Its so cool that a jet with no flares and subpar missles can fight planes that can roflstomp you if they just kamakazie into you with their aim9L with ease, it doesn't seem to be a win for anyone other than some points for the a10/su25
Having played about 200+ games in the a-10a (7 year vet don't @ me) I've run into a collective total of about 10 downtiers low enough to see demons. Tbh the mig with r3rs is a bigger pain in the ass to get uptiered against because you should only be up high with those missiles.
That moment when the AIM-7C literally has less ΔV than an AIM-9B -_-. In order for them to have even a *chance* of having enough energy to intercept the target you have to be at least like 5000m up to avoid the missile drag nerfs which hit the AIM-7C *hard*
Weren’t the missile drag nerfs only with induced drag, not parasite drag? In which case, higher altitude would hurt it even more because the IAS is lower.
missiles aside the flight model of this plane is very weird. the loss of speed in turns is high, kind of like a mig 21, but once a wing panel gets damaged, the plane turns into a huge airbrake. a couple of times i ve had airframe damage (parts of wings orange or red but still intact) with engine providing full thrust and i stalled because of the drag. this is the only plane i ve noticed to do this
Javelin does this as well. You just can't make it back to base with wing root damage, it instantly drops out of the air like there just aren't wings attached, despite the wing surfaces appearing intact save for a couple of cannon shell holes
Gaijin sucks ass at modeling the damage and aerodynamics of planes. One time I was in the a10 and my wing got clipped by 1 20mm, and the plane started to pull left really hard and it couldn't turn properly.
I noticed a bug with Demon, when you do hard turn, repeatedly extending and retracting leading edgeg slats (that act as a flaps) somethat reduces your turn time, as if your slats pulling you inside turn.
I had great success with the missile against drones in GRB. It's about the most effective thing I've used against them at that BR range since they're generalLee too small and too cold to kill reliably with guns or IR missiles.
Ive enjoyed this jet when I got it. I used it quite extensively. I rocked x2 AiM-9s and x2 AiM-7 I used thr AiM-7 on people who tried to run or out climb me while dropping flares.
So, in my time with the aim7c, I’ve gotten a good plenty of kills, but I feel like that’s mainly people not expecting to see a missile while going head on with a demon from 5-6 km away. Between realistic and arcade battles, it has been feeling pretty nice, and there have been times where it has noticed chaff and then redirected to another aircraft.
If anyone needs BVR tips: Before I rant I’ll say the 7C’s are essentially slightly guided rockets and I hate to love them. Lets begin. This scenario is for BVR fighting a single target at 10km+. My recommendation for the 7C’s is to go into battle at around 3000-3500 meters, as long as you’re fast and below the contrail level. Smallest scope FOV, 93km scope scale (This concentrates the radar beam and gives a slightly stronger lock since the radar cone at 20km+\- is narrower at 93km scope scale than it is at 19km scope scale. Level fly until you see enemy climber contrails, lock them up, I try to get locks above 20km away so I can gauge their flight path (speed difference, pitch, course corrections etc). Now from 20km to about 10-12km is an essential part of using 7C’s, everything has to be set. (Ideally, they aren’t chaffing at 20km, and they don’t react too much to being locked, A lot of people ignore hard locks at this BR, at this distance, for reasons I’ll explain***) Use your radar to directly intercept the flight path of the target, the little line connected to the green circle should be pointing DIRECTLY down. This means if neither of you change course you will directly intercept based on all positions besides altitude. If everything goes right, and you’re leading your target adequately, the aim7C can reliably launch on and kill approaching targets at around 14-10km depending on how high you are. I’ve never gotten a 7C kill that was over 14km. I’m pretty sure the missile self detonates due to guidance time. Now, this is THE MOST IMPORTANT PART OF THIS ALL: 1) In a head on, never fire a sparrow closer than 10km. A maxed crew can spot missile and rocket diamond indicators at 8km. If you fire before 10km, the motor burns out before 8km, making it so that they never see the diamond. 2) use sparrows at contrail altitude! Contrails will HIDE your missile trail if the missile is launched in line with the planes trajectory. The motor time is so short, even someone looking directly at you will miss it 99% of the time because of the distance. Make sure to loft a bit for longer shots. 3) be your own bait! Nose up even more and fly above your missile! If you do steps 1 and 2 correctly. There’s no logical reason for an a enemy radar enjoyer to break off. (BVR at 9.3 doesn’t exist right?***) So climb higher. Above your missile. Give them the juiciest radar target they’ve ever seen. Irresistibly high target perfect for an R3-R right? As soon as they prime their missile and prepare to launch at 4-6km, they explode. All that being said, this plane is very complex and misunderstood. And it holds a special place in my heart. It’s one of the only planes I can have real fun in these days because everyone thinks is really bad, but it’s actually amazing, just compressed to all hell. The depth to this plane is overshadowed by the CoD style, get in get out gameplay of most WarThunder jet matches.
