PlayStation 1 Digital: An In Depth Look

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  • เผยแพร่เมื่อ 30 มิ.ย. 2024
  • Here’s a detailed overview of the PS1 Digital HDMI mod for the original PlayStation. Overall, the PS1d will offer the best output possible from original hardware, with it’s digital-to-digital video conversion and scanling while only adding an imperceptible 2ms (or less) of lag. While there are other good methods available for playing a PS1 on a flat-panel TV, this one is absolutely the most feature-filled and highest quality!
    If you liked this video, please consider supporting in any way: www.retrorgb.com/support.html
    Purchase PS1 Digital: www.black-dog.tech/ps1digital...
    PS1 Digital Full List Of Features: psx.i74.de/avs/
    RAD2x Info and Links: www.retrorgb.com/rad2x-playst...
    RetroTINK Info and links: www.retrorgb.com/retrotink2x....
    OSSC Info and Links: www.retrorgb.com/ossc.html
    List of PS1 Game Resolutions: docs.google.com/spreadsheets/...
    List of PS1 Games that only run in 480i: shmups.system11.org/viewtopic...
    Dan’s PS1 Digital Installation: • PS1Digital Installatio...
    Voultar’s Installation Video: • NEW PLAYSTATION 2020 ...
    mClassic / mCable Lag Tests: • mClassic Lag Testing
    mClassic: amzn.to/3DTQvvH
    mCable: amzn.to/3Oyu4RB
    T-Shirts: www.retrorgb.com/store.html
    All equipment used to shoot this video can be found here: www.amazon.com/shop/retrorgb
    00:00 Intro
    01:37 Basic Features
    05:10 Advanced Features
    12:34 RAD2x Comparison
    13:35 OSSC Comparison
    15:03 PS1d + mClassic
    16:28 Lag Test
    19:26 Conclusion
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ความคิดเห็น • 149

  • @Septer_Sever
    @Septer_Sever 3 ปีที่แล้ว +15

    Your videos are on fire lately, man! They keep getting better and better every week. Accurate and concise information, disseminated to the layman the world over. Great work!

    • @RetroRGB
      @RetroRGB  3 ปีที่แล้ว +4

      Thank you!

  • @ofmannotmachine3012
    @ofmannotmachine3012 3 ปีที่แล้ว +1

    Thanks for such an in-depth video! I can't wait to get my PS Digital installed! Keep up the great work on your content!

  • @Sayajiin2
    @Sayajiin2 3 ปีที่แล้ว +1

    Thanks Bob! I really love those videos really informative and you cover most of scenarios :) Good work!

  • @arthur17718
    @arthur17718 3 ปีที่แล้ว +16

    you, digital foundry, mVG, mylifeinGaming, whenever I see a new video of yours I just save it to my favorites because I know these videos are educational and I will be smarter because of it. thank you

  • @sburk.87
    @sburk.87 3 ปีที่แล้ว +1

    Dude you are the best. I was exactly looking for this, cause I love to tinker like there is no tommorow! :D :D

  • @CollinKenny
    @CollinKenny 3 ปีที่แล้ว +1

    Great work Bob, thanks so much!

  • @Serpens6
    @Serpens6 3 ปีที่แล้ว +1

    So, I could use two m-cables to achieve the look of the 2x. Got it!
    Thanks for the in depth look!

  • @6581punk
    @6581punk 3 ปีที่แล้ว +5

    You get to see the dithering that was disguised by the smoothing effect of CRT and composite.

  • @danielstrzel2271
    @danielstrzel2271 3 ปีที่แล้ว +1

    Pretty hyped for this

  • @iconoclasttastic9258
    @iconoclasttastic9258 3 ปีที่แล้ว +12

    The scanline look is really starting to grow on me - I definitely think it helps stabilise a bob-deinterlaced image - so I use it all the time for Gamecube via my OSSC.
    It's grown on me so much that I've started passing all my component cabled consoles through the OSSC so I can add scanlines. For example I think they look AWESOME on the top of the Cave shooter series on Xbox 360. I'm lucky enough to live near an amazing Arcade here in the UK so have been able to enjoy a direct comparison of Espgaluda II et al running on CRT Vs running on my 4K TV with scanlines. I'm starting to think they're essential!
    Fight me.

    • @piercebros
      @piercebros 3 ปีที่แล้ว +1

      Nice

    • @amnesia998
      @amnesia998 3 ปีที่แล้ว +2

      I'll kiss you on the cheek instead.

  •  3 ปีที่แล้ว +8

    Can't wait to get my hands on this. The DCDigital and WiiDual are both fantastic devices, and this looks to be as well. Dan's the man! :)

    • @izekg5820
      @izekg5820 3 ปีที่แล้ว +4

      I installed all of Dan's HDMI solutions so far and they are truly quality products. Excited for the PSDigital and the tease he showed off for the PS2 and Xbox!

