A difficult game to review. Up front in the first couple of hours its fun. But then it falls apart with repetitive brain-dead missions, the battle area is so small it feels right out of mobile. And then getting new cards many times revolving around text-based stations to send heroes out on jobs with no actual visual feedback much like an MMO. Also Lately. I really do feel like buying the games I review has offered a clarity that is simply paying off in ways that are like investments not only in clarity, like a normal consumer needs, but also in that continued confidence in what I communicate about games Thanks to those who understand how time-consuming it can be to explain the points. Hope you liked it! Join the ACG patron or become a youtube member for discord access! www.patreon.com/AngryCentaurGamin
Great character mustache, unfortunately I pre-ordered the legendary edition of this before watching this... Thanks for the honest review as always. Watched the developers talking about how great it's supposed to be and one lady was excited about the representation and mental health issues of the characters and I somehow knew THAT'S where the focus probably was!!!
@@Foxanic to add to your note, it is the preference of the individual who has purchasing the game. They may not like what you like. You may not like what they like. I may not like what Karak likes, You may not like what he likes there. Again, you may. It's all a matter of preference . I Would say waiting for the game to go on a sale or if you can play it from somebody else that has it. Give it a whirl you may actually like it
Thanks for the in-depth review, I always appreciate it! A little bummed that the game has so many issues, was really looking forward to it. Will take your advice and pick this up when it eventually goes deep on sale.
@@MorrisseyMuse I’ve watched / read a few different reviews now and it seems like there are some vastly different opinions. I think I’d ultimately enjoy the game, but will still wait for a sale + bugs to be fixed.
@@MorrisseyMuse You thought...insanely small locations and no movement systems, and terrible writing were notpicking? Does a game have to burn down your house for you to be accepting some people may just have felt felt as strongly?
Remember reading about this in GameInformer. Training a team to stop your own evil mother, so cool. But they threw three game genres in a blender, and didn't mix well. I think the devs should've stuck to a similiar approach as Marvel Ultimate Alliance for gameplay. As for the script, guess the entire team was the lead writer. Pain, just pain.
The studio that made this has only ever made turn based games. If they tried to force themselves to make a game like Ultimate Alliance, it likely would have been a worse product for it.
So far, the only good Marvel game we have seen is Sony's Spider-Man game on the PS4/PS5. This is just sad. Thank you for your honest reviews as always.
Thanks for this review, Karak. Pretty sure diehard Marvel fans would get this. I’m gonna wait for a deep sale or Game Pass. Just can’t afford to drop AAA prices in this economy.
A lot of people don’t exactly have the brain cells for a game like this, if it ain’t button smashing for days, they get big mad and post angry comment with laugh emoji
@@ExtraordinaryFate or just maybe they just aren’t into these types of games. I love tactical games like xcom, Phoenix point etc, I don’t see the need for you to attack peoples intelligence. It’s just a game and is meant to be fun, if someone doesn’t have fun with these types of games why would they play them.
Saddened to learn of the many issues this game has, as I was looking forward to giving it a go. I think I'll just wait for it to show up on Game Pass, or for a deep sale.
It's sad because they could've done some really epic stuff with this premise. It didn't even need to be Marvel affiliated, shows like invincible and the boys is the perfect inspiration, especially when your flagship IP is Xcom. Give us REAL consequences, Gore that befits a world of super strength, speed, powers, etc. fun engaging turn-based combat, give us some heroes, a big threat, and lots of customization and it would've been a 10/10 banger.
it's bizar how a trash autoplay mobile game like Marvel Revolution NAILS Character Design, Animation, Cutscenes but both Marvel Midnight Suns and Marvel Avengers utterly fail on those points.
I was actually excited to play Midnight Suns, even though I'm not usually a fan of card based video games. However, unfortunately, the game is plagued by too many issues. For every step forward, it takes two steps back. I have no plans of purchasing it, until there is a huge discounted. At least, I have The Callisto Protocol to look forward to when it releases on Friday. Otherwise, thanks as always Karak for another honest, unbiased and detailed review! I really appreciate it! God bless and stay safe!
Thank you for the non bias review Now days everyone wants to play a crappy game and not punish the publishers and creators for the unfinished games they put out and again asking for more money for more unfinished content . Guys this is unacceptable!!! If you have a unfinished project, don’t put it out and complain that people don’t like it or giving it thumbs down. Stop looking at consumers like they are only money, we deserve a quality game for the price they are asking
Firstly I have never played the game only watched developer live streams. I find it difficult to believe the characters all play the same due to combat restrictions @8:40 Spider-Man can't open up portals like Magik can, Iron Man can't use the environment like Spider-Man can, and no hero really benefits from redraws like Ironman. And aren't there cards in the game that mitigate damage, like block and conceal, helping to keep your characters alive, so they don't get wounded so often? Also when you highlight the enemies doesn't it tell you which hero they are going to target so you can plan your turns better, to help mitigate your heroes being wounded? I totally understand that combat is not for you which I respect 👍. "Slay the Spire" for me is an amazing game due to the depth of the card system, and I see similarities in here in Midnight Suns, but it's not for everyone. Still looking forward to the game and checking out the combat for myself. Ultimately I respect your opinion, and love your reviews.
Yep it was very sad. just completely fell apart even with the positives. Also knowing someone is attacking you doesn't stop it from hurting you. If you are out of cards you are out of cards. You don't get to call timsies sadly
Well, you just saved me $99.99. Thanks ACG! Haha, I'll wait for a deep, deep sale. This is one of those weird products, man. It could have been a competent 3rd person action adventure game with an eclectic group of heroes to choose from, and that would have been fun... but that's not what we're getting here. Instead, we're getting an isometric card-based thing that looks like a port of a mobile phone game. Just a bizarre use of the intellectual property.
