So, while the stream over on Twitch was sponsored by Slitherine, this video isn't and therefore I can speak my honest truth about the game. And I gotta say it's probably my favourite RTS in many years, since maybe COH2. Even the bad points I have like the scorpions being frustrating enemies, right-click attack not moving units or a few lacking UI options, they are utterly outweighed by how much fun I had with the game, the length for which it ran (as a singleplayer RTS, this is impressive) and the creativity of the missions, story and fednet. And good god, the music? Honestly, wild fun. Hope you all enjoyed too!
*Rimmy:* "They sent THREE Scorpion bugs out?!? Are you kidding me?!?" *Hopper:* "They switched their entire force to Marauders?!? Are you kidding me?!?"
@@Sterncold well i usually ran two rocket troops in both battle groups, between them and the MkIIs they werent much of a problem on their own, unless they sent multiple. Just fuckin stupid that the AI would send out EIGHT at a bloody time.
@@cyanide7270 the thing not fun about them is the fact they seem to always have six in reserve ready to pop out as you fight the first 6-8 scorpions at home hive.
@@ZeHeavyArmor not to mention that they pretty much murder everything that stay still or is slow... and even if they move it's not even guaranteed that they won't get hit.
@@pffpffovich2398 Shane Smith from Vice, good content that was, too bad that nowadays investors like Soros Fund has shares in Vice Media and it basically joined the legacy media club 🤑
The guys who made this game really go the extra mile. After seeing them bring in the e-pulse rifles and mind control bugs from the second movie, then the suicide-bombing pillbugs and Marauder suits from the third one, I thought "The only thing missing is the MI in light power armour from the Japanese animated CGI films" ... and there we go; 23:00
That Colonel. Saves his men against orders. Receives a Dishonorable discharge. Decides he sick of sitting down and wants to fights, so he rejoins as a infantryman again (as he presumably already was a infantryman to get to colonel), gets sent to a unit that has a Penal Company and are basically meant to be cannon fodder, and still mamages to live. What a Chad.
Unit: Camera Crew Role: war support generator Armed with only cameras, microphones and charming faces the Camera Crew performs the pivotal role of supporting the frontline by showing the glory of the Federation and the horror of the Arachnids. Despite their inherent vulnerability which earns them odd looks by other MI troops, veteran Crews can do their part in unorthodox ways. Arachnids killed with a camera cries in view generates extra war support. Veterancy 1 Know your enemy The crew deploys a camera drone to show the audience ugly Arachnid mugs. The live feed also makes for good reconnaissance. Action shot Even command watches FedNet and when a promising soldier makes headlines they are quick to capitalize on it. Units near the camera crew rank faster. Veterancy 2 Doing my part! By order, necessity, or just getting into character some of the crew become capable soldiers. The Camera Crew is armed and deals damage equal to standard squad. Bugs killed by the Camera Crew generate further support. Never forget In war, losses are unavoidable, but seeing just how terrible the bugs are can inspire some e to heed the call. Soldiers lost generate war support. Squads lost increase attack speed for other squads. Veterancy 3 Your good side The Crew’s charm and the promise of fame can inspire soldiers to fight harder, and force their squads to cover for them. An ugly planet! -A bug planet! The radius for the Camera Crew is increased by 50%.
This cameraman has gotta be the bravest cameraman in history. He straight up stood in front of the guns, while a charge of bugs were probably going to kill him if they did not get killed and he also fearlessly just followed around a small honor guard robot, despite all the madness of combat going around him. He deserves to have that veterancy. He will have stories to tell his grandchildren.
Professional journalism at its finest! "Your favorite war journalist, anonymous one here! I'm on currently in a battlefield, and doing my part as a journalist! and the reason why I have not even a scratch is because I am doing my part, and they are doing their part! Are you?"
Dawn of War in general has a lot of those, especially in the IG. Who can forget a Leman Russ tank's "Tell the men the cavalry's arrived"? Or literally ANY line out of the Baneblade. "Ready to unleash eleven barrels of hell!" "All Guardsmen! FOLLOW ME TO GLORY!" " *WHO'S DYING NOW!?* "
This game needs a single thing to become a masterpiece. A mission editor. Dear god, think of what the community could do if they had a starcraft style mission editor.
The Camera man becoming a veteran implies he had no idea what he was doing when he was shipped out handed a camera and told not to run because the footage is more valuable than him.
I love the fact that they leave Rico as a Captain with little desire to push up the ranks in the novel but i also love the fact that they've turned him into a general in what I'd guess the film related universe. Ricos Roughnecks is no longer a company but a corps in my mind
The animated movies (Invasion and Traitor of Mars) are direct sequels to the live-action movies. IIRC Traitor of Mars takes place ~10 years after SST 3.
@@5peciesunkn0wn or probably add the other factions that the Federation encountered in the books, like the Skinnies. Add also the upgrades for the MI themselves ala Starship Troopers: Terran Ascendancy.
My favourite RTS unit voicelines still have to be from the Homeworld games. Deserts of Kharak especially has this amazing random chatter that really helps sell giant tracked land-aircraft carriers as something not completely absurd. :D
I fucking love the one where a Railgun captain asks to open some vents before the entire vehicle is flooded with dust and ordering to close them while coughing.
@@termitreter6545 Oh yeah, which means I need to get back into DoK and finish it (and then the other homeworld games, probably should've picked up emergence/cataclysm when mandalore did his video on it because it was going for cheap)
A cooperative horde shooter like L4D would honestly be perfect, especially with the Power Armour troopers. They're not as overpowered as the book MIs or the Marauders from the movie canon, but a team of 4 should still be able to plow through hordes of bugs in confined spaces.
@@HellbirdIV IDK about that bit for the Book MI, if I recall they didn't use rifles, primarily using wrist mounted flamethrowers, wrist mounted cutting tools, a manual targeting shoulder mounted grenade launcher, and if required, a manual shoulder attached missile/nuke launcher. Overall game wise I think it would be interesting kit to put in with the CGI version, trading in the rifle for more AOE weaponry in the grenade launcher and flamethrower.
The aniamted mocies are direct sequels to the live-action ones. Which explains why the PA suits are only avaiable for elite squads in the game - the ending part of it it takes place in-between SST 3 and Invasion, with the suits being very new and not yet general issue.
Rimmy I found the gat marauder pretty good, they nuke spitters and warriors at range, can tear up tigers reliably and are less likely to take cumulative damage from the odd bug that slips through the flamer burst. Although if they add horde or skirmish it would depend on the map, cause a close range fight you need the flamers.
