While most Space Engineers players are limited by their pleasing of Clang, you punched Clang in the face and told 'em who's REALLY in charge. XD This is just brilliant and extremely well done. This deserves more viewers, honestly.
@@ApologiesSE Truly a punch to the face to Clang, I was in a thrill expecting something to break anytime, you have overcome the challenges of us puny mortals, though I still don't think my computer can handle it.
@@ApologiesSE this would be an amazing addition to the videos in the back, maybe with more people running around looking busy knowing the originals lol
@@ApologiesSE he’s right dude this would go crazy as part of the main menu. Yes it is that good. If they added it tomorrow and didn’t say anything it would take people a week to notice anything was different.
@@ApologiesSEyes. We should go that far. You made probably the most complicated build of anyone I’ve seen in SE. I can only imagine how many time that bitch has clanged out on you. You deserve it.
Apologies single handedly recreating Kerbal Space Program stage management, and a functional factory line, in Space Engineers, in just about 400ish hours. Oh, and, just to flex, does it with timer blocks. No programmable blocks involved. Because why bother with finnicky programming when you can rely on good old timers. Hats off to you, engineer o7
lol I do love me some KSP. The factory thing is always so satisfying to me when everything has to be assembled and has some believability to it. Thanks for checking it out
You know, I was pretty proud of myself for building a successful ship printer that works in gravity using a buggy on rails. A few people on the server were fairly impressed too. They honestly didn't think it could be done. I now realize I was banging rocks together. Apologies has so completely overshot "insane" he's landed straight in "eldritch madness" territory. And the absolute DISRESPECT TO KLANG. Gawd DAYUM. Way to remind us how much we suck at Space Engineers, Apo! XD
These videos are the ones you don't want to end. Special mention to: - how you designed the payload. Small ones that trigger the big one. - Sparks at the bottom of the rocket to prevent unwanted hydrogen combustion - the general way in which you designed the base. Additionally, throughout the video you can see the klang fighting to appear. Not today ! :)
Oh yeah, clang is here and somewhat subdued, but shows up occasionally to ruin the process. Thanks for noticing the little things, I enjoyed the final product, but it was quite the process to get there
There are so many small details that you executed on flawlessly. From everything being built from projections and locking in to position to moving a panel in to position to catch a discarded hinge part. Smooth pans to capture the fluid movements of the assembly limbs in the foreground and small details and movements in the background to make the whole factory feel alive. Truly remarkable. Main menu background material for sure!
Thanks man! I'm still trying to get better at the filming part, but it turned out ok, I'm pretty happy with the project as a whole. Its all in the details :P
I absolutely adore the focus on form over function. not just making it, how quick can this be built but instead making it an process with full decor is just incredible. i cant give high enough praise!
The theatrical way all these parts are assembled is just such eye candy to behold. I half expected to see the robot from The Incredibles get loaded into this thing. Thank you for making this and sharing it with all of us!
OK, hear me out: replace the warheads with small armies of killer robot drones, aim the rockets at enemy bases or large ships, make the head of the rocket eject the drones before impact, then have the drones demolish everything. Works on Saberoids too, maybe. Boom, long-range drone blitz on anyone you want. Please consider.
My apologies, I was not familiar your game, nor did I realize just how much sheer terror, joy, and awe one person could produce -In short, HOLY FUCKING SHIT
Stuff like this blows my mind, you play the game and think "that looks nice" then you see a video like this and realize you are still in the paddling pool.
The time and energy spent on something like this, just getting the timing and everything down is astonishing... this build its self, is astonishing... Ive played over 10k hours of SE, and have NEVER even contemplated making something as intricate as this, so, thank you for showing what the possibilities are for this game... fricken amazing!
@ApologiesSE is it true that you did all of this on timer blocks, and no programmable blocks? Also, no, ive done NOTHING comparable to this... in comparison to your creation, I think I would be considered a novice because I have literally built nothing this complex. Lol!
