Teardown - Your Questions Answered

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  • เผยแพร่เมื่อ 26 ก.ค. 2024
  • I've played Teardown some more, and have set out to answer some questions and to clarify some points.
    See the main video here - • Teardown - Early Gamep...
    Follow Tuxedolabs on Twitter - / tuxedolabs
    0:00 - Teardown
    0:22 - Can you completely destroy an object?
    0:49 - Floating objects?
    2:37 - System performance
    4:25 - Level overview
    4:52 - Falling object damage
    5:17 - Movement
    5:49 - Spray paint
    6:49 - Planks
    7:26 - Cable physics
    8:16 - Fire
    8:50 - What will Teardown be like?
    10:42 - FIRE
  • เกม

ความคิดเห็น • 1.7K

  • @IgnisWings
    @IgnisWings 3 ปีที่แล้ว +3469

    *Friendship ended with photorealism*
    _now Physics are my best friend_

    • @Meg_A_Byte
      @Meg_A_Byte 3 ปีที่แล้ว +251

      I'm still waiting for game companies to realize that. And proper animations.

    • @littlenyancat5754
      @littlenyancat5754 3 ปีที่แล้ว +198

      @@Meg_A_Byte Me too, good graphics only make me have to spend more money on a graphics card for no actual improvement on my gameplay experience
      This is why i like indie games best, since they are not on a cock measuring contest with graphics, they have time to work on actual fun gameplay elements

    • @esplooze
      @esplooze 3 ปีที่แล้ว +25

      @@littlenyancat5754 shit, what you said is actually true

    • @Jadee95
      @Jadee95 3 ปีที่แล้ว +9

      there are not enough games with tornadoes

    • @Helperbot-2000
      @Helperbot-2000 3 ปีที่แล้ว +18

      @@Meg_A_Byte valve realized that physics was important in 1999

  • @day.brakeF1
    @day.brakeF1 3 ปีที่แล้ว +775

    I really hope the game is opened up for modding. I’m sure there are plenty of talented people that could come up with incredible things with the amazing canvas this game provides.

    • @lukechase9796
      @lukechase9796 3 ปีที่แล้ว +43

      Yeah once it’s fully released in non beta in like a year modding will be a thing

    • @Fxtih.
      @Fxtih. 3 ปีที่แล้ว +36

      It could be a new Garry's mod

    • @wtrflsh
      @wtrflsh 3 ปีที่แล้ว +8

      I hope that this might create a new modding ground for games, like dota in warcraft or team fortress in quake.
      Also, maybe this also makes voxel graphics regain popularity and that's always a win. I love seeing what people manage to come up with.
      But it's probably naive to think that this game will have that extensive modding support or a smooth and reliable integration. We shouldn't expect too much from an indie dev after all...

    • @olathianwhiskey416
      @olathianwhiskey416 3 ปีที่แล้ว +11

      @@wtrflsh biggest modding scenes in the world are from indie games

    • @wtrflsh
      @wtrflsh 3 ปีที่แล้ว

      @@olathianwhiskey416 i'd love to hear examples. Also by indie i mean that they usually don't have enough personal to perfect every part of a game compared to AAA devs. I'd prefer indie devs to focus on the main game first. But i am no dev so maybe there are other options i haven't considered

  • @ClainBill
    @ClainBill 3 ปีที่แล้ว +143

    I think a game mode where one player with a gods eye view controls the weather and the others try to survive would be so much fun, especially with a group of friends

    • @enam98
      @enam98 3 ปีที่แล้ว +6

      I'm already feeling stressed just thinking about that.

    • @justustherighteous371
      @justustherighteous371 3 ปีที่แล้ว +2

      Friday the 13th, grand theft auto, counter strike, prop hunt, destruction derby, all sorts of simulators, the possibilities are basically endless because it’s a sandbox

  • @UltimaximWolf
    @UltimaximWolf 3 ปีที่แล้ว +428

    I've actually been waiting for a game like this MY WHOLE LIFE and am SO FRIGGIN EXCITED FOR IT DUDE

  • @blax140
    @blax140 3 ปีที่แล้ว +1864

    i still cant get over how good the smoke looks

    • @Sweegan7
      @Sweegan7 3 ปีที่แล้ว +7

      Yeah looks so fun to mess about with

    • @7upinthenite
      @7upinthenite 3 ปีที่แล้ว +37

      the last good smoke ive seen in a game was in NFS Pro Street

    • @mattdevindragon
      @mattdevindragon 3 ปีที่แล้ว +1

      Mee to

    • @nhpkm1
      @nhpkm1 3 ปีที่แล้ว +16

      Sadly smoke de spawns too fast , I think a fix around is needed so smoke around player doesn't despawn if it's traped ( no way out of closed space ) and spawn more smoke on building collapse . FIRE

    • @Luke-zr9rp
      @Luke-zr9rp 3 ปีที่แล้ว +5

      Or the fire extinguisher

  • @Maddiedoggie
    @Maddiedoggie 3 ปีที่แล้ว +680

    I would love to see a survival game made with this, where you have to survive various disasters to win.

    • @MrTwicez
      @MrTwicez 3 ปีที่แล้ว +78

      This. It'd be like those old tornado survival maps in Garry's Mod back in the day. I'd love that.

    • @Grevata
      @Grevata 3 ปีที่แล้ว +8

      That would be amazing 👏

    • @M0D776
      @M0D776 3 ปีที่แล้ว +69

      @@MrTwicez or also kind of like that one from Roblox, with the difference of actually being fun of course

    • @MrTwicez
      @MrTwicez 3 ปีที่แล้ว +17

      @@M0D776 Ay, give Garry's Mod some credit. It was (and still is) amazing what people can do with the Source engine after all these years.

