@@BoleDaPole eh ? He only said it made it a bit boring to drive without music. He had to grind for money to save up for the Pikes. He isn't knocking the game for it.
I remember playing GT2 as a fourteen-year-old kid and just being absolutely obsessed with the game. Everything that Gran Turismo did Gran Turismo 2 did better in bunches. I love how you're using the sound effects from the game as scenecuts.
Yeah man, I Was born in '84 so must've been playing it at similar age. I'd buy suspensions and lower my car's on their ass haha you don't see 'em lowered in the garage but in race you do. I've literally just done a 2 hour race on it last weekend... Only got 2 more endurance races left to complete it for like the 10th time! So yeah, rubbish game 🙃
In the case of the race music in GT2, it definitely isn't, because the race music is streamed from the CD. Other racing games doing this (such as Wipeout and RR4) can skip tracks with no issues.
Yep I don't remember the video I was watching, but someone basically said that it was a coding bug and that songs were actually supposed to skip. I'd imagine it didn't get fixed because of the rush to get it out for the Christmas season.
This game was like an encyclopedia of the automotive world. Whenever you feel like acquiring some knowledge about cars, you start browsing the tuning menu as well as reading the history of the car makes. Such an enjoyable racing experience to date in spite of the graphics and the physics.
I remember begging my parents to death to buy me this game until eventually my dad took me to a small game store to get it and now looking back it, it's insane how far the series has gone
If I recall correctly Kaz said in an interview that he was surprised that many fans prefer the style of the older games compared to the newer ones! If I look at the progression system for every GT after GT4 I can see why's that the case!
This is still my favourite game of all time. I honestly don't know how many hours I've spent playing it. It takes pride of place on my gaming shelf. In fact, the urge to play it right now is very strong.
This game is responsible for turning me into a petrolhead. The predecessor also responsible, but I spent much more time playing GT2. I remember that I raced the 2-hour endurance race of Rome (99 laps) from 6 PM to 8 PM with the Escudo Pikes Peak, only stopping for dinner along the way. And I was still around 9-10 years old boy back then.
@@samholdsworth420 You've never heard the term "petrolhead" before? It's very common. You must just be very sheltered. Maybe get out more, or read more.
The cars in gt 2 still stands out, so many unique cars as well as daily cars that we don't get to see in games anymore. I miss driving the espace f1 and driving a 3 series bmw and other cars that aren't at the peak performance of the brand. Also the racing conversions were always fun to try out.
The first video you made of GT2 gave me enough motivation to revisit the game in 2020. I played it to 100% (PAL) completion on emulator. The enhanced graphics option provided by Duckstation were a real treat, and made the game feel fresh, make me feel like my kid self again, like it was the year 2000. I had an absolute great time with it.
Just got this running on Duckstation, I never actually played it so was surprised to see the amount of engine customisation and being able to change wheels. The cars are actually fun to drive and have different handling characteristics. I'll need to see what sort of graphical improvements I can do on Duckstation as this was my first time to get am emulator working so still a little unfamiliar
@@JDMie There is a cheat to get the game running in 60 fps. Just don't use it on the rally events. Also it's easy enough to upscale the resolution in the settings. I normally run it in 1080p.
The timeless remix of My Favorite Game by Faithless is a song glued into my brain from the intro sequence. The escudo pikes peak... A mustard mica B4 Legacy on Midfield... These are cherished memories.
2:28 Not just the HKS Drag 180SX, but there was an HKS R33 Drag GT-R, a racing modification for the Dodge Intrepid ES which looks very much like a drag racing car (also drag racing the Intrepid irl seems to be quite popular in its cult following), and a cut HKS Celica that never made it into any version of the game that we have access to. There were 4 cars (that we know of) planned for this mode, 3 still in the game by release. And all of those 3 cars can do other things, mostly in arcade mode, notably the 180SX can do the first event of Gran Turismo All-Stars in simulation mode and the R33 might be able to. The Intrepid can do whatever you want really because it has no set power, with it's max being 505 BHP and it's minimum being the stock 223 BHP. 3:03 As far as I can tell, that's intentional. I don't know why the AI doesn't drive for a bit and then you start, but that's how they did it. 5:53 That is probably also intentional. It would take a while for the idea you're bringing up to catch on, also not helped by the fact that the Japanese version has all (or at least a crushing majority of) original music tracks for the races. 6:40 That is almost definitely a mistake. There's no reason I can think of except for rushing the game and forgetting about it that would explain why a Castrol Mugen NSX '98 can race against Plymouth Superbirds, Dodge Vipers, Chevrolet Camaros, Ford Mustangs, and Shelby GT350s in a series labeled "Muscle Car Cup". 15:30 Not just that, but at least one track (Rome Night) is never defined for any event, only showing up in simulation mode sometimes through the undercooked event generator, and manufacturer races, and I'm not sure it's the only track that falls victim to this. I'm sure this comment seems nitpicky, but it's just because I love the game so much and just happen to know a lot of this stuff.
The lack of car restrictions in events isn't even just that it's not configured, but there's absolutely nothing there to handle restrictions like that. It would have needed tons of metadata attached to cars like country of origin and body style, which takes up a lot of RAM just for a fairly minor restriction. The game does have entry whitelists for the manufacturer events, but they are limited to 32 entries, hence why there's no Impreza Racing event (most Imprezas have two RMs which means lots of eligible cars). I presume that the technical reasons for the limit were severe enough that nothing better could be done. Music changing mid-race has been shown to be technically possible, so I presume it was a design choice not to have it, or as you say something not even considered at the time. Not related to your comment, but another minor point - the mention at 2:42 about not being able to 100% the game only applies to the very earliest Japanese and US releases, and is because of the inaccessible Vauxhall and Peugeot 206 manufacturer races rather than the non-existent drag racing. It appears to have been fixed as little as two days after the US build that went gold, clearly too late for the first pressing.
@@pez2k Thank you for the explanation of car restrictions pez2k, I was always wondering why they didn't just use the whitelist system for the restrictions. Although, maybe it's for the better they didn't, because quite a few of those whitelists exclude cars when other event's whitelists set the precedent for it to be legal (ex. The Tommykairas (and other tuned Skylines) being considered Skyline GT-Rs for the GT-R race, but the Tommykaira R '99 and MINE's R34 GT-R (and several others) which are based on an R34 Skyline are illegal in the R34 only event. There are others but that's the most notable one to me.)
