Halo 4 Forerunner Armory - Halo 4 Primer Series

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  • เผยแพร่เมื่อ 31 ก.ค. 2024
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ความคิดเห็น • 153

  • @halentenneesmier3181
    @halentenneesmier3181 3 ปีที่แล้ว +141

    If we do fight Flood in Infinite, I hope there are these weapons. The idea of using them to get rid of bodies so they don’t revive is so cool to me.

    • @claviusbase5275
      @claviusbase5275 3 ปีที่แล้ว +8

      I would absolutely love it if the prometheans returned infinite for these reasons 1) we could see prometheans fighting flood like they were meant to and 2) we would be able to us forerunner weapons against them I have been craving the ability to use the forerunner guns against the flood I’d bet that they’d be super effective especially the suppressor

    • @radenthefridge
      @radenthefridge 3 ปีที่แล้ว +6

      I do miss fighting the Flood. I know a lot of folks hate them but they're my favorite...except for those annoying forms in Halo 3! I think Halo 2 had the best flood that could use vehicles. But now I'm desperate for some Promethean vs Flood violence!

    • @autumngottlieb3071
      @autumngottlieb3071 3 ปีที่แล้ว +4

      Hell, even just getting to kill Flood with a Sentinel Beam that does that would still be really cool.

    • @claviusbase5275
      @claviusbase5275 3 ปีที่แล้ว +2

      @@radenthefridge I actually really like the flood because it’s like one minute you’re all good hitting noob combos on elites and the covenant then all of a sudden the flood appears and then the load out you’ve been using the whole game so far is made practically useless and you are forced to scavenge and find weapons that are good against them not to mention that you have to think up some new tactics as well to defeat them because they charge at you aggressively unlike the covenant. Overall I agree with you and think the flood should definitely come back.

  • @autumngottlieb3071
    @autumngottlieb3071 3 ปีที่แล้ว +111

    "Future Cubes! The Cubes of the Future!"

    • @HydraulicRecords
      @HydraulicRecords 3 ปีที่แล้ว +1

      Red vs Blue

    • @maxmead077
      @maxmead077 3 ปีที่แล้ว +1

      Hey, where's Donut?

    • @Glacieux
      @Glacieux 3 ปีที่แล้ว +2

      RvB reference! Oh my god I've seen it in person!

    • @dextergrif1052
      @dextergrif1052 3 ปีที่แล้ว +1

      Hey... where’s Doc?

    • @levellearner4836
      @levellearner4836 3 ปีที่แล้ว +1

      Donde esta doc?

  • @Jedi_Spartan
    @Jedi_Spartan 3 ปีที่แล้ว +61

    Also one of my favourite things about the Promethean weapons in Halo 4 and 5 are the way they form and alter themselves through animations.

  • @todddavis4325
    @todddavis4325 3 ปีที่แล้ว +53

    Does anyone else want to try to use these weapons against the flood in a new halo game?

    • @ItsButterBean1020
      @ItsButterBean1020 2 ปีที่แล้ว +1

      Imagine the Prometheans vs Flood in a game
      Shit would be insane

  • @Jedi_Spartan
    @Jedi_Spartan 3 ปีที่แล้ว +67

    I wish that the Suppressor had been closer to the Sentinel Beam rather than just a Forerunner SMG or AR.

    • @spiguy
      @spiguy 3 ปีที่แล้ว +5

      The Suppressor isn't very original, I'll give you that, but it's fun to use and it absolutely serves the purpose of an SMG (although I think its projectiles are much slower?). It 100% has a valid place in H4's sandbox.

    • @sinisterisrandom8537
      @sinisterisrandom8537 3 ปีที่แล้ว +1

      The binary rifle makes more sense to the Sentinel Beam

    • @ItsButterBean1020
      @ItsButterBean1020 2 ปีที่แล้ว

      It looks cool tho

  • @CRAM079
    @CRAM079 3 ปีที่แล้ว +50

    The splinter grenade is such a better version then the pulse grenade.

    • @darkflame7142
      @darkflame7142 3 ปีที่แล้ว

      Agreed

    • @sebastianahlin9677
      @sebastianahlin9677 3 ปีที่แล้ว

      Agreed

    • @autumngottlieb3071
      @autumngottlieb3071 3 ปีที่แล้ว +2

      One of my biggest Halo pet peeves is when people use the terms "Pulse Grenade" and "Splinter Grenade" interchangeably even though they aren't the same thing.

    • @ArtHollow
      @ArtHollow 3 ปีที่แล้ว +1

      @@autumngottlieb3071 Man, I thought I was the only one with this pet-peeve.

    • @user-iy7jo7bq4f
      @user-iy7jo7bq4f 2 ปีที่แล้ว +1

      @@autumngottlieb3071
      To be honest, the lore implied both being a different mode for different purposes...

  • @ReclaimerGaming
    @ReclaimerGaming 3 ปีที่แล้ว +33

    I'd love to see the forerunner wepons that we see in halo terminals, hell imagine if we could get our hands on ancient human weapons in halo infinite
    Now that's exciting ❤

  • @Autumnz2005
    @Autumnz2005 3 ปีที่แล้ว +8

    Z-180, Close Combat Rifle - Asymmetric Engagement Mitigator. What a cool name!

  • @marcoslemes5643
    @marcoslemes5643 3 ปีที่แล้ว +5

    For me Halo got a lot more fun after 343 took over, Halo 4 blew my mind and I'm a big fan of the entire Forerunner Armory.

