Every Historical Inaccuracy in Call of Duty Black Ops
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- เผยแพร่เมื่อ 17 ส.ค. 2024
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After almost 2 years we have come back and revisited the campaign of Call of Duty Black Ops 1 with a much more critical analysis this time by listing Every One of it's historical inaccuracies.
____TIME STAMPS____
00:00 - Intro
00:13 - Bay of Pigs Invasion - 1961
10:52 - Vorkuta - 1963
15:55 - The Pentagon - 1963
16:57 - Baikonur Cosmodrome - 1963
24:58 - Battle of Khe Sanh - 1968
29:40 - Battle of Hue - 1968
36:19 - Kowloon City - 1968
40:23 - Arctic Circle - 1945
46:16 - South Vietnam DMZ - 1968
48:46 - Mekong river, Laos - 1968
52:49 - Mount Yamantau - 1968
56:55 - Ho Ching Minh Trail, Laos - 1968
59:22 - Rebirth Island - 1968
01:03:15 - Gulf of Mexico - 1968
01:06:10 - JFK Assassination - 1963
01:10:51 - Outro
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This video was a massive collaborate effort and would not have been possible without the critical research aid from FeReinsm, Gicombat, PanzerMan, Adrian Bari, AlexDVasilkov @munanchoinc. , the supportive community in my discord group, and several other sources.
FeReism and PanzerMan's Mod, Fall of Berlin: www.moddb.com/...
Adrian Bari's Mod, Rising Storm 2 GOM4: steamcommunity...
____Main Key Sources____
- MFDB: www.imfdb.org/...
- Munancho Inc: Everything Wrong With Call of Duty Black Ops Weapons - • Everything Wrong With ...
- Igcd.net: www.igcd.net/g...
-FeReism's Correct CoD Bo1 Soviet uniforms illustration: www.deviantart...
____List of things that do not make sense:____
AI’s quotes and battle cries in Black Ops 1 seem to be weirdly arranged and sound pretty much unnatural or robotic.
AI screams or when they cry out in pain seem to be quieter than what they should be.
Like me, I bet so many players encounter weird lightning glitches in the dark areas at certain points of the game such as inside the Arctic ship and VC tunnel.
In the Op40 mission, if you look closely, Woods uses his magic power to summon an alcohol bottle from out of nowhere.
We can see there’s only a single person operating Soviet’s ZPU-4 without anyone else to help him reloading and such, and this Cuban also accompanied by floating FN Fal nearby.
Simple Physics would prevent Mason from jumping onto the train like that in Vorkuta.
Mason somehow understands everyone's Russian in Vorkuta but not in later missions. Woods even points this out by saying "Hope your Russian improved in Vorkuta."
In U.S.D.D. mission: We believe there is no way that mason would be allowed to meet the high ranking personnel and later join the mission just after a month of the escape from Vorkuta.
In the Executive Order mission, Woods will use his magic power once again to summon a crossbow.
This guy using an AK w/flamethrower can explode and will be covered in flames upon being shot. Like if he has a regular backpack flamethrower tank on his back.
Plus, fuel tanks are unlikely to be exploded that easily by just regular bullets.
In Project Nova mission: During the beginning section of the ship sequence, a Soviet soldier behind Krachenko holds his Scoped Mosin like it has a pistol grip.
Despite being Russians, the troops in the beginning of the ship section have what seem to be American or British surnames.
There’s no proper effect on the water surface at all when we jump into water despite the fact that they manage to put a rain dropping effect here.
In Payback mission: After Bowman was killed, his corpse just simply disappeared.
Kravchenko's grenade was detonated too fast and both him and Woods wouldn't have survived the explosion in reality.
In Rebirth mission: We cannot hear distance gun fire from Mason when playing as Hudson.
We are able to and even encouraged to unlive scientist and construction workers in rebirth and Executive Order but not for any other non-combatant seen throughout the game.
Enemies and teammates somehow shoot their guns with only iron sights quite accurately through a fog of Nova6.
Despite the victims’ faces having changed due to an effect from Nova 6, their hands still look normal.
The timing of events from Mason and Hudson's perspectives often do not match up.
In Redemption mission: The enemy forces are doing a horrible job of trying to disguise this ship as a civilian transport vessel.
The water pressure would kill our characters being that deep in the ocean. - เกม
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*Thank you all for watching!*
This video was a huge collaborative effort which took many months of effort and dealing with censorship and all the rest so I am utterly thankful for everyone involved, especially you the viewer for being here!
*______** CORRECTIONS_**_____*
1:29: This soldier is holding an AR 18, not an AR 15 as mistakenly stating in the narration
2:43: Here an image of an AR 18 is shown instead of an AR 10 or 15.
7:41: According to the supposed former head of Cuban intelligence, Fabian Escalate, the number of Assassination attempts on Castro was 638, not 368 as stated in the video.
16:55: An M1911 can actually lock back itself automatically and has a slide release.
24:44: The gas masks are actually French A.N.P. M51/53s with Soviet GP5 filters. The m51/53 is a upgraded version of the M51 gas mask. The upgrades being exhale valve and exhale valve cover changes but overall the M51 and M51/53 masks face piece remains identical to each other.
27:16: When mentioning the AKM a picture of a soldier wielding a MPI-K briefly appears on screen.
30:30: they're repelling, not fast roping. Air mobile units did exist in Vietnam and they did repel from helicopters.
30:46 dragons breath can cycle. there is multiple videos, granted using saiga 12s, going full auto with dragons breath.
31:39: According to a few local Vietnamese commentors, this sign actually translates to "fix the baby".