@@AnthroGearhead I mean, irl, you're right, but in Gran Turismo 2 world you're wrong, they have a few originals (like 3), and the other 5 are all tuned Nissans,
Are you re-reviewing all the GT's? If so, you are providing me a huge amount of nostalgia from my childhood. GT2 all the way to GT5 was the main games I remember spending the most time in. If you're doing GT3, I'll definitely be there for that, that one was my favorite, because there was nothing graphically comparable at the time, almost thought the cars looked real. Throwback story: My dad was tired of taking me to the boys and girls club to watch me play basketball, so he offered me a video game in exchange for quitting... and I ended up getting GT4. Best offer ever lmao.
This game was my life as a 9 year old! Basically set the scene for my passion in JDM cars today. I even remember dreaming about how the graphics of future GT titles would be photo-realistic, and now, here we are with GT7 - not too far off. The nostalgia is real!
This game had an insanely rushed development cycle, but still turned out insanely good even though there are tons of bugs. The only bug that really bothers me is how the fastest time doesn't update in GT Mode like it did in the first game. It sucks that it only updates in Arcade Mode. Outside of that minor complaint, this is a fantastic racer, and my favorite in the genre. There are so many cars and great tracks, rally races, and quick ways to earn money. It's incredibly easy to sink hours upon hours into this classic and still want to play more.
Excellent Review Bro, also you can play GT2 at true 60 fps alongside using a mod named "GT2 Plus" which let's you use cut content cars among other things.
The first game I ever played. I managed to 100% last year and it was a blast to play. Even though this game isn't a RPG, it does feel like one when I play it which is probably why I like it so much.
I think that's what makes it so addictive: you start with cheap used car, play whatever you can while going through license tests, saving for a car that can actually win stuff, for me it was transition from an 80s Toyota to Mitsubishi GTO, which I upgraded to win harder events, selling prize cars to win the game. You win by buying Suzuki Escudo, of course. You're the final boss AI can't beat anymore)))
@@KasumiRINA I think I went from the Pulsar GTI-R to a R32 Skyline in my playthrough. Once I got the ball rolling, I couldn't put the game down and really wanted to complete it. This is the only Gran Turismo I 100% completed but I would like to change that especially if I can play GT3 and GT4 on a legitimate PS2.
@@BerserkerRohan emulated PS2 games kinda look better though, widescreen and all. Especially since Gran Turismo supports much more detail than the console itself allows.
Watch as this video goes disgracefully underrated, great and honest work as always Colourshed. There's something that I'd want to add that grinds my gears big time but don't know how big of a problem it is: Its unsung ifluence. Gran Turismo 1 and 2 are in my opinion one of the most impactful titles in gaming history, but most, if not almost all, throw it in the bin and dismiss it just because it's not something like Metal Gear Solid, Final Fantasy VII or even Ocarina of Time, Smash Bros and Mario 64. It's just incredibly unfair and off-putting to me, why is GT less inportant than those games? Just because it's vroom vroom car go fast??? I completely understand the opinion on one genre or type of game not being to someone's liking and that's completely acceptable and to be expected, but Gran Turismo has just felt so abusively neglected by the gaming community just because it's not Mario 64 even though it's just as influential as that gane technically, mechanically AND commercially. Apart from smaller content creators like you which are a godsend, the only big creators that I've seen that recognise and appreciate influential racing games as much as we do is Modern Vintage Gamer and LGR which I think should say something about how unfair and abusive the gaming climate is for us. At lwast we're all joyous and grateful of having each other to appreciate these landmark games in history.
All the old school Need for Speed (1994-2002) comes in mind as well. Seriously they have still have TONS of value into then that I would put over the newer NFS games anytime and yet rarely anyone talking about them. Played High Steaks/Road challenge on my 10 year old laptop and it was very enjoyable!
@@NatsukiMogiIsBestGirl I meant the review, people who want a car game already know about the games. And still personally I think the car crowd that interjects with gaming is still very little, those who actually care to search reviews of it I mean. Also also the games are just hardware proof of concept, always launch titles, probably bundled with the console, of course they're gonna sell.
Your reviews of these games give a great sort of hands on “history of” aspect of the franchise and I appreciate it very much! There’s nothing else like it on TH-cam. Thanks for these awesome videos!
I remember doing apricot hill or whatever it's called for a week straight in order to upgrade my 93 civic hatch with an exhaust and a bit more power mods in order to have an easier time winning. After that, the rest was history and I was on fast track making my way through the game with ease.
I just re-played GT1 a few months ago, everything was fine and dandy till I got to two of the license tests, one was with the skyline on trial mountain and the other one was with the supra on deep forrest raceway... I went for gold on every test, every other test I managed to get gold first or second try but not on those two, I shit you not I had to watch a youtube video on the skyline one because driving on the racing line, braking perfectly before the corners wasn't good enough, turns out you had to powerslide through corners which would normally be slower and always keep the car on the inside of the corner and not going from an angle to hit the apex, basically throw the slow in fast out method out the window, as it turns out GT1 isn't really " the real driving simulator ". Anyway, it was good fun after all those years.
@@redcatapollo5743 don't give up, it took me hours to get the gold, watch a gold run video to get some clues, that's how I managed to get gold, otherwise I'd still be trying that test to this day lol.
This is such a beautiful and charming game. I'm 33 and I keep coming back to it because I haven't found anything better. Most people don't like it because learning the driving physics is so hard, but once you pass that (trough the licenses), the game is amazing. I think the graphics are better than today's games, they were too good for PlayStation 1 and have dated like fine wine, because it gives you that 90s "videogame nostalgia" feel that modern games have failed to keep with all their bells and whistles.
I know Gran Turismo games will never get remastered but out of them all this is the one I’d want to see. All of the period cars getting new current gen HD models, there are so many long forgotten gems that have been absent from the series for ages. Tommy Kiara ZZ’s, the 90’s JGTC cars, 70s muscle cars around Seattle circuit, the Vectors and Venturi’s, all of the awesome racing modification versions, the 90s JDM catalogue. It would be glorious.
The thing about this game is that at first you’ll feel discouraged by how your car feels slow and how ai is faster than you, until you get a race car. Once you get yourself a legitimate race car like the Mugen NSX GT or Unisia Jecs R33 GTR GT it gets easier, these are good choices that help you thru the game. I didn’t feel the need to buy extra cars since the events provided me with prize cars that I could use for each event. License tests take a while but they aren’t that bad once you got that grasp of it. I’ve sank a lot of hours into this game and I feel like I’ve gotten to the point where I know everything about the game. I grew up playing this game as well ever since I was 3 years old.
last comment: at 15:40 you can see that the minimap doesn't have a black outline, another sign that the game was rushed. also the races appear in reverse in the car makers races you find at the dealer. you get random tracks in normal or reverse. only time you ever get to race in Rome Night either in GT/Simulation mode for example.
