Bought this game at launch, played it all the way through, had a great time with it despite the issues. That said, I was not keen to go into NG+ knowing that that meant they’d be removing vestiges (bonfires) the more subsequent play throughs that you did. I didn’t even attempt it because the idea just inherently doesn’t appeal to me. I came back to it when I saw they’d added all the modifiers recently, one of which now allows me to go into NG+ and keep all the vestiges. This allows me to have the added difficulty of NG+ (in terms of enemies being stronger) without the (imo) added nuisance of having to do a lot more running due to lack of checkpoints. I have to commend them for continuing to support the game and (with the modifiers) allowing me to customize things in order to get my optimal experience.
yeah, removing bonfires was just a bad idea. How many people have said they love darksouls for the bosses, vs love them for the long runbacks and endless grinding of trash mobs.
@@BevanWard Everyone who played the original Dark Souls vs kids who only played since Dark Souls 3. The original game was centered around no warping and exploration vs just 1-dimensional boss rush simulator that is DS3. DS1 was a more well-rounded game, and so is Lords of the Fallen 2023, it's too bad they had to back out of their original concept of no warping because of crybaby casuals like yourself and OP.
@@avelonzx so you’re mad that I now have the option to play the game how I want AND you can still play the game how you want? Seems like you’re the one who’s being a crybaby. Especially considering Dark Souls 1 still has warping, it’s just more limited and only accessible halfway through the game. What LotF did was even more extreme than that, so not that great of a defense imo.
@TheScepticalThinker1 It’s a little more forgiving than any souls game but it still can get hard in some parts and I have the Series S and it performs great for me. I haven’t had any issues yet.
I've held off on this game until this update. Put almost 50 hours into it in the past week now, and I have to say this is the best non-From Souls style game I've ever played. In large part because of the DS1 style interconnected world. Why are there so few Souls-likes that do this? It's one of the main reasons people regard DS1 so highly, and yet even Fromsoftware abandoned it.
Exactly my take too. I like the aesthetic and world/level design. Not a fan of the linear direction this genre has taken. Not a fan of bosses being difficult for the sake of being difficult either (I despise the way Elden Ring and Lies of P rely so heavily on delayed attacks). This game has issues but the genre as a whole has problems right now.
There is no real need to do that tbh. You have so much more freedom in level design if not trying to connect everything. It's cool but that's it. Overall the game is pretty mid and i stopped playing it after a few hours. The animations are just so janky. The only non from software souls like i like is Lies of P. But thats just me
@@Novskyy621 That was pretty much everybody when it launched, it shafted Lords of the Fallen so hard, people forgot it existed. In terms of game feel, encounter design, bosses, and progression it was just better.
It's a shame they gave up on interconnected worlds. Though it's sort of understandable since it requires more effort and also comes as a detriment to level design. At least I'm glad that souls like metroidvanias like Hollow Knight and Salt and Sanctuary still keep that spirit alive
@@TheHeartThatRunsCold I just don't feel like that. Btw i played it just two weeks ago. While most technical issues are solved the game just doesn't do it for me. I remember liking the first LOTF much more. Something about the movement and animations, hit detection etc. just feels off and not right
Enjoyed this game at launch; though it needed a lot of work, which it has (mostly) gotten taken care of, without asking more of me in terms of DLC or something. I'll need to give the modifier run a try next time I'm done messing with other games in my backlog.
@@JohnDoe-pu5gk”wah wah wah this guy likes something I don’t he must be stupid and never played the other games I do like” also who tf are you to talk down on someone bc they think this is a good souls like BUDDY
I got it on discount a few weeks ago on PS5 . I'm around 1/3 of the game and I'm having a good time. I haven't noticed any serious performance issues , maybe a few framedrops once or twice. I love the exploration, the shortcuts are well designed, the umbral system, movement , combat, everything is smooth. There are easy spots to farm leveling. Personally, I think enemies hit a bit too hard. I'm focusing mainly on Vitality (since scaling early doesn't make such difference in weapon damage) and still there are ordinary mobs that do with one hit 60-70% damage and bosses with multiple attacks that can one shot you. Their movements are clear, you can parry or dodge, but the fact that you basically have to make a nearly perfect run to beat a boss makes it frustrating sometimes. Even at that, I haven't gone to more than 15+ tries to a boss.
@@HighSpeedReviews I to this day have a blast with my buddy. Off the top of my head I can't think of any bugs. The joy of the coop is you're friend just stays with you, in death and boss defeat and your friend can even find their own stuff from mobs etc.
I really like the idea of built-in item/enemy randomizers to some extent for NG+ for these types of games. For the Soulsborne/Soulslike genre, randomization has become sort of a genre standard for elevating the difficulty of the game and testing game knowledge further than going to NG+X, and having it built in to games naturally is so much more appealing than having to apply mods to PC versions (which is easy enough, but an extra step nonetheless), or having to crack your console to apply mods there.
@@HumbleDictator older means what you’re using it for when you’re using it to contrast to something else. It needs the right context. “Lords of the Fallen is an older game than No Rest for the Wicked” ✅ “Lords of the Fallen is an Older game” ❌
Love the variety you've been including this last year, Mort. Especially the soulslike games, even though I've heard you mention it's not quite your forte. I think the variety lately has been helping your algorithm and drawing in alot of new subs, & rightly so! You're my favorite reviewer and one of the best out there. I always comment saying this but keep up the great work, you certainly deserve the recognition 😊
@MortismalGaming oh I know, found you quite a while back looking for info on POE and have been watching you since. It's been cool your diving into other stuff besides CRPGs and props to you because souls games are definitely a niche, well maybe not so much anymore but I always respect people willing to explore other genres outside of their main preferences
I haven’t picked up this game yet but from the moment I saw the first release trailer I was hyped. I loved the first one and seeing them go in this direction with the game was so exciting. All of the gameplay trailers I’ve seen look phenomenal and I’m so excited to hear that they’ve made more improvements to fix or enhance other areas of the game.
