Elite Dangerous ENGINEERING: High Grade Emissions, Missions Rewards, Blueprint Costs & More!

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  • เผยแพร่เมื่อ 22 ต.ค. 2024

ความคิดเห็น • 291

  • @EMPJetTrooper
    @EMPJetTrooper 2 หลายเดือนก่อน +131

    I spent a long, LONG time filling up all my raw mats, and at the end of that I had no interest left in me for gathering the other types. Now with these changes and a nice shiny new Lakon toy to play with, I think I WILL be gathering up a full inventory, and finally properly engineer my ships, instead of just the thrusters and fsd.

    • @00ddub
      @00ddub 2 หลายเดือนก่อน +15

      I tried a few times to force myself to collect engineering materials but my psychiatrist could never figure out the correct mix of antipsychotics to help me weather the insanity of the materials grind 😵‍💫

    • @aitoluxd
      @aitoluxd 2 หลายเดือนก่อน +3

      You're not alone in that boat... Or should I say, ship

    • @jacksonms212
      @jacksonms212 2 หลายเดือนก่อน +2

      100%

    • @SixStringflyboy
      @SixStringflyboy 2 หลายเดือนก่อน +2

      Same and same. Excited to get my hands on some mats after the update.

    • @DARK_DEEP
      @DARK_DEEP 2 หลายเดือนก่อน

      @@00ddub yep especially because of the "relogin" abuse

  • @mitchto6433
    @mitchto6433 2 หลายเดือนก่อน +87

    "Blue tunnel of despair"
    Beautiful.

  • @irrationaldad3265
    @irrationaldad3265 2 หลายเดือนก่อน +50

    I just have to give you credit for such a top-notch production in your videos - both information and the footage!

    • @TheBuurPit
      @TheBuurPit  2 หลายเดือนก่อน +4

      Thank you :)

    • @cmdrrheeney
      @cmdrrheeney 2 หลายเดือนก่อน +4

      Thank you ❤

    • @Servalandark
      @Servalandark 2 หลายเดือนก่อน

      He's the only one left doing it lol

  • @Timberwolf69
    @Timberwolf69 2 หลายเดือนก่อน +41

    I like what I hear about the engineering changes. It almost looks like I finally will be able to finish engineering my ships and probably even get some much needed upgrades for my suits...

  • @SimWithDon
    @SimWithDon 2 หลายเดือนก่อน +35

    Man, I love this game! Ever since I saw Star Wars when I was a teenager I wanted to explore the galaxy. Now I can! o7 Commanders! 😊

    • @aitoluxd
      @aitoluxd 2 หลายเดือนก่อน

      o7

    • @cmdrbellucci311
      @cmdrbellucci311 2 หลายเดือนก่อน

      o7 Cmdr ;)

  • @pville_piper5125
    @pville_piper5125 2 หลายเดือนก่อน +27

    Very nice... This is one of the things that really downed the game. I can't count the number of times I wanted to play, but needed some mats for engineering and left the game. Very happy with this.

    • @pville_piper5125
      @pville_piper5125 2 หลายเดือนก่อน +3

      It will encourage me to experiment as well and I can finally delete all those modules filling up my storage I don't want!

  • @Drakinomikron
    @Drakinomikron 2 หลายเดือนก่อน +53

    I did all the farms for all the mats and put in an insane amount of time doing it. I could feel upset that these changes come now after hundreds of hours of work but I’m not. I’m thrilled by this. I now won’t feel so bad about using synthesis or engineering test builds. Plus a lot of my squadron saw the work I put in and felt it wasn’t for them because they couldn’t sink the same amount of time I did. Now they can accomplish the same I have in a fraction of the time which will give them more incentive to play and join me in space endeavors.

    • @ZuluRomeo
      @ZuluRomeo 2 หลายเดือนก่อน +1

      There will always be things to engineer, new ships and suits to build, new roles to create. I'm all for it and it's all good.

    • @krugec23
      @krugec23 2 หลายเดือนก่อน +1

      same,I can now have more fun fucking around with ship/suit/weapon/synthesis builds I avoided due to the grind

  • @werdnalleb
    @werdnalleb 2 หลายเดือนก่อน +15

    You two! Done it again. Thank you for always keeping the TWSN gorgeous, informative and a positive experience. Even the sways. Can't wait to do even more exploration and combat engineering. SO much coming. I love this game. o7 o7 o7

    • @cmdrrheeney
      @cmdrrheeney 2 หลายเดือนก่อน +3

      Thank you ❤

  • @FalconsRidge
    @FalconsRidge 2 หลายเดือนก่อน +14

    If I come back to Elite, it will be because of your updates. You guys are doing a lot!