5:45 Actually, this was the case for GT1 aswell, so I don't think that is one of the bugs/programmimg errors or whatever. Unless that was confirmed in an interview or something back then or at a later date.
Hello :) I love your reviews, Gran Turismo 2 is my favorite racing game on PS1. My PS1 favorite racing games are: - Gran Turismo 2 - Ridge Racer Type 4 - Need For Speed: Porsche 2000 - Colin McRae Rally 2.0 I like to see a review of Ridge Racer Type 4 ;) Cheers from Portugal !
"I'd say pretty much every single manufacturer that wasn't an Italian super car is here." The funny thing is, Pagani almost made it in. You can find names of two Zondas in the game files, which then ended up later appearing in GT3.
I played GT2 for the first time this year and you're right about the grind being something worth contending with. Thank goodness old online guides are still around
@@AnthroGearhead Actually, RUF takes unnumbered, unmarked Porsche' Chassis and do enough to them to merit them as RUFs creations. Along with the vehicles having their own RUF Vin Number and etc. RUF is recognized by the German Government as a Vehicle Manufacturer. Therefore, the vehicles are just RUF vehicles. Not Porsches.
@@borla4491 i know, just like to point out one difference between them I wonder if RUF ever made any 928 or 944 or 959 variants, hell i would love to see RUFs take on a Cayanne or Panemera
I got this game from my grandparents at their annual Christmas Eve party and went home that night and immediately popped it in and played for several hours in the basement, alternating between racing and just looking at the descriptions of all the cars. Eventually mom had to force me to go to bed so she could prepare for the next day, lol. Sorry, mom. Bought a lime green S13 as my first car, just like I did in the first game.
GT2 really kickstarted my love for cars and racing in general along with the old Colin Mcrae rally games. What's fascinating is seeing how many of the "normal road cars" of GT2 are nopw highly sought after and massively collectible!
Using Horsepower to clasify cars was super silly, I remember a fully modded Mini being OP AF, meanwhile Muscle cars and AMGs being not the best choices.
Welcome back! You have one of my favorite review styles, keep on rockin!! Manhunt would be a cool game to see you review by the way!! The only R* game you're missing if im not mistaken?
I will rebuy GT 1,2,3 i have the 4 all ready. These game were great back in the day when i was 9-14 years old. It will bring back a lot of nostalgia that for sher. I seen so many video in the couple of days of GT 1,2,3,4 it feel right to play it again. Thanks for the video Colourshed
Back when GT used to be good. Now the games are stripped of content and are just shells. I remember kid me playing GT1 and being absolutely blown away by the depth (even though I didn’t have a clue what most of the tuning stuff meant, although I learned what it meant because of this this franchise).
One thing you haven't experienced is getting a prize car for all golds in Gran Turismo 1, 2 and 3. Gran Turismo 1 and 2 had exclusive gift cars for doing so, as does GT4.
Recently went back to the older Gran Turismos and weirdly enough actually enjoyed the first one more than the second since it actually offered some challenge in the majority of events. GT2 is great and mindblowingly huge for its time, but once you get anything really decent the AI can't keep up.
The fascinating thing about older racing games is the unusual or even very regular cars that aren't memorable enough to be featured in more modern games. It's like a time capsule. With that said, until I can drive a 1999 Renault Scénic, no racing game will be complete to me.
You probably wont see this. Just want to say I'm so glad I found your channel recently. Your videos have inspired me to continue to improve on my game reviews. Much love from a fellow Aussie.
Regarding the license tests: I remember you could actually import your GT1 save file and then it would skip the licenses you had already completed in GT1…
I remember holding the game for the first time and how heavy it was. The cover was so clean and grown up and shiny and I wanted to collect every car. This game made me more tidy of a person I think lol
If I am not wrong, last year a guy from Greece wrote on his social media account that Polyphony wanted to 3D scan his mint condition red Fiat Coupe. People firmly believed it was for GT7.
I was playing GT2 without a Memory Card, so I was rushing Licenses every 3 day, because I didn't wanted the broke console. In the end I needed as much as 2-3 hours (if my memory is fine) to finish them all. I really liked them, I was good at it. They learned me how to drive on the track
Awesome video man! I always love seeing a new Gran Turismo related video from your channel. Always know it's gonna be top notch. Thank you for all your hard work and effort. Cya in the next one!
As a fellow Australian, what we also need is a new licensed V8 Supercars game. I am aware the V8’s can be driven on Forza Horizon, however I am a PlayStation kid. Grew up from the PS1 to the 4. Haven’t got the 5 yet. Not in a rush. Cheers mate 🇦🇺
That took me back! The one thing to remember is that cheat cartridges sold as well as the games did back then. You could bypass the license tests and have almost unlimited funds. That didn't diminish the game in any way at all. You could race in the same way as you could if you hadn't used any cheats, it took none of the fun away. My niece has my PS1 now and I gave her all my old memory cards, so I can revisit all my past glories. I had as many memory cards full of replays as I did cars. Fun times!
When my dad brought home my first PlayStation GT2 was one of two games he brought home with it starting a long tradition of my playing every GT game since.
Gran Turismo 2 was an amazing game in it's day. The one thing I didn't like about it was that even though it had tons of cars most of them were basically unusable for racing. The game didn't scale the AI cars to be comparable to your car if I'm remembering correctly. That is one think I really like about the Forza Horizon series. You can use a 30hp car with a top speed of 50mph and still be able to win the race because all your opponents will have similar spec vehicles.
as of recent GT7s state of play, yamauchi had grey hair, Im wondering who will replace him when is gone? so like who will take up the mantel to make another Gran Turismo
If anyone wants a challenge, try winning the top end race car events with the gold I-C license prized car the GTO/ 3000 GT LM. It's hard! You'll probably need the softest race tire in some cases. The FTO LM from I-A licenses is another one though it is considerably less difficult than using the GTO/3000 GT. And you can win every event with very little tuning or switching tires. Beating the top end races with the del sol LM you get from I-B is even easier and just plain simple with the Toyota GT one 99' you're rewarded with from the special S license. I remember my very last play through I used the FTO to beat all top end race car events except the GT500 races. Some Good times!
I had this game on launch as a kid, & yes, the disc did have a scratch'n'sniff feature when it was new. I distinctly remember smelling it with my friends & being blown away lol.
What you were talking about at around the 6:45 mark is also an issue in GT6. 6! You can enter the European Hot Hatch event in literally any European car (as long as it’s under the PP limit), same with the American Muscle Car events, etc. I won the ‘Fighting Muscle’ league in an Acura NSX in that game yesterday. Really bizarre.