    • @BladeBlur
      @BladeBlur 3 ปีที่แล้ว +6

      WiiDual rip

  • @nashismox3
    @nashismox3 3 ปีที่แล้ว +3

    Even though I play on a CRT, is really fun watching these videos! By the way, you should do a video about CRT's and the whole Geometry issues flat CRT's have!! It could be a good idea for a video! God knows this has driven me mad for some years! Speacially with Sony Wega TV's! But sadly, at least for me, in my country is the only way to have both S-Video and Component inputs.

    • @That_Handle
      @That_Handle 2 ปีที่แล้ว

      With ~5 WEGAs and an FD here, I'd tune in.👍🍻

  • @mjc0961
    @mjc0961 3 ปีที่แล้ว +5

    2:26 - Shoutout to Laser Bear for that sweeeeeeeeeet mount!

  • @artificialenemy77
    @artificialenemy77 3 ปีที่แล้ว +1

    I keep going back and forth with picking up a ps1 digital. I have been using ps1 s-video (Sony Branded) with my retrotink 2x pro. After seeing the comparison video (side by side) I feel that it has pushed me back to just keeping the s-video with retrotink pro.
    The ps1 digital has a brighter picture than the retrotink pro but it was very subtle.
    The only other point of contention was the digital audio output being superior to the analog output but that was not mentioned.
    This was a comprehensive and educational review. Thank you.

    • @brandonkick
      @brandonkick 3 ปีที่แล้ว

      The PS1 Digital is a very high end solution and likely will appeal to those who are die hard PS1 fans. If the PS1 wasn't your favorite console of all time, or close too it, then it's probably not a solution for you.
      PS1 S-Video plus the 2x pro is a really good solution, requires no modding and can be used on any PS1 console. The reasons to get a PS1Digital are simple, it's the best original hardware PS1 audio / video experience you can get.

    • @TooBokoo
      @TooBokoo 3 ปีที่แล้ว

      I mean, I'd say the HDMI mod is night and day better than S-Video. Hell, RGB from a PS1 beats the pants off S-Video to me. But all that matters is you're happy. If S-Video is all you want, there's nothing wrong with that.

  • @alistairblaire6001
    @alistairblaire6001 3 ปีที่แล้ว

    I hope this thing sticks around for awhile. I'm very slowly working on my soldering skills so I might be able to attempt this some day.

  • @lucho3410
    @lucho3410 2 ปีที่แล้ว +2

    I've been wanting to get one to install but it's been out of stock forever

  • @golgorider
    @golgorider 3 ปีที่แล้ว

    I do like the RetroTink2x/Rad2x look. Makes the image look warmer, plus almost no lag!
    The PS1 Digital is very impressive tho.

  • @stublazinsky5690
    @stublazinsky5690 3 ปีที่แล้ว +1

    I’ve waiting decades for something like this.

  • @SkuldChan42
    @SkuldChan42 3 ปีที่แล้ว

    Back in the day with a real crt seeing the 30ns flicker at all was an indicator you had a decent monitor ;).

  • @spideliciousx9822
    @spideliciousx9822 3 ปีที่แล้ว

    Think I've said a few times, but you re-enforced my opinion with artificial scan-lines. I usually always use scan-lines for source interlaced signals or processed interlaced content for exactly the reason you mentioned of it mostly "masking" the jitter effect and when I say mostly, I mean 99% of the time, I no longer notice any jitter. It also blends/masks the edges of content to make them appear "sharper". Being in a PAL territory (Australia) we got a lot of interlaced content early on. Any source Progressive content I pass through without scan-lines as its a crisp, jitter free image and scan-lines detracts from the image rather than compliment it like interlace content does.
    Other people may have a different view, but for me, this has been how I managed my content (through OSSC etc) to get the best image I can. I must say, with most of my retro consoles being RGB and utilising the OSSC, using the above settings, I get some very impressive resolutions and image quality, enough that a jump to HDMI mod solutions is just not needed imo. For me the image is very crisp, but with just enough dash of "retro".

  • @brycecohoon
    @brycecohoon 3 ปีที่แล้ว

    Love the EuroSCART shirt =]
    makes me think RetroBGR lol

  • @DragonMasterSubo
    @DragonMasterSubo 3 ปีที่แล้ว +6

    I like the mCable (gaming ed) for Gamecube and OG Xbox. That's about it though.
    Can't wait to get this! The DCHDMI has been nothing short of amazing.

    • @ZeniusFox
      @ZeniusFox 3 ปีที่แล้ว +2

      Great for those consoles and the 7th gen consoles.

