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@TheFrosty_1 I was really happy with the growth of my channel. I peaked at over 5000 views but a little while ago it was just strike after strike after strike. I can relate.
@@herrflammen6487 So did Sledgehammer. Vanguard came out with 16 maps *on launch,* meanwhile MW2 had more years of development with the help of several different studios and it's still lacking content almost 6 months later lol
Good point, but that only happened because Reznov and Dmitri were betrayed by Dragovich and Kravchenko during a post-war clean-up operation in the Arctic Circle. Before that, we never see any indication that Reznov is disloyal to the USSR, and even after being locked up in Vorkuta, one of the most hellish Soviet gulags, for around 18 years, he still doesn't seem to harbor any hatred towards the USSR itself, only Dragovich, Steiner, and Kravchenko.
to answer both of you. first it's a joke and I understand that you guys want to add more information. Next, well a lot of people who loved the Soviet but never liked Stalin, some hight ranking members of the politburo or didn't like how the Soviet bureaucrat worked, guess where what? They were all accused being the enemy of the Soviet. Prior to Reznov's betrayal he already had a feud with Dragovich and Kravchenko, thus Reznov was already be the "enemy of the Soviet state", however Reznov wasn't aware of it. Only after the betrayal and Reznov being sent to Gulag did he realized this. To recap, Reznov still loved his contry untill his death, but he knew that the moment he started his feud with Dragovich and Kravchenko, then from now on he was "secretly an enemy of the Soviet state"", but only after the betrayal and the imprisonment that he realized that. He used to believe that the love and the will to fight and die for the nation would be enough for him to be considered the son of the motherland, but then he realized that if you hated the politicians of the nation, then no matter how much you sacrificed for your nation, you still ended up "the enemy of the state", and his hatred toward Dragovich and Kravchenko had dated back during the battle of Stalingrad.
@@vaninhhuu3215I’m pretty sure Dragovich and Kravchenko were rogue Reznov is known as the hero of Berlin so I’m pretty sure they arrested/killed him and his men without the state knowing
@@Gorp7755 I mean appropriately putting WW2 into a video game. Yes World at War had some errors which today wouldn't be permissible but it conveyed what WW2 truly was far better than CODWW2 did. War is depicted as horror in WaW. Like it should be. CODWW2 by comparison is very vanilla and repeating what COD 1-3 already did.
@@Bagster321 Cod WW2 protagonist literally has a wife back home showing that soldiers had a family back home and that they could die at any moment which makes this game unique it also has the brothers in arms type setting while waw portrays the brutality of the war correctly.
12:43 In the game’s defense, the German soldier does say something along the lines of “you should have stayed dead” to Dmitri, strongly implying that they thought he was already dead. They probably would have killed him a moment later if the Red Army’s frontline didn’t cross the house they were holed up in in 3, 2, 1…
yhea I can admit that I will let this game off with more because well, its quite a bit older and adding all of the specific details was a lot harder, still doesn't excuse most things though
12:44 IIRC, the german says "Du hättest lieber tot bleiben sollen" ("you should've stayed dead"), implying that the soldiers thought Dimitry was already dead. "Zugstation" is a literal translation of Train station. "Bahnhof" would've been more accurate, but it isn't necessarily wrong.
The devs probably saw "it holds 7+1" and went "that means 8". Which I guess is understandable if they don't know anything about guns and just code/model them. Older games make the same mistake with shotguns, they'll load all the shells into the mag tube despite the gun being 4+1 or 7+1, etc.
One historical detail that you missed is that some of the T-34-85s in this game have wire mesh slat armor on them for added protection against Panzerfausts and Panzerschreks.
@@TheFrosty_1 The Soviets believed it would activate the hollow charge warhead of the Panzerfausts before they made contact with the armor but in reality it didn't but a lot of tank crews still welded them to their tanks
He also missed one,the footage of Germany soldier or general executed when tied at pole which inside Soviet loading screen, which actually was happen after court trial by America after WW2, and it was carried by USA soldier, which you can find in documentary World War 2 in color by National Geographic
I think something that’s heavily overlooked is the soundtrack. The game features heavy metal and electronic music. It surprisingly fits perfectly of how the game portrays World War II. Guitar riffs as you gun down fleeing Germans perfectly symbolizes the brutality and relentlessness the Red Army was pushing to Berlin and the electronic riffs when burning Japanese soldiers alive is a great way to symbolize the weapons like the flamethrower the Americans used in the Pacific Theatre. Of course the game has generic patriotic music, but it’s more in the line of “We’re the good guys, but we’re not heroes.” The only other WW2 media that portrays WW2 in this matter that I know of is the film Fury, which also has an amazing soundtrack and dark portrayal of the war.
Translation: although “COD WAW” is better than “COD WW2” or “COD Vanguard” you should not use it as a basis for historical references in any history project.
13:59 "Zugstation" is the literal translation of "train station", "Zug"="train". This sign is not referring to some town in Switzerland, but to the train station of the city. Though it should be noted, that the correct translation for "train station" is "Bahnhof". The devs probably just put "trainstation" into a shitty and completely literate translator.
Funny fact some characters in the zombies mode where ripped straight out of the campaign takeo is the Japanese general in Semper Fi Tank Dempsey is pvt. Polonsky Richtofen is the German general amsel And Nikolai belenski is chernov
@@ROBOHOLIC1 it's logic in a sens bc the zombie mod was like a game mode made by the dev to play in the development and was not think to be used to the the final game
I just realized how ballsy this game was. It might have historical inaccuracy, but it TELLS A TRUE STORY- the horrors of war, and that no one wins. The actual footage of Japanese war crimes even listed erroneously is something you will never see in a mainstream video game ever again. World at War, absolute masterpiece.
@@josephhelgersonjoseph6115"didn't really give a shit if they ended up angering people" Isn't that essentially what they did with the more modern inaccurate portrayals?
@@josephhelgersonjoseph6115 it's not that they didn't give a shit if they angered people, it's that people didn't get angry over literally anything back then.
@@DannyMNLI mean people do get angry over anything, but social media wasn't as prevalent back them. I mean is it really a coincidence that the world became more sensitive once Twitter became an app? It's way more easier to hear people complaining over anything because you can just tweet it rather than writing a letter, or calling a radio station. For Christ sake man, go read some articles or videos about Little Rock Nine where President Eisenhower ordered troops to protect troops to protect black students for attending a white school. You can't tell me people were less offended if someone's grandma was mad enough to bring in the freaking military because she doesn't want to see people with different skin tone.
I absolutely agree with you that even with the inaccuracies, the respect paid and the authenticity is what makes world at war one of my childhood's best memories. The game was fun, haunting, menacing and downright scary in all the right places and the right amounts
@@rdxishan7 Absolutely. Game devs need to respect their audience. We all can read. We know war isn't sunshine and rainbows. It is disrespectful both to the audience and to the veterans to subvert history.
the choice to use a Garand ejecting a spent clip as the “counter +1” sound is GENIUS and like the exact opposite of that annoying cinema sins ding. who doesn’t love the Garand going KCHIING
I love how you ended the video by saying this game is still authentic and can still be enjoyed by history buffs everywhere. Which is more than can be said for Gaming Sin.
Most of the [media] sins are made purely for parody for commonly seen tropes, Mistakes, and plot holes. Taking them any amount of serious is just falling into their bait. Except Animations sins. That was specifically made to bully a 14 year old kid because they wouldn’t join the Mob Entertainment brand.
"We're known as the old breed. Heh old, we are not even out of our twenties" "Once this place echoed with the laughter of friends and lovers, no longer" "When we take shuri castle we go home, all of us" "Chernov no! Someone should read this." The storytelling in this campaign is so much more respectful towards the actual events than anything in vanguard or even WW2. The final scene with enola gay and those messages in the credits are something that hit you like a truck when you are done with the campaign. edit. while even I could see how inaccurate the black cats mission was when I first played it, it is a masterclass in atmosphere. I kinda wish there was something similar made with tanks or boats.
@@Deathmare235 It goes both ways. Yeah. He's not a sergeant at the beginning. However... Most of us would not have noticed save for this video. Hell, I never noticed because I'm playing the authenticity factor. Not the realism factor. But compared to 14 year old me, there were many things that seemed odd when I played through at 23 and at 30 years old.
I also wanted to add that there was also supposed to be a British campaign taking place in the Netherlands, but sadly that got cut due to budget and time limits. Edit: At the end off the credits, Treyarch also gives a special thanks to several allied veterans that they interviewed to inspire the storyline. They also end it with Semper Fi.
@@mantisreturns2757 the cod wiki. There were like three or four British levels which involved attacking a German camp, ambushing a convoy, protecting a bridge and finally an attack on a city.
@@pepijn23 WoW I am a Big Wiki nerd of COD but I didnt know about It. I am more a fan of the Modern Warfare Saga than Treyacth Games but WaW and BO1 and 2 are in the same level of quality than Modern Warfare Trilogy in my opinion, It just personal preference.
One important thing to remember about the 1919 and mg42 is that they both have a shroud around the barrel so they're not directly holding the barrel, just a piece of sheet metal to protect the gunner/loader from touching the HOT barrel.
Not to be argumentative, but the barrel shroud isn't exactly heat preventive... Even an AR15's own barrel shroud gets fiery hot after so many rounds, even if not firing at the rate of a 1919 or MG42.
You missed that none of the Arisaka rifles in game have a dust cover, a major oversight since a Japanese Soldier doing so would be the equivelant of a American Soldier going into combat without their bayonet on their belt
Another one is that all of the IJA grunts in the game seem to be using Type 99 Arisaka rifles when the Type 38 Arisaka rifle was also widely used throughout the entire war.
Arisaka’s also should have a Japanese seal on them of a flower These were often scratched out before capture but obviously when you pick them up the soldiers you got them from wouldn’t have known they were about to get captured I don’t expect such textures in a 2008 game tho
@1CE it's called the chrysanthemum, if you were wondering. Most arisakas that had it removed were removed at a factory or arsenal during the surrender, but some were done in the field. There are some stories of the soldiers in Rabaul filing it off so as to not disrespect the emperor if they were captures or had to surrender.
13:58 To be fair, "Zugstation" also possibly could be the (wrong) translation for trainstation (which actually would be Bahnhof in German). So, Zugstation maybe doesn't refer to the Swiss town, but to a simple trainstation nearby.
@@rubentenklooster7361 Zugstation is the accurate German translation for "trainstation", however, the word "Zugstation" doesn't exist in (standard) German. It's Bahnhof.
Yes that is exactly it, in the next mission u fight against tanks and in the mission after it u go by train to the Berlin, so it is just wrote there for smart players to notice it
21:11 If you look closely, you can see the USS _Cassin Young_ (DD-793). She still exists today and is one of four surviving Fletcher-class destroyers. Both _Cassin Young_ and _Constitution_ reside in Boston.
5:38 I'm pretty sure the M1911 could hold 8 because it was a 7-round mag, but you could get another 1 in the chamber. This is the case for a lot of magazine-fed guns. So if you reloaded with some rounds left, then you'd get an extra round.
6:49 Missed inaccuracy: Your soldier doesn’t load up a clip with blank cartridges in it. Also, M1 Garands fitted with the M7 grenade launcher couldn’t fire in semi automatic as it had to have it’s gas system removed to prevent damage to the weapon whenever a grenade was launched. This meant that the user had to manually cycle the gun every time they fired it. Another missed inaccuracy is the Japanese use of torpedo boats in the Black Cats mission as they were never employed against the US fleet off Okinawa.
Tomozuru, a chidori class torp boat was sunk by US aircraft 220 I'm off Okinawa, while they never got that close the Japanese were trying to harass US forces in and around Ryukyu. I assume they mistook the mini-destrpyers for literal (US) pt boats.
Garands built during and after '43 hat a spring loaded plug in the end of the gas system that would be opened by the grenade adapter which, to be fair, is permanantly affixed to the Garand w/ grenade launcher in game, so they could be used ad semi-auto without major modification. th-cam.com/video/161JT0WRVf4/w-d-xo.html
I remember the gas system wasn't removed--the gas plug was replaced with one with a spring-loaded plunger that was depressed by the grenade launcher adapter (which is present on the in-game model), which allows the gas to vent without cycling (and damaging) the action. The more accurate way to depict swapping between the grenade vs. normal mode would be to remove that attachment (to restore semi-automatic fire) and reload the gun with live rounds (since the grenades were launched using blanks). I think the weapon could be fired with live ammo with the adapter still attached, but the weapon would be a straight-pull bolt action at that point.