The gatling Marauder also puts out a ton of suppression, slowing bugs down to a crawl. It's almost a complete hardcounter to Royals, they become so slow that they have basically no chance to ever reach your lines.
The camera crew reminds me of the camera crew unit in Conflict Zone. Those guys were actually needed to record you winning fights to get more support in order to bring out better units. lol
Honestly the best counter to scorpions in my experience is a battery of three Rocket Squads, together three rockets on normal difficulty is enough to one tap a scorpion with their normal attacks.
Disagree. Best counter is to cheese the mission triggers in a way similar to what Rimmy did in the airfield mission. You can do the same in Federationgrad if you assault the hives from east to west. They start spawning once you attack the leftmost hives.
Mmmh, it's like I've heard it in another game of amassed lines of infantry fighting against galactical horror in far away galaxies alongside power armored soldiers......
You released this right as I beat the game as well. Some points for people interested in purchasing the game. Good points: -Music Score is fantastic and gets you in the mind of Starship Troppers. -Story for an RTS it isn't the most ridiculous and with the help of Fednet "Cut-scenes" it spliced in some humor. -Fednet: Whoever wrote and/or animated needs a raise. -Unit options that compliment each other and can cover each others weakness. Bad points: -Some pathing issues specifically in the city maps and around bug hives from what I noticed. Few of my front line troopers ran the opposite direction from where I told them to go which made the formation getting completely slaughtered. Thankfully I had some autosaves close by so not to much time lost. -Scorpion Bugs. If they are supposed to be a "Sniper" bug then then need less armor and health. If they are supposed to be a ranged tank bug then range needs cut in half. Spam Rocket Troopers if you see them. Neutral Point -After about 10 hours the game is over on the second hardest difficulty. I WANT MORE!!!! Overall I enjoyed the game and would like more which will hopefully come down the pipes at some point in the future.
They need to increase the difficulty though. And not the more health more damage inflation type of difficulty increase. Maybe bugs evolution like in starcraft Heart of the swarm where your normal bug have additional abilities
I'm waiting for the day when I load up a new 40K game and Rimmy's voicing the guardsmen. It's truly a testement to Dawn Of War as to how everyone has different, equally amazing favourite lines. For me it has to be "We need a new driver, this one is dead!" from the Khorne Berserkers while dismounting a transport. Oh and this game looks fantastic. I'm terrible at RTS's in general, but I can get a good time out of a good one, and this looks great.
I love how the devs of this game are tying in all the Starship Troopers adaptions when making the Mobile Infantry and Arachnids Riflemen - Classic MI from the first film Grenadiers - The MI from the third film with the bulky assault rifles EM Troopers - The MI with flashlight guns used in the second film Marauders - Obviously the Mechs from the third movie Power troopers - The Mobile Infantry from the Japanese Animated films M11 Honor Guard - The marauders from the end of the third film The female character appears to be a nod to the officer who followed Rico around at the start of the third film and the male officer who acts as your mission control seems to be based on the mission control character from the Starship Troopers first person shooter. The fleet psychic guy also appears to be based on Carl after his crossover into villainy Warrior - Starship Troopers 1 Tiger - Starship Troopers FPS Game Royal Guard - Starship Troopers FPS Game Tanker - Starship Troopers 1 Scorpion - Starship Troopers 3 Plasma Bug - Starship Troopers 1 Grenade bug - Starship Troopers 3 A "Queen bug" - Starship Troopers FPS Game Mind control bug - Starship Troopers 2
@@PrivateBeerStash The power troopers from the book are honestly more in line with space marines from warhammer 40k. Plus the power troopers in the game match up with the designs from the Animated films. That said the power troopers from the animated films are more in line with the book but its not 1:1. As the book troopers are a hell of a lot more powerful.
@@NightLexic Makes sense! I haven't seen the animated films but I'll have to check them out. The power troopers from the book would definetly be broken lol.
Really damn good practice for an RTS too - movies and films usually only need just enough assets to fill the big roles like 'armored vehicle' or 'infantry', while an RTS often needs a full roster of different roles. Using different things from different films in roles that fit (even if it's just tiering like the various rifle squads) plugs the gaps nicely and helps tie it all together, especially if it gives a sense of the forces in the game being an amalgamation of different generations of tech rolled together as it's either too new for full refitting or old stuff is being used up first or because things are stretching supplies that much.
My top 3 favorite RTS lines to impersonate: - Kirov Repoting - Enemies of the Free World (although "Doing What's Right" when you order your Paladin to blow up a hospital is pretty solid) - GOT MY MISSILE LAUNCHER RIGHT HERE
The "Death from above" symbol in the fed net cut scene is the Tattoo that Rico and his friends get in the movie. The game looks interesting, but I kinda want a game based on the book.
13:34 you can cheese that bridgehead by pulling all your troops onto the Bridge itself just close enough to attract the bugs attention so they'll go after your units instead of the flag and turn it into a massive chokepoint and put say a HMG turret halfway across the Bridge.
the devs must be lovers of the books as well, i love that they added the marauders and power armor troops as a reference to the fact that in the book, all the MI were power armor troops
The version of the powered armor in this game is in the CG movies, which are take place in the same continuity as the first three live-action films. This game is pulling in assets from all of the media that are in this continuity; control bugs, spitters, tiger bugs, royal guards; half of these are from the FPS game that came out 15 years ago.
One of my favourite games of all time “RUSE” has my fav voiceline, the Churchill tank/mobile artillery would say in a jolly Londoners voice “he won’t be back in time for tea”, it’s been almost a decade since I last played the game and I still randomly quote that line to this day
Good to see this finished XD was a good show. You think you will do the two special scenarios? The airport isn't that peculiar, but the Elite Team one can be interesting. Untill they break out the Scorpion bugs of course XD
02:38 "Compromised by the bugs" they are going to bring back the brain bugs from Starship Troopers 2, innit? Nice, the movie was not good, but had some neat ideas. 08:35 they even brought in the third movie, wow... 23:03 even the two CGI movies? No way!
I find it cool that this game was able to put in alot of stuff from the starship trooper movies. like the pules troopers being the one from starship troopers 2, with that little pew, pew sound effect the guns. The marauder mechs from 3, to the the elite troopers from the cgi movie starship troopers. There even added the different kind of bugs from the films as well which is pretty damn cool.
nah it's the chosen champion who goes on the chaos space marines as an upgrade. He's their sergeant style thing, he changes their lines when added. But nah I wasn't saying that was the imperial psyker line, I was just reading chat.