Nice review. I will say after playing a match it is great to wind down then the next day go and focus on the battle aspects and stats it is well designed this way. It flows after awhile when you know what you can and can't do activity wise. I do hope for more dlc content.
Yeah I actually felt the same about the day-to-day flow and the wind-down from missions. I just wish the missions were bigger in every aspect--larger battlefield, a team of 4-5 heroes, 8 or 10 card hands, more cannon fodder enemies (plowing through a handful of "minions" is always fun), etc. Probably the biggest disappointment for me though was the lack of hero combos... sure they have "combo cards", but they're all just basic "hero 1 takes a couple swings, hero 2 takes a couple swings, hero 1 lands a heavy blow" and always with the generic color flash backgrounds. I mean legit hero combos like in X-Men Legends and Marvel Ultimate Alliance--allow Iron Man to target Captain America with his blast, gain "Forceful" or extra damage doing so, and redirects so the knockback comes from Cap's direction. A "Fastball Special" with a strong hero (Cap Marvel, Hulk, Spidey) throwing Wolverine at an enemy. They missed some golden opportunities.
Saw the trailer with Blade and Metallica playing in the background and thought, "Hey this looks pretty cool!" Then I saw half your video and was informed otherwise. Gonna wait for a discount.
So glad I watched this one. I was debating between this and calisto on Friday. Guess I'll wait and see if I'm getting anything at all! Might check this out on sale instead.
Something I noticed from the clips in this review: Looks like every battle takes place on a perfectly 2-D game board. The fight is in a city, yet every character and enemy sticks to the flat asphalt. There's a fight in a mansion with staircases and balconies, and every character and enemy stays on the flat tiled floor of one level. I understand that a tactics game might not be able to incorporate a huge difference in heights during battles. But what kind of superhero never even jumps up a flight of stairs, or leaps up to a nearby fire escape? I have no interest in this game. But this video is another wonderful example of why ACG is the best game review operation working today. I don't always completely agree with Karrak. But that's fine! The important part is that ACG gets into detail about specifics and breaks those aspects up into digestible segments: graphics, mechanics, audio, storytelling, etc. The folks at ACG do spectacular work and I applaud them.
No long range vs short range abilities, no height differences, no size scales, no meaningful destruction, no line of sight... This is a card battler with very little beyond the cards.
Just beat the game. As someone who is not into tactical games, I’m so glad I did not listen to this review. This game has been such an addicting surprise. Really hope people give it more of a chance
Bummer, the simplistic battlegrounds were probably my biggest worry, and was hoping they expanded in size and complexity as the game went on. It seemed very limiting watching the live streams from the team, but thought it may have been only showing early missions.
I'm sad that this is such a drag, I'm happy that I save the money... Was looking forward to another game in the Marvel universe... I've got a feeling this was original a mobile title that got too big for mobile, then made the console/PC transition without the actual effort to make it a good console/PC game...
Was super excited about this game and saw a review posted on ign so I came here to see if ACG posted and got even more excited....till the first 30 seconds of this video and then was sad by the loss of potential. Thank you ACG again for your honesty and awesome review
Ouch. I was super excited about this when it was announced, thinking it was a Marvel skin of XCOM. Then we learned it had a card mechanic, no cover system, and all my hype fizzled. What a bummer. If it was literally a Marvel skin of XCOM, I'd have bought it day 1.
This is why you don’t preorder games. It’s so confusing why you would hire the team that made xcom, then remove the xcom combat and level design. I get wanting to ‘evolve’ a thing, but turning it into a card game with dating sim elements wasn’t the direction I would have chosen lol
Superhero games are always going to be a hard pill to swallow, you have some of the strongest heroes in the Marvel Universe teaming up to fight random street thugs that don't die in one hit...
Yeah, it's a bit immersion-breaking to have fantastic cosmic-powers shoulder-to-shoulder with your friendly neighborhood Spider-Man. I mean, I eat that stuff up in stories, but the last Marvel team-up game I played set up the combos such that you were encouraged to put similar-calber heroes together [Avengers Alliance, 2D social MMO from a million years ago].
Appreciate the honesty. You highlighted all my concerns about the game, despite being a longtime Firaxis fan. The studio has become noticeably greedier over the years, and the obsession with gameplay hrs over quality of time spent seems to be related to how they measure success internally. The recent livestreams also showcased a very bro culture within the studio, compared with a more inclusive one in Santa Monica. It’s no wonder they can miss the mark with their audience.
Haven't dappled in card drawing orientated games but they interest me enough where I'd be willing to try one. This could have been the game for me but it's a shame that it's in such a shambles, might get it in a few years from now on sale if I can be bothered. Thanks for the review!
Honestly, hearing you talk about the problems of the missions and all, sounds alot like Xcom issues which have not been adress and fixed, despite those issues i still love the gameplay of that, (when there are not bugging, in the case of Chimera Squad) might find someone to borrow the game for play test before deciding if buying. Anyways, thanks for your honest review, really love it :)
I was planning to buy the game, when weeks before the release date they were pushing the deadpool DLC. dat was a major red flag for me, so seeing this review i'm glad i waited.
So many missed opportunities with characters. You can replace Iron Man with Doom, put in Iron Fist, Moon Knight, Morbius (memes aside,) Pixie, Nightcrawler, Scarlet Witch, Elsa Bloodstone etc. There's a ton of characters who fit into the supernatural/magic elements better than Iron Man, Captain Marvel, Spiderman and Captain America (among others.)
By this point, anything Marvel pretty much gets an instant pass for me. I'll make exceptions for Spiderman and Wolverine some times, but I am waaaay over Marvel by this point.
I was more excited by the promo cartoons they had for a number of characters, and I would be really interested if Marvel ever wanted to make a series of Midnight Suns (sans Hunter).