    • @ChuckLopez
      @ChuckLopez 3 ปีที่แล้ว +1

      Agreed, for some reason it doesn't look good on PS2 I think. in addition to Xbox and GC I think it looks nice on PS3

    • @ZeniusFox
      @ZeniusFox 3 ปีที่แล้ว +1

      @@ChuckLopez because the Mcable doesn't support 480i. It does nothing to the signal. You need at least an OSSC or Rad2x to convert the signal to 480p (bob) via line doubling. It's not pretty. It looks decent on a PS3 via backwards compatibility but the PS2 is best on a CRT.

    • @DragonMasterSubo
      @DragonMasterSubo 3 ปีที่แล้ว +1

      @@ChuckLopez haven't tried it on PS3 yet, but I figured PS3 was advanced enough to do a good job of anti-aliasing on its own. I'll have to try it!

    • @amnesia998
      @amnesia998 3 ปีที่แล้ว

      @@ZeniusFox I just got my first CRT and I'm impressed how even composite looks, let alone RGB which I'm soon gonna get.

  • @charlesshamseldin9555
    @charlesshamseldin9555 2 ปีที่แล้ว +1

    Any idea when these will be back in stock?

  • @kyleh6671
    @kyleh6671 3 ปีที่แล้ว +1

    Is there a comparison between the PS1 HDMI output and PS1 games using the original PS3 hardware? Or running PS1 games through a modded original PS3?

  • @djrkzr
    @djrkzr 3 ปีที่แล้ว +1

    Love the t-shirt

    • @RetroRGB
      @RetroRGB  3 ปีที่แล้ว +1

      Thanks! Links are in the description if you'd like one :)

  • @user-uj4ts5eh3h
    @user-uj4ts5eh3h ปีที่แล้ว

    3:01 Hello! What revision of playstation do you have? I need it with this colorful bios

  • @Carlos-wk2bg
    @Carlos-wk2bg 3 ปีที่แล้ว +2

    Can't wait for the PlayStation 2 HDMI mod !

    • @Brandoloneous
      @Brandoloneous 3 ปีที่แล้ว

      Is one being made?

    • @Kyush4
      @Kyush4 3 ปีที่แล้ว +1

      @@Brandoloneous yup, by this same guy

  • @RxMxG
    @RxMxG 3 ปีที่แล้ว

    Man, I love your video, but I think you should put outro + link to your other videos

    • @RetroRGB
      @RetroRGB  3 ปีที่แล้ว +1

      Thank you...and it's funny you mention that: This is the first video in YEARS I didn't put an outro. I was curious if people ever watched them. I guess you do! :)

    • @RxMxG
      @RxMxG 3 ปีที่แล้ว

      @@RetroRGB I just know you put outro when I browsed your other video, my bad hahaha. I just realized there's no outro when the video end kinda abruptly (at least for me)

  • @jon-girard
    @jon-girard 3 ปีที่แล้ว +1

    This is awesome! But, what I have been waiting for though is a solution like this for the PS2. I really hope Citrus3000 makes a PS2 version!!!!!

    • @brandonkick
      @brandonkick 3 ปีที่แล้ว +3

      Supposedly they started on a PS2 version before this one for the PS1, but shelved it until after this was complete. As far as I know, they still do intend to finish the PS2 Digital mod

    • @mjc0961
      @mjc0961 3 ปีที่แล้ว

      @@brandonkick Yep
      twitter.com/citrus3000psi/status/1176211562853478401

  • @everyhandleistaken2007
    @everyhandleistaken2007 2 ปีที่แล้ว +1

    Been trying to decide between the Tink 5x or the ps1digital. Thoughts?

    • @RetroRGB
      @RetroRGB  2 ปีที่แล้ว +2

      My opinion: If you have multiple consoles, start with the TINK5x, then eventually consider the PS1d. If you only care about PS1, just get the HDMI mod.

  • @djkibblesnbits
    @djkibblesnbits 3 ปีที่แล้ว

    Perhaps this is a silly question, but how were you able to connect the PS1 to wifi for the firmware update? Does the PS1 Digital HDMI have a wifi card built in?

    • @RetroRGB
      @RetroRGB  3 ปีที่แล้ว +1

      Correct, the PS1d has a wifi chip built in.

  • @TheA_Gamer554
    @TheA_Gamer554 3 ปีที่แล้ว +7

    doesnt' weave + scanlines drop the framerate by half, since it's only showing half of the frames

    • @shabazz18
      @shabazz18 3 ปีที่แล้ว +1

      No. All frames are shown, but only 50% viewable as half the screen is blank

    • @TheA_Gamer554
      @TheA_Gamer554 3 ปีที่แล้ว

      @@shabazz18 so if half the frames are shown, you are shown 30 frames per second if the game runs at that

    • @shabazz18
      @shabazz18 3 ปีที่แล้ว +1

      @@TheA_Gamer554 no. Every frame. Every other line.