I adore how this game is pulling in material from every Starship Troopers visual media: all of the movies including the CG ones, the old FPS game by Strangelite, the CGTV series...
Still really hope we get a new Starship troopers FPS some day, I remember there was one ages ago. Honestly I'd settle for a L4D clone. (Wouldn't mind something more themed around the Roughnecks TV show over the books/movies.)
@@DALKurumiTokisaki funny you mention earth defense force. The was a ad for EDF5 that had a crossover with the CGI starship trooper films. I think they were used to promote the film.
haven’t read the book, but the movie does a crap job of actually parodying the totalitarian government to the point it might as well be playing it straight but with a jaunty hat
@@oscaranderson5719 Uh oh, you just called the Federation totalitarian! Here comes the totally-not-fascists to say "ACKCHUALLY IT'S LIBERTARIAN, YOU JUST HAVE TO BE WILLING TO DIE FOR THE STATUS QUO TO RECEIVE THE SMALLEST STATISTICAL PROBABILITY OF MEANINGFULLY IMPROVING SOCIETY!!!!"
Something I wish I had known on this mission the first time, is that the Wavebreak mortars have infinite range. Once they’re activated, you can use them to like two shot scorpions
I went through this campaign on brutal and some of these missions I have to walk through while being timed. The Airport mission was my favorite because I did the mission objectives out of order. I used 4 squads of powered suit troopers(3 Mk3 Saw and 1 Rocket pods) to clear the entire map of hives before capping any of the airport's facilities. This prevented any new archie types from showing up until the wave defense portion came up. edit: I just saw Rimmy use the same strategy. Damn I played through the game before watching the video and we both did the same thing.
I also did it like that however all of my elite Power suit troopers had The Mk 3 saw and cleared all of The hives including The others outside of The airfield
Something I dont understand about this whole universe is why the scientists haven't figured out a chemical means of damaging the bugs. I'd imagine something would weaken the bugs' hard shell or some Earth bacteria/virus/mold would weaken or kill the bugs systematically. It would also seem useful to use dead bugs' bodies as a source for armor. I cannot imagine the bugs evolved to fight anything but other bugs or whatever used to be on the planet.
Scientist are on a leash after getting into power, fucking up and allowing the fascist federation to overthrow them. Also the whole point of the parody is that the Federation is full of warmongering morons with 2 braincells. The airfield defense is an example.
@@DillsyYourDaddy67 it's less a matter of straight up intellegence more a matter of planning and the brain bug knows where alot of the M.I's stuff is and can simply mobilize mass troops to move it but simply the M.I is playing wackamole against a massively numerically superior foe it's a tough at the best of times that said they did fall for a fairly obvious ruse
To be fair, the Imperial Guard officers voice actors did a stellar job all of them. The Priest, the Psyker... my favourite is the Commissar, they were all top tier interpretations.
22:41 Bugs: (about to attack the airbase) M.I., sending in their own brand of Spartan super soldiers: *"Oh I don't think so!"* Bugs: *Confused screaming*
I loved the plot twist on the airfield mission. It's so completely out of left field after the whole damn game conditioned you to expect high command to just always shit the bed.
You seem to be one of the few youtubers who clears bug nests the right way. By that I mean throwing your men into the occupied bug hole to breach and clear in hail of bullets. What people tend to do is pussyfoot around the bug holes and ignore them completely unless it is a mission objective. Or they sit outside of them for 15 minutes waiting for the bugs to trickle out until the hole is finally empty and only then clear it because they're so terrified of losing men.
This is a really good game, and I'm glad to see you cover it, Rimmy. The cameraman being a badass is even canon, if we go by the first movie (where the cameraman joins the retreat during the Klendathu drop; it's the reporter partner who gets nommed) and the CGI TV series (Higgins, who has his moments).
So Feds vs the Arachnids...nice. Arachnid structures are the bug hives and brood nests, so you all need to expand their numbers, they also serve as tunnels to let your Arachnids reach the frontlines.
Tell you what this needs. Limited squad rosters and an actual order of battle Like COH2 Ardenne Offensive, your division gains experience as it goes, if you loose all your strength in a mission you die, you need to spend a resource in between missions to replenish with fresh troops Also for the love of god this game needs, NEEDS a hoard mode
@@ericamborsky3230 Its like the game makes you name your division, makes the troops characterful (using a franchise where the soldiers are the main characters too) and then in gameplay they’re as expendable as ammunition Army wiped? No biggie if you’re attacking just call in more
Those ideas go directly against the entire design philosophy of the game. You already have veterency to punish you for losing a whole army, the game is meant to be an unlimited horde of humans constrained only by how many units can be on the field at once versus an unlimited horde of bugs that you must push back to clear their spawns. It makes for a far more interesting game than the average RTS because using units in delaying actions, suicide attacks etc. is a viable tactic. It's not about income or collecting resources, its about working with a set army size within which you need to choose what units to bring to counter the specific threat of that mission. The fight is always more of a push and pull rather than a normal RTS battle where destroying units is often more important. It also fits the theme of Starship Troopers way better. If you don't remember, they were as expendable as ammunition in the movie too. COH2's AO campaign works because it's semi-open, wouldn't work with a linear campaign. Like, at all, especially considering that many of the missions in this campaign feature entirely different rosters or new units. Horde mode though, yeah, that'd be fun.
I really love that slytherin games puts marauders from starship troopers 3 and powered suit troopers from starship troopers 5, it's like ultra fan service game for starship troopers fan. I love them so much
@@brotherkhrayn3525 The letters "iy" there are topically for the Bulgarian language. And I think it is the only one language of the Slavic languages with pronation like that. And also the word "grad" Means city ot town. Oh and I just witness, It actually say "Federatsiya" just like in Bulgarian, this is very strange for me😅😅😅
@@begemod1743 in russian, word "Federation" is pronounced like "Federatsiya" too. Well, ending "tsiya" is pretty frequent in russian overall - informatsiya, monetezatsiya and further on
Okay, I'm impressed. Got stuff from every Starship Troopers movie, from the main stuff from 1, to the psykers etc from 2, the marauders from 3 and the powered infantry from Invasion and Traitor of Mars animated movies
For anyone interested there is a novel named War Queen on Royal Road which is basically Starship Troopers but from the perspective of the bugs. It has great worldbuilding which makes the humans feel really alien from a Arachnid-perspective.
@@marley7868 For example the social interactions are seen by the protagonist as a weird mix of familiarity and weirdness, she is completely puzzled by the mere concept of infighting. In her mind every person(bug) has a role to play and potentially risking the hive as a whole purely for egotistical reasons goes over her head.