I will say a fair number of inaccuracies are probably down to limitations related to time constraints and the like, they had to accurately model alot of uniforms, weapons, etc whilst also balancing it,making a story, cutscenes, etc so had to make do with what they had on hand whilst also trying to not only make it feel historically authentic but also fun fo play
@@bigboi6949 the difference is that something like ww2 for instance never feels like WW2 You can excuse innacruacies in a movie or show if it feels like ww2, as an example band of brothers has a fair number of inaccuracies for instance a dude who supposedly died in one episode was a real dude who actually survived although not past the 80s If something clearly isnt trying to feel authentic to the experience of soldiers during the war then why make it at all
@@owlwaifu4949 also ww2 and vanguard had a larger budget, studio (and for ww2 more time), vanguard didnt feel like ww2 with all its wacky skins, outfits and operators, and also of the removal of factions and uniformed soldiers
@@bigboi6949 Wow, I wonder why a game with a lower budget and lesser access to information would be excused compared to two games with a higher budget and access to information on the time period
Found your channel after your Vanguard video blew up, and I’m so happy you love WAW just as much as we do. Truly a lost art of portraying war as a visceral hell. Thank you for the awesome video!
World at war is one of my favorite games. There’s definitely a lot of smaller details that were inaccurate, such as the FG42 being present where it absolutely shouldn’t have, and then the out right ridiculous mission of Russian infantry soldiers becoming tank operators over night. But some of those decisions they knew were inaccurate but wanted to add to the gameplay and make it fun. Still, things like dates they should have gotten right. But overall much better compared to the newer stuff that’s been coming out.
That's the least of my concern as long as they aren't doing the call of duty vanguard gunsmithing bullshit and giving every japanese soldier German prototype weapons like in the campaign
Couple of other notes: 1. The Mosin sniper in game is based on a Mosin M38 carbine, none of which are fitted with a P/U scope. 2. The BAR’s charging handle doesn’t reciprocate back and forth when firing. 3. Technically, all the sniper rifle mid-reloads (except the PTRS) are wrong. When you retract the bolt, the player doesn’t save the live round in the gun; meaning the reloading animation is always an round off. 4. The M1903 Springfield sniper is based off of the Unertl scoped rifles the Marines used, but these rifles retained their front and rear sights. 5. Marines on Peleliu were primarily equipped with M1A1 flamethrowers, not M2s. 6. StG44 bolt doesn’t lock back when empty. 7. M1897 Trench Gun reload is wrong. It can hold six rounds, but the tube only holds five. 8. Thompson bolts lock and hold open on an empty stick magazine. This means the reload animation of the guy pulling the charging handle back is inaccurate. 9. M9A1 Bazookas were adopted in September of 1944, but they wouldn’t have made it into the hands of the Marines at Peleliu. They were using iron sighted M1A1 Bazookas.
I mean, technically nothing is stopping you from installing a PU scope on Mosin carbines, it's just that nobody was doing it during the wartime and its strictly a post-war modification. Plus, it should be mentioned that the in-game model has a weird bolt handle "not here not there", neither a straight one like it should be on a carbine nor a proper sniper one.
I think the flamethrower thing was because they just reused the American one so they didn't need to do a German one (takes extra time), but despite these inaccuracies like you said it is historically authentic and portrayed the dark side of WW2 and I felt immersive playing WaW back then and even now. Great video and I can say I learnt a lot from it, can't wait for the next one
I think it matters less exactly how accurate it is, when the real reason it is beloved is that it treated the source material with respect and not like an uncharted game. You really hit the nail on the head.
“The real Makin island raid was much larger than portrayed in the game with it involving 200 marines and lasting two days” Why would you want a mission that lasts two days💀💀
The FG42 appearing isn't really inaccurate, as it's uncommon in the campaign and not used by the AI. You find them hidden across the levels in some corner of the map rather than being dropped by German soldiers.
@@griz312There were units of paratrooper infantry that took part of the battle of Berlin, although I can't say if they specifically were equipped with them, it's plausible there could have been a few of them used in the battle
It is inaccurate because the FG-42 in the campaign is a F type when it should be a E type FG-42. There was few F types made. The FG-42 was placed correctly but wrong model.
The PTRS indeed never had a scope but they did try to make one. Issues were the low FOV and issues with the fittings could easily cause a shot to be inaccurate.
Some had scopes but weren't often issued by the Soviets they had more PTRD being used the PTRS was one a very small amount of Soviets had the chance to use they also had US bazookas and British tanks also some American ones
27:03 The bell tolling along with the numerical statistics of WW2 made me come to appreciate the great sacrifice and loss the people of the time endured to preserve liberty. That coupled with the Medal of Honor series, got me into learning about the second world war, and thus into history in general. Video games are an artform, and must be protected at all costs.
11:24 You don't press your eye against the scope though, you rest your head on the butt of the rifle close to the scope. Pressing your eye against the scope will make any scope dig into your face
That's how you use a sniper rifle. The PTRS-41 was an anti-tank rifle. The only way you could feasibly use a dedicated anti-tank rifle like a sniper is if it has a really strong recoil mitigation system, like the Barrett .50 cal, or the weapon is literally cemented to the ground.
One thing I loved about BO1 was the mission "Project Nova" which was essentially an Epilogue of WaW's campaign (Which gave Reznov a promotion but not Dimitri which is fucked)
@@christianvennemann9008 Dmitri got promoted he was a Pvt during the war with the guards rifle division then got transferred from to the 3rd shock army stalin may not of liked hero's but he was given a promotion because of his bravery. It was still 1945 a German holdout in Canada of all places. Which isn't likely considered the Soviets would travel a long way instead of letting the Canadian and allied forces take care of it
I mean in the end Dimitri does't matter it's just who the character plays as nothing beyond that no character importance just a name slapped on a character that the player controls
The 1st Marine Division was legendary not only in the Pacific theatre but also in Korea where they fought at Inchon and Chosin alongside the Army in the freezing cold weather, Also the M1 Carbine was the weapon of choice for men of the unit during the Korean War but many complained it was terrible against Chinese soldiers wearing winter coats.
I think the complaints were mostly caused by either missing or shooting way out of the effective range. And also the M2 Carbine mostly replaced the M1 Carbine in Korea which is a select fire version and they might have been shooting on full auto which is pretty inaccurate even at medium ranges with an M2 Carbine
@redtra236 Well that's true because the M1 and M2 Carbine gained a bad reputation for jamming in the Cold similar to the British Sten Gun, This not only happened in Korea at Chosin but also during WWII in the Battle Of The Bulge where many American soldiers complained about the mechanism freezing in the dead winter of the Ardennes
Another thing that you forgot is that the double barrel shotgun in this game is classified as an American weapon, however, it appears on the eastern front
@@nicolasbattistesa4923 the toz-34 was first produced in 1964. And even if it wasn't, the double barrel in game is side by side while the toz is over and under.
Something to keep in mind with the unit discrepancies in the Pacific theater land battle depictions is after the Makin raid the creators were trying to depict what E.B. Sledge wrote about in his book With The Old Breed so some leway was made to fit the storyline with the first hand accounting. If you get a chance to read it I highly recommend, it shows how the dark brutal nature of this game is tame compared to what actually happened on those islands, it'll make your skin crawl.
Items missed: Eastern front: The game referring to Katyusha rockets, named after a popular song of the same name, as "Katyushka" rockets. Additionally, the first shells on the 20th were from Soviet heavy guns not Katyusha batteries. *Intensive* bombardment began on 9:30AM the following day a few hours after the last Allied air raid. Katyushas did not have the range to bombard the city center until Soviet forces consolidated the outer city. That whole commandeered train thing seems to be an invention. "Average lifespan of a Soviet soldier in Stalingrad was 24 hours" is a commonly cited factoid, but I've yet to see how it was calculated or any sources ever cited. I do not recall it cited, for example, in Antony Beevor's exhaustive work on the subject. It was not "downright impossible" for the average person to fire an MG42 from the hip. Audie Murphy, very slim and 5ft 5 in, did so in the action in which he won the Distinguished Service Cross. It weighed 8 lb less than the m1919 which as you stated could be fired from the hip/shoulder. The near-complete lack of ethnic diversity in the Soviet ranks. Only Russian and Ukranian names are listed with none from other Soviet republics. Inclusion of non-Japanese conscripts in the Japanese army but none of the many non-German nationalities in the German army. It's possible that they kept Dmitri alive in the farmhouse because they were under an order to bring in a prisoner for interrogation. The T34 tank cannon's pitiful accuracy even at short range for a tank engagement. Only T34s are depicted, with none of the relatively common heavy tanks. At no point does any tank offer any sort of integrated support to infantry as was Soviet doctrine and as was animated for a Pacific mission. On the tank mission, there are ground attack aircraft just tooling around at low level neither strafing nor bombing. Every magazine for the PPSh-41 is a drum magazine loaded with the full 71 rounds, despite the Soviet practice of loading them to 65 to ensure reliable feed. Usually a soldier would carry one drum in the gun followed by the far more reliable 35 round box magazines. The other famous circular magazine Soviet weapon, the DP27, is absent completely leaving Soviet infantry without machine gun support. Even though the 10 round magazine on both are detachable, the G-43 and SVT-40 rifles were loaded from two standard 5 rd stripper clips rather than from a fresh box magazine as depicted. Mosin Nagants are reloaded without having to manually remove the stripper clip from its little guiding indent. It definitely didn't just fly off when you closed the bolt and trying to do so could bend the clip and get it stuck, preventing the bolt from closing. There was a lesser though still present danger of this happening on the Mauser as well. For 1945 there are too many commissars and they are too close to the fighting line. Their importance began diminishing all the way back in 1942. Every German soldier in the 1945 missions are uniformed and carrying standard issue weapons, whereas Volkssturm often had to wear civilian clothes and were armed with a hodge-podge of weapons. Grenades were much cheaper to produce than firearms and people underestimate the sheer number of them involved in WW2 combat. There are many accounts of ammunition running out before grenades do. The number depicted incoming is a stretch (as is their immaculate aim only at the player) but not by as much as one would think. Fighting as still ongoing within the Reichstag for many hours after the first flag was planted on the roof allegedly at 10:50PM. Pacific Theater: Polonsky referring to the air force on Peleliu when air support was provided by carrier based naval aircraft. Japanese soldiers using the Type 99 light machinegun like an assault rifle despite weighting 22lb. Japanese soldiers charging to melee with the Type 100 as if the model depicted has a bayonet. The M1 grenade launcher fires without expending a special blank rifle cartridge. Standard ball ammunition is loaded in the gun without having to reload from blanks. The complete nonsense in cut scenes. Roebuck states that Japanese antiaircraft gunners were "knocking our bombers right out of hte sky," whereas US air losses were considered minimal. Major fighting in Peleliu lasted 2 mo 12 days instead of the 4 days predicted, whereas Sgt Roebuck states it took "three months after it was supposed to end." Text states that the chance of survival on Okinawa was 1 in 5, which is ludicrous - the US suffered 12,500 KIA out of 250,000 combat troops. Both fronts: The lack of lieutenants engaging in any sort of leadership or combat nor any distinction between sergeants of various ranks. Typical video game nonsense wherein firearms that shoot the same cartridge have different damage and shotgun pellets dissapear after 15 yd. Typical lack of preparation of grenades: Japanese ones required striking the top on a hard surface and this is not depicted despite the animation existing for tossing mortar shells. German grenades required removing a bottom cap and pulling on a weighted string. Neither one could be spammed quickly. Both German and Japanese grenades were underpowered but both have the same lethal radius as the American frag grenade in-game.
Amazing historical facts I never knew along with details I never noticed in the game.. Bar some quite obvious ones of course, so well done! While I believe many are due to resource limitations as to not create new models and the like and time.. WaW remains still one of the best WW2 games when it comes to CoD, far out doing Vanguard by a mile.