35:36: The weapon that appeared in the image is a XM177E1 instead of XM177E2, noticeable by the slightly shorter 10" barrel instead of 11.5" barrel and other small details.
40:27 this van does have some parts that could be as early as 1971 but still very much so anachronistic for the games setting.
46:01: This picture might be of Finnish soldiers. It is difficult to tell however if the article that claimed they are British is correct.
54:54: The AUG is Austrian, not Australian (certified goofball scripting error moment)
1:01:44 The suits shown here would not show up until the mid to late 1970s. Before that the US had a very complicated CBR protection system for ground troops with TAP gear being used for specialty roles like hazmat and chemical weapon disposal.
1:07:30 This picture shows both Kennedy and the Governor sitting at the same height in the same bolt-upright stance, but in reality they sat in different postures that roughly line up with the bullet’s flight path meaning it didn’t magically zigzag.
We apologise for any confusing or misunderstandings caused from these scripting mistakes.
*Attached here is a statement from one of our key researchers, FeReinsm containing some important information:*
''Once again, I’m grateful to be a part of this project! Especially when working together with The Frosty 1, two of my friends from FoB crews, Adrian Bari, AlexDVasilkov, and the MAN - Munancho INC. himself! Despite there being some problems at first due to the TH-cam algorithm and its age restricting which forces us to replace and censor some of the contents in order to make this video available for everyone of you guys to see. Interestingly, when Frosty tried to reupload the exact same version of the video for the 2nd time, it didn't get age resreicted or demonotised so it’s likely that a bot was flagging the videos randomly. Nevertheless, we decided to upload the toned down version just in case and we must apologise for the inconvenience.
There’s also some extra things we’d like to inform you:
1. The main point in making this video is to point out any historical inaccuracies and other mistakes we can find within this game with our best efforts (simple as that), as for the educational case and a case study for fellow historical enthusiasts or even those who want to become future game developers or modders.
2. Speaking of which, at this point I'm pretty sure there will be some people who wanna respond with something like the inappropriate weapons are supposed to be “prototypes” or “testing weapons”. However, while few of them are quite acceptable in certain circumstances, the rest of the anachronistic weapons in the entire game are never introduced or never designed and even appear in blueprints during the 1960s period. Not to mention that some of these supposedly prototype weapons are: 1) Used in large numbers among the enemies. 2) Appear in multiple levels. 3) The existence of these weapons among certain factions are either questionable or outright inappropriate.
3. Sources for Soviet, Cuba, NVA, and Pathet Laos uniforms are all included in my art: www.deviantart.com/fereise/art/COD-Black-Ops-Revisioned-Soviets-Updated4-962764718rototype weapons are: 1) Used in large numbers among the enemies. 2) Appear in multiple levels. 3) The existence of these weapons among certain factions are either questionable or outright inappropriate.
3. Sources for Soviet, Cuba, NVA, and Pathet Laos uniforms are all included in my art: www.deviantart.com/fereise/art/COD-Black-Ops-Revisioned-Soviets-Updated4-962764718
Hello :D
Don’t you need to pin this?
Can you list all wrong with CoDMWII
Thank you for posting this here and it's an honor to be a part of the project!😄
The aug was Austrian, about the only weapon fact that I knew from the video
Even when there are more than 200 historical inaccuracies this remains a fun game that we can all remember
I completely agree.
I don’t think he makes these videos to say they’re not fun, I believe it’s just so people don’t get the wrong idea when playing them and take as reality which obviously no one should. It’s his own spin on historical events and as much as I love older cods I also enjoy these videos because I have learned quite a bit from his videos
copy that
@@matthewfahrig4484For sure, I don't think the inaccuracies take away from the game. Like, is it really a big deal that the population of Cuba was off by a couple of years in that one second it's on screen?
@@abigbutterstick1780 no it does not matter gameplay wise but it think of it more as a fun thing like just to see everything that was inaccurate
The possibility of Black Ops originally being set in the 80’s makes SO much sense. Like you mentioned, most of the assets are from the 70s and up, but with that said, maybe COD Black Ops was meant to be what Cold War became, story wise.
i think this is almost 100% certainly the case
It would also track with the M16 having 30 round mags and, at least in the multiplayer (and I think some campaign missions where you pick it up instead of start with it) being burst fire, like the M16A2
I look at the campaign like how Mason remembers these events. And is his mind he mixes up what weapons he used and such
pretty sure story wise BOCW is between bo1 and bo2
@Krieger2214 30 Round mags were actually around during Vietnam but were limited use until the 80s era.
Rumor has it that Black Ops was originally supposed to take place over a much longer period, from the Bay of Pigs to the Iran Embassy siege. The sheer amount of weapons and equipment from the 70’s and early 80’s was probably designed with that in mind before the story got shifted to only take place in the 60’s.
That… makes so much sense now that I think about it
He talks abt this😊
Or the devs were just lazy and just re used assets from mw2.
@@spearfisherman308prob not the case but ok?
I just realized that their is another detail about the underwater base that is pretty strange. The fact that our main characters managed to survive at such high pressures without major equipment at the bottom of the Atlantic ocean is pretty insane. That coupled with the thought that the main characters rapidly surfacing to water straight from the bottom of the ocean would give these character's a possible fatal condition called Caisson Disease. (Nitrogen bubbles forming in blood vessels due to rapid changes in pressures.)
Atlantic, not pacific
@@redbasher636HE SAID ATLANTIC DUMBASS
It wouldn't even be a possibility he would certainly die.
@@williamtaulbee7805 Hense why I said possible. Still could have some other painful effects when changing pressures.
