I love Mastema as a character, he is both perfectly memeable and serious at the same time. I also adore the fact that they cite his floor-smashing skills from Strange Journey.
One video has Great Lament and "Oh Lord in Heaven, heed my prayers... AND ANSWER!!!" while this one has "In the name of our hallowed and mighty Lord... EVIL, BEGONE!!!" 🤣🤣🤣
Handsome angel time. The Chaos route may be kinda iffy this time, but Mastema is the absolute highlight and he is great as always. They really went all out with his animations and voice acting.
Ima just say this is the sole reason I accepted Yoko This boss felt GREAT to do He's the entire reason Dazai changed and why Yuzuru died Great boss and great OST
Yeah but also yoko is the reason why aogami died Thats what made me side with law Also in the whole "optimism vs nihilism" theme this game has kinda made me already chose a side from the start as i am a huge optimist
A recognisable demon boss desgined by kazuma kaneko i can tell by the upperlip darken and one of those bosses with wow i cant believe this boss has many press turns
I agree with the fact that Mastema was quite the joke and it's even more confusing when you look at his skill set and you wonder why he never used those Almighty skills that he had. At least the music was amazing!
He is not that easy, his innate skill allows him half press turns when you hit him for weakness/critical. This can easily spiral out of control if he suddenly has 8 turns(5 half turns).
@@SaltyMon Yeah if you let him hit weaknesses or multiple Almighty moves, which I think he uses very rarely at low HP (unless you're in battle sim where his AI is smarter)? Otherwise he's pretty much drain/repel bait.
Ive seen him go ham with like eight unique almighty attacks in a row decimating the whole party to the point it blew through all the nahobino's revived and left him super low as well. Dude seems to be able to sweep you if you arent set up to counter him
He, like the rest of the bosses, is basically fucked by the AI. He could've easily just chosen to do Great Lament, but the AI chose to do Seething Mansemat instead (you can find plenty of clips where he just opts for that, anyway; he never used Great Lament against me, though). It's very common, the bosses don't have any way to really counter the player aside from instant-kills or spamming Almighty moves.
@@toony1232check the fight out i went with new chaos in the first time and his dialogue is freaking great Like one time he even breaks characters and days you and zelenin were just his pawns
As cool as this boss seems... How could they get rid of the "nice argument, unfortunately *MEGIDOLOAN*" meme?! It was his one claim to infamy (along side the coral blue number 2 lips of course)
They didn't. He got lucky on the ai move choice when his health got low because he had no problem spamming Great Lament when I fought him in Godborn. I regret doing law first and chaos on godborn because he is a nightmare
Symbolically love how Mastema's "halo" is a really just a circline streetlamp. Artificial light as a signifier of divinity certainly sends a message across. Atlus is perfection 🏆
The only really noteworthy thing about Mastema is he's got a whopping three signature skills, none of which he uses frequently. (Edit: 2:56 - Well he never used that one on me four times in a row...) The only one that's noteworthy is Great Lament, which is the only skill in his set that could be any challenge since it's Almighty and does way more damage if you have an ailment. So naturally he basically never uses it. His other two signatures, which coincidentally you can't use yourself because Lol, are Seething Mansemat (10/10 name btw), which is just a whatever all party physical move that always crits and basically does more damage upon a crit (and is pathetic otherwise, and frankly already is still pathetic because with crit bonus it's still weaker than Hades Blast), and Untainted Winds, which would be kind of interesting, but still isn't very good. It does really mediocre Force damage, less than Mazandyne lmao, but it has a 50% charm proc (for whatever reason) and has a double debilitate effect. The latter quality is the only good part of the move. It's still lame and can't pierce Force immunity though. He could actually be threatening if the game made you fight him back to back right after Tiamat... So naturally he doesn't, so he just gets mad at you and gets ready to fight you, and then just sits there and lets you waddle off to the nearby leyline fount to freshen up. Yep. I don't care for back to back bosses with no opportunities to save, but this still seems really stupidly put together.