Fortunately, even though the game was rushed in development, it's saving grace was that it was built on the original Gran Turismo, and all the groundwork done there. Early demos of GT2 does show it using the HUD from the original game, but you can clearly see developers racing on some new track layouts. While I never owned GT2 myself, I still tried it out in my youth, and liked it just as well as the first game. However, why they removed SSR 11 is a good question. The course was hard, and provided a nice challenge. I don't really know why they changed the layout, because even though the original chicane was difficult, once you had developed a good angle of attack, this could be easily tackled even at great speed. As I recently did a full playthrough of the original game to gather data for a car list, I took it upon me to do all the races, and try my best to gold all the licence tests (which I managed to do for the B and A classes). I particularly enjoyed the All Night endurance races, especially the one where you are restricted to only use street cars. I beat the 30-lap race in an upgraded Prelude, just for the added challenge of selecting a rather underpowered car. So why was it removed, and subsequently changed, I don't really know. But this game brought many fan favorite tracks to the series, such as Mid-Field and Apricot Hill. Many of which has been featured in later titles. As for the car list.. This game did feature many cars that has not been seen in later titles. I do remember a diesel VW Polo if I'm not mistaken. And why are there so few diesel cars in games anyways? Aw well. At least you had the freedom of choice from so many different cars. Everything from small city cars, kei cars, hatchbacks to big muscle cars and the crazy race cars
There were no diesels in the final game - a Beetle and Golf TDI were planned and the former partly implemented, but the physics engine doesn't like anything that redlines below 6000rpm or so. The Polo 1.4 petrol was cut very close to release though, to the point where it's mentioned in the intro movie and can show up as an opponent in the event generator, albeit missing a name.
I'd forgotten how many late 90s BTCC liveries there were in GT2. Since I was pretty much obsessed with the BTCC at the time, and indeed bought my PSX originally to play the original TOCA Touring Car Championship before the GT series started, you'd think I'd remember that kind of thing.
the track of license test with toyota gt one is a mirrored version of eau rouge and raidillon. and if you finished 1st in a difficult race like gt world championship and endurance with a car that has hp much lower than the max power restriction (-50 hp to -100 hp), or a car with lower hp than your opponents in a non-power restriction race, you can get a rare reward car, that won't be available if you use op cars like escudo or mercedes clk dtm. reverse track competition can be found in the gt mode disk as well, they are more common in makes cups,
Love reading how special GT2 was to yall in the comments, as a relatively poor kid, I had to VERY carefully choose games to buy, and the immense content of of GT2 had me hooked.
Gran Turismo 2 was updated to fix the problems of completion as far as I know. There is a version 1.2. That version was probably released on some sort of greatest hits. Edit: Yes I was correct. The completion bug was fixed in the 1.2 version of the game which was released under the greatest hits label.
They technically used the Indy speedway as Test Track, also Super Speedway is based on the one from Twin Motegi circuit, AFAIK, both were updated to real tracks in later games when they got the license.
GT2 really holds a special place. It's so insanely elegant from the menu system, the menu sounds, the soundtrack and the racing itself.
💯
But but he knocked the game for the fact that TH-cam won't let him make money from others music¡
@@BoleDaPole eh ? He only said it made it a bit boring to drive without music. He had to grind for money to save up for the Pikes. He isn't knocking the game for it.
Grew up playing gran turismo 2 and 4 have to be my favourite ones
I remember playing GT2 as a fourteen-year-old kid and just being absolutely obsessed with the game. Everything that Gran Turismo did Gran Turismo 2 did better in bunches. I love how you're using the sound effects from the game as scenecuts.
I might have more hours into this game than any racing game ever. I still play it sometimes.
@@CLOYO for me i now played it everyday.
Yeah man, I Was born in '84 so must've been playing it at similar age. I'd buy suspensions and lower my car's on their ass haha you don't see 'em lowered in the garage but in race you do. I've literally just done a 2 hour race on it last weekend... Only got 2 more endurance races left to complete it for like the 10th time! So yeah, rubbish game 🙃
I remember being 4 and playing this. Recently put a PS Emulator on my XSS and played it on there in HD at 60 fps. Makes the game even better.
Gran Turismo sound design is underappreciated.
Songs looping in racing games back in the day was pretty common-- i think it was a ram limitation. It happens in Test Drive 6 as well.
DRAG-U-LAAAAA
ywnbaw
In the case of the race music in GT2, it definitely isn't, because the race music is streamed from the CD.
Other racing games doing this (such as Wipeout and RR4) can skip tracks with no issues.
Yep I don't remember the video I was watching, but someone basically said that it was a coding bug and that songs were actually supposed to skip. I'd imagine it didn't get fixed because of the rush to get it out for the Christmas season.
Still no reason for it to still happen in FH5
This game was like an encyclopedia of the automotive world. Whenever you feel like acquiring some knowledge about cars, you start browsing the tuning menu as well as reading the history of the car makes. Such an enjoyable racing experience to date in spite of the graphics and the physics.
I remember begging my parents to death to buy me this game until eventually my dad took me to a small game store to get it and now looking back it, it's insane how far the series has gone
If I recall correctly Kaz said in an interview that he was surprised that many fans prefer the style of the older games compared to the newer ones!
If I look at the progression system for every GT after GT4 I can see why's that the case!
How far exactly? GT6 is pretty much the same game and GT3 was the peak of popularity.
@@shortcat *GT4
@@CLOYO i was referring solely to the sales data
@@shortcat That's fair as it was the first gran turismo title for the PS2
This is still my favourite game of all time. I honestly don't know how many hours I've spent playing it. It takes pride of place on my gaming shelf. In fact, the urge to play it right now is very strong.
Same! 🥰
Game was ok not that good
Playing right now
Just started playing GT2. Idk how many hours I put into this as a kid when it was new but, it was hundreds! An absolute masterpiece!
This game is responsible for turning me into a petrolhead. The predecessor also responsible, but I spent much more time playing GT2. I remember that I raced the 2-hour endurance race of Rome (99 laps) from 6 PM to 8 PM with the Escudo Pikes Peak, only stopping for dinner along the way. And I was still around 9-10 years old boy back then.
Petrolhead lol ok Jeremy
Lol i had the same moment but i was doing the Seattle circuit in the JGTC Mazda RX7
@@AnthroGearhead yes. For me i still remember a lot about the 5000 credits in car wash in GT2 V1.0
@@samholdsworth420 You've never heard the term "petrolhead" before? It's very common. You must just be very sheltered. Maybe get out more, or read more.
@@wintermute8315 I don't know what the hell petrol is. Is that someone's name?