  • @henryalberts539
    @henryalberts539 3 ปีที่แล้ว +5

    YESSS okay back when you dropped the UNSC H4 Armory I left a comment about waiting on my favorite weapon in all of Halo and here it is. I’d like to discuss with everyone why the LightRifle is super underrated.
    People describe it as effectively a reason of the BR/DMR, but it’s more complex than that. Due to the way its damage output works, there’s actually a unique combo to make it more effective. By alternating fire and firing one scoped shot into three unscoped headshots (effectively giving you the number of shots needed for a kill as scoped with the rate of fire of unscoped), you maximize your TTK to be below that even of the BR. With that and its better overall range compared to the more support-oriented DMR, I firmly believe the LR is a more intelligent weapon that people believe.
    On top of that, I honestly do think it looks and sounds cool. H4 brings back some nostalgia for another FPS game from that time - Transformers: Fall of Cybertron. The LightRifle being made up of a bunch of sleek combined parts feeds into that.

  • @claviusbase5275
    @claviusbase5275 3 ปีที่แล้ว +12

    I love how powerful the halo 4 binary rifle sounds when you fire it that’s the one thing I didn’t like about the halo 5 binary rifle

  • @aerozola2024
    @aerozola2024 3 ปีที่แล้ว +7

    Perfect timing for when this was uploaded exactly when I clocked out for my hour lunch at work

    • @itisfreak
      @itisfreak 3 ปีที่แล้ว

      Hell yeah

  • @matik2138
    @matik2138 3 ปีที่แล้ว +30

    I think that the Forerunner weapons could’ve been better, But I’m okay with them as an addition to the weapon sandbox.

    • @user-iy7jo7bq4f
      @user-iy7jo7bq4f 2 ปีที่แล้ว +2

      I personally think the Forerunner weapons also needed to more unconventional or downright alien functionality to them.
      Like how Covenant arsenals differed themselves from their UNSC counterparts by operating entirely on Ionised particles and Plasma technology, the Forerunner firearms should've done the same by being even weirder. So technologically advanced that they seemed magical.
      It's funny a lot of playable weapons from Mass Effect followed this principle while being incredibly fun.
      Just a few honest suggestions...
      1. Razor-Shot
      A pistol-like weapon that fired a sharpened shard of Hard Light that pierce through energy shielding and directly assault enemy armor. Carries ten shards in total.
      (Alternative firing mode): By charging this weapon, the barrel would expand and allow up to 5 shards to be in standby mode. Each shard would track a designated target.
      2. Ion Ballista
      Forerunners' equivalence of a marksmen rifle. Releasing a bolt of exotic supercharged particles that is accelerated to the speed of light, each shot packes enough kinetic force to fragment the bolt upon impact; the shattered bolt would further disperse and strike all nearby targets, causing weaker but arguably potent damage to the marksman's enemies.
      (Alternative firing mode): The charging mechanism seemed to strengthen the bolt's own "structural" stability, for a lack of better word. A straight beam would be released instead, and would penetrate targets after targets, creating an dark red stream of instant death.
      3. Phase Disruption Rifle
      Applying a brach of science that UNSC and San Shy'umm researchers thought to never exist, this weapon fires a crimson tendrils of... substance that latch onto a selected target at close range. The tendrils would disrupt all atomic bonds of the target in a manner of seconds, resulting in a violent explosion that leaves nothing behind.
      4. Singularity Cannon
      After months of concentrated examination, the only deducible aspect of such weapon is that it fires a sphere of condensed Dark Matter that can be remotely controlled by an unknown means.
      The "bomb", so to speak, would generate a series of violent regional gravitational vortex in its path. However, when the sphere encounters an object of adequate mass and density, the sphere would instantly dissolve, erupting a omnidirectional wave of devastating gravitational and even radiation pulses that would shredd even our most heavily armored vehicle regardless of structural durability.

    • @centurymemes1208
      @centurymemes1208 2 ปีที่แล้ว

      @@user-iy7jo7bq4f it should have been like the covenant since the covenant like to imitate

    • @user-iy7jo7bq4f
      @user-iy7jo7bq4f 2 ปีที่แล้ว

      @@centurymemes1208
      No...
      The gap between the Forerunners and the Covenant was ridiculously wide, bruh...
      One side could literally slow down time...
      And you don't understand the lore, but Covenant technology were ill-representations of the Forerunner artifacts they replicated...

    • @centurymemes1208
      @centurymemes1208 2 ปีที่แล้ว

      @@user-iy7jo7bq4f i know lol

  • @nothisispatrick6528
    @nothisispatrick6528 3 ปีที่แล้ว +8

    Lore wise shouldn’t forerunner weapons be way better than human and covenant weapons?

    • @claviusbase5275
      @claviusbase5275 3 ปีที่แล้ว +4

      I’m theory yeah they were created by the most advanced race In the galaxy but I see why 343 didn’t make them super overpowered because they had a sandbox to balance out but lore wise yes they should be

  • @EAGLEBLACKInquisido
    @EAGLEBLACKInquisido 3 ปีที่แล้ว +4

    I would also love them to have a more weird and indecipherable aesthetic and function as the Sentinel Beam had, which truly felt like a weird tool of an ancient unknown advanced species that ultimately perfected their technology not only for what we could have thought, but to fight a parasite.
    I mean, some of them look and function so like "human reskins" that now when 343 Guilty Sparks says "You brought such ineffective weapons to combat the Flood" I'm thinking "not too much different that what you guys used, huh". However I do notice that some of the functionality was kept in mind like the body disintegration which would have prevented the flood from reanimating corpses.

