Ranking EVERY Neutral Special Animation in Smash Ultimate

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  • เผยแพร่เมื่อ 8 มิ.ย. 2022
  • Neutral specials are often one of Super Smash Bros. Ultimate's most important types of moves and a huge part of their characters' kits. The Smash world has plenty of tier lists, discussions, etc. discussing their power, but their animations don't always get the attention they deserve. Today, we fix that by exploring every neutral special animation in Smash and ranking them on a tier list!
    ______________________________________________
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    TimeBolt: I used TimeBolt on this video to massively increase the speed of editing, it's a program that essentially creates your jump cuts for you. I consider it to be one of the best things I've ever bought and highly recommend it for tons of applications on TH-cam, so I asked the team to join their affiliate program. Use my affiliate link and coupon code to support the channel AND get a discount on some fantastic software, it's a true win-win!
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    ______________________________________________
    Music used:
    "MockRock Is Here (Relaxed)" - MockRock
    "MockRock is Here" - MockRock
    "Infinite Azure" - Tekken 7 OST
    "Jump Up, Super Star!" - Super Mario Odyssey OST
    "Bloody Tears/Monster Dance" - Castlevania OST (Super Smash Bros. Ultimate Remix)
    "Mute City" - F-Zero OST (Super Smash Bros. Brawl Remix)
    "Staff Roll" - Pokémon Sword and Shield OST
    "Boss Battle 2" - Super Smash Bros. Brawl OST
    "Multiplayer" - Metroid Prime 2: Echoes OST
    "Lost in Thoughts All Alone" - Fire Emblem Fates OST (Super Smash Bros. Ultimate Remix)
    "Stormy Saxophone Under the Moon" - SNK Heroines: Tag Team Frenzy OST
    "Dark World" - Cadence of Hyrule OST
    "Battle! (Battle Tower)" - Pokémon Sword and Shield OST
    "Tournament" - Mario Tennis Aces OST
    "PAC-MAN'S PARK/BLOCK TOWN" - Pac-Mania OST (Super Smash Bros. Ultimate Remix)
    "Steam Gardens" - Super Mario Odyssey OST
    "Gourmet Race" - Kirby Super Star OST (Super Smash Bros. Brawl Remix)
    "Meta Knight's Revenge" - Kirby Super Star OST (Super Smash Bros. Brawl Remix)
    "King Dedede Battle" - Kirby Star Allies OST
    All original music, as well as its stems, are available for download to patrons, TH-cam members, and Twitch subscribers.
    ______________________________________________
    Thanks for watching!
    #SuperSmashBros #Nintendo #SmashUltimate
  • เกม

ความคิดเห็น • 1.1K

  • @MockRockTalk
    @MockRockTalk  2 ปีที่แล้ว +273

    Thanks for watching everyone! This one ended up being a bit of a beast to try and wrangle in, hopefully the time resulted in something fun. Also just a heads up that even as long as the video is, a lot of stuff still got cut (the one that has come up most often in the comments is the charged version of Blurring Blade). I actually did look at essentially every alternate form in the game and excluded some of them in editing if they didn't change my mind at all. In retrospect this isn't as obvious to viewers as it felt to me and in the future I'll probably be a bit more consistent. Let me know what you thought!
    *Main channel:* th-cam.com/users/mockrocktv
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    *TimeBolt affiliate link* (excellent software I use to speed up editing on my videos, use code "MOCKROCK" for a discount): mockrock--timebolt.thrivecart.com/order-page/

    • @Brion15
      @Brion15 2 ปีที่แล้ว

      Please make a video that goes in depth into banjos breegal blaster and include the technicality / usages if possible .

    • @ListlessWither
      @ListlessWither 2 ปีที่แล้ว

      What about Cloud's limit Neutral B?

    • @thesandkingdom
      @thesandkingdom 2 ปีที่แล้ว +1

      Lol u should use Plucking Tuilps as background song its so good

    • @supery.o.7249
      @supery.o.7249 2 ปีที่แล้ว

      @@ListlessWither True

    • @johndorsey7890
      @johndorsey7890 2 ปีที่แล้ว

      I’ve been looking forward for this! I can’t wait until he covers down specials lol

  • @Odyssey_Central
    @Odyssey_Central 2 ปีที่แล้ว +906

    For Steve I would’ve personally considered the fact that the blocks change how they look/sound on some stages, along with the mining noises. It’s a great detail that I think moves it up to A tier

    • @jerryakatony5724
      @jerryakatony5724 2 ปีที่แล้ว +9

      I Agree

    • @kir3795
      @kir3795 2 ปีที่แล้ว +30

      bias but yeah its cool

    • @adv78
      @adv78 2 ปีที่แล้ว +49

      Also the annimation accounts for mining in differents slopes and walls.
      Something we don't usually see because the only walls available are the stage itself

    • @jellycore1316
      @jellycore1316 2 ปีที่แล้ว +3

      @@adv78 Good point! ^^

    • @ezrel6477
      @ezrel6477 2 ปีที่แล้ว +8

      It's the one and only Odyssey Central! btw you have some of the best youtube content. #DryBonesForSmash

  • @CrazyHand7894
    @CrazyHand7894 2 ปีที่แล้ว +210

    2:10:30 It's not just _any_ anime nonsense, it's a Kamehameha, which makes sense as both Hero and Goku are designed by Akira Toriyama.

    • @stonebrick1562
      @stonebrick1562 2 ปีที่แล้ว +40

      In other words. It’s THE anime nonsense

    • @comboballer
      @comboballer 2 ปีที่แล้ว +1

      Or hadoken

    • @rbexcess
      @rbexcess ปีที่แล้ว +1

      Amogus 👹👺👹👺👹🥵🥵🥵

    • @joaquinemiliolopezgarcia8181
      @joaquinemiliolopezgarcia8181 3 หลายเดือนก่อน

      He couldnt DI properly and is no longer among us 😔✊

  • @theturtleking2454
    @theturtleking2454 2 ปีที่แล้ว +267

    One thing I love about sephiroth neutral b is that the full charge dims the screen and even lowers the volume of the music. I don’t know of any other move that does that but it really emphasizes that there is a nuclear bomb you should probably pay attention to about to go off.