What many say is the best game of the entire series, Gran Turismo 2 broke boundaries in racing gaming and the PS1.
The cars in gt 2 still stands out, so many unique cars as well as daily cars that we don't get to see in games anymore. I miss driving the espace f1 and driving a 3 series bmw and other cars that aren't at the peak performance of the brand. Also the racing conversions were always fun to try out.
The first video you made of GT2 gave me enough motivation to revisit the game in 2020. I played it to 100% (PAL) completion on emulator. The enhanced graphics option provided by Duckstation were a real treat, and made the game feel fresh, make me feel like my kid self again, like it was the year 2000. I had an absolute great time with it.
I'm about to check it out on DuckStation myself.
That original video was one of the reasons I ended up snagging a copy from a games shop. Got it cheap, and it looks pretty good on the PS3's emulator.
I'd also recommend checking out the Gran Turismo 2 Plus mod. It adds a bunch of extra cut cars.
Just got this running on Duckstation, I never actually played it so was surprised to see the amount of engine customisation and being able to change wheels. The cars are actually fun to drive and have different handling characteristics. I'll need to see what sort of graphical improvements I can do on Duckstation as this was my first time to get am emulator working so still a little unfamiliar
@@JDMie There is a cheat to get the game running in 60 fps. Just don't use it on the rally events. Also it's easy enough to upscale the resolution in the settings. I normally run it in 1080p.
The timeless remix of My Favorite Game by Faithless is a song glued into my brain from the intro sequence. The escudo pikes peak... A mustard mica B4 Legacy on Midfield... These are cherished memories.
Gran Turismo 2, my gateway drug into japanese fusion jazz
What this game managed to achieve at that time is insane
2:28
Not just the HKS Drag 180SX, but there was an HKS R33 Drag GT-R, a racing modification for the Dodge Intrepid ES which looks very much like a drag racing car (also drag racing the Intrepid irl seems to be quite popular in its cult following), and a cut HKS Celica that never made it into any version of the game that we have access to. There were 4 cars (that we know of) planned for this mode, 3 still in the game by release. And all of those 3 cars can do other things, mostly in arcade mode, notably the 180SX can do the first event of Gran Turismo All-Stars in simulation mode and the R33 might be able to. The Intrepid can do whatever you want really because it has no set power, with it's max being 505 BHP and it's minimum being the stock 223 BHP.
3:03
As far as I can tell, that's intentional. I don't know why the AI doesn't drive for a bit and then you start, but that's how they did it.
5:53
That is probably also intentional. It would take a while for the idea you're bringing up to catch on, also not helped by the fact that the Japanese version has all (or at least a crushing majority of) original music tracks for the races.
6:40
That is almost definitely a mistake. There's no reason I can think of except for rushing the game and forgetting about it that would explain why a Castrol Mugen NSX '98 can race against Plymouth Superbirds, Dodge Vipers, Chevrolet Camaros, Ford Mustangs, and Shelby GT350s in a series labeled "Muscle Car Cup".
15:30
Not just that, but at least one track (Rome Night) is never defined for any event, only showing up in simulation mode sometimes through the undercooked event generator, and manufacturer races, and I'm not sure it's the only track that falls victim to this.
I'm sure this comment seems nitpicky, but it's just because I love the game so much and just happen to know a lot of this stuff.
The lack of car restrictions in events isn't even just that it's not configured, but there's absolutely nothing there to handle restrictions like that. It would have needed tons of metadata attached to cars like country of origin and body style, which takes up a lot of RAM just for a fairly minor restriction. The game does have entry whitelists for the manufacturer events, but they are limited to 32 entries, hence why there's no Impreza Racing event (most Imprezas have two RMs which means lots of eligible cars). I presume that the technical reasons for the limit were severe enough that nothing better could be done.
Music changing mid-race has been shown to be technically possible, so I presume it was a design choice not to have it, or as you say something not even considered at the time.
Not related to your comment, but another minor point - the mention at 2:42 about not being able to 100% the game only applies to the very earliest Japanese and US releases, and is because of the inaccessible Vauxhall and Peugeot 206 manufacturer races rather than the non-existent drag racing. It appears to have been fixed as little as two days after the US build that went gold, clearly too late for the first pressing.
The HKS performance drag built Celica SS can be found in the Option Tuning games, its kinda like Gran Turismo but only JDMs :v
@@pez2k Thank you for the explanation of car restrictions pez2k, I was always wondering why they didn't just use the whitelist system for the restrictions. Although, maybe it's for the better they didn't, because quite a few of those whitelists exclude cars when other event's whitelists set the precedent for it to be legal (ex. The Tommykairas (and other tuned Skylines) being considered Skyline GT-Rs for the GT-R race, but the Tommykaira R '99 and MINE's R34 GT-R (and several others) which are based on an R34 Skyline are illegal in the R34 only event. There are others but that's the most notable one to me.)
@@Julian_Pepper i think Tommykaira also worked on other brands but not as much on Nissan cars
@@AnthroGearhead I mean, irl, you're right, but in Gran Turismo 2 world you're wrong, they have a few originals (like 3), and the other 5 are all tuned Nissans,
High Speed Link and Autumn Link would still give me a chuckle today.
Are you re-reviewing all the GT's? If so, you are providing me a huge amount of nostalgia from my childhood. GT2 all the way to GT5 was the main games I remember spending the most time in. If you're doing GT3, I'll definitely be there for that, that one was my favorite, because there was nothing graphically comparable at the time, almost thought the cars looked real.
Throwback story: My dad was tired of taking me to the boys and girls club to watch me play basketball, so he offered me a video game in exchange for quitting... and I ended up getting GT4. Best offer ever lmao.
This game was my life as a 9 year old! Basically set the scene for my passion in JDM cars today.
I even remember dreaming about how the graphics of future GT titles would be photo-realistic, and now, here we are with GT7 - not too far off.
The nostalgia is real!
This game had an insanely rushed development cycle, but still turned out insanely good even though there are tons of bugs. The only bug that really bothers me is how the fastest time doesn't update in GT Mode like it did in the first game. It sucks that it only updates in Arcade Mode. Outside of that minor complaint, this is a fantastic racer, and my favorite in the genre. There are so many cars and great tracks, rally races, and quick ways to earn money. It's incredibly easy to sink hours upon hours into this classic and still want to play more.
It's hard to believe that 22 years has been gone already.
That was when I was born! Holy fuck I might have a heart attack because it seems so slow yet so fast with time.
Excellent Review Bro, also you can play GT2 at true 60 fps alongside using a mod named "GT2 Plus" which let's you use cut content cars among other things.