    • @chriz2600
      @chriz2600 3 ปีที่แล้ว +2

      Yes, it does: th-cam.com/video/a9H8siF1QU4/w-d-xo.html

  • @Ronin7477
    @Ronin7477 3 ปีที่แล้ว

    I want the SD extension and 3D print mount you have on yours, do you have a link for that? The only one I have found is from Spain for $45 after shipping and I have to get the extension separately.

    • @RetroRGB
      @RetroRGB  3 ปีที่แล้ว

      laserbear.net/shop/ols/products/ps1-xstation-sd-card-mount

    • @Ronin7477
      @Ronin7477 3 ปีที่แล้ว

      @@RetroRGB thanks, ordered from him before, ordered me one.

  • @cybershin0bi47
    @cybershin0bi47 3 ปีที่แล้ว

    Not really arsed about hdmi,just ordered my x station ode/flash card.RGB/scart Crt is the way.

  • @DanieLuiSlater
    @DanieLuiSlater 3 ปีที่แล้ว

    Apologies if this is a noob question but what output would be better, the PS1 Digital or PSClassic HDMI?

    • @RetroRGB
      @RetroRGB  3 ปีที่แล้ว

      Unfortunately, the PS Classic has earned a reputation for having some of the notoriously worst emulation ever officially released. A Raspberry Pi 4 would probably do a better job. Fair question though!

  • @JLMtime
    @JLMtime ปีที่แล้ว

    So why keep deinterlacing on, isent PS1 240p ? keep it at 2x or 4x so TV will support it right? new OLEDs have amazing scaling youd think.

    • @RetroRGB
      @RetroRGB  ปีที่แล้ว

      shmups.system11.org/viewtopic.php?f=6&t=54382

  • @pillowhacker
    @pillowhacker 3 ปีที่แล้ว

    Don't assume this has any options to blend the dithering effects, other than the hq2x filters?

    • @RetroRGB
      @RetroRGB  3 ปีที่แล้ว +1

      Not at the moment. I'm honestly not even sure if it's possible, but fingers crossed!

    • @darcagn
      @darcagn 3 ปีที่แล้ว

      @@RetroRGB XStation has an option to patch out the dithering.

  • @Random.Walker.
    @Random.Walker. 3 ปีที่แล้ว

    Best solution if you don't own or want to use CRT. Nevertheless, i will continue use my Sony PVM 20m4e/u as long as it just works.
    CRT advantage over this mod is shadow mask/aperture grille, light gun games, true scanlines and a filter that hides low polygons.
    But if i didn’t own and i wouldn’t have the space CRT then this would be the perfect solution to me.
    There is not just one right solution for everyone. Situation varies so much what you want or need.

  • @Sirotaca
    @Sirotaca 3 ปีที่แล้ว +1

    What is the PS1Digital actually doing to correct the aspect ratio as shown at 14:05? Is it a linear interpolation, just nearest-neighbor with unequal pixel sizes, or what?

    • @chriz2600
      @chriz2600 3 ปีที่แล้ว +1

      It's linear interpolation for games not having a horizontal resolution of 320 or 640 pixels (or 256 in 960p/1080p, which would be a 5x scaling), but with the newest firmware you can also configure integer scaling to be used per input resolution, obviously loosing aspect ratio correction, if you decide to do so.

    • @Sirotaca
      @Sirotaca 3 ปีที่แล้ว +1

      @@chriz2600 I see, thanks for the reply. Would it be feasible to add an option to maintain the exact original pixel aspect ratio for each pixel clock mode, e.g. 8:7 for 256-pixel games, 32:35 for 320-pixel games, etc.? At the expense of a small sharpness loss, of course.

    • @chriz2600
      @chriz2600 3 ปีที่แล้ว +1

      @@Sirotaca Oh yes, I definitely will put this on my list. I understand why 8:7 is a thing (256x224), but I don't get where the 32:35 for 320-pixel is coming from?