A lot of the inaccuracies were more so due to a lack of viable resources and a lack of time. They put a lot of effort into it but for things like uniforms they probably had to refer to pictures. Also they had to reuse resources resulting in several of the inaccuracies listed in this
Yeah I agree with that. I also don’t think the Nimitz carriers in the pre mission videos (which were an awesome way to give context to your missions) weren’t meant to really be dug into or seen for longer than a couple seconds. I remember playing this game when I was younger and I loved it and it really got me into the history of this conflict. I do love the mode people have made that add more accuracy in the uniforms and dates and even the birds you see in the campaign though.
12:49 They didn’t intentionally keep him alive, someone translated the voice lines and one of the Germans say that “You should have stayed dead!” It’s on TH-cam.
Really good video! I really enjoyed all the factoids about WW2 you were able to drop and it really educated me on a bunch of stuff (loved the point about Indonesians being forced into the Japanese army) In CoD's defense regarding the date inaccuracies; I think the games are always going to try to push in all the most "important" moments into one mission that involves a specific battle, because I guess you can't really have missions taking place over multiple days in a game like this. Great vid :)
I still adore WaW but I love seeing these deeper looks at the historical inaccuracies present in the game, I feel like it's a good educational tool to make people look deeper into history.
Well, someone had to do this. This game was praised as the most accurate WW2 game ever. It is one of the best but not the most accurate WW2 game. There are innacuracies and when I tried to talk about them everyone called me "Vanguard fanboy" whereas I didn't even like Vanguard. Thank you for this video.
@@Courierman6 Same mistakes Hell Let Loose made, it also has Tigers and STG-44s in Stalingrad before they came out. Like from games I know CoD1, CoD2, CoD3, CoD2 Big red one, CoD finest hour and Enlisted are the games that got everything right with historical accuracy. Medal of honour Allied Assault trilogy perhaps also is there and IDK about Brothers in arms series. But come on, game doesn't need to be historically accurate to be good.
even with all the cons of this game it still is incredible for how well it portrays cruelty and war with the right atmosphere and I just enjoy it whatever Vanguard and other fanboys are saying
let’s do historical inaccuracy of CODWW2. Also COD1&2&7. These contents are so addictive that I gave up watching all other COD videos. It’s so damn interesting to review some of the good ol’ games that we played while also learning new things from them.
11:22 In WW2 there were no rifles at all which would allow you to "press the eye on the scope"... 13:58 "Zugstation" means "Trainstation", but it would be called "Bahnhof" in german.
I appreciate how there are people out there who are so dedicated to what seems like small details, but nonetheless teaches us history by pointing them out and correcting them. I loved WAW and still do.
🙏 Thank you. As good as WaW is from a stylistic perspective, I've been seeing too many people hold it up as the gold standard for historical accuracy when really it's just about as historically accurate as any other WWII Call of Duty game that came before it. Another inaccuracy that bugs me is when the one Marine in Little Resistance says their LVT is stuck on the coral, despite the fact that LVTs were deliberately used instead of flat-bottom boats because of their ability to climb over the coral reefs.
I haven't seen anyone say WaW is historically accurate, and as a big fan of WaW I can say the point isn't that it's historically accurate, but it accurately presents how brutal WW2 was.
@@thechugg4372 There most certainly are people who say that WaW is historically accurate. They are the people who think that gore, spooky noises and symphonic metal music, and gritty aesthetics automatically makes it a realistic depiction of WWII.
One of my foundest memory when I started playing this was the main menu music. Almost all WWII games before had often epic, heroic music. But this time it was a depressing/horror type of theme. Loved it!
Beautiful Video mi friend. You saved my homework of university that asked me to highlight historical inaccuracies in movies or series and I preferred to make one of my favorite games, and not only did they accept it, they even congratulated me. Your video helped me a lot and I appreciate it.
The Marine Raiders were disbanded by mid 1944. They served at Guadalcanal, New Georgia and Bougainville With the exception of Makin Island, your not actually serving with the Raiders during the rest of the campaign since they no longer existed at that point.
While there is a bunch of other minor errors you've missed, there is one I'm surprised I've never heard mentioned. On Little Resistance when they are screaming to drop the ramp, what few people seem to notice is this is not possible. While everyone else in the mission is being transported in LVT-4s, our squad is being transported in an LVT-2 which has no fear exit ramp.
9:30 the dead Heer soldier also has an SS sleeve eagle where the breast eagle should be. The SS soldiers are all wearing Alter Kämpfer chevrons on their right sleeves, which would be highly unlikely if not impossible for that rank at that time. 25:29 I know what you're trying to say, but the Luftwaffe WAS part of the Wehrmacht, what you mean to say is HEER. Also, The Frosty 1 should know how to pronounce Operation Barbarossa correctly.
Once I realized the promotions, I started paying attention to every CoD game I played and how little generous they are regarding promotions. In Cod2, John Davis alone shot an entire squadron of Luftwaffe planes in Tunisia, Vasili Koslow destroyed about three panzers single handedly using only sticky bombs and Welsh is no short than a "tank ace". At least Taylor and Randall got their promotions lol.
I think vasili actually blew up 5 or 6 because you had the first one then another one at the train station then a third one then a 4th one as part of an ambush in the second set of missions and finally 3 more so he destroyed 7 pansers with only sticky bombs and got no promotions and he held off most of the german army TWICE!
Thanks for doing one of these for World at War too! My first COD game ever, still one of my favourites, and of course, it's the one that got me into history. It's always so interesting seeing what's fiction and what's not. Oh, and thanks for the subtitles too!
2:54 although the date of the cap is indeed a technical error, they might have taken of their helmets so they could be a little more stealthy. Because anything that hits it results in a metal noise wich might be quite audible, plus i have heard that if you get water on them without a cover it will shine in the moonlight. Irl perhaps they would wear something along the lines of a cap to maybe protect their eyes against against vegetation. 11:22 i might add that "scope punch" is something that as far as i know happens with every rifle and i feel like a soldier would know that and therefore not put his eye against it.
Though the mission to take The Point on the Peleliu missions was certainly not the end of the battle, it was actually cool how they incorporated the experiences of multiple companies/battalions of the same Regiment. It was an extremely important objective for the early phase of the battle, as the many concrete bunkers dug into The Point could fire directly down the beach and greatly threatened the usability of the beach for the entirety of the 1st Marine Regiment. It shoukd be noted that the player may be a part of K Company, 3rd Battalion 1st Marines, as they were relieved after heavy fighting on The Point. An inconsistency here however, is that your player also attacks the airfield, which was mainly conducted by the 5th Marines, along with 2nd Battalion of the 1st Marine Regiment attacking the northern sections of the airfield along with HQ and administration blocks, which was actually featured in-game. K/3/1 however, remained on The Point during this fighting. Lastly, the game features the player attacking the Point after D-day, but this was done in support from 3rd Battalion 1st Marines along with B company, 1st Battalion 1st Marines, who were helping to tie-in, then relieve the isolated k/3/1 on the point, only then to pivot the entire Regiment northward. This means that the character you play as performed the actions of several companies/battalions in-game while doing so in 2 days, when i actuality these events spanned roughly 3 days. The game also features the player being binned down in a series of trenches, which could be representative of the experience of another conpany ahead of The Point, which was pinned down in a 10ft wide and 6ft deep anti-tank ditch for much of the 1st day of fighting. 1st Battalion, 1st Marines also ran into a massive concrete blockhouse at the intersection of a trail, inland of white beach 1, which was partly destroyed by a 16" shell at the request of the Marines after small arms fire could not reduce it. This blockhouse is also featured in the mission Little Resistance, though not entirely accurately.
Pertaining to the wet towel being applied to the barrel shroud of the m1919 I remember reading about John Basilone on Guadalcanal and the author stated that Marines later would wrap an absurd amount of medical tape on the barrel shroud and apparently that would take the heat enough to be able to be handled in the mannor depicted. He was talking about how during Guadalcanal the m1919's still were all fitted with water jacketed barrels and that the aforementioned modification technique would have served John immensely during his MOH stand. I think that's what's being depicted in the game
Loved the video. Just some additions to the inaccuracies: 3:25 The M1A1 Thompson in the game also has a Cutts compensator which was deleted in the M1 and M1A1 models. I’m also pretty sure that Marines didn’t start getting M1A1’s until much later on in the war, the Thompson model used in the first mission should probably be a M1928A1. 6:49 I’m pretty sure that this type of grenade launcher requires the use of blank ammunition to launch the grenade, so you couldn’t just stick a grenade onto the end of a rifle already loaded with standard 30-06 rounds. 9:17 All Mosin-Nagant rifles in the game appear to be the M44 tanker model (without the folding bayonet), when the longer M91/30 was standard issue. Additionally, all Mosins have turned down bolts used for sniper models when in the player’s hands and have straight bolts when not held by the player, even the sniper versions. Also, you can’t bang out the stripper clip while loading a Mosin by cycling the bolt like you can with a Kar98k. 25:21 The FG-42 only had a 20rd magazine, not a 32rd one like in the game. These are all off the top of my head, the IMFDB page for CoD WaW lists many more inaccuracies. It’s a fun read.
yeah it's a mix of the M1928A1 and M1/M1A1 ingame. Also if I remember correctly at least in MP it's able to use drum mags which isn't accurate if its an M1 or M1A1.
There was an experiment by Zaitysev (yes, that one) by fitting a scope on a PTRS for anti MG nest use, but after the lack of accuracy from inconsistent powder load, the sniper demounted the scope and never used the PTRS again. WaW just added an field experimental one off as standard weapon.
I’ve never heard of this but I have heard of the Soviets attempting to mount scopes on the PTRS. The reality is that 1. Antitank rifles are not inherently accurate. 2. They required optics to be retrofitted onto rifles never designed to have optics in the field my unit level quarter masters. 3. The PTRS shoots the 14.5mm cartridge the recoil of which caused old finicky WW2 era scopes to lose their zero after a single round. And 4. Last but not least, scopes in WW2 were quite rare commodities, a 7.62x54R from a Mosin will kill a man just as dead as a 14.5mm anti tank round. And those anti tank rifles are meant to be shot at rather large targets. Thus putting scopes on them would’ve been a waste of resources. TDLR. They didn’t put scopes on them because they couldn’t hold zero and it would’ve been a waste of valuable scopes/resourced even if they did.
I agree with you Frosty 1, but even the best team of historians will not make you a reliable copy in every WW2 game there is a mistake, sometimes bigger, sometimes so small that we don't notice it ourselves (and that's why we have you). However, compared to Vanguard, those chibs are a hundred times less, and let's note that here the developers at least tried to make the Second World War believable.
Extremely appreciated for mentioning my COD WaW historical accuracies articles in your description! Moreover, if you wouldn't mind, I'd like to add some major info in here as well: - Japanese on Makin should be Special Naval Landing Forces (SNLF) and/or IJN (Navy) instead of army. - Many of Makin raiders should wear PAINTED BLACK USMC P1941 Utilities. Although there's a debate that it could be regular P41 instead. - Most of marine uniforms got wrong color (might be worned-out styles, but they should be mixed with the regular ones), while Sgt. Sullivan and Polonsky got the right ones. - Most of details in Peleliu airfields and the Square of fallen fighters (Vendetta) are incorrected. Including the missing, fictionalize, and relocated ones. Ironically, the square in Vanguard version and even in COD2 are much better. - Every Wehrmacht soldiers got rolled-up sleeve models for some reason. - German soldiers throughout the game should have used some captured Soviet weapons. - Several German and foreign volunteered units existed in the real Seelow & Berlin battles. Not just Army (Heer) and SS Honor guard. - Too many King Tigers appear in Their Land Their Blood and Heart of the Reich (as wreckages). - Soviet soldiers should wear quite several kinds of uniforms during 1945 battles, even some of the cutscenes show that. - Many of the surrounding structures around Shuri castle areas are missing or incomplete, and even moved into a different place (Shureimon gate). - Many of Japanese soldiers in Breaking point got the officer visor caps while also wearing regular army uniforms. - Army soldiers from 77th Infantry Div should joint up with 1st Marines in clearing the Shuri sector as well. - In Heart of the Reich, Treyarch also missed the most famous landmark in Berlin - Brandenburg gate. - Most of details for Reichstag's exterior and interior are fictional. Ironically, 'Dome' map in Vanguard done it pretty much better, including the outer areas of the map. - [Update] Gotta thanks everyone for an explanation on Zugstation. However, "Bahnhof" is the right word to use, as many suggested. Besides, your video also show some others historical mistakes I have missed or never acknowledge before as well, amazing work man!