Is that only via emulation then? Does GTPlanet or other source have the details for setting that up?
Gran Turismo 2’s music still lives up to this day
Reverse tracks in GT2 are used in the Manufacturer Events. I don't know why they didn't use them for other races.
The first game I ever played. I managed to 100% last year and it was a blast to play. Even though this game isn't a RPG, it does feel like one when I play it which is probably why I like it so much.
I think that's what makes it so addictive: you start with cheap used car, play whatever you can while going through license tests, saving for a car that can actually win stuff, for me it was transition from an 80s Toyota to Mitsubishi GTO, which I upgraded to win harder events, selling prize cars to win the game.
You win by buying Suzuki Escudo, of course. You're the final boss AI can't beat anymore)))
@@KasumiRINA I think I went from the Pulsar GTI-R to a R32 Skyline in my playthrough. Once I got the ball rolling, I couldn't put the game down and really wanted to complete it. This is the only Gran Turismo I 100% completed but I would like to change that especially if I can play GT3 and GT4 on a legitimate PS2.
@@BerserkerRohan emulated PS2 games kinda look better though, widescreen and all. Especially since Gran Turismo supports much more detail than the console itself allows.
@@KasumiRINA My current hardware had trouble running GT3 so that isn't an option for me unfortunately.
people call it a "carpg" for a reason
What a trip down memory lane, the menu BGM is what brings it all back. Thank you 👏🙏
you have no idea how long ive wanted this re-review bro, glad to see an old classic like this getting some love!
Watch as this video goes disgracefully underrated, great and honest work as always Colourshed.
There's something that I'd want to add that grinds my gears big time but don't know how big of a problem it is: Its unsung ifluence. Gran Turismo 1 and 2 are in my opinion one of the most impactful titles in gaming history, but most, if not almost all, throw it in the bin and dismiss it just because it's not something like Metal Gear Solid, Final Fantasy VII or even Ocarina of Time, Smash Bros and Mario 64. It's just incredibly unfair and off-putting to me, why is GT less inportant than those games? Just because it's vroom vroom car go fast??? I completely understand the opinion on one genre or type of game not being to someone's liking and that's completely acceptable and to be expected, but Gran Turismo has just felt so abusively neglected by the gaming community just because it's not Mario 64 even though it's just as influential as that gane technically, mechanically AND commercially.
Apart from smaller content creators like you which are a godsend, the only big creators that I've seen that recognise and appreciate influential racing games as much as we do is Modern Vintage Gamer and LGR which I think should say something about how unfair and abusive the gaming climate is for us. At lwast we're all joyous and grateful of having each other to appreciate these landmark games in history.
Niche games will always have low views.
This is the definition of niche, barely anyone likes car games let alone a Boring simulation wannabe game.
All the old school Need for Speed (1994-2002) comes in mind as well. Seriously they have still have TONS of value into then that I would put over the newer NFS games anytime and yet rarely anyone talking about them. Played High Steaks/Road challenge on my 10 year old laptop and it was very enjoyable!
@@lasarousi Ah yes, the sequel to the best selling game on the PlayStation is a niche game that barely anyone cares about. Riiiight.
@@NatsukiMogiIsBestGirl I meant the review, people who want a car game already know about the games.
And still personally I think the car crowd that interjects with gaming is still very little, those who actually care to search reviews of it I mean.
Also also the games are just hardware proof of concept, always launch titles, probably bundled with the console, of course they're gonna sell.
@@lasarousi Gran Turismo games usually come out relatively late into a console's life cycle, though I do agree with you on the first bit.
Your reviews of these games give a great sort of hands on “history of” aspect of the franchise and I appreciate it very much! There’s nothing else like it on TH-cam. Thanks for these awesome videos!
This guy is underrated thanks for all the likes i only had one or two likes at most
I remember this dude. Been a subscriber for years lol
Very true. I don't remember what video brought me here, but I'm glad I found this channel.
Same. I think it was GTA San Andreas or 4 for me
Oh God, thanking for likes...cringe
Same here
I remember doing apricot hill or whatever it's called for a week straight in order to upgrade my 93 civic hatch with an exhaust and a bit more power mods in order to have an easier time winning. After that, the rest was history and I was on fast track making my way through the game with ease.
I just re-played GT1 a few months ago, everything was fine and dandy till I got to two of the license tests, one was with the skyline on trial mountain and the other one was with the supra on deep forrest raceway... I went for gold on every test, every other test I managed to get gold first or second try but not on those two, I shit you not I had to watch a youtube video on the skyline one because driving on the racing line, braking perfectly before the corners wasn't good enough, turns out you had to powerslide through corners which would normally be slower and always keep the car on the inside of the corner and not going from an angle to hit the apex, basically throw the slow in fast out method out the window, as it turns out GT1 isn't really " the real driving simulator ". Anyway, it was good fun after all those years.
I literally have my emulator open right next to this window, with that exact license test open, & I swear to fucking god it is IMPOSSIBLE.
@@redcatapollo5743 don't give up, it took me hours to get the gold, watch a gold run video to get some clues, that's how I managed to get gold, otherwise I'd still be trying that test to this day lol.
15:30 Smokey mountain reverse is used in the rally event
Oh man, when this came out me and my mates lost our minds. Blow off valves, wheels, and a scratch n sniff game disc?! Ermagerd!!
This is such a beautiful and charming game. I'm 33 and I keep coming back to it because I haven't found anything better. Most people don't like it because learning the driving physics is so hard, but once you pass that (trough the licenses), the game is amazing. I think the graphics are better than today's games, they were too good for PlayStation 1 and have dated like fine wine, because it gives you that 90s "videogame nostalgia" feel that modern games have failed to keep with all their bells and whistles.
I know Gran Turismo games will never get remastered but out of them all this is the one I’d want to see. All of the period cars getting new current gen HD models, there are so many long forgotten gems that have been absent from the series for ages. Tommy Kiara ZZ’s, the 90’s JGTC cars, 70s muscle cars around Seattle circuit, the Vectors and Venturi’s, all of the awesome racing modification versions, the 90s JDM catalogue. It would be glorious.
The thing about this game is that at first you’ll feel discouraged by how your car feels slow and how ai is faster than you, until you get a race car. Once you get yourself a legitimate race car like the Mugen NSX GT or Unisia Jecs R33 GTR GT it gets easier, these are good choices that help you thru the game. I didn’t feel the need to buy extra cars since the events provided me with prize cars that I could use for each event. License tests take a while but they aren’t that bad once you got that grasp of it. I’ve sank a lot of hours into this game and I feel like I’ve gotten to the point where I know everything about the game. I grew up playing this game as well ever since I was 3 years old.