@@mrex666productions7 Aye, I'm aware. Haven't actually done New-Law yet myself but I've heard a lot of not nice things about the exclusive boss there.
@@DMSwordsmaster And I'm 100% sure it's deliberate for story reasons, if you're in V-Chaos the game pretty much just assumes you're straight-up going to White everyone off the Universe past that point so whatever left that stands in front of you tends to be not very powerful, if it's V-Law then you're going to see much worse because the game assumes you're still the same old Nahobino as prior, you're very powerful, but at the end you're still a human. I don't know how to word this properly, but it sorta reminds me of the situation in Apocalypse where the Massacre route gives you much easier boss fights than the Bonds Route would.
@@DarkAdonisVyersYeah but it sends you into a giant spirilling rabbit hole if you decide to look more into what tehom is Like the descriptiom calls it a void but thats not the case tehom is the primordial ocean god used to make the world Remenber how in one of the 7 days he split the ocean and the skies? That makes no sense untill you see that he was actually splitting tehom into the earth and the heavens Im honestly pretty convinced that old testament tehom was actually tiamat
it's his innate skill Crime and Punishment, gives him an extra flashing turn icon per attack hitting his weakness or scoring a critical hit, up to 8 icons max
@@Bornagainvillainyeh... Ive seen many opinions on the press turn systems, many voiced opinions on the "oh null all? What if i megidolaon 4 times?" Saying that they deserve the 'easy mode', others welcoming it, as it deserves to be challenging as a final/superboss ought to be
@@ZeroOmega-vg8nqhonestly my dream smt game would be one where in the end we have to side with either jewish satan or christian satan One coming from mastema and the other from lucifer
I love Mastema as a character, he is both perfectly memeable and serious at the same time. I also adore the fact that they cite his floor-smashing skills from Strange Journey.
He needs to be a proper main villain (or anti hero kinda character that keeps getting in the MCs way) in SMT vi
Mastema is rocking these Adidas pants.
Everyone talks about the Armor of God. There's a reason why no one talks about the Underarmor of God.
Bro wearin that shit fr
And that Coral Blue #2 lipstick.
_"How many Seething Mansemats?"_
_"Yes"_
Unironically the best animation in the game. The name, animation and the way the skill actually works are the perfect show of Mastema's character.
at least it not great lament and a cool refrence to strange journey
Drinking Game.
Take a drink of your beverage each time Seething Mansemat is used
One video has Great Lament and "Oh Lord in Heaven, heed my prayers... AND ANSWER!!!" while this one has "In the name of our hallowed and mighty Lord... EVIL, BEGONE!!!" 🤣🤣🤣
Bro is giving the beat to his own theme istfg
In the name of our hallowed and mighty lord, evil be gone
PREACH
Ok.
Handsome angel time.
The Chaos route may be kinda iffy this time, but Mastema is the absolute highlight and he is great as always. They really went all out with his animations and voice acting.
IDK, it feels great to see someone who claims to account for everything freak out when someone manages to mess up the "divine plan".
Imagine being an angel and a goofy genuine robot like Metatron when you good be a super chad deceptive handsome angel like Chadstema.
Coulda been harder fight tho cause Tiamat was a bitch and he a wall in the park right after. This was on Hard
@@HashBandicoot356”I’m not like other angels..”
wait, is he punching the ground a reference to Strange Journey when he punched a hole in Sector Bootes floor?
Could be hope so if that is true then amazing refrenece
How hard was that floor?