So, while the stream over on Twitch was sponsored by Slitherine, this video isn't and therefore I can speak my honest truth about the game. And I gotta say it's probably my favourite RTS in many years, since maybe COH2. Even the bad points I have like the scorpions being frustrating enemies, right-click attack not moving units or a few lacking UI options, they are utterly outweighed by how much fun I had with the game, the length for which it ran (as a singleplayer RTS, this is impressive) and the creativity of the missions, story and fednet. And good god, the music? Honestly, wild fun. Hope you all enjoyed too!
Why do you hate us Mormons?
@@karlvenris1089 Its from the movie
Have you seen any of the Stormgate announcments?
@@inkeddecker9964 oh OK, i understand 😆
Honestly loved watching you enjoy yourself
*Rimmy:* "They sent THREE Scorpion bugs out?!? Are you kidding me?!?"
*Hopper:* "They switched their entire force to Marauders?!? Are you kidding me?!?"
3 scorpions is nothing. Had a mission where one hive group sent out 8 of the fucking things... those things are way too overpowered.
@@cyanide7270 yup they're the most annoying enemy to fight until you get power armor troopers then they become a joke
@@Sterncold well i usually ran two rocket troops in both battle groups, between them and the MkIIs they werent much of a problem on their own, unless they sent multiple. Just fuckin stupid that the AI would send out EIGHT at a bloody time.
@@cyanide7270 the thing not fun about them is the fact they seem to always have six in reserve ready to pop out as you fight the first 6-8 scorpions at home hive.
@@ZeHeavyArmor not to mention that they pretty much murder everything that stay still or is slow... and even if they move it's not even guaranteed that they won't get hit.
I have the utmost respect for that camera crew. Literally wading out beyond the firing line for good shots of bugs being eviscerated!
He's doing his part.
@@ShinigamiSamaH Are you?
@@petesperandio ARE YOU?
THE CAMERAMAN ALWAYS SURVIVES!
@@petesperandio Do You Want to know More? Capt. Jenkins here to explain
That 1-veterancy cameraman is the only journalist I trust.
No bullshit, only high quality war footage he risked his life for. You don't need to put a spin on things when Commander Rimmy is in charge!
Likewise. “You shall know them by their fruits.” He’s more than proved his dedication to pursuing the truth.
Well there's also that one guy from 2010's Vice who drove a transiberian railroad all the way to Siberia to film North Korean's labour camps.
He's covered wars y'know!
@@pffpffovich2398 Shane Smith from Vice, good content that was, too bad that nowadays investors like Soros Fund has shares in Vice Media and it basically joined the legacy media club 🤑
Camera man with Veterancy: "I've covered wars ya know"
Ya beat me to it, first thing I thought too.
it's frank west
@@Hitman2b thatwasthejoke.png
"It's an Ugly planet! A Bug planet! A Planet hostile to life its... ARRRRRRRRRRRGH!!!"
My personal favorite dawn of war line is when the guard say
“Thought they broke our back!” or when they scream “SHATTER THE SKIES!!!”
WITNESS YOUR DOOOOOOM
SOD OFF!
UP YOURS!
"It is a good pain" lives rent free in my brain, pretty sure I've heard Rimmy scream that during ARMA runs.
@@tomisabum Who's gonna tell him that it isn't the Psyker that says it, but that one Chaos Marine Sergeant guy?
Big guns, ready to fire!
The guys who made this game really go the extra mile. After seeing them bring in the e-pulse rifles and mind control bugs from the second movie, then the suicide-bombing pillbugs and Marauder suits from the third one, I thought "The only thing missing is the MI in light power armour from the Japanese animated CGI films" ... and there we go; 23:00
Only thing still missing; the Roughnecks TV show "Master Chief" suits."
Both Tiger and Royal Guard are from FPS. Don't t see other content from it. I also don't see suits from previous RTS.
Correction, the guys at 23:00 look exactly like FPS protagonist. Maybe a mix?
@@KillerOrca love that show. I wish we could have seen those suits.
What about stuff from the CGI TV series?
That Colonel. Saves his men against orders. Receives a Dishonorable discharge. Decides he sick of sitting down and wants to fights, so he rejoins as a infantryman again (as he presumably already was a infantryman to get to colonel), gets sent to a unit that has a Penal Company and are basically meant to be cannon fodder, and still mamages to live.
What a Chad.
And likely was rallying the damn battalion who most likely saw him as a war hero XD
He got an other than honorable, not dishonorable. That's why he was even allowed to re-enlist.
No, in the Call of Duty world, the Colonel went through what is known as "Prestiging".
@@thetruegoldenknight *MW level up SFX*
Yi-Sun sin is proud.
Unit: Camera Crew
Role: war support generator
Armed with only cameras, microphones and charming faces the Camera Crew performs the pivotal role of supporting the frontline by showing the glory of the Federation and the horror of the Arachnids.
Despite their inherent vulnerability which earns them odd looks by other MI troops, veteran Crews can do their part in unorthodox ways.
Arachnids killed with a camera cries in view generates extra war support.
Veterancy 1
Know your enemy
The crew deploys a camera drone to show the audience ugly Arachnid mugs. The live feed also makes for good reconnaissance.
Action shot
Even command watches FedNet and when a promising soldier makes headlines they are quick to capitalize on it.
Units near the camera crew rank faster.
Veterancy 2
Doing my part!
By order, necessity, or just getting into character some of the crew become capable soldiers.
The Camera Crew is armed and deals damage equal to standard squad. Bugs killed by the Camera Crew generate further support.
Never forget
In war, losses are unavoidable, but seeing just how terrible the bugs are can inspire some e to heed the call.
Soldiers lost generate war support. Squads lost increase attack speed for other squads.
Veterancy 3
Your good side
The Crew’s charm and the promise of fame can inspire soldiers to fight harder, and force their squads to cover for them.
An ugly planet!
-A bug planet! The radius for the Camera Crew is increased by 50%.
Post this or send it to them.... they would definitely use this
I'll second Tasha. You should suggest this to them, it's a great idea
@@jamesashcroft8170 posted it on their discord a few months back actually
@@quox3987 oh cool, hopefully they took it on board then
This cameraman has gotta be the bravest cameraman in history. He straight up stood in front of the guns, while a charge of bugs were probably going to kill him if they did not get killed and he also fearlessly just followed around a small honor guard robot, despite all the madness of combat going around him.
He deserves to have that veterancy. He will have stories to tell his grandchildren.
