I loved this. Pieta is a tragedy made flesh, and I wonder if Judge Cleric didn't at least harbor suspicions of what Pieta actually was. While the Hallowed Sentinels at large might have wanted Pieta dead, Judge Cleric is no stranger to casting off a dark past. Especially when her blood is so useful, killing Pieta would have been stupid from all angles. Better to mold her into the light, to keep the dark at bay. It's sad that she was born from blasphemy, given a chance to become a saint, and was then flayed and exposed as a horror. Are you going to do more Lords of the Fallen lore vids? If so, Judge Cleric, the Iron Wayfarer and Adyr himself would be interesting subjects to tackle, especially since the three of them are so connected.
Appreciate the insight and suggestions! Yes, planning on continuing a LofT lore series. Really enjoying the game and I think there are some fresh story aspects. Stay tuned!
Pieta is such an amazing character and concept of it. In my first playthrough, I just realised her as practically the most sane and practised "medic" of the Hallowed Sentinels and while I was already quite pleased with that "base", her role gameplay wise involving the Sanguinarix and her VA, I was so positively shook and amazed what she was really about and recognising ALL the details literally hidden in plain sight with her when I was working to the umbral ending. Even the realisation, that almost all of the Saintly Quintessences actually are recovered from Umbral and if you look at it, sure it may depict a radiant sun symbol, but it also depicts the Putrid Mother with the teeth around the eye. Hidden in plain sight, like the Umbral itself. Easily my favourite piece of writing in this game and a glorious shot at true tragedy!
Fantastic video. A pity you missed the stigma of Molhu when he finished the dark rites and took Elianne to the surface. Also, a tip - if you raise your lantern at her in the first phase, you will see an umbral projection of her umbral wings.
It's disappointing she's just a plot point for one of the endings. She has such a cool setup at the beginning of the game but does nothing at all besides getting soul flayed.
I wouldn't say it like that. She is THE centerpoint of the umbral ending, which also serves as her full characterization, after largely being a "bystander" of sorts, but only, because you, the player, couldn't connect the dots, being engulfed in that Orious vs Adyr conflict. If it wasn't for us, Pieta would have ultimately became the tool of destruction of the Putrid Mother, eclipsing both Orious and Adyr. Now, I'll give you one thing though: It may have worked a bit better, if the umbral ending was actually centered around revealing and halting the "true" enemy of Axiom, giving all those developments and revelations a better angle. Or have the umbral ending split in two, either going with the Putrid Mother, destroying Axiom and the other gods in the process, or defeating her and Elianne for the sake of Axiom and Humanity (and to some extent, even the gods Adyr and Orius, since the Putrid Mother easily is above them in terms of "power").
@@dshearwf Your comment makes little sense. "If it wasn't for us, Pieta would have ultimately become the tool of destruction of the Putrid Mother, eclipsing both Orious and Adyr." Instead you strip her of the comfort of her faith, and WE become the DOOM of the entire world. Also, there is NO evidence to suggest she would inevitably become consumed by umbral and destroy the world. Her faith keeps her parasite dormant. Sooo...
I'm interested in what Pieta's fate might be after the radiance ending. Her story honestly hit me. After all, despite her own true, supressed form I guess she is most lovely character in this game. She deserved better ending.
Thanks for the lore! Please keep it coming! The stone you get from her quest gives a dmg reduction buff that stacks with the radiance dmg reduction aura. Cuts dmg by about 50% give or take with both - the stone also has a knockdown/knockback effect when used, can def come in clutch when being swarmed or is a great item to buff with before a boss :) One of the first items I charge for when starting a new character or replaying in NG+ I thought it was a neat tie in to its description and it's lore. It was something she used to feel safe and protected - and it does the same for us. Do a video on the gods and dieties! I looooove how dark even the holy class in this world is - constantly giving penance with torture devices on their weapons, like nails sticking out of the hilt, how they have to cut themselves to cast radiance spells, etc...
Glad you liked it and great insight with the stone and Pieta! I'm really enjoying the playthrough and planning more LotF lore in the future so stay tuned !
It’s really crazy to be honest… all the souls games have factions that have at least some purity in their intentions. LotF has the bleakest world I’ve ever played.