That’s like half a mile to the bottom of the Gulf of Mexico, or over 2,500 feet down. Yeah, no way would Mason and Woods have survived that dive.
I like how you give reasonable alternative choices for anachronistic or inaccurate gear they used in the game.
Reasonable, but only in isolation. Taken all together it's unrealistic for a 2010 game to have a million different weapons just to compensate for them appearing once in the campaign for the sake of accuracy
@@mr.iiconicthat's not even what the video says though. The commentary mentions multiple period-correct weapons and gear that could and should have been reused several times throughout the game instead of the anachronistic ones we got.
@@mr.iiconicin fact, your comment defeats your own argument. For example: PPSh41s, STG44s, Tokarevs, Mosins, MP40s, and more shown in the WWII flashback sequence should have been shown in use by communist Vietnamese forces (because they were used by them, especially the PPSh, Tokarev, and Mosin), which would decrease the overall amount of gun models in the game.
Instead they appear for a very brief time, which is why your argument is nonsensical.
@@DrygdorDradgvork very true! but often it also mentions weapons not in the game that would not be worth the effort or space. (I think I haven't seen it in a while but I remember that vividly)
@@DrygdorDradgvork i don't care anymore and you're probably right anyway. I'm not rewatching this video for a pissing contest so you win.
1911 locks back itself when the last round is fired and has a slide release to release the slide without racking it
I was waiting for someone to to point this out, shit this is still used today
I was like "what?? thats not inaccurate?" while holding muh two world wars
Like any other autoloader made today
He’s European what did you expect?
Give him a pass, dude is European lol
As a Vietnamese myself, the translation at 31:41 is almost on point. In Vietnamese, "sữa" means milk whereas "sửa" mean fix and lemongrass is "sả", minor mistake there but anyway, love the video ❤ , I admire your dedication
Mình là ng suggest ổng đó bạn :v
The mountain of anachronisms really makes me agree with your theory that Black Ops was initially meant to be in the 80s.
Or just Treyarch didn’t care about historical accuracy, even waw was historically inaccurate
@@Deathmare235WAYY more care then Vanguard tho
there are hints in the game's pre alpha builds that this was the case, and the computer has lore entries that dont canonically take place until the 1970s
5:08 "Now back to covering the inaccuracies or as we like to call them Black Oops." That one got a good chuckle outta me, great joke.
52:58 if your wondering why he said “our nation” instead of just Ireland, it’s because frosty is Irish
@@The_whales I think you replied to the wrong comment.
Damn! What a poetic ending with the JFK assassination, and an inaccuracy being taken off at the last second because of it. Bravo Frosty, gave me goosebumps.
Well, it gave goosebumps for me.
fr what a nice touch the world may never know lol
I don't wanna make a wall of text like I have time before but I love that Treyarch themselves make it rather inconclusive going deep into the CIA terminal.
It gave you goosebumps,
It gave me an insurrection.
We're not the same.
12:07 Oddly enough I recognize that as the COD4 SAW turret that can occasionally pop in in the campaign. They seemingly just copy/pasted that turret rather than develop a new turret with their own gun models
To be honest, the plot of Black OPs is basically an action movie.
Isn't that every cod plot?
That's what i thought exactly. IMO, the campaigns of CoD1 to WaW (although has some historical inaccuracies as well) feels like an actual war story showing the horrors of war and even characters feels like an actual war soldiers trying to survive in the battlefield, and since MW2 (2009) to now, the campaigns is reduced to be way too cinematic like a cheesy action movie and the characters itself feels like a action movie characters as well.
Bassicaly also just conspirancy theories and such
It's wild how much you and the other researchers know, from the tiniest of details to the obvious ones
Great job to everyone involved on the video!
Those modders working on WAW, hope they do something for this game
@@ManiacMayhem7256Yes 😄
@@ManiacMayhem7256it would be difficult as hell, since there are several map parts that is inaccurate too (like that big plane where Mason, Woods, and Bowman were captured by the Soviets)
@@MatsuSenpaii
They could try the best they could. The castle part in WAW was hyper inaccurate after all
Analysing the crows as well😂
I love how you suggest replacement weapons for in-game guns that are anachronistic or otherwise inappropriate.
this game was absolutely meant to be in the 80's
Similar to Cold War was supposed to be
The Soviet Union was falling apart in the 80s. I don't think the campaign would make much sense
The Kowloon mission is the biggest giveaway, down to the end where your getaway crew are dressed like the A-team
I always praised Black Ops 1 for its historical setting and use of actual events buuuuut..... damn, i didnt know it was this bad. I mean, i knew theyd cut corners, reuse assests where they didnt belong, but a lot of this just WOW. The double Saws just levitating off the side of the Russian helicopters had me rolling.
I always saw this game as a badass history lesson, so that's kinda ruined for me now but I still love it
@@tridizzlexbasically every single thing in the Black Ops campaign is complete fiction and US government propaganda. As a kid it was one of my favorite CoD campaigns due to the setpieces, the characters and all the gore and grime that came with other Treyarch entries. However, me and all my friends who also played the game as kids knew just how bullshit it was because we come from the former socialist bloc. If you wanna read just how much the US government lies about communist countries I'd reccomend the book 'Blackshirts and Reds' by American political scientist Michael Parenti, that's about as good of a history lesson as it gets
In the end, black ops 1 is a work of fiction. Doesn’t really matter that they got a lot of details wrong as long as they made a good game and a good story, which i think they did.
@@Cyann33andaThird It matters to me. Being a work of fiction doesn't negate the fact they got stuff wrong when they easily could have done stuff correctly. It doesn't really take away from the game, but it's still a missed opportunity.
