Imo the Kobold not talking, having no emotion, and having story that the players could interpret was a stroke of genius. The Kobold acts as an additional asset to the party in terms of gameplay and story perfectly, and didn't get in the way it sounds like.
Honestly some of the best experiences I've had with DMPC has been when our forever DM used them to make them into active characters rather than party members. Don't get me wrong, they can be used like this to properly fill holes in the party and they can be done well but it really does feel like the DM has their hand on the scale. It tends to work out better by removing the guiding choice aspect so the players can at least perceive that they choose their fates.
This is the best Kobold art I've ever seen. Kobold have the problem that they are described both as being dog-like and dragon-like depending on the source. This art manages to capture both better than I've seen before bu making a dog shaped face with draconian featurea.
One of my current parties has a dmnpc and he's just another member of the party, though he does have a joking god complex, but he never does anything that ruins the fun of the party
I had a Bard DMPC who wound up mainly as a healbot, she was also there to fill out the party which only consisted of my two brothers as players and lacked a dedicated healer. Having a case of the Critteritis, she was an archetypal horny bard, which was my excuse for her not knowing Jack shit about the actual world around her. Eventually I added more players and decided to try to kill her off, but the party's paladin dragged her to a temple to keep our main healer. And I did tone down the horny bard bit as she eventually found a stable relationship that played out behind the scenes mostly, so she was really just there in combat to spit out cure wounds and healing words.
It's enough to make a grown man cry. I'm definitely not that grown man. I swear, I just yawned... with some allergies... in the rain... I don't know why, but I have a soft spot for kobolds.
In my current game. I have a tiefling wizard thats lvl 6, who is teaching them how to play because all 4 players are new. He's their favorite character so far.
As far as dm pcs go my personal favorite was ireena from curse of strahd. Our dm initially made her without combat experience she was eager to help in a fight but not strong. Her personality fit very naturally with the group she wasnt a yes man blindly agreeing with us but definitely became some one we wanted to protect. pretty early on we saw that lack of combat experience and decided to train her with our down time. It genuinely felt like she was growing stronger thanks to our effort.
I think you could actually make a limelight-stealing uber-DMPC work. He could be this badass who gets most of the glory and steals the rest, dramatic music plays on his turn , he's impossibly arrogant but tries to sound humble in a super condescending way, everyone loves him everywhere they go, basically a celebrity, but every now and then they run into someone who knows him personally even a little, and they hate him, possibly as much as the party, and at some point, some hideous truth is revealed about him, or he gets into a little trouble in combat and he displays craven cowardice, or he swaps allegiance for personal gain, thereby becoming the big bad, or suchlike.
with the one time I've used a DMPC, it was actually fairly good, at least from what I could tell. The campaign was based on a world I've wanted to make for some time, and said DMPC was actually going to be one of the main characters in the story, but in terms of the campaign, she was simply just an young woman that the current BBEG at the time wanted, but didn't do much else besides try to stay hidden. I also believe she was one of the three NPC's I've made where the party actually gave them Nicknames, with hers being "The child" (for context, the other two were nicknamed "Twink" & "Gerard Way", which were both antagonists). I'd probably change her a bit to work better, but so far, she was great, and I'd actually try running the campaign again if I could.
I currently run 2 DMPCs because my party pulled a found family on the first and then kept bribing the second with the promise of loot. They for the most part function as a source of alchemical utility and laying out options when the party gets in its own head too much
Imo the Kobold not talking, having no emotion, and having story that the players could interpret was a stroke of genius.
The Kobold acts as an additional asset to the party in terms of gameplay and story perfectly, and didn't get in the way it sounds like.
Came for silly kobold story... was not expecting emotional investment and tears...
Honestly some of the best experiences I've had with DMPC has been when our forever DM used them to make them into active characters rather than party members. Don't get me wrong, they can be used like this to properly fill holes in the party and they can be done well but it really does feel like the DM has their hand on the scale. It tends to work out better by removing the guiding choice aspect so the players can at least perceive that they choose their fates.
Someone was cutting onions around here, I’m not emotional over a kobold, no sir not me
This is the best Kobold art I've ever seen. Kobold have the problem that they are described both as being dog-like and dragon-like depending on the source. This art manages to capture both better than I've seen before bu making a dog shaped face with draconian featurea.
When in the vid is the art of the kobold?
I'm not crying, you're crying
"it's just the rain"
Made me cry too.
i wanna give Jirik a hug
I wanna give jirik headpats
One of my current parties has a dmnpc and he's just another member of the party, though he does have a joking god complex, but he never does anything that ruins the fun of the party
Where are those dam onion ninjas
I had a Bard DMPC who wound up mainly as a healbot, she was also there to fill out the party which only consisted of my two brothers as players and lacked a dedicated healer. Having a case of the Critteritis, she was an archetypal horny bard, which was my excuse for her not knowing Jack shit about the actual world around her.
Eventually I added more players and decided to try to kill her off, but the party's paladin dragged her to a temple to keep our main healer. And I did tone down the horny bard bit as she eventually found a stable relationship that played out behind the scenes mostly, so she was really just there in combat to spit out cure wounds and healing words.
Really wholesome story
I would love to see what a commercial disguise as a video game will look like
It's enough to make a grown man cry. I'm definitely not that grown man. I swear, I just yawned... with some allergies... in the rain...
I don't know why, but I have a soft spot for kobolds.
These little reptiles definitely have a hidden heart-stealing perk...
In my current game. I have a tiefling wizard thats lvl 6, who is teaching them how to play because all 4 players are new. He's their favorite character so far.
As far as dm pcs go my personal favorite was ireena from curse of strahd. Our dm initially made her without combat experience she was eager to help in a fight but not strong. Her personality fit very naturally with the group she wasnt a yes man blindly agreeing with us but definitely became some one we wanted to protect. pretty early on we saw that lack of combat experience and decided to train her with our down time. It genuinely felt like she was growing stronger thanks to our effort.
I think you could actually make a limelight-stealing uber-DMPC work. He could be this badass who gets most of the glory and steals the rest, dramatic music plays on his turn , he's impossibly arrogant but tries to sound humble in a super condescending way, everyone loves him everywhere they go, basically a celebrity, but every now and then they run into someone who knows him personally even a little, and they hate him, possibly as much as the party, and at some point, some hideous truth is revealed about him, or he gets into a little trouble in combat and he displays craven cowardice, or he swaps allegiance for personal gain, thereby becoming the big bad, or suchlike.
I appreciate that this was a second edition story. I cut my teeth on second edition in high school.
with the one time I've used a DMPC, it was actually fairly good, at least from what I could tell. The campaign was based on a world I've wanted to make for some time, and said DMPC was actually going to be one of the main characters in the story, but in terms of the campaign, she was simply just an young woman that the current BBEG at the time wanted, but didn't do much else besides try to stay hidden. I also believe she was one of the three NPC's I've made where the party actually gave them Nicknames, with hers being "The child" (for context, the other two were nicknamed "Twink" & "Gerard Way", which were both antagonists). I'd probably change her a bit to work better, but so far, she was great, and I'd actually try running the campaign again if I could.
Kurtulmak should definitely have reincarnate such a desperate fighter...
That's a great story.
Im sure theyre hard to find but more stories like this
Yeah, I love these kind of stories and will have to hunt them down!
6:26 hmmm so the Kobold can be replaced by a Capuchin flying monkey.
Great ending but what a terrible day for rain.
I currently run 2 DMPCs because my party pulled a found family on the first and then kept bribing the second with the promise of loot.
They for the most part function as a source of alchemical utility and laying out options when the party gets in its own head too much
a classic
Oh no.
.
First!