@@TheFrosty_1 You're so welcome and thank you as well! And if you're interested, you can check out our historical WaW mods too (Fall of Berlin and its siblings). They should be able to improve the overall quality of the historical details for the game. A newer and bigger one is coming as well but it's still a long long way to go ^^;
@@TheFrosty_1 My pleasure as well! Few more thing I just notice though, at 9:56, that insignia on SS Honor Guard is supposed to be "Chevron of the Old Guard" made for the N*zi members who joined the party before January 30th, 1933. In which still make no sense since the SS Honor Guard in the game all have private ranks on their collar tabs. And for PTRS with scope, well, one of the historical pics I found suggest that it might really existed (with PU scope). But it could be just an experimental stuff for testing.
@@fereise208 Most likely this is a photo of a PTRS with a Kochetov bracket and a PU sight, a prototype tested in May 1943. The results turned out to be unsatisfactory (the setting of the scales of the sight drums was constantly getting off), repeated tests with new brackets in August also turned out to be unsuccessful and the topic was closed.
25:20 The Wehrmacht is the name of the entire German Armed Forces (Army, Navy, Air Force). I think what you meant is the FG-42 was meant to be used by the Fallschirmjäger of the Luftwaffe (Air Force), not the Heer (Army).
I think the reason for roebuck having a sargeants patch in the first mission is because he gets promoted from corporal to seargent, so treyarch just used the same model for the whole game.
I love how call of duty’s like ww2 and vanguard get so much hate for being historically innacurate, but when it’s WAW people just magically act okay with it
Waw was more tolerable and didn’t feel extremely out of place like vanguard did, vanguard tried to be modern warfare 2019 with all these “TaCtIcOoL” animations and shaky reloads in a ww2 setting which looked out of place.
"Means this fella has been instantly killing us in veteran. He has been tactically doing it while 180 no scoping us" Damn, he really did us all dirty like that....
Did he... did he... did he just jump on that T-34 mounted machine gun during the Ring of Steel clip? 17:52 I had no clue you could do that after all of these years.
Yeah! I was literally playing yesterday and I got stuck in a loop, so out of desperation I pressed the exit vehicle button and I got out of the tank, took me 3 years to realize that it was possible lol
You forgot the Type 99 machine gun, which firstly, it's rare, and secondly it's fed with 32 rounds instead of 30. The same can be said about the FG42s (first pattern in-game) which were only issued to paratroopers, and the 20 round clip holding an extra 12.
@@dobridjordje it was in fact rare in the sense that the Imperial Japanese Army never fielded much in the way of light machine guns and submachine guns for their infantry, to begin with. The Imperial Japanese Army relied almost exclusively on bolt-action rifles all the way up to the end of the Pacific War.
@@razgriz9146 And that's absolutely incorrect when it comes to Type 99 at that period of the Pacific war. These guns were used intensively from Guadalcanal to Okinawa, every Japanese platoon had one and close half a million were made, sure they weren't as common as Type 38s and Type 99s but they were just around the corner when it came to their usage. If you read US marines memoirs on Iwo Jima he recalls that at one point there were so many of those "Damn Nambu LMGs" you couldn't hear your own thoughts and they were accurate and quite deadly.
The in-game Japanese tanks are the Chi-Ha Shinhoto (47mm gun), not 57mm guns, in this case they theoretically could still take on a sherman as the 47mm was still a good AT gun. Either way no Chi-Has were at Peleliu.
Feel like some of the pendatics with the uniforms and the guns could be excused, considering the game takes place in 1942 for solely 2 levels: making brand new assets for them would be inefficient. Still, lots of interesting insight.
It's a shame that for a game with AMAZING atmosphere - a dark, grim reality of WW2 battlefields, this game has goofy historical inaccuracies present. We all know about the King Tigers in 1942's Stalingrad and how Reznov is wearing sheepskin coat with ushanka during April 30th, 1945, one of the hottest periods of that time. (in Post-Soviet countries, such inaccuracies are called "Klyukva" - cranberries in russian) Let's see what else this video brings.
@@GrosvnerMcaffrey Not really, one has small amount of inaccuracies, the other ones has lots? Wouldn't it be much better if there werent any at all? Wouldn't it be goofy if WaW had M1 Abrams model from CoD4 cruisin around the map, imagine the outrage
@@Courierman6 At least its not BFV where it adds stuff sheerly out of disrespect to history. WaW actually cared about authenticity, its not perfect,but delivered an more than average job with it. No wonder WaW is a beloved game, you can see developers cared about their game.
@Gun Metal Grey my point is I'd rather have a B+ like WAW than a stupid "I'm making shit up to the point it's barely WW2" fan fiction that Vanguard was
I'd love to see a video in this layout being made for Battlefield 1. BF1 hits the same stride in my opinion, as it takes very liberal decisions with historical accuracy for the sake of gameplay, but still feels authentic and mostly respectful to the era it was based on.
Another inaccuracy that needs to be called out in the narrative is how we go from the 2nd Marine Raider Battalion to the 1st Marine Division. After being disbanded in 1944 the Marine Raiders were used to form the 4th Marine Regiment of the 1st Provisional Marine Brigade, which later became the 6th Marine Division. So the campaign shouldn't even be set on Peleliu to begin with. It should be set during the liberation of Guam followed by the 6th Marine Division's actions on Okinawa.
Thanks to CoD WaW, i became a beginner historian as CoD WaW and became interested in history, still a masterpiece after 15 years and proud that i was born the year when CoD WaW was released
I honestly think you should have (or in the future should) have covered some portion of the zombies. while mostly sci-fi it mainly grounds instill in real world conspiracies and secret projects and events, I genuinely want to see what the original inspiration for the zombies side is like along with how it differs from the irl counter parts
8:26 Barbossa is a fictional pirate. Barbarossa was the Holy Roman Emperor from 1155 until his death 35 years later. Operation «Barbarossa» is named after him.
As a fun fact on the side while the operation was named after the emperor the namesake for Barbossa was the Ottoman corsair/admiral Hayreddin Barbarossa.
*TH-cam has limited ads on this video as they have deemed it "non-educational" and that it is a "glorification of violence"....😐*
*Looks like TH-cam is now the one making the most blatant inaccuracies....🙄*
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probably beacuse of the real execution footage
@@BasedGrandmasKitchen Which I blurred in the video
@@TheFrosty_1 thats really stupid then
@TheFrosty_1 I was really happy with the growth of my channel. I peaked at over 5000 views but a little while ago it was just strike after strike after strike. I can relate.
@@TheFrosty_1 You have to remember the lend lease program. That's why the soviets are using American stuff
Some of the inaccuracies come down to lack of time and/or resources. Doesn't excuse all the shit Vanguard got wrong
Yeah
You do understand this is literally the exact situation for the development for vanguard
Vanguard pissed me off so much. The inaccuracies made me play it so little.
@@_m4karovv_ yeah but at least Treyarch made an effort here
@@herrflammen6487 So did Sledgehammer. Vanguard came out with 16 maps *on launch,* meanwhile MW2 had more years of development with the help of several different studios and it's still lacking content almost 6 months later lol
18:59 "unless Reznov is secretly an enemy of the Soviet state"
CoD Black Ops: Hello there
Good point, but that only happened because Reznov and Dmitri were betrayed by Dragovich and Kravchenko during a post-war clean-up operation in the Arctic Circle. Before that, we never see any indication that Reznov is disloyal to the USSR, and even after being locked up in Vorkuta, one of the most hellish Soviet gulags, for around 18 years, he still doesn't seem to harbor any hatred towards the USSR itself, only Dragovich, Steiner, and Kravchenko.
He was a Russian patriot until Dragovich, Kravchenko, and Steiner killed his men. He even says "if Mother Russia has enemies, I'll answer her call"
to answer both of you.
first it's a joke and I understand that you guys want to add more information.
Next, well a lot of people who loved the Soviet but never liked Stalin, some hight ranking members of the politburo or didn't like how the Soviet bureaucrat worked, guess where what? They were all accused being the enemy of the Soviet. Prior to Reznov's betrayal he already had a feud with Dragovich and Kravchenko, thus Reznov was already be the "enemy of the Soviet state", however Reznov wasn't aware of it. Only after the betrayal and Reznov being sent to Gulag did he realized this.
To recap, Reznov still loved his contry untill his death, but he knew that the moment he started his feud with Dragovich and Kravchenko, then from now on he was "secretly an enemy of the Soviet state"", but only after the betrayal and the imprisonment that he realized that. He used to believe that the love and the will to fight and die for the nation would be enough for him to be considered the son of the motherland, but then he realized that if you hated the politicians of the nation, then no matter how much you sacrificed for your nation, you still ended up "the enemy of the state", and his hatred toward Dragovich and Kravchenko had dated back during the battle of Stalingrad.
@@vaninhhuu3215, that is some excellent information right there, thank you for that.
@@vaninhhuu3215I’m pretty sure Dragovich and Kravchenko were rogue Reznov is known as the hero of Berlin so I’m pretty sure they arrested/killed him and his men without the state knowing
Let's face it, this game did so much more at appropriately putting WW2 into a video game than any call of duty since.
@@Gorp7755 I mean appropriately putting WW2 into a video game. Yes World at War had some errors which today wouldn't be permissible but it conveyed what WW2 truly was far better than CODWW2 did. War is depicted as horror in WaW. Like it should be. CODWW2 by comparison is very vanilla and repeating what COD 1-3 already did.
@@Bagster321 Cod WW2 is literally trying to make WW2 family friendly
@@Bagster321 Cod WW2 protagonist literally has a wife back home showing that soldiers had a family back home and that they could die at any moment which makes this game unique it also has the brothers in arms type setting while waw portrays the brutality of the war correctly.
@@getimpaled3460 There is some gore but it looks stupid.
I hope people don't take it as he's hating on WaW simply cause he adds lots of inaccuracies.
12:43 In the game’s defense, the German soldier does say something along the lines of “you should have stayed dead” to Dmitri, strongly implying that they thought he was already dead. They probably would have killed him a moment later if the Red Army’s frontline didn’t cross the house they were holed up in in 3, 2, 1…
yeah, they probably thought he was already dead until one noticed him reaching for a gun.
What you come to learn about Dmitri is he is really convincing when it comes to feigning death.
yhea I can admit that I will let this game off with more because well, its quite a bit older and adding all of the specific details was a lot harder, still doesn't excuse most things though
12:44 IIRC, the german says "Du hättest lieber tot bleiben sollen" ("you should've stayed dead"), implying that the soldiers thought Dimitry was already dead.
"Zugstation" is a literal translation of Train station. "Bahnhof" would've been more accurate, but it isn't necessarily wrong.
technically the 1911 can hold 8 rounds if you put a round in the chamber then putting a full mag in, but obviously the animation doesn't do that
The devs probably saw "it holds 7+1" and went "that means 8". Which I guess is understandable if they don't know anything about guns and just code/model them.
Older games make the same mistake with shotguns, they'll load all the shells into the mag tube despite the gun being 4+1 or 7+1, etc.
@@pyro1047 ya I have heard a lot of people not know what x+1 means with guns so that does makes sense
Exactly
Wilson Combat Magazines can hold 8 rounds but those wouldn't exist till the 1970s.
Yeah I get frustrated when some games make the 1911 only shoot 7 when it could shoot 8 if you reloaded with at least one bullet left.
One historical detail that you missed is that some of the T-34-85s in this game have wire mesh slat armor on them for added protection against Panzerfausts and Panzerschreks.
That was an actual thing was it not?
@@TheFrosty_1 yeah it was. There’s a picture you can find online of a T-34 in front of the Brandenburg Gate with this sort of thing equipped.