One more thing, the gp-25 grenade launchers are caseless, whilst the one in game ejects a shell
He also called the Aug Australian when it's actually Austrian
A classic mistake of the old Call of Duty. The option, maybe, is that this was done for balance in multiplayer, so that the GP-25 does not have an unnecessary advantage in reload speed.
*ping*
@@spookyscary4751to be fair Australia uses it as their service weapon
@@R.Tafolla true they do use the f88 styer Aug but not the a1 aug
The M249 used by the Vorkuta prison guards is a commonly-used "mounted machine gun" asset originating from Call of Duty 4.
no shit
@@HighNoonSheriffthat means it’s not a historical inaccuracy, it was a reused asset for a part of the game that isn’t supposed to be seen by the player during normal playthrough…
it was because the game was made with the same engine as cod 4
@@thef1lm47 still extremely stupid though. Doesn't matter if it can be noticed or not.
@@thef1lm47 And it pisses me off that he counted that
Imagine when the team behind Fall of Berlin series of mods for World At War put in hands into fix Black Ops. Dude, that would be awesome
There's so many innacuracies that it's probably a long ways away but it would be great regardless!
This must have taken a REALLY long time to make. Unbelievable effort put into this!
Vietnamese here. 31:47 The sign was not badly translated, but more like written with wrong spelling and citation.
Instead of Sữa em bé (baby milk) it was Sửa em bé (Repair baby). And there are multiple like that throughout this mission.
And thank you for very accurately depict our army back then.
the developers probably used google translate for the signs, probably why it did sửa instead of sữa
Thậm chí cả "Đĩa nhạc trẽ" nữa :v
repair baby.
The rifle you called an AR-15 at the beginning is actually an AR-18. Two very different refiles, despite being very similar in name and somewhat in looks.
Seems to be an error, one that's fixed in the subtitles. Dunno how he missed it during editing lol
AR-18 was a cheaper alternative to the 15 and no one really talks about it that much these days
@@CrossOfBayonneI’m actually surprised myself, never heard of this gun.
@@biggestwanderer8827it useda short stroke piston instead of the 15's direct impingement system. Other modern rifles like the scar kinda copy it
@@sean270wn3 Good to Know.
The difference between the innacuracies is BO1 and Vanguard is the fact that while BO1 is wildly innacurrate, it had respect for history. Unlike Vanguard which changes the nationality of WW2 heroes.
It did not respect history lol, for example, the guy that led the attack against the MPLA wasnt a bloodthirsty capitalist fighter, in bo2 he is shown as basically a ruthless killer while his family today has said his personality in the game is insulting.
That's Bo2
The Op 40 mission alone shows how little of a shit they actually gave. The entire mission is just erasing the exploits of real Cuban heroes to take out Castro to replace them with American badasses. Love the game, doesn't respect history. It's a Hollywood film.
The statement can be applied to BO1/2, people are just biased towards nostalgia, and they think since it's old = impossible to be bad, I understand new games can be sloppy but this person is completely ignoring that just because the game isn't vanguard doesn't mean it is made with care.@@fiskersproductions
@@mr.iiconic they lost lmao
My take on the inaccuracies is a mixture of "well this is special ops, so they had these things earlier than they actually said" and "Mason was brainwashed, so the things he's seeing weren't really there"
Though it's probably just lazy research when in development. Great vid!
That makes a lot more sense actually, since we saw saw the effect the brainwashing had on him in the actual 1980s
Exactly. COD has always been childish "make believe" in campaigns lol
How that work with all the item from the 80s and 2000s
I’d love to see one done on BO2, I know half the game is set in 2025, so you can’t really mention any inaccuracies, however you could mention things that are unlikely to happen, over exaggerated, etc…
there are a fair bit of flashback missions so he could do a mix
I mean...in 2 years he could absolutely compare the historical inaccuracies.
@@dannybeane2069100%, or 3 so it actually is a historical moment
I would love to see this in 2025
I would say there is plenty to cover with Bo2 from the 1980s levels to even the guns in the future levels which are still somewhat based on actual guns I think
An hour and ten minutes of pure joy - thank you frosty for this masterpiece.
It was worth it
@@anthonyriego659 yup. Just finished all of it, definitely worth it. One of the coolest channels on yt by far
@@anthonyriego659fr
@@anthonyriego659Fr
54:26 Can't believe that without investigating any development and background of Activision during 2007 to 2011 you actually nailed it.
The main inspiration for Black Ops were 80' action flicks taking advantage from conspiracy theories while recycling the assets of previous installments thus why everything around is in flames and explodes with metal and hard rock music in the background, the ending just screams 'MURICAH! to your face (Let's be honest, it only lacked the eagle screech), why Black Ops Zombies is so over the top almost being nuts and the presence of an arcade style mini game despite everything being set in the 60's
Along side with this project another team was in the works of another Call of Duty spin off but in third person perspective set in Vietnam, it never got out of the prototype stage because the higher-ups thought it lacked modern-like action and looked like an uncharted-another goddamn oldie shooter bastard child
They decided that the Vietnam setting and the 80's flick styled action could benefit from each other and merged them together with the assets they already had
source and or proof?
I appreciate how you not only point out the problems, but also provide solutions. I wish they would consult people like you, and make revamped/corrected games with the changes.
My grandpa was a MACV (not MACV-SOG) advisor in Vietnam and was present during the Tet Offensive (the Vietnamese offensive depicted in game), and his brother in law was a captain in the 101st (both combat veterans). This game is more Cold War than Vietnam, but I wonder what they would think of the Vietnam bits
thats very cool to read
My Uncle's friend was also there got shot in the neck but survived
I had a Vietnam War vet uncle. He only ever saw me play the online but I had bad internet at the time lol. All he ever commented was one time, and he said "Why do you have to spend 12 rounds on them to put em down but they put you down in 3?"
