Great tutorial! I have been doing simple characters for awhile but you gave me a ton of solutions for common problems i encounter with topology and design! We need a full pipeline and rigging course, School of Motion ;)
There's no "clamp points on axis" and "delete points on axis" options in the latest verion of C4D... how can I merge the polygons in the center of symmetry while insetting them? Could you please help me with this?
With this level of character animation, I would say 2-4 weeks to complete (This was the project for making tutorial so I took wayy longer than that..)!
Sorry for delayed reply! I modelled the cloths with C4D and added the detailes with Zbrush like any other objects. I'd love to try marvelous but I haven't yet.
This is the standard layout in the newer versions of C4D for bodypaint - as for the custom buttons on the right, you can manually add those in by going to Window > Customization > Customize Palettes and searching for the buttons you want to add and dragging and dropping them into the UI. Here's a great tutorial covering the process by Winbush! th-cam.com/video/ThuxPtHTz-M/w-d-xo.html
Oh hey! sorry, I forgot to mention if you are asking about that yellow-green button, this is the plugin I use for UV unwrapping which is called FD UV toolkit by Flavio Diniz! flaviodiniz.gumroad.com/l/jFoAv It's a paid plugin but really handy, I 100% recommend it!
Hi, How did you add the outfit? I have a character ive taken from Mixamo and would like to change its outfit, do you know how id go about doing that? Thanks :))
I modelled the clothes like any other objects in C4D and added details with Zbrush. I think you can do the same thing using Mixamo, you can use model, and model the clothes (T pose), and then you can upload them to Mixamo and rigg/animate it altogether.
This tutorial would be even more helpful if it was several hours, broken down into a couple parts. I would love to see a detailed tutorial on how you created this model, sculpt, texture etc. vs. just a brief overview.
Thank you for your feedback Vanessa! This was my very first tutorial and I'm still learning how to share my process. So hopefully I will be able to share more detailed tutorials, processes of my work in 2023:)
I can agree with other people more in depth would be helpful, for example how did the shape get rounded edges when she uses the inner extrude tools for the eyes? mine stay as a straight corner and dont bend like hers unfortunately I cant find the answer how to do that
Thank you for your feedback! This was the first time for me to make any tutorial, so I hope I will get better! About eyes, I put the model in the Subdivision surface to keep the smoothness, and then after inner extrude, I used the smooth brush from sculpting tool to smooth the edge. I hope this will help!
@@_marinanimation_ Hey Marina, the tutorial is great. Thank you for your answer, this helped! :) Keep up the great work. (I just ment a longer tutorial would be great, your work is awesome 👍)
ZBrush can take a bit get a handle on, but once you understand the interface it becomes second nature. "Simple" here means we aren't creating a photorealistic character, but these same techniques build a foundation for that kind of project. You can do it!
Nice "school of motion" take high profit on education. You are not even dear to teach people how use Blender 3D for simple staff like this. All about money lol I will need star youtube channel Blender for all.... Blender i so good and free so basically you dont need Adobe AE or any 3D expensive tool like Cinema 4D
Well I just realized after watching this, I have no business even downloading this program. Im an expert level musician/composer, and i had all these ideas of creating my own animations and characters for kids and then put my own music to them. I will never be able to just learn something like this from scratch. Not to the level where I can make characters that aren’t just crappy stick figures. I downloaded C4D and was trying to import objects to animate using cappuccino, with some music I had selected, and I couldn’t even figure out how to import all 4 material files properly, then i couldn’t figure out how to activate records scaling or rotation after I recorded 64 measures of random object movement. This isn’t something you can just learn based on looking for the answer to a current function I want to do. Ok well I’m super depressed now. But great video anyway
Thanks Marina!!! I learned so much from this tutorial, gotta add Substance and ZBrush to my list of apps to learn!
Thank YOU!!!!
Marina! It's so awesome to see you on a SOM tut! And such an awesome tut too! I can't wait to dig into this!
I went to art school and learned how to 3D Model, and you just cleared up a huge portion of issues I've always had with polyflow. Well done!
been looking for a video like this for years! more from marina, please
So happy you enjoyed!
@@schoolofmotion Can we get this full course in more detail. "How she created this model, sculpt, texture etc. vs. just a brief overview."
The way you teach is remarkable!
She really is a rockstar! www.marinanakagawa.com/
AWESOME! Great tutorial and great teacher!
Thank you for helping me to use this infernal software 😂❤️
Awesome, Marina!