I always love your reviews mate!!! I love putting in little bits of the game in the edit, using the menu sounds was a classy touch, loved it!
As someone who's first non mariokart racing games were on PS3 gran Turismo was a key part of my car guy childhood.
last comment: at 15:40 you can see that the minimap doesn't have a black outline, another sign that the game was rushed. also the races appear in reverse in the car makers races you find at the dealer. you get random tracks in normal or reverse. only time you ever get to race in Rome Night either in GT/Simulation mode for example.
I spent so much of my childhood playing this game. GT2 is my favourite of the franchise. It was an incredible game back in the day.
5:45 Actually, this was the case for GT1 aswell, so I don't think that is one of the bugs/programmimg errors or whatever.
Unless that was confirmed in an interview or something back then or at a later date.
Hello :)
I love your reviews, Gran Turismo 2 is my favorite racing game on PS1.
My PS1 favorite racing games are:
- Gran Turismo 2
- Ridge Racer Type 4
- Need For Speed: Porsche 2000
- Colin McRae Rally 2.0
I like to see a review of Ridge Racer Type 4 ;)
Cheers from Portugal !
"I'd say pretty much every single manufacturer that wasn't an Italian super car is here."
The funny thing is, Pagani almost made it in. You can find names of two Zondas in the game files, which then ended up later appearing in GT3.
I played GT2 for the first time this year and you're right about the grind being something worth contending with. Thank goodness old online guides are still around
*When you see the RUF vehicles on Gran Turismo 2*
"That ain't a RUF it's a Porsche'!"
Its a Porsche on steroids
@@AnthroGearhead Actually, RUF takes unnumbered, unmarked Porsche' Chassis and do enough to them to merit them as RUFs creations.
Along with the vehicles having their own RUF Vin Number and etc.
RUF is recognized by the German Government as a Vehicle Manufacturer.
Therefore, the vehicles are just RUF vehicles. Not Porsches.
@@borla4491 i know, just like to point out one difference between them
I wonder if RUF ever made any 928 or 944 or 959 variants, hell i would love to see RUFs take on a Cayanne or Panemera
@@AnthroGearhead Same.
@@AnthroGearhead The RUF Dakara is based on a Cayenne
I got this game from my grandparents at their annual Christmas Eve party and went home that night and immediately popped it in and played for several hours in the basement, alternating between racing and just looking at the descriptions of all the cars. Eventually mom had to force me to go to bed so she could prepare for the next day, lol. Sorry, mom.
Bought a lime green S13 as my first car, just like I did in the first game.
This guys reviews are so good. I bought Gran turismo 4, Red dead redemption2 and gta 4 just because these reviews
GT2 really kickstarted my love for cars and racing in general along with the old Colin Mcrae rally games. What's fascinating is seeing how many of the "normal road cars" of GT2 are nopw highly sought after and massively collectible!
You have to rub the actual "GT Mode" script on the disc to smell the rubbery goodness.
Just discovered your channel, thank you for this review. This was my first Gran Turismo game and one of my first games ever!
Using Horsepower to clasify cars was super silly, I remember a fully modded Mini being OP AF, meanwhile Muscle cars and AMGs being not the best choices.
Like Catch The Wind mission in GT3 ?
The endurance race in GT2 is just odd, i remember a Vector showed up to a saloon car race :v
@@AnthroGearhead Yeah, that was a bug in the first release of the game. The revisions fix that.
Driving my ~400bhp Evo III in the Muscle Car Cup at Seattle Circuit lol
@@s.baldrick3807 is it a LS2 tho ?
@@AnthroGearhead If you squint and look at it from a distance, yes
Welcome back! You have one of my favorite review styles, keep on rockin!!
Manhunt would be a cool game to see you review by the way!! The only R* game you're missing if im not mistaken?
I will rebuy GT 1,2,3 i have the 4 all ready. These game were great back in the day when i was 9-14 years old. It will bring back a lot of nostalgia that for sher. I seen so many video in the couple of days of GT 1,2,3,4 it feel right to play it again. Thanks for the video Colourshed
You are honestly one of the best reviewers on TH-cam and I’ve been using this site since 2009
Back when GT used to be good. Now the games are stripped of content and are just shells. I remember kid me playing GT1 and being absolutely blown away by the depth (even though I didn’t have a clue what most of the tuning stuff meant, although I learned what it meant because of this this franchise).
Wow you REALLY put your time into this review Spenny, Great work!
Great review! One thing: GT2 physics and sounds are also way improved compared to GT1, you should mention that because it's very important.
I like the license tests, they’re extremely challenging to get all gold on and the grind to finally getting it all gold feels extremely rewarding
Stumbled upon your channel a while back, and I must say you're one of the best reviewers here. Well, at least I like your videos a lot.
17:43 Grand Valley West?
Reverse grand valley east
One thing you haven't experienced is getting a prize car for all golds in Gran Turismo 1, 2 and 3. Gran Turismo 1 and 2 had exclusive gift cars for doing so, as does GT4.
Recently went back to the older Gran Turismos and weirdly enough actually enjoyed the first one more than the second since it actually offered some challenge in the majority of events. GT2 is great and mindblowingly huge for its time, but once you get anything really decent the AI can't keep up.
Love your content so much I watch it everyday and I've seen every video the amount of detail you put in is insane man
Words can’t describe how much these games mean to me !
The fascinating thing about older racing games is the unusual or even very regular cars that aren't memorable enough to be featured in more modern games. It's like a time capsule. With that said, until I can drive a 1999 Renault Scénic, no racing game will be complete to me.
This is the best game ever made
It was back then. Better games now
Yes!! This game helped create a lot of car lovers who are now modding & racing cars!
Big facts! Same for Need for Speed!
Hell ya
You probably wont see this. Just want to say I'm so glad I found your channel recently. Your videos have inspired me to continue to improve on my game reviews. Much love from a fellow Aussie.
Regarding the license tests: I remember you could actually import your GT1 save file and then it would skip the licenses you had already completed in GT1…
I remember holding the game for the first time and how heavy it was. The cover was so clean and grown up and shiny and I wanted to collect every car. This game made me more tidy of a person I think lol
I hope they add some of these older models to GT7, like the Fiat Coupe!
If I am not wrong, last year a guy from Greece wrote on his social media account that Polyphony wanted to 3D scan his mint condition red Fiat Coupe. People firmly believed it was for GT7.
I was playing GT2 without a Memory Card, so I was rushing Licenses every 3 day, because I didn't wanted the broke console. In the end I needed as much as 2-3 hours (if my memory is fine) to finish them all. I really liked them, I was good at it. They learned me how to drive on the track
Awesome video man! I always love seeing a new Gran Turismo related video from your channel. Always know it's gonna be top notch. Thank you for all your hard work and effort. Cya in the next one!