  • @marioawario6125
    @marioawario6125 2 หลายเดือนก่อน +10

    I did my first ever suit upgrade at the end of a ground missions session a few days ago to reward myself for the effort. Right after I did it, I remembered CMDR Buur mentioned engineering changes are coming, so I knew I probably wasted a few mats more than I would after these changes.
    Anyway - on foot missions and settlement raiding are currently my fav thing to do, so it's all good :)

    • @TheBuurPit
      @TheBuurPit  2 หลายเดือนก่อน +4

      Just think how you're going to appreciate the next suit / weapon you engineer... Having done it the old way first 😉 o7

    • @erraticspawn
      @erraticspawn 2 หลายเดือนก่อน +2

      Same here. I got a G3 suit to G4 and added some mods just days ago, first time ever after about 3 weeks of on-foot gameplay and I'm starting to really enjoy that kind of gameplay. Those engineering changes will really enable me to get all those special suits I'd like to have and experiment with. Very happy about the timing, but also glad to experience the changes.

    • @cmdrreggit
      @cmdrreggit 2 หลายเดือนก่อน

      I maxed out one of each suit a long time ago...
      Maybe I'll do another one!

  • @drdanallen
    @drdanallen 2 หลายเดือนก่อน +4

    I played the original on my ZX Spectrum as a kid and I backed the kickstarter for ED. I haven't played for years--the grind was too much. But since these changes have been announced, I'm definitely heading back into the game.

    • @TheBuurPit
      @TheBuurPit  2 หลายเดือนก่อน +1

      I started on the spectrum as well!
      Then frontier elite 2 on the Amiga.
      Halcyon days ;) o7

  • @Sean_Lightning_OBrien
    @Sean_Lightning_OBrien 2 หลายเดือนก่อน +1

    The engineering grind is what made me stop playing years ago. Now I might finally be able to finish my perfect Corvette build.

  • @mbrown7361
    @mbrown7361 2 หลายเดือนก่อน +4

    Man, thanks for all your coverage of the game and keeping the vibe positive even when things looked grim.
    This change to the game is huuuuuge

    • @TheBuurPit
      @TheBuurPit  2 หลายเดือนก่อน +3

      Here for it all 🫡

  • @bernhardeiling3265
    @bernhardeiling3265 2 หลายเดือนก่อน +3

    What I especially value with this channel is how you not just recite available information but add a well informed analysis of why changes are made or what changes could be incoming. Always great to see your videos CMDR 07

    • @TheBuurPit
      @TheBuurPit  2 หลายเดือนก่อน

      Thank you, we try o7

  • @Garlakel
    @Garlakel 2 หลายเดือนก่อน +12

    We are so back.

  • @tweaked74
    @tweaked74 2 หลายเดือนก่อน +16

    I never avoided engineering. I have 30 ships fully engineered to grade. Im glad hiwever they are finally making these changes. Its good for the overall health of the game

  • @cmdrhomborger6214
    @cmdrhomborger6214 2 หลายเดือนก่อน +1

    Thanks Burrs! Nobody puts it quite as succinctly as you, and Rheeny's filming is more beautifuly cinematic than ever! Love watching these first thing in the morning with a cuppa. Saturday mornings just wouldn't be the same.

  • @mikedawe692
    @mikedawe692 2 หลายเดือนก่อน +1

    “Frontiers’ brave new world”. Understated comment of the year.
    And the answer to your question is yes, instead of engineering to “just enough”, it’s now worth a solid look at just what’s achievable. The hours of gameplay required to explore the possibilities of what the game can actually offer have been reduced from “redonkulous” to “reasonable”.

  • @MikConstantinou
    @MikConstantinou 2 หลายเดือนก่อน +1

    Great vid Cmdr. Looking very forward to the engineering improvements. 07

    • @TheBuurPit
      @TheBuurPit  2 หลายเดือนก่อน +1

      Thank you.
      Yes, can't wait tbh.... Tomorrow!! :) o7

  • @sgtjerry2001
    @sgtjerry2001 2 หลายเดือนก่อน +4

    I gotten back into elite the other week with two friends new to the game and this is a welcome change

  • @ms2649
    @ms2649 2 หลายเดือนก่อน +1

    I would absolutely love to see them allowing players to interact with the cockpit of ships... Hell they are fully meshed/rendered in vr
    Having a option to directly exit or a separate exit circle would be already amazing

  • @Schnoeoek
    @Schnoeoek 2 หลายเดือนก่อน +2

    Great Video! Informative AND funny!! Good work.

  • @Ssparda-dmc
    @Ssparda-dmc 2 หลายเดือนก่อน +1

    That is finally a good step in the right direction for a glorious revival of Elite.
    More ships and mats, less grind.
    I don't really care that much for ships interior but i hope in future update we could have more social interaction between player
    And more big story moment in real time like the good old day of Salomé's event story.