    • @M0D776
      @M0D776 3 ปีที่แล้ว +7

      @@MrTwicez oh yeah, I never discredited it, while I've never played those GMod Maps and I only played the Roblox one once, I think its pretty cool

  • @4D13N
    @4D13N 3 ปีที่แล้ว +313

    10:36 The most anticipated game being, of course, Destruction Darius 2

    • @chelsea0699
      @chelsea0699 3 ปีที่แล้ว +5

      Cyberpunk 2077*

    • @sophiatheodores7985
      @sophiatheodores7985 3 ปีที่แล้ว +9

      i'm sure he meant hl3

    • @savipaa756
      @savipaa756 3 ปีที่แล้ว +22

      no it's the latest fifa ofc

    • @PaladinofRealm
      @PaladinofRealm 3 ปีที่แล้ว +1

      Gta 6

    • @Toluj330
      @Toluj330 3 ปีที่แล้ว +4

      And the third is obviously a top down command and conquer game in the style of teardown

  • @snowcow
    @snowcow 3 ปีที่แล้ว +85

    This should honestly be the new "Gmod" of modding games.

    • @jonathanbibi799
      @jonathanbibi799 3 ปีที่แล้ว +2

      Nah

    • @nord9882
      @nord9882 3 ปีที่แล้ว +6

      Yah

    • @cj16423
      @cj16423 3 ปีที่แล้ว

      @@jonathanbibi799 yah

    • @jonathanbibi799
      @jonathanbibi799 3 ปีที่แล้ว +1

      @@cj16423 tell me, how would it work? and even if it would that's not the style of gmod at all, when gmod releases a gmod 2 for example its for newer engine for easier modding, the point of gmod is that everyone can run it and mess around with it, not only high end pcs mothafuckas.

    • @snowcow
      @snowcow 3 ปีที่แล้ว +6

      @@jonathanbibi799 While yes, Teardown is meant for high end PCs, it can still act as a really good sandbox/modding/mess around tool just like Gmod is, especially because there could be weapon mods, scripting mods, map mods, vehicle mods, and many more. Think about the endless possibilities this game has, just like Gmod had!

  • @ZooL_Smith
    @ZooL_Smith 3 ปีที่แล้ว +1544

    Counter-Strike: Teardown when
    complete with wallbangs and bale physics

    • @eva2602
      @eva2602 3 ปีที่แล้ว +33

      complete with building mines held on by a single voxel :D some changes may need to be made

    • @bluewuppo
      @bluewuppo 3 ปีที่แล้ว +70

      Zool Smith You're the CSGO mod guy, idk you figure it out.
      Just bang some func_physbox's together in source until it works idk

    • @ileryon4019
      @ileryon4019 3 ปีที่แล้ว +27

      ngl it would be great if they implemented a PvE gamemode, where you fend-off against hordes of monsters.

    • @pitzo5555
      @pitzo5555 3 ปีที่แล้ว +9

      I think you're talking about rainbow6

    • @Fr33mx
      @Fr33mx 3 ปีที่แล้ว +9

      That's just Rainbow 6 siege

  • @andreabuonviso2305
    @andreabuonviso2305 3 ปีที่แล้ว +592

    I can see my self losing a lot of hours in this game...

    • @Sweegan7
      @Sweegan7 3 ปีที่แล้ว +7

      Yeah same !

    • @esc5085
      @esc5085 3 ปีที่แล้ว +9

      Doing what though? it looks cool but i feel like just destroying stuff is gonna get boring really quick... kinda like a glorified tech demo but maybe it will be fun

    • @xxdeadoutxx761
      @xxdeadoutxx761 3 ปีที่แล้ว +26

      AnActualBear I’m guessing you arnt a person to play sand box games

    • @jinx8624
      @jinx8624 3 ปีที่แล้ว +9

      When i play games a
      I spend half the time messing around and destroying things.

    • @esc5085
      @esc5085 3 ปีที่แล้ว +6

      @@xxdeadoutxx761 I am but usually ones with more catered towards exploring and progression i just feel like its gonna feel empty, im not hating i just wish it could be a little bit more

  • @flannerytate8934
    @flannerytate8934 3 ปีที่แล้ว

    Philip 4:40 : “You can make a Command & Conquer like-game for using this viewpoint-”
    Me: “YES PLEASE. TuxedoLabs, please make this a thing!”

  • @Jona69
    @Jona69 3 ปีที่แล้ว +56

    My dream game with this engine would be a zombie game. Image a procedurally generated post apocalyptic city with hordes of zombies roaming about. Large zombie variants would be able to bust through walls, some variants would be able to set fire to stuff. Some zombies would explode.
    And you as the player would have to make use of the environment to get around them, or bust through walls to run away from them. Not sure what the goal would be in such a game other than to survive, but I'm sure there's potential.

    • @stevy2
      @stevy2 3 ปีที่แล้ว +1

      I'd love it if I could break planks off wooden objects and nail them to my windows and doors.

    • @deadon7792
      @deadon7792 3 ปีที่แล้ว

      Rainbow Six Breakout or Contaigon or whatever is very similar to that dude check it out

    • @nutzeeer
      @nutzeeer 3 ปีที่แล้ว

      i dont know about procedural generation, but i would like left 4 dead with this.
      also minecraft zombie survival modes where pvp zombies hunt players.

    • @mr.foogle3004
      @mr.foogle3004 3 ปีที่แล้ว +2

      Seeing as how the creator figured out how to have fully navigating ai in a destructible environment it could work

    • @ThomasLadder
      @ThomasLadder 3 ปีที่แล้ว +5

      7 days to die sounds like the game for you. It's pretty much everything you described.

  • @oliverus4085
    @oliverus4085 3 ปีที่แล้ว +493

    10:13 what I want to be (and hope is) added to the games is a creative mode or level editor so that if you have an idea for a specific building or structure you can build and destroy it. I would also like to see a rapid-fire weapon like a mini gun or weapon mount.