Tip for dodging strela or chaparral missiles is to keep perpendicular to the direction where its coming from and to force it to climb and then to make a dive before it hits you and usually it wont have the energy to keep up with you. Obviously you have to pay attention to enemy spawn and watch for missile contrails
Easy enough to dodge the MIM-72's, but god damn the strela is near impossible to dodge without flares, they can also do really close range shots cause of the seeker being able to uncage to near 90°, whereas the Chap is caged(pain)
Back in the day with smaller matchmaker this thing got downteired all the time and was a menace even with the 7C's, nowadays it's real rough to fly and you're better of with the 4 9B's
I flew this thing before the A-10 apocalypse and absolutely loved it. The sparrows are kind of a meme now. People would totally underestimate this thing in a dog fight and head on and were often easy kills.
god's most consistent and easy to use missile probably not gonna bother with the F3H missile grind for now since I have actual material to look at and judge for myself, but at some point I should really try it just for the shits and giggles
This thing is the bane of A-5Cs' existence. The A-5C compresses so hard that if it goes faster than 800kph it cannot actually dodge the Aim7C, and they never take chaff because they get only 18 countermeasures. Like you said, if you take this to altitude against A-5C, they're toast.
the F3H2 might be dogshit, it's missiles might be the worst. But being able to kill people from 3km away while they're stall fighting is so efficient. More than having to spend 30 seconds rating an enemy on the vertical like it's the case of the F-104 or the MiG19.
"See this missile is really bad, it says nicely here how it's really dead few seconds after launch then it slowly regains pull for few seconds, but see how bad it is, every time I shoot below 2 km, it almost always misses! See? Again!"
So basically this variant of the sparrow along with the AIM-7E's are pretty useless to use in long range? Man, and then there are some former friends that pretends it's a long range missile. *sigh* "BUT IT PULLS 15 OR 25G's SO IT MUST BE GOOD" yeah no, frankly, trusting the stat card on the early models isn't really recommended. If any missile radar Missile I'd use around 9.0 - 10.3 , it would be the matra 530 even if it can get chaffed easily, but the longer burn time is so much better.
The problem is getting there in the first place with this jet, the thrust is just kinda not there. But it would perform a bit better at super high alts, though still not amazing.
@@GeneralLee2000 well since you can't shotgun people with it like you can with the R3Rs, and it can't turn like a 9L, you have to rely on stealth. People never look up, so if the radar isn't total garbage looking at the ground, maybe upper atmosphere could work instead of orbit
I mean, if you're really basing this off of in-game performance, then the F-4C is an even sadder plane to fly than the demon. Being 10.0 with no countermeasures, bad missiles and unable to turn, it's just food for anything with a good AAM.
@@dreamhackian4864 You sure those aren't old stats? Cause rn it's just not worth flying. Having no flares, mid missiles and a mid airframe at 10.0 really doesn't make for a good plane. I'd much rather fly the mig-21MF/SMT. Just 0.3br and you get a significantly nicer airframe, 4 30g missiles and 64 countermeasures. The Hunter F58 is significantly better, and at a lower br.
@@jojomaster7675really sounds like a skill issue. Don’t treat it like a regular plane, use the fact that you have sparrows to your advantage l as he said, climb and be above Mach one, also you can “flare” front aspect missiles with 1 set of 3 FFAR pods, worked well for me!
I love this thing in sim battles though, the missile is definitely close range but once its done burning it can pull quite the amount of Gs. The plane is also capable of taking MiG-21s in a dogfight. By far my favorite plane in the US arsenal!