@@valletas by the will of God nothing is too hard
In the name of our Hallowed and Mighty Lord
Evil
BE GONE
Ima just say this is the sole reason I accepted Yoko
This boss felt GREAT to do
He's the entire reason Dazai changed and why Yuzuru died
Great boss and great OST
Yeah but also yoko is the reason why aogami died
Thats what made me side with law
Also in the whole "optimism vs nihilism" theme this game has kinda made me already chose a side from the start as i am a huge optimist
0:09 PERSONA
0:21 I will not accept da feet
Omg Law Roach I'm a big fan
he’s rocking that balenciaga fit 😭
Omg now I can only see him as Law
and he's here to make it queer! what an iCONIQUE
A recognisable demon boss desgined by kazuma kaneko i can tell by the upperlip darken and one of those bosses with wow i cant believe this boss has many press turns
he only has 2 but gains one blinking one for each crit or weakness exploited he had to suffer through
@@giratina6665 so just never hit a crit or weakness and he's a joke
Hi Mastema, its been a Strange Journey since last time.
I agree with the fact that Mastema was quite the joke and it's even more confusing when you look at his skill set and you wonder why he never used those Almighty skills that he had. At least the music was amazing!
Actually he use his Great Lament only if he's low at hp. I've seen a clip where he literally use that moves 5 times in a row 💀
ai change base on hp
Lol the way his halo starts wobbling around when he's low health.
I suppose he was deliberately easy for story reasons? It's supposedly like nobody can stop you from obliterating the entire universe anymore
He is not that easy, his innate skill allows him half press turns when you hit him for weakness/critical. This can easily spiral out of control if he suddenly has 8 turns(5 half turns).
@@SaltyMon Yeah if you let him hit weaknesses or multiple Almighty moves, which I think he uses very rarely at low HP (unless you're in battle sim where his AI is smarter)? Otherwise he's pretty much drain/repel bait.
Ive seen him go ham with like eight unique almighty attacks in a row decimating the whole party to the point it blew through all the nahobino's revived and left him super low as well. Dude seems to be able to sweep you if you arent set up to counter him
He, like the rest of the bosses, is basically fucked by the AI. He could've easily just chosen to do Great Lament, but the AI chose to do Seething Mansemat instead (you can find plenty of clips where he just opts for that, anyway; he never used Great Lament against me, though). It's very common, the bosses don't have any way to really counter the player aside from instant-kills or spamming Almighty moves.
@@solo8324 Yeah but it's especially jarring here. Lucifer or Tiamat aren't this bad at it.
Having to fight him on ng+, I'd recommend using Physical and Almighty, since giving him 7-8 turns on his later stages is a very bad idea
I guess if anyone wanted to fight him in Strange Journey... There you go
He's already a boss in strange journey, you fight him on chaos route
@@arzfan29 I thought he wasn't a boss in that game
@@toony1232check the fight out i went with new chaos in the first time and his dialogue is freaking great
Like one time he even breaks characters and days you and zelenin were just his pawns
As cool as this boss seems...
How could they get rid of the "nice argument, unfortunately *MEGIDOLOAN*" meme?! It was his one claim to infamy (along side the coral blue number 2 lips of course)
They didn't. He got lucky on the ai move choice when his health got low because he had no problem spamming Great Lament when I fought him in Godborn.
I regret doing law first and chaos on godborn because he is a nightmare
Nice argument unfortunate great lament
@@mikecheck5937 im laughing because i can relate.. i have mot ptsd from this masthema even in normal Godborn 🤣
Now he has "Nice argument, unfortunately, GREAT LAMENT"
Symbolically love how Mastema's "halo" is a really just a circline streetlamp. Artificial light as a signifier of divinity certainly sends a message across. Atlus is perfection 🏆
The only really noteworthy thing about Mastema is he's got a whopping three signature skills, none of which he uses frequently. (Edit: 2:56 - Well he never used that one on me four times in a row...)
The only one that's noteworthy is Great Lament, which is the only skill in his set that could be any challenge since it's Almighty and does way more damage if you have an ailment. So naturally he basically never uses it.