I got about 15 hours into the game before seeing how many updates they were working on, so I shelved it for a later playthrough. I’m surprised to come back and see a lot of the updates were actually pretty controversial. Like the stat system now has caps, and the bosses have been made more difficult, so people say the game can feel unfair a lot of the time now. Wasn’t expecting any more coverage from you, but glad to get another opinion so I can work out if it’s worth getting back into or not yet!
Wanted to play it at launch but the bugs scared me. Bought it on sale now with this “Masters 1.5” and loving it. Not as hard as Souls, more medium with some bosses I’ve had to fight a couple of times. Really great game with amazing settings. It’s like “cozy metal gothic” which lends A LOT from all the souls games, even Sekiro and Bloodborne which is awesome. Thanks for this video!🎉
What are u pc specs? And what settings do you have? Idk why while playing my screen do stuttering and it’s so frustrating because my pc can run this game perfectly
Appreciate the video. I avoided this at launch due to the performance issues and enemy density, archers shooting you from off the map and such but sounds like it might be worth giving it a try now AND it's on sale.
@@DanTheReaperMann It's a great game - maybe not worth upgrading your PC for mind since that'll cost a pretty penny. It is coming to PS5 in autumn if you own one of them.
I played the game a few month ago in co-op. The biggest problem was getting connectef to my friend (PC to PS5) - for some reason we weren't able to find us, unless at least one of us rebootet their system. Otherwise, I can't remember any issues.
I'm not sure if it's my initial build, dual short swords and a bow, but I honestly did not have a problem with enemy density like I keep hearing. When they reduced enemy density in one of their patches it really made the game too easy. So I'm very pleased they added an enemy density modifier. Feels like an actual challenge now. I hope with all these updates people give this game a chance cause it deserves so much praise in my opinion. By no means is it Elden Ring but doesn't deserve a lot of the hate this game initially got.
I only bought this game because the shifting mechanic reminded me of Soul Reaver. Wish the writing, lore and story was better but the aesthetic was lovely
This might be the game with the strongest post-lauch support I have ever seen. 30+ updates. And a lot of them gave what the players were complaining about. It is rare to have such a player friendly support these days. Besides that, the artstyle and graphics are really great. The areas might not be the best in terms of quality but they all have a certain 'feel' or atmosphere to them. I'm still in awe of the two worlds on top of each other concept. The lamp opens up that look into the umbral worlds and I love that feature so much. It looks spectacular at times. Played through it 3 times already but will def come back to it.
It's great that they continued to work on improving the game... the issue I have, is that why support games with a D1 buy anymore ? Quite a few games these days are relesed in a sub optimal state and are improved significantly over the 6 to 12 months after release. I find myself these last few months no longer buying D1 and waiting to pick up the game when it improves..
Thank you for providing your updated take! I’ve kept my eye on this game, as I love the art direction, but wanted to wait until the initial issues were taken care of. With LotF being on sale now, your timing couldn’t have been better!
I'm so glad I waited I got this game for my birthday on February 18th and loved the setting, characters and gameplay but didn't get far due to the bugs glad I waited it out
I did enjoy this game a lot. The lag and some bugs and issues did make it way more difficult to finish though. What I was clearly bummed about were the secrets that could break easily (cave, lights if yk what i mean).
Bought this game little after launch had fun but hit a wall and dropped it and recently picked it back up and after the updates and changes in having a blast 😎😎 kudos to the devs for sticking with it and updating it! Granted probably shouldn't have released how it was but gotta give 'em credit for fixing it and staying with it lot of other companies would have just moved on
Personally I loved the game - played on Day 1. I love the parry system and the spellcasting with key bindings. Enemy variety is decent, boss difficulty was kinda low but I enjoyed the bosses. The world was amazing and interconnected almost on the level of DS1 imo. However, I hate that they added more achievements for the NG+ modifiers... This makes the achievements pointless because you must grind too much for 100% ach and it feels more like just cool stuff you can do and you get achievements for (like Cyberpunk2077) instead of a a game that's supposed to be platinumed which is a bummer
@@dijik123 I struggled on Pieta, haha. I forced myself to learn the parry system and to not cheese her with dodges and it took me like 20+ attempts I swear. It's a very forgiving parry but for some reason the timing didn't click fast in my brain. But Elden Ring was also difficult at the beginning to me and once you get the build going everything becomes piece of cake.
Recently started again and just finished Skien mines, been super fun as a dagger build with poison so fa, played with a two-handed axe aswell, game is in a good place 😀 ty for the updates summary 💯
Game is on sale on Steam and PS5 right now at a bargain. Personally I really like it. It's no masterpiece like Elden Ring, but the classes are fun and the lantern/umbral mechanic is legitimately great. I'd love to see what this dev might do in the future.
I played at launch, performance was bad but managed to get it work by choosing the auto-detect option (recommended by devs) and changing some string value in a file that I now forgot where it was. Played it at 30FPS at low quality but that's fine, my eyes can't tell the difference for any fps higher than that. I tried re-installing and doing another playthrough a couple months ago and the stutter was even worse, but I no longer remember what file I changed that fixed it for me.