@@shmezynot sure if you know by now, but the cockpit glass it wide and allows you to see and cage where you are, I done a first person landing in realistic and it was ez to tell when I was on the ground
I'm actually had some moderate success with it against the wallet warriors. Specifically the a-10, su25,if you get high and dive on them then launch within about a 1.5 it almost always hits them. It's a good way to clear aim 9l spammers out. At least for me
I would like to say that I have had pretty good results with starting my lock at 10 miles and launching my Aim7C at 5.5 miles. its not perfect but works far better than most people would think. This is just from my personal experience so take this with a grain of salt, but I really do enjoy using the Aim7C.
Issue is not just the missile but also a garbage radar that constantly loses lock. I wish they would give it a beamriding version as alternative. Swift f7 does great with those.
1:30 shout out to the f16 fan boy who thinks the f16 eats the f15 for breakfast. They're both better at some things than the other. But then everyone immediately goes "but it was designed to be the best dogfighter"
60 rounds, no missiles, no flares, not even the best thrust to weight ratio, and prob the worst energy retention in the entire game lmao. Only good thing abt this is fast
WRONG!! I got a single 2x kill with the 7C (idk either). In all seriousness, I think a new video on this after the br changes would be nice. 9.0, F8U going to 10.3, worst you’ll have to deal with is like a Mirage 3/5, and even then you can only see 4. And in my recent experience, 9.0 has been a pretty favorable matchmaker, and the 7Cs will be good for killing bombers at high altitude and such. Like you said, I actually really like the flight model, and with most if not all the high powered missiles gone (ignore A4N), you will actually be able to use it more often. I plan on taking it out after the changes, I always liked it, it was just in a horrid position, but I think I’ll quite enjoy it after the br changes. And now you’re missiles actually can take care of the Starfighters, the few of them that you do see at least. And I do quite like the colts, always have
You’re just not using them right. You have to get close to an enemy, jettison your aim7c’s and surprise the enemy with your improved flight performance.
@@GeneralLee2000I can understand that but could you make a video on the M4A3 76 the one at 5.7 I have been playing it and the match maker has been friendly you stay at your own br or you get a down tier it’s unlikely you will get a up tier and plus I have been popping off in it like I am fury or some shit
@@GeneralLee2000thanks! So there is a mod to change those! Good to know. However it looks particularly standout for me cause that isn't a ROC roundel. ROC roundel consists of 12 triangles, not 8.
HA... Aim7Cs... I think I can recall one time where in one match I got 2 out of 2 kills with them with the Demon I keep trying to make them work but when you're a jet numpty like me, by the time I fumble around with the radar, I've put myself in a terrible spot😂 Any chance we can see some F2 Sabre now that the 20s work relatively well?
real shatter ruined early jets :( the japanese at least are unplayable the 30mm used to one shoot now its like 7 at least and the 30mm has a super low firerate so its real hard to hit
this missile is far from useless, on the f8e (chadsader) it works wonders. i think its an issue of the platform being slower and having a worse radar causing you these issues. the missile is a look up missile only so you fire and then drop altitude to keep a good lock.
AIM-7C очень хорошие ракеты, но только при первой встрече. Особенно с МиГами и F-84/86, они прекрасно их ловят с 10-12 км, даже не видя пуска И да, самая главная проблема Демона - Су-25, от Р-60 практически невозможно увернуться
i dont like the r60 either attleast u can lock something ;D;D;D but the missle nerfs are way to hard on some of them tbh it feels so damn dissapointing to finnaly get a lock in combat if u got already 2 guys behind u and u shot like 3 missles and non hit at all ... sad sad
OK after I've spaded this thing: missiles are really bad but mostly because your radar is really crap. You have no shoot down ability so your target has to be above you and not too close. If he's coming into you fast there is a good chance missile won't be able to pull much cause this missile needs a time to start pulling as per stat card. In short you need pretty ideal situation and the target that flies relatively steadily. This never happens. I've taken them to 20 battles and I've got like 3 kills. Yea, they really suck.
@@foxythepiratefox8678 the AIM-7B never entered service, it was a failed active radar homing version which was aborted. I think you're thinking of the AIM-7A.
this plane carries 129 mouse rockets. I just use this plane to destroy a base and a half and i get 5k rp+ per game. once i got 35k because i destroyed a base and 2 planes
The F3H2 is life. Yes the AIM 7C is complete garbage but it doesn't care. The guns destroy and I have had the most success with this plane using only guns and it does this better than every other plane at its BR in my experiences. But yeah kids.... Leave that C at home trust us.