You perfectly described the hell I live in. I told my buddies once, that being too aware can kinda remove some of the "traction"/ friction of life. It feels like you're somewhat disconnected from reality, in this void of perpetual scrutiny?, kinda like pointing a mirror at another one, constantly reflecting. At first I was certain I was level 6 (Was only halfway through the video at that point). But after level 8 was reached I began tearing up from how accurate that describes how I feel. I am always just watching, and pondering, yet rarely able to move.
Did you make this comment on the wrong video? I'm quite interested in whatever video you did reply to, because the state of being "too aware" is something I've been living with for years now and I feel like so few people understand what I mean when I try to explain it. They tend to mistake it for me insinuating that I'm very intelligent or something and that's not at all what it is (at least in my opinion). Anyways, I've come to refer to this state of being as "living in the depths" or better yet "trapped in the depths". What I mean is this: Essentially, I've always been one of those people who just can't help but think about things a lot/deeply/probably too deeply, even with relatively or seemingly simple things. I feel a natural compulsion to "peel back the layers of the onion" so to speak. This is something I started doing from a very young age, and as such it it became a deeply-ingrained, fully established habit as I grew up. I realized over the years, through attempting to indulge in such examination with others, that most people don't seem to feel any sort of need to do this nor find it interesting to do (what I've come to refer to as "meh syndrome"), and generally speaking most do not engage in deeper examination or inspection (and *especially* not introspection), and at most they are only comfortable going just beyond the surface level, still in the shallows. Most people seemingly prefer to live their lives "in the shallows", and if I'm being honest I absolutely do not blame them, it's far more convenient and requires much less effort. To clarify, I am NOT saying they are unintelligent, simply that they generally choose not to utilize or engage their brains/minds faculties of deeper examination, they are content in the shallows... And I've come to wish I could be too. Living "in the depths" as become quite tiresome in many respects. At some point, I lost the ability to turn this off. I'm literally permanently trapped diving into the the deeper layers of things that people never want to bother getting into, even trivial stuff. I have no choice but to "live in the depths" now, and while it is certainly a benefit in many respects in life, it has proven to be equally as heavy a burden.
Yeah but when u stop fonctionning because of ur need to peeling of everything then question with depth everything Its called a compulsion attitude.... And may be u need to see someone a psychologist. I hope u are in harmony with urself@@King_WhiteWolf
Thank you guys for making these Lords Of The Fallen lore videos. This was my first one I’ve watched but I’ll definitely be checking out the other Lords videos you guys have up 👏🏼💪🏼
Pieta of the many tooths. The umbral ending reveals just how fucked the game is. Like technically her healing blood comes from her parasite right? Does that mean she started the sickness? Also, who corrupted the beams of light? A new Lore Master arises.
@HugoStiglitz0246 wasn't it judge cleric that did it?? If u look at the cutscene it looks way more like Judge Clerics corrupted form than the tortured prisoner aka queen sophesia
Pieta says "And yet now you appear before me, with what is not your to recieve" She is referring to Isaac, the original lampbearer in the story of the game, he has a whole storyline, and it is the one in the intro trailer material. He throws his lamp dowb the chasm as he had neither the strenght left, nor the faith. She knows about the lamp and that is why why she attacked us. My opinion: There is no reasom to believe Pieta would doom the world. She has it in check. Just like the Lightreaper.
I think that From Software storytelling technique was improved in LotF. A lot of lore is tied to characters that are NPCs and can be still interacted with. It gives some sense of continuity not just digging events of the past.
I really love the idea of a character with healing blood being seen as Pieta is, like in a world where vampire (or other monste) blood could do the same, would they also be seen as this "divine demon" sort of thing. Or alternatively, i love the idea that a creature's *blood* is blessed, it really shows that they have to sacrifice and self mutilate to show off their beliefs and faith
Will you do lore of Jude Cleric and Andreas of Ebb, i wonder why Jude Cleric went evil, because of Rune of Adyr or because something rls, also are some NPC's former hallowed sentinels and why Damarose the Marker as an Adyr follower is friendly towards Dark Crusader?
@starhawk3657 yep, still making magic videos just testing lore dives out to other IPs as well. Have another planeswalkers story due in the coming days, stay tuned ;)
So if Pieta is Elianne the starved, how do they both seemingly exist at the same time for the Umbral ending? Is it a situation of like Elianne is "the one that died" when we beat Pieta the first time?