Whoa watching the last two minutes of this video shows uncommented gameplay, cutscenes, and voice acting. In the end, I have the impression, Midnight Suns is intended to be released on mobile platforms and/or tablets. I was pretty dissapointed not getting an XCom3 from Firaxis. Now I'm personally pissed off, that Firaxis wasted years of ressources for... THAT?!?!
ACG got this wrong unfortunately. After playing for 50+ hours this is a brilliant game. The small locations are a feature not a bug. No hard feelings but to each their own. You guys should play for yourself and find out not just go with ACG opinion.
I usually agree with Keurig, but he got it completely wrong on this review. This is one of the best tactical strategy games I have ever played and I’ve been playing them since the PS1 days. It has breathed new life in the strategy RPG genre and if you are a fan of those types of games, you are doing yourself a massive disservice by not playing this game.
Pretty weird being that i watch Gamerranx ( Jake Baldino ) and he said its a fun time but the Abbey is a real downer moment in the game which i can agree but shouldn't be a deal breaker..coming here and hearing just all around bad news from it now i don't know what to think...and i dont listen to Ign or Gamespot
To be honest, the most shocking part for me is tht this is *not* a mobile game; when I first saw an ad for this on YT, from fake euphoria to crad-based gameplay and the graphics I expected this to just another Shadow Legends...
I’m unexpectedly addicted to this, entranced. (Playing on PC) I feel the story is going for a Saturday morning cartoon vibe. Banter with and befriend anyone at base. Train with a hero of your choice to get stronger, then go out to fight bad guys, it’s the superhero game I’ve always wanted. Don’t worry about cards, you can make cards at base, they’ll come out randomly during battle though. This game is tailor made for COMIC fans. Not just, “Oh, I like the MCU” If you enjoy reading comics at home, you’ll understand it’s tone and why they talk the way they do. They sound grandiose, like you would imagine a hero in a book would. If you grew up on comics and cartoons like I did, this game will make you smile. I wish it were a bit; No, a lot more X-men focused, because it’s structured like one. I guess that the price to pay for Disney to give the green light.
I'm so addicted to turn based strategy games and this looks awesome.. but the price point is at the same range as an actual board game... i will wait for sale on this.
The one time Im gonna do a 180 frlm your opinion. Love the grind its been fun, building teams getting new cards having a personaesque cycle spending time with heroes. Its got heart
Thanks for the review! Saved me money on this one! I love board games and I am a sucker for XCOM turn based strategy games. When I first saw this announced I was excited until I started to get more reviews and news about the game. I so wanted this to be good because I love marvel characters plus turn based gameplay but seems like so many games now are these shallow live service model games only designed to get more money instead of actually making a great game to start with.
As huge fan of xcom EW, WotC, and Chimera Squad, I’m used to all of these issues. I was hoping fireaxis would fix these things by launch and I’m a bit disappointed, but that said, this is still a day 1 pick up for me. Turn based strategy is my favorite genre and fireaxis makes some of the funnest systems out there. Card based games are really fun and not entire random. Building a good deck is all about risk management and that can be very satisfying. In any case, we don’t need more 3rd person action games. Just go play GoW Ragnarok or Elden Ring.
I am not surprised Firaxis are one of those Devs who put games out in my experience and don't patch problems. The xcom games in and of themselves are good, but they are let down massively by bugs etc.
Xcom have graphics bugs but never a game breaking bugs, played that game for how many hours now and the only bug I can remember is the Soldier foot bug.
i was planning on getting this sometime in the first week or so, but yikes. Waiting for sale looks a lot more promising. Thanks for being so thorough on the parts that you liked and didn't liked.
People who immediately get turned off by Card based gameplay are some closed minded idiots. Imagine never experiencing Slay the Spire because you refuse to even try it.
Fantastic game. its a slow build. Now I am crafting and upgrading cards. Editing my heroes decks. Love the strategy this forces you to use smartly to survive. Combat is almost like a puzzle game. Loved it.
I'm not a big fan of these superhero games but my brother is. Needless to say, I'm gonna show him your review so he can have a heads up before he buys it. Thanks a bunch!!
I really really appreciate your reviews because you explain all of your criticism with precision and well given examples. I won't buy this immediately but maybe in a month or two to try it out.
I appreciate the warning, but I feel the need to see this through given the 1,000+ hours I put into their last game. Any idea if they're including Steam Workshop support? Keep up the good work.
@@Barro1 Yeah, and from the looks of it, with the narrative focus and all, I am thinking it would be hard to shoehorn in new characters. I would love to see people workshopping the rest of the x-men or more obscure heroes.
As far as the comment about the main character's hair looking like pubic hair around 10:06, close shaved hair on a person of color looks different than close shaved hair on a caucasian person unless you meant the beard, though even that doesn't look bad to me (though I know TH-cam videos aren't as high quality as the source material). The hair on their head looks fairly dead on to me
its unfortunate to hear that you overall didnt like this game. im not going to argue with you as many of your negatives are unfortunately accurate (the amount of bugs and glitches alone is frustrating enough) but as someone who has spent 100+ hours and is currently on new game+, i regret nothing and this is $40 well spent. the fact that firaxis purposely made this game NOT to be exactly like xcom is part of the reason why im still playing this. if i had to worry about stuff like distance, movement, cover, constant map exploration, permanent death, and missing attacks even having 99.9% accuracy, i would have quit this game within the first hour. tip to everyone: do NOT buy this game at full price. wait for a sale and make sure its the legendary edition so you have all of the dlc and premium skins.
Bought this on a deep sale, $25 legendary edition. The gameplay is so addicting, imagine if they didn’t consider this a failure and the second one was less relationship sim and more variations, enemies and hero’s. I’m sold, unfortunately that’s a dead dream now. Fireaxis was onto something here, too bad we won’t be able to see what it can really become.