The missile knows where it wants to be, based on the fact that it cannot get there
Real and true and valid
Factual
Its so cool that a jet with no flares and subpar missles can fight planes that can roflstomp you if they just kamakazie into you with their aim9L with ease, it doesn't seem to be a win for anyone other than some points for the a10/su25
Having played about 200+ games in the a-10a (7 year vet don't @ me) I've run into a collective total of about 10 downtiers low enough to see demons. Tbh the mig with r3rs is a bigger pain in the ass to get uptiered against because you should only be up high with those missiles.
@@lt.lettuce2023😅😅😅😅😅
@@bocchier yes?
@lt.lettuce2023 oh my bad bro. Phone was in my pocket. Didn't even realize it sent a comment out
@@bocchier spend less time on the internet.
That moment when the AIM-7C literally has less ΔV than an AIM-9B -_-. In order for them to have even a *chance* of having enough energy to intercept the target you have to be at least like 5000m up to avoid the missile drag nerfs which hit the AIM-7C *hard*
Weren’t the missile drag nerfs only with induced drag, not parasite drag? In which case, higher altitude would hurt it even more because the IAS is lower.
@@dogenessoh hey Dogeness, I remember you teamed up with Adam the Engineer on yak9u against ki84s
Long time since I’ve seen someone use delta v outside of ksp
I mean so does the AIM-7E-2
^v lol is this KSP?
I've only gotten one kill with the AIM-7C in 50 games and it was on a 2km rear-aspect shot on a Canberra bot
Sounds about right
The missile knows where it is - purely because i always leave it behind in the hangar - at all times
missiles aside the flight model of this plane is very weird. the loss of speed in turns is high, kind of like a mig 21, but once a wing panel gets damaged, the plane turns into a huge airbrake. a couple of times i ve had airframe damage (parts of wings orange or red but still intact) with engine providing full thrust and i stalled because of the drag. this is the only plane i ve noticed to do this
Javelin does this as well. You just can't make it back to base with wing root damage, it instantly drops out of the air like there just aren't wings attached, despite the wing surfaces appearing intact save for a couple of cannon shell holes
Gaijin sucks ass at modeling the damage and aerodynamics of planes. One time I was in the a10 and my wing got clipped by 1 20mm, and the plane started to pull left really hard and it couldn't turn properly.
I noticed a bug with Demon, when you do hard turn, repeatedly extending and retracting leading edgeg slats (that act as a flaps) somethat reduces your turn time, as if your slats pulling you inside turn.
Mig 15 will do this, wing damage will start sliding the plane.
I had great success with the missile against drones in GRB. It's about the most effective thing I've used against them at that BR range since they're generalLee too small and too cold to kill reliably with guns or IR missiles.
That's actually a fair use case, they don't really turn or react in most cases either. I didn't think of that, thanks!
But it happens within 2km,aim9c may shot out beyond that range and much more manuverable, so aim7c is just a solution of 9.3
Ive enjoyed this jet when I got it. I used it quite extensively. I rocked x2 AiM-9s and x2 AiM-7
I used thr AiM-7 on people who tried to run or out climb me while dropping flares.
So, in my time with the aim7c, I’ve gotten a good plenty of kills, but I feel like that’s mainly people not expecting to see a missile while going head on with a demon from 5-6 km away. Between realistic and arcade battles, it has been feeling pretty nice, and there have been times where it has noticed chaff and then redirected to another aircraft.
If anyone needs BVR tips:
Before I rant I’ll say the 7C’s are essentially slightly guided rockets and I hate to love them.
Lets begin. This scenario is for BVR fighting a single target at 10km+.
My recommendation for the 7C’s is to go into battle at around 3000-3500 meters, as long as you’re fast and below the contrail level.
Smallest scope FOV, 93km scope scale (This concentrates the radar beam and gives a slightly stronger lock since the radar cone at 20km+\- is narrower at 93km scope scale than it is at 19km scope scale. Level fly until you see enemy climber contrails, lock them up, I try to get locks above 20km away so I can gauge their flight path (speed difference, pitch, course corrections etc). Now from 20km to about 10-12km is an essential part of using 7C’s, everything has to be set. (Ideally, they aren’t chaffing at 20km, and they don’t react too much to being locked, A lot of people ignore hard locks at this BR, at this distance, for reasons I’ll explain***)
Use your radar to directly intercept the flight path of the target, the little line connected to the green circle should be pointing DIRECTLY down. This means if neither of you change course you will directly intercept based on all positions besides altitude.