    • @Sirotaca
      @Sirotaca 3 ปีที่แล้ว +1

      @@chriz2600 Awesome! It’s a small difference, but it’s enough to bug me if it’s a game I know really well, lol. And just to clarify, I'm talking about _pixel_ aspect ratio here, so it's the same whether the game is using 224 lines or 240 lines (and is multiplied by two for interlaced modes since the pixel height is cut in half). The 32:35 comes from Rec. 601's standard active scanline length resulting in a 135/11 MHz pixel clock for 640x480 square interlaced pixels on a 4:3 display. From what I've read, the PS1’s GPU clock is 15 times the NTSC subcarrier, and is divided by 8 in 320-pixel mode for a pixel clock of 6.712 MHz, so there are 6.712*640/(135/11)=350 pixel clock periods in the “active” part of the scanline. The pixel aspect ratio for 240p on a 4:3 display is therefore 240/350*4/3=0.9143, or exactly 32:35, same as the Mega Drive’s 320-pixel mode. So a 320x224 game scaled up by 4x would have a total image size of approximately 1170x896 (incidentally, 256x224 games work out to be the same size, just lower resolution). The 368-pixel mode apparently divides the GPU clock by 7, so the pixel aspect ratio should be 4:5. The 512- and 640-pixel modes are double the 256- and 320-pixel mode clock rates, so they'd be 4:7 and 16:35 respectively.

    • @chriz2600
      @chriz2600 3 ปีที่แล้ว

      @@Sirotaca Sorry, but I still don't get, where the 135/11 MHz pixel clock for 640 pixels with a 1:1 pixel aspect ratio is coming from.
      Rec. 601 describes a 4:3 picture aspect ratio with a 13.5 MHz pixel clock with 858 samples (pixels) per line and 720 active samples (pixels) per line (resulting in a 8:9 pixel aspect ratio).
      The length of a scanline/active part of a scanline according to Rec. 601 would then be:
      1 / (13500000 / 858)s = ~63.5us per scanline
      1 / (13500000 / 858) * (720/858)s = ~53.3us active part of scanline
      So, if I want to display 640 pixels in 53.3us resulting in a 1:1 pixel aspect ratio, I would need a (13500000 / 858) * ((858/720) * 640) = 12 MHz pixel clock.
      Actually, PS1's pixel clock in 320x240p for example is even weirder. This is what I get when counting/comparing the GPU video clock with the actual pixel clock (PCK):
      ((315/88 * 15000000)MHz / 897487.5) * 263 * 426 = ~6.702797 MHz
      with:
      - (315/88 * 15000000) MHz GPU video clock
      - 897487.5 GPU clock cycles per frame (the value actually alternates 897487/897488)
      - 263 (raw) lines per frame (PCK)
      - 426 (raw) pixels per line (PCK)
      Apart from this, I think it's mostly safe to assume most game assets were actually made with a 1:1 pixel aspect in mind when using a 320x resolution.
      But I'm always very open to add any feature people like to see, if possible :)

  • @Maka8295
    @Maka8295 3 ปีที่แล้ว

    Will there be an option for square pixels for games that run at skinny aspect ratios, like Final Fantasy Tactics?

    • @RetroRGB
      @RetroRGB  3 ปีที่แล้ว +1

      Yes, I believe that's an upcoming "advanced" option.

    • @Maka8295
      @Maka8295 3 ปีที่แล้ว

      @@RetroRGB Awesome! Thank you :)

  • @alextirrellRI
    @alextirrellRI 3 ปีที่แล้ว

    There is another method of deinterlacing that I've yet to see used in gaming. I'm not quite sure what is happening here, but ideally you want the interlaced frames to be separated rather than blended or one discarded (this is why you generally see bars or artifacts). If the frames are separated, the frame rate gets doubled (from NTSC 29.97 to 59.94, or PAL 25 to 50).
    I know this is possible to do with captured video in post with VirtualDub or HandBrake, but I'm not sure if there are any real-time devices that can do it.
    For more on this process, see this video from 'The Oldskool PC' th-cam.com/video/sn_TDa9zY1c/w-d-xo.html

  • @adoseofpain
    @adoseofpain 3 ปีที่แล้ว

    Where can I find a link to that lagless hdmi to component converter?

    • @RetroRGB
      @RetroRGB  3 ปีที่แล้ว

      I link to all that stuff in my Amazon page: www.amazon.com/shop/retrorgb

  • @FanaticalFootballFan
    @FanaticalFootballFan 6 หลายเดือนก่อน

    Outside of Chrono Cross and Dino Crisis changes resolutions in menus. I noticed Fantastic Four keeps changing resolutions during a boss fight in the second level. Making it almost unplayable.

  • @Carlos-wk2bg
    @Carlos-wk2bg 3 ปีที่แล้ว +1

    I wonder how this HDMI mod on a ps1 compares to the hdmi output on a ps3 ?

    • @TooBokoo
      @TooBokoo 3 ปีที่แล้ว +1

      As he mentioned, it depends on the game. Many look really good while a lot of them look blurry as hell. It's really weird. Sometimes, when you play a game off your PS1 disc on a PS3, it looks razor sharp but if you download the same title from the Playstation store, it looks blurry. The PS3 is emulating the games, after all, so that could be part of the problem. This solution is nice because it's the real hardware and not emulating.