@@ManiacMayhem7256he's got a good point 😭
Bro stop it.@AustrianPainter420_
One thing to note. The HS10 makes an appearance in the mission with Hudson and weaver. It’s in the hidden weapons box that the British dude opens.
I've never heard the word "anarchronistic" used so many times before.
same
Well this game IS very anachronistic
36:16 Reznov was referring to Dragovich specifically, not the Soviet Union. Mason says this after Reznov’s line but there’s a common bug where it doesn’t play
I feel like they mixed up the dialogue order since mason says “Dragovich” (during the slow motion scene where woods is jumping into the boat), which happens before Reznov says his line..
Can’t wait for someone to make a historical accuracy mod like they did for WAW.
6:51 They are also flying with their landing gear deployed and rear cargo ramp open.
40:20 The model for 747 appears to be the 400 variant which wouldn’t enter service until 1989.
45:31 Fun fact: The Sten in this game is actually an unused asset leftover from WAW as it was originally going to feature a British campaign set in the Netherlands during Operation Market Garden.
- One of the maps in the Project Nova mission seems to show a Nova 6 laced V-2 launch site being located in Baffin Island, Canada.
- Missed inaccuracy: SR-71s were never deployed on recon missions over the USSR due to the fallout from the 1960 U-2 Incident. They simply flew near Soviet airspace and use its powerful cameras and sensor to peer into the country.
1:04:47 This underwater base seems to be partially inspired by Project Azorian which was a CIA operation to recover the wreck of a Soviet ballistic missile submarine that sank north of Hawaii in 1974.
1:05:57 I think those are supposed to be Gearing class destroyers.
That's what I said! I really want someone to make a mod that makes this game historically accurate!
Same, but this one is gonna take much more effort than to the mod in WAW. All the variety of weapons and uniforms, same goes for changing the vehicles
Other than that, I can’t wait
To be fair, the “ACOG” sight in-game is actually a period-authentic Colt scope when used on most weapons (excluding the AK and Enfield which use the PK(?) and SUSAT scope) with the name “ACOG” likely only being for players to recognise as a familiar attachment from previous games. Both US and Soviet night vision/starlight scopes appear as thermal sights in multiplayer.
Also if I remember correctly, the “Magic Bullet” Theory at 1:07:30 has been debunked as it assumes both Kennedy and the Governor were sat at the same height in the same bolt-upright stance, rather than being sat in different postures that roughly line up with the bullet’s flight path meaning it didn’t magically zigzag.
I love the historical breakdowns of these videos, but I really wish you'd ditch the CinemaSins format of "apply an innacuracy if the game gets it wrong, but also deduct inaccuracy totals if the game does something right".
This isn't a tug of war match where you can have even amounts of right and wrong accuracy. Just make a separate counter for "interesting accuracies" alongside the inaccuracies counter.
That way when the video is done, you have a total, correct tally of what the game did right vs what it did wrong.
I was pretty shocked when I first played BO and saw all the optics used in guns. I thought, wow, this tech existed way earlier than I thought. Turns out it really wasn't the case.
54:47 The Steyr AUG is Austrian, not Australian! Although the Australians would later adopt it too.
Great video btw, really enjoyed it!
It's ours now mate
We have made our own type called the EF88
100% pure Australian madness for killing flightless birds
Fun fact: The caption said Austrian
Mike
@@majesticwolfyguy6629 Our first model, which is closest to the Steyr AUG, is the F88 Austeyr and its variants. The EF88 is the modernized version by Thales made in the late 2000s-early 2010s. There's also the further modernized F90, also by Thales.
I would absolutely love to see historical inaccuracies of the Battlefield 1 war stories. So many crazy weapons and the codex entries give history about them but my friends and I have realized there are a lot of anachronistic items in the game and would love to see your take on it!
*Me playing The Runner and refusing to use the Lee Enfield Carbine they give you and rocking the standard infantry ones instead*
@@1SilverDollar me when I play the multiplayer and realize the Char 2C didn’t see functionality until 1921
Also people running around with prototype guns or guns made in low numbers
Yes
I always think “they shouldn’t have made all these optical sight weapon attachments for the guns”, and I prefer to play recon like assault since it feels better using a bolt action rifle, instead of a helriegel.
17:27 These names are likely cover names assigned by the Soviet government. Not their real German names.
It's really cool to see that even though Treayarch had to constantly reuse assets and butcher many fine details from the development rush, they made a darn fine game in spite of it.
Ignoring the anachronisms, the weapons in this game always felt a bit incomplete to me. Several of them are missing attachments, all but two of the automatic weapons have a fixed fire rate of either 750 or 937 RPM, and I'm convinced that almost half of the SMGs were supposed to be in a machine pistol class at some point, but Treyarch probably changed their minds once they saw how they were being used in MW2.
@Horgler that makes so much sense. I always wondered why there were so many SMGs in this game (more than the others?) and most of them are totally worthless in multiplayer.
And the lack of gun firing audio, all of them sound the same, especially explosions and shotguns
My guy out here historically critiquing everything right down to the geographical plausibility of crows - much respect!