If everything goes right, and you’re leading your target adequately, the aim7C can reliably launch on and kill approaching targets at around 14-10km depending on how high you are. I’ve never gotten a 7C kill that was over 14km. I’m pretty sure the missile self detonates due to guidance time.
Now, this is THE MOST IMPORTANT PART OF THIS ALL:
1) In a head on, never fire a sparrow closer than 10km. A maxed crew can spot missile and rocket diamond indicators at 8km. If you fire before 10km, the motor burns out before 8km, making it so that they never see the diamond.
2) use sparrows at contrail altitude! Contrails will HIDE your missile trail if the missile is launched in line with the planes trajectory. The motor time is so short, even someone looking directly at you will miss it 99% of the time because of the distance. Make sure to loft a bit for longer shots.
3) be your own bait! Nose up even more and fly above your missile! If you do steps 1 and 2 correctly. There’s no logical reason for an a enemy radar enjoyer to break off. (BVR at 9.3 doesn’t exist right?***) So climb higher. Above your missile. Give them the juiciest radar target they’ve ever seen. Irresistibly high target perfect for an R3-R right? As soon as they prime their missile and prepare to launch at 4-6km, they explode.
All that being said, this plane is very complex and misunderstood. And it holds a special place in my heart. It’s one of the only planes I can have real fun in these days because everyone thinks is really bad, but it’s actually amazing, just compressed to all hell.
The depth to this plane is overshadowed by the CoD style, get in get out gameplay of most WarThunder jet matches.
i'm not reading all that
Tip for dodging strela or chaparral missiles is to keep perpendicular to the direction where its coming from and to force it to climb and then to make a dive before it hits you and usually it wont have the energy to keep up with you. Obviously you have to pay attention to enemy spawn and watch for missile contrails
i thought they had infinite energy
Easy enough to dodge the MIM-72's, but god damn the strela is near impossible to dodge without flares, they can also do really close range shots cause of the seeker being able to uncage to near 90°, whereas the Chap is caged(pain)
i think its not about energy with strela, its about that missile lost track of you when it see ground
Turns tight but bleeds speed faster than a BV238. Sustained dogfighting is out of question
BV238 has actually good energy retention for no reason.
@@Boris_The_Turtleheavy af so the weight just keeps it going.
Not how energy retention works
I ot to throw some hands for that title.
Back in the day with smaller matchmaker this thing got downteired all the time and was a menace even with the 7C's, nowadays it's real rough to fly and you're better of with the 4 9B's
I flew this thing before the A-10 apocalypse and absolutely loved it. The sparrows are kind of a meme now. People would totally underestimate this thing in a dog fight and head on and were often easy kills.
You can use rocket pods as flares, even works when countering rear aspect launches
Another amazing video, keep it going Lee! :D
Thanks! I'll do my best!
@@GeneralLee2000 👍
god's most consistent and easy to use missile
probably not gonna bother with the F3H missile grind for now since I have actual material to look at and judge for myself, but at some point I should really try it just for the shits and giggles
it is genuinely so funny to get a kill with them
I use them to Deny the A-5Cs the Altitude advantage. though I wish it had the aim-9C instead.
Would be awesome if it had the 9c. The 9c has got to be one of my favorite missiles
This thing is the bane of A-5Cs' existence. The A-5C compresses so hard that if it goes faster than 800kph it cannot actually dodge the Aim7C, and they never take chaff because they get only 18 countermeasures.
Like you said, if you take this to altitude against A-5C, they're toast.
the F3H2 might be dogshit, it's missiles might be the worst. But being able to kill people from 3km away while they're stall fighting is so efficient. More than having to spend 30 seconds rating an enemy on the vertical like it's the case of the F-104 or the MiG19.
Letssss goooo you made a f3h vid
"See this missile is really bad, it says nicely here how it's really dead few seconds after launch then it slowly regains pull for few seconds, but see how bad it is, every time I shoot below 2 km, it almost always misses! See? Again!"
Someone gets it. Once again user error not knowing it doesn't turn for a few seconds after launch
take this into air sim you'll be praising this missile.
This is one of my favourite planes in the game and despite the uptiers and the bad missiles, i have fun flying it quite alot
So basically this variant of the sparrow along with the AIM-7E's are pretty useless to use in long range? Man, and then there are some former friends that pretends it's a long range missile.