  • @mrturbo757
    @mrturbo757 3 ปีที่แล้ว

    Hello, so I've looked everywhere and I cannot for the life of me find anywhere to download the current firmware for the PS1 digital. I was fortunate enough to have a PlayStation installed with one but I cannot update to the current firmware as the webpage I go to from your webpage doesn't have any hyperlinks that work... just info for the updates but nothing else... Also I cannot get the Wi-Fi feature to work for on the PS1 digital itself either 🙄... Please help and provide a link to the current PS1 digital update please! 🙏

    • @RetroRGB
      @RetroRGB  3 ปีที่แล้ว +1

      The PS1d can only connect to 2.4GHz networks. Also, all firmware updates are done through the PS1d, so there is no file to download.

    • @mrturbo757
      @mrturbo757 3 ปีที่แล้ว

      @@RetroRGB Thank you for the help! So I was able to connect and I download the current firmware, however it's having issues with my display and putting it in PC mode instead of game mode... So now I have tons of latency and can't adjust picture settings on my TV no matter what resolution I select, except for VGA and 1080p😭
      I fix one problem and end up with another lol... can you kindly walk me through how to revert to a previous firmware as I cannot find a guide or any instructions on how to do so? 🤔

  • @ianparker5007
    @ianparker5007 3 ปีที่แล้ว +1

    Not sure I "need" it as I run via framemeister and rgb, but dammit I will probably get one lol

  • @Nitroxity
    @Nitroxity 3 ปีที่แล้ว

    To add to Bob's ending point on software emulation, lately I've been using Mednafen and it really is the best software emulator for those who want something close to the original system. Compatibility is extremely high and once you tweek the video setting file to your liking, you never have to mess with it again. You can even enable the proper "skinny pixel" aspect ratio and then use interpolation for smooth pixel display and to avoid shimmer. Only issue it has is a lack of a GUI, but there are plenty of guides in addition to the emulator's website that can tell you how to get things set up. As an aside it also has amazing Virtual Boy and PC-Engine cores for anyone interested in playing those systems on a PC. Virtual Boy even has various modes so you can play with a modern 3D headset, thankfully letting you change the graphics to greyscale in the process. For those who prefer software emulation, or are in a situation where high quality original console solutions aren't the best option for them right now (such as myself), I seriously can't recommend this emulator enough.
    (Also I should add you can play games directly off the discs if you have a CD drive laying around)

  • @Dark_Jaguar
    @Dark_Jaguar 3 ปีที่แล้ว

    I have to confess I am usually not a fan of dedithering mods on my PS1 games. Generally speaking, even if the dots are noticeable with higher end connections, the "added color depth" illusion still works and I'm quite used to dithering effects in old PC games that always connected through RGB, so it doesn't stand out to me any more than low res pixel art does. A well done dithering pattern actually looks rather beautiful to me. Now that said, "full screen" dithering filters applied on top of 2D PS1 games can look very ugly, so for games like Castlevania Chronicles, I'll dip my toe in a dedithering patch.

  • @LAVERTUEG
    @LAVERTUEG 3 ปีที่แล้ว

    my life will be finally complete! ... when I get more time to myself......................

  • @davidoli
    @davidoli 3 ปีที่แล้ว

    What's the point of weave deinterlacing if it's still going to show the interlacing artifacts?

    • @RetroRGB
      @RetroRGB  3 ปีที่แล้ว

      No shake from bob deinterlacing.

    • @Gaming.Vids1
      @Gaming.Vids1 3 ปีที่แล้ว

      @@RetroRGB Why can't a better deinterlacer be used that doesn't have shake? Is it because such as device would cost a lot more as it requires a more powerful CPU inside the device? Could you maybe do a video showing the shake vs the original output of the console please.

    • @darcagn
      @darcagn 3 ปีที่แล้ว

      @@Gaming.Vids1 Not sure what type of deinterlacing you have in mind, but most of the high quality ones require use of a framebuffer which means introduced lag.

  • @0mnis14sh
    @0mnis14sh 2 ปีที่แล้ว

    Scanlines on 480i halve the framerate - big cost for no bobbing

  • @napalmhardcore
    @napalmhardcore 3 ปีที่แล้ว

    You said you've tested some PS1 software emulation recently. Have you (or has anyone else) performed any lag testing? It's commonly mentioned that emulators introduce lag but I've never been able to find any solid info on how much lag we're actually talking about.
    If it's microseconds, people should probably stop mentioning it because, as you've said yourself, microseconds pretty much means zero lag. If it's say, sub 10 milliseconds, it's not really a big deal assuming your TV/monitor has low latency. If we're talking frames, then it becomes a valid criticism.
    Every time someone mentions it in a video, it reminds me and I get frustrated at not knowing. Part of me wants to write something along the lines of "If you don't have figures, stop mentioning it!" but I like you (and others who frequently mention it, such as John Linneman) and I certainly don't want to offend you.