    • @NovaFive
      @NovaFive 3 ปีที่แล้ว +58

      The devs said on the Final release we will have a level editor where you can import your MagicaVoxel creations (they use this software). It is free and it's really easy and fun to use!

    • @oliverus4085
      @oliverus4085 3 ปีที่แล้ว +17

      @@NovaFive thank you, I'll look into it

    • @Sweegan7
      @Sweegan7 3 ปีที่แล้ว +4

      NovaFive oh wow nice !

    • @Sweegan7
      @Sweegan7 3 ปีที่แล้ว +4

      Yeah that would be pretty cool

    • @WaterDroplet02
      @WaterDroplet02 3 ปีที่แล้ว +4

      it would be great if we could BE the attack helicopter

  • @srrynosignal
    @srrynosignal 3 ปีที่แล้ว +137

    i just can see how the speedrunn comunity will do some incredible things with the game elements and its so fascinating. i cant wait to expirience all of it in the future!! what a mind blowing game

  • @TaBunnie
    @TaBunnie 3 ปีที่แล้ว +59

    "is possibly the second most anticipated game in the world right now"
    *getting Cube World Beta PTSD*

    • @brandyyn
      @brandyyn 3 ปีที่แล้ว

      cube world beta made my channel LOL

  • @LambdaTF2
    @LambdaTF2 3 ปีที่แล้ว +21

    "2nd most anticipated game"
    Yes, only after destruction darius 3

  • @Sweegan7
    @Sweegan7 3 ปีที่แล้ว +367

    I’m so excited to play this, it looks so fun to just go around breaking everything !

    • @fuzesthehostage7298
      @fuzesthehostage7298 3 ปีที่แล้ว +11

      How can an empty husk be exited?

    • @Sweegan7
      @Sweegan7 3 ปีที่แล้ว +9

      Fuze’s the hostage when a game this good is coming out I don’t even think an empty husk can hide their excitement !

    • @Sweegan7
      @Sweegan7 3 ปีที่แล้ว

      َ َ boogaloo

    • @-perge
      @-perge 3 ปีที่แล้ว +5

      It's really hard to read this enthusiastically after seeing your pfp

    • @Sweegan7
      @Sweegan7 3 ปีที่แล้ว

      The Perge hehe that’s the point, I do the same when writing them, was wondering if Antoine else did.

  • @unepintade
    @unepintade 3 ปีที่แล้ว +152

    It's nice seeing how The Line™ is being included into other games !

    • @Exeros
      @Exeros 3 ปีที่แล้ว +6

      Thank you for that, made my day.

    • @drunkchey9739
      @drunkchey9739 3 ปีที่แล้ว +10

      Oh yeah the stanley parable existed.
      Apparently they are making an expansion called stanley parable deluxe.

    • @Exeros
      @Exeros 3 ปีที่แล้ว +5

      @@drunkchey9739 Yep, it got delayed to next year.. Again.

    • @MisterLambda
      @MisterLambda 3 ปีที่แล้ว +4

      Stanley Parable is a thing you can only experience once, i’m beaming because the delay means that they’ll have time to jam even more content into it.

    • @theenchanter407
      @theenchanter407 3 ปีที่แล้ว

      @@Exeros good, it needs time to be the best game known to mankind

  • @olioelnacho8935
    @olioelnacho8935 3 ปีที่แล้ว +16

    imagine a survival horror game in teardown with monsters that could have different effect on the surroundings and a nemesis like enemy that could scare you by destroying walls and tries to kill you no matter what

  • @thesensur6214
    @thesensur6214 3 ปีที่แล้ว +43

    I honestly Just want a level editor of some kind, other than that, This is exactly the kind of game Iv’e dreamt about for years!

    • @doctor-atuti
      @doctor-atuti 3 ปีที่แล้ว +1

      I think the level editor will be MagicaVoxel. Well, not really a level editor, but I think you will be able to export your levels from there into the game.

    • @BunnyBun11
      @BunnyBun11 3 ปีที่แล้ว +1

      There's a built in level creator

  • @mikaxms
    @mikaxms 3 ปีที่แล้ว +315

    5:50 Who else thought Philip was drawing something else? Only for him to smirk in our face.

    • @Sweegan7
      @Sweegan7 3 ปีที่แล้ว +22

      Yeah I was expecting da pp

    • @omokok1877
      @omokok1877 3 ปีที่แล้ว

      👀

    • @mattBLACKpunk
      @mattBLACKpunk 3 ปีที่แล้ว +35

      oldest trick in the book tbh

    • @blueninja012
      @blueninja012 3 ปีที่แล้ว +1

      you must be new here...

    • @NibNa5ty
      @NibNa5ty 3 ปีที่แล้ว

      Boobs

  • @iamnotsurewhatmynameisno3815
    @iamnotsurewhatmynameisno3815 3 ปีที่แล้ว +263

    So it needs more multi-core optimization? Sort of surprised I haven't messed with anything myself but it seems like a decent amount of physics for it seeing it isn't fully using the cpu. It'd be fun to see what is possible if it used more cores. It'd be interesting if there was a physics slider or settings that let you change how the physics behaved. say storm simulation or more realistic building physics. Interesting thought at least.

    • @iamnotsurewhatmynameisno3815
      @iamnotsurewhatmynameisno3815 3 ปีที่แล้ว +6

      @randomguy8196 Yeah, I figured it was probably done to keep it simple which is understandable. I haven't messed with coding so I am shooting into the dark, but I was thinking my having a single cpu core running one physics simulation I think it might be easier to program however in a case where you want to use a number of weaker cores then you may have performance issues though I don't think that is a huge issue as that should be a low amount of people running many weak cores. Of course, going back to programming You'll still have issues getting all of those cores working well together without making it a pain to program. Well, I think like I said I don't know coding and probably shouldn't be suggesting things like this because of it.