*sigh* "BUT IT PULLS 15 OR 25G's SO IT MUST BE GOOD" yeah no, frankly, trusting the stat card on the early models isn't really recommended.
If any missile radar Missile I'd use around 9.0 - 10.3 , it would be the matra 530 even if it can get chaffed easily, but the longer burn time is so much better.
The 7C has a worse motor than both the 7D and 7E, while taking even longer to pull... it's pretty bad ahahaha
I was thinking of playing this thing just for the Sparrows, but now I think I'll just skip it. Thanks for saving me my money.
What if you just drop the thing from low earth orbit? The altitude should translate into speed to counteract the laughabke burn time
The problem is getting there in the first place with this jet, the thrust is just kinda not there. But it would perform a bit better at super high alts, though still not amazing.
@@GeneralLee2000 well since you can't shotgun people with it like you can with the R3Rs, and it can't turn like a 9L, you have to rely on stealth. People never look up, so if the radar isn't total garbage looking at the ground, maybe upper atmosphere could work instead of orbit
Nah, the radar picks up way too much ground clutter to use pointing down. I also can’t get the radar to lock below like 2000m
r511: allow me to introduce myself
They’re bad missiles, great plane. It is pretty satisfying to get kills with the 7C
I think the best loudout mide be 3 aim-9b 1 aim-7c and maybe one rocketpot
For flares
There's a reason why this thing got replaced by the F4-Phantom II so quickly irl.
It’s was more due to the fast advancement of technology in the 50s that the Demon was replaced quickly. Which wasn’t really a fault of the plane.
I mean, if you're really basing this off of in-game performance, then the F-4C is an even sadder plane to fly than the demon. Being 10.0 with no countermeasures, bad missiles and unable to turn, it's just food for anything with a good AAM.
@@jojomaster7675F4C is my highest KD phantom, over 2.0. It’s so good at its BR. All you gotta do is climb and be above Mach 1 when you fire sparrows
@@dreamhackian4864 You sure those aren't old stats? Cause rn it's just not worth flying. Having no flares, mid missiles and a mid airframe at 10.0 really doesn't make for a good plane. I'd much rather fly the mig-21MF/SMT. Just 0.3br and you get a significantly nicer airframe, 4 30g missiles and 64 countermeasures.
The Hunter F58 is significantly better, and at a lower br.
@@jojomaster7675really sounds like a skill issue. Don’t treat it like a regular plane, use the fact that you have sparrows to your advantage l as he said, climb and be above Mach one, also you can “flare” front aspect missiles with 1 set of 3 FFAR pods, worked well for me!
I love this thing in sim battles though, the missile is definitely close range but once its done burning it can pull quite the amount of Gs. The plane is also capable of taking MiG-21s in a dogfight. By far my favorite plane in the US arsenal!
ive been lookin for sim stuff with this plane cuz i just started reasearching it for sim, tysm
@@shmezynot sure if you know by now, but the cockpit glass it wide and allows you to see and cage where you are, I done a first person landing in realistic and it was ez to tell when I was on the ground
I'm actually had some moderate success with it against the wallet warriors. Specifically the a-10, su25,if you get high and dive on them then launch within about a 1.5 it almost always hits them. It's a good way to clear aim 9l spammers out. At least for me
glad to see i was not doing something wrong, the missile just sucks. thx for video
Its funny that the Vautour 2N late has 4 Matra R511 SARH missiles at 8.7
BR changes made this thing rock.
I would like to say that I have had pretty good results with starting my lock at 10 miles and launching my Aim7C at 5.5 miles. its not perfect but works far better than most people would think. This is just from my personal experience so take this with a grain of salt, but I really do enjoy using the Aim7C.
I just spaded this one 2 days ago lmao. Sparrows are just perfect to delete people that forgot how to brain, or alphabet soup bots.