For anyone like me who was wondering if they can run it, I gave it a shot. I’m playing on High CPU: ryzen 7535 GPU: Rtx 2050. 1TB SSD. It’s been running fine so far I haven’t had any issues and having a great time. Temperatures within safe ranges with cheap laptop cooling pad and fan set to auto
This is a game that I really want to like, I bought the deluxe edition to support it and played it on launch and I hated it, decided to wait for a better version and just tried it again for the past few days, about 10 hours later I just can’t seem to have fun with the game, I’ve been looking up guides and tips to enjoy it more, learning more mechanics etc, but it just didnt click for me. I just replayed Dark Souls for like the 6th time, finished Lies of P and then, after seeing the 1.5 update for lords of the Fallen decides to give it another go. If any of the fans of the game have any advice for me on how to enjoy this game more I would appreciate it, it took me some time to start enjoying FromSoft games but now I love them and play them all so I’m hoping Lords of the Fallen will eventually click
@@thewretch4081 wow, I actually thought lies of P was okay, and I was playing a Dex build there lol. For me Lords of The Fallen feels much more difficult, I’m right now looking up combat tips and overpowered builds, also for some reason it’s really hard to find people to help me when matchmaking through the lantern, in Dark Souls it was much easier to find help to defeat a hard boss
@@RegularEverydayNormalGuy Play the Radiance build,it has healing,status effect removal,damage negation aura,Healing aura,Thorns aura,powerful AOE and single target spells , and cool weapons
Honestly my problem with this game that caused me to only beat it once was that most of the bosses with the exception of like 2-3 bosses were exceptionally easy. So when I hear they made the bosses harder gives me a little bit of hope but I still need to find out exactly what this means. If it's just HP and Damage it might just still be Mid of the Fallen
@@rapid_rivers3294 Someone saying something is different than me seeing what they meant. When I made this comment I spent a while browsing youtube videos to see what these lines meant but I never found a video that actually showed any examples
I bought a physical Xbox SX copy of this game today and it's amazing. It still requires some polishing, it has audio bugs, occasional framerate drops but the visuals are absolutely stunning and the game is fun, the combat is more like in DS2.
I beat this game at launch and really didn’t have any major issues. I noticed the hordes and long range enemies but they could be managed. However, I didn’t go into NG+. I could imagine NG+ being a nightmare at launch.
I guess I bought this game at a good time; because I was looking to fill that void with elden ring, picked this up, and absolutely loved it. It's like elden ring if it was drawn by HR Giger.
The biggest change for me was reducing enemy density. Did you check it? I dropped the game because I couldn't stand the number of enemies on screen, it was more annoying than a challenge
I only made it half way through this game last month, I really enjoyed the original. I didn't stop due to any issues though. This new one though I feel like I'm just running past enemies because they are all the same. I'll pick it back up in a few months to see if I can get back into it.
I feel like this game has some unreasonable bad flak. Frankly a good game. played it last year and I enjoyed it a lot. Maybe its something about how you play souls games that makes people hate the game so much. Certainly has less polish than lies of p but still was really enjoyable. Some encounters were very obnoxious but I learned fast that you just gotta book it in souls games sometimes. The game doesn't stop you from just running so I use that a lot. my main complaint about this game is how they expect you to run umbral to level up properly but that isnt good at all and is usually just better to go to that one bonfire with the spike head enemy and just backstab him again and again for a huge chunk of souls to progress. Only problem i had with this game was that i actually had to do that more than once to catch up to the bosses.
Another great video. I always appreciate your content. Since LoTF is on Gamepass, I'm going to give it shot. I've milked just about everything I want out of Elden Ring and the DLC so I'm looking for new content. I did start Lies of P last night and I will say that is an amazing game. Wow. I spent about 5 hours playing which was way too late 😅 Good times. I'm hoping that Lords of the Fallen will at least be playable and something worth spending the time on.
It’s very frustrating, I have a pretty acceptable pc to even run this game at Ultra in every aspect, but even with low settings and 1080p every two minutes, or when I go through new places, my screen do stuttering for milliseconds, which at the end ruin my experience, because I really want to play this game
Might be an Unreal Engine issue. That traversal stutter is very common in games made with it. Make sure to have it installed on your fastest drive, but still might happen.
I think my biggest problem with this game is the lock on. It prides itself with throwing 10 enemies at once and when I’m trying to pick targets it’ll just pick the person in the furthest back and then have to cycle all of them just to get to the guy 2 FEET IN FRONT OF ME.
Will buy it for 10 bucks in deep deep sale maybe, though the prospect of buying a game with major stutters during gameplay doesn't sound enticing at all tbh.
Was hoping this would turn out to be decent in the end. I'll buy this when it hits a sale again. Seems they've done enough to make it worth a buy. Thanks for the review
I just literally bought this game now for £11 so it was a bargain because my game store had a sale on and man, I know this game seems very mixed but what sold me is the graphics and details of the monsters. So fucked up looking and grotesque. I’ll give it a shot and see how it fits in. There was another one called Mortal Shell which seemed okay but I need more time with that one.
The one thing i have issue with is pvp, players with levels in the thousands while with the new update "new" characters are limited to level 541 (99 in each stat), thus with no retro active change to those overleveled players. The devs have essentially doomed new players pvp experience to the overleveled earlier generation characters with no form of matchmaking level structure that I'm aware of. Lastly, the fact the devs say themselves this is the final title update leaves the pvp community at a loss as new players return/pickup the game with this big issue left unresolved which cause further decreases in faith in Hexworks if this issue is left as is. Either remove stat caps as before or patch all base stat values over 99 to 99 to fix this issue. That's all the concerns i have for the game, thanks for reading.
I played this game at launch and had a good time. I will admit, though, it was a bit of a mess upon release… esp the PvP/connectivity. Glad to see it’s finally ready for release… 6 mos after its initial release lol. Thanks for the update, much appreciated!
Do they still have ranged mobs that are completely immune to damage until you stunlock yourself for 3 seconds out in the open with a lamp to remove their invulnerability?
Since the launch I was lucky to avoid most of performance issue) just finished 4th playthrough last Monday and then this patch landed! On my way to finish 5th time with ironman and other mods 😂 like the mod and game itself, general opinion remains the same - either you enjoy this game a lot, or leave unimpressed for most of the people.