@@SplatterEffectGaming correct, all the logic is event and timer blocks. 😄 there is a few program blocks for other scripts, but all the timing is from timer locks
with how complicated the factory is i would not even want to think about the damage a saboteur could do also this is prob the heaviest clang inducing build youve done to date great job mah dude mad impressed o7
I play SE for 10 years, after watching this video I finally have the motivation to pursue a career in accounting. 😂 Really impressed by all your builds, the ingenuity, creativity and execution is out of this world!
This system is amazing and I have to thank you because now I know the importance of cheap bunker busters and overwhelming anti air systems because it is never funny when your entire fleet of cruisers get nuked (unless it's not your or if you nuke your own fleet)
I've said it before and I'll keep saying it: Everything you build is a masterpiece EVEN all of the screw up builds. I must see the dev's or other top SE creators TOP this Masterwork. I wanted to see every bit of the build and more viewing angles but this will have to do. If i could run this world on my pc i would but YOU made it so I'll burn my GPU for sure.. Damn the pcu count on this thing... and subgrids... You insane you sane man.
Lol thanks again man, I'm thinking its gonna suffer from being to complex but that's what the video is for. Maybe when SE2 is out it will be able to handle all the calculations to run this kind of stuff easier. Here's to hoping and thanks for being here!
I came here after watching Last Stand Gamers' review of this. It's so satisfying to watch each stage of production (without anything blowing up in the process)! 15:57 And that hatch opening, My gosh, it's an accomplishment in on itself!
This is just incredible talent in putting all this together. I've never been able to play this game anything close to this level of engineering expertise. Well done!
Sniff... This is the most beautiful thing I have ever seen... BTW SpaceX called. They need some help at the Starship production site. Please contact... lol
@@ApologiesSE your welcome, and it’s a shame projectors don’t work with sub grids only the main grid. Otherwise I might have some interesting creations as well, but not to the scale and complexity that you do.
Amazing work, this looks awesome - just as satisfying to watch as your other factory videos, if not more! PCU count for the whole base must be pretty high by now :P
Thank you very much! I don't remember the PCU count exactly, but its around 500k, and about 100k blocks without the rocket. Its a real simspeed killer.
Oh Wow just Wow, i have 5k plus hrs in this game and can only imagine stuff like this, Hats off to you. This should be published it's a true work of art!
Feels like a lot was unnecessary clang risk. But looks amazing. I understand the actual amount of work(and rework) that goes into this and its a lot more then people relize for every calculted movment. Good job! I would like to see things like this added to space enginers main menus
@@ApologiesSE They will if they watch this vid with it lol. Man im still so blown away. Incomprehensible intricacies. Best SE showcase ever made BY FAR.
I always love seeing these builds, it isn't enough to make a printer, got to make it flashy with many moving parts, love to see it. Edit: Also I love the Miner at the start, it's just so cool with how it works! :D
first of all, i am very impressed, flabbergasted and awestruck. this facility is just perfection *chefs kiss* and i was showing my gf a portion of LSG´s video (she also plays SE with me from time to time) and she had just one question "why?" 🤣
What a monster creation, just pure raw insanity beyond description, I weep in awe and shock. Hat off to you sir, this thing is just FREAKING BONKERS COOL! Seriously, just beyond words. BTW the silo door opening was perfect, if I can at least replicate something similar to that alone I will be happy.
@@ApologiesSE i watch your videos to inspire me to give it another whack at it. i can never do what you can. To much for me to remember, i get brain fried and start on anther build then come back to it later. i will Never Unsub. Your builds are the best, your transforming space cannon makes me cry seeing something so beautiful.
After watching this on reddit first, and now for a second time here, I might need to actually hop back into the game for a bit because MAN do I wanna make a new machine now
Apologies - doing automation before Automation became a thing. Also, this must have taken about a bazillion timer blocks ... you have the patience of a saint to sequence that all up!
It may be a waste in resources but it definitely got out wayed by its awesomeness, I just wanna see this factory in the new soon to be VRAGE engine upgrade.
While most Space Engineers players are limited by their pleasing of Clang, you punched Clang in the face and told 'em who's REALLY in charge. XD
This is just brilliant and extremely well done. This deserves more viewers, honestly.