A proud legacy that will inspire his children and future grandchildren to do their part.
Professional journalism at its finest!
"Your favorite war journalist, anonymous one here! I'm on currently in a battlefield, and doing my part as a journalist! and the reason why I have not even a scratch is because I am doing my part, and they are doing their part! Are you?"
For once the media does not deserve the electric chair
He did his part!
Nah, that would be Robert Higgins. Roughnecks for life!
"Look at the size of her pistol!"
Out Of Context Rimmy Hall of Fame Entrant
Fucking dammit XD
"pistol"
"It's going to be a long night."
Even she says it in a sultry voice kind of way. Another quote to the Hall.
One of the most crucial elements in rts is the voice acting. If you can recall voice lines in a dime then it’s probably a good rts
Recall them fondly. Some just scream the same thing every time.
I even remember the 'voice lines' from Total Annihilation. Good sound design makes a big impression.
Love me the voicelines in the GLA faction in C&C Generals
Dawn of War in general has a lot of those, especially in the IG.
Who can forget a Leman Russ tank's "Tell the men the cavalry's arrived"? Or literally ANY line out of the Baneblade.
"Ready to unleash eleven barrels of hell!"
"All Guardsmen! FOLLOW ME TO GLORY!"
" *WHO'S DYING NOW!?* "
The iconic voiceline of doom:
*"Kirov reporting."*
"A Veteran Cameraman"...
He's covered wars, ya know...
This game needs a single thing to become a masterpiece.
A mission editor. Dear god, think of what the community could do if they had a starcraft style mission editor.
As well as steam workshop support!
@@Mr..Malice just imagine the mods
@@Ring_student_yin_sang Dawn of War 4
Never in my life have i said "Oh god" with so much joy, tho i REALLY hope they do add a mission editor
A few months later but the devs have posted a roadmap for additional content, and third? in line is a mission editor.
The Camera man becoming a veteran implies he had no idea what he was doing when he was shipped out handed a camera and told not to run because the footage is more valuable than him.
I love the fact that they leave Rico as a Captain with little desire to push up the ranks in the novel but i also love the fact that they've turned him into a general in what I'd guess the film related universe. Ricos Roughnecks is no longer a company but a corps in my mind
also like that the game based more around the films
introduced more book accurate M.I. as a high tier elite infantry unit
@@Theakboyy The high tier MI are from the animated 3d movies.
@@ulmico yeah i know
but they were closer to book M.I. than movie
still not accurate but closer
@@Theakboyy Its a fusion of both imo. Their armor design is also inspired by the suits worn in the Rouchneck: Starship Troopers tv show.
The animated movies (Invasion and Traitor of Mars) are direct sequels to the live-action movies. IIRC Traitor of Mars takes place ~10 years after SST 3.
Rimmy: What's that camera man doing on the front lines!?
RubixRaptor: First time?
Funnily enough, I just came from Rubix' Found Footage vid. XD
Rimmy and Jay team up on a bughunt
Arma 3 Operation: th-cam.com/video/ZFJtXMjZXNk/w-d-xo.html
Found Footage Cut: th-cam.com/video/ayHSQ_oBSk8/w-d-xo.html
I need to see a joint op of these two
My only major complaint about this game is that I've beaten it and I require more of it
I can see them adding DLC of other planets later on.
@@5peciesunkn0wn if they do, my wallet shall be ready
Just try only engineer and rockets only if you would like to know more about improper survival rates
One of the devs was in stream chat and confirmed they have plans for future content.
@@5peciesunkn0wn or probably add the other factions that the Federation encountered in the books, like the Skinnies.
Add also the upgrades for the MI themselves ala Starship Troopers: Terran Ascendancy.
My favourite RTS unit voicelines still have to be from the Homeworld games. Deserts of Kharak especially has this amazing random chatter that really helps sell giant tracked land-aircraft carriers as something not completely absurd. :D
The entire series is known for that sensible military chatter and cool under fire voice acting
@@corinthianimperialstudios704 Yeah, and I love it! Adds so much to the athmosphere.
I fucking love the one where a Railgun captain asks to open some vents before the entire vehicle is flooded with dust and ordering to close them while coughing.
Homeworlds in general had so much personality and attention to detail, that kinda stuff was amazing. I hope HW3 keeps up!
@@termitreter6545 Oh yeah, which means I need to get back into DoK and finish it (and then the other homeworld games, probably should've picked up emergence/cataclysm when mandalore did his video on it because it was going for cheap)
I hope this is the start of more Startship Troopers games in the future, something along the lines of Left 4 Dead/Vermintide would be pretty awesome.
A cooperative horde shooter like L4D would honestly be perfect, especially with the Power Armour troopers. They're not as overpowered as the book MIs or the Marauders from the movie canon, but a team of 4 should still be able to plow through hordes of bugs in confined spaces.
That would be very cool. I also hope that the will bring more campaigns out, because the story telling and sheer atmosphere is great in this game.
@@HellbirdIV IDK about that bit for the Book MI, if I recall they didn't use rifles, primarily using wrist mounted flamethrowers, wrist mounted cutting tools, a manual targeting shoulder mounted grenade launcher, and if required, a manual shoulder attached missile/nuke launcher. Overall game wise I think it would be interesting kit to put in with the CGI version, trading in the rifle for more AOE weaponry in the grenade launcher and flamethrower.
A Left 4 Dead style Starship Troopers game? That would be awesome!
@@HellbirdIV Power Armor troopers from the CGI shows with the infinite ammo guns from the FPS.
The powered troops are exactly like the ones from the animated movies I’m so happy
The aniamted mocies are direct sequels to the live-action ones. Which explains why the PA suits are only avaiable for elite squads in the game - the ending part of it it takes place in-between SST 3 and Invasion, with the suits being very new and not yet general issue.
Rimmy I found the gat marauder pretty good, they nuke spitters and warriors at range, can tear up tigers reliably and are less likely to take cumulative damage from the odd bug that slips through the flamer burst. Although if they add horde or skirmish it would depend on the map, cause a close range fight you need the flamers.
The howitzer murders can absolutely wreck scorpions bugs as long as they don't get focused down.
Gat Marauders, also a unit in Total War: Rome II
The gatling Marauder also puts out a ton of suppression, slowing bugs down to a crawl. It's almost a complete hardcounter to Royals, they become so slow that they have basically no chance to ever reach your lines.
The camera crew reminds me of the camera crew unit in Conflict Zone. Those guys were actually needed to record you winning fights to get more support in order to bring out better units. lol
God that game was half my childhood. Along with the original battlefront games.