  • @TylerVanCleve
    @TylerVanCleve 3 ปีที่แล้ว +4

    It's so weird that supposedly alien weapons just look like regular gun shapes that were dipped in Tron Juice. Would've been cooler if they looked and felt more distinct from their Human and Covenant counterparts. Take the sentinel beam as an example. It's a forerunner weapon that looks like nothing else in the weapon sandbox, and both humans and elites look awkward wielding them. Still, I don't hate the Promethean weapons, I just feel like they could've looked better. All in the past now I guess, doesn't matter now. I'm hoping they'll add more forerunner weapons to infinite, and make them more in line with the oddly shaped sentinel beam rather than just gun shaped metal chunks with glowing orange bits

    • @user-iy7jo7bq4f
      @user-iy7jo7bq4f 2 ปีที่แล้ว

      I personally think the Forerunner weapons also needed to more unconventional or downright alien functionality to them.
      Like how Covenant arsenals differed themselves from their UNSC counterparts by operating entirely on Ionised particles and Plasma technology, the Forerunner firearms should've done the same by being even weirder. So technologically advanced that they seemed magical.
      It's funny a lot of playable weapons from Mass Effect followed this principle while being incredibly fun.
      Just a few honest suggestions...
      1. Razor-Shot
      A pistol-like weapon that fired a sharpened shard of Hard Light that pierce through energy shielding and directly assault enemy armor. Carries ten shards in total.
      (Alternative firing mode): By charging this weapon, the barrel would expand and allow up to 5 shards to be in standby mode. Each shard would track a designated target.
      2. Ion Ballista
      Forerunners' equivalence of a marksmen rifle. Releasing a bolt of exotic supercharged particles that is accelerated to the speed of light, each shot packes enough kinetic force to fragment the bolt upon impact; the shattered bolt would further disperse and strike all nearby targets, causing weaker but arguably potent damage to the marksman's enemies.
      (Alternative firing mode): The charging mechanism seemed to strengthen the bolt's own "structural" stability, for a lack of better word. A straight beam would be released instead, and would penetrate targets after targets, creating an dark red stream of instant death.
      3. Phase Disruption Rifle
      Applying a brach of science that UNSC and San Shy'umm researchers thought to never exist, this weapon fires a crimson tendrils of... substance that latch onto a selected target at close range. The tendrils would disrupt all atomic bonds of the target in a manner of seconds, resulting in a violent explosion that leaves nothing behind.
      4. Singularity Cannon
      After months of concentrated examination, the only deducible aspect of such weapon is that it fires a sphere of condensed Dark Matter that can be remotely controlled by an unknown means.
      The "bomb", so to speak, would generate a series of violent regional gravitational vortex in its path. However, when the sphere encounters an object of adequate mass and density, the sphere would instantly dissolve, erupting a omnidirectional wave of devastating gravitational and even radiation pulses that would shredd even our most heavily armored vehicle regardless of structural durability.

  • @tannerburelison3307
    @tannerburelison3307 3 ปีที่แล้ว +2

    I’ve been waiting for this one!!! Thank you for the great content.

  • @maxrogue1177
    @maxrogue1177 3 ปีที่แล้ว +4

    I love the forerunner armory

  • @Mobysimo
    @Mobysimo 3 ปีที่แล้ว +4

    I fully agree their not perfect, but I still adore the Promethean weapons for their look and the desitegration effect.
    Plus, the animation of the weapons changing themselves to fit Chief's hands the first time you pick the up is still one of the coolest things on Halo

  • @forbiddenspatula4243
    @forbiddenspatula4243 3 ปีที่แล้ว +4

    Forerunners are elegant with 6 fingers and knows for having intricate yet simple architecture. It would've been great if their weapons looked more like ornate instruments rather than guns.

    • @nihilus1626
      @nihilus1626 ปีที่แล้ว

      This ain't Warframe big hoss, as much as they're like the Orokin, it ain't the same thing.

  • @HydraulicRecords
    @HydraulicRecords 3 ปีที่แล้ว +5

    I always the sound effect when your charging up the Boltshot.

  • @arkoffives9047
    @arkoffives9047 8 หลายเดือนก่อน +1

    We miss you, buddy

  • @monkyman8538
    @monkyman8538 3 ปีที่แล้ว +4

    I really hope promethean weapons get a massive rework if they are in infinite. Hopefully they’ll be more unique and fit better in the sandbox.

    • @ItsButterBean1020
      @ItsButterBean1020 2 ปีที่แล้ว

      I can see them reworking it with these weapons being used mostly by the Didact’s division of Warrior Servants; specifically being influenced by the human technology they went up against and that other divisions in the rate had their own, less humanoid variants

  • @TheLegitAlpha
    @TheLegitAlpha 6 หลายเดือนก่อน +1

    We should also look at the cindershot and heatwave. They appeared on Zeta Halo during the human-banished war.

  • @waitwhat9939
    @waitwhat9939 3 ปีที่แล้ว +3

    I like the dual-mode weapons like the boltshot and lightrifle, it would've been cool to see more of that implemented like they did in halo 5 with the incineration cannon.

  • @icantfinkofname
    @icantfinkofname 3 ปีที่แล้ว +3

    My one gripe about the Forerunner weapons is that the hard light colour is orange and not blue

    • @tTaseric
      @tTaseric 3 ปีที่แล้ว

      I get that the colours changed after 'Forerunner' as the Didact took control, but some blue weapons would have been nice before that level.