Appreciate it, i just do it for fun, but if people enjoy it all the better
@@ApologiesSE Truly a punch to the face to Clang, I was in a thrill expecting something to break anytime, you have overcome the challenges of us puny mortals, though I still don't think my computer can handle it.
@@ApologiesSE What was the miner shown in the beginning of the video?
@@ZodiacPlayzGames a project I’m releasing soonish
@@ApologiesSE I can't wait! I was more captivated by that than the whole factory! (Sorry but it is true)
Amazing! This should replace Space Engineers Main Menu Video!
lol I wouldn’t go that far, but thanks for checking it out 🤟
@@ApologiesSE this would be an amazing addition to the videos in the back, maybe with more people running around looking busy knowing the originals lol
I would love to see this video in main menu
@@ApologiesSE he’s right dude this would go crazy as part of the main menu. Yes it is that good. If they added it tomorrow and didn’t say anything it would take people a week to notice anything was different.
@@ApologiesSEyes. We should go that far. You made probably the most complicated build of anyone I’ve seen in SE. I can only imagine how many time that bitch has clanged out on you.
You deserve it.
Apologies single handedly recreating Kerbal Space Program stage management, and a functional factory line, in Space Engineers, in just about 400ish hours.
Oh, and, just to flex, does it with timer blocks. No programmable blocks involved. Because why bother with finnicky programming when you can rely on good old timers.
Hats off to you, engineer o7
lol I do love me some KSP. The factory thing is always so satisfying to me when everything has to be assembled and has some believability to it. Thanks for checking it out
You know, I was pretty proud of myself for building a successful ship printer that works in gravity using a buggy on rails. A few people on the server were fairly impressed too. They honestly didn't think it could be done. I now realize I was banging rocks together. Apologies has so completely overshot "insane" he's landed straight in "eldritch madness" territory. And the absolute DISRESPECT TO KLANG. Gawd DAYUM. Way to remind us how much we suck at Space Engineers, Apo! XD
Lmao, I always enjoy reading your comments. I just have too much time on my hands, or i choose to squander it. either way, thanks dude!
To be honest not sure if there are enough words to describe this build. It might be the best thing I've seen in a video game
Haha that’s a tall order, thank you!
Check the man’s other uploads, nothing but insane builds, it’s hella impressive
Words cannot express how impressed and awe struck I am of this build. Absolutely amazing.
Thanks, I had a great/terrible time bringing it to you lol
These videos are the ones you don't want to end.
Special mention to:
- how you designed the payload. Small ones that trigger the big one.
- Sparks at the bottom of the rocket to prevent unwanted hydrogen combustion
- the general way in which you designed the base.
Additionally, throughout the video you can see the klang fighting to appear. Not today ! :)
Oh yeah, clang is here and somewhat subdued, but shows up occasionally to ruin the process. Thanks for noticing the little things, I enjoyed the final product, but it was quite the process to get there
Let’s not say his name 3 times or we’ll be asking for trouble 😂
There are so many small details that you executed on flawlessly. From everything being built from projections and locking in to position to moving a panel in to position to catch a discarded hinge part. Smooth pans to capture the fluid movements of the assembly limbs in the foreground and small details and movements in the background to make the whole factory feel alive.
Truly remarkable. Main menu background material for sure!
Thanks man! I'm still trying to get better at the filming part, but it turned out ok, I'm pretty happy with the project as a whole. Its all in the details :P
I absolutely adore the focus on form over function. not just making it, how quick can this be built but instead making it an process with full decor is just incredible. i cant give high enough praise!
Glad you like it! You gotta flesh out the designs like in real life, rule of cool
The theatrical way all these parts are assembled is just such eye candy to behold. I half expected to see the robot from The Incredibles get loaded into this thing. Thank you for making this and sharing it with all of us!
Tyvm, I had some fun/not fun making it!
OK, hear me out: replace the warheads with small armies of killer robot drones, aim the rockets at enemy bases or large ships, make the head of the rocket eject the drones before impact, then have the drones demolish everything. Works on Saberoids too, maybe. Boom, long-range drone blitz on anyone you want. Please consider.