@@alendonvaldor5808 I miss that game. I wish it was brought over to Steam one day
@@ryman8989 Agreed. Or even better, a sequel! God imagine a game like that modernized.
Honestly the best counter to scorpions in my experience is a battery of three Rocket Squads, together three rockets on normal difficulty is enough to one tap a scorpion with their normal attacks.
Disagree. Best counter is to cheese the mission triggers in a way similar to what Rimmy did in the airfield mission. You can do the same in Federationgrad if you assault the hives from east to west. They start spawning once you attack the leftmost hives.
I think the scorpions need a tone down. They deal too much damage too accurately while also being damage sponges.
I hope they add more to this game.
It's really fun and i believe that the Starship Troopers world lends itself very well to this style of game.
Even if the just add a horde mode with a few maps I'll be happy.
A second campaign in a different world would be fantastic, like a jungle planet or a ice world.
Way they have the menus set up it’s be easy to add a new campaign. Seems intentional.
I would love like co-op stuff, like a wave survival or just co-op missions. Could be great fun to play with a friend.
Camera Man gaining veterancy like Frank West from Dead Rising: "I've covered war zones, you know."
“It knows fear”
“IT FEELS FEAR!”
"SHATTER THEIR SKIES!"
That's my outright favourite.
Mmmh, it's like I've heard it in another game of amassed lines of infantry fighting against galactical horror in far away galaxies alongside power armored soldiers......
"Ready to unleash eleven barrels, of hell!"
You released this right as I beat the game as well.
Some points for people interested in purchasing the game.
Good points:
-Music Score is fantastic and gets you in the mind of Starship Troppers.
-Story for an RTS it isn't the most ridiculous and with the help of Fednet "Cut-scenes" it spliced in some humor.
-Fednet: Whoever wrote and/or animated needs a raise.
-Unit options that compliment each other and can cover each others weakness.
Bad points:
-Some pathing issues specifically in the city maps and around bug hives from what I noticed. Few of my front line troopers ran the opposite direction from where I told them to go which made the formation getting completely slaughtered. Thankfully I had some autosaves close by so not to much time lost.
-Scorpion Bugs. If they are supposed to be a "Sniper" bug then then need less armor and health. If they are supposed to be a ranged tank bug then range needs cut in half. Spam Rocket Troopers if you see them.
Neutral Point
-After about 10 hours the game is over on the second hardest difficulty. I WANT MORE!!!!
Overall I enjoyed the game and would like more which will hopefully come down the pipes at some point in the future.
I can see them adding new planets for other campaigns. Hell, I can see them adding a 'Based Off the Book' series of campaigns.
They need to increase the difficulty though. And not the more health more damage inflation type of difficulty increase. Maybe bugs evolution like in starcraft Heart of the swarm where your normal bug have additional abilities
I'd like a "Based Off the Book Edition", honestly.
My engineers have never lived long enough to get a chance at a promotion so i never knew about the blue flame
This game was such a pleasant surprise . Really enjoyed it.
Hello, captain!
I love that the powered armor troopers are in this game. They were my favorite part about the book and the CGI films
I'm waiting for the day when I load up a new 40K game and Rimmy's voicing the guardsmen. It's truly a testement to Dawn Of War as to how everyone has different, equally amazing favourite lines. For me it has to be "We need a new driver, this one is dead!" from the Khorne Berserkers while dismounting a transport.
Oh and this game looks fantastic. I'm terrible at RTS's in general, but I can get a good time out of a good one, and this looks great.
The only difference between Honor Guard and Penal Battalion is Commands approval.
I love how the devs of this game are tying in all the Starship Troopers adaptions when making the Mobile Infantry and Arachnids
Riflemen - Classic MI from the first film
Grenadiers - The MI from the third film with the bulky assault rifles
EM Troopers - The MI with flashlight guns used in the second film
Marauders - Obviously the Mechs from the third movie
Power troopers - The Mobile Infantry from the Japanese Animated films
M11 Honor Guard - The marauders from the end of the third film
The female character appears to be a nod to the officer who followed Rico around at the start of the third film and the male officer who acts as your mission control seems to be based on the mission control character from the Starship Troopers first person shooter. The fleet psychic guy also appears to be based on Carl after his crossover into villainy
Warrior - Starship Troopers 1
Tiger - Starship Troopers FPS Game
Royal Guard - Starship Troopers FPS Game
Tanker - Starship Troopers 1
Scorpion - Starship Troopers 3
Plasma Bug - Starship Troopers 1
Grenade bug - Starship Troopers 3
A "Queen bug" - Starship Troopers FPS Game
Mind control bug - Starship Troopers 2
You don't think the power troopers are from the book?
@@PrivateBeerStash No, theyre based on the design of Starship Troopers Invasion, they are even carrying the same assault rifle
@@PrivateBeerStash The power troopers from the book are honestly more in line with space marines from warhammer 40k. Plus the power troopers in the game match up with the designs from the Animated films. That said the power troopers from the animated films are more in line with the book but its not 1:1. As the book troopers are a hell of a lot more powerful.
very nice summary
@@NightLexic Makes sense! I haven't seen the animated films but I'll have to check them out. The power troopers from the book would definetly be broken lol.
so they mixed all the movies together to get a complete roster? thats fucking cool
Really damn good practice for an RTS too - movies and films usually only need just enough assets to fill the big roles like 'armored vehicle' or 'infantry', while an RTS often needs a full roster of different roles. Using different things from different films in roles that fit (even if it's just tiering like the various rifle squads) plugs the gaps nicely and helps tie it all together, especially if it gives a sense of the forces in the game being an amalgamation of different generations of tech rolled together as it's either too new for full refitting or old stuff is being used up first or because things are stretching supplies that much.
They even included the CGI one
1:17
“MI does the dying, the fleet just does the flying.”
Psy-ops does the spying
Dude, you have to rewatch starship troopers, all these references I get from rewatching it recently is wild.
My top 3 favorite RTS lines to impersonate:
- Kirov Repoting
- Enemies of the Free World (although "Doing What's Right" when you order your Paladin to blow up a hospital is pretty solid)
- GOT MY MISSILE LAUNCHER RIGHT HERE
The "Death from above" symbol in the fed net cut scene is the Tattoo that Rico and his friends get in the movie.
The game looks interesting, but I kinda want a game based on the book.