    • @cyber_dragon_123
      @cyber_dragon_123 3 ปีที่แล้ว

      In 5 they should be cyan again because the didact isn’t alive to control the prometheans

    • @WLF0X
      @WLF0X ปีที่แล้ว

      Wrong - Orange was the best choice 🍊

  • @inuboy867
    @inuboy867 3 ปีที่แล้ว

    Thanks you for doing a Forerunner weapon vid, thank you.

  • @silvy3047
    @silvy3047 3 ปีที่แล้ว +5

    I do hope there's a Halo 5 primer on the way at some point, this video format is very good

  • @themeta9631
    @themeta9631 3 ปีที่แล้ว

    Hey can you do next forerunner or promethean ranks! I love the classification, and no one has done a detailed videos of the hierarchy of the Prometheans. I mean hell i rewatch your covenant one.

  • @Nervadane
    @Nervadane 3 ปีที่แล้ว

    Aw hell yeah
    Light rifles were badass. i was however partial to that handheld Gauss rifle. Such a fuckin beast. One shot drop, jumpscare any player. I was a beast with that thing

  • @HeyLook287
    @HeyLook287 2 ปีที่แล้ว

    What is the game mode he's playing to show off the variants of the guns?

  • @prtfdc2
    @prtfdc2 2 ปีที่แล้ว +1

    are you going to do a Halo 5 Armory?

  • @The_Art_of_Music_Official
    @The_Art_of_Music_Official ปีที่แล้ว

    Does anyone know the effects that the weapons have? Like in terms of necrons for instance, Penetration, actual damage, and effects would be nice. (When I say ‘in terms of necrons’, I mean that necron weapons are said to strip atoms apart… stuff like that is what I want to know about these guns)

  • @hermanchan2794
    @hermanchan2794 2 ปีที่แล้ว +1

    Have you ever seen covenant in use promethean weapons in Halo 4 and 5.

  • @shanemckenna1864
    @shanemckenna1864 3 ปีที่แล้ว

    Are you gonna do a review on halo point of light

  • @OujaStrikeGaming
    @OujaStrikeGaming 2 ปีที่แล้ว +1

    hope the forerunner weapons return to Halo Infinite, i need the Lightrifle

  • @BigboiiTone
    @BigboiiTone 2 ปีที่แล้ว

    Hey man, is there anyway your content could be organised into playlists by topic? Really hard to find specific videos because theres no organisation whatsoever. I love your content and want to be able to get more of it, more quickly! Cheers

  • @jasondahfolf4325
    @jasondahfolf4325 3 ปีที่แล้ว

    A small correction, the Halo 5 incineration cannon is a 2 shot burst, not a 3 shot burst

  • @alessandrogulotta9007
    @alessandrogulotta9007 3 ปีที่แล้ว

    Well, considering that the humans have the forerunners geas, and that the covenant had developed their technology from the forerunners' one, technically the human and covenant weapons are reskins of forerunners weapons and not viceversa

  • @crisperstorm
    @crisperstorm 3 ปีที่แล้ว +1

    The Z obviously stands for Zorerunner

  • @ricardoramos4514
    @ricardoramos4514 2 ปีที่แล้ว

    I feel like the fire runner weapons should have all been power weapons because their technology was so advanced.

  • @flawless_Cowboy
    @flawless_Cowboy 3 ปีที่แล้ว +1

    Halo drip

  • @RedSkúmi
    @RedSkúmi 3 ปีที่แล้ว +1

    I've always wondered about there wepons

  • @Stan-ce4oz
    @Stan-ce4oz 2 ปีที่แล้ว +2

    Where Is The Sentinel Beam and Splinter Turret?

    • @HaloCanon
      @HaloCanon  2 ปีที่แล้ว +1

      Splinter turret doesn't appear until H5, and the sentinel beam isn't in H4

  • @mattmc9812
    @mattmc9812 3 ปีที่แล้ว

    I wasn't too upset with it

  • @tystringfellow7912
    @tystringfellow7912 3 ปีที่แล้ว

    Do a video on the unsc army

  • @Top-G35
    @Top-G35 3 ปีที่แล้ว

    9:36 future cubes

  • @castintheshadows8995
    @castintheshadows8995 3 ปีที่แล้ว +1

    Agreed. I was VERRRRY disappointed with the Forerunner weapons. Some of their Designs were fine. Despite their not fitting with Sentinel Beam designs of Halo past, the designs are cool looking. But, very different than what I was expecting. I was expecting weapons such as what we saw in HALO: Legends. Alien weapons, yet familiar enough. Some way too familiar. (Looking at you Suppressor and Scattershot!). Their animations were really the highlight of their aesthetics. However, that's where the pros end.
    I remember my first experience with the Suppressor, and I still think this, it's just a grey and orange/yellow SMG. Plain and simple. I hated that. I rarely used it because of that. I would, and still do, avoid the weapon if possible. I hated how it looked like a SMG, (not THE M7/Caseless SMG, but it just has that SMG aesthetic that reminded me of say a MP5 or P90 or even a Vector) and it's an alien weapon. Yet, it looked way too human. As well as from another Sci-Fi Franchise, NOT HALO. Though, that can be said about many things from HALO 4/5.
    Take the Plasma Rifle. That's The Covenant/Elite's Assault Rifle. It does NOT look it. But, that's the point! The Covenant weapons look alien. Well, except for the Storm Rifle. It looks as it functions. A Plasma Assault Rifle.
    However, this isn't so much a problem of 343i's take on Forerunner weaponry, as it is their take on Weaponry as a whole in HALO 4. Still, the Light Rifle was cool. Design was interesting, but SPV3's BR45 Battle Rifle did what 343i's Light Rifle does, and in my opinion, does it better. Same goes for SPV3's Forerunner Weapons in the form of Sentinel Beam Variants with Holographic/Hard Light Scopes.
    I should probably stop comparing 343i's efforts to those of a Fan-Made HALO: COMBAT EVOLVED mod.

