Full Guide to GAME READY Topology in Blender!

แชร์
ฝัง
  • เผยแพร่เมื่อ 3 ธ.ค. 2024

ความคิดเห็น • 45

  • @allalongthewatchtwer
    @allalongthewatchtwer 9 หลายเดือนก่อน +15

    It's really easier than I thought it was! Great job explaining that!

  • @nickrl113
    @nickrl113 หลายเดือนก่อน +3

    I dunno how helpful this would be, but for body topology, especially around the shoulders and hips, apart from the location of loops, I also like to look and see where the topology has different numbers of quads around a vertex. In the most basic sense, the number of quads around a vertex can tell you that the mesh bulges out at a specific point (think of like, hyperbolic/spherical space visualizations, where there's more or less space crammed into the same number of 90 degree turns). Note in the reference images for body topology how some vertices around parts that bulge out have five quads sharing it, i.e. around the groin in the hip, the corners around the buttocks, right around the middle of the shoulder, etc. Other places have only three quads sharing a vertex, mainly around the apexes of these areas which bulge out. Make sure these convex/concave vertices are in the right locations relative to your loops since they kinda determine where they will "turn," in a kind of topological sense (basically which way the "select edge loop" option makes it go)

  • @sarad2884
    @sarad2884 ปีที่แล้ว +19

    this is exactly what i was looking for! thank you so much

  • @mch43856
    @mch43856 8 หลายเดือนก่อน +2

    This is amazing content and you're a great teacher ty!

  • @XioriannaEBDjinn
    @XioriannaEBDjinn 22 วันที่ผ่านมา +1

    Thank you os much!!

  • @kage28
    @kage28 ปีที่แล้ว +6

    Very informative. Thanks man!

  • @corneliussianturi476
    @corneliussianturi476 หลายเดือนก่อน +1

    you forgot to explain bout double join amature bone for elbow and for kneed, double join bone amature is usefull for better bending structure for mesh.....
    sorry for my bad spelling english :3

    • @ThomasPotter
      @ThomasPotter  หลายเดือนก่อน

      I'm not sure what you're talking about, also this is a video about topology not rigging, I might be able to make a video on that in the future

  • @timbridger4681
    @timbridger4681 ปีที่แล้ว +8

    Your videos are super informative, thank you

  • @Omnivoid22
    @Omnivoid22 ปีที่แล้ว +2

    Thanks. i just snatched the image from 0:59

  • @srowwww9780
    @srowwww9780 2 หลายเดือนก่อน

    I had a 3d class in my masters degree and they didnt teach us this stuff. I was so lost on how i shouldve aboard the character, this would be só helpful

  • @masonleblanc6726
    @masonleblanc6726 11 หลายเดือนก่อน +2

    Thank you. This was so helpful and well layed out.

  • @std_void
    @std_void ปีที่แล้ว +2

    bruh, thats really awesome!

  • @127-A
    @127-A 4 หลายเดือนก่อน +1

    What a nice tutorial. It's really helpful. thanks.

    • @ThomasPotter
      @ThomasPotter  4 หลายเดือนก่อน

      Glad it was helpful!

  • @renato2987
    @renato2987 2 หลายเดือนก่อน

    Very helpful video. Thank you!

    • @ThomasPotter
      @ThomasPotter  2 หลายเดือนก่อน +1

      Glad it was helpful!

  • @Mamin9k
    @Mamin9k หลายเดือนก่อน

    should the joints be at least a hexagon or squares are fine enough?

  • @kronos548
    @kronos548 9 หลายเดือนก่อน +1

    new to caring about topology, are you starting with these loops and building the model off of them/connecting them? or are you sculpting these models then going in after the fact to add these?

  • @Legit_SuperFall
    @Legit_SuperFall 4 หลายเดือนก่อน +1

    Would be really cool to have access to that image collage you used

  • @mikeylarsen5627
    @mikeylarsen5627 ปีที่แล้ว +12

    is there anywhere i could find these diagrams? like a link or something

    • @ThomasPotter
      @ThomasPotter  ปีที่แล้ว +8

      it's just images i compiled from the Internet but you're welcome to screenshot them

    • @arankeks3390
      @arankeks3390 9 หลายเดือนก่อน +1

      ​@@ThomasPotterthx for a video! Now u don't shared your purRef files to any network, discord or etc? It would be very useful!

    • @mimadm4832
      @mimadm4832 2 หลายเดือนก่อน

      ​@@arankeks3390 I second this

  • @ordinarynerdofficial
    @ordinarynerdofficial หลายเดือนก่อน

    you're just explaining it, how do i actually input this into my models?

  • @00smash69
    @00smash69 4 หลายเดือนก่อน +1

    Love your hard work

  • @hipjoeroflmto4764
    @hipjoeroflmto4764 5 หลายเดือนก่อน +1

    Thanks for pouring gold into the community pot we already had to much copper

  • @kadabra8
    @kadabra8 ปีที่แล้ว +4

    Дякую за відео)

  • @OwlBinary
    @OwlBinary ปีที่แล้ว +3

    I have a question about A-posing vs T-posing models. You may or may not have an answer for this particular case, but I thought I'd at least ask.
    I'm trying to make a model of a bird-like dinosaur with wings. Birds (especially when lifting off) can make their arms go almost completely vertically up, as well as down. I can't post a link, but googling "bird wing range of motion" or looking up videos of birds in flight should help you get a clear visualization.
    Because of this, would a T-pose be closer to the middle of both ends? Or would an A-pose still be better in this situation?
    Thanks!

    • @ThomasPotter
      @ThomasPotter  ปีที่แล้ว +4

      I think usually when I make birds I would make it closer to a T pose

    • @vyxxer
      @vyxxer 11 หลายเดือนก่อน +2

      Since that means you're getting a full 180 degrees or more of motion T posing and having equal geometry on both ends of the joint is the goal.

  • @mamertvonn
    @mamertvonn หลายเดือนก่อน

    links & references pls 🙏🙏🙏

    • @ThomasPotter
      @ThomasPotter  หลายเดือนก่อน

      IDK, I made this a while ago, I probably won't be able to find the references

  • @mrklusek
    @mrklusek ปีที่แล้ว +5

    What Program do you use to show presentation with us?

    • @ThomasPotter
      @ThomasPotter  ปีที่แล้ว +3

      Pureref, I'll do a video about it soon

  • @LevetAriel
    @LevetAriel 11 หลายเดือนก่อน

    Great video!!

  • @mustanggox
    @mustanggox ปีที่แล้ว +3

    thomas potter's back?? :O

  • @瑞安姜
    @瑞安姜 5 หลายเดือนก่อน

    感谢!

  • @VualDaZart
    @VualDaZart 2 หลายเดือนก่อน +1

    why is the audio out of sync?

    • @ThomasPotter
      @ThomasPotter  2 หลายเดือนก่อน

      What parts are out of sync?

  • @visitante-pc5zc
    @visitante-pc5zc 9 หลายเดือนก่อน

    Thomas Potter is the best

  • @MoogieSRO
    @MoogieSRO หลายเดือนก่อน

    CC really struggles with this guy's videos. :(