These were made with bed frames
@@TheFrosty_1 The Soviets believed it would activate the hollow charge warhead of the Panzerfausts before they made contact with the armor but in reality it didn't but a lot of tank crews still welded them to their tanks
He also missed one,the footage of Germany soldier or general executed when tied at pole which inside Soviet loading screen, which actually was happen after court trial by America after WW2, and it was carried by USA soldier, which you can find in documentary World War 2 in color by National Geographic
I think something that’s heavily overlooked is the soundtrack. The game features heavy metal and electronic music. It surprisingly fits perfectly of how the game portrays World War II. Guitar riffs as you gun down fleeing Germans perfectly symbolizes the brutality and relentlessness the Red Army was pushing to Berlin and the electronic riffs when burning Japanese soldiers alive is a great way to symbolize the weapons like the flamethrower the Americans used in the Pacific Theatre. Of course the game has generic patriotic music, but it’s more in the line of “We’re the good guys, but we’re not heroes.”
The only other WW2 media that portrays WW2 in this matter that I know of is the film Fury, which also has an amazing soundtrack and dark portrayal of the war.
I agreed, I can comfortably say that this game has one of the greatest soundtracks ever imo
frr
Eviction 4:35 my beloved
their land, their blood guitar best soundtrack
@@piggsy20 totally agree. Also Hell’s Gate and Hard Landing
Translation: although “COD WAW” is better than “COD WW2” or “COD Vanguard” you should not use it as a basis for historical references in any history project.
13:59 "Zugstation" is the literal translation of "train station", "Zug"="train". This sign is not referring to some town in Switzerland, but to the train station of the city. Though it should be noted, that the correct translation for "train station" is "Bahnhof". The devs probably just put "trainstation" into a shitty and completely literate translator.
Funny fact some characters in the zombies mode where ripped straight out of the campaign
takeo is the Japanese general in Semper Fi
Tank Dempsey is pvt. Polonsky
Richtofen is the German general amsel
And Nikolai belenski is chernov
The zombies were also directly ripped models of the Waffen SS from the campaign, only taking off the gear and helmet and replacing the head and hands.
That's a smart reuse of asset if anything
@@ROBOHOLIC1 it's logic in a sens bc the zombie mod was like a game mode made by the dev to play in the development and was not think to be used to the the final game
That explains why General Amsel is so anachronistic
@@Sawrunner. same thing with the Japanese zombies in Shi No Numa
I just realized how ballsy this game was. It might have historical inaccuracy, but it TELLS A TRUE STORY- the horrors of war, and that no one wins. The actual footage of Japanese war crimes even listed erroneously is something you will never see in a mainstream video game ever again.
World at War, absolute masterpiece.
Really goes to show how video game developers in the 2000s to mid 2010s didn’t really give a shit if they ended up angering some people.
@@josephhelgersonjoseph6115"didn't really give a shit if they ended up angering people"
Isn't that essentially what they did with the more modern inaccurate portrayals?
@@josephhelgersonjoseph6115 it's not that they didn't give a shit if they angered people, it's that people didn't get angry over literally anything back then.
this. @@DannyMNL
@@DannyMNLI mean people do get angry over anything, but social media wasn't as prevalent back them. I mean is it really a coincidence that the world became more sensitive once Twitter became an app? It's way more easier to hear people complaining over anything because you can just tweet it rather than writing a letter, or calling a radio station. For Christ sake man, go read some articles or videos about Little Rock Nine where President Eisenhower ordered troops to protect troops to protect black students for attending a white school. You can't tell me people were less offended if someone's grandma was mad enough to bring in the freaking military because she doesn't want to see people with different skin tone.
I absolutely agree with you that even with the inaccuracies, the respect paid and the authenticity is what makes world at war one of my childhood's best memories. The game was fun, haunting, menacing and downright scary in all the right places and the right amounts
Yes. Nowadays war is shown as an interesting adventure and family friendly whereas in reality it actually is not
@@rdxishan7 Absolutely. Game devs need to respect their audience. We all can read. We know war isn't sunshine and rainbows. It is disrespectful both to the audience and to the veterans to subvert history.
the choice to use a Garand ejecting a spent clip as the “counter +1” sound is GENIUS and like the exact opposite of that annoying cinema sins ding. who doesn’t love the Garand going KCHIING
I love how you ended the video by saying this game is still authentic and can still be enjoyed by history buffs everywhere. Which is more than can be said for Gaming Sin.
What was with Gaming Sin?
Stop.
Vanguard?@@linkfreeman1998
Most of the [media] sins are made purely for parody for commonly seen tropes, Mistakes, and plot holes. Taking them any amount of serious is just falling into their bait.
Except Animations sins. That was specifically made to bully a 14 year old kid because they wouldn’t join the Mob Entertainment brand.
"We're known as the old breed. Heh old, we are not even out of our twenties"
"Once this place echoed with the laughter of friends and lovers, no longer"
"When we take shuri castle we go home, all of us"
"Chernov no! Someone should read this."
The storytelling in this campaign is so much more respectful towards the actual events than anything in vanguard or even WW2. The final scene with enola gay and those messages in the credits are something that hit you like a truck when you are done with the campaign.
edit. while even I could see how inaccurate the black cats mission was when I first played it, it is a masterclass in atmosphere. I kinda wish there was something similar made with tanks or boats.
Black cats is an amazing mission! The pacing between calm and chaos is perfect and the soundtrack is perfect for it !
@PrinzEugen996you weird af if you weren't playing this at 7
@@femboyChristmas Exactly
WW2 was just a respectful to the men and women who fought and died in the war just like World at War.
I do feel like the Sgt. insignia on roebuck can be forgiven because he literally becomes a sergeant for like 80% of the pacific campaign.
Not at the start though
@@spoodernoodledoodleThey had his uniform say Cpl. Roebuck though.
@@Deathmare235 It goes both ways.
Yeah. He's not a sergeant at the beginning.
However...
Most of us would not have noticed save for this video. Hell, I never noticed because I'm playing the authenticity factor. Not the realism factor. But compared to 14 year old me, there were many things that seemed odd when I played through at 23 and at 30 years old.
@@JohnDoe-wt9ek wdym I’ve always noticed he was a corporal at the start
Is it just me or does it have the correct two stripes?
I also wanted to add that there was also supposed to be a British campaign taking place in the Netherlands, but sadly that got cut due to budget and time limits.
Edit: At the end off the credits, Treyarch also gives a special thanks to several allied veterans that they interviewed to inspire the storyline. They also end it with Semper Fi.
Soviet campaign was seriously scissored as well. There was four central characters and at least three extra levels and extensions of existing levels.
WoW where can I see that information? Maybe in a Remastered we could have at least the extended versions of the levels.
@@mantisreturns2757 the cod wiki.
There were like three or four British levels which involved attacking a German camp, ambushing a convoy, protecting a bridge and finally an attack on a city.
@@pepijn23 WoW I am a Big Wiki nerd of COD but I didnt know about It. I am more a fan of the Modern Warfare Saga than Treyacth Games but WaW and BO1 and 2 are in the same level of quality than Modern Warfare Trilogy in my opinion, It just personal preference.
@@Андрей-ы9ь1бFalse
One important thing to remember about the 1919 and mg42 is that they both have a shroud around the barrel so they're not directly holding the barrel, just a piece of sheet metal to protect the gunner/loader from touching the HOT barrel.
Not to be argumentative, but the barrel shroud isn't exactly heat preventive... Even an AR15's own barrel shroud gets fiery hot after so many rounds, even if not firing at the rate of a 1919 or MG42.
The M1919 also has cloth over the barrel where you hold it.
As a historian, I officially mark this video as a masterpiece of significant historical value.
Loving this cheeky reference
@@TheFrosty_1 please do cod aw next
Still an amazing game
The game that gave me love of history
@@burntcucumber you can't do historical inaccuracies for a game that's set in 2054...
You missed that none of the Arisaka rifles in game have a dust cover, a major oversight since a Japanese Soldier doing so would be the equivelant of a American Soldier going into combat without their bayonet on their belt
Another one is that all of the IJA grunts in the game seem to be using Type 99 Arisaka rifles when the Type 38 Arisaka rifle was also widely used throughout the entire war.
I seem to remember none of the Arisakas having AA sights or monopods either. They’re garbage but it’s still a feature of early war T99s
Arisaka’s also should have a Japanese seal on them of a flower
These were often scratched out before capture but obviously when you pick them up the soldiers you got them from wouldn’t have known they were about to get captured
I don’t expect such textures in a 2008 game tho
@1CE it's called the chrysanthemum, if you were wondering. Most arisakas that had it removed were removed at a factory or arsenal during the surrender, but some were done in the field. There are some stories of the soldiers in Rabaul filing it off so as to not disrespect the emperor if they were captures or had to surrender.
@@domesticonion8026 This is exactly what I meant
Wasn’t aware it went to the factory level however
13:58
To be fair, "Zugstation" also possibly could be the (wrong) translation for trainstation (which actually would be Bahnhof in German). So, Zugstation maybe doesn't refer to the Swiss town, but to a simple trainstation nearby.
thats right zug is the german word for train and zugstation means trainstation in german
@@rubentenklooster7361
Zugstation is the accurate German translation for "trainstation", however, the word "Zugstation" doesn't exist in (standard) German. It's Bahnhof.
Yes that is exactly it, in the next mission u fight against tanks and in the mission after it u go by train to the Berlin, so it is just wrote there for smart players to notice it
I live in Zug, Switzerland. There is no town called Zugstation here so it most likely refers to a train station.
I mean, literally translated "Bahnhof" means "road house" so "Zugstation" makes some sense.
21:11 If you look closely, you can see the USS _Cassin Young_ (DD-793). She still exists today and is one of four surviving Fletcher-class destroyers. Both _Cassin Young_ and _Constitution_ reside in Boston.
5:38 I'm pretty sure the M1911 could hold 8 because it was a 7-round mag, but you could get another 1 in the chamber. This is the case for a lot of magazine-fed guns. So if you reloaded with some rounds left, then you'd get an extra round.
I don't think that was a feature in Activision games yet.
I think thats implied that your right and that the extra chamber bullet is the 8th bullet.
You are right but no other weapons have a plus one so that means that the 1911 is the only exception to the rule.
@@randomkriegsman8444Oh really? I haven't played any Call of Duty games before, so thanks for the info!
Your right but in this game it loads 8 rounds with round in chamber or nottt
6:49 Missed inaccuracy: Your soldier doesn’t load up a clip with blank cartridges in it.
Also, M1 Garands fitted with the M7 grenade launcher couldn’t fire in semi automatic as it had to have it’s gas system removed to prevent damage to the weapon whenever a grenade was launched. This meant that the user had to manually cycle the gun every time they fired it.
Another missed inaccuracy is the Japanese use of torpedo boats in the Black Cats mission as they were never employed against the US fleet off Okinawa.
Nah, I'm sure he grows an extra set of arms and eyes and does it off screen
Tomozuru, a chidori class torp boat was sunk by US aircraft 220 I'm off Okinawa, while they never got that close the Japanese were trying to harass US forces in and around Ryukyu.
I assume they mistook the mini-destrpyers for literal (US) pt boats.
Garands built during and after '43 hat a spring loaded plug in the end of the gas system that would be opened by the grenade adapter which, to be fair, is permanantly affixed to the Garand w/ grenade launcher in game, so they could be used ad semi-auto without major modification.
th-cam.com/video/161JT0WRVf4/w-d-xo.html
I remember the gas system wasn't removed--the gas plug was replaced with one with a spring-loaded plunger that was depressed by the grenade launcher adapter (which is present on the in-game model), which allows the gas to vent without cycling (and damaging) the action.
The more accurate way to depict swapping between the grenade vs. normal mode would be to remove that attachment (to restore semi-automatic fire) and reload the gun with live rounds (since the grenades were launched using blanks). I think the weapon could be fired with live ammo with the adapter still attached, but the weapon would be a straight-pull bolt action at that point.
