Feature | Using Cavalry's Sub-Mesh Behaviour to cycle Text colors.
ฝัง
- เผยแพร่เมื่อ 7 ก.ค. 2024
- By using a Sub-Mesh Behaviour it's possible to animate the color for Text on a per line, word or character basis. This video also demonstrates the Color Blend utility along with the String Array.
cavalry.scenegroup.co/
Created in Cavalry 1.0.1 - ภาพยนตร์และแอนิเมชัน
Looking forward to trying the Color Blend
Wtf i've been copying and pasting the text until now🤣
Each tutorial just brings up more useful things(〜 ̄▽ ̄)〜
in the 90s it was changing the color registers B - )
Funny - I swear I didn't know this existed when I made my kalaKo tutorial. 😁
Great minds. kalaKo gets you there quicker 😉
Hey! When I'm checking Replace Fill at the Sub Mesh it doesn't do anything. And I can't connect Color Array to it. All setting within Fill or Stroke section appears grey and I can't click on anything. Does somebody know what I'm doing wrong? Maybe I am missing something in the settings? I'm following the steps on the video, but it just doesn't work.
Sorry - this is a regression in 1.5.5. Fixed internally so a patch will be out soon. If you need to go back in the meantime - docs.cavalry.scenegroup.co/tech-info/legacy-installers
@@cavalryapp Thank you!
What about changing Ctrl + . to Ctrl +spacebar, like FX Console for AE? I hope at some point we'll have an option to change shorcuts, I can think why they're not there at the moment, like that would need a UI and you may not want to rush it etc... Looking forward to see what you bring! 😄
how to export mp4 format
You can render to QuickTime ProRes but that's the only video format in 1.0