Great tutorial! I have been doing simple characters for awhile but you gave me a ton of solutions for common problems i encounter with topology and design! We need a full pipeline and rigging course, School of Motion ;)
I second that!
WAUUWW... I LOVE CINEMA 4D ... IM very very respect to you mis.....(Marina Nakagawa) Motion Design 🙏🙏🙏🙏🙏🙏 i proud look this video can i learn to you..
wow you're a wizard! This is an incredible tutorial, thanks for sharing your process
please do a full length tutorial!!
Nice tutorial. Thank you.
awesome tutorial!!👏👏
Oh this is full of great bits of info. Love the model design 👍🔥
Thanks for watching!
@@eyedesyn You absolute legend! 🙏
Wow! great Video! I didn't know that substance painter is so powerful! Thanks
This was an amazing video
Thank you, we're glad you enjoyed!
Thanks for this tutorial............
amazing I love it
Awesome
A great quick tutorial. Is there somewhere else where this tutorial is in a more complete format? Rigging included? Thank you.
Good keep going 👍
thank you...
Thanks.
Amazing 🤩
Love it.thx for sharing ❤️ 💕
You guys are the best
Thanks for watching!
@@eyedesyn Great of yours too.. Your tutorial are the best for character animation.
you the best
Wow!
I would love to see a more in depht tutorial showing how to bake the maps and all the workflow between those programs.
Thanks for the request!
There's no "clamp points on axis" and "delete points on axis" options in the latest verion of C4D... how can I merge the polygons in the center of symmetry while insetting them? Could you please help me with this?
Thanks for this great tutorial! How long did it take you do complete the whole project?
With this level of character animation, I would say 2-4 weeks to complete (This was the project for making tutorial so I took wayy longer than that..)!
i saw a link below, do u have c4d file of the character in the link as well ?
thanks for this tutorial! i was wondering for the cloths, did you just model them in c4d or did you use an external thing like marvelous designer?
Sorry for delayed reply! I modelled the cloths with C4D and added the detailes with Zbrush like any other objects. I'd love to try marvelous but I haven't yet.
I wish she will do anothter tutorial but explain the render process!!!
Great suggestion!
Ok, that's amazing but I really want to know what are those buttons you have when UVW unwrapping and where to get that layout, it looks great.
This is the standard layout in the newer versions of C4D for bodypaint - as for the custom buttons on the right, you can manually add those in by going to Window > Customization > Customize Palettes and searching for the buttons you want to add and dragging and dropping them into the UI.
Here's a great tutorial covering the process by Winbush! th-cam.com/video/ThuxPtHTz-M/w-d-xo.html
Oh hey! sorry, I forgot to mention if you are asking about that yellow-green button, this is the plugin I use for UV unwrapping which is called FD UV toolkit by Flavio Diniz!
flaviodiniz.gumroad.com/l/jFoAv
It's a paid plugin but really handy, I 100% recommend it!
@@marinanakagawa865 thanks guys, very handy. And yes, I was specifically asking about the plugin because I didn't recognize those commands :D
Zenzuke que haces aquí bro? Tus curso de Domestika tiene comentarios sin responder 💀😈
Nice work, thx for the share 😊 I’m just asking myself if it’s possible to make the texturing with Procreate. Don’t you think so !?
You can totally texture similarly in Procreate - although Procreate doesn't have the amount of functionality as Substance!
merci
I wish you had at least done one UV map to show your process. I still can't figure out UVs in C4D.
Hi, How did you add the outfit? I have a character ive taken from Mixamo and would like to change its outfit, do you know how id go about doing that? Thanks :))
I modelled the clothes like any other objects in C4D and added details with Zbrush. I think you can do the same thing using Mixamo, you can use model, and model the clothes (T pose), and then you can upload them to Mixamo and rigg/animate it altogether.
Hi please can you send link to download Cinema 4D
Amazing I wish I can do 3d..but I'm afraid of it
cant find the files to download to follow through tutorial from the link its blank
Has anyone here taken the C4D bootcamp? I'm thinking about it.
If you have any questions about it please dont hesitate to reach out to support@schoolofmotion.com
why it is hard to download the sketch ?
This tutorial would be even more helpful if it was several hours, broken down into a couple parts. I would love to see a detailed tutorial on how you created this model, sculpt, texture etc. vs. just a brief overview.