I will say a fair number of inaccuracies are probably down to limitations related to time constraints and the like, they had to accurately model alot of uniforms, weapons, etc whilst also balancing it,making a story, cutscenes, etc so had to make do with what they had on hand whilst also trying to not only make it feel historically authentic but also fun fo play
yeah but nobody excused vanguard or ww2 so ur just mad
@@bigboi6949 the difference is that something like ww2 for instance never feels like WW2
You can excuse innacruacies in a movie or show if it feels like ww2, as an example band of brothers has a fair number of inaccuracies for instance a dude who supposedly died in one episode was a real dude who actually survived although not past the 80s
If something clearly isnt trying to feel authentic to the experience of soldiers during the war then why make it at all
@@owlwaifu4949 also ww2 and vanguard had a larger budget, studio (and for ww2 more time), vanguard didnt feel like ww2 with all its wacky skins, outfits and operators, and also of the removal of factions and uniformed soldiers
@@bigboi6949 Wow, I wonder why a game with a lower budget and lesser access to information would be excused compared to two games with a higher budget and access to information on the time period
@@M0D776 k den
Found your channel after your Vanguard video blew up, and I’m so happy you love WAW just as much as we do. Truly a lost art of portraying war as a visceral hell. Thank you for the awesome video!
23:49 You forgot the historical inaccuracy of marines attempting to take Japanese prisoners, especially on Okinawa.
Over 7000 Japanese soldiers were taken prisoner on Okinawa
World at war is one of my favorite games. There’s definitely a lot of smaller details that were inaccurate, such as the FG42 being present where it absolutely shouldn’t have, and then the out right ridiculous mission of Russian infantry soldiers becoming tank operators over night. But some of those decisions they knew were inaccurate but wanted to add to the gameplay and make it fun. Still, things like dates they should have gotten right. But overall much better compared to the newer stuff that’s been coming out.
That's the least of my concern as long as they aren't doing the call of duty vanguard gunsmithing bullshit and giving every japanese soldier German prototype weapons like in the campaign
Theirs a photo of a fg42 by a dead soldier in Berlin at the time of the battle and it is legit staged or not a fg42 was present
I'm sure all kinds of weapons were used during the Battle of Berlin, so there being some FG42s there doesn't seem like an issue.
They already done that in the original Cod 2003... Like, the infantry turned tanker thing.
Not immaculate and that’s all false. They didn’t know they were "inaccurate"
Couple of other notes:
1. The Mosin sniper in game is based on a Mosin M38 carbine, none of which are fitted with a P/U scope.
2. The BAR’s charging handle doesn’t reciprocate back and forth when firing.
3. Technically, all the sniper rifle mid-reloads (except the PTRS) are wrong. When you retract the bolt, the player doesn’t save the live round in the gun; meaning the reloading animation is always an round off.
4. The M1903 Springfield sniper is based off of the Unertl scoped rifles the Marines used, but these rifles retained their front and rear sights.
5. Marines on Peleliu were primarily equipped with M1A1 flamethrowers, not M2s.
6. StG44 bolt doesn’t lock back when empty.
7. M1897 Trench Gun reload is wrong. It can hold six rounds, but the tube only holds five.
8. Thompson bolts lock and hold open on an empty stick magazine. This means the reload animation of the guy pulling the charging handle back is inaccurate.
9. M9A1 Bazookas were adopted in September of 1944, but they wouldn’t have made it into the hands of the Marines at Peleliu. They were using iron sighted M1A1 Bazookas.
I mean, technically nothing is stopping you from installing a PU scope on Mosin carbines, it's just that nobody was doing it during the wartime and its strictly a post-war modification.
Plus, it should be mentioned that the in-game model has a weird bolt handle "not here not there", neither a straight one like it should be on a carbine nor a proper sniper one.
Can't wait to rewatch this video about 90 times
You are my favorite type of viewer!
I think the flamethrower thing was because they just reused the American one so they didn't need to do a German one (takes extra time), but despite these inaccuracies like you said it is historically authentic and portrayed the dark side of WW2 and I felt immersive playing WaW back then and even now. Great video and I can say I learnt a lot from it, can't wait for the next one
I think it matters less exactly how accurate it is, when the real reason it is beloved is that it treated the source material with respect and not like an uncharted game. You really hit the nail on the head.
I completely agree
“The real Makin island raid was much larger than portrayed in the game with it involving 200 marines and lasting two days”
Why would you want a mission that lasts two days💀💀
@DanielAlmeida-99 you mean real time right?
The FG42 appearing isn't really inaccurate, as it's uncommon in the campaign and not used by the AI. You find them hidden across the levels in some corner of the map rather than being dropped by German soldiers.
The problem is they were used by the luftwaffe’s paratrooper divisions and were all primarily in the western front and were absent in the game.
@@griz312There were units of paratrooper infantry that took part of the battle of Berlin, although I can't say if they specifically were equipped with them, it's plausible there could have been a few of them used in the battle
Some were also used by SS
It is inaccurate because the FG-42 in the campaign is a F type when it should be a E type FG-42. There was few F types made. The FG-42 was placed correctly but wrong model.
@@griz312False
Thank you for bringing this to my attention about my favourite COD game. Keep on fighting the good fight, my guy!
The PTRS indeed never had a scope but they did try to make one. Issues were the low FOV and issues with the fittings could easily cause a shot to be inaccurate.
Some had scopes but weren't often issued by the Soviets they had more PTRD being used the PTRS was one a very small amount of Soviets had the chance to use they also had US bazookas and British tanks also some American ones
27:03
The bell tolling along with the numerical statistics of WW2 made me come to appreciate the great sacrifice and loss the people of the time endured to preserve liberty. That coupled with the Medal of Honor series, got me into learning about the second world war, and thus into history in general. Video games are an artform, and must be protected at all costs.
11:24
You don't press your eye against the scope though, you rest your head on the butt of the rifle close to the scope. Pressing your eye against the scope will make any scope dig into your face
That's how you use a sniper rifle. The PTRS-41 was an anti-tank rifle. The only way you could feasibly use a dedicated anti-tank rifle like a sniper is if it has a really strong recoil mitigation system, like the Barrett .50 cal, or the weapon is literally cemented to the ground.
@@PewPewBeetsno you leave distance between the scope and your eye, literally on any gun.
@@PewPewBeets Tell me you've never shot a rifle with a scope on it without telling me you've never shot a rifle with a scope on it
One thing I loved about BO1 was the mission "Project Nova" which was essentially an Epilogue of WaW's campaign
(Which gave Reznov a promotion but not Dimitri which is fucked)
Reznov deserved it Dmitri was probaly promoted by stalin to private first class again stalin had little need for hero's
Dimitri was a sergeant in the mission Project Nova. But yes, it's fucked what happened to him at the end
@@christianvennemann9008 Dmitri got promoted he was a Pvt during the war with the guards rifle division then got transferred from to the 3rd shock army stalin may not of liked hero's but he was given a promotion because of his bravery. It was still 1945 a German holdout in Canada of all places. Which isn't likely considered the Soviets would travel a long way instead of letting the Canadian and allied forces take care of it
Man i really wish they did more with dimitri or something, imagine if he maybe like I don’t know somehow survived and found mason somewhere
I mean in the end Dimitri does't matter it's just who the character plays as nothing beyond that no character importance just a name slapped on a character that the player controls
The 1st Marine Division was legendary not only in the Pacific theatre but also in Korea where they fought at Inchon and Chosin alongside the Army in the freezing cold weather, Also the M1 Carbine was the weapon of choice for men of the unit during the Korean War but many complained it was terrible against Chinese soldiers wearing winter coats.
I heard the problems with the M1 in korea was the soldiers and marines not actually hitting their shots, but idk
@@Bmuenks31 You also had the F auto M2 as well, The Carbine was in some situations ineffective because of the cold weather making the gun jam.
I think the complaints were mostly caused by either missing or shooting way out of the effective range. And also the M2 Carbine mostly replaced the M1 Carbine in Korea which is a select fire version and they might have been shooting on full auto which is pretty inaccurate even at medium ranges with an M2 Carbine
@redtra236 Well that's true because the M1 and M2 Carbine gained a bad reputation for jamming in the Cold similar to the British Sten Gun, This not only happened in Korea at Chosin but also during WWII in the Battle Of The Bulge where many American soldiers complained about the mechanism freezing in the dead winter of the Ardennes
Another thing that you forgot is that the double barrel shotgun in this game is classified as an American weapon, however, it appears on the eastern front
Because they had their own
Lend Lease
Its the TOZ shotgun
@@nicolasbattistesa4923 the toz-34 was first produced in 1964. And even if it wasn't, the double barrel in game is side by side while the toz is over and under.
@@beepmoo8771 Toz-B was side by side.
Something to keep in mind with the unit discrepancies in the Pacific theater land battle depictions is after the Makin raid the creators were trying to depict what E.B. Sledge wrote about in his book With The Old Breed so some leway was made to fit the storyline with the first hand accounting. If you get a chance to read it I highly recommend, it shows how the dark brutal nature of this game is tame compared to what actually happened on those islands, it'll make your skin crawl.
I love with the old breed. It's such a good book and I'm glad I'm not the only one that has read it
Items missed:
Eastern front: The game referring to Katyusha rockets, named after a popular song of the same name, as "Katyushka" rockets. Additionally, the first shells on the 20th were from Soviet heavy guns not Katyusha batteries. *Intensive* bombardment began on 9:30AM the following day a few hours after the last Allied air raid. Katyushas did not have the range to bombard the city center until Soviet forces consolidated the outer city.
That whole commandeered train thing seems to be an invention.
"Average lifespan of a Soviet soldier in Stalingrad was 24 hours" is a commonly cited factoid, but I've yet to see how it was calculated or any sources ever cited. I do not recall it cited, for example, in Antony Beevor's exhaustive work on the subject.
It was not "downright impossible" for the average person to fire an MG42 from the hip. Audie Murphy, very slim and 5ft 5 in, did so in the action in which he won the Distinguished Service Cross. It weighed 8 lb less than the m1919 which as you stated could be fired from the hip/shoulder.
The near-complete lack of ethnic diversity in the Soviet ranks. Only Russian and Ukranian names are listed with none from other Soviet republics.
Inclusion of non-Japanese conscripts in the Japanese army but none of the many non-German nationalities in the German army.
It's possible that they kept Dmitri alive in the farmhouse because they were under an order to bring in a prisoner for interrogation.
The T34 tank cannon's pitiful accuracy even at short range for a tank engagement. Only T34s are depicted, with none of the relatively common heavy tanks. At no point does any tank offer any sort of integrated support to infantry as was Soviet doctrine and as was animated for a Pacific mission.
On the tank mission, there are ground attack aircraft just tooling around at low level neither strafing nor bombing.
Every magazine for the PPSh-41 is a drum magazine loaded with the full 71 rounds, despite the Soviet practice of loading them to 65 to ensure reliable feed. Usually a soldier would carry one drum in the gun followed by the far more reliable 35 round box magazines. The other famous circular magazine Soviet weapon, the DP27, is absent completely leaving Soviet infantry without machine gun support.
Even though the 10 round magazine on both are detachable, the G-43 and SVT-40 rifles were loaded from two standard 5 rd stripper clips rather than from a fresh box magazine as depicted.
Mosin Nagants are reloaded without having to manually remove the stripper clip from its little guiding indent. It definitely didn't just fly off when you closed the bolt and trying to do so could bend the clip and get it stuck, preventing the bolt from closing. There was a lesser though still present danger of this happening on the Mauser as well.
For 1945 there are too many commissars and they are too close to the fighting line. Their importance began diminishing all the way back in 1942.
Every German soldier in the 1945 missions are uniformed and carrying standard issue weapons, whereas Volkssturm often had to wear civilian clothes and were armed with a hodge-podge of weapons.
Grenades were much cheaper to produce than firearms and people underestimate the sheer number of them involved in WW2 combat. There are many accounts of ammunition running out before grenades do. The number depicted incoming is a stretch (as is their immaculate aim only at the player) but not by as much as one would think.
Fighting as still ongoing within the Reichstag for many hours after the first flag was planted on the roof allegedly at 10:50PM.
Pacific Theater:
Polonsky referring to the air force on Peleliu when air support was provided by carrier based naval aircraft.