I remember I got it the Christmas it came out what a time to be alive , one of the best games ever
As a fellow Australian, what we also need is a new licensed V8 Supercars game. I am aware the V8’s can be driven on Forza Horizon, however I am a PlayStation kid. Grew up from the PS1 to the 4. Haven’t got the 5 yet. Not in a rush. Cheers mate 🇦🇺
This masterpiece turns 25 years old this year. About to replay it all over again.
Subscribed. I just completed A through I-A license tests on this game yesterday. Love gt2
That took me back! The one thing to remember is that cheat cartridges sold as well as the games did back then. You could bypass the license tests and have almost unlimited funds. That didn't diminish the game in any way at all. You could race in the same way as you could if you hadn't used any cheats, it took none of the fun away. My niece has my PS1 now and I gave her all my old memory cards, so I can revisit all my past glories. I had as many memory cards full of replays as I did cars. Fun times!
When my dad brought home my first PlayStation GT2 was one of two games he brought home with it starting a long tradition of my playing every GT game since.
4:11 What's with PS1 games and the scratch and smell stuff? I remember having a PES game that smelled like the football/soccer field when scratched.
Gran Turismo 2 was an amazing game in it's day. The one thing I didn't like about it was that even though it had tons of cars most of them were basically unusable for racing. The game didn't scale the AI cars to be comparable to your car if I'm remembering correctly. That is one think I really like about the Forza Horizon series. You can use a 30hp car with a top speed of 50mph and still be able to win the race because all your opponents will have similar spec vehicles.
as of recent GT7s state of play, yamauchi had grey hair, Im wondering who will replace him when is gone? so like who will take up the mantel to make another Gran Turismo
If anyone wants a challenge, try winning the top end race car events with the gold I-C license prized car the GTO/ 3000 GT LM. It's hard! You'll probably need the softest race tire in some cases.
The FTO LM from I-A licenses is another one though it is considerably less difficult than using the GTO/3000 GT. And you can win every event with very little tuning or switching tires.
Beating the top end races with the del sol LM you get from I-B is even easier and just plain simple with the Toyota GT one 99' you're rewarded with from the special S license. I remember my very last play through I used the FTO to beat all top end race car events except the GT500 races. Some Good times!
Gran Turismo fed my childhood obsession with cars, and also sparked my enjoyment for Jazz, Fusion and Lounge music.
I had this game on launch as a kid, & yes, the disc did have a scratch'n'sniff feature when it was new. I distinctly remember smelling it with my friends & being blown away lol.
What you were talking about at around the 6:45 mark is also an issue in GT6. 6! You can enter the European Hot Hatch event in literally any European car (as long as it’s under the PP limit), same with the American Muscle Car events, etc. I won the ‘Fighting Muscle’ league in an Acura NSX in that game yesterday. Really bizarre.
That early game grind was especially painful when you had to do it everyday because you didn't have a memory card
Gran Turismo 2’s Blow off valve sounds will never leave my head
Tsuuuuuu tsuuuuuuuu 😉😆😆😆😆😆
Oh man what a pleasant surprise to see this video in my feed
Fortunately, even though the game was rushed in development, it's saving grace was that it was built on the original Gran Turismo, and all the groundwork done there. Early demos of GT2 does show it using the HUD from the original game, but you can clearly see developers racing on some new track layouts.
While I never owned GT2 myself, I still tried it out in my youth, and liked it just as well as the first game.
However, why they removed SSR 11 is a good question. The course was hard, and provided a nice challenge. I don't really know why they changed the layout, because even though the original chicane was difficult, once you had developed a good angle of attack, this could be easily tackled even at great speed. As I recently did a full playthrough of the original game to gather data for a car list, I took it upon me to do all the races, and try my best to gold all the licence tests (which I managed to do for the B and A classes). I particularly enjoyed the All Night endurance races, especially the one where you are restricted to only use street cars. I beat the 30-lap race in an upgraded Prelude, just for the added challenge of selecting a rather underpowered car. So why was it removed, and subsequently changed, I don't really know.
But this game brought many fan favorite tracks to the series, such as Mid-Field and Apricot Hill. Many of which has been featured in later titles.
As for the car list.. This game did feature many cars that has not been seen in later titles. I do remember a diesel VW Polo if I'm not mistaken. And why are there so few diesel cars in games anyways? Aw well. At least you had the freedom of choice from so many different cars. Everything from small city cars, kei cars, hatchbacks to big muscle cars and the crazy race cars
There were no diesels in the final game - a Beetle and Golf TDI were planned and the former partly implemented, but the physics engine doesn't like anything that redlines below 6000rpm or so. The Polo 1.4 petrol was cut very close to release though, to the point where it's mentioned in the intro movie and can show up as an opponent in the event generator, albeit missing a name.
This was by far the best racing game of its time, it's still fun to play. I love your review.
I'd forgotten how many late 90s BTCC liveries there were in GT2. Since I was pretty much obsessed with the BTCC at the time, and indeed bought my PSX originally to play the original TOCA Touring Car Championship before the GT series started, you'd think I'd remember that kind of thing.
the track of license test with toyota gt one is a mirrored version of eau rouge and raidillon.
and if you finished 1st in a difficult race like gt world championship and endurance with a car that has hp much lower than the max power restriction (-50 hp to -100 hp), or a car with lower hp than your opponents in a non-power restriction race, you can get a rare reward car, that won't be available if you use op cars like escudo or mercedes clk dtm.
reverse track competition can be found in the gt mode disk as well, they are more common in makes cups,
as always great review by the way did miss your review of drive club and project cars.
Love reading how special GT2 was to yall in the comments, as a relatively poor kid, I had to VERY carefully choose games to buy, and the immense content of of GT2 had me hooked.
I remember using a Gameshark to get the advanced licenses as a kid. This game made me fall in love with cars.
Honestly think this game is a piece of art. It’s just perfection.
This series is 25 years old now. Let that sink in.
Yep I remember when it came out. It was a completely different world back then compared to today.
Gran Turismo 2 was updated to fix the problems of completion as far as I know. There is a version 1.2. That version was probably released on some sort of greatest hits. Edit: Yes I was correct. The completion bug was fixed in the 1.2 version of the game which was released under the greatest hits label.
They technically used the Indy speedway as Test Track, also Super Speedway is based on the one from Twin Motegi circuit, AFAIK, both were updated to real tracks in later games when they got the license.
This video is greatly timed as I just got a copy of gt2, funny how that turned out