This was a game I was slightly (very very slightly) interested in, but I have reservations for UE5 games as they all tend to look the same and run poorly. Unfortunately for this game, Armored Core 6 my beloved exists and completely destroyed any interest I had in this game
This game had the misfortune of releasing the same year as Lies of P, Remnant 2 and Jedi Survivor. 2 exceptionally superior Soulslikes and 1 exceptional Sekiro-Soulslike
I bought it and beat it a month ago, and enjoyed a lot, my biggest problem was the sponge bosses, never felt OP till end game tbh. Also, I felt the str build was stronger than the fire build of my 2nd run. Not a Dark souls level game, but surely above the average
PS5 version runs almost perfectly for a while btw, very rare and short stutters (like 1 or 2) and an overall higher framerate then on Xbox in performance mode. It’s a shame they still couldn’t fix the frequent stuttering while traversing the world on PC and Xbox 😢
this game is awesome! My rig is not super crazy (2070S and i9900k) and it doesnt stutter at all! in fact, the graphics in some areas are mind blowing, definitely a next gen look and feel! The game is a lot of fun and definitely challenging in some areas. If you grind a lit bit you can get OP and that helps a lot.
Just saw this on sale on steam today for 50% off. Was tempted but to see the effort they've put into it i think its now a buy! Hey have you ever played the Surge games? Not Fromsoft quality but still some pretty fun games.
i bought game yesterday and i think people have skill issue fr, this game is fun as hell. The only thing I was afraid of was performance problems but it's better than I expected, 60 fps constant rarely drops below
I have bought the game tf do u mean 💀 brother has Elden Ring on avatar bc it’s the only game he could beat ( bearly with mimic ) and his yapping. if you can't pass LOTF that’s skill issue and go cry about it you pice of shit
i have bought the game tf do u mean 💀brother has Elden Ring on avatar bc it's the only game he could beat ( bearly with mimic ) and his yapping. If you can;t pass LOTF that's skill issue and go cry about it
Worth noting that prior to launch, the devs claimed the game would have seamless coop. It didn't, there are a few really stupid limitations with the coop that makes zero sense (only slightly better than what Dark Souls and the like has). This update did nothing for this aspect, in case any one wondered.
Bought it on launch, because I'm a sucker for the general *aesthetic* and I enjoy trying souls-clones, even if most of them are crap. I didn't watch many reviews, maybe 2 of them total, before diving in. So it wasn't until I beat the game and *loved* it that I learned that it was receiving mixed reception. I still don't get the hate--to me, LotF is the definitive Souls clone. I've played through it 3 times (once with a friend--thank you seamless co-op). I probably didn't need an excuse to go back for another playthrough this year, but these updates certainly push it up my to-play list.
Playing it atm on series x. It still drops frames quite often but it's not unplayable. It's got some annoying design choices though. If you though fromsoft were vague it has nothing on this. It's probably me but I've definitely had to look up where to go once or twice because I missed a ladder in umbral. Umbral is overused too. Sometimes I just want to explore without constant ad spam and worrying about a reaper. But you never get far without having to switch to umbral again. You are running when you should be creeping. The enemy spam is crazy at times too. I am enjoying it though, definitely enough to finish the game.
It's a great idea of yours to return to games that launched suboptimally. Appreciated
"Thank you, Mass Effect: Andromeda/No Man's Sky/Cyberpunk" xD
Facts
Bought this game at launch, played it all the way through, had a great time with it despite the issues. That said, I was not keen to go into NG+ knowing that that meant they’d be removing vestiges (bonfires) the more subsequent play throughs that you did. I didn’t even attempt it because the idea just inherently doesn’t appeal to me.
I came back to it when I saw they’d added all the modifiers recently, one of which now allows me to go into NG+ and keep all the vestiges. This allows me to have the added difficulty of NG+ (in terms of enemies being stronger) without the (imo) added nuisance of having to do a lot more running due to lack of checkpoints.
I have to commend them for continuing to support the game and (with the modifiers) allowing me to customize things in order to get my optimal experience.
yeah, removing bonfires was just a bad idea. How many people have said they love darksouls for the bosses, vs love them for the long runbacks and endless grinding of trash mobs.
@@BevanWard preach
@@BevanWard Everyone who played the original Dark Souls vs kids who only played since Dark Souls 3. The original game was centered around no warping and exploration vs just 1-dimensional boss rush simulator that is DS3. DS1 was a more well-rounded game, and so is Lords of the Fallen 2023, it's too bad they had to back out of their original concept of no warping because of crybaby casuals like yourself and OP.
@@avelonzx so you’re mad that I now have the option to play the game how I want AND you can still play the game how you want? Seems like you’re the one who’s being a crybaby.
Especially considering Dark Souls 1 still has warping, it’s just more limited and only accessible halfway through the game. What LotF did was even more extreme than that, so not that great of a defense imo.
@@nickjanecke6688 I am talking about their original concept for the game, not this update or NG+. Learn to read.
Who's here after the game pass release?
Yessir
I been exited
Literally, and I would like to restart not resume 😂
Anyone else unable to download it ? Its only letting me stream
@TheScepticalThinker1 It’s a little more forgiving than any souls game but it still can get hard in some parts and I have the Series S and it performs great for me. I haven’t had any issues yet.
I've held off on this game until this update. Put almost 50 hours into it in the past week now, and I have to say this is the best non-From Souls style game I've ever played. In large part because of the DS1 style interconnected world. Why are there so few Souls-likes that do this? It's one of the main reasons people regard DS1 so highly, and yet even Fromsoftware abandoned it.
Exactly my take too. I like the aesthetic and world/level design. Not a fan of the linear direction this genre has taken. Not a fan of bosses being difficult for the sake of being difficult either (I despise the way Elden Ring and Lies of P rely so heavily on delayed attacks). This game has issues but the genre as a whole has problems right now.
There is no real need to do that tbh. You have so much more freedom in level design if not trying to connect everything. It's cool but that's it. Overall the game is pretty mid and i stopped playing it after a few hours. The animations are just so janky. The only non from software souls like i like is Lies of P. But thats just me
@@Novskyy621 That was pretty much everybody when it launched, it shafted Lords of the Fallen so hard, people forgot it existed. In terms of game feel, encounter design, bosses, and progression it was just better.