Veteran camera man: Can now film in 8k and HDR
13:34 you can cheese that bridgehead by pulling all your troops onto the Bridge itself just close enough to attract the bugs attention so they'll go after your units instead of the flag and turn it into a massive chokepoint and put say a HMG turret halfway across the Bridge.
the devs must be lovers of the books as well, i love that they added the marauders and power armor troops as a reference to the fact that in the book, all the MI were power armor troops
The version of the powered armor in this game is in the CG movies, which are take place in the same continuity as the first three live-action films. This game is pulling in assets from all of the media that are in this continuity; control bugs, spitters, tiger bugs, royal guards; half of these are from the FPS game that came out 15 years ago.
The only thing that could possibly make this game even better would be the introduction of the Skinnies as another faction.
And a campaign, whether it is a DLC or an expansion, for them.
*Turns towards Camera*
I'M DOING MY PART!!!
TBH Rimmy, this makes me wanna buy and play this game even more :P
One of my favourite games of all time “RUSE” has my fav voiceline, the Churchill tank/mobile artillery would say in a jolly Londoners voice “he won’t be back in time for tea”, it’s been almost a decade since I last played the game and I still randomly quote that line to this day
Good to see this finished XD was a good show. You think you will do the two special scenarios? The airport isn't that peculiar, but the Elite Team one can be interesting. Untill they break out the Scorpion bugs of course XD
My only nitpick is that it didn't end with "They'll keep fighting! And they'll win!"
02:38 "Compromised by the bugs" they are going to bring back the brain bugs from Starship Troopers 2, innit? Nice, the movie was not good, but had some neat ideas.
08:35 they even brought in the third movie, wow...
23:03 even the two CGI movies? No way!
yeah I also like that it's clearly the gen 1 version of the armor they wear in those no jump jets ... yet
"Why's he look like a Commisar, he looks like Cain."
I mean you're not even wrong though.
What do you think Fascism is?
@@Otterdisappointment
Nothing related to Cain, that's for surr
@@Otterdisappointment
A 1920s outgrowth of Italian socialist thought, and yet more Marxist claptrap better relegated to the dustbin of history.
I find it cool that this game was able to put in alot of stuff from the starship trooper movies. like the pules troopers being the one from starship troopers 2, with that little pew, pew sound effect the guns. The marauder mechs from 3, to the the elite troopers from the cgi movie starship troopers. There even added the different kind of bugs from the films as well which is pretty damn cool.
You posted this video right after I finished the game, so i am intrigued on how you did the later levels.
"do you hear the voices to"
that is a chaos marine line lol
nah it's the chosen champion who goes on the chaos space marines as an upgrade. He's their sergeant style thing, he changes their lines when added. But nah I wasn't saying that was the imperial psyker line, I was just reading chat.
I just finished the most recent star ship troopers video when i got the notification for this, awsome timing
"Save the engineer!"
Marauder: *Spews fire specifically on engineer.*
"Scope cleaned and mounted"
Command and conquer generals
I adore how this game is pulling in material from every Starship Troopers visual media: all of the movies including the CG ones, the old FPS game by Strangelite, the CGTV series...
Still really hope we get a new Starship troopers FPS some day, I remember there was one ages ago. Honestly I'd settle for a L4D clone. (Wouldn't mind something more themed around the Roughnecks TV show over the books/movies.)
considering how well this game is doing, i think it's possible for it to inspire a new FPS game or even another movie.
Shit man I would settle with an Earth Defense Force like game for Starship Troopers it's absolutely perfect for the setting.
@@DALKurumiTokisaki funny you mention earth defense force. The was a ad for EDF5 that had a crossover with the CGI starship trooper films. I think they were used to promote the film.
th-cam.com/video/kZGpWhGtolA/w-d-xo.html
Just play Deep Rock Galactic and Helldivers, close enough.
40:15 'We're with the science team!'
While the movie has a clearer thesis and one I agree with more, the book has cooler tech. I hope to see a game based more off the book.
There is one. The old Starship Troopers RTS is mostly mech and power armor based.
@@datonkallandor8687 sounds cool you remember the name?
@@Razgriz_01 a good recommendation, I quite enjoy it as well
haven’t read the book, but the movie does a crap job of actually parodying the totalitarian government to the point it might as well be playing it straight but with a jaunty hat
@@oscaranderson5719 Uh oh, you just called the Federation totalitarian! Here comes the totally-not-fascists to say "ACKCHUALLY IT'S LIBERTARIAN, YOU JUST HAVE TO BE WILLING TO DIE FOR THE STATUS QUO TO RECEIVE THE SMALLEST STATISTICAL PROBABILITY OF MEANINGFULLY IMPROVING SOCIETY!!!!"
The cameraman who gained a promotion: "I COVERED WARS YOU KNOW!?"
Me watching Part 1: "I wonder if they have Marauders..." Me seeing thumbnail: "They have Marauders!"
damn you are quite a good voice actor, the dawn of war impressions are amazing
Veteran camera man: has secured funding for doc on hometown issue no one else will care about.
Something I wish I had known on this mission the first time, is that the Wavebreak mortars have infinite range. Once they’re activated, you can use them to like two shot scorpions
When I saw the thumbnail I thought this was a Titanicus game or something before reading the title since those mechs look a whole like Warlord Titans
36:33 Hey looks its the crew from that one Ignis Arma Op.
I have similar fun repeating unit voice lines, but for me it's the Command & Conquer series.
I went through this campaign on brutal and some of these missions I have to walk through while being timed. The Airport mission was my favorite because I did the mission objectives out of order. I used 4 squads of powered suit troopers(3 Mk3 Saw and 1 Rocket pods) to clear the entire map of hives before capping any of the airport's facilities. This prevented any new archie types from showing up until the wave defense portion came up.
edit: I just saw Rimmy use the same strategy. Damn I played through the game before watching the video and we both did the same thing.
I also did it like that however all of my elite Power suit troopers had The Mk 3 saw and cleared all of The hives including The others outside of The airfield
Something I dont understand about this whole universe is why the scientists haven't figured out a chemical means of damaging the bugs. I'd imagine something would weaken the bugs' hard shell or some Earth bacteria/virus/mold would weaken or kill the bugs systematically. It would also seem useful to use dead bugs' bodies as a source for armor. I cannot imagine the bugs evolved to fight anything but other bugs or whatever used to be on the planet.
yeah they try that every now and then turns out the bugs are wayy better at counteracting it
Scientist are on a leash after getting into power, fucking up and allowing the fascist federation to overthrow them. Also the whole point of the parody is that the Federation is full of warmongering morons with 2 braincells.
The airfield defense is an example.