TLDR: I think ellienne is always inside Pieta, just surpressed by pietas believes, but gets stronger over time due to the nature of the umbral parasite inside her. As far as I understand this. Pieta doest really exist. She is just a persona the hollowed sentinels taught her to be. While she believes the values she was given upon when she was raised, she started to get mentally unstable over time because once the war and second the nature of being born out of/ being tight to an umbral parasite. I think it’s a bit like the lightreaper, who is an experiment of adyr using an umbral parasite as well. So even when she doesn’t look like umbral all this time she has it in her. I wonder how the difference came that the lightreaper is immune to soulflay while ellienne seems to be forced into her „true“ umbral form when being soulflayed. (Even when it doesn’t happen in her first fight sadly, that would have been super cool). So Pieta the mentally unstable died and was resurrected by some inhuman force, most like umbral, but maybe even Orius who eventually saw her good will (unlikely tho because from what I’ve learned you can do what you want and orius still deems you unworthy) and becoming sane again in the progress. The bad thing is, that she will become „hungry“ or „sick“ again because of the umbral parasite, I think that’s why we have to fight her. I am still to play the umbral ending and looking forward to it, being the only ending I didn’t get so far.
@@TheLorebrarians yeah i remember getting the umbral ending for the first time and rly wanted to read the description for Elianne remembrance only the have the remembrance locked behind the radiance stats
...I don't get why Lords of the Fallen's story and world-building don't manage to grip me quite as much as Dark Souls' does. This is by no means an uninteresting concept for a story and character. Yet it somehow... doesn't click, if that makes sense. And again, I don't exactly know why. I guess I'm not sure what this story ultimately _tells_ me, what the theme is. If anyone has similar feelings and experiences, I'd love to hear your thoughts on why that might be, because I'm honestly not quite sure. Also to anyone who feels differently: What makes Lords of the Fallen's story speak to you?
Maybe is because something feels lacking,I got the Radiant ending last night and it felt quite bland,not for the concept or what it means,but for the execution.All the character and quest can be easily missed and the payoff is no game changing by any means.I know this is not a triple A game and there's other endings,but id have liked more.I think the reason is time,like they wanted to make things more memorable, the first bosses(Pieta most of all)are good and the more you go the more become simple, except for the important one like Judge cleric and the boss of the umbral ending,and the humanoid bosses seems like they are placed there,no cutscene few dialog,once you defeat them there no thinking,only "okay moving on.." They needed more time to develop the game,it started good but halfway the release date was set and so the developers needed to adjust the time for what count.
@@xtalpax902 What i find interesting about this explanation is that Dark Souls 1 had similar problems. Think of Lost Izalith, for example. Yet in Dark Souls 1, Fromsoft somehow never let this affect the lore and its presentation, only the gameplay and the level and boss design.
TLDR: I don’t know if there is an idiom in English, but in Germany we say:“when 2 ppl argue, the third one gets happy“ So I think the story tells us the „conflict between adyr and orius“ while the real danger comes from the umbral. I think it’s sad that you don’t have more options regarding the endings. For example you played the „good“ ending and you have to fight adyr in his weakened state, what makes this this last boss fight very underwhelming sadly. But I think they made the fight so easy so you can listen to what he has to say at the same time. Was it a good choice to let him talk to you and fight him at the same time? I don’t think so, but who am I. I think this ending, what most people are supposed to get first, because that is what the game tells you to do the most, wants to show you, that neither adyr nor orius are good or evil? Adyr has no reason to lie when he tells you, that he doesn’t want to fight the human folks but just wants to defend his „rightful“ place as the god or king, so I think he is being truthful. On the other hand there is orius, the righteous one that was supposed to help us and save us from adyr. But what does he do, when we delete adyr out of existence? He kills us. (At least that was my interpretation) why does he do this? Because we used the power of umbral, the other foe of his besides adyr or maybe because he knows adyr isn’t bad and gets revenge for him. I sadly don’t know but think both would be cool. I think it could be, that orius and adyr are neutral to each other, because adyr didn’t say anything bad about orius as far as i remember. And neither orius nor adyr were given a bad motive. Adyr just wants to rule the world and care for it and orius… I have no idea what he wants besides justice, but what that justice is, is hard to know, because just like in our real world, the god ppl believe in is absent in times of war and despair. (Sry for the rant) the umbral god, the mother got a bad motive tho. It’s said that she want to combine the axiom and the umbral and it’s stated that she has a insatiable inner hunger and that the umbral feeds of the flesh of the living. That’s why alle the lampbearers got insane, of the didn’t die before. U can see it with dunmire if you complete his questline.