    • @xxdeadoutxx761
      @xxdeadoutxx761 3 ปีที่แล้ว +11

      I am not sure what my name is no when trying to get a game to run on more cores it more like how to split up a problem without creating more problems. If he make the physics on 2 cores what happens when the two objects collide. Simple stuff like that make multi threading a pain in the ass

    • @alicealysia
      @alicealysia 3 ปีที่แล้ว +5

      I suspect that the dev has say... physics on one core, music on another etc. Which demonstrates that even when you have a programmer as skilled as teardowns developer is, voxel physics is still really intensive, and multithreaded physics is still such a nightmare that it's not worth the development time. Especially if you're one guy.

    • @ADRENELINEDUDE
      @ADRENELINEDUDE 3 ปีที่แล้ว +10

      @@alicealysia Multithreaded physics is extremely easy to do, it's a default in almost every game engine, even Unity.
      For every new physics operation, schedule another core, wait for the execution to be computed. It's as simple as that.
      Yes it IS worth the development time, if you have poor performance, you need multithreading. You can't just waste other cores of a CPU, that's not only a bad mindset, but it's damaging to the future of the game.

    • @imNotDaniX
      @imNotDaniX 3 ปีที่แล้ว +1

      @@ADRENELINEDUDE
      Minecraft: *still uses single thread for all the logic since 2009 so it lags af

  • @hoonterofhoonters6588
    @hoonterofhoonters6588 3 ปีที่แล้ว

    Imagine the possibilities with this technology. Collapsing a building to bridge a gap. Dropping bombs through a building's floor. Breaking down a wall to stage an ambush. A multilevelled PVP arena being constantly destroyed as the match progresses.

  • @tmaynzee6465
    @tmaynzee6465 2 ปีที่แล้ว

    I hella respect the Teardown Devs this is the coolest destruction since Red faction Guerilla and SHOULD be used in other projects moving forward :D

  • @snoochiey8838
    @snoochiey8838 3 ปีที่แล้ว +34

    Finally, been so excited to hear more about this game thanks Phillip!

  • @beautifulbeaner
    @beautifulbeaner 3 ปีที่แล้ว +104

    I’m kind of disappointed that buildings can’t collapse but still this game seems really cool

    • @jonaspfister682
      @jonaspfister682 3 ปีที่แล้ว +43

      I totally understand why it currently isn’t a thing, but i want it soooooo badly...

    • @dannypetruzella2686
      @dannypetruzella2686 3 ปีที่แล้ว +4

      Maybe a setting for that??

    • @danielbull252
      @danielbull252 3 ปีที่แล้ว +19

      I think once people learn how this game engine works they may attempt to implement that through a mod or something, and if they won't I will

    • @homeyworkey
      @homeyworkey 3 ปีที่แล้ว +28

      a stress simulation is way too hard to simulate, this game is pioneering destruction so of course this will develop over the years hopefully and its optimised and our PCs get strong enough for the real shabang

    • @murmenaattori6
      @murmenaattori6 3 ปีที่แล้ว +2

      @@homeyworkey Needs to be some form of simplified chunk based stress system first, but that won't look as good in practice. And that's always more data to hold in RAM and all that...

  • @PrefabQuasar
    @PrefabQuasar 3 ปีที่แล้ว +7

    Damn so red faction Guerilla still has a leg up on this sometimes huh

  • @namemcnamey4207
    @namemcnamey4207 3 ปีที่แล้ว +9

    I want mod support, The ability to create custom game modes and allow networking. Lets the community build masses of content for free. Then the devs can take the engine and implement a more polished improved version of said mods for future titles with more simulation and polished graphic/ mechanics

    • @_mossy_8520
      @_mossy_8520 3 ปีที่แล้ว

      You know how much time and effort goes into these types of games

    • @netts2315
      @netts2315 3 ปีที่แล้ว

      @Kenn Honson X What is your problem?

  • @FerretOF
    @FerretOF 3 ปีที่แล้ว +7

    This is such a huge step up in the game industry. Imagine having this kind of physics in a game like Minecraft!

    • @Grevata
      @Grevata 3 ปีที่แล้ว +3

      I mean technically you can with optifine and such but minecraft with physics like this? It would be unreal

    • @FerretOF
      @FerretOF 3 ปีที่แล้ว +4

      @@Grevata sorry, meant saying physics

  • @Timothymukansi
    @Timothymukansi 3 ปีที่แล้ว +6

    I wonder if they'll allow us to construct structures of our own like houses and whole maps we can share in a community. The vehicles might be fun to build racing tracks around.

  • @squaidinkarts
    @squaidinkarts 3 ปีที่แล้ว

    Making it easy to mod, creating your own custom adventures to share it with people, and a steady release of high quality play-modes and stories would be fantastic.

  • @twokidsmovies
    @twokidsmovies 3 ปีที่แล้ว

    I kinda want all the buildings simulated at once so if you blow-up the wrong part of a building it will fall, that makes it more challenging when planning what to destroy. It could be a cool "realism" feature you can turn on

  • @Dapstart
    @Dapstart 3 ปีที่แล้ว +14

    Comments - Your Answers Questioned

  • @Rugg-qk4pl
    @Rugg-qk4pl 3 ปีที่แล้ว +149

    I've never ever heard someone call a ryzen 3700x a "three seven hundred x"

    • @zeon5061
      @zeon5061 3 ปีที่แล้ว +22

      Yeah same . It took me a minute to process what kind of a CPU was a Ryzen 3 700x

    • @blueninja012
      @blueninja012 3 ปีที่แล้ว +2

      ohhhh that's what he meant, I genuinely just assumed I hadn't heard of that somehow

    • @orcinus6792
      @orcinus6792 3 ปีที่แล้ว +6

      Thirty seven hundred is what others call it right

    • @brendanstein88
      @brendanstein88 3 ปีที่แล้ว +15

      I think that it's more of an American thing to call 3700 a 37 hundred while a British thing to call it a 3 7 hundred.