It's a shame they gave up on interconnected worlds. Though it's sort of understandable since it requires more effort and also comes as a detriment to level design.
At least I'm glad that souls like metroidvanias like Hollow Knight and Salt and Sanctuary still keep that spirit alive
@@TheHeartThatRunsCold I just don't feel like that. Btw i played it just two weeks ago. While most technical issues are solved the game just doesn't do it for me. I remember liking the first LOTF much more. Something about the movement and animations, hit detection etc. just feels off and not right
Enjoyed this game at launch; though it needed a lot of work, which it has (mostly) gotten taken care of, without asking more of me in terms of DLC or something.
I'll need to give the modifier run a try next time I'm done messing with other games in my backlog.
Bought this game 2 days ago and having a blast! Truly a very good soulslike
You clearly ain't played many if any soulslikes to say that buddy.
@@JohnDoe-pu5gk played every soulsgame and plenty of other titles in this genre :)
@@JohnDoe-pu5gkI’ve played them all and I even agree beaten all souls games Elden ring sekiro and think this is more fun then them all.
@@blakklantern1258 🤡
@@JohnDoe-pu5gk”wah wah wah this guy likes something I don’t he must be stupid and never played the other games I do like” also who tf are you to talk down on someone bc they think this is a good souls like BUDDY
I got it on discount a few weeks ago on PS5 . I'm around 1/3 of the game and I'm having a good time. I haven't noticed any serious performance issues , maybe a few framedrops once or twice. I love the exploration, the shortcuts are well designed, the umbral system, movement , combat, everything is smooth. There are easy spots to farm leveling. Personally, I think enemies hit a bit too hard. I'm focusing mainly on Vitality (since scaling early doesn't make such difference in weapon damage) and still there are ordinary mobs that do with one hit 60-70% damage and bosses with multiple attacks that can one shot you. Their movements are clear, you can parry or dodge, but the fact that you basically have to make a nearly perfect run to beat a boss makes it frustrating sometimes. Even at that, I haven't gone to more than 15+ tries to a boss.
Well I just got into 50% trap today I didn't like it 😢
I love this game, the aesthetic is phenominal and I really like that it's got seamless coop.
How is the coop now? Thinking about picking it up for me and my buddy.
@@HighSpeedReviews I to this day have a blast with my buddy. Off the top of my head I can't think of any bugs. The joy of the coop is you're friend just stays with you, in death and boss defeat and your friend can even find their own stuff from mobs etc.
@@Slyslug did they fix the coop? at the beginning the coop was like that the second person just gets like 30% of the exp or something
@@thimo1999 from my experience been fixed month after launch, maybe week after?
@@Serjuh Remnant definitely did it the best.
I really like the idea of built-in item/enemy randomizers to some extent for NG+ for these types of games. For the Soulsborne/Soulslike genre, randomization has become sort of a genre standard for elevating the difficulty of the game and testing game knowledge further than going to NG+X, and having it built in to games naturally is so much more appealing than having to apply mods to PC versions (which is easy enough, but an extra step nonetheless), or having to crack your console to apply mods there.
I love these updates on older games. Thanks for keeping us posted on changes like these
@@jmmywyf4lyf older. Not old. Grammar
@@HumbleDictatorbro it’s 6 months old…
@@bobdylanlovr69 older. Not old. Grammar.
@@HumbleDictator older means what you’re using it for when you’re using it to contrast to something else. It needs the right context.
“Lords of the Fallen is an older game than No Rest for the Wicked” ✅
“Lords of the Fallen is an Older game” ❌
@@HumbleDictator You're going to have some serious issues in life if this is how you communicate rofl
One of my favorite soulslike games. Loved how much work the devs put into fixing the probelms. Definitely a worthwhile experience
Love the variety you've been including this last year, Mort. Especially the soulslike games, even though I've heard you mention it's not quite your forte. I think the variety lately has been helping your algorithm and drawing in alot of new subs, & rightly so! You're my favorite reviewer and one of the best out there. I always comment saying this but keep up the great work, you certainly deserve the recognition 😊
Thanks! I enjoy soulslikes well enough, they're just a bit further down the list of my favorite genres.
@MortismalGaming oh I know, found you quite a while back looking for info on POE and have been watching you since. It's been cool your diving into other stuff besides CRPGs and props to you because souls games are definitely a niche, well maybe not so much anymore but I always respect people willing to explore other genres outside of their main preferences
I feel that your channel is severely underrated, thanks for all the great content Mortem!
I haven’t picked up this game yet but from the moment I saw the first release trailer I was hyped. I loved the first one and seeing them go in this direction with the game was so exciting. All of the gameplay trailers I’ve seen look phenomenal and I’m so excited to hear that they’ve made more improvements to fix or enhance other areas of the game.
The trailer with “mother” playing was fucking hype
I got about 15 hours into the game before seeing how many updates they were working on, so I shelved it for a later playthrough.
I’m surprised to come back and see a lot of the updates were actually pretty controversial. Like the stat system now has caps, and the bosses have been made more difficult, so people say the game can feel unfair a lot of the time now.
Wasn’t expecting any more coverage from you, but glad to get another opinion so I can work out if it’s worth getting back into or not yet!
I was a preorder/day one player. I’m so happy about the game being smoother now compared to release.
Wanted to play it at launch but the bugs scared me.
Bought it on sale now with this “Masters 1.5” and loving it. Not as hard as Souls, more medium with some bosses I’ve had to fight a couple of times. Really great game with amazing settings.
It’s like “cozy metal gothic” which lends A LOT from all the souls games, even Sekiro and Bloodborne which is awesome.
Thanks for this video!🎉
What are u pc specs? And what settings do you have? Idk why while playing my screen do stuttering and it’s so frustrating because my pc can run this game perfectly
PS5, sorry. 😄
@JuanRivera-pc1nl for some reasons it just doesn't run well on PC does for some not for others
Appreciate the video. I avoided this at launch due to the performance issues and enemy density, archers shooting you from off the map and such but sounds like it might be worth giving it a try now AND it's on sale.