  • @KuraiLunae
    @KuraiLunae 3 ปีที่แล้ว

    actually, just to touch on the disappointment with the weapons, you can literally watch as they reform themselves to match human anatomy and expectations. there's also the fact that, as far as i've seen/heard, the forerunners weren't that different from humans, from a "limbs and thought process" point at least. the whole reason modern day weapons are shaped the way they are, is to provide maximum accuracy and firepower, while still being comfortable to hold. it would make sense that the forerunners would have similar goals with their weaponry, just more advanced ammunition. while seeing some new types of weapons would be neat, and fresh designs are always welcome, it does fit lore-wise that the weapons we wield look the way they do. and that's not even touching on the whole "reclaimer" thing, which could easily explain why they adapt to our forms quickly and automatically.

  • @companylovesmisery1463
    @companylovesmisery1463 3 หลายเดือนก่อน

    I never liked the Suppressor during my first few playthroughs of the game, but it has grown on me during the most recent one. The small amount of reserve ammunition (not what the magazine itself holds) for the Scattershot will always bug me. The Boltshot is okay- it has too small a window to hold down the trigger before it starts charging its burstfire, even considering its obvious counterpart, the Plasma Pistol. And with as quickly as the Prometheans move and most of them being small targets, I never found the Incineration Cannon to be all that useful when fighting them. My favorite weapon is the LightRifle. As dangerous and difficult as it is to get close to the Prometheans, with the Watchers flying, the Crawlers leaping, and the Knights translocating, it's safer and much easier to pick them off from afar.

  • @redohealer2
    @redohealer2 3 ปีที่แล้ว

    Just yesterday

  • @mnoslife5519
    @mnoslife5519 3 ปีที่แล้ว +2

    Over here because of the drama you love

  • @TheJedaiHero9000
    @TheJedaiHero9000 3 ปีที่แล้ว +3

    Enjoyed watching yet another QUALITY vid right here.
    I DEFINITELY like the Forerunner weapons shown here.
    Hard to decide which is my MOST favorite....

  • @bentcn8511
    @bentcn8511 3 ปีที่แล้ว

    I hope there are forerunner tanks in Infinite.

  • @gachaofthegalaxy915
    @gachaofthegalaxy915 3 ปีที่แล้ว

    I think the Z means that the weapon is the Zeta iteration of the weapon

  • @oliverdowning1543
    @oliverdowning1543 3 ปีที่แล้ว

    I loved the halo 4 light rifle but other than that I generally preferred Halo 5s forerunner arsenal. honestly the forerunner arsenal looking too human is characteristic of all of 343is alien weapon designs such as the storm rifle. I would have liked the weapons to be blue when the Promethians were blue because they were following the Librarian as well; it's not a big deal but I kinda liked that bit of lore and they should have continued it to the weapon design, they should also have made the Forerunners bluey-purple in Halo 5 as a hint that they were following Cortana, I still don't like that writing but it might have made it a little more impactful to have that bit of foreshadowing.

  • @valleypathfinder9891
    @valleypathfinder9891 3 ปีที่แล้ว +1

    I honestly prefer the Halo 4 versions of the Promethean weapons over the Halo 5 counterparts. That's one of the things 343 got right.
    Downside is the designs they used for the 'Brute' elites and dino-Jackles. I prefer my elites elegant and my jackles looking like birds instead of a dam T-rex face.
    I understand that they are supposed to be 'subspecies' of said units, but.....just why? Why change it so drastically? WHY MAKE THE ARBITER ONE?! He's supposed to be the exactly same elite from Halo 2 and 3!

  • @theesnowman9265
    @theesnowman9265 3 ปีที่แล้ว +2

    #bringbackhalospectre

  • @abysschef5078
    @abysschef5078 3 ปีที่แล้ว +1

    I think design wise they were pretty cool (specially the incinerator and the “shotgun”) but mechanically they were 2 similar to their unsc and covenant counterparts which is disappointing. Good video man. (If flood had somehow been in halo halo 4 they could have been like anti-flood weaponry)

    • @user-iy7jo7bq4f
      @user-iy7jo7bq4f 2 ปีที่แล้ว

      I personally think the Forerunner weapons also needed to more unconventional or downright alien functionality to them.
      Like how Covenant arsenals differed themselves from their UNSC counterparts by operating entirely on Ionised particles and Plasma technology, the Forerunner firearms should've done the same by being even weirder. So technologically advanced that they seemed magical.
      It's funny a lot of playable weapons from Mass Effect followed this principle while being incredibly fun.
      Just a few honest suggestions...
      1. Razor-Shot
      A pistol-like weapon that fired a sharpened shard of Hard Light that pierce through energy shielding and directly assault enemy armor. Carries ten shards in total.
      (Alternative firing mode): By charging this weapon, the barrel would expand and allow up to 5 shards to be in standby mode. Each shard would track a designated target.
      2. Ion Ballista
      Forerunners' equivalence of a marksmen rifle. Releasing a bolt of exotic supercharged particles that is accelerated to the speed of light, each shot packes enough kinetic force to fragment the bolt upon impact; the shattered bolt would further disperse and strike all nearby targets, causing weaker but arguably potent damage to the marksman's enemies.
      (Alternative firing mode): The charging mechanism seemed to strengthen the bolt's own "structural" stability, for a lack of better word. A straight beam would be released instead, and would penetrate targets after targets, creating an dark red stream of instant death.
      3. Phase Disruption Rifle
      Applying a brach of science that UNSC and San Shy'umm researchers thought to never exist, this weapon fires a crimson tendrils of... substance that latch onto a selected target at close range. The tendrils would disrupt all atomic bonds of the target in a manner of seconds, resulting in a violent explosion that leaves nothing behind.
      4. Singularity Cannon
      After months of concentrated examination, the only deducible aspect of such weapon is that it fires a sphere of condensed Dark Matter that can be remotely controlled by an unknown means.
      The "bomb", so to speak, would generate a series of violent regional gravitational vortex in its path. However, when the sphere encounters an object of adequate mass and density, the sphere would instantly dissolve, erupting a omnidirectional wave of devastating gravitational and even radiation pulses that would shredd even our most heavily armored vehicle regardless of structural durability.