    • @Stupididiot-ci5gf
      @Stupididiot-ci5gf ปีที่แล้ว +26

      It's just so POWERFUL! Probably my favorite move in the game and what Sephiroth needed to really feel like a playable boss character.

    • @lulin2546
      @lulin2546 ปีที่แล้ว +7

      that is awesome

    • @eleeuroandoro3041
      @eleeuroandoro3041 9 หลายเดือนก่อน +1

      Cloud's Limit moves do that too

    • @UsernameTheName
      @UsernameTheName 15 วันที่ผ่านมา +1

      As an Isabelle main I love the fact that it does all that just for me to pocket it and for it to have no payoff

  • @shadowsableyexd2660
    @shadowsableyexd2660 2 ปีที่แล้ว +291

    Kirby wearing Ness's hat backwards is a reference to the Yo-Yo copy ability in actual Kirby games, same reason his Link hat wasn't changed to BOTW Link!

    • @empressfrozentoes5285
      @empressfrozentoes5285 ปีที่แล้ว +42

      and it's because kirby's cool and needs to wear the hat as cool as possible

    • @mann-nova9392
      @mann-nova9392 ปีที่แล้ว +3

      Yeah but Link has less of an excuse since there's two more with almost the exact same hat

    • @fchef8370
      @fchef8370 ปีที่แล้ว +1

      I would have adored the Ness hat if Kirby got a random bandage on his face.

    • @placeadrien5566
      @placeadrien5566 ปีที่แล้ว +6

      Yes and the weird stance kirby takes when using bowser and charizard's fire breath are referencing the fire copy ability.

    • @JMERKIS
      @JMERKIS 11 หลายเดือนก่อน

      It also differentiates from Diddy's forward red cap.

  • @MoonGhostDoodles
    @MoonGhostDoodles 2 ปีที่แล้ว +65

    MockRock: I'm not going to complicate myself by evaluating Min Min's Neutral Special for this list.
    Also MockRock: *Let's rank ALL of Kirby's Inhale Neutral Specials!*

  • @bokobo6295
    @bokobo6295 2 ปีที่แล้ว +412

    Some stuff that didn’t get mentioned:
    - Palutena’s reticle is pulled straight from Kid Icarus Uprising, where it’s your main way of targeting. I only noticed this after playing Uprising, but it’s a fun detail
    - I never noticed Charizard drools onto the ground when he holds his mouth open for Flamethrower, gross! I like it!
    - The wire frame alt for Little Mac uses a much more retro sound, neat detail

    • @ezrel6477
      @ezrel6477 2 ปีที่แล้ว +12

      I noticed that Palutena detail when I played SSB4 after playing uprising. Uprising is honestly one of my favorite games of all time.

    • @firstwaddledee9182
      @firstwaddledee9182 2 ปีที่แล้ว +36

      Actually Bowser and Ridley also drool lava for Bowser’s neutral special and Ridley’s forward smash

    • @emanueltheodorus1056
      @emanueltheodorus1056 2 ปีที่แล้ว +7

      I also noticed Chrom's particle effect building up from the base of his sword all the way to it's tip when it's charged, indicating the power of it.

    • @raffskid857
      @raffskid857 2 ปีที่แล้ว +3

      Also mii sword fighters flaming sword thing can be charged

    • @lordfourth4th164
      @lordfourth4th164 2 ปีที่แล้ว +1

      I noticed the drool while watching the vid. Was really wanting it to considerd

  • @FIamestalker
    @FIamestalker 2 ปีที่แล้ว +488

    I think the main reason Mii Gunner's Gun isn't as animated as the ones from the space animals is because Mii Gunner has many different costumes with very different gun designs, having to add (different) details to all of those would be so much work i can understand why they didn't. This might also be why Charge Blast spawns the projectile so far away from the gun, its to accommodate for the different designs and lengths of the gun in all costumes, it probably looks better on the costumes with longer guns

    • @TheomanZero
      @TheomanZero 2 ปีที่แล้ว +40

      I was thinking the same thing, but that doesn't justify the positioning being even worse on Kirby.

    • @ZX_STH
      @ZX_STH 2 ปีที่แล้ว +15

      The Gaster Blaster

    • @ipawmzone8715
      @ipawmzone8715 2 ปีที่แล้ว +3

      The Glaster Baster

    • @Baconator2558
      @Baconator2558 2 ปีที่แล้ว +6

      The Gaster Blaster.

    • @mr.pibbeds9848
      @mr.pibbeds9848 2 ปีที่แล้ว +2

      It does look better on the ones with longer guns, but not all of them... the cowboy suit for example makes it look kind of weird

  • @JacobPDeIiNoNi
    @JacobPDeIiNoNi 2 ปีที่แล้ว +228

    For shulk's sword blade vs hand for buster and smash art, my interpretation is that for smash art, he's not powering up the blade itself, just swinging it with more power. Thus higher knockback, and it affects his hands. With buster, he makes the blade itself more deadly, so it does higher damage, but there's nothing different about his swing, so no extra knockback. It's like if you swung a baseball bat. Smash art makes him stronger so he can swing the bat harder, so his hands. Buster art is like attaching spikes to the bat so it does more damage.

    • @jonathanlgill
      @jonathanlgill 2 ปีที่แล้ว +12

      It also helps the opponent--Smash is clearly the most threatening Monado Art they have to play around, and having the red glowing on his fists makes it very clear that he's in Smash Art.

    • @joey5745
      @joey5745 2 ปีที่แล้ว +7

      I just made this comment but I think you explained it way better,

    • @adv78
      @adv78 2 ปีที่แล้ว +15

      Also Buster Art in XC directly affects the Monado too, being an special attack that makes it bigger and does a lot of dmg, so buster "buff" is canonically in the sword itself.
      Tbh i would prefer if the Speed glow was in his legs while Jump in his feet so they would be all different, would make more sence too, since running fast is much more associated with leg strenght than feet.

    • @informationnotavailable6433
      @informationnotavailable6433 2 ปีที่แล้ว +1

      This is actually really good explanation that makes a ton of sense, and I never thought of it. Thank you.