Did you end up buying/playing it?
@@DanTheReaperMann I bought it yes but it's resting in the to do list. V-Rising is eating my life.
@@demonfandango V-Rising does look good but my pc can't run it because I haven't bothered to upgrade in like 6 years hahaha.
@@DanTheReaperMann It's a great game - maybe not worth upgrading your PC for mind since that'll cost a pretty penny. It is coming to PS5 in autumn if you own one of them.
Really wish I would have waited before I finished the game because it's in so much better a state today than at launch
I just bought this game a week ago, and I have to say I’m absolutely loving it on ps5.
If you're on PS5, the game is on sale at Walmart for $20. Just picked it up myself
I played the game a few month ago in co-op. The biggest problem was getting connectef to my friend (PC to PS5) - for some reason we weren't able to find us, unless at least one of us rebootet their system. Otherwise, I can't remember any issues.
Thanks for this video. This was very helpful
I loved this game at launch, beat it all three endings.
I'm not sure if it's my initial build, dual short swords and a bow, but I honestly did not have a problem with enemy density like I keep hearing. When they reduced enemy density in one of their patches it really made the game too easy. So I'm very pleased they added an enemy density modifier. Feels like an actual challenge now. I hope with all these updates people give this game a chance cause it deserves so much praise in my opinion. By no means is it Elden Ring but doesn't deserve a lot of the hate this game initially got.
I only bought this game because the shifting mechanic reminded me of Soul Reaver. Wish the writing, lore and story was better but the aesthetic was lovely
This might be the game with the strongest post-lauch support I have ever seen. 30+ updates. And a lot of them gave what the players were complaining about. It is rare to have such a player friendly support these days.
Besides that, the artstyle and graphics are really great. The areas might not be the best in terms of quality but they all have a certain 'feel' or atmosphere to them. I'm still in awe of the two worlds on top of each other concept. The lamp opens up that look into the umbral worlds and I love that feature so much. It looks spectacular at times.
Played through it 3 times already but will def come back to it.
It's great that they continued to work on improving the game... the issue I have, is that why support games with a D1 buy anymore ?
Quite a few games these days are relesed in a sub optimal state and are improved significantly over the 6 to 12 months after release. I find myself these last few months no longer buying D1 and waiting to pick up the game when it improves..
What i wanted from the updated, was the ability tonhave wnemies in Axiom, stay in axiom once in Umbral.
This game still has the sickest looking gear i've seen in a long time, i even like it more than any fromsoft armor set
Thank you for providing your updated take! I’ve kept my eye on this game, as I love the art direction, but wanted to wait until the initial issues were taken care of. With LotF being on sale now, your timing couldn’t have been better!
Ureal engine 5 is a stutterfest.
It's the final update, Hexworks already said they're working on the sequel
Title: Lords of the Fallen
Fards of the Lollen
@@keeganbate8935Revenge of the Fallen Lords
No official DLC then?
Recently picked this up finally only issue I don't like is how floaty and sliding on ice your character is and combat
I'm so glad I waited I got this game for my birthday on February 18th and loved the setting, characters and gameplay but didn't get far due to the bugs glad I waited it out
I've been thinking about playing this lately, thanks for the update on it!
I did enjoy this game a lot. The lag and some bugs and issues did make it way more difficult to finish though. What I was clearly bummed about were the secrets that could break easily (cave, lights if yk what i mean).
It runs very well on ps5.
Edit: they even added a boss rush mode, and you can replay fights. That’s a badly needed feature most soulslikes don’t have.
I had a perfectly good time playing through the is when it first came out! Had very few issues other than stutters in the hub area.
This game has the best ng+ options in any game I've played. Love it. I want more games to adopt this feature.
Bought this game little after launch had fun but hit a wall and dropped it and recently picked it back up and after the updates and changes in having a blast 😎😎 kudos to the devs for sticking with it and updating it! Granted probably shouldn't have released how it was but gotta give 'em credit for fixing it and staying with it lot of other companies would have just moved on
Personally I loved the game - played on Day 1. I love the parry system and the spellcasting with key bindings. Enemy variety is decent, boss difficulty was kinda low but I enjoyed the bosses. The world was amazing and interconnected almost on the level of DS1 imo.
However, I hate that they added more achievements for the NG+ modifiers... This makes the achievements pointless because you must grind too much for 100% ach and it feels more like just cool stuff you can do and you get achievements for (like Cyberpunk2077) instead of a a game that's supposed to be platinumed which is a bummer
Boss was hard at launch, ik a souls pro struggled at some bosses
@@dijik123 I struggled on Pieta, haha. I forced myself to learn the parry system and to not cheese her with dodges and it took me like 20+ attempts I swear. It's a very forgiving parry but for some reason the timing didn't click fast in my brain. But Elden Ring was also difficult at the beginning to me and once you get the build going everything becomes piece of cake.
@@Abken. The boss fight with the knight on the horse was difficult
Recently started again and just finished Skien mines, been super fun as a dagger build with poison so fa, played with a two-handed axe aswell, game is in a good place 😀 ty for the updates summary 💯
I've had since 1 but my backlog was so big I never played now it's somewhat cleared out lol I'm going to give this game a fair shake now
Game is on sale on Steam and PS5 right now at a bargain. Personally I really like it. It's no masterpiece like Elden Ring, but the classes are fun and the lantern/umbral mechanic is legitimately great. I'd love to see what this dev might do in the future.
I played at launch, performance was bad but managed to get it work by choosing the auto-detect option (recommended by devs) and changing some string value in a file that I now forgot where it was. Played it at 30FPS at low quality but that's fine, my eyes can't tell the difference for any fps higher than that. I tried re-installing and doing another playthrough a couple months ago and the stutter was even worse, but I no longer remember what file I changed that fixed it for me.