    • @Rugg-qk4pl
      @Rugg-qk4pl 3 ปีที่แล้ว +1

      @@brendanstein88 Interesting

  • @MetalOxy
    @MetalOxy 3 ปีที่แล้ว +1

    Thank you for that bit at the end! Was really great seeing that building burn down. I think that showed the potential and limitations of the engine in its current state very well. Even so, looks exciting so far. Thanks for the video.

  • @friendlyfriends5046
    @friendlyfriends5046 3 ปีที่แล้ว

    I think a good dramatic story mode with the conclusion being something completely unpredictable but super cool like fighting Zeus or Cthulhu. The style of this game has so much opportunity to be dramatic.

  • @fortyforty-seven1061
    @fortyforty-seven1061 3 ปีที่แล้ว +3

    they should really add a kick to this game so you can kick through weak wooden things without having to pull out your sledgehammer

  • @legendoftotalboretrollihat3335
    @legendoftotalboretrollihat3335 3 ปีที่แล้ว +12

    Can’t wait for a specific historic date that happened in 2001 to be remade in this

    • @orcinus6792
      @orcinus6792 3 ปีที่แล้ว

      Wdym

    • @danielg3857
      @danielg3857 3 ปีที่แล้ว

      @@orcinus6792 ... his birthday

    • @itsfinnickbitch63
      @itsfinnickbitch63 3 ปีที่แล้ว +1

      the 911 bruh moment

    • @isaacyang265
      @isaacyang265 3 ปีที่แล้ว

      It won't work, the plane crashed partially. That's why the building collapsed after a few moments and Teardown buildings are not affected by physics until all support is broken.

    • @legendoftotalboretrollihat3335
      @legendoftotalboretrollihat3335 3 ปีที่แล้ว

      @@isaacyang265 then good thing it wasnt the plane that brought it down, but bombs that destroyed the support

  • @TheRacePig
    @TheRacePig 3 ปีที่แล้ว +1

    The devs really should think about adding multithreaded physics calculations, that would substantially improve performance and probably expand the capability of the engine by quite a bit too.

    • @AJ213Probably
      @AJ213Probably 2 ปีที่แล้ว

      Does such a thing even exist? I can't find anything online for multi threaded physics it seems it's extremely hard or not viable.

  • @fgrcdefeatkiller7724
    @fgrcdefeatkiller7724 3 ปีที่แล้ว

    Man id love to see organic enemies, shooting and then everything is covered in alien innards, nice, or even robots that adapt to their parts getting blown off, and keep coming back for more :)

  • @YourBestFriendreally
    @YourBestFriendreally 3 ปีที่แล้ว +5

    There's so much to be impressed by in this game, but by far the most amazing thing to me is how realistic the fire works. You started a little cook out on the dining room table, and 10 minutes later the house is literally just a frame and the roof. Seeing the active/passive destruction caused by just starting one fire and letting it go is amazing.
    What would be really cool is if you had a campaign/challenge mission where you're trapped inside a massive burning building with no means to extinguish the fire, except for explosives and tools to carve your own path through the collapsing building. There could be lots of strategy to it, like blowing up a central beam or staircase to collapse an area, thus extinguishing a section of the flame with rubble, or just making a different route.
    Still, really amazing game, I'm so glad it's gotten this far and I can't wait to see what else it can lead to.

  • @8000_k
    @8000_k 3 ปีที่แล้ว +3

    5:53 Made me quiet nervous at start

  • @bloodprince9779
    @bloodprince9779 3 ปีที่แล้ว +1

    honestly i hope Teardown can just be the start of stuff, hopefully some sort of modding system can be implemented in the future and we can see how people can utilize the engine/systems for new gamemodes or things in the game

  • @val26874
    @val26874 3 ปีที่แล้ว

    I found Philip's enthusiasm for the fire somewhat worrying but very fun. I wonder which other games he thinks have the best fires in them? Noita? Far Cry 2?

  • @anastascompany5828
    @anastascompany5828 2 ปีที่แล้ว +4

    5:55 oh, i thought it wil be something different

  • @orcinus6792
    @orcinus6792 3 ปีที่แล้ว +3

    I hope that multithreaded/core processing will be a thing. And if is, then an option for houses to fall over with out everything being destroyed

  • @pudie8952
    @pudie8952 3 ปีที่แล้ว

    A holdout mode where you must hide and defend yourself from monsters or soldiers could be fun. A shootout, or something along the lines of a zombie horde, where they attack your buildings in order to reach you, like waves, giving you some time between waves to scavenge the area for extra resources, a better spot to hide at and some fences or stuff.

  • @dormin1850
    @dormin1850 3 ปีที่แล้ว +1

    Such a better demonstration than the official trailer. Really looking forward to this game

  • @vonblack7913
    @vonblack7913 3 ปีที่แล้ว +33

    Funny how when i was a kid playing on my PS1 and Antique PC, i thought that every game in 2020 would have stuff like this at least 50% from it. Instead all we have is 4k and 8k pff screw that boring. I think this is why i love Battlefield series or R6 Siege. In my eyes they are not that good games but only games where i can mess around with destruction. Imagine COD Warzone if Verdansk would be destructible... It would be so dope.

    • @voltstone1555
      @voltstone1555 3 ปีที่แล้ว

      Shame fire storm of bfv was destroyable but devs killed it :(

    • @waldolemmer
      @waldolemmer 3 ปีที่แล้ว +1

      @@voltstone1555 Same with Just Cause 4. Lots of destruction, but the game was rushed and therefore didn't turn out well.