Just changing the to hit chances, which would be silly if Ironman misses a 95% chance to randomise the things you can do each round. Having watched yesterdays stream with the lead designer that went pretty well.
As a fan of Slay the Spire, X-com, and the Midnight Sons Comic run, this is my dream game. Already have the legendary edition ordered. You not liking the level design is a fair criticism, but I never enjoyed XCOM for the level design. I'm all about what can be done tactically, nor do I mind a grind in leveling up my deck over time, as in Slay, you unlocked stuff incrementally based on how far you progressed on a run. Still really excited.
I'm not surprised by the general consensus of this game, Firaxis is amazing at making strategy games but awful at characterization. Even having the license to use some of the most famous comic characters can't change that.
The card game part was almost a deal breaker for me. Nothing breaks immersion than losing a fight due to unlucky card draw. But I could've got past that if they got the X-com part right. And this sounds like they get that all wrong. Movement and small areas, WTF?
Especially on current systems, it makes no sense. Even Mario & Rabbids that came out on the switch this year had huge arena and really cool movement, you could move anywhere you wanted within an area. It’s as if this gamer attempted to be that, but with cards… which is super boring to me.
Another great review. Thanks ACG! It’s almost as if at the very early stages of development they planned for this whole game to be just a mobile game. Probably what they should have stuck with haha
Appreciate the review, one piece for feedback, you pros an cons list you show on the screen, get a black outline for the text, makes it easier to read across anything in the background.
Very interesting how people can have different opinions. Some other reviewers I've watched are really stoked for this and love it good to see different perspectives. I hope others do the same though and don't just go by what 1 person says whether it's good or bad. Currently sitting at 83 on metacritic which is pretty good
I see a lot of other outlets comparing this to XCOM but it sure seems like it's lacking everything that made XCOM iconic. The risk, the dynamic stories, the randomness, cover based system, all gone. You can tell they put a lot of work in this, but I think this was just too far outside of their wheelhouse
Ooof.i was REALLY looking forward to this, even if to play as wolverine and lay some smack down, but it all seems far from what I wanted. I might try a deep sale
Weird that this was your experience. I find it Interesting that almost every other reviewer out there was mostly positive. Similar critiques but nothing that was too game breaking in comparison. I for one am having an absolute blast. 🤷🏽♂️
A difficult game to review. Up front in the first couple of hours its fun. But then it falls apart with repetitive brain-dead missions, the battle area is so small it feels right out of mobile.
And then getting new cards many times revolving around text-based stations to send heroes out on jobs with no actual visual feedback much like an MMO.
Also Lately. I really do feel like buying the games I review has offered a clarity that is simply paying off in ways that are like investments not only in clarity, like a normal consumer needs, but also in that continued confidence in what I communicate about games
Thanks to those who understand how time-consuming it can be to explain the points. Hope you liked it! Join the ACG patron or become a youtube member for discord access!
www.patreon.com/AngryCentaurGamin
Great character mustache, unfortunately I pre-ordered the legendary edition of this before watching this... Thanks for the honest review as always. Watched the developers talking about how great it's supposed to be and one lady was excited about the representation and mental health issues of the characters and I somehow knew THAT'S where the focus probably was!!!
@@jamespaul6315 O hell not. Not even in the level of botch ahahah. Not even in the level of rethink damn
@@davidvader8723 NEVER pre order ever...maybe you can return it
@@Foxanic to add to your note, it is the preference of the individual who has purchasing the game. They may not like what you like. You may not like what they like. I may not like what Karak likes, You may not like what he likes there. Again, you may. It's all a matter of preference . I Would say waiting for the game to go on a sale or if you can play it from somebody else that has it. Give it a whirl you may actually like it
We love your reviews, thank you for all the work you do
I was cautiously optimistic about this one. Seems like something I'll get on a deep sale. Thanks for the review
It didn't even cross my mind but you're so right, it looks like they designed this as a mobile game. Big turn off, thanks for the great review.
If very much does
Thanks for the in-depth review, I always appreciate it! A little bummed that the game has so many issues, was really looking forward to it. Will take your advice and pick this up when it eventually goes deep on sale.
@@MorrisseyMuse I’ve watched / read a few different reviews now and it seems like there are some vastly different opinions. I think I’d ultimately enjoy the game, but will still wait for a sale + bugs to be fixed.
same :(
@@MorrisseyMuse You thought...insanely small locations and no movement systems, and terrible writing were notpicking? Does a game have to burn down your house for you to be accepting some people may just have felt felt as strongly?
@@ACGreviews Midnight Sun's burnt down my house man... Not cool
@@jakestocker4854 we're u able to salvage anything?
Remember reading about this in GameInformer. Training a team to stop your own evil mother, so cool. But they threw three game genres in a blender, and didn't mix well. I think the devs should've stuck to a similiar approach as Marvel Ultimate Alliance for gameplay. As for the script, guess the entire team was the lead writer. Pain, just pain.
Christ this looks so trash and soulless like everything else Disney poops out, I'm not even gonna waste my time watching this review
The studio that made this has only ever made turn based games. If they tried to force themselves to make a game like Ultimate Alliance, it likely would have been a worse product for it.
So far, the only good Marvel game we have seen is Sony's Spider-Man game on the PS4/PS5. This is just sad. Thank you for your honest reviews as always.
Thanks for this review, Karak. Pretty sure diehard Marvel fans would get this. I’m gonna wait for a deep sale or Game Pass. Just can’t afford to drop AAA prices in this economy.