When Apologies was born, merge blocks everywhere cried out with joy.
This is it. The thing you were apologizing for. I would feel sorry for my enemies if i had this.
Lmao, thx! Just a silly sn that stuck cuz I accidentally became a SE TH-camr 🤷♂️
The absolute insanity of that build is beyond epic
A factory mass producing ICBMs.
Welp. There goes the Geneva Convention.
Geneva Suggestions?
no bro, @Apologies want to complete Geneva's checklist
CIA: write that down WRITE THAT DOWN!
Geneva + clang:🖕
Женевский список достижений?
I don't know what's more impressive the factory or the missile.. it's all small grid! And the factory omg I wish I had that kind of talent or time.
i just want to know how many sacrifices they made to KLANG to make this work
My apologies, I was not familiar your game, nor did I realize just how much sheer terror, joy, and awe one person could produce
-In short,
HOLY FUCKING SHIT
Love it, been following for a few month, really enjoyed the updates at each stage of the construction process
Great to hear! It’s been a process lol, this one burned me out a few times
5:48 Man, he even has a cleanup trapdoor for that junk rotor piece! This man is Clang's Champion!
Stuff like this blows my mind, you play the game and think "that looks nice" then you see a video like this and realize you are still in the paddling pool.
Holy. Crap. This was insane!!!! it was def worth the wait. I loved this video, from the editing to the music choice to the final kaboom. Well done man
Thank you so much!!
Now im no space engineers veteran, but wow. This might just be the best space engineers creation ever!!!!!
Appreciate it, there's deff some contenders out there!
The time and energy spent on something like this, just getting the timing and everything down is astonishing... this build its self, is astonishing... Ive played over 10k hours of SE, and have NEVER even contemplated making something as intricate as this, so, thank you for showing what the possibilities are for this game... fricken amazing!
Thanks very much! I love this game allows you to enjoy it how you want to play. In 10 hours you’ve prob done things that I haven’t. I love it 🥰
@ApologiesSE is it true that you did all of this on timer blocks, and no programmable blocks?
Also, no, ive done NOTHING comparable to this... in comparison to your creation, I think I would be considered a novice because I have literally built nothing this complex. Lol!
@@SplatterEffectGaming correct, all the logic is event and timer blocks. 😄 there is a few program blocks for other scripts, but all the timing is from timer locks
This is better than any adult content in the internet! I love it! Amazing! Wonderful!!!!! 💯💯💯💯💯
Masterfully Mesmerizing Intelligent Intricacies of factory viewing.
Thanks buddy!
The most incredible design and engineering I have seen in this game. Incredible project.
I would watch an hour-long video of this, with the gathering of the raw materials and resetting the factory between each missile and everything
I’ve been debating of doing a full video, I just may
with how complicated the factory is i would not even want to think about the damage a saboteur could do
also this is prob the heaviest clang inducing build youve done to date
great job mah dude mad impressed o7
No need for a dab, sometimes clang just randomly doesn’t connect something lol. I think it’s too complex to be consistent
I play SE for 10 years, after watching this video I finally have the motivation to pursue a career in accounting.
😂 Really impressed by all your builds, the ingenuity, creativity and execution is out of this world!
🤣 thank you!
This system is amazing and I have to thank you because now I know the importance of cheap bunker busters and overwhelming anti air systems because it is never funny when your entire fleet of cruisers get nuked (unless it's not your or if you nuke your own fleet)
Thanks for checking it out!
the MASTER of Klang. Klang trembles when you launch SE
lol he’s gets his
I always love the idea seeing how different people play this game like do you raid ships or trade for money or become a arms dealer
The sheer creativity of this creation gave me the apetite for space engineers again, the video was incredible and deserves more views and likes!
Thanks very much!
I've said it before and I'll keep saying it: Everything you build is a masterpiece EVEN all of the screw up builds. I must see the dev's or other top SE creators TOP this Masterwork. I wanted to see every bit of the build and more viewing angles but this will have to do. If i could run this world on my pc i would but YOU made it so I'll burn my GPU for sure.. Damn the pcu count on this thing... and subgrids... You insane you sane man.
