Slice - Prototype Gameplay 5

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  • เผยแพร่เมื่อ 15 มิ.ย. 2017
  • Prototype gameplay of an early puzzle from my game in development, Slice.

ความคิดเห็น • 7

  • @JessicaMarinaRushie
    @JessicaMarinaRushie 3 ปีที่แล้ว +2

    Jesus Christ this game looks awesome! I cannot wait to play this.

  • @sharky278
    @sharky278 3 ปีที่แล้ว +3

    very cool concept

  • @rikman81
    @rikman81 2 ปีที่แล้ว +3

    Has this been released or is it still being worked on?
    Is it made in UE4? 3D? Paper2D/PaperZD?
    Fantastic aesthetic, style and lighting - I love the whole look - and the slice mechanic is very cool.
    Only discovered it because I bought Ultra Dynamic Sky which also looks amazing, thank you!

    • @everettgunther929
      @everettgunther929  2 ปีที่แล้ว

      This prototype was all I ever made for this. Maybe one day I'll return to the idea but for now it's shelved.
      It was UE4 yes. Not using paper2d, no. Just my own custom setup for handling sprites and animations. Mostly because of the unique challenges of the slicing mechanic.

    • @rikman81
      @rikman81 2 ปีที่แล้ว

      @@everettgunther929 Ah that's a shame but I understand.
      I have a hard drive full of cool unfinished prototypes myself, though not quite as cool as this so I'd be lying if I said I wasn't disappointed.
      Did you do all the art and animation yourself as well? It really does look great!

    • @everettgunther929
      @everettgunther929  2 ปีที่แล้ว +2

      @@rikman81 Yup, all the art, animation, sound from scratch. That's the reason my projects take so long and I never finish anything, haha.

    • @rikman81
      @rikman81 2 ปีที่แล้ว

      @@everettgunther929 haha - that's impressive though!
      Is it 2D or 3D - hard to tell and could be either but it's well done whatever it is.
      I hope you find the time and motivation to get back into it one day! :)