I was already a bit put off because of the card system but this review has now saved me 70 bucks. Maybe I will give it a try when it’s half price
The developers confidence on putting this game for full price is quite laughable
$70? Ew
This game is 70 bucks? HAHAHA
A lot of people don’t exactly have the brain cells for a game like this, if it ain’t button smashing for days, they get big mad and post angry comment with laugh emoji
@@ExtraordinaryFate or just maybe they just aren’t into these types of games. I love tactical games like xcom, Phoenix point etc, I don’t see the need for you to attack peoples intelligence. It’s just a game and is meant to be fun, if someone doesn’t have fun with these types of games why would they play them.
The moment they said it was a card based game was the moment my excitement dropped down significantly. I hope they do XCOM 3 soon.
I felt exact same way
Yup - card game based, no range limitation is sadly a deal breaker for me too. Sad to see so much effort go to waste.
We’ve waited too long for XCOM 3.
I've been enjoying phoenix point
Xcom will probably be the only thing to save them from this clusterfvck. A stain on a otherwise GREAT reputation
This feels like a mobile gotcha game that got to big in technical scope for that market. Strange package of ideas. Thanks for the review as always!
No it's doesn't. Off yourself for this stupid comment.
Saddened to learn of the many issues this game has, as I was looking forward to giving it a go. I think I'll just wait for it to show up on Game Pass, or for a deep sale.
It's sad because they could've done some really epic stuff with this premise.
It didn't even need to be Marvel affiliated, shows like invincible and the boys is the perfect inspiration, especially when your flagship IP is Xcom.
Give us REAL consequences, Gore that befits a world of super strength, speed, powers, etc. fun engaging turn-based combat, give us some heroes, a big threat, and lots of customization and it would've been a 10/10 banger.
This really sounds and seems like a higher budget mobile game.
yup, it's marvel version of gotham knights.
it's bizar how a trash autoplay mobile game like Marvel Revolution NAILS Character Design, Animation, Cutscenes but both Marvel Midnight Suns and Marvel Avengers utterly fail on those points.
@@julianprofas Who cares if the gameplay is on autoplay LOL
I was actually excited to play Midnight Suns, even though I'm not usually a fan of card based video games. However, unfortunately, the game is plagued by too many issues. For every step forward, it takes two steps back. I have no plans of purchasing it, until there is a huge discounted. At least, I have The Callisto Protocol to look forward to when it releases on Friday. Otherwise, thanks as always Karak for another honest, unbiased and detailed review! I really appreciate it! God bless and stay safe!
Unfortunately and ironically, the Calisto Protocol is doing even worse.
Callisto is worse lol
Lol this comment didn’t age well. I love it!
"A gift I didn't enjoy from a friend I love"
A real ouchie considering this game is also about making friends and giving the right gifts to them
Thank you for the non bias review
Now days everyone wants to play a crappy game and not punish the publishers and creators for the unfinished games they put out and again asking for more money for more unfinished content .
Guys this is unacceptable!!!
If you have a unfinished project, don’t put it out and complain that people don’t like it or giving it thumbs down.
Stop looking at consumers like they are only money, we deserve a quality game for the price they are asking
I can't remember the last time ACG tore into a game. He's usually pretty forgiving. This must be truly awful.
Karak, heart this comment if we should be concerned about Callisto. 😇
As much as I respect ACG's reviews, most people have reviewed this higher. He may just not be as into this style of game as you or I might be.
I appreciate this guy's honest reviews. Scumbag youtubers who give false good reviews hiding the big bad flaws of games should go straight to hell.
Firstly I have never played the game only watched developer live streams. I find it difficult to believe the characters all play the same due to combat restrictions @8:40 Spider-Man can't open up portals like Magik can, Iron Man can't use the environment like Spider-Man can, and no hero really benefits from redraws like Ironman. And aren't there cards in the game that mitigate damage, like block and conceal, helping to keep your characters alive, so they don't get wounded so often? Also when you highlight the enemies doesn't it tell you which hero they are going to target so you can plan your turns better, to help mitigate your heroes being wounded? I totally understand that combat is not for you which I respect 👍. "Slay the Spire" for me is an amazing game due to the depth of the card system, and I see similarities in here in Midnight Suns, but it's not for everyone. Still looking forward to the game and checking out the combat for myself. Ultimately I respect your opinion, and love your reviews.
Yep it was very sad. just completely fell apart even with the positives. Also knowing someone is attacking you doesn't stop it from hurting you. If you are out of cards you are out of cards. You don't get to call timsies sadly
@@ACGreviews depends if you have a blocking skill You won't take damage or if you stop that guy from attacking you won't take damage.
I actually enjoyed the game a lot , maybe because I am a casual gamer that likes marvel movies and card games such as slay the spire.
I knew this would happen. Crazy thing is they’re asking full price for it!!
I’ll pick it up when its between 30/20 bucks
It’s got an 85 on metacritic
@@jonr7364 exactly, critics. not the actual ppl with good taste in games😂😂
@@no1studios game is probably fine, imo acg has awful taste in games and has given dogshit games must buy ratings in the past
@@jonr7364 also know for being payed for good reviews.
Well, you just saved me $99.99. Thanks ACG! Haha, I'll wait for a deep, deep sale.
This is one of those weird products, man. It could have been a competent 3rd person action adventure game with an eclectic group of heroes to choose from, and that would have been fun... but that's not what we're getting here. Instead, we're getting an isometric card-based thing that looks like a port of a mobile phone game. Just a bizarre use of the intellectual property.
Nice review. I will say after playing a match it is great to wind down then the next day go and focus on the battle aspects and stats it is well designed this way. It flows after awhile when you know what you can and can't do activity wise. I do hope for more dlc content.