  • @Roblstar
    @Roblstar 2 หลายเดือนก่อน +1

    Totally with you.
    The upgrades should certainly require some effort!
    No one values something that requires no work...
    But the removal of the worst of the grind will improve most players enjoyment of the game.
    Less mind numbing grind is the way to make the player base happier... ;)

  • @raynibbs4679
    @raynibbs4679 2 หลายเดือนก่อน +3

    Hey Burr! I hope that you are well. I have watched many of your awesome videos over the years, and figured I would hit this one though I cannot watch it. I was in the Air Force when Elite C64 came out in what? 1985? I was so very Excited for Elite Dangerous and played until they let it die a slow death. Much older now and I cannot even view anything about it for a while yet. Time will tell if I can ever come back in. I have always been subbed and thought I would drop you a comment. Keep on keepin on sir. Commander Draggin. o7!

    • @cmdrandreyuenari4150
      @cmdrandreyuenari4150 2 หลายเดือนก่อน

      Maybe you have missed a few updates, but the game is pretty much alive.

  • @fernandokawaro7039
    @fernandokawaro7039 2 หลายเดือนก่อน

    Beautiful work! Congratulations on the video! Really high quality content!

  • @moonshadegaming1778
    @moonshadegaming1778 2 หลายเดือนก่อน +3

    I'm quite excited for the upcoming changes. I've never been bothered by hunting crystal shards and brain trees for raw mats, and while logging Jameson's crater is tedious, it's not terrible.
    Hunting HGEs is the one point I try to avoid at all costs, and I instead rely more on missions and traders for my manufactured materials. Seeing that missions will pay better, and that HGEs will be more rewarding, is an absolute godsend in my opinion.
    I will say, I feel like the HGEs might be a little too full, though I don't doubt we may see that adjusted in an upcoming patch following the T8 update.

  • @Fynach
    @Fynach 2 หลายเดือนก่อน +3

    Wow. Amazing changes! would be great if powerplay 2.0 starts really affecting systems. Thanks for the update 👍....I liked :) No.40 wuz me :D

  • @mdsf01
    @mdsf01 2 หลายเดือนก่อน +2

    FDev teasing us by now letting us walk up the ramp all the way to the door.
    Next step.... ship interiors. I wish!

  • @circa9097
    @circa9097 2 หลายเดือนก่อน +3

    I probably spent about 30-40% of my 2,000 hours doing the "grind" in this game. Kinda wish I could have that time back or be compensated. Oh well it's my fault for not waiting for them to balance it out. Lesson learned FDev. If I don't like something I'm going to stop playing until you "fix" it and appease my distastefulness in your game.
    Here's a couple things I would like to see:
    1) Ability to deconstruct modules to get my materials back. This is very true with the Odyssey suit/weapon engineering. Once you do a modification it cannot be reverted or even changed. I have a bunch of FSD drives that have been engineered that are inferior to the new SCO FSD. I want my materials off the old FSD drive to put into a SCO drive. The new SCO drives jump further and they have the supercruise speed option. It's a no brainer to use the old ones anymore.
    2) More module storage capacity. 200 is not enough. I also would like more than 40 ships allowed on carriers. I have a bunch of Type 10's with modules stored at bases because you cap the module limit at 200 but don't cap the limit of ships.
    (This one pertains to fleet carriers)
    3) Why do I have to move tritium from my carrier's inventory to my ship and then to the tritium depot? Why can't I transfer it directly in? Also why can't the tritium depot store more than 1000 tritium...make it 5000 or 10,000. I have no use for tritium on my carrier taking up inventory space. And make it so I can just refuel my carrier at a system or base rather than running back and forth with a cargo hauler. Is there no "full service" stations in the future? Why am I paying a crew maintenance every week if they can't even perform the simple task of running fuel (tritium) from a base to my carrier.

    • @aleckx123
      @aleckx123 หลายเดือนก่อน

      Understandable ! I would also appreciate to display the material reward Vs Items in stock on the mission panels. This could avoid to search in your inventory or using a tiers helper. Because those interesting changes are made to allow us to PLAY instead of loosing time to investigate. This could allow us to play with a single screen.😉

  • @forcryingoutloud71
    @forcryingoutloud71 2 หลายเดือนก่อน

    Okay, you sold me. I'm dusting off my flight stick, and reinstalling after being away for two years. Hopefully, I wont want to pull my hair out trying to upgrade my suit this time. Thanks for your, always amazing, reporting.