  • @bazidrayan6945
    @bazidrayan6945 3 ปีที่แล้ว

    Where can I mod my PS1 with this SD card mod ?

    • @RetroRGB
      @RetroRGB  3 ปีที่แล้ว

      th-cam.com/video/LYs_7V2Xh1k/w-d-xo.html

  • @Adamchevy
    @Adamchevy 2 ปีที่แล้ว

    What about a PS3 hooked up to a HDCRT that has hdmi input? Then just turn your PS3 resolution down to 480i. This sounds like the same thing to me.

    • @RetroRGB
      @RetroRGB  2 ปีที่แล้ว +1

      Maybe give the video another watch. While you certainly CAN play your PS1 games on a PS3 over HDMI, this is designed for the enthusiast that is looking for a lot more.

    • @Adamchevy
      @Adamchevy 2 ปีที่แล้ว

      @@RetroRGB As the PS1 digital is out of stock it looks like the next best thing is original hardware and Svideo output to a CRT? Or possibly a PS2 with HD retrovision component cables?

    • @RetroRGB
      @RetroRGB  2 ปีที่แล้ว +1

      I actually prefer a CRT with PS1. And (just my opinion!), I prefer composite video for 3D graphics and RGB (or S-Video) for 2D graphics games, like Symphony Of The Night.
      The next best thing on a flat panel would be to use the RetroTINK 5x and an RGB cable. That's an AMAZING solution if you have more than one analog video console, but very expensive for just the PS1.

  • @AlfaTrion
    @AlfaTrion 3 ปีที่แล้ว +1

    Super late to this video. Just wondering how the infamous PaRappa the Rapper runs on it.

  • @user-jq5qx9lf2c
    @user-jq5qx9lf2c 3 ปีที่แล้ว

    Hello. Is there such a board for PS2 ???

    • @RetroRGB
      @RetroRGB  3 ปีที่แล้ว +1

      Probably next year.

    • @user-jq5qx9lf2c
      @user-jq5qx9lf2c 3 ปีที่แล้ว

      @@RetroRGB ok. it would be nice to add an anti-aliasing function

  • @durge8one
    @durge8one 3 ปีที่แล้ว

    How does it compare to the Polymega?

    • @brandonkick
      @brandonkick 3 ปีที่แล้ว

      He mentions this in the video

    • @durge8one
      @durge8one 3 ปีที่แล้ว

      @@brandonkick Ah I watched the conclusion and got it. I was looking for something more like the previous comparisons for RAD2x and OSSC.

    • @brandonkick
      @brandonkick 3 ปีที่แล้ว

      @@durge8one yeah, he didn't go into specifics your right. But what I gleaned from what he did say, is that they were roughly "on par" with each other (the PS1Digital and Polymega).

  • @That_Handle
    @That_Handle 2 ปีที่แล้ว

    Has the deletion of the Serial IO port seen support redirected successfully over the included WiFi? There was mention of such efforts for, presumably, local WiFi PS1 system-link support but I have yet to read an announcement/see proof.
    🤔 A sidenote: if the above can be done locally, what would be required to PS1 system link over internet?

  • @Arek_1
    @Arek_1 3 ปีที่แล้ว +2

    ...Wait a second. Is there not an option for alternating scanlines like on the OSSC and GCVideo? That's a shame. Combined with bob deinterlacing, that would complete the look of interlaced video. But everything else about this is perfect.

  • @DJ239
    @DJ239 3 ปีที่แล้ว

    Wow there was only 10 of them! I hope they make more of these.

  • @MatticusFinch1820
    @MatticusFinch1820 7 หลายเดือนก่อน

    The sharper you try to make PS1 the worse it looks. 32 bit just doesnt lend itself well to upscaling like say, PS2 era. Honestly PS1 looks best on Composite on CRT, as it was intended. At BEST maybe Svideo but the dithering stands out like crazy on Svideo.

  • @BladeBlur
    @BladeBlur 3 ปีที่แล้ว

    Only reason I won't buy this is I won't able to play light gun games sadly.

    • @mjc0961
      @mjc0961 3 ปีที่แล้ว

      I mean, the analog video out remains in tact, so you can still play those games if you want.

  • @unspacy110
    @unspacy110 3 ปีที่แล้ว

    would a PS3 be a good choice too?

    • @brandonkick
      @brandonkick 3 ปีที่แล้ว +1

      Bob talks about that at the very end of the video. It's certainly a much simpler option, as it's out of the box functionality.... but it's not on the same level for those hardcore PS1 fans.