His other two signatures, which coincidentally you can't use yourself because Lol, are Seething Mansemat (10/10 name btw), which is just a whatever all party physical move that always crits and basically does more damage upon a crit (and is pathetic otherwise, and frankly already is still pathetic because with crit bonus it's still weaker than Hades Blast), and Untainted Winds, which would be kind of interesting, but still isn't very good. It does really mediocre Force damage, less than Mazandyne lmao, but it has a 50% charm proc (for whatever reason) and has a double debilitate effect. The latter quality is the only good part of the move. It's still lame and can't pierce Force immunity though.
He could actually be threatening if the game made you fight him back to back right after Tiamat... So naturally he doesn't, so he just gets mad at you and gets ready to fight you, and then just sits there and lets you waddle off to the nearby leyline fount to freshen up.
Yep. I don't care for back to back bosses with no opportunities to save, but this still seems really stupidly put together.
The one on the Law Route was way more annoying though.
@@mrex666productions7 Aye, I'm aware. Haven't actually done New-Law yet myself but I've heard a lot of not nice things about the exclusive boss there.
@@DMSwordsmaster And I'm 100% sure it's deliberate for story reasons, if you're in V-Chaos the game pretty much just assumes you're straight-up going to White everyone off the Universe past that point so whatever left that stands in front of you tends to be not very powerful, if it's V-Law then you're going to see much worse because the game assumes you're still the same old Nahobino as prior, you're very powerful, but at the end you're still a human.
I don't know how to word this properly, but it sorta reminds me of the situation in Apocalypse where the Massacre route gives you much easier boss fights than the Bonds Route would.
I just came from a video where he used Great Lament five times?!
“Does not use his unique skills very much” 2:56
Bro is seething
Chaos was kinda scammed when it comes to the penultimate challenge, Tehom is like 40x cooler (Mastema is also really cool but still)
Tehom doesn't have a memeable personality, though. Or any personality for that matter.
@@DarkAdonisVyersYeah but it sends you into a giant spirilling rabbit hole if you decide to look more into what tehom is
Like the descriptiom calls it a void but thats not the case tehom is the primordial ocean god used to make the world
Remenber how in one of the 7 days he split the ocean and the skies? That makes no sense untill you see that he was actually splitting tehom into the earth and the heavens
Im honestly pretty convinced that old testament tehom was actually tiamat
He has soooo many turns wtf!!
Yamata no orochi be like
it's his innate skill Crime and Punishment, gives him an extra flashing turn icon per attack hitting his weakness or scoring a critical hit, up to 8 icons max
Shame his AI is crap, if only there is a way to punish the player for covering their light weakness
@@37Jhianthat’s stupid. You want to punish players for playing the game the way they’re supposed to? Never be a game designer.
@@Bornagainvillainyeh... Ive seen many opinions on the press turn systems, many voiced opinions on the "oh null all? What if i megidolaon 4 times?" Saying that they deserve the 'easy mode', others welcoming it, as it deserves to be challenging as a final/superboss ought to be
Hey, it's Jean-Pierre Polnareff!
Mastema fits perfectly as a final boss if Vengeance was a sequel of the 4th secret ending from CoC.
And just when you think Seething Mansemat was going to be dangerous, you then realize it's only a WEAK Physical attack.
But only if it doesn't crit. It gains a massive power boost if it DOES crit. Phys resist, however, disables crits from proccing
i dont hate it but this was kind of a goofy boss imo, i was expecting him to have a transformation or something lmao
i mean....technically he does havee one in this game...but its a side quest lol
@@ZeroOmega-vg8nqhonestly my dream smt game would be one where in the end we have to side with either jewish satan or christian satan
One coming from mastema and the other from lucifer
Is it me or Mastema just really hate the floor? XDDDd
4:40 that seems to be a glitch. EDIT: not a glitch, just the effects of Omagatoki Critical with no Guard.
He really should have had demon allies that he can call.
Wait!, Really?! 8 press turn?!!
Ishtar moment
His innate skill gives him a flashing press turn icon each time he's with with a crit or weakness.
he does the leorio punch
0:08 when the girl who never showed any interest in me rejects my romantic advances.