    • @canadashotgun2284
      @canadashotgun2284 3 ปีที่แล้ว

      Those games were all i wanted and now we have teardown

    • @DonVigaDeFierro
      @DonVigaDeFierro 3 ปีที่แล้ว +1

      Yeah. Games look progressively better, while actually being less realistic.

    • @serloinz
      @serloinz 3 ปีที่แล้ว

      like you.. i would rather have this and play at 320x240 than bloody 4k noneness ;p

  • @2nd-place
    @2nd-place 3 ปีที่แล้ว +15

    I hope in the future he adds an option for the physics of partially destroyed structures so they collapse realistically. Some of us have really beefy PCs and want to play around with something that is closer to real life.

  • @buscadiamantes1232
    @buscadiamantes1232 3 ปีที่แล้ว +1

    I'd like to see some kind of military game out of this, the building destructions look really good and could be used for some kind of urban battle kind of thing. Or tanks. Tanks + this kind of destruction= cool.

  • @The_Local_Echo
    @The_Local_Echo 3 ปีที่แล้ว

    The only thing I wish this game did different, is add weight to the objects, so big chunks of structures don't just bounce off of the ground. If big chunks of structures were to "disintegrate" upon impact, it'd be a lot more satisfying.

  • @granteus2499
    @granteus2499 3 ปีที่แล้ว +22

    There's something about destroying things that's extremely satisfying.

    • @blueninja012
      @blueninja012 3 ปีที่แล้ว +2

      I think it's just a part of our DNA

    • @jajajajja3481
      @jajajajja3481 3 ปีที่แล้ว +1

      Humanity loves that xD

  • @imNotDaniX
    @imNotDaniX 3 ปีที่แล้ว +4

    I really wish to have a multiplayer/server. So you could use some server CPU to handle all the physics. But that's a huge thing to develope, especially synchronization thing...

    • @Xiefux
      @Xiefux 3 ปีที่แล้ว

      doubt a server cpu is good for that considering you want a powerful single core rather many weak ones

  • @its8oclock543
    @its8oclock543 3 ปีที่แล้ว

    I Love the Idea of survival, but on a much smaller scale. Maybe inside some Type of skyscraper which Breaks apart with time, and you gotta fix it because the City is underwater or some explanation. Like that, you also gotta Break it to reach new areas in the building.

  • @redcastlefan
    @redcastlefan 3 ปีที่แล้ว

    I think that a mode where you try and fix a structure that is damaged would be very very cool. Maybe bring it up to him ? add a few tools for fixing and allow us to pick up smaller bits if we already cant. Maybe make it so that after you are done a rainstorm comes along which has strong winds and lots of water and if the buildings cant withstand the wind or get flooded, you lose.

  • @JeremyWhale
    @JeremyWhale 3 ปีที่แล้ว +38

    I think the smoke is the most interesting part for me

    • @Sweegan7
      @Sweegan7 3 ปีที่แล้ว

      Yeah it looks really good.

    • @JeremyWhale
      @JeremyWhale 3 ปีที่แล้ว +2

      I can’t wait to gather all the wooden objects in one building and light them with a tiny chimney hole to watch the smoke billow out

    • @markhenley3097
      @markhenley3097 3 ปีที่แล้ว +2

      @@JeremyWhale You must have a good PC then.

    • @Sweegan7
      @Sweegan7 3 ปีที่แล้ว

      Jeremy Whale yeah the way it looks what I think I’ll do is fill a building with smoke (somehow) and then break a hole through the roof and stand back as it flows out of the hole.

    • @JeremyWhale
      @JeremyWhale 3 ปีที่แล้ว +2

      Prins van Oranje Aha yes I have an i9 9900KS while I don’t think the smoke will take as much gpu resources my 2060S should be fine

  • @sulphurous2656
    @sulphurous2656 3 ปีที่แล้ว +8

    "Grossly abuse the game engine" The way it's meant to be played :)

  • @jorjicat6318
    @jorjicat6318 3 ปีที่แล้ว

    firefighting looks so fun. WE NEED A FIRETRUCK! and I hope there is a sandbox option where you can place objects in a world such as buildings and trees.

  • @herm1301
    @herm1301 3 ปีที่แล้ว

    Would be cool if there was a puzzle-type mode where the objective is to explode something from very far away but you only get one whack with the hammer from the other side of the map, the rest is played out in chain reactions to the hit that you have prepared beforehand. With limited resources this would make an intresting gamemode that makes you use all the game’s features like fire and poweline slingshot

  • @Gusburg
    @Gusburg 3 ปีที่แล้ว +5

    Personally I'm not a fan of the idea of "speed running" time limits give me so much anxiety I don't enjoy it. I'd play this game for hours if it had a fully fledged sandbox mode with unlimited tools at your disposal. Modding would be fantastic as well

    • @Jackson-il1sn
      @Jackson-il1sn 3 ปีที่แล้ว +3

      It does!

    • @krzem
      @krzem 2 ปีที่แล้ว +1

      now it has options for adding more time to the alarm, so don't worry

  • @hospsa6933
    @hospsa6933 3 ปีที่แล้ว +13

    10:36
    the first being half life 3

    • @Kreesty
      @Kreesty 3 ปีที่แล้ว +2

      cyberpunk 2077*

    • @chrisaynewfarm5860
      @chrisaynewfarm5860 3 ปีที่แล้ว +7

      Destruction Darius 2*

    • @bearpuns5910
      @bearpuns5910 3 ปีที่แล้ว

      Half-Life 3 came out 5 months ago

    • @__aceofspades
      @__aceofspades 3 ปีที่แล้ว +2

      Bug Snax

    • @Jessica-el5yx
      @Jessica-el5yx 3 ปีที่แล้ว

      Well, depending on how you interpret it, it could either be Half Life 3 or Cyberpunk 2077, but I like to pretend it's Yakuza: Like A Dragon since I'm a Yakuza fangirl.