The unit “MACVSOG” that woods is from did not actually use camo unless kicking around in base. There were very rare instances of it being used by sog in actual missions but they really used standard jungle fatigues
SOG guys were allowed to wear, carry, and modify pretty much whatever the fuck they wanted and could get their hands on, also they utilized sterilized equipment, not unlikely at all some SOG guys wore locally tailored Tiger, French Paratrooper, or Frog Skin cammies out in the field, occasionally point men would even dress as NVA
@@beserkerpatroit1337 However according to multiple SOG members in interviews and books they were rarely taken out, locally made stuff was absolutely crap and fell apart in a matter of hours and there wasn't much American made stuff that was any good. (don't get me started on the mess that was tigerstripe) th-cam.com/video/LzCTveIX_zY/w-d-xo.html here John Stryker Meyer describes how bad they were (he says how SOME teams wore it but not many), later in the war I don't doubt they wore ERDL however they mostly wore modified jungles. The closest to camo with those were sprayed or dyed black fatigues. You're running off misconceptions friend.
@@beserkerpatroit1337 SOG operatives were specifically told to go "over the fence" fully sterile. By a wide margin, their uniform of choice were 2nd/3rd Jungle fatigues in OD green, sometimes crisscrossed with black aviation paint. It wasn't until the official invasion of Laos and Cambodia in 1970 that they began to use canouflage patterns like ERDL or Tiger Stripes. In 1968, all of them wore nondescriot jungle fatigues. The "Special Forces wear whatever they want" trope is as common as it's a myth. And even after 1970, whenever there was a need for deniability, they reverted back to green fatigues, as portrayed in the 1971 Son Tay raid.
53:37
“I’ve bee” 🐝
I feel like the mason portions of black ops 2 as well as cold war were treyarch's way of rectifying the issue of bo1 being set in the 60's even though they likely want it to be in the 80's
Black Ops: Declassified is pretty much what you were talking about when you said you thought BO1 was designed to be set further in time, as the game reuses BO1 assets and takes place in the mid-to-late 1970s and early 1980s.
Except it still messes up with some 90s and 2000s guns
The Commando rifle is literally an ancient precursor to the M4A1. The CAR-15 and M16A1 and M16A2 rifles would be the ones that had no removable carry handle sight.
Yeah but the one ingame is definitely not an XM177
@@redtra236 Obviously
I think it should be noted that along with the M1967 web gear worn by American soldiers, there is also a lot of ALICE gear mixed in, which was not issued until the mid to late 1970s. Also, their uniform shirts have shoulder pockets, which were also absent from jungle fatigues. Nitpicky as well, but USMC troops in Vietnam did not have cat eye bands on their helmet, they used what’s commonly referred to as a tire tube.
Borning Teacher: OK Class We are going to learn about the Industrial Revolution with are books 📚
Cool Teacher: OK Class today we are going to learn the cold war with the help of Call of Duty Black Ops and Watching Frosty 1 on his videos about how accuracy and unaccuray of the game ❤
After that we are going see the inaccuracies in the video game Frostpunk. I sure hope the city survives.
11:54 love the drawings, they're actually really good and informative.
Thank you! You can check out the original pic with better resolution and sources from a link in the description section as well.
BO1 on the DS has more historically accurate weapons despite some guns arent really present at the time it takes place. Overall BO1 made Cold War small arms interesting and crazy. Crazy as in the SPIW project is the closest we can have to a IRL COD MP loadout
The 45 round 'extended mag' for the AK in game is actually just a 30rd 5.45 magazine instead of the 7.62 its supposed to be. So a completely different ammo conversion when you get the extra 15 rounds.
Interesting thing is that the AKs 74u also gets a 45 round 5.45 magazine with the extended mags attachment, which is actually possible in reality
Well, I hope there will be a realistic mod for BO1. We really love to see it.
A remake with more realistic... everything. Oooooooo yes please
I doubt anyone is gonna bother given how old this game is and most modding efforts for cod are for zombies. Plus with the amount of errors you may as well make an entirely new game than rehash a 15 year old one
@@everythingsalright1121Frosty has already covered a mod like this for World At War which is an even older game so it seems likely that a mod will be made to correct this game.
I agree with you. Because in the early 1960s, every US servicemen were still equipped with WW2 era weapons such as Tommy gun, M3 Grease gun and M1 Garand. Also, you won't get any reflex sights and holographic sights throughout the Cold War.
@@dfgerherbduh3102Only difference is thats, Black ops 1 is way larger than WaW thus it would take more time comparison to WaW mods
"babe, wake up, The Frosty 1 uploaded"
Imagine Treyarch sees this and implements all of these into a Remaster
16:52 You do realize that when you shoot the last round in Most firearms, the slide locks back on its own?
Frosty really improved since the Vanguard video, I can feel your passion and frustration growing after each new video!
1:31 So the rifle that was in the picture here is an ArmaLite AR-18, which was made to be a cheaper alternative to the M16. And because it was first made during 1963, it would have actually been period correct if it was featured in the later missions. Period correct, but not accurate though, as it was never adopted by any armed forces.
Interestingly enough, the Japanese Self-Defense Forces made the Type 89, which is a clone of the AR-18.
@@lexbrightraven8049 Yeah, you make a good point. Didn't think of that actually.
@@AeonPhoenix dozens of countries clones it. The most radical, yet clear copy, is the brit L85. Rather than just refining the mechanism, like the G36 or CETME Model L, it straight up is a bullpup copy, all the way down to the construction methods.
@@AeonPhoenixA LOT of guns were based off the AR-18 design. It’s often called the “most successful failure in small arms” because while the gun itself didn’t sell very well due to US foreign policy giving away a lot of free M16s to third world allies, cutting into the potential market for the AR-18, the short stroke gas piston design was widely copied for guns like the G36, F2000, and L85. Chances are, if a modern gun isn’t an AR-15 or AK derivative, it’s an AR-18 derivative.