    • @Night_ssbu
      @Night_ssbu 2 ปีที่แล้ว +2

      This interpretation Is not technically correct. What the mondo does is that it changes the physics and the properties of the universe so he is swing the blade the exact same way in smash art but the the that is changing is the universe itself making it do more knockback and less damage

  • @jcplays5831
    @jcplays5831 2 ปีที่แล้ว +92

    Link’s bowstring pull grip is used for compound bows. This is used to pull the bow even further back since compound bows have string on flywheels. It’s basically showing Link is pulling the bow back for even more power

    • @brandonlee8123
      @brandonlee8123 2 ปีที่แล้ว +4

      I know nothing about archery, but just from looking at the more sideways angle of the bow, i feel like aiming would be easier with link’s grip.

    • @RadiantBlaze
      @RadiantBlaze ปีที่แล้ว +3

      @@brandonlee8123 Not really, aiming isn't really done with the drawhand, it's just power as JC Plays said

    • @edmpunkfire7793
      @edmpunkfire7793 ปีที่แล้ว +2

      Yeah, I had experience with compound bows and you have to really pull back to give the shot more power

    • @lasercraft32
      @lasercraft32 ปีที่แล้ว +3

      Weird because Link doesn't use a compound bow... and he also doesn't do that in the actual Zelda games either, even in Botw.

    • @jcplays5831
      @jcplays5831 ปีที่แล้ว +4

      @@lasercraft32 I do see that, but this is a video game with video game physics. Link’s bow is able to stretch an unrealistic amount, so why not give him the bow grip that gives the shot some of the most power

  • @Justinr9171
    @Justinr9171 2 ปีที่แล้ว +87

    !TIME STAMPS!
    1:01 Kazuya
    3:09 ROB
    5:21 Fox
    6:33 Falco
    8:03 Wolf
    10:04 Mario
    11:53 Luigi
    13:03 Doc Mario
    14:12 Wario
    16:30 Palutena
    18:29 Pit
    21:09 Dark Pit
    22:02 Simon/Richter
    23:50 Marth and Female Marth
    27:27 Roy
    29:02 Chrom
    29:51 Ryu and Ken
    30:51 Captain Falcon
    32:56 Ness
    34:14 Lucas
    35:26 Pyra
    36:20 Mythra
    38:57 Squirtle
    40:07 Ivysaur
    41:08 Charizard
    43:02 Bowser
    44:08 Yoshi
    45:11 Sonic
    46:56 Donkey Kong
    47:59 Diddy Kong
    49:11 K Rool
    50:28 Ice Climbers
    51:16 Game and Watch
    52:33 Snake
    53:52 Cloud
    55:27 Sephiroth
    58:07 Mii Brawler
    1:00:57 Mii Swordfighter
    1:04:25 Mii Gunner
    1:08:13 Samus
    1:09:52 Dark Samus
    1:10:30 Zero Suit Samus
    1:11:47 Ridley
    1:12:45 Jigglypuff
    1:13:40 Ike
    1:15:23 Byleth
    1:17:02 Robin
    1:19:41 Corrin
    1:22:12 Terry
    1:23:33 Olimar
    1:25:20 Villager/Isabelle
    1:27:18 Pikachu
    1:27:43 Pichu
    1:28:48 Sora
    1:30:25 Link
    1:31:39 Young Link
    1:33:20 Toon Link
    1:35:04 Mega Man
    1:36:43 Peach
    1:37:20 Daisy
    1:38:31 Min Min
    1:38:52 Steve
    1:40:19 Zelda
    1:41:42 Sheik
    1:43:30 Ganondorf
    1:45:30 Greninja
    1:46:52 Incineroar
    1:48:26 Mewtwo
    1:50:31 Lucario
    1:54:07 Bayonetta
    1:55:33 Little Mac
    1:57:32 Wii Fit Trainer
    1:59:28 Rosalina and Luma
    2:01:18 Inkling
    2:02:38 Piranha Plant
    2:03:40 Shulk
    2:06:50 Pac-Man
    2:08:26 Joker
    2:09:53 Hero
    2:12:13 Banjo and Kazooie
    2:13:36 Bowser Jr.
    2:15:19 Duck Hunt
    2:16:23 Meta Knight
    2:18:07 King Dedede
    2:19:11 Kirby

  • @kirbyfan6949
    @kirbyfan6949 2 ปีที่แล้ว +56

    Wow……that you would give Kirby THIS MUCH love at the end wasn’t what I expected. Your amazing for reviewing EVERY FRICKING ability

    • @MrFancyDragon
      @MrFancyDragon 2 ปีที่แล้ว +4

      2:19:12
      Gosh he really went overboard

  • @ethanhowe768
    @ethanhowe768 2 ปีที่แล้ว +120

    I'd love to see a ranking of the idle animations. I always loved the amount of character that can be conveyed in the moments where you aren't even playing the game.

    • @ElecManEXE
      @ElecManEXE 2 ปีที่แล้ว +7

      I agree that would be great. It's rare to see idles in a game like this where there's rarely a reason to just not be doing something.

    • @amaze_z1953
      @amaze_z1953 2 ปีที่แล้ว +14

      Jigglypuff: 😰

    • @ethanhowe768
      @ethanhowe768 2 ปีที่แล้ว +21

      @@amaze_z1953 Steve: 😐😑😐

    • @TheThirdPrice
      @TheThirdPrice 2 ปีที่แล้ว +7

      @@ethanhowe768 you're right, S tier

    • @andymcclurg9916
      @andymcclurg9916 2 ปีที่แล้ว +2

      Sonic: ...

  • @treese_
    @treese_ 2 ปีที่แล้ว +49

    Fun fact: Wii Fit Trainer's Sun Salutation is unique in that it is the only move in the entire game that deals "Solar" damage, which is an on-hit visual effect similar to fire or lighting attacks, only instead it surrounds the opponent with those little circular lense flares.

  • @inertjohnjunk
    @inertjohnjunk 2 ปีที่แล้ว +55

    You missed the fact that Peach and Daisy's NSpecial animations are subtly different. Peach cowers behind Toad and looks up when it's done to see if it's safe again. Daisy on the other hand just covers her ears and stands back up as if nothing's wrong.

    • @Empy_C.
      @Empy_C. 2 ปีที่แล้ว +6

      🤓

  • @Moon-nk3co
    @Moon-nk3co 2 ปีที่แล้ว +133

    Hey MockRock. I don’t know if you know this, but the Hexagonal design of Lucas’ PSI is in reference to how Mother 3 does its PSI attacks. It’s kind of carried over for the two of them.
    I also really liked how you pointed out the design of Wolf’s blaster, didn’t realize it has a second hit.