@@DillsyYourDaddy67 it's less a matter of straight up intellegence more a matter of planning and the brain bug knows where alot of the M.I's stuff is and can simply mobilize mass troops to move it but simply the M.I is playing wackamole against a massively numerically superior foe it's a tough at the best of times that said they did fall for a fairly obvious ruse
To be fair, the Imperial Guard officers voice actors did a stellar job all of them.
The Priest, the Psyker... my favourite is the Commissar, they were all top tier interpretations.
22:41
Bugs: (about to attack the airbase)
M.I., sending in their own brand of Spartan super soldiers: *"Oh I don't think so!"*
Bugs: *Confused screaming*
I loved the plot twist on the airfield mission. It's so completely out of left field after the whole damn game conditioned you to expect high command to just always shit the bed.
for once the federation was underestimated beautiful ain't it
You can never finish starship troopers; you want more and there's always bugs to kill
My favorite rts voice lines are from command and conquer, where if you recruit a sniper and only the spotter is alive, he sounds terrified
You mentioned dawn of war and your dawn of war videos are my favorite. You should do more of those
You seem to be one of the few youtubers who clears bug nests the right way. By that I mean throwing your men into the occupied bug hole to breach and clear in hail of bullets. What people tend to do is pussyfoot around the bug holes and ignore them completely unless it is a mission objective. Or they sit outside of them for 15 minutes waiting for the bugs to trickle out until the hole is finally empty and only then clear it because they're so terrified of losing men.
"He's lying about being the colonel." No, he got busted back down to Sargent at BEST.
EDIT: Eh, close enough.
“The Mobile Infantry never leave a comrade behind” right after a mission where you were left for dead is genius.
Rimmy at 9:55 : I just mimic the voice lines
Every Command and Conquer Generals fan: ALALALALALALALALALALALAAA
Kane lives!
I build for China
@@jerrypatterson8747 I LOVE A CROWD!!
@@Number1Rival Rangers here
@@jerrypatterson8747 My horse was FASTER!
Your comments made the game 100% better! Bloody entertaining video!
THE BUG STOPS HERE
The voice acting and writing really was the shining star of this for sure.
I was really expecting a “would you like to know more?” At the end there to tease a sequel
This is a really good game, and I'm glad to see you cover it, Rimmy. The cameraman being a badass is even canon, if we go by the first movie (where the cameraman joins the retreat during the Klendathu drop; it's the reporter partner who gets nommed) and the CGI TV series (Higgins, who has his moments).
If they would add a horde/skirmish mode I would be entirely sold on this game.
So Feds vs the Arachnids...nice.
Arachnid structures are the bug hives and brood nests, so you all need to expand their numbers, they also serve as tunnels to let your Arachnids reach the frontlines.
Watching a playthrough like this is one heck of a payoff to years of work. Thank you Rimmy! Your enthousiasm guarantees citizenship 🙏
Tell you what this needs. Limited squad rosters and an actual order of battle
Like COH2 Ardenne Offensive, your division gains experience as it goes, if you loose all your strength in a mission you die, you need to spend a resource in between missions to replenish with fresh troops
Also for the love of god this game needs, NEEDS a hoard mode
I think the point of how this game handles units is that your units are expendable.
@@ericamborsky3230 Its like the game makes you name your division, makes the troops characterful (using a franchise where the soldiers are the main characters too) and then in gameplay they’re as expendable as ammunition
Army wiped? No biggie if you’re attacking just call in more
Those ideas go directly against the entire design philosophy of the game. You already have veterency to punish you for losing a whole army, the game is meant to be an unlimited horde of humans constrained only by how many units can be on the field at once versus an unlimited horde of bugs that you must push back to clear their spawns. It makes for a far more interesting game than the average RTS because using units in delaying actions, suicide attacks etc. is a viable tactic. It's not about income or collecting resources, its about working with a set army size within which you need to choose what units to bring to counter the specific threat of that mission. The fight is always more of a push and pull rather than a normal RTS battle where destroying units is often more important. It also fits the theme of Starship Troopers way better. If you don't remember, they were as expendable as ammunition in the movie too.
COH2's AO campaign works because it's semi-open, wouldn't work with a linear campaign. Like, at all, especially considering that many of the missions in this campaign feature entirely different rosters or new units.
Horde mode though, yeah, that'd be fun.
I really love that slytherin games puts marauders from starship troopers 3 and powered suit troopers from starship troopers 5, it's like ultra fan service game for starship troopers fan. I love them so much
Truly a masterpiece
"The losses are so bad"
Fleet does the flying and mobile infantry does the dying, HOORAH!
"Federatsiyagrad"
Really sounds like a Bulgarian word!
Like Tsarigrad,Velingrad,Traiyanovgrad,Novograd and others 😂😂😂
It sounds like they gutted the word “Stalingrad” and shoved “Federal” into it, but could only fit the L into it.
@@brotherkhrayn3525 The letters "iy" there are topically for the Bulgarian language. And I think it is the only one language of the Slavic languages with pronation like that.
And also the word "grad"
Means city ot town.
Oh and I just witness,
It actually say "Federatsiya" just like in Bulgarian, this is very strange for me😅😅😅
@@begemod1743 in russian, word "Federation" is pronounced like "Federatsiya" too. Well, ending "tsiya" is pretty frequent in russian overall - informatsiya, monetezatsiya and further on
@@Kriegschwein In Bulgaria its the same thing!
😁
Okay, I'm impressed. Got stuff from every Starship Troopers movie, from the main stuff from 1, to the psykers etc from 2, the marauders from 3 and the powered infantry from Invasion and Traitor of Mars animated movies
Silly Rimmy, shouldn’t you know the camera man never dies
Finished the game today and was amazed that this game featured MOST of the content that are seen in the movies and prior games from the franchise.
Love me Fed Net
'ate me bugs.
Simple as. -- I did my part and watched the stream live.
I love when you mimic the Dawn of War lines! 🙂
I’m doing my part!
o7
For anyone interested there is a novel named War Queen on Royal Road which is basically Starship Troopers but from the perspective of the bugs. It has great worldbuilding which makes the humans feel really alien from a Arachnid-perspective.
thank you! ill check It out
really sounds cool any examples that come to mind?
@@marley7868 Examples of what exactly?
@@schwarzflammenkaiser2347 oh sorry I meant the humans being alien and strange
@@marley7868 For example the social interactions are seen by the protagonist as a weird mix of familiarity and weirdness, she is completely puzzled by the mere concept of infighting. In her mind every person(bug) has a role to play and potentially risking the hive as a whole purely for egotistical reasons goes over her head.