  • @ovaldreamx4397
    @ovaldreamx4397 2 หลายเดือนก่อน +3

    Fdev making a significant step in the direction players have been asking for years gives me a slither of hope. You know? Maybe it's time to install ED again and sit back in my asp cockpit... I miss being a cmdr, I miss being home... :-)

    • @TheBuurPit
      @TheBuurPit  2 หลายเดือนก่อน +3

      You never stop being a commander ❤️ o7

    • @ovaldreamx4397
      @ovaldreamx4397 2 หลายเดือนก่อน +2

      @@TheBuurPit Yup, you've convinced me, I'm installing it.
      It's been 4 years already I think it's time to give it another chance.
      o7

  • @DEBANJANNANDAN
    @DEBANJANNANDAN 2 หลายเดือนก่อน +1

    Awesome Video by the way!! Next video idea : The position we need to park our srv at the Jameson crash site to scan all 9 links without moving.

  • @coricelesti959
    @coricelesti959 2 หลายเดือนก่อน +1

    I didn't get to watch this live, but thank you for this - I'm in the middle of putting together a SCO drive for my Cutter, material farming was going to be this weekend's job. Now I'll just wait.

    • @TheBuurPit
      @TheBuurPit  2 หลายเดือนก่อน +1

      @@coricelesti959 omg yes... Definitely wait 😉 o7

  • @Datan0de
    @Datan0de 2 หลายเดือนก่อน +1

    Simply fantastic news across the board. I'm super tolerant of grind and have never complained about it, but even I welcome this. I've never let grind stop me from fully engineering a ship, but I have had problems getting suits and hang weapons set up as I'd like, so this is definitely going to have a positive effect.
    One question: does anyone know if/how this will affect drop rates at Guardian sites?
    Looking forward to getting my mitts on a Type-8 this week!

    • @TheBuurPit
      @TheBuurPit  2 หลายเดือนก่อน +1

      Don't know about guardian sites...I suspect no change but can't confirm at the moment

  • @venelingenev3550
    @venelingenev3550 2 หลายเดือนก่อน +4

    Man I'm so glad i haven't unlocked any ody - engineers yet. I trusted Fdev is going to listen and they did.

    • @TheBuurPit
      @TheBuurPit  2 หลายเดือนก่อน +4

      Haha, took bloody long enough though didn't it 😂

  • @chilliewhk
    @chilliewhk 2 หลายเดือนก่อน

    I was very jaded with the state of Elite since Odyssey released, but these changes are finally giving me some confidence that I can find some love for this game again. The new ships and the engineering changes are very welcome. I hope Frontier can keep these changes coming consistently.

  • @Assimilator1
    @Assimilator1 8 วันที่ผ่านมา

    This sounds like a great improvement for engineering and mats gathering!😎

  • @cmdrstevemcmaru7417
    @cmdrstevemcmaru7417 2 หลายเดือนก่อน

    The engineering change sounds awesome and was long overdue, especially after FDEV introduced pre-built ships for people to get into the game faster. Finding the materials more easily makes perfect sense in this context to allow people to get into engineering without wasting time with relogin and all the work arounds required in the past. Awesome video and commentary on the engineering topic. Thanks Cmdr Buur and Cmdr Rheeney.

  • @Jguritza
    @Jguritza 2 หลายเดือนก่อน

    Great summary. I am currently on an exploration run and so far away from anything. Got something to look forward to when I get back

  • @The_Erithian
    @The_Erithian 2 หลายเดือนก่อน

    This is absolutely huge, this is going to change everything for newer players and veterans alike. No longer will burnout be anywhere near as crushing as it once was. I can’t wait!

  • @GaveLJorgensson
    @GaveLJorgensson 2 หลายเดือนก่อน +1

    I've played Elite off and on since launch (~26Weeks played)
    I have one of every ship type (I intentionally limited myself to 1of each) fully engineered for a specific task.
    When I tried to do the same with on-foot equipment, I eventually gave up unlocking engineers and grinding through mats after finding the system to be extremely convoluted, very random, and very demanding with regard to materials required. I remember grinding through 15 or so reactivation missions, stripping each place completely bare only to find I lacked the ability to purchase one upgrade for one suit. I eventually found it easier to go from station to station purchasing items which were already grade 3.
    Ship engineering always had its places to go, but until people when to the trouble to force a system into anarchy, finding a system one could farm for on-foot mats was very hard.
    With this change, I may give it another go. Hopefully the creator of the materials helper doesn't find it too hard to generate an update

  • @gregs9492
    @gregs9492 5 ชั่วโมงที่ผ่านมา

    So, the changes to engineering are literally what brought me back to the game after leaving shortly before the release of Odyssey. I left because I felt I was no longer 'relevant' since I wasn't willing to do the eternal grind that was the very early days of engineering.