    • @ezrel6477
      @ezrel6477 2 ปีที่แล้ว +5

      The second hit does a lot for it, I consider it one of the best projectiles in the game.

    • @mettatonex7221
      @mettatonex7221 2 ปีที่แล้ว +3

      The melee attack on Wolf's firearm is a lot more obvious in Brawl, because in that game it looked like he was attacking just by pulling out the gun, where it doesn't come across as much in Ultimate.

  • @Lyralovecraft
    @Lyralovecraft 2 ปีที่แล้ว +53

    Massive props for ranking all the inhale abilities, that seems like a nightmare. But it means we get to hear kirby's voicelines, so it's a win in my book.

  • @samanthashelly9947
    @samanthashelly9947 2 ปีที่แล้ว +14

    30:15 Not to be a super mega nerd but in Street Fighter lore it's explained that a Hadouken is not actually a fireball, instead it's pure force. It's essentially just a ranged punch, which is why it's always used basic hit sound effects

  • @1dayago843
    @1dayago843 2 ปีที่แล้ว +47

    I believe you misinterpreted Wolf's recoil animation, it is in fact there it's just that he keeps the recoil energy into the blaster itself hence the huge swing up. The reason why Fox and Falco's body moves back a little is because they're holding the blaster steady so the recoil energy transfers into their body more just so they can keep their aim. Wolf uses the blaster's recoil to his advantage as he also uses it as an attack with the blade.

    • @colecostie
      @colecostie ปีที่แล้ว +5

      Also wolf's leg turns back with the blaster recoil to keep steady.

  • @Scouthedog1
    @Scouthedog1 2 ปีที่แล้ว +112

    This video came out for the perfect time for me as I was in a hotel struggling for entertainment so I just pinned watched all of this though I was wondering why there was so much of the video left when you did the last character only to find out you were doing all the Kirby hats

    • @dmign
      @dmign 2 ปีที่แล้ว +8

      thanks for the unprompted blogposting.

  • @DecafPotato
    @DecafPotato 2 ปีที่แล้ว +92

    Three hours. Wow.
    Also I do agree that R.O.B.'s base level charge is more satisfying than his fully charged one, lol.

  • @YaHomieScooty
    @YaHomieScooty 2 ปีที่แล้ว +70

    I always thought Toad pepper sprayed the opponent. The fact that he shoots out his own spores as a counter attack is pretty cool…and a little creepy

    • @MockRockTalk
      @MockRockTalk  2 ปีที่แล้ว +63

      I like the implication that real world self-defence weapons exist in the Mario universe you're going for though

  • @Mr_Mimestamp
    @Mr_Mimestamp 2 ปีที่แล้ว +33

    It continues to be inspiring to see how much effort you put into what you consider your “more casual” channel, seeing a nearly three-hour fully edited video here was totally unexpected.

  • @browk2512
    @browk2512 2 ปีที่แล้ว +12

    I also really like how the whole world goes dark when sephiroth's gigaflare gets launched

  • @adjectiveobject7686
    @adjectiveobject7686 2 ปีที่แล้ว +16

    I don't know if anyone's said it, but I love Kirby's backward hat when he inhales Ness. It's a reference to the hat he gets for the yoyo ability in the Kirby games, which is in itself a reference to Ness' main weapon.

  • @mattguy1773
    @mattguy1773 2 ปีที่แล้ว +10

    I love how Nintendo didn’t try to sugar coat jokers gun and just called it gun

  • @logangiddings7166
    @logangiddings7166 2 ปีที่แล้ว +5

    Mockrock: Says the word "Sorry" during the intro.
    Me: Is violently reminded that he's Canadian.

    • @joey5745
      @joey5745 2 ปีที่แล้ว

      I work with a Canadian, the dude can’t go five minutes without saying it, lol

  • @CrazyHand7894
    @CrazyHand7894 2 ปีที่แล้ว +119

    I can guess who'll go into A or S tier: Captain Falcon, Kirby and King K Rool.

    • @99wins31
      @99wins31 2 ปีที่แล้ว +5

      Falcon and Kirby are obvious

    • @shanealic7426
      @shanealic7426 2 ปีที่แล้ว

      Captain falcon shit suck

    • @minionmunch5610
      @minionmunch5610 2 ปีที่แล้ว +3

      K Rool clearly

    • @miles4100
      @miles4100 2 ปีที่แล้ว +1

      mewtwo gotta be S

    • @davehollis5816
      @davehollis5816 2 ปีที่แล้ว +3

      @@miles4100 RIP

  • @MudFan
    @MudFan 2 ปีที่แล้ว +9

    Two things:
    Little Mac has a unique animation for when he uses his neutral B in the air, he awkwardly gets lunged with a shocked expression, it's amazing.
    Kirby's Bowser animation is a reference to his Fire ability.

  • @stormRed
    @stormRed 2 ปีที่แล้ว +45

    Just so you know, you're definitely one of my favorite youtubers, and I watch a lot! Every single new video is like a little treat 😄

  • @art2norrman872
    @art2norrman872 2 ปีที่แล้ว +7

    Fun little detail about Shulk. The sound effect you hear when you switch from one Monado art to another when using the wheel, is the exactly the same sound that you can hear in Xenoblade chronicles when switching arts in battle UI

  • @Tahmis_Googboi
    @Tahmis_Googboi 2 ปีที่แล้ว +13

    Dang, what an incredibly thorough video. Absolutely worth every minute of its run time. Well done!
    Just a couple notes:
    - The charge-up to DK’s punch actually spins faster towards the end. It’s a nice touch in line with moves like Shuriken of Light that accelerate, but this is also how the move looked in, of all things, Subspace Emissary. The way DK swings his arm when he’s about to punch Diddy out of harm’s way is strangely reminiscent of this Ultimate animation in a way I love.
    - Kinda bothered by how much of Rosalina’s face is covered during her charge-up. I wish her body and head tilted backwards or more towards camera, so that we can see her one eye during more of the charge-up than just the very end.
    - In Xenoblade, Monado Enchant (which despite the name, seems to be what Buster is based on) is an effect placed on Shulk and his allies’ weapons, to let them cut through enemies their gear otherwise bounces off of. As a result, I kinda like Buster only lighting up the sword and not the hands, like Smash.
    - Kinda wish Kirby got plush Pikmin in the same vein as the plush Kazooie. Maybe for other moves, too?
    - Like you said about White Kirby with Robin’s copy ability, I think a couple skins kinda make it harder to look at certain animations. As cool as the Dark Link skins are, for example, almost everything is the same shade that it’s easy to look at it all as one blob. It’s also really easy to miss how Toon Link’s bow goes straight into his front foot this way, too.
    - Huge agree on Daisy. Why DIDN’T they give her a Shy Guy or something instead of Toad? Maybe make her look more like she’s sending them forward instead of cowering?
    - Not enough love given to the smooth animation transition from unshaved MockRock to shaved MockRock. Very nice swap from one to the other, and the coffee mug on Frame 3+ really helps hide the missing facial hair. Good sound design on the sip, too.