Yo can you do a update video about the spade bonus. I watched your other video from December and I don’t understand at all
Issue is not just the missile but also a garbage radar that constantly loses lock. I wish they would give it a beamriding version as alternative. Swift f7 does great with those.
the missile does not know where it is
True
9:23 nice dodge dude
why do people say either RUSS or US has worsts ornaments while the g91 has a AA NORD, a missile u have to MANUALLY guide it
Becose as you said the aa nord is ornament not armament
1:30 shout out to the f16 fan boy who thinks the f16 eats the f15 for breakfast. They're both better at some things than the other. But then everyone immediately goes "but it was designed to be the best dogfighter"
FAX
Its quick and nimble, give it some slightly better missiles or even just countermeasures and it'll be goated
It’s crazy how a MIG 21 is lower in br than this thing and the F104 classic gaijin logic
60 rounds, no missiles, no flares, not even the best thrust to weight ratio, and prob the worst energy retention in the entire game lmao. Only good thing abt this is fast
what do you have there to see MiG-17PF rather than Lim-5P, i would like to have hte same there but idk what it is
I have the lang mod info in my discord :)
WRONG!! I got a single 2x kill with the 7C (idk either). In all seriousness, I think a new video on this after the br changes would be nice. 9.0, F8U going to 10.3, worst you’ll have to deal with is like a Mirage 3/5, and even then you can only see 4. And in my recent experience, 9.0 has been a pretty favorable matchmaker, and the 7Cs will be good for killing bombers at high altitude and such. Like you said, I actually really like the flight model, and with most if not all the high powered missiles gone (ignore A4N), you will actually be able to use it more often. I plan on taking it out after the changes, I always liked it, it was just in a horrid position, but I think I’ll quite enjoy it after the br changes. And now you’re missiles actually can take care of the Starfighters, the few of them that you do see at least. And I do quite like the colts, always have
somehow, a sparrow was made that is worse than a MCLOS missile and a 9c, AND a 9b all at the same time
Real and true and valid
Finally a missile to rival the almighty AA nord
@@jojomaster7675considering the AA nord gets a pretty decent proxy, I reckon its worse
So you're telling me this is just a F-4C at a lower BR?
Its really funny how much better the R-3R is
After about 20 games and getting the hang of it I was capable of 3 kills per game with it
So, you can hit a plaer who's using Bot, but you have to know which one is a Bot :)
Pretty much ahaha
Shenyang f5 vid? great airframe but pl2s and hella uptiers
i have been testing with this jet if you use mighty mouse missles they work as perfect makeshift flares
You’re just not using them right. You have to get close to an enemy, jettison your aim7c’s and surprise the enemy with your improved flight performance.
I can barely hit the bots in test-flight with the Sparrows. I enjoy this plane and the Crusader after it, but the missiles are dreadful.
AIM-7C is better then having no AIM-7
Just like R3R. It is even worse compared to R-60`s then aim7 compared to aim9b, but they are very useful.
Ehhh, I'd still rather have more AIM-9Bs
@@GeneralLee2000I can understand that but could you make a video on the M4A3 76 the one at 5.7 I have been playing it and the match maker has been friendly you stay at your own br or you get a down tier it’s unlikely you will get a up tier and plus I have been popping off in it like I am fury or some shit
@@Rageaben I'll consider it :). Tank videos don't typically perform well for me though.
Aim9b> aim7c
now with the real shatter changes what belts are you using in the colts
Just default there lol
I found out the hard way how stupid the AIM-7C is
Why is the Chinese icon turn into a mine icon btw? Is it a visual mod?
Lang mod, and it's the ROC star. Makes no sense for Taiwanese planes to have the commie symbol.
@@GeneralLee2000thanks! So there is a mod to change those! Good to know.
However it looks particularly standout for me cause that isn't a ROC roundel. ROC roundel consists of 12 triangles, not 8.
15g’s and a radar missile that’s better than an Aim-9E sometimes
I prefer the sparrows. Just unlocked them yesterday and had decent success
Is Aim 9C on F8e much better than this Aim 7C? Seems like it
It's a ton better, yes.
How about decoying an AIM-9L with rockets?
Uh..that's what she said. Lol (opening scene)
HA... Aim7Cs... I think I can recall one time where in one match I got 2 out of 2 kills with them with the Demon
I keep trying to make them work but when you're a jet numpty like me, by the time I fumble around with the radar, I've put myself in a terrible spot😂
Any chance we can see some F2 Sabre now that the 20s work relatively well?
I'm considering it, I love me some sabre. In the meantime I can do some super sabre :)
@GeneralLee2000 Thats probably better cause im about 10k RP from it🫣
For the br i think its alot better than the IR Aim C on the F8e at 10.7
it's almost time
Indeed!
real shatter ruined early jets :( the japanese at least are unplayable the 30mm used to one shoot now its like 7 at least and the 30mm has a super low firerate so its real hard to hit
The 30mm has gotten a little better since the patch last week that claimed to increase 20mm fragmentation
The 30mm has gotten a little better since the patch last week that claimed to increase 20mm fragmentation
This is very good missile!