  • @MalcolmStarke
    @MalcolmStarke 2 หลายเดือนก่อน

    Looking forward to the drop, glad to see I'm not the only one who "Groundhogs" on SDPs! Rather than the relog method for ground mats this update should also reduce the temptation to hit an unfortunate settlement over and over again with the associated impact on staff turnover and retention. Keep up the good work, not just the informative Friday drops but also those "run-throughs" which I found required viewing in my on-foot development. The only outstanding issue that remains for me is the lack of ability to modify suit and weapon enhancement leading to the creation of multiple grinds for suits and weapons - for example Mav with night vision for darkside mission using a valuable slot not needed if your target settlement is on the light side, so currently resulting in a two suit hanger requirement in locker and SRV.

  • @tnbison
    @tnbison 2 หลายเดือนก่อน +1

    NGL, I'm weeping at the fact of all the pain I went through to get Power Regulators in the past. And they have been tossed aside in the rebalance.😮‍💨😢😰😭

  • @redthorne2836
    @redthorne2836 2 หลายเดือนก่อน

    Exciting changes! I had given up on the onfoot engineering due to the 'grind.' I can get by with what I have, but I've always wanted to upgrade more things, and have more loadouts. For me, the onfoot reduction of mats is encouraging, as long as things actually drop or are available from missions. I do wish they would add a data trader for onfoot mats, however.

  • @TemalCageman
    @TemalCageman 2 หลายเดือนก่อน +1

    It took me almost 6 years to fully combat engineer (PVE) my Corvette by playing the game and not chasing down the "grind". This change is absolutely fantastic news. This should have happened many years ago, imho. But better late then never, as they say. Still playing on occasion and love the game. :)

    • @_Jay_Maker_
      @_Jay_Maker_ 2 หลายเดือนก่อน

      That's... insane. Upgrading your ship at your own speed should never have taken six fucking years. 😆

  • @NullRora
    @NullRora 2 หลายเดือนก่อน

    I know you say that it would take longer to explain all of the changes in more detail, but as someone who is longform content oriented... Yes. that's exactly what I want from people! Alas, most of the world disagrees. Haha. Thank you for the info here though! Looking forward to this!

    • @TheBuurPit
      @TheBuurPit  2 หลายเดือนก่อน +1

      Streamers are better at that.... That's not what we do ;) o7

  • @saengerkrieg1275
    @saengerkrieg1275 2 หลายเดือนก่อน

    I was just Farming the jameson crash site and i'm currently at 3rd the third land when i watched the video now I just wait for the update next Thursday to continue the material farming... Thank you for doing this news about the game. 😊

  • @Zum1985
    @Zum1985 2 หลายเดือนก่อน

    I'm Not Gona Lie... I Did Pause And Jump Up Outa My Seat When I Saw The Radar When You Dropped On The High Grade Emission 😂😂 That's a Sweet Haul... I Might Have To Hop On For a Wee Top Up 😂

  • @DaveMcRee
    @DaveMcRee 2 หลายเดือนก่อน

    Sound good, keen to see how this plays out. o7

  • @EloyBushida
    @EloyBushida หลายเดือนก่อน

    Just commenting on your b-roll footage, man imagine how amazingly beautiful this game would look if it had even halfway decent AA options? DLAA would make it look so clean. I dream of the day Fdev actually put even a tiny bit of effort into that. Probably not gonna happen unless they figure out a way to charge us for it. $15 DLSS/DLAA pack in the shop or something.

  • @NeonLightedDreams
    @NeonLightedDreams 2 หลายเดือนก่อน +1

    From the Jameson Crash site, those beacons used to give 4 distinct ship logs from CMDR Jameson. What do the new beacons give?

  • @thisnthat42
    @thisnthat42 2 หลายเดือนก่อน +1

    I'm really looking forward to these changes. I've been slowly engaging with the engineering content recently after avoiding it since I start playing a few years ago. I hate the current RNG element to applying the engineering itself as just when I thought I had scrapped enough materials together it would turn out that I was now missing a key ingredient for those last few spins. So I'm really looking forward to having the guess work taken out of it. Also dropping the need to quit out of the game altogether and then relog at HGE sites will make that feel like a more natural part of the game.
    I take it the changes to Jameson's means we can't just sit in the one spot any more? Would be worth it though if we no longer have to do endless relogs. I also like that we should hopefully see more mat rewards for missions. I was enjoying doing a combination of missions and the above farming methods but the mission rewards were so low and sometimes quite hard to find that it didn't reward me for trying to go that route. Now I just need to work out how I find out who I have good rep with and where to find them.