    • @marzipancutter8144
      @marzipancutter8144 ปีที่แล้ว

      There's only one kazooie, but there's plenty real Pikmin and Lumas so I don't think they need to be plushies on Kirby. would be a nice touch though, since they die after use.

  • @Luigiofthegods
    @Luigiofthegods 2 ปีที่แล้ว +5

    8:21 "The bayonet causes damage" *damages Bayonetta*

  • @username3624
    @username3624 2 ปีที่แล้ว +13

    Luigi’s fireballs could also be a reference to how the fireballs are in Mario Bros, where they’re both green in color and travel in an arc unaffected by gravity.

  • @OrigamiAhsoka
    @OrigamiAhsoka 2 ปีที่แล้ว +14

    I’ve always thought Luigi was doing a gun pose as if he was shooting off the fireball
    Also absolute mad respect for doing every single one of Kirby’s

  • @CheeseBlaster
    @CheeseBlaster 2 ปีที่แล้ว +8

    Kirby not changing impressions while using Giant Punch fits him so much because he has "not having a single idea of what's currently happening" feeling to him all the time

  • @JacobPDeIiNoNi
    @JacobPDeIiNoNi 2 ปีที่แล้ว +75

    I thoroughly disagree about corrin's dragon mask, I think how over-the-top it is perfectly suits the dragon abilities and because of that it's one of my favorite kirby hats. It makes him look like some world-destroying ball of death. It's a mess but I think that's kind of the point, to give off a bit of eldritch horror vibes. But that'll just be different opinions

    • @anankos795
      @anankos795 2 ปีที่แล้ว +12

      I agree. Corrin’s pretty much the cronenberg of the roster, and I think that applying the dragon “helmet” onto Kirby highlights just how bizarre Corrin’s anatomy really is.

    • @corrinfevincenohr
      @corrinfevincenohr 2 ปีที่แล้ว +11

      @@anankos795 I also agree. The Corrin hat is one of the best if not the best Kirby hats in the game. The dragon form mask fits perfectly with Kirby and Im very happy they implemented the mask instead of hair. Also hello there Anankos. Been a while, fellow Corrin propagandist ;)

    • @tehesprite502
      @tehesprite502 2 ปีที่แล้ว +5

      Especially given the final boss's design, it's 10000000% supposed to be eldritch horror vibes.

    • @mettatonex7221
      @mettatonex7221 2 ปีที่แล้ว +3

      I don't really like the design of the complete dragon transformation of Corrin, I think it has bizarre proportions, its limbs bend it weird ways, and its overall too scraggly to pass off as powerful as it is, plus it's missing a lot of the bits that are used from Corrin's dragon fang moves. I do think the head looks pretty cool, but I also see where Mock is coming from; my main issue is that it doesn't look like the head of a sentient being, more like the helmet that a Power Rangers villain would wear. If they were smitten with the general body type of full-dragon Corrin, I would have gone with a design more along the lines of Arceus or Dialga from Pokemon.
      Having said all of this, just from a purely visual and conceptual standpoint, I think Corrin is the coolest Fire Emblem character on the roster; almost all of her attacks involving the dragon fang are incredible looking, and her Omega Yato sword attacks aren't bad either. Personal favorites being her chainsaw-to-piercing stab Forward Smash, her graceful yet powerful wing bash Back Aerial, and her incredibly monstrous Dragon Fang Shot.

    • @JacobPDeIiNoNi
      @JacobPDeIiNoNi 2 ปีที่แล้ว +6

      @@mettatonex7221 yeah your power rangers comparison is very accurate. And I understand not liking how scrawny the dragon form looks, although for me that’s part of the appeal, it makes it appear almost like a skeleton especially with the detached lower jaw which just adds to the weirdness and creepiness.
      Also, Im pretty sure the design is based on a Kirin, which is a mythological creature with elements of both deer and dragons. Which would explain the weird leg angles, they seem to be deer-like, as well as the horns on the mask. It’s a strange design that’s for sure

  • @maxblack2347
    @maxblack2347 2 ปีที่แล้ว +4

    Love that Kirby practically goes into the splits when doing Roy's and Chrom's neutral special

  • @dextra_24703
    @dextra_24703 2 ปีที่แล้ว +14

    the grip link uses isn´t in breath of the wild, there he puts between the middle and ring finger while pulling with all four fingers in smash he uses the index and middle finger to pull the string back
    and yes he does it with his back of the hand towards the face in Breath of the wild aswell.
    also link is preparing to land with the forward foot first in the air animation.

  • @DoMorrMusic
    @DoMorrMusic 2 ปีที่แล้ว +5

    For his neutral special, MockRock wields Talk.
    Which becomes Gun when subscribed.

  • @ElecManEXE
    @ElecManEXE 2 ปีที่แล้ว +32

    One minor thing that really bugs me about Bowser Jr's cannon is that they didn't use the super distinctive "ba-Boom" cannon sound effect from the cannons in the airships of the Mario games or bullet bills. Even though they don't always use that sound effect in all the modern Mario games I think it would have added a lot of character to the move similar to Mario's fireball having the old-school fireball sounds from Mario games.

    • @Baconator2558
      @Baconator2558 2 ปีที่แล้ว +1

      Odyssey actually has a very good rendition of it, which would have been a good fit.

  • @ngc_3877
    @ngc_3877 2 ปีที่แล้ว +14

    Something I noticed about Charizard is that there's a little drool effect where small droplets drip onto the ground beneath his mouth if you look closely enough. Kinda gross, but also kinda cool I guess. Same with Bowser as well.