Yeah I actually felt the same about the day-to-day flow and the wind-down from missions. I just wish the missions were bigger in every aspect--larger battlefield, a team of 4-5 heroes, 8 or 10 card hands, more cannon fodder enemies (plowing through a handful of "minions" is always fun), etc. Probably the biggest disappointment for me though was the lack of hero combos... sure they have "combo cards", but they're all just basic "hero 1 takes a couple swings, hero 2 takes a couple swings, hero 1 lands a heavy blow" and always with the generic color flash backgrounds. I mean legit hero combos like in X-Men Legends and Marvel Ultimate Alliance--allow Iron Man to target Captain America with his blast, gain "Forceful" or extra damage doing so, and redirects so the knockback comes from Cap's direction. A "Fastball Special" with a strong hero (Cap Marvel, Hulk, Spidey) throwing Wolverine at an enemy. They missed some golden opportunities.
Saw the trailer with Blade and Metallica playing in the background and thought, "Hey this looks pretty cool!" Then I saw half your video and was informed otherwise. Gonna wait for a discount.
THanks, Toran for the super comment. I think "looks pretty cool" is also how I went into it.
So glad I watched this one. I was debating between this and calisto on Friday. Guess I'll wait and see if I'm getting anything at all! Might check this out on sale instead.
There are so many better games on sale on the PS store right now
Something I noticed from the clips in this review: Looks like every battle takes place on a perfectly 2-D game board. The fight is in a city, yet every character and enemy sticks to the flat asphalt. There's a fight in a mansion with staircases and balconies, and every character and enemy stays on the flat tiled floor of one level. I understand that a tactics game might not be able to incorporate a huge difference in heights during battles. But what kind of superhero never even jumps up a flight of stairs, or leaps up to a nearby fire escape?
I have no interest in this game. But this video is another wonderful example of why ACG is the best game review operation working today. I don't always completely agree with Karrak. But that's fine! The important part is that ACG gets into detail about specifics and breaks those aspects up into digestible segments: graphics, mechanics, audio, storytelling, etc. The folks at ACG do spectacular work and I applaud them.
No long range vs short range abilities, no height differences, no size scales, no meaningful destruction, no line of sight... This is a card battler with very little beyond the cards.
Just beat the game. As someone who is not into tactical games, I’m so glad I did not listen to this review. This game has been such an addicting surprise. Really hope people give it more of a chance
I had a sinking feeling about this game and now I'm just sad. But thanks for saving me the cash. Only game reviewer I trust.
Bummer, the simplistic battlegrounds were probably my biggest worry, and was hoping they expanded in size and complexity as the game went on. It seemed very limiting watching the live streams from the team, but thought it may have been only showing early missions.
Outside of ps4's Spiderman and that Guardians of the Galaxy game, Marvel can't seem to get developers to make good games lately.
Was torn between this and Callisto Protocol. Definitely going Callisto.
I'm sad that this is such a drag, I'm happy that I save the money... Was looking forward to another game in the Marvel universe...
I've got a feeling this was original a mobile title that got too big for mobile, then made the console/PC transition without the actual effort to make it a good console/PC game...
Was super excited about this game and saw a review posted on ign so I came here to see if ACG posted and got even more excited....till the first 30 seconds of this video and then was sad by the loss of potential. Thank you ACG again for your honesty and awesome review
It says "A Team Idea, B Team Result" right in the title. It's an overpriced phone game that somehow made it onto consoles.
Ouch. I was super excited about this when it was announced, thinking it was a Marvel skin of XCOM. Then we learned it had a card mechanic, no cover system, and all my hype fizzled. What a bummer. If it was literally a Marvel skin of XCOM, I'd have bought it day 1.
Appreciate the in depth review. Still looking forward to playing the game for myself.
This is why you don’t preorder games. It’s so confusing why you would hire the team that made xcom, then remove the xcom combat and level design. I get wanting to ‘evolve’ a thing, but turning it into a card game with dating sim elements wasn’t the direction I would have chosen lol
Superhero games are always going to be a hard pill to swallow, you have some of the strongest heroes in the Marvel Universe teaming up to fight random street thugs that don't die in one hit...
Yeah, it's a bit immersion-breaking to have fantastic cosmic-powers shoulder-to-shoulder with your friendly neighborhood Spider-Man. I mean, I eat that stuff up in stories, but the last Marvel team-up game I played set up the combos such that you were encouraged to put similar-calber heroes together [Avengers Alliance, 2D social MMO from a million years ago].
Appreciate the honesty. You highlighted all my concerns about the game, despite being a longtime Firaxis fan. The studio has become noticeably greedier over the years, and the obsession with gameplay hrs over quality of time spent seems to be related to how they measure success internally.
The recent livestreams also showcased a very bro culture within the studio, compared with a more inclusive one in Santa Monica. It’s no wonder they can miss the mark with their audience.
Haven't dappled in card drawing orientated games but they interest me enough where I'd be willing to try one.
This could have been the game for me but it's a shame that it's in such a shambles, might get it in a few years from now on sale if I can be bothered.
Thanks for the review!
Slay The Spire would be my recommendation as an intro to card games.
@@tortoiseoflegends4466 Didn't see this comment, thanks I'll definitely give it a look! :)
Honestly, hearing you talk about the problems of the missions and all, sounds alot like Xcom issues which have not been adress and fixed, despite those issues i still love the gameplay of that, (when there are not bugging, in the case of Chimera Squad) might find someone to borrow the game for play test before deciding if buying.
Anyways, thanks for your honest review, really love it :)
I was planning to buy the game, when weeks before the release date they were pushing the deadpool DLC. dat was a major red flag for me, so seeing this review i'm glad i waited.
honestly than spider-man, i wish they had daredevil
also dr doom would’ve been cool as well
So many missed opportunities with characters. You can replace Iron Man with Doom, put in Iron Fist, Moon Knight, Morbius (memes aside,) Pixie, Nightcrawler, Scarlet Witch, Elsa Bloodstone etc. There's a ton of characters who fit into the supernatural/magic elements better than Iron Man, Captain Marvel, Spiderman and Captain America (among others.)