    • @abysschef5078
      @abysschef5078 2 ปีที่แล้ว

      @@user-iy7jo7bq4f agreed, I think infinite has done a better job at making them more “out there” and alien.
      Also those are cool ideas, would like to see something like that.

    • @user-iy7jo7bq4f
      @user-iy7jo7bq4f 2 ปีที่แล้ว

      @@abysschef5078
      It always baffles me how a race of demigods, whose baseline warriors would be Spartan IIs on steroids, still need magazines to reload their weapons...
      I'm fine if this mechanism exists solely because UNSC researchers had no way to reload Forerunner arsenals, so magazines were necessary alternative.

    • @user-iy7jo7bq4f
      @user-iy7jo7bq4f 2 ปีที่แล้ว

      @@abysschef5078
      I personally think we can compensate the overpowered nature of Forerunner weapons with limitations that makes sense with the lore.
      Maybe each Forerunner gun had only one clip because the Warrior Servants had built-in automatic reloading mechanisms that the UNSC and the Covenant had no idea of how to operate, so you can get a Singularity cannon that can fire a literal black hole, but there are only 3 rounds...
      Maybe in Wargames, these weapons can serve as "rewards" for individual Spartans who got the most achievements...
      So whoever gets a Forerunner Ion Ballista would be the target for all enemy players on the map...

  • @AlayoAgua
    @AlayoAgua 3 ปีที่แล้ว

    I never understood why the prometheans would need those weapon boxes lol it's not like they're gonna pick weapons up

  • @LibertarianTerriermon
    @LibertarianTerriermon 3 ปีที่แล้ว

    I kinda like the Promethean weapons TBH

  • @slayersego8723
    @slayersego8723 3 ปีที่แล้ว +1

    #BringBackHaloSpectre

  • @tTaseric
    @tTaseric 3 ปีที่แล้ว

    I do love the Forerunner weapons, and I don't think any of them were useless (at least in Halo 4) but I do feel like the Lightrifle was stepping on the other precision weapons' toes. I do think Halo 4 handled this well. The LR, Carbine, BR, and DMR are all major weapons in different levels so you're probably going to have a shared usage of them all, and each weapon does feel slightly unique.
    The Carbine is amazing for clearing grunts and crawlers, the DMR is good for elites and watchers, the LR is good for knights, and the BR is the best for multiplayer. The Boltshot and Suppressor always surprise me with how useful they are in Halo 4, despite me never really using them that much. My only problem with the Suppressor is that they actually made the AR satisfying to use in Halo 4, whereas the Sound Effect and overall design of the Suppressor isn't as good.
    There really isn't much I would change about Halo 4's Forerunner arsenal, aside from the Pulse Grenade. I get that it's good at area denial, but the actual function of the Grenade was never clear. I'm still pretty unclear about what the grenade actually does, and how dangerous they actually are, despite playing Halo 4 at least half a dozen times since it launched on PC.

  • @amazingbro6723
    @amazingbro6723 3 ปีที่แล้ว +1

    The only promethean weapons that are great is the binary rifle, it basically fixed everything what the focus rifle got wrong

  • @skylakeside7330
    @skylakeside7330 3 ปีที่แล้ว +1

    Other than the Boltshot, nearly every H4 weapon felt like a reskin of a human weapon. I really wanted something more imaginative like the Needler or Plasma Pistol.

    • @cynicalfox190
      @cynicalfox190 3 ปีที่แล้ว

      Grenade and incineration cannon are unique as well. It’s the suppressor, light rifle and scattershot that are similar if not the same as other weapons. So really it’s 50/50 half reskins half unique ( the beam rifle is strange it’s a reckon in 4 but unique in 5 so I disregard it)

    • @tTaseric
      @tTaseric 3 ปีที่แล้ว

      The Boltshot, Incineration Cannon, and Binary Rifle all felt unique enough to their UNSC counterparts IMO.
      The Lightrifle and Scattershot had enough of a unique feel and aesthetic that gave them relevancy in Halo 4, despite functioning pretty much the same as the other weapons.
      I've ever been a fan of the Halo 4 suppressor, and it's just a purely functional weapon I pick up on legendary only. The tracking bolt things it had in Halo 5 made it unique and I wish that were in Halo 4. I feel like the Suppressor was always supposed to be an enemy AI weapon first, then a player weapon. It's decent and unique enough to fight against, but in the player's hands it's just kinda... meh.