@gameragodzilla yeah the l85 was a terrible bullpup copy of the AR 18
Something else to mention is that them descending that fast underwater would cause them to get severe decompression sickness (its been a long time since I've scuba dived so that might not be the right name. Feel free to correct me). To get to that pressure they would need to take well over an hour to equalize their bodies to the pressure and would need to do the same thing while going back up. Severe decompression sickness can kill you. Also: You mentioned this in the description already but theres a max diving depth for highly trained scuba divers due to increasing pressure. For technical divers its between 170-350 feet. The amount they went down is wayyy past 300 feet. This pressure would fuck them up
17:55 Fun fact about carl gustav. We sweds officially refer it as m/45 submachine pistol (offical name kulsprutepistol m/45) my source is SoldF soldaten i fält (mine is from 2001)
17:30 the m1911 has a last round hold open. The magazine, when the last round has been shot, pushes the slide catch up so the slide locks back on an empty mag.
Yea I dont understand why he had that as an "inaccuracy"
@@TheMusicftw1 he also completely misrepresented order 227 in the vanguard video so he clearly doesn't research enough
yeah i saw that and was extremely confused, this is basically how almost all autoloaders work
Timestamp doesn't even point to a 1911.
He meant 17:03.
29:37 not only is this tank a T-55 but judging by the sideskirt it's a type 69.II, the chinese version of the T-55 which entered service in 1982
i still remember the day i played the entire BO1 campaign a couple days after release. I still remember 90% of the missions. What a brilliant, brilliant game! such a shame that cod is moving in a terrible direction currently :/
I hate to say it, but the community is to blame for the problems and direction of the game franchise.
After Black Ops 2 thats when the Call of Duty franchise went down hill...
2:45 that actually sounds so cool
Activion Blizzard should hire you as a historical professor for their "very historical accurate" Call of Duty games
If like, we ever get one of those again 😐
@@nealang9520 If they're also willing to create a good game at all.
I remember when Nicki Minaj bravely fought the cartel
I don’t know why quotation marks surround “very historical accurate”. I don’t believe anyone of importance ever claimed CoD games were historically accurate prior to Vanguard.
Also, apart from the Afghanka cut uniform being anachronistically used by the soviet faction, the camouflage pattern printed on it - generally referred to as 'flora', VSR-98 or 'arbuz' (meaning watermelon) - was only accepted into service in 1998!
I think the Cuban Tropas' camo you said was supposed to represent their grey lizard pattern, also was just Russian flora.
19:28 The missiles on these MiGs are R-73/AA-11 Archers, which entered service in the 1980s. They also made the missile body and fins WAY too wide.
Had they used the more time appropriate K-13/AA-2 Atoll (introduced 1961), you probably would have given it a point for "soviet plane using US missiles", since the Atoll is a copy of the AIM-9 Sidewinder.
16:55 This is the last round hold-open present on most modern semi-automatic pistols. He closes the slide by using his thumb to actuate the slide release on the left side of the pistol.
@lordfinesse2806 Yeah, I'm surprised that someone who cares so much about highlighting the inaccuracy of these games would get something so basic wrong. There are plenty of videos out there of people using 1911s to know that the way it was handled in the game was not an "inaccuracy."
I think it might have been more of the case that the guy didn't think the 1911 had last round hold open.
Something minor: The Soviet grenade launcher uses caseless ammunition. The propellant is inside the grenade itself, it leaves nothing behind in the launcher. Yet, when reloading this launcher, the player character shakes some invisible thing out of it before putting in the new grenade. Yes, this HAS bothered me for the last 13 years.
I've also noticed that the Mi-8 are acutally Mi-17/ Mi-8M. The ingame helos have the tailrotor on the left, the shorter engines (with dustfilters) and the IR-jammer on the tail.They likely just used the models from the Modern Warfare series and modefied them a bit.
18:15 Something you missed here. Those jets would NOT be flying THAT LOW!
You never fail to deliver man. As a war history buff, I approve.
As to your point on the 1911, the 1911 has a last round hold open and you can chamber a new round by dropping the slide release.
Yeah, should've gotten a gun nut to verify that point 😭
3:20
Hey, im a Cuban
The symbol on their arms and berets are actually the Roundel of the Cuban air force.
Which is strange, because the police and milicianos have their own logos.
I love how you provide pictures of the accurate guns and equipment! Black ops1 and waw are my childhood though and are the reason I love learning about wwII and Vietnam!
I’m taking four history college courses at the time this video went up and I’ve learned SIGNIFICANTLY more from this video about the Cold War than all four of my classes combined.
I swear any historical action games always have these kinds of "this game taught me more about history than my history class" comments made about them.
Like yea they're neat and entertaining, but realistically, in what context will knowledge of stuff like "what uniforms did the North Vietnamese Army use during the 1960s" actually be of any use outside of some niche military history applications or videos like this?
@@CoolAndrew89 pretty much. Most history courses focus on thingd like events, ideologies and whatnot. Sure weapons might have some relevance if they significantly affected the events being covered in a course but for the most part university course arent meant to talk about how cool a gun was or what every detail of a uniform is
@@CoolAndrew89 The school system just sucks at telling people history, on purpose too.
Sure it did bud
@@jurassicarkjordanisgreat1778Mostly big imperialist nations like Russia, China or America do these things. You wouldn't see biased history from an Austrian school, for example.
it’s funny that the corpsmen use USMC ranks and not navy ranks
Also the AUG is Austrian not Australian
The AUG mistake is already mentioned in his pinned comment.
The AUG is an Easy mistake to make. As only Austria and Australia use it.