  • @ToriYamazaki
    @ToriYamazaki 2 หลายเดือนก่อน

    Some VERY good changes there! Thanks :)

  • @jamesavery6289
    @jamesavery6289 2 หลายเดือนก่อน +1

    looks like i need to get back to the game and finish getting my self ready to take on a new project after all... maybe just maybe i will have to come back into elite dangerous and claw my way back up to trying to get a carrier, or at least back to where i can comfortably sit happy in my imperial cutter, and get my on foot gear ready too ruble as well

  • @kirawynteal3374
    @kirawynteal3374 2 หลายเดือนก่อน

    Nice. Anything that reduces reliance on RNG is an improvement in my book!

  • @PVT_MaYhEm
    @PVT_MaYhEm 21 วันที่ผ่านมา

    It has been raining G5 Materials in High Grade Emissions lately. I've filled up on almost all of them... every time I drop in... from 0-100... with only using two limpets.
    Took me less than 5hrs in-game to complete.

  • @prisonerofthehighway1059
    @prisonerofthehighway1059 2 หลายเดือนก่อน

    This is what the game needed. Before, you’d spend days or weeks grinding mats so you could upgrade something, cycling between HGE’s and traders until you just didn’t care about the upgrade anymore. Hopefully this will enable more people to actually play the game instead of grinding mats. My joystick went bad a couple years ago and I wasn’t enjoying the game enough to justify a replacement but this might bring me back if it’s done well. Here’s hoping.

  • @rastarn
    @rastarn 2 หลายเดือนก่อน

    Cool to see these changes. Although I've had what I needed in terms of necessary ships and suits for switching between combat, trading and exploration, I'm looking forward to acquiring and maxing out some alternative builds when I get back from my current exploration, mapping, and botanical sampling journey, near the galactic centre.

  • @jellowiggler
    @jellowiggler 2 หลายเดือนก่อน

    This is great timing. I have just mustered the interest in doing some in-depth ground game and engineer a suit or two and some weapons. This will make it easier.
    Now if we didn't have to bind weapons mods to the weapons irreversibly it would be almost fault free as far as engineering and rewards for the ground game.

  • @SerpentNED
    @SerpentNED หลายเดือนก่อน

    I recently started playing Elite again, also due to that Frontier is going to update the game once again. This is great, I have limited time per day, being able to actually enjoy engineering and just tinkering around is great. Instead of grinding in a paid game like it is a F2P title. The massive grinds where always my blockers in enjoying this game.

  • @iandonkin3759
    @iandonkin3759 2 หลายเดือนก่อน

    It's all very welcome, even though I'm at the tail end of engineering my fleet, and I wish this had happened 6 months ago. Like most, I think I've spent more time gathering materials than actually playing the game. Can you please just give us some extra module storage space now, FDev? Please? :)

  • @acebreaker2069
    @acebreaker2069 2 หลายเดือนก่อน +2

    7:14 It's so.... Beautiful.

  • @sethhancock40
    @sethhancock40 2 หลายเดือนก่อน

    I'm so excited that these engineering changes are coming. I mentioned on a previous video, but engineering always felt too grindy for me to engage with beyond FSD and Power Plant supercharging, and the only time I put more extensive effort into it was to make my Exploration Anaconda, the Intrepid, even more suited for exploration with a few stripped down and lighter built modules. I might have to make some room for ED again and give some more consideration to more engineered builds, maybe mess around with more gimmicky builds too.

  • @SRSR-pc8ti
    @SRSR-pc8ti 2 หลายเดือนก่อน

    I predict long queues at engineers next week. Looking forward to many upgrades 😊

  • @wmgthilgen
    @wmgthilgen 19 วันที่ผ่านมา

    The issue I have when doing mission that offer mat's is. If the reward of mat's is as much as one more than it would take to fill my limit. Such as when I only need 14 and the offer is that of 15. It will be unatainable aka blanked out from selecting mat's. And if it states it pay say 15, unlike when you via mining or other such way of finding them, you only get 15, not the three time's normal which would be that of 45.

  • @MrRocksW
    @MrRocksW 2 หลายเดือนก่อน

    Excited for this, it seems a move in the right direction. Looking forward to the type 8 update 👏

  • @MaxPrime117
    @MaxPrime117 2 หลายเดือนก่อน

    That will make farming for the mats much more bearable across the board. Been taking a break. Good reason to come back along with the T8. I'll take filling up possibly off one node any day. I just hope they dont nerf it in the future.

  • @straven1662
    @straven1662 2 หลายเดือนก่อน

    This is going to make it easier to help others, get more people into the game, and turn it into to the game it should be.

  • @Danko05
    @Danko05 2 หลายเดือนก่อน +1

    Great video, once the update lands I'll start to upgrade my suits, I had no interest before.

