the left one) are in a much more comfortable position.
The price of this thing is an absolute ripoff, it's actually offensive that Sony would just a $130 premium over the standard Dualsense for just two back buttons, adjustable triggers and replaceable analog sticks that wouldn't need to be replaced if they used hall effect sensors. Of course then they couldn't sell $20 replacement sticks. Third party controllers used to have a reputation for being inferior, but now we have some great choices from 8bitdo and Gulikit in particular that have much better analog sticks and all the features most people need. If you'd still rather go with a more established option the Xbox Elite controller is a better value.
The one thing that needed improving was BATTERY LIFE. But no, they gave it a WORSE battery. Legit what the actual f*ck.
I have never owned a Playstation in my life, but I have a Dualsense for my PC. It's just the best first party controller for the price (I specifically wanted gyro controls and a lot of buttons to remap in steam).
The one thing I would change is hall effect sticks, but hopefully someone releases a mod kit for that at some point.
The Dualsense edge is kind of a victim of how great the Dualsense is, the original already had almost everything. I paid €50 for the Dualsense on sale, and for $200 this offers barely anything more. No interchangable battery? No hall effect stick modules?
I guess Sony didn't want it to be too durable.
8:32 is this what my humour has devolved to?
been using it for a while (since it launched on the website). absolutely love it, the weighting makes it more enjoyable, and the customization is really neat, although I'm not too familiar with every setting yet.
it is definitely expensive but I used the payment plan they offer. makes it less unbearable
bro don't put your controller on a payment plan 😅
@@amolikespie when they are $200, you gotta do what you gotta do lol. I get paid good money but I can't be spending 200 right out the gate for a controller of all things.
if you have to put a $200 controller on layaway you can't afford the thing.
@@CRneu I make enough to buy nearly 10 of them. at the moment I had to pay some bills. but I still wanted it lol
On my Elite Wireless, I like to map the stick clicks to two of the underbuttons, and the other two for shoulder buttons, that way fingers stay on the sticks and triggers.
I've got 2 Dualsenses with stick drift just sitting under the TV. Wish Sony would fix their first controller before dropping their $200 🤣 cash grab
Those extra dromes are actually OG Dual Shock style.
I'm interested in this controller for the steamdeck. It's the only controller made today with a TouchPad and some back buttons. If it was just for my pc I don't think I could spend the $200. But to have the extra inputs for my SD profiles that use them it might be worth it idk.
elite has alot of the same features and you can find it cheaper
@@tunafish4557 no gyro would be a big downside for steamdeck use, deck controls use it alot, a dualsense with the gyro would do a much better job.
@Tuna Fish yea but I want the TouchPad specifically as the highest priority. If I wanted a regular controller I wouldn't even buy an elite. Just an Xbox controller standard
Honestly, I justified grabbing the Elite 2 for three reasons.
1: The rubber grip of the controller feels much better than lightly textured plastic for my hands.
2: The shield D-Pad is my preferred way of using that controller, especially for games like Puyo Puyo Tetris.
3: The meaty, almost Wii U gamepad style thumbsticks are so damn comfortable to me.
Considering this for PC use since I love gyro aim and this would be the best controller for that. As much as I love the switch pro controller it’s a compatibility nightmare
This has compatibility issues as well. Some games don't work without third party software
competitive, competi, competitive. The short travel buttons also sounds useful for games where analog travel doesn’t make sense, like beat’em ups or platformers. Ever came across a game which asks you to mash R2? short travel sounds great for that.
0:30 It's not just a travel case, you store the controller there when not in use and it gets protected from dust and falling damage.
The steam controller had one of those as well, i used it all the time.
David videos get my upvote. Cool dude. I bet he'd make a great camera operator too.
0:02 To me the Series controller is the greatest controller ever made. It’s higher quality than the DS5, more ergonomic, better thumbstick layout, and even has the better d-pad this time.
I already own 6 Series controllers and 3 Elite 2 controllers because i’m sure these are the controllers to have playing on PC for years to come
Try playing GT7 on the DualSense. The throttle control is objectively the best in any controller in the history of controllers thanks to the dynamic haptics making the R2 trigger harder to press and thus allows more pressure control.
$140 with a bigger battery and hall effect joysticks would make me at least acknowledge the controller as an option, but as long as the 8bitdo ultimate and gulikit king kong controller are on the market for just $70 for the same price I can't justify this price.
You also have to think the case is probably $40 -$50 if it was sold separately. Before upgrading to the dualsense edge I owned a gen 1 scuf vantage and I hated how the paddles and L1 R1 felt and the actual amount of pressure needed to press them down and the controller came with some shitty grip on the underside of the controller so now it's all gunked and smoothed out, literally the one option you couldn't get rid of. I paid like $220 for the scuf and I had broken paddles, my USB cable actually stopped working, horrendous stick drift in a year, input lag and I believe it was the scuf driver for PC, the thumbsticks actually wore down pretty fast too. What I like about the dualsense edge is the fact that the paddles are easier to press and are some form of metal versus plastic, PnP, the thumbsticks feel really good compared to the scufs, no dumb grip, actual good shoulder buttons and the USB cable is actually pretty premium not some fake gold plated plug like the scufs. Although I can't say much about the new ps5 scufs I would still get this over any scuf due to sony making it and just the quality of the controller itself. Another thing if you're complaining about price wait until you see battle beaver prices.
Now … wait a fucking minute 😊
You are turning off the adaptive triggers??😂😂😂😂
LMAO
33% battery reduction is a major reason not to get this. A premium product should have ALL the basic features done well. The other features are neat, but I can't use them if the battery dies in the middle of gaming so what's the point of paying $130 extra dollars?
I bought it because the adjustable trigger stops, back paddles and gulikit announcing they are making Hall effect stick modules. The case is nice. Controller feels weighty. Price is high. Should be $170 max.
so adding 4 buttons and taking out 33% of the battery. $120 tops
@@imo098765 the dual sense controller in general is probably fairly complicated to manufacture which contributes to the price.
The lower volume of sales for the edge bc it’s a niche product means higher prices as well.
As a Sims 4 competitive player, this controller has taken my game play to a whole new level.
There’s a such thing as sims competitive play? Jesus Christ lol
How do you even play sims with a controller? I can't stand it
i only don’t like the glossy plastic, hope it comes in more colors at some point too.
That price yet it doesn’t ship with Hall effect sensor what a joke
I hadn’t played on a controller for over a decade before getting an 8bitdo for OG PS games. I’ve been using it for all the driving in my PC games recently. I am satisfied. This is not a rabbit hole I’d like to go down lol.
The new analog sticks are sold separately on Amazon even. Not for PS5 yet I don't think. But they were selling for Switch. No more bs deteriorating sticks. But not official officially. Requires to swap them yourself.
I wonder how much these controllers actually cost to make. Like of course there's RND, tooling, and marketing costs, but I wouldn't be surprised if they were significantly overcharging for it because people are going to buy it anyways for the cool factor
move the thumb sticks, the controller stick placement stops me from buying this
I no it's a small community but the MX bikes and Mx sim community can appreciate this new controller but our biggest issue is stick drift and paddles
Paid £209.99 for one yesterday, played for two hours with it last night, it’s worth it. The precise joystick program and the shortened triggers made AC6 feel way smoother to play. Having the jump and quick boost on the back paddles made accurate aiming and continued quick movement a cinch.
Next to the huge battery life of the controller, i really like the included "charging station". Play as you like, no cable and when you finish, just slam it on there!