  • @Zorisura
    @Zorisura 3 ปีที่แล้ว

    The only thing that triggers me with this game is that there's no damage done to a falling object or building when it hits the ground and it's not accurate, the only damage you will get from it is when it hits another object that can also be damaged. Also, the heavy building when falling down tend to get the same damage as the lighter ones when hitting the ground.
    Other than that this is AWESOME I love it so much.

  • @cyqry
    @cyqry 3 ปีที่แล้ว

    I would actually love to see this kind of technology used in a ship combat game.
    The basic requirements all seem to be there in some form or other... buoyancy of objects in water, destructible objects, fire and smoke simulation, and I suspect the elasticity of the cables could be repurposed for sails that look realistic and get damaged when fired on. Hell, add in some dynamic water simulation and you could possibly have ships actually getting flooded and needing manual repairs to the hull.
    Obviously without access to the engine I can't be certain how well that would run, but it would be an interesting concept at least.
    And I know there are some games out there that do similar stuff, but they usually fake the destruction and this games main appeal is things actually breaking in a physics-based way.

  • @bensdream
    @bensdream 3 ปีที่แล้ว +5

    "Second most anticipated game in the world right now"
    What's number one?

    • @liyifenn
      @liyifenn 3 ปีที่แล้ว +1

      Destruction Darius 2.

    • @eat_drywall1975
      @eat_drywall1975 3 ปีที่แล้ว +2

      Cyberpunk 2077?

    • @pyroparagon8945
      @pyroparagon8945 3 ปีที่แล้ว

      Crusader Kings 3.

    • @sullgames
      @sullgames 3 ปีที่แล้ว +4

      Team Fortress 2 Heavy Update.

    • @NotVibin
      @NotVibin 3 ปีที่แล้ว

      Elden ring

  • @stealthycrow8490
    @stealthycrow8490 3 ปีที่แล้ว +5

    I really want some sort of "The Forest" survival gamemode, imagine the possiblities

  • @simonrudholm1710
    @simonrudholm1710 3 ปีที่แล้ว +2

    This would be really cool for a zombie survival game.

  • @PageMurray
    @PageMurray 3 ปีที่แล้ว +1

    Honestly, a burning building simulator could be quite cool. If it were just on the smaller scale of one building, they could probably have objects start to bend and fall even when still attached at one point, as you wouldn't have to worry about it affecting the whole level.

  • @cousinlarry99w
    @cousinlarry99w 3 ปีที่แล้ว +9

    When you explained why the buildings don't actually completely collapse as they should until they are completely disconnected from the ground (that's probably an oversimplification to how this game really works) I was disappointed. The more predictable destruction will certainly be helpful to anyone trying to complete a mission as fast as possible but its wasn't until near the end of the FIRE chapter of the video that I really thought about what could be done with this. For example: what if you you started to burn a building at a precise time so that before it is completely burnt down you could use it as a walkway and then after it is completely burnt down it would fall in such a way that it could give you easy access to your next objective? Better yet what if you were able to time slingshot with the burning building? It's going to be wild to see how everyone uses the destruction to their advantage and I can't wait to see more of this game!

  • @Barquevious_Jackson
    @Barquevious_Jackson 3 ปีที่แล้ว +5

    The only thing I want is mod-ability. Imagine the hacks that wait for us just around the corner.

    • @porkypuff5884
      @porkypuff5884 3 ปีที่แล้ว +2

      imagine a ship sinking or an airplane crashing

  • @niklasw.1297
    @niklasw.1297 3 ปีที่แล้ว

    can just talk a minute about the sound of the FIRE part of the video?
    that sounds bloody amazing!

  • @DoctorORBiT
    @DoctorORBiT 3 ปีที่แล้ว

    3:30 The game does not get less demanding for your GPU once you set the house on fire, it's because the task manager cannot display GPU load properly.
    I became aware of this as a 3D artist, because even though I know that my GPU is being fully used, Task Manager only shows around 20%.
    When you checkout something like MSI Afterburner or the like, it'll become apparent that you're using 100%
    I think this has something to do with Task Manager not taking the Cuda core load into account. Hope this helps! :)

  • @davicro8817
    @davicro8817 3 ปีที่แล้ว +5

    Philip: "But it's not exactly Minecraft"
    TH-cam: "Are you sure about that?"

  • @RT-.
    @RT-. 3 ปีที่แล้ว +3

    why do you play on such a low DPI? you can clearly see major pixel skipping. Remember, DPI is NOT the same thing as sensitivity. A high DPI with a low sensitivity is exactly the same thing as a low DPI with a high sensitivity, except with low DPI your mouse movements are significantly less smooth

  • @Patchnote2.0
    @Patchnote2.0 3 ปีที่แล้ว

    I'm a huge sucker for physics in games, so more footage of this game is like candy for me. :)

  • @ISmellMopWho
    @ISmellMopWho 3 ปีที่แล้ว +2

    I’m calling it now, this game is gonna be huge, super innovative.

  • @kphuts815
    @kphuts815 3 ปีที่แล้ว +3

    Will it have mod support?
    I can imagine all sorts of custom game modes using this engine

  • @iBloby
    @iBloby 3 ปีที่แล้ว +4

    I only want one thing from this game, a online coop mode..

    • @Grevata
      @Grevata 3 ปีที่แล้ว +3

      Just you and your mates having a good time setting peoples houses on fire

    • @iBloby
      @iBloby 3 ปีที่แล้ว +2

      @@Grevata with friendly fire, extremely important.

    • @Grevata
      @Grevata 3 ปีที่แล้ว +1

      @@iBloby yes so when you say no destruction for 20 seconds you can blast them with dynamite..