Thank you for your feedback Vanessa! This was my very first tutorial and I'm still learning how to share my process. So hopefully I will be able to share more detailed tutorials, processes of my work in 2023:)
Fantastic tutorial, but not for beginners :D
I can't draw Is there any other way to do it with out a sketch?
I can agree with other people more in depth would be helpful, for example how did the shape get rounded edges when she uses the inner extrude tools for the eyes? mine stay as a straight corner and dont bend like hers unfortunately I cant find the answer how to do that
Thank you for your feedback! This was the first time for me to make any tutorial, so I hope I will get better!
About eyes, I put the model in the Subdivision surface to keep the smoothness, and then after inner extrude, I used the smooth brush from sculpting tool to smooth the edge. I hope this will help!
@@_marinanimation_ Hey Marina, the tutorial is great. Thank you for your answer, this helped! :) Keep up the great work. (I just ment a longer tutorial would be great, your work is awesome 👍)
can i use c4d without substance 3d !!!
😀😀😀❤️❤️❤️❤️
HELP does anyone know what she did in minute 9:15 to smooth out the eye socket?
oop i found it after replaying it on loop with a slow mo, it was smooth brush
Somebody, is it Cinema 4D from Maxon?
yes. cinema 4D R26 for the model. zbrush for the model detailing and adobe substance for the texturing
@@shigooinitiatve8139 Exactly!
how do you add the symmetry again once you took it out the first time??
Hi! So sorry for late reply, I just removed the right/left half of the whole geometry and added Symmetry to it again :)
ぜひ日本語でも解説を😊
ありがとうございます!このビデオに日本語の字幕をつけられたらいいなと思ってるので、できるか調べてみます!🥰🥰
@@lambcoke
丁度興味のあったc4dとzbrush、サブスタンスペインターの連携についての話だったのですごく興味があります😊
しかもまさか日本人の方がこのチャンネルに出てくると思わなかったのでビックリしました😂
なのでちゃんと聴いてみたいなと思った次第です😊
もし日本語字幕を付けれるなら、お時間のある本当に暇な時に付けてくれたらめっちゃ嬉しいです😊
これからも頑張ってくださいね😊
またこのチャンネルに出演されるのを心待ちにしております🤩
Simple 3d
Meanwhile i don't even have basic learning in Zbrush
ZBrush can take a bit get a handle on, but once you understand the interface it becomes second nature. "Simple" here means we aren't creating a photorealistic character, but these same techniques build a foundation for that kind of project. You can do it!
If you want to learn some modeling basics check out our intro to 3D modeling tutorial! th-cam.com/video/hyZb7RT2AAU/w-d-xo.html
The one who is starting the journey of cinema 4d this tutorial frustrates,otherwise make it longer not short like this.
"because i don't want to make this video 3 hours." 😭
Apparently she's never seen EJ's courses hah
@@cjhatesu Shes an alumni of them so shes def had to sit through my ramblings :)
@@eyedesyn The student has become the master. Thanks for all that you've taught me as well and love your work EJ. Keep on rambling!
No need at all to use Zbrush. Honor the title.
Nice "school of motion" take high profit on education.
You are not even dear to teach people how use Blender 3D for simple staff like this.
All about money lol
I will need star youtube channel Blender for all.... Blender i so good and free so basically you dont need Adobe AE or any 3D expensive tool like Cinema 4D
too fast
you are so beautiful
Why fast 😔
Jesus.... 4 minutes of waste of time! speed up to 4 .20
老铁,能不能说普通话啊,听不懂啊🤣
Why pay for a 3d software when you can get a much better one for free? Its called Blender
WAIT! You're telling me Blender is free!?!?!? 🙀
Why pay for a car when you can travel much better for free and live longer? It's called Walking
No thanks, I'm sticking with Rhino 3D!
I use my blender every day. Makes great smoothies, but it sure as well wasn't free!
Why use blunder when you can use light wave. Cause while we are at it let's make fire by rubbing sticks.
Well I just realized after watching this, I have no business even downloading this program. Im an expert level musician/composer, and i had all these ideas of creating my own animations and characters for kids and then put my own music to them. I will never be able to just learn something like this from scratch. Not to the level where I can make characters that aren’t just crappy stick figures. I downloaded C4D and was trying to import objects to animate using cappuccino, with some music I had selected, and I couldn’t even figure out how to import all 4 material files properly, then i couldn’t figure out how to activate records scaling or rotation after I recorded 64 measures of random object movement.
This isn’t something you can just learn based on looking for the answer to a current function I want to do.
Ok well I’m super depressed now.
But great video anyway