    • @fight_and_die1573
      @fight_and_die1573 2 ปีที่แล้ว

      I think they’re meant to be sort of fire sparks? They seem to be coming from the flames not exactly dripping from their mouths

  • @alaaiskamalji5064
    @alaaiskamalji5064 2 ปีที่แล้ว +6

    The fact that you went over every Kirby copy ability is why I always say you deserve way more subscribers. Thank you for your great work, my favorite TH-camr!!

  • @diegovaldez927
    @diegovaldez927 2 ปีที่แล้ว +13

    1:03:00 if you're wandering why does it do 14% it's because you can charge the move and it's basically like Pyra neutral b but stronger and only hits one side

    • @marzipancutter8144
      @marzipancutter8144 ปีที่แล้ว

      It's more like Mythras, really, because you can also change the direction you attack at the end of the charge.

  • @vikingswirlix6947
    @vikingswirlix6947 2 ปีที่แล้ว +3

    I really hope this becomes a long-standing series. It's SOOO good to just put on in the background and chill with while I write or work.

  • @LukasArailiys
    @LukasArailiys 2 ปีที่แล้ว +53

    Greninja canonically does pull water from his “leg sacks” as you put it, but in his home game, he’s supposed to throw one at a time as a 2-5 hit move, not enlarge them in his hands.

    • @wozaow
      @wozaow 2 ปีที่แล้ว +4

      Yeah, I think the giant ones are in reference to Ash-Greninja from both the anime and the Sun/Moon Special Demo, but even then you don’t charge them up.

    • @LukasArailiys
      @LukasArailiys 2 ปีที่แล้ว +4

      @@wozaow Not to mention that Ash-Greninja came out 2 years after Smash 4

    • @plechtorix
      @plechtorix ปีที่แล้ว

      In the anime when Greninja uses Water Shuriken he sometimes put them together. The most notable time is when Frogadier evolves into Greninja in the anime.

    • @Azurald55
      @Azurald55 ปีที่แล้ว

      I feel like the emphasis on using it for this move was because Greninja is making a unique shape for the shuriken by imprinting it. It makes sense given how Greninja was added in smash as well as all his attacks besides neutral b weren't kunais.

  • @celesteschott6030
    @celesteschott6030 2 ปีที่แล้ว +12

    My one complaint with Hero's Kafrizz is that the lingering fire effects on the ground look like they should be dealing damage if an enemy touches them.

  • @silikerYT
    @silikerYT 2 ปีที่แล้ว +5

    No mention of gigaflare darkening the screen? that's my favorite thing about it

  • @TheAntiburglar
    @TheAntiburglar 2 ปีที่แล้ว +15

    WHOOOOOOOOOOOOOOOOOOOOOOOO NEW SERIES!
    Edit: as a classically and historically trained fencer in Italian and Spanish rapier (among other weapons) the Shieldbreaker animations hurt my soul :p
    Also I laughed aloud at the Falcon Punch XD

    • @MockRockTalk
      @MockRockTalk  2 ปีที่แล้ว +8

      Lol, I'd imagine it hurts you more than it hurts me. And it hurts me just fine.

  • @nukeswithken5718
    @nukeswithken5718 2 ปีที่แล้ว +3

    Loved this, wasn’t expecting the Kirby section to be so robust, so I had a good laugh with it. I always like seeing Mockrock’s analyses, can’t wait for the next one

  • @hyperdeath6006
    @hyperdeath6006 ปีที่แล้ว +1

    These have been a real amazing series and I enjoy getting to see the animations in more detail and hear them discussed, keep it up man

  • @MaxJFT
    @MaxJFT 2 ปีที่แล้ว +3

    I absolutely love how there's a liquid dripping from charizard's mouth during flamethrower

  • @rouge939
    @rouge939 2 ปีที่แล้ว +5

    This video is as long as Sonic Forces

  • @benro6564
    @benro6564 2 ปีที่แล้ว +25

    Jesus Christ 3 hour long video...
    Let's be honest Falcon should have his own tier. It is the most iconic move in smash and one of the most memorable in the FGC as a whole, and the fact that it was made without any source material is kind of a miracle. It rivals stuff like Akuma's raging demon in how badass it is. Fatality (the best Ultimate Falcon) once said that even though Falcon punch sucks he wouldn't trade it for anything

    • @willy.b2419
      @willy.b2419 2 ปีที่แล้ว

      Ew, another Bowser main

  • @TheLuluBoyo
    @TheLuluBoyo 2 ปีที่แล้ว +1

    The sound of your absolutely tired voice with the deep-fried effect explaining Inhale going into S-Tier both scared me slightly and made me bust out laughing. Absolutely hilarious way to end the video. Awesome video in general, keep up the awesome work!

  • @bsg-jay7093
    @bsg-jay7093 2 ปีที่แล้ว +3

    The simple Mii Gunner Laser is probably more because of all the costumes they can wear.

  • @odysseysfortune537
    @odysseysfortune537 ปีที่แล้ว +3

    Leaving comment for the algo. I LOVE this series, so interesting to watch the little details they put into such critical parts of the game. And when I realized that only three characters were left, that there were 30 minutes left, and that one of those characters was Kirby…
    Can’t believe you actually ranked them all, didn’t even notice how cute Kirby sounds making those voice lines. Wonderful work.

  • @techno_217
    @techno_217 2 ปีที่แล้ว +14

    I always appreciate the high effort put into these videos, and the content is great

  • @arojamthearbiter
    @arojamthearbiter ปีที่แล้ว +2

    The whole Kirby segment at the end was one of the greatest things I've ever seen in a video

  • @cpwalker0429
    @cpwalker0429 2 ปีที่แล้ว

    Incredible video, loved how you dealt with Kirby at the end, awesome end

  • @matlotl
    @matlotl 2 ปีที่แล้ว +31

    You forgot about the pits' aiming upwards! It transitions between the sideways and upwards positions well and is just fun to mess around with midmatch.
    Also, why gunner's cannon doesn't have any flaps or steam etc. moving is likely cus the cannon changes per costume, and none of them share the exact same features so they have to go with a default "no extra animations" sadly. Would look odd if cuphead's finger started smoking from flaps that don't exist, you know?