I loved this. Pieta is a tragedy made flesh, and I wonder if Judge Cleric didn't at least harbor suspicions of what Pieta actually was. While the Hallowed Sentinels at large might have wanted Pieta dead, Judge Cleric is no stranger to casting off a dark past. Especially when her blood is so useful, killing Pieta would have been stupid from all angles. Better to mold her into the light, to keep the dark at bay. It's sad that she was born from blasphemy, given a chance to become a saint, and was then flayed and exposed as a horror.
Are you going to do more Lords of the Fallen lore vids? If so, Judge Cleric, the Iron Wayfarer and Adyr himself would be interesting subjects to tackle, especially since the three of them are so connected.
Appreciate the insight and suggestions! Yes, planning on continuing a LofT lore series. Really enjoying the game and I think there are some fresh story aspects. Stay tuned!
Radiance ending: Pieta gets killed by Orius.
Inferno ending: Pieta likely defies Adyr and gets killed.
Umbral ending: Pieta gets soulflayed and killed.
Pieta's fate remains bleak, no matter what.
A fantastic video covering an awesome character!
Pieta is such an amazing character and concept of it. In my first playthrough, I just realised her as practically the most sane and practised "medic" of the Hallowed Sentinels and while I was already quite pleased with that "base", her role gameplay wise involving the Sanguinarix and her VA, I was so positively shook and amazed what she was really about and recognising ALL the details literally hidden in plain sight with her when I was working to the umbral ending. Even the realisation, that almost all of the Saintly Quintessences actually are recovered from Umbral and if you look at it, sure it may depict a radiant sun symbol, but it also depicts the Putrid Mother with the teeth around the eye. Hidden in plain sight, like the Umbral itself. Easily my favourite piece of writing in this game and a glorious shot at true tragedy!
Fantastic video. A pity you missed the stigma of Molhu when he finished the dark rites and took Elianne to the surface. Also, a tip - if you raise your lantern at her in the first phase, you will see an umbral projection of her umbral wings.
Yes, should definitely have included it but that's a great catch with the umbral wings!
You're the Vaati of LoTF. I love it.
Appreciate it, glad you enjoyed!
It's disappointing she's just a plot point for one of the endings. She has such a cool setup at the beginning of the game but does nothing at all besides getting soul flayed.
I wouldn't say it like that. She is THE centerpoint of the umbral ending, which also serves as her full characterization, after largely being a "bystander" of sorts, but only, because you, the player, couldn't connect the dots, being engulfed in that Orious vs Adyr conflict. If it wasn't for us, Pieta would have ultimately became the tool of destruction of the Putrid Mother, eclipsing both Orious and Adyr. Now, I'll give you one thing though: It may have worked a bit better, if the umbral ending was actually centered around revealing and halting the "true" enemy of Axiom, giving all those developments and revelations a better angle. Or have the umbral ending split in two, either going with the Putrid Mother, destroying Axiom and the other gods in the process, or defeating her and Elianne for the sake of Axiom and Humanity (and to some extent, even the gods Adyr and Orius, since the Putrid Mother easily is above them in terms of "power").
@@dshearwf Your comment makes little sense. "If it wasn't for us, Pieta would have ultimately become the tool of destruction of the Putrid Mother, eclipsing both Orious and Adyr." Instead you strip her of the comfort of her faith, and WE become the DOOM of the entire world. Also, there is NO evidence to suggest she would inevitably become consumed by umbral and destroy the world. Her faith keeps her parasite dormant. Sooo...
You can summon her for every main boss battle, she can heal in battle and do decent damage
I'm interested in what Pieta's fate might be after the radiance ending. Her story honestly hit me. After all, despite her own true, supressed form I guess she is most lovely character in this game. She deserved better ending.
Likely got killed by Orius in the Radiance ending.
Thanks for the lore! Please keep it coming!