Japanese soldiers using the Type 99 light machinegun like an assault rifle despite weighting 22lb.
Japanese soldiers charging to melee with the Type 100 as if the model depicted has a bayonet.
The M1 grenade launcher fires without expending a special blank rifle cartridge. Standard ball ammunition is loaded in the gun without having to reload from blanks.
The complete nonsense in cut scenes. Roebuck states that Japanese antiaircraft gunners were "knocking our bombers right out of hte sky," whereas US air losses were considered minimal. Major fighting in Peleliu lasted 2 mo 12 days instead of the 4 days predicted, whereas Sgt Roebuck states it took "three months after it was supposed to end." Text states that the chance of survival on Okinawa was 1 in 5, which is ludicrous - the US suffered 12,500 KIA out of 250,000 combat troops.
Both fronts:
The lack of lieutenants engaging in any sort of leadership or combat nor any distinction between sergeants of various ranks.
Typical video game nonsense wherein firearms that shoot the same cartridge have different damage and shotgun pellets dissapear after 15 yd. Typical lack of preparation of grenades: Japanese ones required striking the top on a hard surface and this is not depicted despite the animation existing for tossing mortar shells. German grenades required removing a bottom cap and pulling on a weighted string. Neither one could be spammed quickly. Both German and Japanese grenades were underpowered but both have the same lethal radius as the American frag grenade in-game.
I absolutely love these videos! They help me learn stuff I didn’t know and they’re easily rewatchable and fun to watch!
Glad you like them!
@@TheFrosty_1 Of course!
@@TheFrosty_1 funny that hell let loose and other games is the only game to make the bazooka and panzer reloading animation accurate
@E I think he is referring to the panzerschreck
Amazing historical facts I never knew along with details I never noticed in the game.. Bar some quite obvious ones of course, so well done! While I believe many are due to resource limitations as to not create new models and the like and time.. WaW remains still one of the best WW2 games when it comes to CoD, far out doing Vanguard by a mile.
A lot of the inaccuracies were more so due to a lack of viable resources and a lack of time. They put a lot of effort into it but for things like uniforms they probably had to refer to pictures. Also they had to reuse resources resulting in several of the inaccuracies listed in this
Yeah I agree with that. I also don’t think the Nimitz carriers in the pre mission videos (which were an awesome way to give context to your missions) weren’t meant to really be dug into or seen for longer than a couple seconds. I remember playing this game when I was younger and I loved it and it really got me into the history of this conflict. I do love the mode people have made that add more accuracy in the uniforms and dates and even the birds you see in the campaign though.
Not inaccurate
@@jaws3225disagree
@@jaws3225They were meant
@@jaws3225They shouldn’t have made them more accurate
12:49 They didn’t intentionally keep him alive, someone translated the voice lines and one of the Germans say that “You should have stayed dead!”
It’s on TH-cam.
Admittedly though the kick is kinda a under reaction.
Really good video! I really enjoyed all the factoids about WW2 you were able to drop and it really educated me on a bunch of stuff (loved the point about Indonesians being forced into the Japanese army)
In CoD's defense regarding the date inaccuracies; I think the games are always going to try to push in all the most "important" moments into one mission that involves a specific battle, because I guess you can't really have missions taking place over multiple days in a game like this.
Great vid :)
MOST Indonesians. some willingly enlist the Japanese army just to spite the Dutch, or Ang Mo Lang (Red Haired bastard, a slur against the Dutch)
The joys of seeing this channel upload is immeasurable
My highest of thanks!
I still adore WaW but I love seeing these deeper looks at the historical inaccuracies present in the game, I feel like it's a good educational tool to make people look deeper into history.
I can't believe so many inaccuracies were in WAW which had some cool details too... I'm very much impressed with your accuracy.. 😻
It's a fuckung
video game there's going to be historical inaccuracies
Well, someone had to do this. This game was praised as the most accurate WW2 game ever. It is one of the best but not the most accurate WW2 game. There are innacuracies and when I tried to talk about them everyone called me "Vanguard fanboy" whereas I didn't even like Vanguard. Thank you for this video.
I agree, I love this game but it really is not the most accurate, Vanguard is definitely worst though
@@TheFrosty_1 Exactly
Wow it's almost like it's a video game and isn't trying to be 100% accurate but it's trying to be historically authentic
@@Courierman6 Same mistakes Hell Let Loose made, it also has Tigers and STG-44s in Stalingrad before they came out. Like from games I know CoD1, CoD2, CoD3, CoD2 Big red one, CoD finest hour and Enlisted are the games that got everything right with historical accuracy. Medal of honour Allied Assault trilogy perhaps also is there and IDK about Brothers in arms series. But come on, game doesn't need to be historically accurate to be good.
even with all the cons of this game it still is incredible for how well it portrays cruelty and war with the right atmosphere and I just enjoy it whatever Vanguard and other fanboys are saying
let’s do historical inaccuracy of CODWW2. Also COD1&2&7. These contents are so addictive that I gave up watching all other COD videos. It’s so damn interesting to review some of the good ol’ games that we played while also learning new things from them.
10:29 The best historical inaccuracy and realism into this Game.
11:22 In WW2 there were no rifles at all which would allow you to "press the eye on the scope"...
13:58 "Zugstation" means "Trainstation", but it would be called "Bahnhof" in german.
I freaking love how he added the grenade spamming bots outside of the Reichstag as a historical inaccuracy. Lol
I appreciate how there are people out there who are so dedicated to what seems like small details, but nonetheless teaches us history by pointing them out and correcting them. I loved WAW and still do.
They gotta have this guy be the main historian to aid the entirety of Activision and every future CoD game team.
3:57 hot damn can't wait to see how they make Akagi and Kaga getting wrecked by Harpoon and Tomahawk missiles 🗿
🙏 Thank you. As good as WaW is from a stylistic perspective, I've been seeing too many people hold it up as the gold standard for historical accuracy when really it's just about as historically accurate as any other WWII Call of Duty game that came before it.
Another inaccuracy that bugs me is when the one Marine in Little Resistance says their LVT is stuck on the coral, despite the fact that LVTs were deliberately used instead of flat-bottom boats because of their ability to climb over the coral reefs.
Still the closest will ever get. My favorite cod to date
@@John_shepard WaW is close, but Cod 2 got closer.
I haven't seen anyone say WaW is historically accurate, and as a big fan of WaW I can say the point isn't that it's historically accurate, but it accurately presents how brutal WW2 was.
@@thechugg4372 There most certainly are people who say that WaW is historically accurate. They are the people who think that gore, spooky noises and symphonic metal music, and gritty aesthetics automatically makes it a realistic depiction of WWII.
@@redaug4212only person saying that in these comments are you
One of my foundest memory when I started playing this was the main menu music. Almost all WWII games before had often epic, heroic music. But this time it was a depressing/horror type of theme. Loved it!
Beautiful Video mi friend. You saved my homework of university that asked me to highlight historical inaccuracies in movies or series and I preferred to make one of my favorite games, and not only did they accept it, they even congratulated me. Your video helped me a lot and I appreciate it.
wow, never noticed those wrong dates in seelow missions or russian trooper with bazooka in reichstag :D great video
The Marine Raiders were disbanded by mid 1944. They served at Guadalcanal, New Georgia and Bougainville With the exception of Makin Island, your not actually serving with the Raiders during the rest of the campaign since they no longer existed at that point.
While there is a bunch of other minor errors you've missed, there is one I'm surprised I've never heard mentioned.
On Little Resistance when they are screaming to drop the ramp, what few people seem to notice is this is not possible.
While everyone else in the mission is being transported in LVT-4s, our squad is being transported in an LVT-2 which has no fear exit ramp.
Yeah, that always threw me for a loop. What ramp are you talking about Roebuck?
14:21 and this mg42 is reloaded like if it was a modern day assault rifle which makes no sense
@@The_whales Quick, pass the mag that reloads this MG42 that in reality requires a belt for ammo.
9:30 the dead Heer soldier also has an SS sleeve eagle where the breast eagle should be. The SS soldiers are all wearing Alter Kämpfer chevrons on their right sleeves, which would be highly unlikely if not impossible for that rank at that time. 25:29 I know what you're trying to say, but the Luftwaffe WAS part of the Wehrmacht, what you mean to say is HEER.
Also, The Frosty 1 should know how to pronounce Operation Barbarossa correctly.
20:15
Well it's all the of the explosives on the ship that caused them to sink technically
Once I realized the promotions, I started paying attention to every CoD game I played and how little generous they are regarding promotions.
In Cod2, John Davis alone shot an entire squadron of Luftwaffe planes in Tunisia, Vasili Koslow destroyed about three panzers single handedly using only sticky bombs and Welsh is no short than a "tank ace".
At least Taylor and Randall got their promotions lol.
I think vasili actually blew up 5 or 6 because you had the first one then another one at the train station then a third one then a 4th one as part of an ambush in the second set of missions and finally 3 more so he destroyed 7 pansers with only sticky bombs and got no promotions and he held off most of the german army TWICE!
@@LegendaryAceAttorney Sorry. Did my man wrong. He alone saved Stalingrad lol.
Thanks for doing one of these for World at War too! My first COD game ever, still one of my favourites, and of course, it's the one that got me into history. It's always so interesting seeing what's fiction and what's not. Oh, and thanks for the subtitles too!
2:54 although the date of the cap is indeed a technical error, they might have taken of their helmets so they could be a little more stealthy. Because anything that hits it results in a metal noise wich might be quite audible, plus i have heard that if you get water on them without a cover it will shine in the moonlight. Irl perhaps they would wear something along the lines of a cap to maybe protect their eyes against against vegetation.
11:22 i might add that "scope punch" is something that as far as i know happens with every rifle and i feel like a soldier would know that and therefore not put his eye against it.
Though the mission to take The Point on the Peleliu missions was certainly not the end of the battle, it was actually cool how they incorporated the experiences of multiple companies/battalions of the same Regiment. It was an extremely important objective for the early phase of the battle, as the many concrete bunkers dug into The Point could fire directly down the beach and greatly threatened the usability of the beach for the entirety of the 1st Marine Regiment. It shoukd be noted that the player may be a part of K Company, 3rd Battalion 1st Marines, as they were relieved after heavy fighting on The Point. An inconsistency here however, is that your player also attacks the airfield, which was mainly conducted by the 5th Marines, along with 2nd Battalion of the 1st Marine Regiment attacking the northern sections of the airfield along with HQ and administration blocks, which was actually featured in-game. K/3/1 however, remained on The Point during this fighting. Lastly, the game features the player attacking the Point after D-day, but this was done in support from 3rd Battalion 1st Marines along with B company, 1st Battalion 1st Marines, who were helping to tie-in, then relieve the isolated k/3/1 on the point, only then to pivot the entire Regiment northward. This means that the character you play as performed the actions of several companies/battalions in-game while doing so in 2 days, when i actuality these events spanned roughly 3 days. The game also features the player being binned down in a series of trenches, which could be representative of the experience of another conpany ahead of The Point, which was pinned down in a 10ft wide and 6ft deep anti-tank ditch for much of the 1st day of fighting. 1st Battalion, 1st Marines also ran into a massive concrete blockhouse at the intersection of a trail, inland of white beach 1, which was partly destroyed by a 16" shell at the request of the Marines after small arms fire could not reduce it. This blockhouse is also featured in the mission Little Resistance, though not entirely accurately.
Pertaining to the wet towel being applied to the barrel shroud of the m1919 I remember reading about John Basilone on Guadalcanal and the author stated that Marines later would wrap an absurd amount of medical tape on the barrel shroud and apparently that would take the heat enough to be able to be handled in the mannor depicted. He was talking about how during Guadalcanal the m1919's still were all fitted with water jacketed barrels and that the aforementioned modification technique would have served John immensely during his MOH stand. I think that's what's being depicted in the game
Would have been the M1917 with the water jacket, then.
Loved the video. Just some additions to the inaccuracies:
3:25 The M1A1 Thompson in the game also has a Cutts compensator which was deleted in the M1 and M1A1 models. I’m also pretty sure that Marines didn’t start getting M1A1’s until much later on in the war, the Thompson model used in the first mission should probably be a M1928A1.