Today's mathews birthday🎉🎉
I’m planning to start researching this but is it worth it? You tell me
It's alright, but the F-104A is much better at the same BR
@@GeneralLee2000 ok thanks! I found this helpful and I’m subscribing
damn nice tomcatters skin
Thanks!
this missile is far from useless, on the f8e (chadsader) it works wonders. i think its an issue of the platform being slower and having a worse radar causing you these issues. the missile is a look up missile only so you fire and then drop altitude to keep a good lock.
The F-8E has the AIM-9C, not 7C...
@@GeneralLee2000 oh my i made a big mistake. my bad :b i keep forgetting the insanity of the aim-9c
Nah i think most useless has to go to the R-3S on the premium mig 21. At 9.7 the AIM 9b but somehow worse is expected to fight AIM 9Ls
AIM-7C очень хорошие ракеты, но только при первой встрече. Особенно с МиГами и F-84/86, они прекрасно их ловят с 10-12 км, даже не видя пуска
И да, самая главная проблема Демона - Су-25, от Р-60 практически невозможно увернуться
i dont like the r60 either attleast u can lock something ;D;D;D but the missle nerfs are way to hard on some of them tbh it feels so damn dissapointing to finnaly get a lock in combat if u got already 2 guys behind u and u shot like 3 missles and non hit at all ... sad sad
OK after I've spaded this thing: missiles are really bad but mostly because your radar is really crap. You have no shoot down ability so your target has to be above you and not too close. If he's coming into you fast there is a good chance missile won't be able to pull much cause this missile needs a time to start pulling as per stat card. In short you need pretty ideal situation and the target that flies relatively steadily. This never happens. I've taken them to 20 battles and I've got like 3 kills. Yea, they really suck.
Sooo is another bomber then?
Aim-7c literally worse than Aim-9b. What the point to place it in last position???
Is it good in simulator?
idk butt i think that the fierflash is a bit wors
Take a shot when TH-camrs use Caveat incorrectly:
*alcohol poisoning*
It doesn't have caveats, you are providing a caveat by telling us why it sucks.
The video I made on the f3h was pure pain
are you exited for the f15 by any chance
VERY
2:08 no because your aim poopoo (loves of love)
Give it an Aim-9C and it would be the best fighter at 9.3.
Lee did you knownthe f4d could carry the aim7b
Gaijin when 🥺
I thought it carried the beamriding sparrows, not the B. Are you sure it carried them?
@@GeneralLee2000 yea, and it also had fuel tanks ofc
I hope gaijin adds the fuel tanks atleast
@@foxythepiratefox8678 the AIM-7B never entered service, it was a failed active radar homing version which was aborted. I think you're thinking of the AIM-7A.
@@GeneralLee2000 my bad
I was thinking of the F5D-1
An upgraded version
I think that would be a cool to add either techtree or event
Aim-7c just dont lock targets never! Wtf with this missles???
Good evening Lee
Why hello there
this plane carries 129 mouse rockets. I just use this plane to destroy a base and a half and i get 5k rp+ per game. once i got 35k because i destroyed a base and 2 planes
nice content :)
Thanks!
Video game Paul Harrell
Looks like a penguin
im frustrated, first the trash f9f-8 and now this trash. what am i going to play??
>most useless
meanwhile mig-19/21 with only 2 r-3c with less distance of flying
The F3H2 is life. Yes the AIM 7C is complete garbage but it doesn't care. The guns destroy and I have had the most success with this plane using only guns and it does this better than every other plane at its BR in my experiences. But yeah kids.... Leave that C at home trust us.
Bro remember last night i met you! i was the p51h
Oh hey! How's it going?
@@GeneralLee2000 life's great man!
@@EnderBender2105 wonderful to hear
@@GeneralLee2000 thanks
MCLOS and SACLOS missiles are better than this thing. the AIM-7B is actually less than useful, a literal detriment to you flight performance.
Was the aim7c really this bad in real life I refuse to believe that.
Nah, Gaijin has nothing to do with real life in every aspect.
It was. ‘Early every sparrow were.
Shot to kill ratio 8%…
Nice.
Thank you! Cheers!
costco hotdog
SO REAL