The stone you get from her quest gives a dmg reduction buff that stacks with the radiance dmg reduction aura. Cuts dmg by about 50% give or take with both - the stone also has a knockdown/knockback effect when used, can def come in clutch when being swarmed or is a great item to buff with before a boss :) One of the first items I charge for when starting a new character or replaying in NG+
I thought it was a neat tie in to its description and it's lore. It was something she used to feel safe and protected - and it does the same for us.
Do a video on the gods and dieties! I looooove how dark even the holy class in this world is - constantly giving penance with torture devices on their weapons, like nails sticking out of the hilt, how they have to cut themselves to cast radiance spells, etc...
Glad you liked it and great insight with the stone and Pieta! I'm really enjoying the playthrough and planning more LotF lore in the future so stay tuned !
It’s really crazy to be honest… all the souls games have factions that have at least some purity in their intentions. LotF has the bleakest world I’ve ever played.
You perfectly described the hell I live in. I told my buddies once, that being too aware can kinda remove some of the "traction"/ friction of life. It feels like you're somewhat disconnected from reality, in this void of perpetual scrutiny?, kinda like pointing a mirror at another one, constantly reflecting. At first I was certain I was level 6 (Was only halfway through the video at that point). But after level 8 was reached I began tearing up from how accurate that describes how I feel. I am always just watching, and pondering, yet rarely able to move.
Did you make this comment on the wrong video?
I'm quite interested in whatever video you did reply to, because the state of being "too aware" is something I've been living with for years now and I feel like so few people understand what I mean when I try to explain it. They tend to mistake it for me insinuating that I'm very intelligent or something and that's not at all what it is (at least in my opinion).
Anyways, I've come to refer to this state of being as "living in the depths" or better yet "trapped in the depths".
What I mean is this: Essentially, I've always been one of those people who just can't help but think about things a lot/deeply/probably too deeply, even with relatively or seemingly simple things. I feel a natural compulsion to "peel back the layers of the onion" so to speak. This is something I started doing from a very young age, and as such it it became a deeply-ingrained, fully established habit as I grew up.
I realized over the years, through attempting to indulge in such examination with others, that most people don't seem to feel any sort of need to do this nor find it interesting to do (what I've come to refer to as "meh syndrome"), and generally speaking most do not engage in deeper examination or inspection (and *especially* not introspection), and at most they are only comfortable going just beyond the surface level, still in the shallows.
Most people seemingly prefer to live their lives "in the shallows", and if I'm being honest I absolutely do not blame them, it's far more convenient and requires much less effort. To clarify, I am NOT saying they are unintelligent, simply that they generally choose not to utilize or engage their brains/minds faculties of deeper examination, they are content in the shallows...
And I've come to wish I could be too.
Living "in the depths" as become quite tiresome in many respects. At some point, I lost the ability to turn this off. I'm literally permanently trapped diving into the the deeper layers of things that people never want to bother getting into, even trivial stuff.
I have no choice but to "live in the depths" now, and while it is certainly a benefit in many respects in life, it has proven to be equally as heavy a burden.
@@King_WhiteWolf I sure did, check out "Levels of Thinking" by HoeMath
Yeah but when u stop fonctionning because of ur need to peeling of everything then question with depth everything
Its called a compulsion attitude....
And may be u need to see someone a psychologist.
I hope u are in harmony with urself@@King_WhiteWolf
Have u ever been hungry ? To point of crying ?
I just think u need to see a psychiatrist
Ok
Thank you guys for making these Lords Of The Fallen lore videos. This was my first one I’ve watched but I’ll definitely be checking out the other Lords videos you guys have up 👏🏼💪🏼
Pieta of the many tooths. The umbral ending reveals just how fucked the game is. Like technically her healing blood comes from her parasite right? Does that mean she started the sickness?
Also, who corrupted the beams of light?
A new Lore Master arises.
Beams were corrupted by the queen who hailed Adyr to protect her family
@HugoStiglitz0246 wasn't it judge cleric that did it?? If u look at the cutscene it looks way more like Judge Clerics corrupted form than the tortured prisoner aka queen sophesia
Pieta is my fav Char in the game, and just by hurting her, the umbral ending is my least favorite of the 3
Pieta says "And yet now you appear before me, with what is not your to recieve" She is referring to Isaac, the original lampbearer in the story of the game, he has a whole storyline, and it is the one in the intro trailer material. He throws his lamp dowb the chasm as he had neither the strenght left, nor the faith. She knows about the lamp and that is why why she attacked us. My opinion: There is no reasom to believe Pieta would doom the world. She has it in check. Just like the Lightreaper.