    • @Grevata
      @Grevata 3 ปีที่แล้ว +1

      @@iBloby or just to annoy the hell out of them because why not

    • @oceanside01
      @oceanside01 3 ปีที่แล้ว +2

      "Will there be Multiplayer support?"
      "No. I also think it would be cool to play this together with friends, but synchronizing this amount of phsysics over the Internet is very hard and simply out of reach for a small team, if at all possible."
      steamcommunity.com/app/1167630/discussions/0/1742264052613245581/

  • @sectix
    @sectix 3 ปีที่แล้ว

    Now imagine breaking into a bank with this. Like blowing open a vault and what not, stealing money and getting away. That would be top tier.

  • @maciejklasa6783
    @maciejklasa6783 3 ปีที่แล้ว

    Good job with that static take of the burning building at the end of the video! So satisfying to watch.. ;)

  • @SherlockHo1mes
    @SherlockHo1mes 3 ปีที่แล้ว +4

    Just from this footage, it looks, to me, like gravity should be stronger. Falling buildings should be reduced to rubble but a tower that fell stayed mostly intact. I also have to say that the engine limitation about structures always being held up by any support, no matter how flimsy, is disappointing.

  • @memerman512
    @memerman512 3 ปีที่แล้ว +3

    I thoroughly hope this game will be coming to the mini-fridge and wifi router

  • @madeye6896
    @madeye6896 3 ปีที่แล้ว +1

    A Storm mode with tsunamis tornados etc would be abulutly fire. Also fire,I mean firefighter sim would be cool just go a head and add different scenarios that complement the destruction and it will be god tier

  • @TehJellyLord
    @TehJellyLord 3 ปีที่แล้ว

    I can’t believe I haven’t heard of this game until your videos of it. It looks so cooooool!!

  • @TheMinigato
    @TheMinigato 3 ปีที่แล้ว +4

    I still don´t think they HAVE to be predictable. I´d rather have realistic gravity on fragile structures. Not knowing when a structure will collapse is part of the fun.

    • @ariton2990
      @ariton2990 3 ปีที่แล้ว +4

      Same. Understandable from technical point but from gameplay point its disappointing.

    • @TheMinigato
      @TheMinigato 3 ปีที่แล้ว +1

      ​@@ariton2990 Technical reasons are completely understandable, and there is nothing bad about that. But the gameplay perspective sounds to me as an unnecesary excuse.

  • @Sozzky
    @Sozzky 3 ปีที่แล้ว +4

    last

  • @Jiucedust
    @Jiucedust 3 ปีที่แล้ว

    completely with you on the fireman simulator idea or being given the task that's opposite of destroying things could be such an interesting spin on the formula, making sure buildings suffer the least amount of damage and providing them with quick cheap repair solutions via planks and the sort

  • @AtomicSpeedFT
    @AtomicSpeedFT 3 ปีที่แล้ว +1

    Thanks for this! I’m so excited for the game!!!

  • @maverickloggins5470
    @maverickloggins5470 3 ปีที่แล้ว

    I think if I had this game I would start a fire before bed and crank my speakers up just to listen to it, it sounds so niceI love it.

  • @sovereigndonation4217
    @sovereigndonation4217 3 ปีที่แล้ว

    I really wish it would have been a fast paced FPS instead of a puzzle game. Giving the player some mobility (slide, wall-run etc.) and combining it with the ultimate destruction would have been awesome. Nevertheless, still looking forward to play.

  • @MadZprod23
    @MadZprod23 3 ปีที่แล้ว

    The reason why buildings do not collapse in real time is purposely done like that. The dev said the reason this was done is to give the player some reassurance and time to get out of the way and plan the deconstruction, He said he wants the player to feel in control and plan each move and not let you get crushed on numerous occasions because of falling structures.

  • @fideldog1
    @fideldog1 3 ปีที่แล้ว

    An FPS would be awesome in Teardown. Imagine being in a building and then seeing the walls break and holes come out of now where with the sounds of guns in the background. And then being outside and seeing a tank and buildings get demolished around you as you escape the fire enclosing your building

  • @tannerdodge6029
    @tannerdodge6029 3 ปีที่แล้ว

    Like other people are saying, I've wanted to play a game that lets you break/burn/blow up stuff for a long time. I think I'll put most of my time into sandbox but I can see myself enjoying other modes as well.

  • @zelplays1293
    @zelplays1293 2 ปีที่แล้ว

    What I miss as of 2021 in this game is more freedom in sandbox.
    Currently, sandbox is just career without the missions. However, what I would like to see is the ability to spawn in vehicles without the help of the level editor, and do many more things which enable you to push the game's physical capabilities to the limit.

  • @nicibozz9819
    @nicibozz9819 3 ปีที่แล้ว +2

    This is the first video I have seen about this game and I‘m interested after the first two seconds.

  • @geeko55
    @geeko55 3 ปีที่แล้ว

    I've been toying with an idea in my head that this engine would be fantastic for some sort of monster hunt style game. The player would have limited resources to hunt some supernatural beast that can break or manipulate the environment in weird or interesting ways. I like the idea that the player could set up various folklore traps on top of mechanical based solutions.
    Really, I'd also love a game mode about going from town to town, maintaining a car in between heists, but I've been playing too much Death Road to Canada lately, haha.

  • @siriusa5298
    @siriusa5298 2 ปีที่แล้ว

    The facts that mods made the destruction even better is insane

  • @nolardz435
    @nolardz435 3 ปีที่แล้ว

    Multiplayer Sandbox/campaign mode that's is the main fact it needs, imagine destroy the entire map with your friends or find the objectives on co-op playstyle, it could be amazing

  • @AARon-mx2xj
    @AARon-mx2xj 3 ปีที่แล้ว

    Arson simulator! I love it!
    I have actually been watching the development of this game for awhile now. I can't wait until it it is released for early access.

  • @Yveldi
    @Yveldi 3 ปีที่แล้ว +1

    If this game takes a GMod-like approach, I'd see a lot of potential in it.