    • @mjc0961
      @mjc0961 3 ปีที่แล้ว

      th-cam.com/video/f7fCTHu99bk/w-d-xo.html

  • @deoksufan2k576
    @deoksufan2k576 3 ปีที่แล้ว +1

    Do Rayman Graphics

  • @SuperHamsterGaming
    @SuperHamsterGaming 3 ปีที่แล้ว

    Wait. Are you and Voultar friends? I got the impression he wasn't fond of you.

    • @RetroRGB
      @RetroRGB  3 ปีที่แล้ว +1

      We're mortal enemies. Like Bert and Ernie.

  • @voltz15
    @voltz15 3 ปีที่แล้ว

    PS2 please!! : )

  • @MississippiMike
    @MississippiMike 3 ปีที่แล้ว

    Well, I was right there on time refreshing the page, but due to a buggy checkout (for me, and others who shared on Twitter), it kept saying "out of stock" even though units were still being shown as available, I couldn't get one. I tried three times, adding to cart, PayPal express checkout and with each failed attempt, I hopelessly saw the units left go down in numbers, until they were gone. Very disappointing to say the least. I believe it lasted less than two minutes... I was expecting more units in stock to match the hype. Lots of people on his Twitter said that they had the same problem with PayPal checkout. According to Dan there, there will be more units next time, so hopefully everyone who is there on time will have a chance of getting one.

  • @perpetualcollapse
    @perpetualcollapse 3 ปีที่แล้ว +1

    Aight then.

  • @SaturnTubes
    @SaturnTubes 3 ปีที่แล้ว

    Here’s a tidbit you didn’t test .
    The HQ2 filter causes the music to cut out in games where rendering changes. A great example is FF7. Opening the menu it going into battle causes a momentary cut in the soundtrack that’s supposed to remain continuous. In that instance, VGA mode + MClassic is the better solution

  • @robertcarlson8867
    @robertcarlson8867 3 ปีที่แล้ว

    I don't think an OSSC comparison is complete without comparing the OSSC's updated scanline options, which include hybrid settings, per-line intensity AND per-column intensity at the same time, and alternating scanlines as another option for mitigating bob-deinterlace flicker.

    • @RetroRGB
      @RetroRGB  3 ปีที่แล้ว

      Well then I guess my video isn't complete. Funny, the 40+ hours I spent recording, testing and editing feels pretty complete to me...

    • @robertcarlson8867
      @robertcarlson8867 3 ปีที่แล้ว

      @@RetroRGB You're right, the amount of time you spent on the video has loads of bearing on the accuracy of your statement that the PS1 Digital does "everything the OSSC can do and more."

  • @IngwiePhoenix
    @IngwiePhoenix 3 ปีที่แล้ว

    Welp, off I go to find myself a compatible PS1 and a professional.
    In germany.
    ...in the land where we still send medical reports per fax...

  • @sandplasma
    @sandplasma 3 ปีที่แล้ว

    I love that you started with CRT. This is pretty much useless unless you want to game on Flat screen and if you do just use a ps3. CRT is the best imo

  • @RICANPAPY27
    @RICANPAPY27 2 ปีที่แล้ว +1

    This for ps1 slim

  • @fspeshalxo69
    @fspeshalxo69 ปีที่แล้ว

    Why we don't have this for ps2

  • @ElricSowrd
    @ElricSowrd 3 ปีที่แล้ว

    I've heard about this already. This is nice, but I want one for PS2 instead because it plays both PS1 AND PS2 games.
    You can play PS1 to PS3 games on PS3s, but not all Versions of PS3s play PS2 games.

  • @yobb89
    @yobb89 2 ปีที่แล้ว

    waiting for the ps digital to come back instock is like waiting for jesus to come back

  • @anhdn3132
    @anhdn3132 3 ปีที่แล้ว

    anyone know if this can be installed along side with a PSIO mod installed?

    • @nmalinoski
      @nmalinoski 3 ปีที่แล้ว +1

      This was answered in this video.

    • @lee3r24
      @lee3r24 3 ปีที่แล้ว

      yes, @2:20

  • @monzat3395
    @monzat3395 3 ปีที่แล้ว

    No thanks I like it as it is!! This kills the life and the sound of the cd game spinning in the console the whole point

  • @gregoryberrycone
    @gregoryberrycone 3 ปีที่แล้ว

    ill be honest im sick of seeing so much stuff about hdmi mods and what not. they were of a lot more interest to me before i got a CRT tv. now they just seem like an inferior option to using s video on the trinitron. obviously they are a great option for people without the space for one.

  • @goblinphreak2132
    @goblinphreak2132 3 ปีที่แล้ว

    PSone needs an HDMI mod. Fuck the older PlayStation models. PSone was better.