  • @GohTheGreat
    @GohTheGreat 2 ปีที่แล้ว +9

    As one of two swordfighter mains, Blurring Blade can be held for a stronger startup/chamber animation

  • @arthurvergolino6859
    @arthurvergolino6859 2 ปีที่แล้ว +27

    roy's feet pretty much serves as a indicator point to where the explosion willa ctualyl take place. its why it is stretched out like that, so the player can know that the hitbox is a bit more pushed forward compared to the other moves of the character that have pretty close hitboxes. its also the reason why he holds his feet like that in the air. looks a bit unnatural with the step back? yea. makes sense, if you consider he is meassuring his reach? also yes.

  • @airlock7367
    @airlock7367 2 ปีที่แล้ว +5

    A couple points of kirby hat trivia:
    -There's actually a character who wears that exact Lucario hat in Pokémon Battle Revolution, so that's a pretty nifty touch
    -The plush/hand puppet Kazooie is actually also seen in Banjo-Tooie, where it's used in multiplayer versions of the minigames; for the FPS-mode ones, it's what characters other than Banjo use in lieu of a live Kazooie to shoot eggs with
    (also, I feel like that thing Greninja is doing -- which also a canon animation -- is less actually drawing water from its legs than just mimicking the motions of a ninja pulling shurikens out of their pants)

    • @PaBlo-jk4hv
      @PaBlo-jk4hv ปีที่แล้ว

      I've always thought that the shurikens came from those star shapes in its legs

    • @lasercraft32
      @lasercraft32 ปีที่แล้ว +1

      The shurikens DO come from those star shapes, but in actual Pokemon, Greninja just shoots multiple water shurikens instead of it being a charging thing.

  • @EvanMcShepherd
    @EvanMcShepherd 2 ปีที่แล้ว +4

    19:22 I understood that reference :>

  • @CatsLilaSalem
    @CatsLilaSalem 2 ปีที่แล้ว

    Very interesting, and the way you are analysing we can see a lot of little details which is great

  • @seansquiers6506
    @seansquiers6506 2 ปีที่แล้ว +2

    I've learned a lot more about animation than I ever thought I would from your videos.

  • @meta4knight
    @meta4knight 2 ปีที่แล้ว +7

    I think back throws would be really cool, they often have really strong animations.
    Krool back throw is amazing

  • @dextra_24703
    @dextra_24703 2 ปีที่แล้ว +6

    the animation of greninja touching the crosses on the legs happens even in pokemon if you look at the animation in gameplpay with the bad camera cuts, in the anime i think its sometimes ignored for the sake of animation, there he also charges it by just pure willpower in the champion finals match.

  • @lostmosscostFAUST6671
    @lostmosscostFAUST6671 2 ปีที่แล้ว +1

    Watching mockrock rapid fire Kirby inhales is one of the best things I've seen on TH-cam. Followed by him being done for the night was also hilarious. Good stuff.

  • @alaaiskamalji5064
    @alaaiskamalji5064 2 ปีที่แล้ว

    amazing work on this video, love these so much

  • @CrazyHand7894
    @CrazyHand7894 2 ปีที่แล้ว +3

    14:41 It also charges up his Waft.

  • @MrBda241
    @MrBda241 2 ปีที่แล้ว +3

    Amazing video, love the dedication that went into this.
    Have you considered doing a video about the character's victory screen? I believe it would be fun, though it would rely on you knowing each of the characters personality, history (w/ Game history too) and the likes.

  • @mr.cereal599
    @mr.cereal599 2 ปีที่แล้ว +2

    Kirby's backwards hat as Ness and the one-footed pose when he uses Bowser's fire breath are both references to copy abilities in Kirby (yo-yo and fire respectively).

  • @cryptex8398
    @cryptex8398 2 ปีที่แล้ว

    Amazing video Mock! I didn't watch much of your content before this series, but discussing animation like this drew me right in, keep up the good work!

  • @cloudx8015
    @cloudx8015 2 ปีที่แล้ว +17

    For Mythra, while charging the move, you can see ether lines become more visible on her body as she charges the moves. They’re more noticiable on her legs if you’re using a skin with darker leggings. Dunno why they didn’t do something similar for Pyra.

    • @Night_ssbu
      @Night_ssbu 2 ปีที่แล้ว +7

      It's because lighting buster is mythra's level 3 special in the game for all level 3 specials you can see the ether lines on the blades you can see the ether lines on her side b blazing end which is her level 3 in the game

    • @angeldude101
      @angeldude101 2 ปีที่แล้ว +3

      This was ripped from from the original game where the ether lines show up for all level 3 and 4 specials, which means Mythra's neutral-B, Pyra's side-B, and their Final Smashes. I love that they included this touch in Smash. It's extremely subtle, but it just adds that little extra bit of uniqueness to go with their more sci-fi aesthetic compared to other sword fighters. There's also a shine attached to the sword's Core Crystal, aligned with its orientation which gets more intense the longer the attack is charged, which I also love.

  • @jswayne7546
    @jswayne7546 2 ปีที่แล้ว +4

    As someone who goes into Training Mode just to look at animations, I would love to see this as a series.

  • @adv78
    @adv78 2 ปีที่แล้ว

    Incredible video and i just can't het my head around all the work you put in for a MockRockTalk video.
    Getting through generally the most important important/iconic move of every character and analyzing with such attention to detail, and even going through all kirby costumes certainly required a lot of effort, specially for an second channel upload.
    Goes to show how you care for the quality of your content, even in a laid back format.
    The video was a lot of fun and go easy in the next episode in this series. Maybe an tilt or something ;)

  • @arciabrats5897
    @arciabrats5897 2 ปีที่แล้ว +2

    I'm pretty Luigi's L finger is actually him snapping and pointing for his fire ball to attack, kind of like he's commanding it to go forth.

  • @chickensquared140
    @chickensquared140 2 ปีที่แล้ว +6

    Dark Samus better be getting a high tier. That animation looks absolutely immaculate

  • @MotherBurrito
    @MotherBurrito 2 ปีที่แล้ว +6

    lol what did bullet seed do to this man.
    all jokes aside I love this series, it feels like peak game dev appreciation hours and it makes me realize how much love was put into even the tiniest poses and movements.
    I would love to see Back Airs, it’s such an odd move that every character uses differently and I could see that being really fun to analyze!