I just can't get over how the character low-key looks like Drake lol. Love the content always!
By this point, anything Marvel pretty much gets an instant pass for me. I'll make exceptions for Spiderman and Wolverine some times, but I am waaaay over Marvel by this point.
How well do you think this will run on the Steam Deck? I might it pick it up for the platform when this game goes on sale.
Disney and Marvel are all about cutting production costs these days and it shows clearly in how this game looks and sounds.
Seems like a very cool idea that they intended to make a mobile game with
I was more excited by the promo cartoons they had for a number of characters, and I would be really interested if Marvel ever wanted to make a series of Midnight Suns (sans Hunter).
The Wesley Snipes inspired Blade might be too strong for me to resist buying this…
Whoa watching the last two minutes of this video shows uncommented gameplay, cutscenes, and voice acting. In the end, I have the impression, Midnight Suns is intended to be released on mobile platforms and/or tablets. I was pretty dissapointed not getting an XCom3 from Firaxis. Now I'm personally pissed off, that Firaxis wasted years of ressources for... THAT?!?!
ACG got this wrong unfortunately. After playing for 50+ hours this is a brilliant game. The small locations are a feature not a bug.
No hard feelings but to each their own. You guys should play for yourself and find out not just go with ACG opinion.
100% agreed. The character deck building and gameplay are solid!
Agree. It’s got definite issues, and it has a definite AA game feel, but mechanically the game is so fun.
Cashing that Firaxis paycheck?
“A gift I didn’t enjoy from the friend I love” what a summary
I usually agree with Keurig, but he got it completely wrong on this review. This is one of the best tactical strategy games I have ever played and I’ve been playing them since the PS1 days. It has breathed new life in the strategy RPG genre and if you are a fan of those types of games, you are doing yourself a massive disservice by not playing this game.
I’m waiting for a mod to skip and take out all of the talking lol
Agree
Pretty weird being that i watch Gamerranx ( Jake Baldino ) and he said its a fun time but the Abbey is a real downer moment in the game which i can agree but shouldn't be a deal breaker..coming here and hearing just all around bad news from it now i don't know what to think...and i dont listen to Ign or Gamespot
Why they didn't make the playing fields different rather than just constant re-skins or even add some elevation is beyond me.
Because… the games trash
Yeah they were far too safe and clearly didn't know how to add verticality to the card combat
To be honest, the most shocking part for me is tht this is *not* a mobile game; when I first saw an ad for this on YT, from fake euphoria to crad-based gameplay and the graphics I expected this to just another Shadow Legends...
Interesting how ACG didnt like the battle mechanics while pretty much every CRPG youtuber agrees that Midnight Suns is excellent in that area
Excellent in most boring lack based mechanics take was planning to monetise to sell you cards
I’m unexpectedly addicted to this, entranced. (Playing on PC) I feel the story is going for a Saturday morning cartoon vibe. Banter with and befriend anyone at base. Train with a hero of your choice to get stronger, then go out to fight bad guys, it’s the superhero game I’ve always wanted. Don’t worry about cards, you can make cards at base, they’ll come out randomly during battle though. This game is tailor made for COMIC fans. Not just, “Oh, I like the MCU” If you enjoy reading comics at home, you’ll understand it’s tone and why they talk the way they do. They sound grandiose, like you would imagine a hero in a book would. If you grew up on comics and cartoons like I did, this game will make you smile. I wish it were a bit; No, a lot more X-men focused, because it’s structured like one. I guess that the price to pay for Disney to give the green light.
Imagine if X-Com had a card based combat system 😂
I'm so addicted to turn based strategy games and this looks awesome.. but the price point is at the same range as an actual board game... i will wait for sale on this.
THIS is a review, this is how games should be reviewed all the time. I wish I could subscribe again. Great stuff mate.
The one time Im gonna do a 180 frlm your opinion. Love the grind its been fun, building teams getting new cards having a personaesque cycle spending time with heroes. Its got heart
1:07 obliviate is actually the memory erasing spell from harry potter
BOOM got one right. I was hoping it was that
Thanks ACG. Taking this off thr wishlist.
Thanks for the review! Saved me money on this one! I love board games and I am a sucker for XCOM turn based strategy games. When I first saw this announced I was excited until I started to get more reviews and news about the game. I so wanted this to be good because I love marvel characters plus turn based gameplay but seems like so many games now are these shallow live service model games only designed to get more money instead of actually making a great game to start with.
As huge fan of xcom EW, WotC, and Chimera Squad, I’m used to all of these issues. I was hoping fireaxis would fix these things by launch and I’m a bit disappointed, but that said, this is still a day 1 pick up for me. Turn based strategy is my favorite genre and fireaxis makes some of the funnest systems out there. Card based games are really fun and not entire random. Building a good deck is all about risk management and that can be very satisfying. In any case, we don’t need more 3rd person action games. Just go play GoW Ragnarok or Elden Ring.
Thanks for the detailed review ACG.
So it’s Marvel Snap, but the horrible version with Fortnite graphics. Grateful for the review. Bummed this is what it ended up being.
I am not surprised Firaxis are one of those Devs who put games out in my experience and don't patch problems. The xcom games in and of themselves are good, but they are let down massively by bugs etc.
@Richard Vye Both Xcom 1 and 2 were bug laden not to mention they have left other games unfinished and unfixed and have moved onto other titles.
@Richard Vye 😂😂😂😂 there's always one like you
Xcom have graphics bugs but never a game breaking bugs, played that game for how many hours now and the only bug I can remember is the Soldier foot bug.
i was planning on getting this sometime in the first week or so, but yikes. Waiting for sale looks a lot more promising. Thanks for being so thorough on the parts that you liked and didn't liked.