@@derekmensch3601also Ireland, Luxembourg
@danieldabrowski717 Ireland uses the AUG as a Service rifle? Also Luxembourg is like a city that pretends to be a country. Barely counts.
@@derekmensch3601 Ireland seems to have transitioned to the AUG but frankly whoever uses a weapon doesn’t relate to where the weapon’s from. You wouldn’t say the HK 416, FN 240, or SIG P320 were American just because they we issue them. That being said I was nitpicking but while i’m at it did he say the UZI was an FN weapon?
That wall at 37:41 gets worse as after doing a small easter egg you can get a Thundergun from zombies
5:50 this is a version of a soviet vest, was produced in 1960, was used by NVA in Vietnam War, and 'look like' versions for MACV-SOG personal
This has always been my favorite COD game, the story is very unique compared to other COD games
The gas masks being worn at 24:44 are actually French A.N.P. M51/53s with Soviet GP5 filters.The m51/53 is a upgraded version of the M51 gas mask.The upgrades being exhale valve and exhale valve cover changes but overall the M51 and M51/53 masks face piece remains identical to each other.
that's awesome that you know that! how do you know this much about gas masks? do you work with gas masks?
@@jonsewell7330 Kind of lol. I'm just a Passionate militaria collector and History Buff so that's how I know.
@@TheBorderlandsman88this guy made so many mistakes… ar18????
1:24 is an AR-18 or an AR-180. Cousin to the AR-15. You can tell by the rear sight block and handguard.
Homie is finding inaccuracies with the species of crow shown in vietnam. This is the sheer research tenacity i subbed for
35:36 Quick note, the weapon that appeared in the image is a XM177E1 instead of XM177E2, noticeable by the slightly shorter 10" barrel instead of 11.5" barrel and other small details.
🤓
Jeez I'm a gun nerd but DAMN
@VinDoyNew Same here, Knew a guy once who carried the M16A1 then worked with special ops via private security. CAR-15 in this game should look like the original A1 not a modern day M4A1
I think there's a lot to digest about the inaccuracies in this game.
1. A lot of the inaccuracies are likely the result of major time constraints in development
2. A lot of the anachronistic uniforms and weapons are likely the result of a combination of trying to use equipment thats "iconic" or the result of the studio just having assets already lying around to use.
I think what both this game and World at War does well is uses what may be inaccurate models and equipment to find a way to still immerse the player in the setting and themes of the game.
I'm so glad you brought up the chemical weapons thing. I had two uncles who served in Vietnam and both died decades after the war had ended due to exposure to these weapons.
17:41 Not to mention the Elbit Falcon red dot sight. Is obviously anachronistic. A Singlepoint OEG would be appropriate but obviously unusable given the monocular perspective of video games.
You accuracy checking the excavator model in Vorkuta is honestly astounding
we never know the full game until we search every single bit of detail that was either missed or discovered. well played frosty
43:09 Fun fact, for some weird reason, they used COD2 Mosin Nagant animations instead of World At War. Hence the strange incompatibility between the reload animations. And they used the strange COD4 scope overlay as well... really bad choices if you ask me.
There should be a BO1 mod that fixes the historical inaccuracies and the anachronistic weapons in the game, like the Fall of Berlin mod for World at War. It would be interesting to see what the gameplay of Black Ops would look like if it’s historically accurate
I'd hazard a guess the orginal BO was supposed to be a more down to earth 80s Bond-esque secret agent game. It would explain alot of choices for weapons and uniforms, along with the whole vibe of the main three villians.
or to instill the fact: america best, russia worst
@@InHerMajestiesDefensethe saddest thing is, Titanfall devs created mw1 and mw2 and wanted to steer clear from that, as it's obvious Shepherd was introduced as far more threatening then Makarov. But the whole team got fired and we got Sledgehammer's Mw3 at 2011... darn shame.
One thing, the Steyr Aug is an Austrian weapon, which is used by both Austria and Australia just one thing I noticed at 54:50ish
I like to imagine that when Australian military was deciding on the next service rifle back in the day, they had so many equally good options that they only chose AUG because its from a country with similar name
This is a lesson in what happens when triple A games are forced to re-use assets from previous titles due to "cost saving" and cut development time.
To be fair, I rather like the 60s setting. Getting to fight in Cuba and Vietnam are some of the best highlights of the game to me.
man i dont even want to know how much time and research it took to compose of this video, thank you, cod needs people like you
Fix it like waw
The theory that the game was to be set originally in the 1980 just makes so much sense if you think about it. Weird that i never heard someone talk about that before. It seems so obvious now
Regarding borders, you didn't adress how they butchered eastern border of Poland/ Western border of USSR, it looks so bad
It wouldn't be that odd for Green Berets to know Vietnamese as All Green Berets ( MOS 18x) are required to learn and be proficient in a foreign language as close work with locals is a big part of the 18x missions. Everyone in SOG picked up some Vietnamese and knew some other languages like Bru or Montauard to various degrees. But yeah they should have gotten real Vietnamese in there.
2:53 the comment about the acog sights is mostly correct, with the exception of the Colt 3x20 scope, since it was made in 1962 (still anachronistic for "Operation 40") all the other low zoom optics, like the PK-A, Swarovski and SUSAT were indeed period inappropriate.
The optic on the M16 also does look like a Colt 3x, but strangely attached like an ACOG would, replacing the carry handle entirely instead of being mounted on top
@@TacticalBaguette Yeah that is weird. Also, I wonder if the Colt python scope was anachronistic to the setting? I know that the Colt python isn't, but I couldn't find any information on when the Colt python scope was made.