6:49 I’m pretty sure that this type of grenade launcher requires the use of blank ammunition to launch the grenade, so you couldn’t just stick a grenade onto the end of a rifle already loaded with standard 30-06 rounds.
9:17 All Mosin-Nagant rifles in the game appear to be the M44 tanker model (without the folding bayonet), when the longer M91/30 was standard issue. Additionally, all Mosins have turned down bolts used for sniper models when in the player’s hands and have straight bolts when not held by the player, even the sniper versions. Also, you can’t bang out the stripper clip while loading a Mosin by cycling the bolt like you can with a Kar98k.
25:21 The FG-42 only had a 20rd magazine, not a 32rd one like in the game.
These are all off the top of my head, the IMFDB page for CoD WaW lists many more inaccuracies. It’s a fun read.
yeah it's a mix of the M1928A1 and M1/M1A1 ingame. Also if I remember correctly at least in MP it's able to use drum mags which isn't accurate if its an M1 or M1A1.
@@redtra236 Yep, M1 and M1A1 Thompsons lacked the cutouts in the magazine well that are used to slide the drum mag in sideways like you’d need to do.
There was an experiment by Zaitysev (yes, that one) by fitting a scope on a PTRS for anti MG nest use, but after the lack of accuracy from inconsistent powder load, the sniper demounted the scope and never used the PTRS again.
WaW just added an field experimental one off as standard weapon.
I’ve never heard of this but I have heard of the Soviets attempting to mount scopes on the PTRS. The reality is that 1. Antitank rifles are not inherently accurate. 2. They required optics to be retrofitted onto rifles never designed to have optics in the field my unit level quarter masters. 3. The PTRS shoots the 14.5mm cartridge the recoil of which caused old finicky WW2 era scopes to lose their zero after a single round. And 4. Last but not least, scopes in WW2 were quite rare commodities, a 7.62x54R from a Mosin will kill a man just as dead as a 14.5mm anti tank round. And those anti tank rifles are meant to be shot at rather large targets. Thus putting scopes on them would’ve been a waste of resources.
TDLR. They didn’t put scopes on them because they couldn’t hold zero and it would’ve been a waste of valuable scopes/resourced even if they did.
I agree with you Frosty 1, but even the best team of historians will not make you a reliable copy in every WW2 game there is a mistake, sometimes bigger, sometimes so small that we don't notice it ourselves (and that's why we have you). However, compared to Vanguard, those chibs are a hundred times less, and let's note that here the developers at least tried to make the Second World War believable.
And its nothing agains you. :)
Extremely appreciated for mentioning my COD WaW historical accuracies articles in your description!
Moreover, if you wouldn't mind, I'd like to add some major info in here as well:
- Japanese on Makin should be Special Naval Landing Forces (SNLF) and/or IJN (Navy) instead of army.
- Many of Makin raiders should wear PAINTED BLACK USMC P1941 Utilities. Although there's a debate that it could be regular P41 instead.
- Most of marine uniforms got wrong color (might be worned-out styles, but they should be mixed with the regular ones), while Sgt. Sullivan and Polonsky got the right ones.
- Most of details in Peleliu airfields and the Square of fallen fighters (Vendetta) are incorrected. Including the missing, fictionalize, and relocated ones. Ironically, the square in Vanguard version and even in COD2 are much better.
- Every Wehrmacht soldiers got rolled-up sleeve models for some reason.
- German soldiers throughout the game should have used some captured Soviet weapons.
- Several German and foreign volunteered units existed in the real Seelow & Berlin battles. Not just Army (Heer) and SS Honor guard.
- Too many King Tigers appear in Their Land Their Blood and Heart of the Reich (as wreckages).
- Soviet soldiers should wear quite several kinds of uniforms during 1945 battles, even some of the cutscenes show that.
- Many of the surrounding structures around Shuri castle areas are missing or incomplete, and even moved into a different place (Shureimon gate).
- Many of Japanese soldiers in Breaking point got the officer visor caps while also wearing regular army uniforms.
- Army soldiers from 77th Infantry Div should joint up with 1st Marines in clearing the Shuri sector as well.
- In Heart of the Reich, Treyarch also missed the most famous landmark in Berlin - Brandenburg gate.
- Most of details for Reichstag's exterior and interior are fictional. Ironically, 'Dome' map in Vanguard done it pretty much better, including the outer areas of the map.
- [Update] Gotta thanks everyone for an explanation on Zugstation. However, "Bahnhof" is the right word to use, as many suggested.
Besides, your video also show some others historical mistakes I have missed or never acknowledge before as well, amazing work man!
My man, your article so so godamn great, thank you for pointing all this stuff out, I'll be sure to fix the link!
@@TheFrosty_1 You're so welcome and thank you as well! And if you're interested, you can check out our historical WaW mods too (Fall of Berlin and its siblings). They should be able to improve the overall quality of the historical details for the game. A newer and bigger one is coming as well but it's still a long long way to go ^^;
@@fereise208 That Sounds awesome! You have no idea how much your work has lead directly to this video, thank you for everything again!
@@TheFrosty_1 My pleasure as well! Few more thing I just notice though, at 9:56, that insignia on SS Honor Guard is supposed to be "Chevron of the Old Guard" made for the N*zi members who joined the party before January 30th, 1933. In which still make no sense since the SS Honor Guard in the game all have private ranks on their collar tabs.
And for PTRS with scope, well, one of the historical pics I found suggest that it might really existed (with PU scope). But it could be just an experimental stuff for testing.
@@fereise208 Most likely this is a photo of a PTRS with a Kochetov bracket and a PU sight, a prototype tested in May 1943. The results turned out to be unsatisfactory (the setting of the scales of the sight drums was constantly getting off), repeated tests with new brackets in August also turned out to be unsuccessful and the topic was closed.
This is the most insane Historical inaccuracies video I've ever seen. Even the food cans in game get noticed. Great video man XD
25:20 The Wehrmacht is the name of the entire German Armed Forces (Army, Navy, Air Force). I think what you meant is the FG-42 was meant to be used by the Fallschirmjäger of the Luftwaffe (Air Force), not the Heer (Army).
Yes, thank you for correcting this
@@TheFrosty_1did you read the Zugstation Comments?
I think the reason for roebuck having a sargeants patch in the first mission is because he gets promoted from corporal to seargent, so treyarch just used the same model for the whole game.
Yes I’m so happy this video came out, I was waiting every day 😊
11:10 *talks about PTRS 41 inaccuracy*
Also him: Shows PTRD
Ah you caught me! I couldn't find any good image of the PTRS-41 compared with a person so I resorted to having to use a photo of the PTRD
I love how call of duty’s like ww2 and vanguard get so much hate for being historically innacurate, but when it’s WAW people just magically act okay with it
Because at least they portrayed the history correctly
Waw was more tolerable and didn’t feel extremely out of place like vanguard did, vanguard tried to be modern warfare 2019 with all these “TaCtIcOoL” animations and shaky reloads in a ww2 setting which looked out of place.
"Means this fella has been instantly killing us in veteran. He has been tactically doing it while 180 no scoping us"
Damn, he really did us all dirty like that....
Did he... did he... did he just jump on that T-34 mounted machine gun during the Ring of Steel clip? 17:52 I had no clue you could do that after all of these years.
Yeah! I was literally playing yesterday and I got stuck in a loop, so out of desperation I pressed the exit vehicle button and I got out of the tank, took me 3 years to realize that it was possible lol
You forgot the Type 99 machine gun, which firstly, it's rare, and secondly it's fed with 32 rounds instead of 30.
The same can be said about the FG42s (first pattern in-game) which were only issued to paratroopers, and the 20 round clip holding an extra 12.
Firstly Not rare at all in 1944/45 it was the quintessential Japanese lmg of the war and 30 rounds not 32, get those facts right man.
The FG42 is magazine fed not clip fed.
@@dobridjordje they’re pointing out that in WaW's campaign the Type 99 incorrectly uses 32 round magazines (in MP, it is a correct 30).
@@dobridjordje it was in fact rare in the sense that the Imperial Japanese Army never fielded much in the way of light machine guns and submachine guns for their infantry, to begin with.
The Imperial Japanese Army relied almost exclusively on bolt-action rifles all the way up to the end of the Pacific War.
@@razgriz9146 And that's absolutely incorrect when it comes to Type 99 at that period of the Pacific war. These guns were used intensively from Guadalcanal to Okinawa, every Japanese platoon had one and close half a million were made, sure they weren't as common as Type 38s and Type 99s but they were just around the corner when it came to their usage. If you read US marines memoirs on Iwo Jima he recalls that at one point there were so many of those "Damn Nambu LMGs" you couldn't hear your own thoughts and they were accurate and quite deadly.
"ASAP was created and popularized in 1955"
Holy shit
Yeah bruh that’s something I didn’t even know 😟
Also just another minor nitpick, but ASAP should be all caps due to be an acronym instead of lower cased letters as is in subtitles for the game
Still infinitely more effort put into representing the war and respecting/honoring the veterans than the modern games by every metric
The in-game Japanese tanks are the Chi-Ha Shinhoto (47mm gun), not 57mm guns, in this case they theoretically could still take on a sherman as the 47mm was still a good AT gun. Either way no Chi-Has were at Peleliu.
Feel like some of the pendatics with the uniforms and the guns could be excused, considering the game takes place in 1942 for solely 2 levels: making brand new assets for them would be inefficient. Still, lots of interesting insight.
It's a shame that for a game with AMAZING atmosphere - a dark, grim reality of WW2 battlefields, this game has goofy historical inaccuracies present. We all know about the King Tigers in 1942's Stalingrad and how Reznov is wearing sheepskin coat with ushanka during April 30th, 1945, one of the hottest periods of that time. (in Post-Soviet countries, such inaccuracies are called "Klyukva" - cranberries in russian)
Let's see what else this video brings.
These "inaccuracies" are peanuts compared to vanguard that game is a fan fiction in compared
It's almost like it's a video game and isn't meant to be 100% accurate
@@GrosvnerMcaffrey
Not really, one has small amount of inaccuracies, the other ones has lots?
Wouldn't it be much better if there werent any at all?
Wouldn't it be goofy if WaW had M1 Abrams model from CoD4 cruisin around the map, imagine the outrage
@@Courierman6
At least its not BFV where it adds stuff sheerly out of disrespect to history.
WaW actually cared about authenticity, its not perfect,but delivered an more than average job with it. No wonder WaW is a beloved game, you can see developers cared about their game.
@Gun Metal Grey my point is I'd rather have a B+ like WAW than a stupid "I'm making shit up to the point it's barely WW2" fan fiction that Vanguard was
If I ever get arrested, I want this guy or someone with a similar Irish brouge to read the charges in court.
I'd love to see a video in this layout being made for Battlefield 1. BF1 hits the same stride in my opinion, as it takes very liberal decisions with historical accuracy for the sake of gameplay, but still feels authentic and mostly respectful to the era it was based on.
Another inaccuracy that needs to be called out in the narrative is how we go from the 2nd Marine Raider Battalion to the 1st Marine Division. After being disbanded in 1944 the Marine Raiders were used to form the 4th Marine Regiment of the 1st Provisional Marine Brigade, which later became the 6th Marine Division. So the campaign shouldn't even be set on Peleliu to begin with. It should be set during the liberation of Guam followed by the 6th Marine Division's actions on Okinawa.
Thanks to CoD WaW, i became a beginner historian as CoD WaW and became interested in history, still a masterpiece after 15 years and proud that i was born the year when CoD WaW was released
I honestly think you should have (or in the future should) have covered some portion of the zombies. while mostly sci-fi it mainly grounds instill in real world conspiracies and secret projects and events, I genuinely want to see what the original inspiration for the zombies side is like along with how it differs from the irl counter parts
18:09 ok but you gotta admit this was pretty sick
8:26 Barbossa is a fictional pirate.
Barbarossa was the Holy Roman Emperor from 1155 until his death 35 years later.
Operation «Barbarossa» is named after him.
As a fun fact on the side while the operation was named after the emperor the namesake for Barbossa was the Ottoman corsair/admiral Hayreddin Barbarossa.
2:03 bruh they gived america warhammer 40k starshio sized submarines.