I was concerned about this game from the get go.
People who immediately get turned off by Card based gameplay are some closed minded idiots. Imagine never experiencing Slay the Spire because you refuse to even try it.
Fantastic game. its a slow build. Now I am crafting and upgrading cards. Editing my heroes decks. Love the strategy this forces you to use smartly to survive. Combat is almost like a puzzle game. Loved it.
Glad I saw your review before I bought. I was skeptical and the reviewers confirmed it for me.
I'm not a big fan of these superhero games but my brother is. Needless to say, I'm gonna show him your review so he can have a heads up before he buys it. Thanks a bunch!!
THANK YOU FOR PUTTING CHAPTERS ON YOUR VIDEO. 10/10
I really really appreciate your reviews because you explain all of your criticism with precision and well given examples. I won't buy this immediately but maybe in a month or two to try it out.
A rpg in the style of Freedom Force would have been great
I appreciate the warning, but I feel the need to see this through given the 1,000+ hours I put into their last game.
Any idea if they're including Steam Workshop support?
Keep up the good work.
Imo very unlikely, since it’s Disney.
@@Barro1 Yeah, and from the looks of it, with the narrative focus and all, I am thinking it would be hard to shoehorn in new characters. I would love to see people workshopping the rest of the x-men or more obscure heroes.
As far as the comment about the main character's hair looking like pubic hair around 10:06, close shaved hair on a person of color looks different than close shaved hair on a caucasian person unless you meant the beard, though even that doesn't look bad to me (though I know TH-cam videos aren't as high quality as the source material). The hair on their head looks fairly dead on to me
its unfortunate to hear that you overall didnt like this game. im not going to argue with you as many of your negatives are unfortunately accurate (the amount of bugs and glitches alone is frustrating enough) but as someone who has spent 100+ hours and is currently on new game+, i regret nothing and this is $40 well spent. the fact that firaxis purposely made this game NOT to be exactly like xcom is part of the reason why im still playing this. if i had to worry about stuff like distance, movement, cover, constant map exploration, permanent death, and missing attacks even having 99.9% accuracy, i would have quit this game within the first hour.
tip to everyone: do NOT buy this game at full price. wait for a sale and make sure its the legendary edition so you have all of the dlc and premium skins.
Bought this on a deep sale, $25 legendary edition. The gameplay is so addicting, imagine if they didn’t consider this a failure and the second one was less relationship sim and more variations, enemies and hero’s. I’m sold, unfortunately that’s a dead dream now. Fireaxis was onto something here, too bad we won’t be able to see what it can really become.
and its gonna be free in a week on the epic games store
Sadly I lost interest at card drawing
Same here. I just want a good Marvel action game 😢
Try marvel snap
So true.
Here here
Just changing the to hit chances, which would be silly if Ironman misses a 95% chance to randomise the things you can do each round.
Having watched yesterdays stream with the lead designer that went pretty well.
Been years and still watch every upload. I appreciate your channel so much! 🔥
As a fan of Slay the Spire, X-com, and the Midnight Sons Comic run, this is my dream game. Already have the legendary edition ordered. You not liking the level design is a fair criticism, but I never enjoyed XCOM for the level design. I'm all about what can be done tactically, nor do I mind a grind in leveling up my deck over time, as in Slay, you unlocked stuff incrementally based on how far you progressed on a run. Still really excited.
I'm not surprised by the general consensus of this game, Firaxis is amazing at making strategy games but awful at characterization. Even having the license to use some of the most famous comic characters can't change that.
The card game part was almost a deal breaker for me. Nothing breaks immersion than losing a fight due to unlucky card draw.
But I could've got past that if they got the X-com part right. And this sounds like they get that all wrong. Movement and small areas, WTF?
Especially on current systems, it makes no sense. Even Mario & Rabbids that came out on the switch this year had huge arena and really cool movement, you could move anywhere you wanted within an area. It’s as if this gamer attempted to be that, but with cards… which is super boring to me.
This was initially slated as a mobile game.
Change my mind
Another great review. Thanks ACG! It’s almost as if at the very early stages of development they planned for this whole game to be just a mobile game. Probably what they should have stuck with haha
Appreciate the review, one piece for feedback, you pros an cons list you show on the screen, get a black outline for the text, makes it easier to read across anything in the background.
Was looking forward to this one. Bummer it doesn't seem to hold up.
I was dubious of the card mechanic to start. Hearing that's the least of problems...? Yikes.
Very interesting how people can have different opinions. Some other reviewers I've watched are really stoked for this and love it good to see different perspectives. I hope others do the same though and don't just go by what 1 person says whether it's good or bad. Currently sitting at 83 on metacritic which is pretty good
Metacritic is wack
@@min0rmeme108 how? It's just a congregation of the averages of other outlets
@@alecrizzle hardly anything to judge opinions on
@@min0rmeme108 what are you even talking about
@alecrizzle saying something has a good score on metacritic is like saying it's 1# in the special Olympics it's nice but nobody cares
I see a lot of other outlets comparing this to XCOM but it sure seems like it's lacking everything that made XCOM iconic. The risk, the dynamic stories, the randomness, cover based system, all gone. You can tell they put a lot of work in this, but I think this was just too far outside of their wheelhouse
Ooof.i was REALLY looking forward to this, even if to play as wolverine and lay some smack down, but it all seems far from what I wanted. I might try a deep sale
Weird that this was your experience. I find it Interesting that almost every other reviewer out there was mostly positive. Similar critiques but nothing that was too game breaking in comparison. I for one am having an absolute blast. 🤷🏽♂️
If "GOAT" is "greatest of all time", then is the greatest sex of all time goatsecx?
Obliviate should be used in modern English - it is such a cool sounding word. It makes for a fascinating alternative to obliterate.