  • @DiegoHernandez-ts8by
    @DiegoHernandez-ts8by 3 ปีที่แล้ว +2

    First and hello halo canon how you doing

  • @JJAG3
    @JJAG3 3 ปีที่แล้ว +3

    Any particular reason you included halo 5 info in the halo 4 primer series?

    • @liamdevan8254
      @liamdevan8254 3 ปีที่แล้ว +1

      To get it out of the way

  • @dogefromtheblacklagoon3358
    @dogefromtheblacklagoon3358 3 ปีที่แล้ว +1

    I don ‘t like how these weapons are reskin unsc weapons

  • @user-xb1wh5mt4l
    @user-xb1wh5mt4l 3 ปีที่แล้ว

    Hell, this is weird. A Forerunner-focused game with no Sentinel Beam.

  • @chrisblack6258
    @chrisblack6258 3 ปีที่แล้ว

    1:50 OOF

  • @PackHunter117
    @PackHunter117 3 ปีที่แล้ว +4

    IMO the Forerunner arsenal in Halo 4 is pretty good. Mostly just need to improve the Boltshot and Supressor. Also a melee weapon, nade launcher, and sticky Forerunner nade would’ve been cool

    • @s-1348
      @s-1348 3 ปีที่แล้ว

      I think it's safe to say that H5 fix those weapons and gave us a pretty fun forerunner sandbox

    • @PackHunter117
      @PackHunter117 3 ปีที่แล้ว

      @@s-1348 Not exactly. Miss the burst fire for the Light Rifle. Binary Rifle is more like a giant Sentinel Beam. The Incineration Cannon acts more like a Plasma Launcher. And I mosh the shotgun mode for the Boltshot.

    • @s-1348
      @s-1348 3 ปีที่แล้ว

      @@PackHunter117 I agree with the shotgun mode of the boltshot, the burst on the light rifle wasn't that noticeable to me, and I like how they made it a slower firing weapon so it's more different from the dmr, I like the new Binary, it's not as broken as the previous one, and to me, it matches nicely with the centinel bean.
      Finally, the inceneration cannon on H4 was also broken, I like the 2 firing modes, the "plasma launcher" one and the overcharge one.
      I do think that H4 had more powerful versions, but I like the more balance approach

    • @PackHunter117
      @PackHunter117 3 ปีที่แล้ว +1

      @@s-1348 I agree. However I thought the duel firing modes for the Light Rifle were really cool compared to Halo 5 where is shoots in semi auto like the Carbine and DMR. Yeah I agree with the Binary Rifle and Incineration Cannon being OP but that’s what made them fun. Plus the sound design sounded better for those guns in Halo 4 imo

    • @s-1348
      @s-1348 3 ปีที่แล้ว

      @@PackHunter117 Actually I think it still has two different modes with and without zoom, but they're both semi, differences are in damage and fire rate

  • @halentenneesmier3181
    @halentenneesmier3181 3 ปีที่แล้ว

    What if Forerunner weapons return in Infinite, but are so powerful they’re made rare occurrences you must find or fight for.

  • @WLF0X
    @WLF0X ปีที่แล้ว

    They are amazing and the best weapons in an FPS along with the Titanfall 2 ones
    You know something is good when it is not popular - the same can be said about Halo 4 complainers 🤷🏻‍♀

  • @jesterdewit478
    @jesterdewit478 3 ปีที่แล้ว

    Humans are the forerunners change my mind

    • @lilree2762
      @lilree2762 8 หลายเดือนก่อน

      Human,forerunner war

  • @izumishion6267
    @izumishion6267 3 ปีที่แล้ว

    Say what you want about the story modes of Halo 4 and 5, but you can not deny that the weapons are fun to play with.

    • @claviusbase5275
      @claviusbase5275 3 ปีที่แล้ว

      I think the most fun I’ve ever had in halo were halo 5 custom games with my friends with all the crazy weapons you could use the customs were just awesome

  • @Top-G35
    @Top-G35 3 ปีที่แล้ว

    Zeno

  • @marco117sw
    @marco117sw 3 ปีที่แล้ว

    I found myself forced to use these weapons little to no effect against the annoying Promethean AI.

  • @VRHyoumaru
    @VRHyoumaru 3 ปีที่แล้ว +1

    I don't know what annoys me more really, the fact that the Forerunner weapons feel collectively samey and uninteresting to use, or the fact Halo 4 basically forces you to use them most of the time because other weapons aren't available.

    • @user-iy7jo7bq4f
      @user-iy7jo7bq4f 2 ปีที่แล้ว

      I personally think the Forerunner weapons also needed to more unconventional or downright alien functionality to them.
      Like how Covenant arsenals differed themselves from their UNSC counterparts by operating entirely on Ionised particles and Plasma technology, the Forerunner firearms should've done the same by being even weirder. So technologically advanced that they seemed magical.
      It's funny a lot of playable weapons from Mass Effect followed this principle while being incredibly fun.
      Just a few honest suggestions...
      1. Razor-Shot
      A pistol-like weapon that fired a sharpened shard of Hard Light that pierce through energy shielding and directly assault enemy armor. Carries ten shards in total.
      (Alternative firing mode): By charging this weapon, the barrel would expand and allow up to 5 shards to be in standby mode. Each shard would track a designated target.
      2. Ion Ballista
      Forerunners' equivalence of a marksmen rifle. Releasing a bolt of exotic supercharged particles that is accelerated to the speed of light, each shot packes enough kinetic force to fragment the bolt upon impact; the shattered bolt would further disperse and strike all nearby targets, causing weaker but arguably potent damage to the marksman's enemies.
      (Alternative firing mode): The charging mechanism seemed to strengthen the bolt's own "structural" stability, for a lack of better word. A straight beam would be released instead, and would penetrate targets after targets, creating an dark red stream of instant death.
      3. Phase Disruption Rifle
      Applying a brach of science that UNSC and San Shy'umm researchers thought to never exist, this weapon fires a crimson tendrils of... substance that latch onto a selected target at close range. The tendrils would disrupt all atomic bonds of the target in a manner of seconds, resulting in a violent explosion that leaves nothing behind.
      4. Singularity Cannon
      After months of concentrated examination, the only deducible aspect of such weapon is that it fires a sphere of condensed Dark Matter that can be remotely controlled by an unknown means.
      The "bomb", so to speak, would generate a series of violent regional gravitational vortex in its path. However, when the sphere encounters an object of adequate mass and density, the sphere would instantly dissolve, erupting a omnidirectional wave of devastating gravitational and even radiation pulses that would shredd even our most heavily armored vehicle regardless of structural durability.