    • @TheBuurPit
      @TheBuurPit  2 หลายเดือนก่อน +1

      Just remember.... Missions and bartender trading. Don't rely solely on settlement raiding. That stuff is a bonus but it shouldn't be the main source of your mats. And omg use Odyssey material helper.... It's essential imho. o7

  • @gubaification
    @gubaification 2 หลายเดือนก่อน

    Indeed I might come back and see. I wish they fixed the jagged and madly flickering edges in VR too.

  • @farmerrabbit
    @farmerrabbit หลายเดือนก่อน

    I've played ED since 2017 and haven't fully engineered my first ship yet, simply because of the material grind. Hopefully these changes will make a notable difference once I get my stick my teeth back into ED once again :)

  • @XEyedN00b
    @XEyedN00b 2 หลายเดือนก่อน

    Personally the timing is amazing for me. I spent last few months in the black gathering exobiology in the only engineered ship I had, came back, bought a carrier and was wondering about getting some more materials and then this thing drops. I will be popping cores near my carrier until the update drops and then I am gonna go ham on the mats :)

  • @alexandsimba
    @alexandsimba 2 หลายเดือนก่อน

    I really wish they would have made material traders a fleet carrier exclusive. It would encourage players to visit other players in the galaxy especially on systems not frequently visited. The only thing they would need to add is a reminder when landing that the fleet carrier may leave the system if they take a 15-minute nap.

  • @Malthaelx1
    @Malthaelx1 2 หลายเดือนก่อน

    Even I squealed just looking at the Pharma clip, can’t wait for next week, it’s gonna make life much better knowing I will find all the G5 Mats I need without running all over the bubble for drip feed POIs…

  • @AmandaFessler
    @AmandaFessler 10 วันที่ผ่านมา

    Just bought my Federal Corvette after grinding massacre missions with a Type-10 in LowRES. Took it for a spin in a MedRES with two huge multi-cannons, a 3-beam, two 1 beams, and two 2 pulses. All gimballed. Hoping to engineer it so that the beams don't eat up all my distro so quickly, and other things. Turn it into a killing machine for HazRES, basically. How should I go about gathering engineering mats? Preferrably in a fun way...

  • @TLPagut
    @TLPagut 2 หลายเดือนก่อน

    Great overview! I would love to know your anti alaising settings. I can't seem the get rid of the jaggy edges on my 4090 and 21:9 3440x1440 monitor. Your footage always looks so clean!

    • @Sighman
      @Sighman 2 หลายเดือนก่อน +1

      You can try adding more AA to the game using the nvidia control panel (there's an 'in addition to' setting there)

  • @danentakoto2701
    @danentakoto2701 6 วันที่ผ่านมา

    Wow...if you have kids who play elite dangerous too that's basically a whole squadron...seems fun

  • @Gaby5011wastaken
    @Gaby5011wastaken 2 หลายเดือนก่อน +3

    It's.... It's beautiful

  • @cmdrrubbelspritz2115
    @cmdrrubbelspritz2115 2 หลายเดือนก่อน +1

    I shall find myself a high grade in an outbreak system next Wednesday.
    And I shall cackle for as long as my limpets scoop up pharmaceutical isolators.

  • @Wyvernaut
    @Wyvernaut 2 หลายเดือนก่อน +1

    No more Power Regulator grind? Wow, it's going to be weird to just, like... leave a settlement after a raid mission, and skip the three minute wait by the regulator tray!

  • @_Jay_Maker_
    @_Jay_Maker_ 2 หลายเดือนก่อน

    This change is pretty massive, and is definitely a step in the right direction. I'd still prefer to buy them off the open Market, though.
    As a beta-backer... yeah, I'll admit I'm probably going to jump back in with these changes now that Frontier has actually done something after so many years. Maybe now I'll actually upgrade my Krait. The fact that I haven't been "optimum" and that optimization taking an obscene amount of time has _always_ been the one thing that turned me off of Engineers and soured my entire experience ever since FD dropped Engineers onto us. It's been _years_ since I had the feeling I first felt when playing E:D. Maybe this'll finally bring that back.

  • @MinaTheMaid5
    @MinaTheMaid5 2 หลายเดือนก่อน

    I left the game a while ago, Ive got over 1600 hrs+ into it and I even have the dreaded Cobra Mk IV, The now less grinding aspect has given me pause to think of trying to play again and I do miss flying my full equipped Diamondback Explorer bubble bus 💗

  • @MichaelCWBell
    @MichaelCWBell 2 หลายเดือนก่อน

    Wow! Wonder if they will look at amendments to rank grinds. Thanks.