Lol thanks again man, I'm thinking its gonna suffer from being to complex but that's what the video is for. Maybe when SE2 is out it will be able to handle all the calculations to run this kind of stuff easier. Here's to hoping and thanks for being here!
Screwing in the warhead and seeing the hinge parts discarded like sprues tickled my fancy like I didn't know was possible.
Criminally underrated
i swear this is monumental to the space engineers community
no im not even joking or exaggerating this is gonna blow their freaking minds
I came here after watching Last Stand Gamers' review of this. It's so satisfying to watch each stage of production (without anything blowing up in the process)!
15:57 And that hatch opening, My gosh, it's an accomplishment in on itself!
Tyvm!
This is just incredible talent in putting all this together. I've never been able to play this game anything close to this level of engineering expertise. Well done!
Sniff... This is the most beautiful thing I have ever seen...
BTW SpaceX called. They need some help at the Starship production site. Please contact... lol
Thanks very much! Maybe some day 😄
I can't even start to comprehend what I have just witnessed
As with the automaton update before, the up and coming signal update should open many new possibilities when making complex factories like these.
This is the best creation I’ve seen this far. Amazing work dude👍
Thank you so much 😀
@@ApologiesSE your welcome, and it’s a shame projectors don’t work with sub grids only the main grid. Otherwise I might have some interesting creations as well, but not to the scale and complexity that you do.
@@Matt-in8qj funny enough, that's what spawned the idea to start doing these, because subgrids don't print lol
@@ApologiesSE I can see, but you can do so much with subgrids, but the developers didn’t want to add that feature in.
this is more than a factory this is high end kinetic art
Thats one piece of amazing engineering, really admireable))
tyvm :P
This man IS a Space Engineer.
Amazing work, this looks awesome - just as satisfying to watch as your other factory videos, if not more!
PCU count for the whole base must be pretty high by now :P
Thank you very much! I don't remember the PCU count exactly, but its around 500k, and about 100k blocks without the rocket. Its a real simspeed killer.
Your defiance of Clang is inspirational. Thank you!
My pleasure!
Oh Wow just Wow, i have 5k plus hrs in this game and can only imagine stuff like this, Hats off to you. This should be published it's a true work of art!
Thanks! I’m just over 3.5!
Wow. Just wow
Clang must have been a challenge to control with so many moving parts!
Indeed, but was finally tamed(for the most part 😬)
He somehow made an icbm factory so good and mind blowing that it would make Oppenheimer blush.
I hope your day job is a robotics manufacturing engineer or something along those lines.
The doors alone are masterpieces. Wow
Tyvm, nope, just a mechanic lol
all of that just for something that will explode later, true over engineering! Amazing stuff!
Bloody amazing, one of the best things to come out of SE ever
That’s a tall order, but I appreciate it!
Puh... We've all got some serious work ahead of us guys. Wow!
Feels like a lot was unnecessary clang risk. But looks amazing. I understand the actual amount of work(and rework) that goes into this and its a lot more then people relize for every calculted movment. Good job! I would like to see things like this added to space enginers main menus
this is the most sickest video i ever seen on what can you create in space engineers! that is wild!
This has to be the greatest construction se yeah? Just that door is brilliant and cinematic
Appreciate it! I do enjoy my doors being complicated 🤓
8:00 cool door!
Thank you! Prob my favorite too
This is incredible! Well done!! This is the best I have ever seen , Good job dude!
Tyvm!
HOLY SHEEEIT. THIS IS INCREDIBLE SPACE PORN. GREAT CHOICE OF MUSIC TOO. HOLY CRAP. THE DETAILS.
Thanks! I’m sure not everyone likes techno, but it fits
@@ApologiesSE They will if they watch this vid with it lol. Man im still so blown away. Incomprehensible intricacies. Best SE showcase ever made BY FAR.
I always love seeing these builds, it isn't enough to make a printer, got to make it flashy with many moving parts, love to see it.