I hope you do more Lords of the Fallen videos in the future
Working on edits for the next one as we speak, stay tuned!
@@TheLorebrarians sweat. Hopefully there’ll be one on Isaac or the three gods (Orius, Adyr, and the “Mother” of Umbral) as well as one on Harkyn
Pieta is the faith build we all wanted to be.
Fantastic. Please continue making more lore video's! Just earned a sub👍🏽
Thank you for the support and welcome to the channel! I have more LotF projects lined up, been really enjoying the game
Please more! Love this game so much.
Working on more videos as we speak, been really enjoying my playthrough!
I really enjoyed this game ..and now I’m searching the lore ..great vid ..✌🏻
Love this!!!!!! Great stuff and excited to watch the rest of your Lords of the Fallen content!!
MORE LORDS OF THE FALLEN LORE!!
Planning a series exploring some of the characters/stories/locations. Really been enjoying the worldbuilding of this game!
Please do Tancred! I was very curious about that one.
I think that From Software storytelling technique was improved in LotF. A lot of lore is tied to characters that are NPCs and can be still interacted with. It gives some sense of continuity not just digging events of the past.
I really love the idea of a character with healing blood being seen as Pieta is, like in a world where vampire (or other monste) blood could do the same, would they also be seen as this "divine demon" sort of thing.
Or alternatively, i love the idea that a creature's *blood* is blessed, it really shows that they have to sacrifice and self mutilate to show off their beliefs and faith
Hey hey! You got to give a heads up when you’re going to throw in a spoiler - I haven’t finished it yet! Great vid, though
Great video! Thank you for the lotl lore 🙏
Appreciate it, glad you enjoyed!
Somebody explain the difference between the two orders of Orius, Dark Crusaders and the other one with the different cross and why they are rivals
Nice video, would love to see some more lore videos!
Working on another LotF story as we speak!
@@TheLorebrarians King
Will you do lore of Jude Cleric and Andreas of Ebb, i wonder why Jude Cleric went evil, because of Rune of Adyr or because something rls, also are some NPC's former hallowed sentinels and why Damarose the Marker as an Adyr follower is friendly towards Dark Crusader?
Wait Pieta mean mercy in Italian, not purity.
Great video, more please!
Appreciate it! Stay tuned, several more to come
txn for the effort
Hope you enjoyed!
Beautiful video, a very interesting character
Appreciate it!
@@TheLorebrarians I'm curious are you doing any new Magic The Gathering videos?
@starhawk3657 yep, still making magic videos just testing lore dives out to other IPs as well. Have another planeswalkers story due in the coming days, stay tuned ;)
@@TheLorebrarians Can't wait
The art at 7:50 is incredible, any way to see it full size?
I believe it comes from CI Games digital art book for the game
Love the story.
So if Pieta is Elianne the starved, how do they both seemingly exist at the same time for the Umbral ending? Is it a situation of like Elianne is "the one that died" when we beat Pieta the first time?
TLDR: I think ellienne is always inside Pieta, just surpressed by pietas believes, but gets stronger over time due to the nature of the umbral parasite inside her.
As far as I understand this. Pieta doest really exist. She is just a persona the hollowed sentinels taught her to be. While she believes the values she was given upon when she was raised, she started to get mentally unstable over time because once the war and second the nature of being born out of/ being tight to an umbral parasite. I think it’s a bit like the lightreaper, who is an experiment of adyr using an umbral parasite as well. So even when she doesn’t look like umbral all this time she has it in her. I wonder how the difference came that the lightreaper is immune to soulflay while ellienne seems to be forced into her „true“ umbral form when being soulflayed. (Even when it doesn’t happen in her first fight sadly, that would have been super cool). So Pieta the mentally unstable died and was resurrected by some inhuman force, most like umbral, but maybe even Orius who eventually saw her good will (unlikely tho because from what I’ve learned you can do what you want and orius still deems you unworthy) and becoming sane again in the progress. The bad thing is, that she will become „hungry“ or „sick“ again because of the umbral parasite, I think that’s why we have to fight her. I am still to play the umbral ending and looking forward to it, being the only ending I didn’t get so far.