For anyone like me who was wondering if they can run it, I gave it a shot. I’m playing on High CPU: ryzen 7535 GPU: Rtx 2050. 1TB SSD. It’s been running fine so far I haven’t had any issues and having a great time. Temperatures within safe ranges with cheap laptop cooling pad and fan set to auto
This is a game that I really want to like, I bought the deluxe edition to support it and played it on launch and I hated it, decided to wait for a better version and just tried it again for the past few days, about 10 hours later I just can’t seem to have fun with the game, I’ve been looking up guides and tips to enjoy it more, learning more mechanics etc, but it just didnt click for me.
I just replayed Dark Souls for like the 6th time, finished Lies of P and then, after seeing the 1.5 update for lords of the Fallen decides to give it another go.
If any of the fans of the game have any advice for me on how to enjoy this game more I would appreciate it, it took me some time to start enjoying FromSoft games but now I love them and play them all so I’m hoping Lords of the Fallen will eventually click
@vEcTeRbl00d no way, Lies of P is way harder than this game for example, you must be playing with a dex build
@@jmmywyf4lyf lords of the fallen isn't unfair, it is sometimes too easy imo
@@thewretch4081 wow, I actually thought lies of P was okay, and I was playing a Dex build there lol.
For me Lords of The Fallen feels much more difficult, I’m right now looking up combat tips and overpowered builds, also for some reason it’s really hard to find people to help me when matchmaking through the lantern, in Dark Souls it was much easier to find help to defeat a hard boss
@@RegularEverydayNormalGuy Play the Radiance build,it has healing,status effect removal,damage negation aura,Healing aura,Thorns aura,powerful AOE and single target spells , and cool weapons
@jmmywyf4lyf I had misspelled a word friend, are you trying to tell me you read something else?
I dont care what anyone says I love this game have 100s of hours in it and enjoy it. Thanks for the review, like the format :)
I’ve only played Elden Ring and Demon souls on PS5. Now that I have a new beefy PC. Should I get this game is it worth my money now?
On my PS5 runs perfect now
Thanks for this! Appreciate the update!
Honestly my problem with this game that caused me to only beat it once was that most of the bosses with the exception of like 2-3 bosses were exceptionally easy. So when I hear they made the bosses harder gives me a little bit of hope but I still need to find out exactly what this means. If it's just HP and Damage it might just still be Mid of the Fallen
He mentioned in the video bosses AI and new movements/attacks where added, as well as health and damage. Did you watch the video?
@@rapid_rivers3294 Someone saying something is different than me seeing what they meant. When I made this comment I spent a while browsing youtube videos to see what these lines meant but I never found a video that actually showed any examples
Thanks for revisiting titles that update mort. Keep up the good work.
I bought a physical Xbox SX copy of this game today and it's amazing. It still requires some polishing, it has audio bugs, occasional framerate drops but the visuals are absolutely stunning and the game is fun, the combat is more like in DS2.
I freaking love this game and after the updates it's even better
There was an issue with stuttering with the 1.5 update, but they released a hotfix for it. For me the game plays very smooth now :)
I beat this game at launch and really didn’t have any major issues. I noticed the hordes and long range enemies but they could be managed. However, I didn’t go into NG+. I could imagine NG+ being a nightmare at launch.
I guess I bought this game at a good time; because I was looking to fill that void with elden ring, picked this up, and absolutely loved it. It's like elden ring if it was drawn by HR Giger.
The biggest change for me was reducing enemy density. Did you check it? I dropped the game because I couldn't stand the number of enemies on screen, it was more annoying than a challenge
love your honest review and constant updates keep it up . like as usual
Pumped on this. Own it on PS5 since launch, just bought it on Steam!
Finally it’s ready for gamepass can’t wait to dive in next week!
I only made it half way through this game last month, I really enjoyed the original. I didn't stop due to any issues though. This new one though I feel like I'm just running past enemies because they are all the same. I'll pick it back up in a few months to see if I can get back into it.
I feel like this game has some unreasonable bad flak. Frankly a good game. played it last year and I enjoyed it a lot. Maybe its something about how you play souls games that makes people hate the game so much. Certainly has less polish than lies of p but still was really enjoyable. Some encounters were very obnoxious but I learned fast that you just gotta book it in souls games sometimes. The game doesn't stop you from just running so I use that a lot. my main complaint about this game is how they expect you to run umbral to level up properly but that isnt good at all and is usually just better to go to that one bonfire with the spike head enemy and just backstab him again and again for a huge chunk of souls to progress. Only problem i had with this game was that i actually had to do that more than once to catch up to the bosses.
Deluxe is 50% off on ps should I get?
I see that in the updates they added button mapping which I was waiting for, but can you change the fov yet?
Another great video. I always appreciate your content. Since LoTF is on Gamepass, I'm going to give it shot. I've milked just about everything I want out of Elden Ring and the DLC so I'm looking for new content. I did start Lies of P last night and I will say that is an amazing game. Wow. I spent about 5 hours playing which was way too late 😅 Good times. I'm hoping that Lords of the Fallen will at least be playable and something worth spending the time on.
It’s very frustrating, I have a pretty acceptable pc to even run this game at Ultra in every aspect, but even with low settings and 1080p every two minutes, or when I go through new places, my screen do stuttering for milliseconds, which at the end ruin my experience, because I really want to play this game
Might be an Unreal Engine issue. That traversal stutter is very common in games made with it. Make sure to have it installed on your fastest drive, but still might happen.
This game is amazing. Other than frame rate issues I have never had issues with it since release. Gimme DLC
Bought the game due their good patch support - this should be supported! 👍
I think my biggest problem with this game is the lock on. It prides itself with throwing 10 enemies at once and when I’m trying to pick targets it’ll just pick the person in the furthest back and then have to cycle all of them just to get to the guy 2 FEET IN FRONT OF ME.
I loved this game. the art direction is some of my favourite of any game. Definitely think it was a bit overhated.