  • @gambadrawing5669
    @gambadrawing5669 2 ปีที่แล้ว +1

    So glad to see another episode of this. Hope it continues.

  • @opal8434
    @opal8434 2 ปีที่แล้ว +2

    I believe Kirby's baseball cap being backwards after inhaling Ness is intended to be a reference to the Wheel ability from his home series, where he similarly dons a backwards baseball cap.

  • @Andreecals
    @Andreecals 2 ปีที่แล้ว +5

    I think you should've mentioned how ridley's plasma breath has an animation for when he's interrupted during the charge, which is taken from the original games and is super interesting! Still watching though, what a behemoth of a video!

  • @The_Slickmeister
    @The_Slickmeister 2 ปีที่แล้ว +28

    If I may give one piece of advice, it would be to add more tiers. Having more choice in where to put characters, makes it easiers to understand where the characters truly deserves to be, instead of it being crammed in with a hundred of other characters in B tier

  • @wedoofficial4333
    @wedoofficial4333 2 ปีที่แล้ว +1

    The amount of work that went into this is incredible. Huge respect, loved it so much

  • @coochblaster7815
    @coochblaster7815 2 ปีที่แล้ว +1

    Like always great stuff, thanks for the quality content man

  • @Ifgodscouldbleed70times
    @Ifgodscouldbleed70times 2 ปีที่แล้ว +9

    I think wolf's problem with his laser is that he stops to 'aim' it but only for like that instant so it really just makes it feel weaker.

  • @JacobPDeIiNoNi
    @JacobPDeIiNoNi 2 ปีที่แล้ว +15

    Another thing you didn't mention for ridley is the special animation that happens if you hit him out of it, I'm curious to know your thoughts on that

  • @seansean792
    @seansean792 ปีที่แล้ว

    19:36 I noticed on Dark Pit, which made me go back to check Pit- that the light at their fingertips, blends in and draws attention from the extremely thin bowstring of light that actually bends the bow. That's such good attention to detail that I have never even noticed before.

  • @INikeAir
    @INikeAir 2 ปีที่แล้ว +2

    You my friend have convinced me to fully watch a 3 hour video and I don’t even have a switch. I commend you
    A true testament to your videos even if I don’t agree with everything 🙌

  • @jackawatkins87
    @jackawatkins87 2 ปีที่แล้ว +6

    I enjoy this video and I think it deserves to be seen by more people.

  • @jaredparks4713
    @jaredparks4713 2 ปีที่แล้ว +7

    Funny you mentioned Sora's voice acting, the voice clips they used are from Dream Drop Distance and IMO those are his worst voice lines by a huge margin.

  • @nabbitling2109
    @nabbitling2109 ปีที่แล้ว +1

    Something about MockRock saying “Good morning” after taking a sip of coffee is funny and weirdly comforting

  • @Jinxypoo100
    @Jinxypoo100 2 ปีที่แล้ว

    The amount of detail in your videos are amazing 💕💕💕

  • @nicholasho1595
    @nicholasho1595 2 ปีที่แล้ว +20

    For Marth and Lucina, their only differently animated moves are their neutral and down specials I believe. So you only need to look at them separately one more time, unless you want to compare hair physics, voice lines, or sword particles (obviously gameplay wise they’re different).

    • @SoggySlopster
      @SoggySlopster 2 ปีที่แล้ว +3

      Pretty sure their down specials are the same

    • @theillusionist1494
      @theillusionist1494 2 ปีที่แล้ว +1

      They actually do have different particle trails on the arcs of their swords on a lot of their animations, to indicate Marth’s tipper effect. It’s most notable in forward air, up air, and side b, but it’s there for pretty much all their moves.
      But yeah, in terms of the actual model animations, neutral and down b are the only different ones as far as I’m aware.

    • @nicholasho1595
      @nicholasho1595 2 ปีที่แล้ว +2

      @@theillusionist1494 i did mention sword particles.

    • @nicholasho1595
      @nicholasho1595 2 ปีที่แล้ว +2

      @@SoggySlopster they’re not surprisingly. Lucina uses her pose from her up taunt, which has her hold it with two hands as opposed to marth holding it with one. A slight difference, but a difference.

    • @theillusionist1494
      @theillusionist1494 2 ปีที่แล้ว

      @@nicholasho1595 …You sure did. My bad, I apparently cannot read, lol

  • @mbot1901
    @mbot1901 2 ปีที่แล้ว +5

    1:03:47 Just wanted to point out here that this move is chargeable and I wanted to know if you had just forgotten about it or just found it not important enough to comment on? Either way I love this video, especially as an aspiring animator and smash fan
    Edit: 1:05:52 I'd imagine they didn't bother animating the default gun option when the character's outfit is fully customizable
    Edit 2: Very specific detail but I really like how when villager takes an Item out of their pocket and not a projectile they'll do the same animation from animal crossing, its just very cute
    Edit 3: 1:45:56 This is actually an odd detail lifted from the anime but Greninja actually makes the water shurikens in the shape of the shuriken pattern on its legs, not the sacs of water, so basically Greninja's using them as a mold. Either was it's super cool looking
    Edit 4 (holy crap this comment is long wow sorry): Another really cool detail I want to point out is for mac's KO punch, during the wind up, it almost looks like he might be feinting a straight punch and then coming in for the uppercut at the last second which is not only really cool if true, but also explains why it goes through shield

  • @russellwilson136
    @russellwilson136 2 ปีที่แล้ว

    I love all the love and effort put into this video. Well done!

  • @Hyp3rDJ
    @Hyp3rDJ 2 ปีที่แล้ว

    Found out about you through your front smash animation tier list, and am now knowingly subbing to your second channel before your first channel because I love this series so much

  • @Jakker420
    @Jakker420 2 ปีที่แล้ว +20

    I'm interested to see how he ranks the Miis in this one since they have 3 neutral specials. In my eyes none of the Miis have fantastic ones so I'm not expecting any (except Brawler for having Falcon Punch number 3) to be better than C unless points are given just for having three animations
    Edit: Also I appreciate how on Wolf's gun, with the bayonet, the enemy chosen was Bayonetta

    • @Firethorn.gaming
      @Firethorn.gaming 2 หลายเดือนก่อน

      I think he picks Random most of the time for the NPC's