LORDS OF THE FALLEN LORE IS MORE PEAK THAN THE DARK SOULS SERIES😊
This is actually some pretty good lore. Sucks that you need to level up radiance to read item description.
The game really does have some great worldbuilding and lore, but you're right that it's difficult to find it all
@@TheLorebrarians yeah i remember getting the umbral ending for the first time and rly wanted to read the description for Elianne remembrance only the have the remembrance locked behind the radiance stats
1,000!!!🤔🐸❤️
So she’s a fallen angel ?
...I don't get why Lords of the Fallen's story and world-building don't manage to grip me quite as much as Dark Souls' does. This is by no means an uninteresting concept for a story and character. Yet it somehow... doesn't click, if that makes sense. And again, I don't exactly know why. I guess I'm not sure what this story ultimately _tells_ me, what the theme is. If anyone has similar feelings and experiences, I'd love to hear your thoughts on why that might be, because I'm honestly not quite sure. Also to anyone who feels differently: What makes Lords of the Fallen's story speak to you?
Maybe is because something feels lacking,I got the Radiant ending last night and it felt quite bland,not for the concept or what it means,but for the execution.All the character and quest can be easily missed and the payoff is no game changing by any means.I know this is not a triple A game and there's other endings,but id have liked more.I think the reason is time,like they wanted to make things more memorable, the first bosses(Pieta most of all)are good and the more you go the more become simple, except for the important one like Judge cleric and the boss of the umbral ending,and the humanoid bosses seems like they are placed there,no cutscene few dialog,once you defeat them there no thinking,only "okay moving on.." They needed more time to develop the game,it started good but halfway the release date was set and so the developers needed to adjust the time for what count.
@@xtalpax902 What i find interesting about this explanation is that Dark Souls 1 had similar problems. Think of Lost Izalith, for example. Yet in Dark Souls 1, Fromsoft somehow never let this affect the lore and its presentation, only the gameplay and the level and boss design.
TLDR: I don’t know if there is an idiom in English, but in Germany we say:“when 2 ppl argue, the third one gets happy“
So I think the story tells us the „conflict between adyr and orius“ while the real danger comes from the umbral.
I think it’s sad that you don’t have more options regarding the endings. For example you played the „good“ ending and you have to fight adyr in his weakened state, what makes this this last boss fight very underwhelming sadly. But I think they made the fight so easy so you can listen to what he has to say at the same time. Was it a good choice to let him talk to you and fight him at the same time? I don’t think so, but who am I. I think this ending, what most people are supposed to get first, because that is what the game tells you to do the most, wants to show you, that neither adyr nor orius are good or evil?
Adyr has no reason to lie when he tells you, that he doesn’t want to fight the human folks but just wants to defend his „rightful“ place as the god or king, so I think he is being truthful. On the other hand there is orius, the righteous one that was supposed to help us and save us from adyr. But what does he do, when we delete adyr out of existence? He kills us. (At least that was my interpretation) why does he do this? Because we used the power of umbral, the other foe of his besides adyr or maybe because he knows adyr isn’t bad and gets revenge for him. I sadly don’t know but think both would be cool.
I think it could be, that orius and adyr are neutral to each other, because adyr didn’t say anything bad about orius as far as i remember. And neither orius nor adyr were given a bad motive. Adyr just wants to rule the world and care for it and orius… I have no idea what he wants besides justice, but what that justice is, is hard to know, because just like in our real world, the god ppl believe in is absent in times of war and despair. (Sry for the rant) the umbral god, the mother got a bad motive tho. It’s said that she want to combine the axiom and the umbral and it’s stated that she has a insatiable inner hunger and that the umbral feeds of the flesh of the living. That’s why alle the lampbearers got insane, of the didn’t die before. U can see it with dunmire if you complete his questline.
Same old story fight with the good guys the good guys not really good guys the good guys try to kill you …..
Damn, so Pieta really was heavily inspired by Malenia...😂 her fight is more like a crucible knight but her lore is literally almost like Malenia's
Man, this game really has bad, worse and worst endings. There's nothing good coming out of this damn world
Souls likes be like lol
@@Naim11443 Sekiro and Elden Ring have pretty hopeful endings though
@@MaidenlessScruband demon souls good ending is hopeful.
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