I like the modifier stuff they added. Elden Ring could really learn from this, without having to rely on mod support.
i just bought this game yesterday played it for about an hr i like it so far 🤓
Aah nice! Waking up to a new mortim video ❤
Thanks for the video. Active support for a title is impressive. Onward to 400k. All glory to the algorithm.
So happy I beat this game before they lowered mob density. I loved this game and the challenge it brought.
Will buy it for 10 bucks in deep deep sale maybe, though the prospect of buying a game with major stutters during gameplay doesn't sound enticing at all tbh.
Was hoping this would turn out to be decent in the end. I'll buy this when it hits a sale again. Seems they've done enough to make it worth a buy. Thanks for the review
50% off on steam, jsyk!
@@slothclaws wish I had a decent PC, sadly I'm a console loser 😂. Gave up trying to keep up with PC hardware about 10 years ago. Thanks though man
I just literally bought this game now for £11 so it was a bargain because my game store had a sale on and man, I know this game seems very mixed but what sold me is the graphics and details of the monsters. So fucked up looking and grotesque.
I’ll give it a shot and see how it fits in. There was another one called Mortal Shell which seemed okay but I need more time with that one.
The one thing i have issue with is pvp, players with levels in the thousands while with the new update "new" characters are limited to level 541 (99 in each stat), thus with no retro active change to those overleveled players. The devs have essentially doomed new players pvp experience to the overleveled earlier generation characters with no form of matchmaking level structure that I'm aware of. Lastly, the fact the devs say themselves this is the final title update leaves the pvp community at a loss as new players return/pickup the game with this big issue left unresolved which cause further decreases in faith in Hexworks if this issue is left as is. Either remove stat caps as before or patch all base stat values over 99 to 99 to fix this issue. That's all the concerns i have for the game, thanks for reading.
I played this game at launch and had a good time. I will admit, though, it was a bit of a mess upon release… esp the PvP/connectivity. Glad to see it’s finally ready for release… 6 mos after its initial release lol. Thanks for the update, much appreciated!
About to start a dark crusader play through cant wait
Do they still have ranged mobs that are completely immune to damage until you stunlock yourself for 3 seconds out in the open with a lamp to remove their invulnerability?
Since the launch I was lucky to avoid most of performance issue) just finished 4th playthrough last Monday and then this patch landed! On my way to finish 5th time with ironman and other mods 😂 like the mod and game itself, general opinion remains the same - either you enjoy this game a lot, or leave unimpressed for most of the people.
I realy liked it at launch I quit cause I got lost and didn't know where I had to go and google didn't help
This was a game I was slightly (very very slightly) interested in, but I have reservations for UE5 games as they all tend to look the same and run poorly. Unfortunately for this game, Armored Core 6 my beloved exists and completely destroyed any interest I had in this game
Sounds like a good time to jump in on a discount. Thanks for the update!
This game had the misfortune of releasing the same year as Lies of P, Remnant 2 and Jedi Survivor. 2 exceptionally superior Soulslikes and 1 exceptional Sekiro-Soulslike
I bought it and beat it a month ago, and enjoyed a lot, my biggest problem was the sponge bosses, never felt OP till end game tbh. Also, I felt the str build was stronger than the fire build of my 2nd run. Not a Dark souls level game, but surely above the average
PS5 version runs almost perfectly for a while btw, very rare and short stutters (like 1 or 2) and an overall higher framerate then on Xbox in performance mode. It’s a shame they still couldn’t fix the frequent stuttering while traversing the world on PC and Xbox 😢
this game is awesome! My rig is not super crazy (2070S and i9900k) and it doesnt stutter at all! in fact, the graphics in some areas are mind blowing, definitely a next gen look and feel! The game is a lot of fun and definitely challenging in some areas. If you grind a lit bit you can get OP and that helps a lot.
Just bought this from walmart on sale for only $20!
Just saw this on sale on steam today for 50% off. Was tempted but to see the effort they've put into it i think its now a buy! Hey have you ever played the Surge games? Not Fromsoft quality but still some pretty fun games.
i bought game yesterday and i think people have skill issue fr, this game is fun as hell. The only thing I was afraid of was performance problems but it's better than I expected, 60 fps constant rarely drops below
I have bought the game tf do u mean 💀 brother has Elden Ring on avatar bc it’s the only game he could beat ( bearly with mimic ) and his yapping. if you can't pass LOTF that’s skill issue and go cry about it you pice of shit
i have bought the game tf do u mean 💀brother has Elden Ring on avatar bc it's the only game he could beat ( bearly with mimic ) and his yapping. If you can;t pass LOTF that's skill issue and go cry about it
Worth noting that prior to launch, the devs claimed the game would have seamless coop.
It didn't, there are a few really stupid limitations with the coop that makes zero sense (only slightly better than what Dark Souls and the like has).
This update did nothing for this aspect, in case any one wondered.
Love the update, was thinking about buying it
Bought it on launch, because I'm a sucker for the general *aesthetic* and I enjoy trying souls-clones, even if most of them are crap. I didn't watch many reviews, maybe 2 of them total, before diving in. So it wasn't until I beat the game and *loved* it that I learned that it was receiving mixed reception. I still don't get the hate--to me, LotF is the definitive Souls clone. I've played through it 3 times (once with a friend--thank you seamless co-op).
I probably didn't need an excuse to go back for another playthrough this year, but these updates certainly push it up my to-play list.
Playing it atm on series x. It still drops frames quite often but it's not unplayable. It's got some annoying design choices though. If you though fromsoft were vague it has nothing on this. It's probably me but I've definitely had to look up where to go once or twice because I missed a ladder in umbral. Umbral is overused too. Sometimes I just want to explore without constant ad spam and worrying about a reaper. But you never get far without having to switch to umbral again. You are running when you should be creeping.
The enemy spam is crazy at times too.
I am enjoying it though, definitely enough to finish the game.
I overlooked this one somehow. I only remember well the 2014 one