Working with OpenBSD and OpenBSD WIP ports

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  • เผยแพร่เมื่อ 10 ก.พ. 2023
  • Let's set up the #OpenBSD port so we can add OpenBSD-WIP to get our hands on some of the applications/games that are in the process of being ported to OpenBSD.
    Ports FAQ: www.openbsd.org/faq/ports/por...
    OpenBSD-WIP: github.com/jasperla/openbsd-wip
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ความคิดเห็น • 2

  • @jackfitz8969
    @jackfitz8969 ปีที่แล้ว

    Just got a new thinkpad running -current, thanks for the helpful videos. Happy to see these new ports coming along! I'll have to try my hand at making a port/package sometime, would love to see more k language implementations available in the ports tree.

  • @quitting_the_internet
    @quitting_the_internet ปีที่แล้ว

    i have been lazy recently, i have compiled and done some test with raylib, a simple game engine lib that's more simple then simple then sdl.
    if things go well i would love to try and add it to openbsd ports.
    working with c in openbsd takes time to wrap my head around as developing, i can't find much things without being a oldie with knolage,
    some differences is things default in clib/other libs. and different paths to libs/includes, other flags and just making a friendly cmake file
    ww3 openbsd Xorg/faq/ports/specialtopics.html