Edit: Also I love the Miner at the start, it's just so cool with how it works! :D
Flawless execution, I have never seen automation like that. Really well done!
Thanks, more to come!
You are my favorite space engineer my dude You do amazing stuff
The amount of olanning and coordinating you had to do.... 😮🤯
first of all, i am very impressed, flabbergasted and awestruck. this facility is just perfection *chefs kiss* and i was showing my gf a portion of LSG´s video (she also plays SE with me from time to time) and she had just one question
"why?" 🤣
lol pretty common for people to say why, it’s extra. Thanks for checking it out, if you like this you’ll prob like the other stuff I have as well!
That was absolutely insane. Best stuff I have seen ever
Tyvm!
What a monster creation, just pure raw insanity beyond description, I weep in awe and shock. Hat off to you sir, this thing is just FREAKING BONKERS COOL!
Seriously, just beyond words.
BTW the silo door opening was perfect, if I can at least replicate something similar to that alone I will be happy.
Thanks so much! I enjoyed how it turned out as well 😊 keep at it and I bet you’ll be able to!
@@ApologiesSE 🙂
When the planets align, and clang is released from his prison. When he gets his hands on this monstrosity, he will end every SE server all at once.
Dr. Eggman Factories be like. Pretty nice work btw
This is the most needlessly over engineered thing I have seen 😂, I love it.
Einfach nur ober hammer Geile sache!!!! Auf so eine Geile Idee zu kommen und dan das alles funktioniert.. Ich bin einfach nur sprachlos XD
Amazing spectacular video. I had no idea Space Engineers could have such complicated factories. Bravo amazing. I'm going to play SE
Awesome! New update too!
Glorious. Best builder in SE to this date FACT.
Thanks! Good to see you in the comments again ☺️
@@ApologiesSE i watch your videos to inspire me to give it another whack at it. i can never do what you can. To much for me to remember, i get brain fried and start on anther build then come back to it later. i will Never Unsub. Your builds are the best, your transforming space cannon makes me cry seeing something so beautiful.
Damn... I wish we really needed such complex things on servers!
After watching this on reddit first, and now for a second time here, I might need to actually hop back into the game for a bit because MAN do I wanna make a new machine now
Noice! Let it suck you back in lol
These videos never get old, bravo dude!!!
It's a very complex and well done work. Amazing!
Thank you! Cheers!
this was the best thing ive ever seen
Very Command and Conquer, I like it!
space engineers at another level, spectacular.
Thanks! It was funish!
@@ApologiesSE
WHAT ARE THE CHARACTERISTICS OF THE PC WHERE DID YOU CREATE THE LEVEL? ON MY I7 4790K GOES TO .20
@@carlosmsx lol I’m not sure, but it’s just a i7, prob 3 years old, 3060ti and 32g of ram, nothing serious
Impressive manufacturing set up.
Thank you 😊
Congratulations, so much work and a result that is so great!
Thank you so much!
I like to think that when this guy launches space engineers... Clang just shudders...
This is just insane
This is delightfully menacing.
That is insanely cool
As always your builds are Amazing and fantastic.
Glad you like them!
I wish there was actually pvp integrated well into space engineers building stuff like this would be so much fun.
We can hope for SE2 😊
You are mad (in a good way) great work, it's Amazing !
Thank you! Cheers!
This is insane great video!
One of your best vid so far =)
Tyty!
I love it.
Keep these build up and alive!!
Apologies - doing automation before Automation became a thing.
Also, this must have taken about a bazillion timer blocks ... you have the patience of a saint to sequence that all up!
It took a few hundred lol
Always love your friggin work Apologies !!!!
Thanks!
So sick, i mean how can one even think to build something like that!? I just hope you wound newer have that much resources to build that in IRL!
So much gear going around I felt like my Klang Brain is going overdrive!
It may be a waste in resources but it definitely got out wayed by its awesomeness, I just wanna see this factory in the new soon to be VRAGE engine upgrade.
We need a like x-ray through the ground so we can see the immense amount of space this takes up
I have a tour video that does just that ;)