  • @WolfysEyes
    @WolfysEyes 2 หลายเดือนก่อน

    I have never engaged with engineering in any way, shape, or form before. Seeing the material costs to improve my weapons made me bounce off of Odyssey missions almost entirely, and none of the ship module stuff was worth my time to try and learn for how grindy it all appeared to be.
    Now, however, I'm hoping to really dig in and customize my favorite ships and kit at long last, particularly as my usual activities of core mining and space truckin' have revitalized my enjoyment in E:D in general. In short, it will be good to have new reasons to play and new goals to more reasonably try for.

    • @Reginaldesq
      @Reginaldesq 2 หลายเดือนก่อน +2

      If you only engineer one thing it should be the FSD. It will save you soooooo much time.

  • @JoshuaTarvin
    @JoshuaTarvin 2 หลายเดือนก่อน

    I honestly never expected FDEV to make this drastic of a change to material gathering... And I'm not complaining!! (despite the fact that I just spent the last 2 months capping all mats..lmfao)

    • @TheBuurPit
      @TheBuurPit  2 หลายเดือนก่อน +1

      @@JoshuaTarvin you'll at least get a lot more value from those mats now, so there's that :) o7

  • @aspendolf
    @aspendolf 2 หลายเดือนก่อน

    The engineering changes, did actually motivated me to try the new python. /thumbsup

  • @SKid_Athor
    @SKid_Athor 2 หลายเดือนก่อน

    Ah, I do like multi-purpose-ships, so engineering is somewhat useful to a certain degree for me. I actually use three ships for that reason.... A DBX, a Krait mk2, and a Conda. This mat change makes me think to specialize a ship. But these features are a great step for newer players for sure. 👍

  • @D4rkM4773r
    @D4rkM4773r 2 หลายเดือนก่อน

    Well… I’ve stocked up full of all the grades before taking a break from elite. I ran into the problem where after grinding the engi mats, I had to then embark on a long process to farm the EX equipment … and no … I was not thrilled about how the farm for the BGS stuff went

  • @Dsmky117
    @Dsmky117 28 วันที่ผ่านมา

    I’ve been playing for a few weeks and have only known the buffed engineering grind and think it feels pretty good. I’ve been doing suits and weapons and not much ship engineering outside of the fsd and have been enjoying it. Big o7 to the poor bastards who grinded out the old system, that must have been brutal. I think I would have been filtered by it

  • @irsissz
    @irsissz 2 หลายเดือนก่อน

    Yes this is very good for the game and our enjoyment!

  • @dantechnik
    @dantechnik 2 หลายเดือนก่อน

    So happy about these changes, cant wait. the game for me at least is better than ever. Im hyped about Power Play 2 too.

  • @MrThorp1
    @MrThorp1 2 หลายเดือนก่อน

    i am looking forward to this. ive been reluctant to grind materials as 1) ive doing it erong and 2) i dont like it. Therefore I have limited engineering going on. Basic weapon builds. With these changes, i am pretty sure i am gonna be trying out lots of new things because the grind really isnt there anymore.. 1-2 drops and everything is full as opposed to dozens

  • @Challenger160
    @Challenger160 2 หลายเดือนก่อน

    Thing is Searching for emission sources was slightly fun to me for rp reasons but never actually had much of a meaningful benefit but the extra mats might make it worthwhile now finally

    • @TheBuurPit
      @TheBuurPit  2 หลายเดือนก่อน

      Yeah I actually quite enjoy the gameplay but the lack of mats was hugely frustrating.

  • @rarurorook4872
    @rarurorook4872 2 หลายเดือนก่อน

    finally ! I hope that now that the grind is a bit lower , they will start adding more meaningful gameplay loops. Specially a better way to spend credits except for burning it out by owning a fleet carrier. And yes rework fleet carriers too. Long way to go. But i think at least for now , fdev are on the right track.

  • @Edsel1134
    @Edsel1134 2 หลายเดือนก่อน

    This change will increase elites playbility and survivability for the future!

  • @00ddub
    @00ddub 2 หลายเดือนก่อน

    I’m excited for the engineering rebalancing (which was a complete no-brainer) but what I’m very excited about is the upcoming changes to the Power Play system. Just based on what we’ve heard, it seems like they are injecting a whole lot more “dynamism” into ED, such that, your choices will have a lot more consequences, this is so important for a giant sandbox game. Fingers crossed 🤞🙂

  • @meoka2368
    @meoka2368 2 หลายเดือนก่อน +2

    If you can walk up to the door, what if the owner then takes off. The ramp closes, and...

  • @evilsteve8915
    @evilsteve8915 2 หลายเดือนก่อน

    Im really excited for the engineering changes. Whole reason I havent really built any new ships was the engineering.