  • @bendytheinkdemon3949
    @bendytheinkdemon3949 3 ปีที่แล้ว +1

    The Z-130 DEAW Suppressor W/AM Z-390 HEMR Incineration Cannon both are my personal favorites including there other varients

    • @jackstefan8639
      @jackstefan8639 ปีที่แล้ว +1

      I really hope the bring back the incineration cannon at some point in infinite i would want it to have the cluster charge of 4 with the charge up of 5

  • @seadkolasinac7220
    @seadkolasinac7220 3 ปีที่แล้ว +9

    Why get Pfizer when you can inject Halo Canon content into your veins 🤤

  • @itisfreak
    @itisfreak 3 ปีที่แล้ว

    Ian

  • @RYzE_B3Y0ND
    @RYzE_B3Y0ND 3 ปีที่แล้ว

    They felt really redundant in the aspect of not only the sandbox but lore as well.

  • @GlennKurusu
    @GlennKurusu 3 ปีที่แล้ว

    #HaloCanon
    You misspoke at the Boltshot’s introduction. “The [Forerunners] seems to adapt a designation scheme similar to the Covenant, though with a ‘Z’ at the [beginning].”
    Could grenade sniping (shooting dormant grenades) Pulse Grenades be useful for multiplayer?

  • @Onxide
    @Onxide 3 ปีที่แล้ว

    ahhhh my fav weapons in the franchise 🖤 love feeling like a transformer as I disintegrate my enemies to ashes 😩

  • @theimperialfistsspacemarin3050
    @theimperialfistsspacemarin3050 3 ปีที่แล้ว +4

    #HCisabully

  • @thatbr1t1shguy
    @thatbr1t1shguy 3 ปีที่แล้ว

    Going to get a wild guess, the z stands for zombie. Aka the flood since they are mainly used against them.

  • @ultimateblade3767
    @ultimateblade3767 3 ปีที่แล้ว

    I always really liked the prometheans and the promeanthen weapons, my favorite being the scattershot. It's just so... Fun. I also love the mastiff on Titanfall 2, and they are similar weapons so there's that.

  • @Luke-li5gj
    @Luke-li5gj 3 ปีที่แล้ว

    I quite liked the Promethean weapons in 4. I loved how overkill some of the weapons were like the Binary rifle and Incineration cannon were and I hope they return in Infinite alongside the flood so we can use them against the flood.
    Only thing I'd change about them is to remove the floaty bits to have them fit in with the classic Forerunner artstyle.

  • @soulburnerlv1337
    @soulburnerlv1337 3 ปีที่แล้ว

    I'm gonna be 100% honest. I love the forerunners weapons and the prometheans as enemies.

  • @UmeastudentTV
    @UmeastudentTV 3 ปีที่แล้ว

    I loved the way the forerunner weapons evolved to Halo 5 and I hope they return in Halo Infinite 🙂.

  • @SType8890
    @SType8890 3 ปีที่แล้ว +1

    Still can't believe this guy got all salty and called out another, TH-camr who actually goes above and beyond, while this dude just does reviews.

  • @theimperialfistsspacemarin3050
    @theimperialfistsspacemarin3050 3 ปีที่แล้ว +6

    This video promotes hate im triggered

  • @BlaizedAsh
    @BlaizedAsh 3 ปีที่แล้ว +5

    I’m done with this channel

  • @lorddoma6637
    @lorddoma6637 3 ปีที่แล้ว +3

    Stop calling Halofollower out

    • @jsiabot3467
      @jsiabot3467 3 ปีที่แล้ว +1

      He apologised

    • @lorddoma6637
      @lorddoma6637 3 ปีที่แล้ว

      @@jsiabot3467 Oh I didn't realize thanks.

  • @vilhelmentertainment3386
    @vilhelmentertainment3386 3 ปีที่แล้ว +1

    Love you Canon, just don't do what you did to halo fallower again. Wasn't right, glad you apologized.

  • @charleswickizer8471
    @charleswickizer8471 3 ปีที่แล้ว +6

    @halo canon, dude real talk when you go around saying halo follower is contributing to toxic masculinity, you honestly make me kinda embarrassed to follow you. Bro please stick with content, being this woke halo news guy isn’t your thing or atleast if your going to tweet about something make it about something actually sexist instead of a animation of chief taller then Palmer 🙃

    • @jsiabot3467
      @jsiabot3467 3 ปีที่แล้ว

      He already apologised

  • @MASTER_CHIEFS71
    @MASTER_CHIEFS71 3 ปีที่แล้ว +3

    Halo canon trash, can’t make a good video.